208 Commits

Author SHA1 Message Date
2784544884 Fix memory leak from object pools. 2023-04-21 12:18:29 +08:00
c39a02a1c2 Fix event priority. (2) 2023-04-21 00:56:58 +08:00
4c397ab2f7 Switch serialization mode to text mode. 2023-04-21 00:03:13 +08:00
6b3a9c9f0a Fix event priority. 2023-04-20 20:05:59 +08:00
1c1560f17f Fix transition clipping. 2023-04-20 19:47:35 +08:00
0699bc5614 Code cleanup. 2023-04-20 19:47:10 +08:00
d86da00258 Fix unexpected shared vector references. 2023-04-20 19:46:46 +08:00
d1ad68debe Share realtime relative motion nodes across state clones. 2023-04-20 19:45:25 +08:00
b937285a74 Fix polysec not generating mesh if body not specified. 2023-04-20 19:40:50 +08:00
69fe03475b Fix mesh.color not working on polysec. 2023-04-20 19:40:12 +08:00
e5956f2b34 Fix position anchoring. (2) 2023-04-20 14:31:49 +08:00
fdb4ab55a3 (Amend to 61b72107) 2023-04-20 14:31:03 +08:00
e30df8bdbc Fix pre-graphical update not ended within a frame. 2023-04-20 14:29:50 +08:00
251b7bc352 Matches root transform with tag. 2023-04-20 11:37:19 +08:00
61b72107ae Pull up TransformHandler. 2023-04-20 11:36:38 +08:00
d6208f19fb Fix position anchoring. 2023-04-20 00:21:39 +08:00
93d9fdd4b8 Code cleanup. 2023-04-20 00:20:28 +08:00
8670482c04 Implement new transition. 2023-04-20 00:18:49 +08:00
d2b71e41c9 Fix CubicBezier algorithm. 2023-04-20 00:15:06 +08:00
29a8ac2136 Code cleanup. 2023-04-19 15:33:45 +08:00
a9fc5130bb Move BeatTime to separate file. 2023-04-19 15:33:17 +08:00
b51c7d2352 Add chart compatibility handler. 2023-04-19 15:32:16 +08:00
56fd0936bb Fix the recycle of RMV. 2023-04-19 13:56:13 +08:00
2b3898655f Re-implement relative motion. 2023-04-19 13:54:35 +08:00
1b30d3e62c Code cleanup. 2023-04-19 13:52:55 +08:00
bdbb1fcb07 Optimize GC caused by playing motions. 2023-04-19 13:49:55 +08:00
659f2165ff Remove motion lerper. Reconstruct RMV and motion node. Add motion node pool. 2023-04-19 13:48:06 +08:00
a5439430fb Fix the position of the head anchors of tracks. 2023-04-19 13:33:41 +08:00
0f683e403c Resets object on return instead of on rent. 2023-04-19 13:32:06 +08:00
cf6a7a795b Code cleanup. 2023-04-19 13:31:17 +08:00
f664708165 Optimize GC for motion string parsing. 2023-04-18 10:10:11 +08:00
a7be55f2b0 (Amend to f4411629) 2023-04-18 10:05:14 +08:00
398cec1fc5 Code cleanup. 2023-04-18 09:47:37 +08:00
a8b9ba0af4 Loads ruleset before chart loading. 2023-04-18 09:47:07 +08:00
f54564c567 Unify VecPtComp with Vec1, and VecPt with Vec2. 2023-04-18 09:45:46 +08:00
a2c5850fcd Optimize GC while prehandling. 2023-04-18 09:35:37 +08:00
f4411629e4 Obsolete transition and rate, and add end time for relative motion node. 2023-04-18 09:33:47 +08:00
17d620ff0c Fix error on element/property list is null. (2) 2023-04-14 20:32:00 +08:00
5887b1267a Fix relative node interpolation. 2023-04-14 14:47:07 +08:00
400723d83b Make parameters of relative node optional. 2023-04-14 14:46:03 +08:00
07babcb0ff Fix position and rotation of track anchors not set. 2023-04-14 14:39:48 +08:00
f7bfe07660 Fix multiple init calls on skin components. 2023-04-14 14:32:31 +08:00
3690adf5dd Add component linesec. 2023-04-14 14:31:08 +08:00
48349b598d Separate PolygonSGO to individual file. 2023-04-14 14:29:17 +08:00
d6e3d3ad00 Make clip field in JudgeDefinition dynamic. 2023-04-09 22:13:50 +08:00
c57c82bdd1 Add progress tracking for chart loading. 2023-04-09 22:11:29 +08:00
4bc921d47e Fix error on element/property list is null. 2023-04-08 13:39:00 +08:00
8907dd19b0 Remove methods for constructor in ReflectionHelper. 2023-04-08 13:36:52 +08:00
2221658e7a Fix error when member is not found with string key during PDT interpretation. 2023-04-08 13:34:37 +08:00
916c55b4b2 Fix error when trying to generate PDT error message at the very beginning or end of the source. 2023-04-08 13:31:26 +08:00
3d8a4a64a9 Fix potential order inconsistency of pass and score lists. 2023-04-07 13:56:21 +08:00
6cb36a7064 Clean up logic of object interpretation in PDT interpreter. 2023-04-07 12:21:20 +08:00
1fc5ea8ac6 Resource cleanup. 2023-04-04 22:54:11 +08:00
6fd8e44d10 Update project settings. 2023-04-04 22:12:22 +08:00
ff19b45a9f Code cleanup. 2023-04-04 22:12:10 +08:00
f467832115 Fix logic of lerping a missing relative motion node. 2023-04-04 22:11:36 +08:00
0a25b5260d Restore PDT evaluator exception. 2023-04-04 22:09:57 +08:00
c877437ab6 Fix optimization for collapse operators. 2023-04-04 22:08:38 +08:00
676d19f452 Unify absolute value and relative node of motion event. 2023-04-04 21:18:34 +08:00
fd7c1e6635 Fix constant expression flagging in PDT evaluator. 2023-04-04 20:49:46 +08:00
c98536e8ab Prune and clean up code. 2023-04-04 20:48:17 +08:00
a013d59379 Disable warnings from TextMesh Pro. 2023-04-04 20:40:12 +08:00
2e69035618 Returns whether PDT evaluation succeeded. 2023-04-03 17:00:05 +08:00
072703efe7 Pull up error handling in PDT evaluator. 2023-04-03 16:49:34 +08:00
0c796c4d7a Fix "at anchor" selector not working in effects. 2023-03-30 14:16:25 +08:00
ee4b0c5483 Adjust steps for some settings. 2023-03-30 12:20:49 +08:00
ba7a458e7c Update Cryville.Audio. 2023-03-30 12:20:03 +08:00
06d9df304e Add start offset settings. 2023-03-30 10:37:59 +08:00
578e10bbd7 Update Cryville.Audio. 2023-03-30 10:37:08 +08:00
c685e634d5 Documentation cleanup. 2023-03-27 12:52:58 +08:00
824f401b77 Fix encoding. 2023-03-26 23:25:20 +08:00
aafc326f95 Fix collapse operators not correctly parsed after the scope is downgraded. 2023-03-26 22:40:19 +08:00
88a6410439 Re-enable mipmaps for dynamic sprites. 2023-03-26 17:09:02 +08:00
d6e1b19d32 Prevents dynamically loaded sprites from creating physical shapes. 2023-03-26 17:07:19 +08:00
6fa459e5d3 Update Unity to 2021.3.21. 2023-03-26 17:06:09 +08:00
bde6216295 Optimize GC for enumeration in context cascade insertion. 2023-03-24 20:58:45 +08:00
e03dbef5ff Optimize GC for mesh wrapper. 2023-03-24 17:10:30 +08:00
e2c683567e Introduce IntKeyedDictionary to improve performance. 2023-03-24 17:06:47 +08:00
89f391f040 Update project version. 2023-03-23 19:28:18 +08:00
92a3d5018f Merge 'dev-extension' into 'master'. 2023-03-23 19:25:14 +08:00
d510fec57b Update version. 2023-03-23 19:11:24 +08:00
054b17811d Preserve Convert. 2023-03-22 20:04:32 +08:00
94d5f7f82e Preserve BinaryReader and StreamReader. 2023-03-19 14:13:36 +08:00
0e4445e52b Detects assembly references and determines loading order automatically. 2023-03-18 13:46:13 +08:00
c5214dd477 Update gitignore. 2023-03-17 18:08:11 +08:00
ed2c216cf4 Implement extension. 2023-03-17 18:03:59 +08:00
609645c108 Import HybridCLR. 2023-03-17 18:03:22 +08:00
d280d27a0a Improve error log on resource import failure. 2023-03-17 18:00:46 +08:00
5b727065f3 Adapt conversion for RawChartResource. 2023-03-17 17:59:59 +08:00
7aa2577059 Move UMG importers to extensions. 2023-03-17 17:58:45 +08:00
c1b7e9ab55 Separate extension classes into external assembly. 2023-03-17 17:56:12 +08:00
99384397ed Remove extensions. 2023-03-17 17:49:54 +08:00
a2391aeb22 Cleanup. (Skin editor) 2023-03-15 15:44:32 +08:00
2207c80951 Fix incorrect style for single-statement blocks in expression. 2023-03-15 15:43:30 +08:00
bf578d7cb9 Make statements in expression not sortable. 2023-03-15 15:41:02 +08:00
0bc57c368f Improve scaling logic of popup list in skin editor.. 2023-03-15 15:39:31 +08:00
b64f85aaa2 Add category for expression list in skin editor. 2023-03-15 15:36:45 +08:00
93fa2f2d7e Sync some constants, operators, and functions for skin editor. (3) 2023-03-15 15:34:33 +08:00
d72216de8b Sync some constants, operators, and functions for skin editor. (2) 2023-03-15 10:02:09 +08:00
df5133a91a Sync some constants, operators, and functions for skin editor. 2023-03-15 00:46:19 +08:00
88b959a118 Modify border color of expression statement. 2023-03-15 00:44:44 +08:00
310bf91fbd Always collapses delete button in skin editor. 2023-03-15 00:43:49 +08:00
699f47f98d Fix the height of popup list in skin editor. 2023-03-15 00:43:07 +08:00
24e881b138 Sync component and property list for skin editor. 2023-03-14 23:32:35 +08:00
