185 Commits
0.5.1 ... 0.6.0

Author SHA1 Message Date
3ecf3b4bfc Code cleanup. 2023-02-21 22:47:42 +08:00
1da8647ff1 Re-add start offset stub. 2023-02-21 22:47:24 +08:00
2f19e8daad Add limit for render distance settings. 2023-02-21 22:45:51 +08:00
07f62c7aeb Reduce font size for extra tag in input config. 2023-02-21 22:43:38 +08:00
39db8dfa45 Code cleanup. 2023-02-21 18:43:21 +08:00
f04cd370f1 Allow vector as number in contextual operators. 2023-02-21 18:42:58 +08:00
5c4acd54ce Add ticking stub for effect. 2023-02-21 18:42:03 +08:00
82dbc5c479 Add event property for event. 2023-02-21 18:41:32 +08:00
1f1663d714 Rename index to effect_index. 2023-02-21 18:29:25 +08:00
a3c5392caa Optimize GC for vector property source. 2023-02-21 18:27:29 +08:00
6c983cc2cb Add backward compatibility for opacity property. 2023-02-19 22:44:12 +08:00
3bf3fdac3d Code cleanup. 2023-02-19 22:15:46 +08:00
f2f3dba098 Fix effect queue with multiple items of the same instance. 2023-02-19 22:15:25 +08:00
3728360dd2 Fix index invalidation for effects. 2023-02-19 22:13:57 +08:00
887837bb3d Fix main thread stuck on texture missing. 2023-02-19 22:13:18 +08:00
99b4c2dfc1 Fix error on text frame update if texture not found. 2023-02-19 22:11:59 +08:00
e59769158a Change materials to shared mode in components. 2023-02-19 22:08:09 +08:00
ba3238614b Pull up mesh.color. Remove *.opacity properties. 2023-02-19 22:06:20 +08:00
a115999aab Add additive shader. 2023-02-19 21:57:06 +08:00
393947db9f Add image.shader property. 2023-02-19 21:56:30 +08:00
e9b2a7f894 Fix error on dynamic expressions in static context. 2023-02-19 21:55:01 +08:00
9c73455761 Fix error on appending arg set when current length equals to capacity in string formatter. 2023-02-19 11:07:50 +08:00
59c2210359 Prevents dimension-unapplicable inputs from being assigned. 2023-02-18 15:51:21 +08:00
4fab20953a Improve text hints in input config. 2023-02-18 15:49:45 +08:00
ee7b0f5081 Make pause input optional. 2023-02-18 15:48:02 +08:00
33ee7a9a87 Code cleanup. 2023-02-18 15:46:32 +08:00
900bd7b77a Implement effect. 2023-02-18 14:51:28 +08:00
6bd32c9aef Add context cascade blocking. 2023-02-18 14:48:43 +08:00
13893b2853 Add execute once annotation. 2023-02-18 14:48:09 +08:00
23789c15eb Pull up material disposal to MeshBase. (Amend) 2023-02-18 14:46:38 +08:00
a1f7418d32 Code cleanup. 2023-02-18 14:46:08 +08:00
274a823d02 Fix log not cleared on log toggle. 2023-02-18 14:44:05 +08:00
ba6239068a Optimize GC for sprite update. 2023-02-18 14:42:42 +08:00
ff8c925f32 Optimize GC for setting image.frame. 2023-02-18 14:40:56 +08:00
2a6a33e60c Pull up material disposal to MeshBase. 2023-02-18 14:39:45 +08:00
8910b1f4a0 Allow dynamic anchor reset. 2023-02-17 23:14:51 +08:00
36dddea4d9 Code cleanup. 2023-02-17 21:13:19 +08:00
6a648c2dcd Fix error on image.frame(s) not set. 2023-02-17 21:12:41 +08:00
2d4087dc89 Fix behaviour on parameter overflow. 2023-02-17 21:11:38 +08:00
f91aacd78e Code cleanup. 2023-02-17 18:11:04 +08:00
9c08cbf0d2 Remove some dedicated properties on ISkinnableGroup. 2023-02-17 18:10:46 +08:00
88d35e4eaf Add backward compatibility for skin. (Amend) 2023-02-17 16:27:49 +08:00
675ce68073 Add backward compatibility for skin. 2023-02-17 16:24:24 +08:00
db0165d145 Pull up ISkinnableGroup. 2023-02-17 15:19:18 +08:00
7015426300 Add error handling for setting text.frames. 2023-02-17 14:41:12 +08:00
0d4cc5e208 Add skin property image.frames and image.index. 2023-02-17 14:40:34 +08:00
e7ce0985fb Add effect emitting stub. 2023-02-15 18:13:04 +08:00
eb6dafbd60 Add animation stub and effect stub for skin. 2023-02-15 18:12:41 +08:00
