Add context cascade blocking.
This commit is contained in:
@@ -104,6 +104,13 @@ namespace Cryville.Crtr {
|
||||
public Judge ContextJudge { private get; set; }
|
||||
public PropSrc ContextSelfValue { private get; set; }
|
||||
|
||||
readonly Stack<int> ContextCascadeBlocks = new Stack<int>();
|
||||
public void ContextCascadeInsertBlock() {
|
||||
ContextCascadeBlocks.Push(_cascadeHeight);
|
||||
}
|
||||
public void ContextCascadeDiscardBlock() {
|
||||
ContextCascadeBlocks.Pop();
|
||||
}
|
||||
readonly Dictionary<int, PropSrc>[] ContextCascade = new Dictionary<int, PropSrc>[256];
|
||||
int _cascadeHeight;
|
||||
public void ContextCascadeInsert() {
|
||||
@@ -118,7 +125,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
public PropSrc ContextCascadeLookup(int name) {
|
||||
PropSrc result;
|
||||
for (int i = _cascadeHeight - 1; i >= 0; i--) {
|
||||
for (int i = _cascadeHeight - 1; i >= ContextCascadeBlocks.Peek(); i--) {
|
||||
Dictionary<int, PropSrc> cas = ContextCascade[i];
|
||||
if (cas.TryGetValue(name, out result)) {
|
||||
return result;
|
||||
@@ -131,6 +138,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
|
||||
public PdtEvaluator() {
|
||||
ContextCascadeBlocks.Push(0);
|
||||
for (int i = 0; i < ContextCascade.Length; i++) ContextCascade[i] = new Dictionary<int, PropSrc>();
|
||||
|
||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("screen_edge"), new func_screen_edge(() => ContextTransform));
|
||||
|
Reference in New Issue
Block a user