2eef1b5c4e Update translations for skin editor. 2023-03-14 17:27:05 +08:00
c18ceb50d4 Update skin structure in editor. 2023-03-14 17:24:32 +08:00
27ca1a7292 Implement expression in skin editor. 2023-03-14 17:22:48 +08:00
dc59176eac Fix encoding for skin editor. 2023-03-14 16:59:37 +08:00
aec7470ff8 Optimize css for skin editor. 2023-03-14 16:58:03 +08:00
983cba6843 Detects user chart path for Malody chart finder. 2023-03-11 21:41:54 +08:00
871782e73f Remove potentially buggy syncing logic. 2023-03-11 21:41:22 +08:00
9aaa96fe10 Optimize GC for input proxy. 2023-03-11 21:40:34 +08:00
22190a29c1 Fix incorrect array length for vector operator. 2023-03-11 21:39:26 +08:00
613ca467d0 Fix offset error on function anim. 2023-03-09 22:02:34 +08:00
536a3066b2 Fix array operator creating array of type error. 2023-03-09 16:27:16 +08:00
43488cd002 Add "emit effect on self" annotation. 2023-03-09 16:26:43 +08:00
a11ccbd39c Cleanup variable name. 2023-03-09 11:41:25 +08:00
76df4929a7 Implement set variable annotation. 2023-03-09 11:38:49 +08:00
505b826627 Move up non-generic collection types and add debug view. 2023-03-09 11:37:23 +08:00
26a8675922 Make animation time of subspan relative. 2023-03-09 10:07:24 +08:00
b89e1f983e Code cleanup. 2023-03-08 20:36:18 +08:00
717e77b47e Fix inaccurate beat snapping for Quaver charts. 2023-03-06 08:16:42 +08:00
2f10c79dee Adjust offset for osu chart converter. 2023-03-05 23:06:18 +08:00
55f7790f89 Fix potential error on vector property source. 2023-03-05 23:05:48 +08:00
ae5f4a8c16 (Amend to 1851bd3c) 2023-03-05 21:53:30 +08:00
1851bd3c54 Fix inaccurate beat snapping for osu charts. Fix osu charts with too low BPM not able to be imported. 2023-03-05 20:40:02 +08:00
6d74685cb7 Add anim.iteration, anim.direction, and anim.delay properties. 2023-03-03 15:10:52 +08:00
03fd7f6d01 Add inf constant. 2023-03-03 15:09:08 +08:00
28c878f3e5 Code cleanup. 2023-03-03 13:34:12 +08:00
7736eba14d Supplement generic PairCollection. 2023-03-03 13:26:11 +08:00
2e54b38d2b Supplement Insert methods for pair list. 2023-03-03 11:49:32 +08:00
da60dc0903 Fix potential order inconsistency of element and property lists. 2023-03-03 11:45:16 +08:00
215f72b3b5 Add cubic bezier functions. 2023-03-02 10:40:18 +08:00
a93c081dd8 Add easing function parameter to anim function. 2023-03-02 10:39:39 +08:00
456782930a Fix incorrect zero format specifier range. 2023-03-01 17:55:09 +08:00
ba3cbbd64c Add state-based effect. 2023-03-01 00:37:22 +08:00
dfc3e9ca06 Refactor OpenedAnchorName in ISkinnableGroup. (Amend) 2023-03-01 00:36:09 +08:00
f567a2b78e Fix error on setting anim.name to null. 2023-03-01 00:35:19 +08:00
c7e7bd8a77 Add Identifier.Empty. 2023-03-01 00:33:28 +08:00
67720fd0e1 Refactor OpenedAnchorName in ISkinnableGroup. 2023-03-01 00:33:01 +08:00
1a30149942 Prevents infinite propagation on input proxy and judge. 2023-02-28 13:47:38 +08:00
a755cc13bd Implement animation. 2023-02-27 00:17:14 +08:00
9a51cf1b56 Add rewind and tick mechanism for skin component. 2023-02-27 00:16:44 +08:00
256c656e9c Fix once annotation not working on certain properties. 2023-02-27 00:13:38 +08:00
2ac7f05316 Add contextual function anim. 2023-02-27 00:11:37 +08:00
28d46dbabe Disallows multiple meshes in one object. 2023-02-26 16:24:58 +08:00
18b3e0bc84 Code cleanup. 2023-02-26 16:24:28 +08:00
23f2e7c1f2 Fix multiple flags ignored in enum property operator. 2023-02-26 16:23:17 +08:00
998713b41f Pull some init logic in enum property operator to static constructor. 2023-02-26 16:22:37 +08:00
3561354231 Implement execute once annotation on properties. 2023-02-26 16:21:33 +08:00
0cccb170c1 Support extra annotations on skin property key. Code cleanup. 2023-02-26 16:20:25 +08:00
d2480b8a6f Update global suppressions. 2023-02-26 16:16:46 +08:00
6837d3f7ee Make the group in skin container readonly. 2023-02-24 15:25:04 +08:00
3ecf3b4bfc Code cleanup. 2023-02-21 22:47:42 +08:00
1da8647ff1 Re-add start offset stub. 2023-02-21 22:47:24 +08:00
2f19e8daad Add limit for render distance settings. 2023-02-21 22:45:51 +08:00
07f62c7aeb Reduce font size for extra tag in input config. 2023-02-21 22:43:38 +08:00
39db8dfa45 Code cleanup. 2023-02-21 18:43:21 +08:00
f04cd370f1 Allow vector as number in contextual operators. 2023-02-21 18:42:58 +08:00
5c4acd54ce Add ticking stub for effect. 2023-02-21 18:42:03 +08:00
82dbc5c479 Add event property for event. 2023-02-21 18:41:32 +08:00
1f1663d714 Rename index to effect_index. 2023-02-21 18:29:25 +08:00
a3c5392caa Optimize GC for vector property source. 2023-02-21 18:27:29 +08:00
6c983cc2cb Add backward compatibility for opacity property. 2023-02-19 22:44:12 +08:00
3bf3fdac3d Code cleanup. 2023-02-19 22:15:46 +08:00
f2f3dba098 Fix effect queue with multiple items of the same instance. 2023-02-19 22:15:25 +08:00
3728360dd2 Fix index invalidation for effects. 2023-02-19 22:13:57 +08:00
887837bb3d Fix main thread stuck on texture missing. 2023-02-19 22:13:18 +08:00
99b4c2dfc1 Fix error on text frame update if texture not found. 2023-02-19 22:11:59 +08:00
e59769158a Change materials to shared mode in components. 2023-02-19 22:08:09 +08:00
ba3238614b Pull up mesh.color. Remove *.opacity properties. 2023-02-19 22:06:20 +08:00
a115999aab Add additive shader. 2023-02-19 21:57:06 +08:00
393947db9f Add image.shader property. 2023-02-19 21:56:30 +08:00
e9b2a7f894 Fix error on dynamic expressions in static context. 2023-02-19 21:55:01 +08:00
9c73455761 Fix error on appending arg set when current length equals to capacity in string formatter. 2023-02-19 11:07:50 +08:00
59c2210359 Prevents dimension-unapplicable inputs from being assigned. 2023-02-18 15:51:21 +08:00
4fab20953a Improve text hints in input config. 2023-02-18 15:49:45 +08:00
ee7b0f5081 Make pause input optional. 2023-02-18 15:48:02 +08:00
33ee7a9a87 Code cleanup. 2023-02-18 15:46:32 +08:00
900bd7b77a Implement effect. 2023-02-18 14:51:28 +08:00
6bd32c9aef Add context cascade blocking. 2023-02-18 14:48:43 +08:00
13893b2853 Add execute once annotation. 2023-02-18 14:48:09 +08:00
23789c15eb Pull up material disposal to MeshBase. (Amend) 2023-02-18 14:46:38 +08:00
a1f7418d32 Code cleanup. 2023-02-18 14:46:08 +08:00
274a823d02 Fix log not cleared on log toggle. 2023-02-18 14:44:05 +08:00
ba6239068a Optimize GC for sprite update. 2023-02-18 14:42:42 +08:00
ff8c925f32 Optimize GC for setting image.frame. 2023-02-18 14:40:56 +08:00
2a6a33e60c Pull up material disposal to MeshBase. 2023-02-18 14:39:45 +08:00
8910b1f4a0 Allow dynamic anchor reset. 2023-02-17 23:14:51 +08:00
36dddea4d9 Code cleanup. 2023-02-17 21:13:19 +08:00
6a648c2dcd Fix error on image.frame(s) not set. 2023-02-17 21:12:41 +08:00
2d4087dc89 Fix behaviour on parameter overflow. 2023-02-17 21:11:38 +08:00
f91aacd78e Code cleanup. 2023-02-17 18:11:04 +08:00
9c08cbf0d2 Remove some dedicated properties on ISkinnableGroup. 2023-02-17 18:10:46 +08:00
88d35e4eaf Add backward compatibility for skin. (Amend) 2023-02-17 16:27:49 +08:00
675ce68073 Add backward compatibility for skin. 2023-02-17 16:24:24 +08:00
db0165d145 Pull up ISkinnableGroup. 2023-02-17 15:19:18 +08:00
7015426300 Add error handling for setting text.frames. 2023-02-17 14:41:12 +08:00
0d4cc5e208 Add skin property image.frames and image.index. 2023-02-17 14:40:34 +08:00
e7ce0985fb Add effect emitting stub. 2023-02-15 18:13:04 +08:00
eb6dafbd60 Add animation stub and effect stub for skin. 2023-02-15 18:12:41 +08:00
b6e238780e Change fixed skin root to configurable root element in skin container. 2023-02-15 18:09:21 +08:00
c7ea6f1d4b Cleanup logic of PDT interpreter. 2023-02-15 18:07:36 +08:00
4a5b2a6889 Add effect definition. 2023-02-15 15:35:09 +08:00
b84d645aee Pull up PdtBinder. 2023-02-15 15:34:27 +08:00
67b44db1ae Code cleanup. 2023-02-13 16:09:19 +08:00
ee4399109a Optimize GC for log in gameplay scene. 2023-02-12 21:50:57 +08:00
87ef534f59 Fix resize logic in StringBuffer. 2023-02-12 21:48:39 +08:00
831 changed files with 6951 additions and 32952 deletions