b6e238780e Change fixed skin root to configurable root element in skin container. 2023-02-15 18:09:21 +08:00
c7ea6f1d4b Cleanup logic of PDT interpreter. 2023-02-15 18:07:36 +08:00
4a5b2a6889 Add effect definition. 2023-02-15 15:35:09 +08:00
b84d645aee Pull up PdtBinder. 2023-02-15 15:34:27 +08:00
67b44db1ae Code cleanup. 2023-02-13 16:09:19 +08:00
ee4399109a Optimize GC for log in gameplay scene. 2023-02-12 21:50:57 +08:00
87ef534f59 Fix resize logic in StringBuffer. 2023-02-12 21:48:39 +08:00
87362b47c5 Cleanup CategorizedPool. 2023-02-12 17:27:54 +08:00
f60ba1088d Fix input conflict in input config. 2023-02-12 17:27:15 +08:00
abb7ad6f24 Adjust offset for osu chart converter. 2023-02-11 23:13:30 +08:00
880b475c07 Update project version. 2023-02-11 23:12:01 +08:00
4707c40e6a Add object pool related debug status info. 2023-02-11 23:11:45 +08:00
7f87c23da2 Fix contextual state variables available in static context. 2023-02-11 23:11:15 +08:00
6df10837fe Eliminate Array.Copy GC in SquareMatrix. 2023-02-11 23:09:46 +08:00
42cb54de1d Add RentedCount for ObjectPool. 2023-02-11 23:09:05 +08:00
9fd685b8b3 Pull up CategorizedPool. Add Reset method for ObjectPool. 2023-02-11 23:08:43 +08:00
b364005741 Update UnsafeIL. 2023-02-10 17:52:45 +08:00
7d938de409 Code cleanup. 2023-02-10 17:36:36 +08:00
bb4ecfcd8c Add graphical offset global settings. 2023-02-10 17:36:19 +08:00
ff410529b0 Add invisible_bounds contextual variable. 2023-02-10 17:35:36 +08:00
fdc55a8e3b Pull current_time to container handler. 2023-02-10 17:34:40 +08:00
fc8512ff63 Combine score and score string property sources. 2023-02-10 17:32:59 +08:00
1b1ed42a1b Code cleanup. 2023-02-10 15:50:49 +08:00
b437925f92 Replace TrustedAsOfLength with safe As and Set. 2023-02-10 15:47:20 +08:00
c04e50e959 Modify priority logic for normal/temporary events. 2023-02-09 18:22:39 +08:00
314cdb9935 Implement transform update for static judge anchor. 2023-02-09 18:21:17 +08:00
77c91d015a Add standalone event property. 2023-02-09 18:20:36 +08:00
291a018c13 Activates anchors only on set. 2023-02-09 18:19:46 +08:00
18ff4b8e16 Code cleanup. 2023-02-09 18:18:34 +08:00
7714c277fd Modify text in status debug info. 2023-02-09 18:14:07 +08:00
d6c2ac6be6 Fix TypedChildren shared across ContainerState. 2023-02-09 18:12:33 +08:00
682fe38d40 Fix priority for manually set special anchors. 2023-02-09 18:11:32 +08:00
3e525842cb Modify texts in input config panel. 2023-02-09 18:09:40 +08:00
3dd25b51a8 Fix wrong context access in component creation. 2023-02-09 18:08:12 +08:00
041c1e374e Optimize GC for frame calculation. 2023-02-09 18:07:06 +08:00
16b1d323dc Add exception handling for invalid key interpretation in PDT. 2023-02-09 12:21:41 +08:00
c4d5e5f480 Matches member name first then generic list in PDT. 2023-02-09 12:15:07 +08:00
187f07d2c9 Optimize GC for motions. 2023-02-07 23:15:52 +08:00
4e9d7e5b87 Optimize GC for SectionalGameObject. 2023-02-07 23:15:11 +08:00
7df5b15e2e Animation cleanup. 2023-02-07 16:36:17 +08:00
4863aa0ae7 Add persist in judge definition. 2023-02-07 16:24:27 +08:00
eb53c3465b Implement pausing. 2023-02-07 16:23:16 +08:00
f683d61298 Reorganize resources. 2023-02-07 14:20:47 +08:00
fbd03c8037 Add sound offset for ruleset config. 2023-02-06 22:55:43 +08:00
da68c8b877 Move ruleset config to main scene. Add title for UI. 2023-02-06 22:55:14 +08:00
c0744a3464 Add interval function. 2023-02-06 15:16:35 +08:00
3ca3746cec Fix judge passing for inputs without any events. 2023-02-06 15:16:02 +08:00
5e76ddf2cd Fix use of discarded digits in rounded numbers in string formatter. 2023-02-06 15:14:54 +08:00
dca1ba304e Code cleanup. 2023-02-05 23:01:46 +08:00
