Code cleanup.
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@@ -144,8 +144,8 @@ namespace Cryville.Crtr.Event {
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else if (s.CloneType == 17) Init();
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}
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public virtual void StartLogicalUpdate(ContainerState s) { }
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public virtual void StartPreGraphicalUpdate(ContainerState s) { }
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public virtual void StartGraphicalUpdate(ContainerState s) {
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protected virtual void StartPreGraphicalUpdate(ContainerState s) { }
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protected virtual void StartGraphicalUpdate(ContainerState s) {
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if (gogroup) gogroup.gameObject.SetActive(true);
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}
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#endregion
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@@ -175,8 +175,8 @@ namespace Cryville.Crtr.Event {
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else if (gogroup && s.CloneType == 2) MatchDynamic(s, 1);
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}
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#region End methods
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public virtual void EndGraphicalUpdate(ContainerState s) { }
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public virtual void EndPreGraphicalUpdate(ContainerState s) { }
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protected virtual void EndGraphicalUpdate(ContainerState s) { }
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protected virtual void EndPreGraphicalUpdate(ContainerState s) { }
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public virtual void EndLogicalUpdate(ContainerState s) { }
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public virtual void EndPhysicalUpdate(ContainerState s) { }
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public virtual void Dispose() {
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@@ -67,7 +67,7 @@ namespace Cryville.Crtr {
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TransformAwake(s);
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}
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}
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public override void StartGraphicalUpdate(ContainerState s) {
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protected override void StartGraphicalUpdate(ContainerState s) {
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base.StartGraphicalUpdate(s);
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TransformAwake(s);
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if (gogroup) {
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@@ -127,7 +127,7 @@ namespace Cryville.Crtr {
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else base.Update(s, ev);
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}
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public override void EndGraphicalUpdate(ContainerState s) {
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protected override void EndGraphicalUpdate(ContainerState s) {
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if (gogroup) {
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foreach (var i in sgos) i.Seal();
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}
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@@ -27,11 +27,11 @@ namespace Cryville.Crtr {
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TransformAwake(s);
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}
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}
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public override void StartPreGraphicalUpdate(ContainerState s) {
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protected override void StartPreGraphicalUpdate(ContainerState s) {
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base.StartPreGraphicalUpdate(s);
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TransformAwake(s);
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}
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public override void StartGraphicalUpdate(ContainerState s) {
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protected override void StartGraphicalUpdate(ContainerState s) {
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base.StartGraphicalUpdate(s);
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if (gogroup) {
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TransformAwake(s);
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@@ -105,7 +105,7 @@ namespace Cryville.Crtr {
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spos = bpos - GetCurrentWorldPoint();
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}
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public override void EndGraphicalUpdate(ContainerState s) {
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protected override void EndGraphicalUpdate(ContainerState s) {
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base.EndGraphicalUpdate(s);
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EndUpdatePosition(s);
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var p = GetCurrentWorldPoint();
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