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@@ -1,6 +1,9 @@
# Remove the line below if you want to inherit .editorconfig settings from higher directories
root = true
[*]
charset = utf-8
# C# files
[*.cs]

1
.gitignore vendored
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@@ -68,3 +68,4 @@ crashlytics-build.properties
/UserSettings
/*.zip
*.lnk
/HybridCLRData

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@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common {
/// <summary>

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@@ -13,7 +13,7 @@ namespace Cryville.Common {
public static Binder CreateBinderOfType(Type type) {
var l = type.GetCustomAttributes(typeof(BinderAttribute), true);
if (l.Length > 0) {
return (Binder)ReflectionHelper.InvokeEmptyConstructor(
return (Binder)Activator.CreateInstance(
((BinderAttribute)l[0]).BinderType
);
}

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@@ -1,4 +1,4 @@
namespace Cryville.Common.Buffers {
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of arrays of type <typeparamref name="T" />.
/// </summary>

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@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>

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@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>

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@@ -1,4 +1,4 @@
namespace Cryville.Common.Buffers {
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of type <typeparamref name="T" />.
/// </summary>
@@ -28,7 +28,6 @@
_objs[_index++] = null;
}
if (obj == null) obj = Construct();
else Reset(obj);
return obj;
}
/// <summary>
@@ -36,7 +35,10 @@
/// </summary>
/// <param name="obj">The object to return.</param>
public void Return(T obj) {
if (_index > 0) _objs[--_index] = obj;
if (_index > 0) {
Reset(obj);
_objs[--_index] = obj;
}
}
/// <summary>
/// Constructs a new instance of type <typeparamref name="T" />.

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@@ -1,4 +1,4 @@
namespace Cryville.Common.Buffers {
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of type <typeparamref name="T" />, which has a parameterless constructor.
/// </summary>

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@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections;
using System.Collections.Generic;

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 5335612e48e4c3947808c99fb99411d5
guid: c4ef48e4a4983de4e9c31483df2a918e
folderAsset: yes
DefaultImporter:
externalObjects: {}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: b9bd9e24d7c553341a2a12391843542f
guid: 9ec674235c0dd6744af2dab2b58dd53c
folderAsset: yes
DefaultImporter:
externalObjects: {}