8dd32afb74 Prevents dynamic anchor set twice. Implement special dynamic anchors. 2023-02-05 22:13:44 +08:00
313824b4bb Fix abnormal shaking at dynamic anchor. 2023-02-05 22:12:47 +08:00
b166c0f5ef Fix overflowed integral digits always prepended in string formatter. 2023-02-05 22:03:31 +08:00
300e44bd4b Code cleanup. 2023-02-05 15:59:20 +08:00
ab6f983392 Implement meta table for font. 2023-02-05 15:59:12 +08:00
596c6395e4 Prevent non-Windows system trying to initialize WindowsPointerHandler. 2023-02-05 15:58:31 +08:00
404a36f9b8 Replace text components in the main browser with TMP. 2023-02-05 15:56:56 +08:00
1711fbadf7 Add fallback logic for TMP auto font. 2023-02-05 15:55:53 +08:00
84b7a6d183 Seperate matcher from font manager. 2023-02-05 15:53:30 +08:00
6d0fd0f9ec Support multiple fonts with the same full name. 2023-02-05 15:51:18 +08:00
b407ba88c4 Add system font matcher. 2023-02-02 18:35:18 +08:00
bd256ba1a6 Reimport upgraded TextMesh Pro, modified. 2023-02-01 22:14:43 +08:00
623c53f79a Cleanup. 2023-01-31 22:56:19 +08:00
969fdc8069 Optimize GC for status info. 2023-01-31 22:56:06 +08:00
cbc874dd72 Optimize GC for proxied input variables. 2023-01-31 22:51:17 +08:00
450bd52095 Implement dynamic stack for skin. 2023-01-31 22:50:24 +08:00
5727fcf177 Introduce UnsafeIL for IL2CPP compatibility. 2023-01-31 22:49:04 +08:00
8ab0c2698b Fix TargetString stuck when length was 0. Add TargetString.TrustedAsArray. 2023-01-31 22:47:35 +08:00
6c7b52d93c Import TextMesh Pro. 2023-01-31 22:44:54 +08:00
91f55cd9a3 Add state count debug info. 2023-01-31 15:54:46 +08:00
a1ce459a0e Restructure event/container system. 2023-01-31 15:53:43 +08:00
9700992c3a Add DisposeAll. 2023-01-31 15:39:40 +08:00
f9a1ea72fe Refactor ReleaseEvent. 2023-01-31 15:30:27 +08:00
507b656eab Pull up StampedEvent.Temporary. Fix temporary event discarding. 2023-01-31 15:26:13 +08:00
c16776aee9 Code cleanup. (Amend) 2023-01-31 15:18:24 +08:00
e109e0bd24 Separate dynamic anchors. 2023-01-31 15:15:13 +08:00
776a615464 Code cleanup. 2023-01-31 15:06:31 +08:00
5514b6cf37 Pull up clip from judge definition. Add clip to event container. 2023-01-31 14:55:41 +08:00
8932d1b8d0 Add current_time variable. 2023-01-28 11:58:13 +08:00
10988847b3 Implement anchor related annotations. 2023-01-28 11:57:49 +08:00
c4b139c7a4 Code cleanup. 2023-01-27 17:30:10 +08:00
130896df1f Fix SkinSelectors.ToString. (2) 2023-01-27 16:54:11 +08:00
5d5c519a1d Remove dynamic judge anchors. (Amend) 2023-01-27 16:41:40 +08:00
3d1a11f78b Remove dynamic judge anchors. Add judge time properties. 2023-01-27 16:05:57 +08:00
cc985844cd Optimize GC for identifier and beat time property source. 2023-01-27 16:03:27 +08:00
feffbaa5a6 Refactor SkinPropertyKey. 2023-01-27 15:31:51 +08:00
d0f0c8ce6d Fix SkinSelectors.ToString. 2023-01-27 15:28:22 +08:00
3fdc236b1d Fix EmptyBinder not identifying inheritance. 2023-01-27 15:24:48 +08:00
46870e163a Code cleanup. 2023-01-26 18:12:22 +08:00
601f64cc61 Introduce no GC string formatter to optimize score string formatting. 2023-01-26 16:52:05 +08:00
c015b60dc3 Code cleanup. 2023-01-26 16:47:56 +08:00
5e01b654bd Optimize GC for enumerating TargetString. 2023-01-26 16:46:43 +08:00
2304257201 Add exception description on PDT parsing error. 2023-01-24 23:10:52 +08:00
02794d88b9 Fix config scene stuck on ruleset format error. 2023-01-22 22:29:16 +08:00
9f73c8ffad Code cleanup. 2023-01-21 20:14:41 +08:00
c1c354959d Add MotionCache. 2023-01-21 20:13:40 +08:00
94428d9e18 Append IDE warning suppression. 2023-01-21 20:12:03 +08:00
5198ecec1f Optimize code structure for input module. 2023-01-21 17:04:29 +08:00
