Allow dynamic anchor reset.

This commit is contained in:
2023-02-17 23:14:51 +08:00
parent 36dddea4d9
commit 8910b1f4a0

View File

@@ -76,7 +76,7 @@ namespace Cryville.Crtr.Event {
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
public readonly Dictionary<int, Anchor> DynamicAnchors = new Dictionary<int, Anchor>();
public readonly Dictionary<int, bool> DynamicAnchorSet = new Dictionary<int, bool>();
public readonly Dictionary<int, double> DynamicAnchorSetTime = new Dictionary<int, double>();
Anchor a_cur;
Anchor a_head;
Anchor a_tail;
@@ -94,7 +94,7 @@ namespace Cryville.Crtr.Event {
if (DynamicAnchors.ContainsKey(name))
throw new ArgumentException(string.Format("The anchor \"{0}\" already exists", strname));
DynamicAnchors.Add(name, result);
DynamicAnchorSet.Add(name, false);
DynamicAnchorSetTime.Add(name, double.NaN);
}
List<Anchor> list;
if (!Anchors.TryGetValue(name, out list))
@@ -201,16 +201,23 @@ namespace Cryville.Crtr.Event {
#region Anchor
public virtual void Anchor() {
foreach (var p in PropSrcs.Values) p.Invalidate();
foreach (var a in DynamicAnchors.Keys) DynamicAnchorSet[a] = false;
foreach (var a in DynamicAnchors.Keys) DynamicAnchorSetTime[a] = double.NaN;
atime_head = cs.StampedContainer.Time;
atime_tail = atime_head + cs.StampedContainer.Duration;
MatchDynamic(cs, 0);
if (cs.Active) PushAnchorEvent(cs.Time, a_cur);
if (Alive) {
if (!DynamicAnchorSet[_a_head]) PushAnchorEvent(atime_head, a_head, -1, true);
if (!DynamicAnchorSet[_a_tail]) PushAnchorEvent(atime_tail, a_tail, 1, true);
foreach (var anchors in Anchors.Values) foreach (var anchor in anchors) anchor.Transform.gameObject.SetActive(false);
if (double.IsNaN(DynamicAnchorSetTime[_a_head])) DynamicAnchorSetTime[_a_head] = atime_head;
if (double.IsNaN(DynamicAnchorSetTime[_a_tail])) DynamicAnchorSetTime[_a_tail] = atime_tail;
foreach (var t in DynamicAnchorSetTime) {
if (double.IsNaN(t.Value)) continue;
int priority = 0;
bool forced = true;
if (t.Key == _a_head) { priority = -1; }
else if (t.Key == _a_tail) { priority = 1; }
else forced = false;
PushAnchorEvent(t.Value, DynamicAnchors[t.Key], priority, forced);
}
foreach (var anchors in Anchors.Values) foreach (var anchor in anchors) anchor.Transform.gameObject.SetActive(false);
}
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
@@ -245,18 +252,11 @@ namespace Cryville.Crtr.Event {
RegisterAnchor(name, true);
}
public void PushAnchorEvent(double time, int name) {
Anchor anchor;
if (!DynamicAnchors.TryGetValue(name, out anchor))
if (!DynamicAnchors.ContainsKey(name))
throw new ArgumentException(string.Format("Specified anchor \"{0}\" not found", IdentifierManager.SharedInstance.Retrieve(name)));
if (DynamicAnchorSet[name])
throw new InvalidOperationException(string.Format("Specified anchor \"{0}\" has been set", IdentifierManager.SharedInstance.Retrieve(name)));
int priority = 0;
bool forced = true;
if (name == _a_head) { priority = -1; atime_head = time; }
else if (name == _a_tail) { priority = 1; atime_tail = time; }
else forced = false;
PushAnchorEvent(time, anchor, priority, forced);
DynamicAnchorSet[name] = true;
if (name == _a_head) atime_head = time;
else if (name == _a_tail) atime_tail = time;
DynamicAnchorSetTime[name] = time;
}
#endregion
}