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@@ -0,0 +1,8 @@
using System.Collections.Generic;
namespace Cryville.Common.Collections.Generic {
public interface IPairList<TKey, TValue> : IList<KeyValuePair<TKey, TValue>> {
void Add(TKey key, TValue value);
void Insert(int index, TKey key, TValue value);
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
guid: 73fb17b484b343242bcce27c15ed7d44
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections.Generic {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairCollectionDebugView<,>))]
public struct PairCollection<TKey, TValue> : IDisposable {
public void Dispose() { }
readonly IPairList<TKey, TValue> _pairList;
readonly IDictionary<TKey, TValue> _dictionary;
public PairCollection(object collection) : this() {
var type = collection.GetType();
if (typeof(IPairList<TKey, TValue>).IsAssignableFrom(type)) _pairList = (IPairList<TKey, TValue>)collection;
else if (typeof(IDictionary<TKey, TValue>).IsAssignableFrom(type)) _dictionary = (IDictionary<TKey, TValue>)collection;
else throw new ArgumentException("Parameter is not a pair collection");
}
public int Count {
get {
if (_pairList != null) return _pairList.Count;
else return _dictionary.Count;
}
}
public void Add(TKey key, TValue value) {
if (_pairList != null) _pairList.Add(key, value);
else _dictionary.Add(key, value);
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int index) {
if (_pairList != null) _pairList.CopyTo(array, index);
else _dictionary.CopyTo(array, index);
}
public static bool IsPairCollection(Type type) {
return typeof(IPairList<TKey, TValue>).IsAssignableFrom(type) || typeof(IDictionary<TKey, TValue>).IsAssignableFrom(type);
}
}
internal class PairCollectionDebugView<TKey, TValue> {
readonly PairCollection<TKey, TValue> _self;
public PairCollectionDebugView(PairCollection<TKey, TValue> self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<TKey, TValue>[] Items {
get {
KeyValuePair<TKey, TValue>[] array = new KeyValuePair<TKey, TValue>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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@@ -1,5 +1,5 @@
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@@ -0,0 +1,48 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections.Generic {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairListDebugView<,>))]
public class PairList<TKey, TValue> : List<KeyValuePair<TKey, TValue>>, IPairList<TKey, TValue>, IPairList {
public void Add(TKey key, TValue value) {
Add(new KeyValuePair<TKey, TValue>(key, value));
}
public void Add(object key, object value) {
try {
Add((TKey)key, (TValue)value);
}
catch (InvalidCastException) {
throw new ArgumentException("Wrong key type or value type");
}
}
public void Insert(int index, TKey key, TValue value) {
Insert(index, new KeyValuePair<TKey, TValue>(key, value));
}
public void Insert(int index, object key, object value) {
try {
Insert(index, (TKey)key, (TValue)value);
}
catch (InvalidCastException) {
throw new ArgumentException("Wrong key type or value type");
}
}
}
internal class PairListDebugView<TKey, TValue> {
readonly PairList<TKey, TValue> _self;
public PairListDebugView(PairList<TKey, TValue> self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<TKey, TValue>[] Items {
get {
KeyValuePair<TKey, TValue>[] array = new KeyValuePair<TKey, TValue>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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@@ -1,5 +1,5 @@
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@@ -0,0 +1,106 @@
using System;
using System.Diagnostics.Contracts;
using System.Runtime.CompilerServices;
using System.Runtime.ConstrainedExecution;
using System.Runtime.Serialization;
using System.Threading;
namespace Cryville.Common.Collections {
internal static class HashHelpers {
#if FEATURE_RANDOMIZED_STRING_HASHING
public const int HashCollisionThreshold = 100;
public static bool s_UseRandomizedStringHashing = String.UseRandomizedHashing();
#endif
// Table of prime numbers to use as hash table sizes.
// A typical resize algorithm would pick the smallest prime number in this array
// that is larger than twice the previous capacity.
// Suppose our Hashtable currently has capacity x and enough elements are added
// such that a resize needs to occur. Resizing first computes 2x then finds the
// first prime in the table greater than 2x, i.e. if primes are ordered
// p_1, p_2, ..., p_i, ..., it finds p_n such that p_n-1 < 2x < p_n.
// Doubling is important for preserving the asymptotic complexity of the
// hashtable operations such as add. Having a prime guarantees that double
// hashing does not lead to infinite loops. IE, your hash function will be
// h1(key) + i*h2(key), 0 <= i < size. h2 and the size must be relatively prime.
public static readonly int[] primes = {
3, 7, 11, 17, 23, 29, 37, 47, 59, 71, 89, 107, 131, 163, 197, 239, 293, 353, 431, 521, 631, 761, 919,
1103, 1327, 1597, 1931, 2333, 2801, 3371, 4049, 4861, 5839, 7013, 8419, 10103, 12143, 14591,
17519, 21023, 25229, 30293, 36353, 43627, 52361, 62851, 75431, 90523, 108631, 130363, 156437,
187751, 225307, 270371, 324449, 389357, 467237, 560689, 672827, 807403, 968897, 1162687, 1395263,
1674319, 2009191, 2411033, 2893249, 3471899, 4166287, 4999559, 5999471, 7199369};
// Used by Hashtable and Dictionary's SeralizationInfo .ctor's to store the SeralizationInfo
// object until OnDeserialization is called.
private static ConditionalWeakTable<object, SerializationInfo> s_SerializationInfoTable;
internal static ConditionalWeakTable<object, SerializationInfo> SerializationInfoTable {
get {
if (s_SerializationInfoTable == null) {
ConditionalWeakTable<object, SerializationInfo> newTable = new ConditionalWeakTable<object, SerializationInfo>();
Interlocked.CompareExchange(ref s_SerializationInfoTable, newTable, null);
}
return s_SerializationInfoTable;
}
}
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
public static bool IsPrime(int candidate) {
if ((candidate & 1) != 0) {
int limit = (int)System.Math.Sqrt (candidate);
for (int divisor = 3; divisor <= limit; divisor += 2) {
if ((candidate % divisor) == 0)
return false;
}
return true;
}
return (candidate == 2);
}
internal const Int32 HashPrime = 101;
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
public static int GetPrime(int min) {
if (min < 0)
throw new ArgumentException("Hashtable's capacity overflowed and went negative. Check load factor, capacity and the current size of the table.");
Contract.EndContractBlock();
for (int i = 0; i < primes.Length; i++) {
int prime = primes[i];
if (prime >= min) return prime;
}
//outside of our predefined table.
//compute the hard way.
for (int i = (min | 1); i < Int32.MaxValue; i += 2) {
if (IsPrime(i) && ((i - 1) % HashPrime != 0))
return i;
}
return min;
}
public static int GetMinPrime() {
return primes[0];
}
// Returns size of hashtable to grow to.
public static int ExpandPrime(int oldSize) {
int newSize = 2 * oldSize;
// Allow the hashtables to grow to maximum possible size (~2G elements) before encoutering capacity overflow.
// Note that this check works even when _items.Length overflowed thanks to the (uint) cast
if ((uint)newSize > MaxPrimeArrayLength && MaxPrimeArrayLength > oldSize) {
Contract.Assert(MaxPrimeArrayLength == GetPrime(MaxPrimeArrayLength), "Invalid MaxPrimeArrayLength");
return MaxPrimeArrayLength;
}
return GetPrime(newSize);
}
// This is the maximum prime smaller than Array.MaxArrayLength
public const int MaxPrimeArrayLength = 0x7FEFFFFD;
}
}

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@@ -1,5 +1,5 @@
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MonoImporter:
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@@ -0,0 +1,8 @@
using System.Collections;
namespace Cryville.Common.Collections {
public interface IPairList : IList {
void Add(object key, object value);
void Insert(int index, object key, object value);
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
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@@ -0,0 +1,51 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairCollectionDebugView))]
public struct PairCollection : IDisposable {
public void Dispose() { }
readonly IPairList _pairList;
readonly IDictionary _dictionary;
public PairCollection(object collection) : this() {
var type = collection.GetType();
if (typeof(IPairList).IsAssignableFrom(type)) _pairList = (IPairList)collection;
else if (typeof(IDictionary).IsAssignableFrom(type)) _dictionary = (IDictionary)collection;
else throw new ArgumentException("Parameter is not a pair collection");
}
public int Count {
get {
if (_pairList != null) return _pairList.Count;
else return _dictionary.Count;
}
}
public void Add(object key, object value) {
if (_pairList != null) _pairList.Add(key, value);
else _dictionary.Add(key, value);
}
public void CopyTo(KeyValuePair<object, object>[] array, int index) {
if (_pairList != null) _pairList.CopyTo(array, index);
else _dictionary.CopyTo(array, index);
}
public static bool IsPairCollection(Type type) {
return typeof(IPairList).IsAssignableFrom(type) || typeof(IDictionary).IsAssignableFrom(type);
}
}
internal class PairCollectionDebugView {
readonly PairCollection _self;
public PairCollectionDebugView(PairCollection self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<object, object>[] Items {
get {
KeyValuePair<object, object>[] array = new KeyValuePair<object, object>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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@@ -0,0 +1,11 @@
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@@ -0,0 +1,29 @@
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairListDebugView))]
public class PairList : List<KeyValuePair<object, object>>, IPairList {
public void Add(object key, object value) {
Add(new KeyValuePair<object, object>(key, value));
}
public void Insert(int index, object key, object value) {
Insert(index, new KeyValuePair<object, object>(key, value));
}
}
internal class PairListDebugView {
readonly PairList _self;
public PairListDebugView(PairList self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<object, object>[] Items {
get {
KeyValuePair<object, object>[] array = new KeyValuePair<object, object>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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@@ -0,0 +1,11 @@
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@@ -1,5 +1,5 @@
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folderAsset: yes
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@@ -0,0 +1,11 @@
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@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common.ComponentModel {
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false)]

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@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common.ComponentModel {
[AttributeUsage(AttributeTargets.Property, Inherited = false)]

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@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common.ComponentModel {
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false)]

View File

@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common.ComponentModel {
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false)]

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@@ -0,0 +1,26 @@
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common {
public class Coroutine {
readonly IEnumerator<float> _enumerator;
readonly Stopwatch _stopwatch = new Stopwatch();
public float Progress { get; private set; }
public Coroutine(IEnumerator<float> enumerator) {
_enumerator = enumerator;
}
public bool TickOnce() {
if (!_enumerator.MoveNext()) return false;
Progress = _enumerator.Current;
return true;
}
public bool Tick(double minTime) {
_stopwatch.Restart();
while (_stopwatch.Elapsed.TotalSeconds < minTime) {
if (!_enumerator.MoveNext()) return false;
Progress = _enumerator.Current;
}
return true;
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections;
using System.Collections.Generic;

View File

@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common {
public class FileStringAttribute : Attribute {

View File

@@ -1,4 +1,4 @@
using Cryville.Common.IO;
using Cryville.Common.IO;
using System;
using System.Collections;
using System.Collections.Generic;

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
using System.IO;
using System.Linq;

View File

@@ -1,4 +1,4 @@
using Cryville.Common.Culture;
using Cryville.Common.Culture;
using System;
using System.Collections.Generic;
using System.Linq;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
@@ -45,7 +45,7 @@ namespace Cryville.Common.Font {
return tableDirectoryOffsets;
}
public override TableDirectory GetSubTable(UInt32 item) {
var i = (UInt32)item;
var i = item;
return new TableDirectory(Reader, i);
}
}

View File

@@ -1,4 +1,4 @@
using System.IO;
using System.IO;
using System.Linq;
namespace Cryville.Common.Font {

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.IO;
using System.Text;