6779b88055 Code cleanup. 2023-01-21 16:59:19 +08:00
c5dab3a232 Refactor SelectorNotAvailableException. 2023-01-20 22:50:31 +08:00
a7608bcd7e Matches dynamic on anchoring. 2023-01-20 22:50:05 +08:00
be64bc76b5 Revert "Revise update clone type to update depth."
This reverts commit 4185303bd2.
2023-01-20 22:26:56 +08:00
39bc34fd42 Fix dynamic judge anchors not updated if note is not working. 2023-01-17 22:16:40 +08:00
4185303bd2 Revise update clone type to update depth. 2023-01-17 22:16:09 +08:00
3280693e8f Update project version. 2023-01-16 22:11:19 +08:00
29432feabc Fix error on "(at) anchor" selector when no anchor is opened. 2023-01-16 20:57:19 +08:00
86559c681e Fix relative time calculation in judge report. 2023-01-16 20:55:32 +08:00
79f11b9c33 Implement judge_result contextual variable. 2023-01-16 20:54:53 +08:00
5b9149cb34 Make the output type of a property source read-only. 2023-01-16 20:53:45 +08:00
9d6bdd968f Implement write-only context. 2023-01-16 20:50:14 +08:00
bc4fec33ef Add null constant. 2023-01-16 20:47:54 +08:00
09e917dbe8 Add is function. 2023-01-16 20:46:57 +08:00
1003a0e199 Add forced variable syntax in PDT. 2023-01-16 20:45:06 +08:00
e3a805b855 Implement skin context property source injection. 2023-01-16 15:23:57 +08:00
4222176979 Add temporary event discard handling. 2023-01-16 15:09:34 +08:00
43c87fba70 Wrap Transform into SkinContext. Implement r/w context separation for skins. 2023-01-16 15:08:25 +08:00
d0a23aaf30 Add static judge anchor. Change dynamic anchors to single only. 2023-01-16 13:35:51 +08:00
a09a5686d7 Change anchor opening to single only. 2023-01-16 13:33:25 +08:00
609bb317d0 Code cleanup. 2023-01-15 11:54:11 +08:00
898fb7d557 Pull down chart field from StateBase. 2023-01-15 11:52:28 +08:00
c39f258a19 Code cleanup. 2023-01-14 22:03:08 +08:00
4fdd4e1935 Implement multiple static matching. 2023-01-14 22:01:29 +08:00
7662011d60 Pull down some judge preparation logic. 2023-01-14 21:39:10 +08:00
c24372b308 Pull up tail anchoring. 2023-01-14 21:35:15 +08:00
5e4c53113a Revise anchor data structure. 2023-01-14 21:34:13 +08:00
4f93995bbd Pull down EvaluationFailureException. 2023-01-13 22:18:13 +08:00
5b14466059 Add error handling for Discord callback. 2023-01-13 22:16:16 +08:00
1d3aa85446 Fix polysec.part. Enable judge anchor. 2023-01-13 16:46:29 +08:00
6efe70d751 Implement coevent. (2) 2023-01-13 16:37:31 +08:00
555c88855c Adapt Bestdori chart converter to coevents. 2023-01-12 18:05:20 +08:00
105aacc133 Fix config scene not unloaded if the ruleset is not present. 2023-01-10 21:41:48 +08:00
ea9000f2b0 Cleanup. 2023-01-09 22:17:42 +08:00
4e851d9b73 Implement coevent. 2023-01-09 16:28:36 +08:00
0a1e512f41 Code cleanup. 2023-01-08 16:27:02 +08:00
a7baef2c9d Add NoRequireDiscord flag when initializing Discord GameSDK. 2023-01-08 13:00:35 +08:00
723ec937ad Remove callback parameters on states. 2023-01-03 12:09:16 +08:00
7c77ba83f8 Fix polysec not mapping textures correctly if texture set partly. 2023-01-03 11:58:39 +08:00
6da4b96b24 Optimize motion invalidation performance. 2023-01-02 20:05:14 +08:00
466 changed files with 108901 additions and 2180 deletions

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2e0c61e29fd90f04b9e41265d93e2029
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d815e4d844e6a1c4d849e96e199f8881
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 82867c59112ff5a419fbea2ebff2d3b9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -33,12 +33,12 @@ namespace Cryville.Common {
public override object ChangeType(object value, Type type, CultureInfo culture) {
if (value == null)
return null;
else if (type == value.GetType())