View File

@@ -1,7 +1,8 @@
using System;
using System;
namespace Cryville.Common {
public struct Identifier : IEquatable<Identifier> {
public static Identifier Empty = new Identifier(0);
public int Key { get; private set; }
public object Name { get { return IdentifierManager.SharedInstance.Retrieve(Key); } }
public Identifier(int key) {
@@ -24,11 +25,11 @@ namespace Cryville.Common {
if (Key == 0) return "";
return Name.ToString();
}
public static implicit operator Identifier(string identifier) {
return new Identifier(identifier);
public static bool operator ==(Identifier lhs, Identifier rhs) {
return lhs.Equals(rhs);
}
public static implicit operator string(Identifier identifier) {
return identifier.ToString();
public static bool operator !=(Identifier lhs, Identifier rhs) {
return !lhs.Equals(rhs);
}
}
}

View File

@@ -1,4 +1,4 @@
using System.Collections.Generic;
using System.Collections.Generic;
namespace Cryville.Common {
/// <summary>

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@@ -0,0 +1,27 @@
using SMath = System.Math;
namespace Cryville.Common.Math {
// Ported from https://github.com/arian/cubic-bezier/blob/master/index.js
public static class CubicBezier {
public static float Evaluate(float t, float x1, float y1, float x2, float y2, float epsilon) {
float x = t, t0 = 0, t1 = 1, t2 = x;
if (t2 < t0) return Curve(t0, y1, y2);
if (t2 > t1) return Curve(t1, y1, y2);
while (t0 < t1) {
float tx = Curve(t2, x1, x2);
if (SMath.Abs(tx - x) < epsilon) return Curve(t2, y1, y2);
if (x > tx) t0 = t2;
else t1 = t2;
t2 = (t1 - t0) * .5f + t0;
}
return Curve(t2, y1, y2);
}
static float Curve(float t, float p1, float p2) {
float v = 1 - t;
return 3 * v * v * t * p1 + 3 * v * t * t * p2 + t * t * t;
}
}
}

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@@ -0,0 +1,11 @@
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@@ -1,4 +1,4 @@
using System;
using System;
namespace Cryville.Common.Math {
/// <summary>
@@ -12,12 +12,12 @@ namespace Cryville.Common.Math {
/// <param name="error">The error.</param>
/// <param name="n">The numerator.</param>
/// <param name="d">The denominator.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="value" /> is less than 0 or <paramref name="error" /> is not greater than 0 or not less than 1.</exception>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="value" /> is less than 0 or <paramref name="error" /> is not greater than 0 or greater than 1.</exception>
public static void ToFraction(double value, double error, out int n, out int d) {
if (value < 0.0)
throw new ArgumentOutOfRangeException("value", "Must be >= 0.");
if (error <= 0.0 || error >= 1.0)
throw new ArgumentOutOfRangeException("accuracy", "Must be > 0 and < 1.");
if (error <= 0.0 || error > 1.0)
throw new ArgumentOutOfRangeException("error", "Must be > 0 and <= 1.");
int num = (int)System.Math.Floor(value);
value -= num;

View File

@@ -1,4 +1,4 @@
using UnsafeIL;
using UnsafeIL;
namespace Cryville.Common.Math {
/// <summary>

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
@@ -130,4 +130,4 @@ namespace Cryville.Common.Network {
}
}
}
}
}

View File

@@ -1,11 +1,11 @@
using System;
using System;
namespace Cryville.Common.Pdt {
/// <summary>
/// Indicates that the attributed member is an element list.
/// </summary>
/// <remarks>
/// <para>An element list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT elements. There must be at most one element list in a class.</para>
/// <para>An element list is a <see cref="System.Collections.IDictionary" /> or <see cref="Cryville.Common.Collections.IPairList" /> that represents a collection of PDT elements. There must be at most one element list in a class.</para>
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class ElementListAttribute : Attribute { }
@@ -14,7 +14,7 @@ namespace Cryville.Common.Pdt {
/// Indicates that the attributed member is a property list.
/// </summary>
/// <remarks>
/// <para>A property list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT properties. There must be at most one property list in a class.</para>
/// <para>A property list is a <see cref="System.Collections.IDictionary" /> or <see cref="Cryville.Common.Collections.IPairList" /> that represents a collection of PDT properties. There must be at most one property list in a class.</para>
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class PropertyListAttribute : Attribute { }

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
@@ -17,22 +17,23 @@ namespace Cryville.Common.Pdt {
readonly StackFrame[] _stack = new StackFrame[256];
readonly byte[] _mem = new byte[0x100000];
bool _revokepttconst;
LinkedListNode<PdtInstruction> _rip;
LinkedListNode<PdtInstruction> _ip;
/// <summary>
/// Evaluates an expression and passes the result to a target operator.
/// </summary>
/// <param name="target">The target operator.</param>
/// <param name="exp">The expression to evaluate.</param>
public void Evaluate(PdtOperator target, PdtExpression exp) {
/// <returns>Whether the evaluaton succeeded.</returns>
public bool Evaluate(PdtOperator target, PdtExpression exp) {
_framecount = 0;
_goffset = 0;
_revokepttconst = false;
for (_rip = exp.Instructions.First; _rip != null; _rip = _rip.Next)
_rip.Value.Execute(this);
Operate(target, _framecount, true);
for (_ip = exp.Instructions.First; _ip != null; _ip = _ip.Next)
_ip.Value.Execute(this);
if (exp.IsPotentialConstant) {
exp.IsConstant = exp.IsPotentialConstant = !_revokepttconst;
}
return Operate(target, _framecount, true);
}
/// <summary>
/// Patches an expression with a lefthand variable and a compound operator.
@@ -54,8 +55,10 @@ namespace Cryville.Common.Pdt {
List<PdtInstruction.Collapse> ct;
var cols = new Dictionary<LinkedListNode<PdtInstruction>, List<PdtInstruction.Collapse>>();
var il = exp.Instructions;
for (_rip = il.First; _rip != null; _rip = _rip == null ? il.First : _rip.Next) {
var i = _rip.Value;
_ip = il.First;
while (_ip != null) {
bool nextFlag = false;
var i = _ip.Value;
if (i is PdtInstruction.Operate) {
int fc0 = _framecount;
int fc1 = ((PdtInstruction.Operate)i).Signature.ParamCount;
@@ -71,29 +74,36 @@ namespace Cryville.Common.Pdt {
}
else {
var frame = _stack[_framecount - 1];
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
for (var j = 0; j <= fc1; j++) il.Remove(_rip.Previous);
ReplaceIP(il, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length), cols);
for (var j = 0; j < fc1; j++) il.Remove(_ip.Previous);
}
}
else if (i is PdtInstruction.Collapse) {
var t = (PdtInstruction.Collapse)i;
try {
var pins = _rip;
var pins = _ip;
i.Execute(this);
if (_rip == pins) {
_rip = _rip.Next;
il.Remove(_rip.Previous);
il.Remove(_rip.Previous);
_rip = _rip.Previous;
if (_stack[_framecount - 1].Type == PdtInternalType.Error) {
throw new EvaluationFailureException();
}
if (_ip == pins) {
_ip = _ip.Next;
il.Remove(_ip.Previous);
il.Remove(_ip.Previous);
_ip = _ip.Previous;
if (_ip == null) {
_ip = il.First;
nextFlag = true;
}
}
else {
_rip = pins.Previous;
while (_rip.Next != t.Target) il.Remove(_rip.Next);
il.Remove(_rip.Next);
_ip = pins.Previous;
while (_ip.Next != t.Target) il.Remove(_ip.Next);
il.Remove(_ip.Next);
if (cols.TryGetValue(t.Target, out ct)) {
foreach (var u in ct) u.Target = _rip;
foreach (var u in ct) u.Target = _ip;
cols.Remove(t.Target);
cols.Add(_rip, ct);
cols.Add(_ip, ct);
}
}
}
@@ -106,12 +116,11 @@ namespace Cryville.Common.Pdt {
i.Execute(this);
var frame = _stack[_framecount - 1];
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
il.Remove(_rip.Previous);
ReplaceIP(il, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length), cols);
}
}
else i.Execute(this);
if (_rip != null && cols.TryGetValue(_rip, out ct)) {
if (_ip != null && cols.TryGetValue(_ip, out ct)) {
unsafe {
fixed (StackFrame* frame = &_stack[_framecount - 1]) {
frame->Type = PdtInternalType.Error;
@@ -120,6 +129,7 @@ namespace Cryville.Common.Pdt {
}
}
}
if (!nextFlag) _ip = _ip.Next;
}
exp.IsConstant = true;
exp.IsPotentialConstant = true;
@@ -133,6 +143,13 @@ namespace Cryville.Common.Pdt {
}
}
}
void ReplaceIP(LinkedList<PdtInstruction> il, PdtInstruction ins, Dictionary<LinkedListNode<PdtInstruction>, List<PdtInstruction.Collapse>> cols) {
List<PdtInstruction.Collapse> cins;
if (cols.TryGetValue(_ip, out cins)) cols.Remove(_ip);
_ip = il.AddAfter(_ip, ins);
il.Remove(_ip.Previous);
if (cins != null) cols.Add(_ip, cins);
}
/// <summary>
/// Revokes the potential constant mark of the current expression.
/// </summary>
@@ -184,23 +201,34 @@ namespace Cryville.Common.Pdt {
/// <returns>An operator of the specific name.</returns>
/// <remarks>The parameter count of the returned operator does not necessarily equal to <paramref name="pc" />.</remarks>
protected abstract PdtOperator GetOperator(PdtOperatorSignature sig);
unsafe void Operate(PdtOperator op, int pc, bool noset = false) {
unsafe bool Operate(PdtOperator op, int pc, bool noset = false) {
fixed (byte* pmem = _mem) {
op.Begin(this);
op.Begin(this, pc);
for (int i = 0; i < pc; i++) {
var frame = _stack[--_framecount];
if (frame.Type == PdtInternalType.Error) {
_framecount -= pc - i;
_stack[_framecount++] = new StackFrame { Type = PdtInternalType.Error, Offset = _goffset, Length = 0 };
return false;
}
op.LoadOperand(new PdtVariableMemory(frame.Type, pmem + frame.Offset, frame.Length));
_goffset -= frame.Length;
}
op.Call(pmem + _goffset, noset);
return true;
}
}
internal unsafe void Collapse(int name, LinkedListNode<PdtInstruction> target) {
fixed (byte* pmem = _mem) {
var frame = _stack[--_framecount];
if (frame.Type == PdtInternalType.Error) {
_stack[_framecount++] = new StackFrame { Type = PdtInternalType.Error, Offset = _goffset, Length = 0 };
_ip = target;
return;
}
if (Collapse(name, new PdtVariableMemory(frame.Type, pmem + frame.Offset, frame.Length))) {
_framecount++;
_rip = target;
_ip = target;
}
}
}
@@ -226,7 +254,7 @@ namespace Cryville.Common.Pdt {
}
/// <summary>
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
/// The exception that is thrown when the evaluation of a <see cref="PdtExpression" /> fails.
/// </summary>
public class EvaluationFailureException : Exception {
/// <inheritdoc />

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Text;
@@ -92,7 +92,7 @@ namespace Cryville.Common.Pdt {
}
}
public partial class PdtInterpreter {
readonly static Dictionary<char, int> OP_PRIORITY = new Dictionary<char, int> {
static readonly Dictionary<char, int> OP_PRIORITY = new Dictionary<char, int> {
{ '@', 7 },
{ '*', 6 }, { '/', 6 }, { '%', 6 },
{ '+', 5 }, { '-', 5 },
@@ -103,7 +103,7 @@ namespace Cryville.Common.Pdt {
{ ',', 0 },
{ '$', -1 },
};
readonly static Dictionary<char, int> OP_TYPE = new Dictionary<char, int> {
static readonly Dictionary<char, int> OP_TYPE = new Dictionary<char, int> {
{ '@', 0 },
{ '*', 0 }, { '/', 0 }, { '%', 0 },
{ '+', 0 }, { '-', 0 },
@@ -115,7 +115,7 @@ namespace Cryville.Common.Pdt {
{ '$', -1 },
};
readonly static PdtExpression _emptyexp;
static readonly PdtExpression _emptyexp;
static PdtInterpreter() {
var ins = new LinkedList<PdtInstruction>();
ins.AddLast(new PdtInstruction.PushConstant(
@@ -143,7 +143,7 @@ namespace Cryville.Common.Pdt {
public override string ToString() {
return string.Format("0x{0:x4}: {1}", Type, Value);
}
public readonly static PdtExpToken EmptyOperator = new PdtExpToken {
public static readonly PdtExpToken EmptyOperator = new PdtExpToken {
Type = 0x0080,
Value = "$",
};
@@ -195,7 +195,7 @@ namespace Cryville.Common.Pdt {
default: pc++; break;
}
}
else if (OP_TYPE[t2.Value[0]] == 1) {
if (OP_TYPE[t2.Value[0]] == 1) {
colp = new Dictionary<LinkedListNode<PdtInstruction>, string> { { ins.Last, t2.Value } };
}
t1 = t2;

View File

@@ -0,0 +1,59 @@
using System;
using System.Reflection;
namespace Cryville.Common.Pdt {
/// <summary>
/// Interpreter for fragments in Property Definition Tree (PDT) file format.
/// </summary>
public class PdtFragmentInterpreter : PdtInterpreter {
public PdtFragmentInterpreter() : base(null, new EmptyBinder()) { }
/// <summary>
/// Sets the new source string for the fragment interpreter and resets the position.
/// </summary>
/// <param name="value">The new source string.</param>
public void SetSource(string value) {
Source = value;
Position = 0;
}
/// <summary>
/// The binder.
/// </summary>
public Binder Binder {
get { return _binder; }
set { _binder = value; }
}
/// <summary>
/// Reads the current character and increments the position.
/// </summary>
/// <returns>The current character.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
public new char GetChar() { return base.GetChar(); }
/// <summary>
/// Reads an identifier.
/// </summary>
/// <returns>An identifier.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
public new string GetIdentifier() { return base.GetIdentifier(); }
/// <summary>
/// Reads a number.
/// </summary>
/// <returns>A number.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
public new string GetNumber() { return base.GetNumber(); }
/// <summary>
/// Reads a string.
/// </summary>
/// <returns>A string.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
public new string GetString() { return base.GetString(); }
/// <summary>
/// Reads an expression.
/// </summary>
/// <returns>An expression.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
public new PdtExpression GetExp() { return base.GetExp(); }
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f7088ba23ed4b424eadaf664be48e376
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,4 @@
namespace Cryville.Common.Pdt {
namespace Cryville.Common.Pdt {
/// <summary>
/// The identifiers of the internal types of PDT.
/// </summary>
@@ -6,30 +6,30 @@
/// <summary>
/// Error type.
/// </summary>
public readonly static int Error = 0x00525245;
public const int Error = 0x00525245;
/// <summary>
/// Array of a same variable-length type, with a suffix indicating the element count and the element type.
/// </summary>
public readonly static int Array = 0x00525241;
public const int Array = 0x00525241;
/// <summary>
/// Null type.
/// </summary>
public readonly static int Null = 0x4c4c554e;
public const int Null = 0x4c4c554e;
/// <summary>
/// IEEE 754 32-bit floating-point number.
/// </summary>
public readonly static int Number = 0x004d554e;
public const int Number = 0x004d554e;
/// <summary>
/// A sequence of UTF-16 code units, with a prefix indicating the number of the code units.
/// </summary>
public readonly static int String = 0x00525453;
public const int String = 0x00525453;
/// <summary>
/// A sequence of UTF-16 code units, with a prefix indicating the number of the code units, representing the name of an undefined variable.
/// </summary>
public readonly static int Undefined = 0x00444e55;
public const int Undefined = 0x00444e55;
/// <summary>
/// Vector of a same constant-length type, with a suffix indicating the element type.
/// </summary>
public readonly static int Vector = 0x00434556;
public const int Vector = 0x00434556;
}
}