else if (type.IsAssignableFrom(value.GetType()))
return value;
else if (type.IsEnum && value is string) {
return Enum.Parse(type, (string)value);
}
throw new InvalidCastException();
throw new InvalidCastException(string.Format("Cannot cast {0} to {1}", value.GetType(), type));
}
public override void ReorderArgumentArray(ref object[] args, object state) {

View File

@@ -0,0 +1,90 @@
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// A set of resource pools categorized by a category type.
/// </summary>
/// <typeparam name="TCategory">The category type.</typeparam>
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
public abstract class CategorizedPool<TCategory, TObject> where TObject : class {
/// <summary>
/// The set of underlying pools.
/// </summary>
/// <remarks>
/// <para>The <see cref="Rent(TCategory)" /> and <see cref="Return(TCategory, TObject)" /> method select an underlying pool directly from this set with the category as the key. When overridden, this set must be available since construction.</para>
/// </remarks>
protected abstract IReadOnlyDictionary<TCategory, ObjectPool<TObject>> Buckets { get; }
/// <summary>
/// The count of objects rented from the set of pools.
/// </summary>
public int RentedCount { get; private set; }
/// <summary>
/// Rents an object from the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <returns>The rented object.</returns>
public TObject Rent(TCategory category) {
var obj = Buckets[category].Rent();
RentedCount++;
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <param name="obj">The object to return.</param>
public void Return(TCategory category, TObject obj) {
Buckets[category].Return(obj);
--RentedCount;
}
}
/// <summary>
/// A utility to access a categorized pool, representing a single unit that uses a shared categorized pool.
/// </summary>
/// <typeparam name="TCategory">The category type.</typeparam>
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
public class CategorizedPoolAccessor<TCategory, TObject> where TObject : class {
readonly CategorizedPool<TCategory, TObject> _pool;
static readonly SimpleObjectPool<Dictionary<TObject, TCategory>> _dictPool
= new SimpleObjectPool<Dictionary<TObject, TCategory>>(1024);
Dictionary<TObject, TCategory> _rented;
/// <summary>
/// Creates an instance of the <see cref="CategorizedPoolAccessor{TCategory, TObject}" /> class.
/// </summary>
/// <param name="pool">The categorized pool.</param>
public CategorizedPoolAccessor(CategorizedPool<TCategory, TObject> pool) {
_pool = pool;
}
/// <summary>
/// Rents an object from the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <returns>The rented object.</returns>
public TObject Rent(TCategory category) {
var obj = _pool.Rent(category);
if (_rented == null) _rented = _dictPool.Rent();
_rented.Add(obj, category);
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="obj">The object to return.</param>
public void Return(TObject obj) {
_pool.Return(_rented[obj], obj);
_rented.Remove(obj);
}
/// <summary>
/// Returns all objects rented by this accessor to the pool.
/// </summary>
public void ReturnAll() {
if (_rented == null) return;
foreach (var obj in _rented) {
_pool.Return(obj.Value, obj.Key);
}
_rented.Clear();
_dictPool.Return(_rented);
_rented = null;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ec18f22479042d747b88c093aa90c5c0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -14,6 +14,10 @@
_objs = new T[capacity];
}
/// <summary>
/// The count of objects rented from the pool.
/// </summary>
public int RentedCount { get { return _index; } }
/// <summary>
/// Rents a object from the pool.