View File

@@ -1,9 +1,10 @@
using System;
using System.Collections;
using Cryville.Common.Collections;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using CMath = System.Math;
namespace Cryville.Common.Pdt {
/// <summary>
@@ -27,7 +28,7 @@ namespace Cryville.Common.Pdt {
/// <item><term><c>0x1000</c></term><description>End of Key</description></item>
/// </list>
/// </remarks>
readonly static int[] cm = new int[] {
static readonly int[] cm = new int[] {
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
@@ -54,19 +55,18 @@ namespace Cryville.Common.Pdt {
/// <param name="binder">The binder.</param>
/// <returns>The interpreted object.</returns>
public static T Interpret<T>(string src, Binder binder) {
return (T)new PdtInterpreter(src, typeof(T), binder).Interpret();
return (T)new PdtInterpreter(src, binder).Interpret(typeof(T));
}
/// <summary>
/// The source string.
/// </summary>
public string Source { get; private set; }
readonly Type _type;
readonly Binder _binder;
public string Source { get; protected set; }
protected Binder _binder;
/// <summary>
/// The current position in the string being parsed by the interpreter.
/// </summary>
public int Position { get; private set; }
public int Position { get; protected set; }
#pragma warning disable IDE1006
/// <summary>
/// The character at the current position.
@@ -167,23 +167,27 @@ namespace Cryville.Common.Pdt {
/// Creates an instance of the <see cref="PdtInterpreter" /> class.
/// </summary>
/// <param name="src">The source string.</param>
/// <param name="type">The destination type.</param>
/// <param name="binder">The binder. May be <c>null</c>.</param>
public PdtInterpreter(string src, Type type, Binder binder) {
public PdtInterpreter(string src, Binder binder) {
Source = src;
_type = type;
_binder = binder;
if (_binder == null)
_binder = BinderAttribute.CreateBinderOfType(_type);
}
int[] m_formatVersion;
public int[] GetFormatVersion() {
if (m_formatVersion == null) InterpretDirectives();
return m_formatVersion;
}
/// <summary>
/// Interprets the source to an object.
/// </summary>
/// <param name="type">The output type.</param>
/// <returns>The interpreted object.</returns>
public object Interpret() {
public object Interpret(Type type) {
try {
InterpretDirectives();
return InterpretObject(_type);
if (m_formatVersion == null) InterpretDirectives();
if (_binder == null)
_binder = BinderAttribute.CreateBinderOfType(type);
return InterpretObject(type);
}
catch (Exception ex) {
throw new PdtParsingException(this, ex);
@@ -201,7 +205,10 @@ namespace Cryville.Common.Pdt {
break;
case "format":
ws();
if (GetNumber() != "1")
m_formatVersion = (from i in GetNumber().Split('.') select int.Parse(i)).ToArray();
if (m_formatVersion.Length == 0)
throw new FormatException("Invalid format version");
if (m_formatVersion[0] != 1)
throw new NotSupportedException("Format not supported");
flag = true;
break;
@@ -221,80 +228,64 @@ namespace Cryville.Common.Pdt {
if (!flag) throw new FormatException("Format directive not found");
}
object InterpretObject(Type type) {
var result = ReflectionHelper.InvokeEmptyConstructor(type);
bool dictflag = typeof(IDictionary).IsAssignableFrom(type);
var result = Activator.CreateInstance(type);
bool pcflag = PairCollection.IsPairCollection(type);
while (true) {
try { ws(); }
catch (IndexOutOfRangeException) { return result; }
if (cc == '}') {
GetChar();
return result;
}
object pkey = InterpretKey(type);
char c = GetChar();
switch (c) {
case '{':
if (dictflag) {
var ktype = type.GetGenericArguments()[0];
var ptype = type.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = InterpretObject(ptype);
((IDictionary)result).Add(key, value);
}
else {
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
Type ptype = ReflectionHelper.GetMemberType(prop);
if (flag) {
if (!typeof(IDictionary).IsAssignableFrom(ptype))
throw new InvalidOperationException("Internal error: Element list is not a dictionary");
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = InterpretObject(vtype);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
}
InterpretObjectInternal<ElementListAttribute>(pcflag, type, pkey, result, type => InterpretObject(type));
break;
case ':':
case ';':
var exp = c == ';' ? _emptyexp : GetExp();
if (dictflag) {
var ktype = type.GetGenericArguments()[0];
var vtype = type.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = _binder.ChangeType(exp, vtype, null);
((IDictionary)result).Add(key, value);
}
else {
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
var ptype = ReflectionHelper.GetMemberType(prop);
if (flag) {
if (!typeof(IDictionary).IsAssignableFrom(ptype))
throw new InvalidOperationException("Internal error: Property list is not a dictionary");
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = _binder.ChangeType(exp, vtype, null);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else {
object value = _binder.ChangeType(exp, ptype, null);
ReflectionHelper.SetValue(prop, result, value, _binder);
}
}
InterpretObjectInternal<PropertyListAttribute>(pcflag, type, pkey, result, type => _binder.ChangeType(exp, type, null));
break;
case '}':
return result;
default:
throw new InvalidOperationException("Internal error: Invalid key interpretation");
}
}
}
void InterpretObjectInternal<T>(bool pcflag, Type type, object pkey, object result, Func<Type, object> vfunc) where T : Attribute {
if (pcflag) {
using (var collection = new PairCollection(result)) {
var ktype = type.GetGenericArguments()[0];
var ptype = type.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = vfunc(ptype);
collection.Add(key, value);
}
}
else {
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.TryGetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<T>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
Type ptype = ReflectionHelper.GetMemberType(prop);
if (flag) {
var origCollection = ReflectionHelper.GetValue(prop, result);
if (origCollection == null) {
ReflectionHelper.SetValue(prop, result, origCollection = Activator.CreateInstance(ptype));
}
using (var collection = new PairCollection(origCollection)) {
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = vfunc(vtype);
collection.Add(key, value);
}
}
else ReflectionHelper.SetValue(prop, result, vfunc(ptype), _binder);
}
}
/// <summary>
/// Interprets a key from the current position.
/// </summary>
@@ -315,13 +306,13 @@ namespace Cryville.Common.Pdt {
int pos = interpreter.Position;
if (pos >= src.Length) return "Failed to interpret the PDT: There are some missing or redundant tokens";
int lineStartPos = src.LastIndexOf('\n', pos) + 1;
int previewStartPos = src.LastIndexOf('\n', pos, 64);
int previewStartPos = src.LastIndexOf('\n', pos, CMath.Min(64, pos));
if (previewStartPos == -1) {
previewStartPos = pos - 64;
if (previewStartPos < 0) previewStartPos = 0;
}
else previewStartPos++;
int previewEndPos = src.IndexOf('\n', pos, 64);
int previewEndPos = src.IndexOf('\n', pos, CMath.Min(64, src.Length - pos));
if (previewEndPos == -1) {
previewEndPos = pos + 64;
if (previewEndPos > src.Length) previewEndPos = src.Length;

View File

@@ -1,17 +1,17 @@
using System;
using System;
namespace Cryville.Common.Pdt {
/// <summary>
/// PDT operator.
/// </summary>
public unsafe abstract class PdtOperator {
public abstract unsafe class PdtOperator {
byte* _prmem;
int _loadindex;
readonly PdtVariableMemory[] _operands;
/// <summary>
/// The count of the operands loaded.
/// </summary>
protected int LoadedOperandCount { get { return _pc - _loadindex; } }
protected int LoadedOperandCount { get; private set; }
/// <summary>
/// Gets the operand at the specified index.
/// </summary>
@@ -35,13 +35,13 @@ namespace Cryville.Common.Pdt {
}
PdtEvaluatorBase _etor;
bool _rfreq = true;
internal void Begin(PdtEvaluatorBase etor) {
internal void Begin(PdtEvaluatorBase etor, int pc) {
_etor = etor;
_loadindex = _pc;
_loadindex = LoadedOperandCount = pc;
}
internal void LoadOperand(PdtVariableMemory mem) {
if (_loadindex == 0) return;
_operands[--_loadindex] = mem;
if (--_loadindex >= _pc) return;
_operands[_loadindex] = mem;
}
internal void Call(byte* prmem, bool noset) {
_prmem = prmem;
@@ -116,4 +116,4 @@ namespace Cryville.Common.Pdt {
return string.Format("{0}({1})", IdentifierManager.SharedInstance.Retrieve(Name), ParamCount);
}
}
}
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
using UnsafeIL;
namespace Cryville.Common.Pdt {

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
@@ -8,24 +8,7 @@ namespace Cryville.Common {
/// Provides a set of <see langword="static" /> methods for refletion.
/// </summary>
public static class ReflectionHelper {
static readonly Type[] emptyTypeArray = {};
/// <summary>
/// Gets the parameterless constructor of a type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>The parameterless constructor of the type.</returns>
public static ConstructorInfo GetEmptyConstructor(Type type) {
return type.GetConstructor(emptyTypeArray);
}
static readonly object[] emptyObjectArray = {};
/// <summary>
/// Invokes the parameterless constructor of a type and returns the result.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>The created instance.</returns>
public static object InvokeEmptyConstructor(Type type) {
return GetEmptyConstructor(type).Invoke(emptyObjectArray);
}
/// <summary>
/// Tries to find a member with the specified attribute type in a type.
@@ -90,6 +73,22 @@ namespace Cryville.Common {
return mil[0];
}
/// <summary>
/// Tries to get the member from a type with the specified name.
/// </summary>
/// <param name="type">The type.</param>
/// <param name="name">The name of the member.</param>
/// <returns>The member. <see langword="null" /> when not found.</returns>
public static MemberInfo TryGetMember(Type type, string name) {
var mil = type.GetMember(
name,
MemberTypes.Field | MemberTypes.Property,
BindingFlags.Public | BindingFlags.Instance
);
if (mil.Length != 1) return null;
return mil[0];
}
/// <summary>
/// Gets the type of a member.
/// </summary>

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Text;
using System.Text.RegularExpressions;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
namespace Cryville.Common.Unity {

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
@@ -28,8 +28,8 @@ namespace Cryville.Common.Unity {
set { m_filter = value; }
}
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public Dictionary<string, string> PresetPaths {
public IReadOnlyDictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public IReadOnlyDictionary<string, string> PresetPaths {
get { return m_presetPaths; }
set { m_presetPaths = value; }
}

View File

@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
namespace Cryville.Common.Unity.Input {

View File

@@ -17,7 +17,7 @@ namespace Cryville.Common.Unity.Input {
foreach (var t in HandlerRegistries) {
try {
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
var h = (InputHandler)Activator.CreateInstance(t);
_typemap.Add(t, h);
_handlers.Add(h);
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));

View File

@@ -1,4 +1,4 @@
namespace Cryville.Common.Unity.Input {
namespace Cryville.Common.Unity.Input {
public enum WindowMessages : uint {
WM_NULL = 0x0000,
WM_CREATE = 0x0001,

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Runtime.InteropServices;
using System.Text;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
namespace Cryville.Common.Unity.Input {

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
namespace Cryville.Common.Unity.Input {
public static class UnityCameraUtils {

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using UnityEngine;

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_5_4_OR_NEWER
@@ -179,7 +179,7 @@ namespace Cryville.Common.Unity {
if (!www.isDone) return false;
if (handler.isDone && handler.texture != null) {
var buffer = handler.texture;
/*var result = new Texture2D(buffer.width, buffer.height, buffer.format, true);
var result = new Texture2D(buffer.width, buffer.height, buffer.format, true);
if (SystemInfo.copyTextureSupport.HasFlag(CopyTextureSupport.Basic)) {
Graphics.CopyTexture(buffer, 0, 0, result, 0, 0);
}
@@ -188,8 +188,8 @@ namespace Cryville.Common.Unity {
}
result.Apply(true, true);
Texture2D.Destroy(buffer);
Callback(true, result);*/
Callback(true, buffer);
Callback(true, result);
// Callback(true, buffer);
}
else {
Callback(false, null);

View File

@@ -1,145 +0,0 @@
using System;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Common.Unity {
public class PropItem : MonoBehaviour {
public object Target;
public PropertyEditor editor;
public DirectoryInfo ContextPath;
public string PropertyName = "";
InputField valueObj;
string value;
string desc = "";
PropertyInfo prop;
Type bindToType;
TypeConverter converter;
bool mustExpand = false;
bool readOnly = false;
string[] filter = null;
FileDialog fdialog;
#pragma warning disable IDE0051
void Awake() {
transform.Find("Value").GetComponent<InputField>().onEndEdit.AddListener(s => OnValueChanged(s));
var entry = new EventTrigger.Entry(){
eventID = EventTriggerType.PointerClick,
callback = new EventTrigger.TriggerEvent()
};
entry.callback.AddListener(e => OnClick(e));
transform.Find("Value").GetComponent<EventTrigger>().triggers.Add(entry);
}
void Start() {
transform.Find("Name").GetComponent<Text>().text = PropertyName;
valueObj = transform.Find("Value").GetComponent<InputField>();
prop = Target.GetType().GetProperty(PropertyName);
bindToType = prop.PropertyType;
converter = TypeDescriptor.GetConverter(bindToType);
var descattr = (DescriptionAttribute[])prop.GetCustomAttributes(typeof(DescriptionAttribute), true);
if (descattr.Length > 0) desc = descattr[0].Description;
var roattr = (ReadOnlyAttribute[])prop.GetCustomAttributes(typeof(ReadOnlyAttribute), true);
if (roattr.Length > 0) if (roattr[0].IsReadOnly == true) {
readOnly = true;
valueObj.enabled = false;
valueObj.transform.Find("ValueString").GetComponent<Text>().color = Color.gray;
}
if (converter == null || !converter.CanConvertFrom(typeof(string)) || converter.GetPropertiesSupported()){
mustExpand = true;
valueObj.enabled = false;
}
var fsattr = (FileStringAttribute[])prop.GetCustomAttributes(typeof(FileStringAttribute), true);
if (fsattr.Length > 0) {
valueObj.enabled = false;
filter = fsattr[0].Filter;
}
UpdateValue();
}
#pragma warning restore IDE0051
void OnFileDialogClosed() {
var file = fdialog.GetComponent<FileDialog>().FileName;
if (file != "") {
var f = new FileInfo(file);
if (f.Directory.FullName != ContextPath.FullName) {
string targetFile = ContextPath.FullName + "\\" + f.Name;
f.CopyTo(targetFile, true);
}
OnValueChanged(f.Name);
}
}
void UpdateValue() {
object v;
valueObj.placeholder.GetComponent<Text>().text = "";
v = prop.GetValue(Target, new object[]{ });
if (v == null) {
DefaultValueAttribute[] defvattr = (DefaultValueAttribute[])prop.GetCustomAttributes(typeof(DefaultValueAttribute), true);
if (defvattr.Length > 0) {
v = defvattr[0].Value;
if (v == null) {
v = "";
valueObj.placeholder.GetComponent<Text>().text = "null";
}
}
else {
v = "";
valueObj.placeholder.GetComponent<Text>().text = "null";
}
}
if (mustExpand || readOnly || filter != null) {
valueObj.transform.Find("ValueString").GetComponent<Text>().text = v.ToString();
}
else {
valueObj.text = v.ToString();
}
value = valueObj.text;
}
void OnClick(BaseEventData e) {
if (mustExpand && !readOnly) {
GameObject subeditor = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/PropertyEditor"));
object obj = prop.GetValue(Target, new object[]{ });
subeditor.GetComponent<PropertyEditor>().TargetObject = obj;
}
else if (filter != null && !readOnly) {
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
fdialog.Filter = filter;
fdialog.CurrentDirectory = ContextPath;
fdialog.OnClose += OnFileDialogClosed;
}
editor.SetDescription(PropertyName, desc);
UpdateValue();
}
void OnValueChanged(string s) {
if (s == value) return;
object v = null;
if (!(mustExpand || readOnly)) {
try {
v = converter.ConvertFrom(s);
prop.SetValue(Target, v, new object[]{ });
}
catch (TargetInvocationException ex) {
// CallHelper.ShowMessageBox(ex.InnerException.Message);
}
catch (Exception ex) {
// CallHelper.ShowMessageBox(ex.Message);
}
}
UpdateValue();
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 499dc47d3f108de4eb80b2d73e5851c5
timeCreated: 1608801352
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,60 +0,0 @@
using System;
using System.ComponentModel;
using System.Reflection;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity {
public class PropertyEditor : MonoBehaviour {
private object target;
public object TargetObject {
get { return target; }
set {
target = value;
ReloadProperties();
}
}
private Text desc;
private Transform list;
public Action Callback;
private void ReloadProperties() {
foreach (Transform p in list) {
GameObject.Destroy(p.gameObject);
}
PropertyInfo[] props = target.GetType().GetProperties();
foreach (PropertyInfo m in props) {
var brattr = (BrowsableAttribute[])m.GetCustomAttributes(typeof(BrowsableAttribute), true);
if (brattr.Length > 0)
if (brattr[0].Browsable == false)
continue;
GameObject mi = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/PropItem"));
mi.transform.SetParent(list, false);
mi.GetComponent<PropItem>().PropertyName = m.Name;
mi.GetComponent<PropItem>().Target = target;
mi.GetComponent<PropItem>().editor = this;
}
}
#pragma warning disable IDE0051
void Awake() {
Transform panel = transform.Find("Panel");
desc = panel.Find("Description").GetComponent<Text>();
list = panel.Find("PropList").Find("PropListInner");
SetDescription("(Property)", "");
}
#pragma warning restore IDE0051
public void SetDescription(string n, string d) {
desc.text = "<b>" + n + "</b>\n" + d;
}
public void Close() {
if (Callback != null) Callback.Invoke();
GameObject.Destroy(gameObject);
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: de5a0d32ac5669347ac4570c014967d1
timeCreated: 1608801356
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
namespace Cryville.Common.Unity.UI {
/// <summary>

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
namespace Cryville.Common.Unity.UI {
/// <summary>

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {

View File

@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
using UnityEngine.Sprites;
using UnityEngine.UI;

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {

View File

@@ -1,4 +1,4 @@
using System;
using System;
using UnityEngine;
using UnityEngine.UI;

View File

@@ -1,4 +1,4 @@
using UnityEngine;
using UnityEngine;
namespace Cryville.Common.Unity.UI {
public class SetIntegerParameterBehaviour : SetParameterBehaviour {

View File

@@ -3,6 +3,6 @@ using UnityEngine;
namespace Cryville.Common.Unity.UI {
public abstract class SetParameterBehaviour : StateMachineBehaviour {
[SerializeField] protected string m_name;
public override abstract void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
public abstract override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
}
}

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