/// </summary>
/// <returns>The rented object.</returns>
@@ -24,6 +28,7 @@
_objs[_index++] = null;
}
if (obj == null) obj = Construct();
else Reset(obj);
return obj;
}
/// <summary>
@@ -38,5 +43,10 @@
/// </summary>
/// <returns>The new instance.</returns>
protected abstract T Construct();
/// <summary>
/// Resets an object.
/// </summary>
/// <param name="obj">The object.</param>
protected virtual void Reset(T obj) { }
}
}

View File

@@ -18,7 +18,9 @@ namespace Cryville.Common.Buffers {
/// Creates an instance of the <see cref="TargetString" /> class.
/// </summary>
/// <param name="capacity">The initial capacity of the string.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than or equal to 0.</exception>
public TargetString(int capacity) {
if (capacity <= 0) throw new ArgumentOutOfRangeException("capacity");
_arr = new char[capacity];
}
/// <summary>
@@ -49,14 +51,16 @@ namespace Cryville.Common.Buffers {
/// <summary>
/// The length of the string.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">The value specified for a set operation is less than 0.</exception>
public int Length {
get {
return m_length;
}
set {
if (Length < 0) throw new ArgumentOutOfRangeException("length");
if (m_length == value) return;
if (_arr.Length < value) {
var len = m_length;
var len = _arr.Length;
while (len < value) len *= 2;
var arr2 = new char[len];
Array.Copy(_arr, arr2, m_length);
@@ -75,18 +79,29 @@ namespace Cryville.Common.Buffers {
var ev = OnUpdate;
if (ev != null) ev.Invoke();
}
internal char[] TrustedAsArray() { return _arr; }
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
/// <summary>
/// Returns an enumerator that iterates through the <see cref="TargetString" />.
/// </summary>
/// <returns>A <see cref="Enumerator" /> for the <see cref="TargetString" />.</returns>
public Enumerator GetEnumerator() {
return new Enumerator(this);
}
public IEnumerator<char> GetEnumerator() {
IEnumerator<char> IEnumerable<char>.GetEnumerator() {
return new Enumerator(this);
}
IEnumerator IEnumerable.GetEnumerator() {
return new Enumerator(this);
}
class Enumerator : IEnumerator<char> {
public struct Enumerator : IEnumerator<char> {
readonly TargetString _self;
int _index = -1;
public Enumerator(TargetString self) { _self = self; }
int _index;
internal Enumerator(TargetString self) {
_self = self;
_index = -1;
}
public char Current {
get {

View File

@@ -1,5 +1,6 @@
fileFormatVersion: 2
guid: a5b20befc03909345bd7d08158c02462
guid: 520554ce9a8205b4b91e0ff2b8011673
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:

View File

@@ -0,0 +1,37 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace Cryville.Common.Culture {
public static class ScriptUtils {
public static string[] Scripts = new string[] { "adlm", "afak", "aghb", "ahom", "arab", "aran", "armi", "armn", "avst", "bali", "bamu", "bass", "batk", "beng", "bhks", "blis", "bopo", "brah", "brai", "bugi", "buhd", "cakm", "cans", "cari", "cham", "cher", "chrs", "cirt", "copt", "cpmn", "cprt", "cyrl", "cyrs", "deva", "diak", "dogr", "dsrt", "dupl", "egyd", "egyh", "egyp", "elba", "elym", "ethi", "geok", "geor", "glag", "gong", "gonm", "goth", "gran", "grek", "gujr", "guru", "hanb", "hang", "hani", "hano", "hans", "hant", "hatr", "hebr", "hira", "hluw", "hmng", "hmnp", "hrkt", "hung", "inds", "ital", "jamo", "java", "jpan", "jurc", "kali", "kana", "khar", "khmr", "khoj", "kitl", "kits", "knda", "kore", "kpel", "kthi", "lana", "laoo", "latf", "latg", "latn", "leke", "lepc", "limb", "lina", "linb", "lisu", "loma", "lyci", "lydi", "mahj", "maka", "mand", "mani", "marc", "maya", "medf", "mend", "merc", "mero", "mlym", "modi", "mong", "moon", "mroo", "mtei", "mult", "mymr", "nand", "narb", "nbat", "newa", "nkdb", "nkgb", "nkoo", "nshu", "ogam", "olck", "orkh", "orya", "osge", "osma", "ougr", "palm", "pauc", "pcun", "pelm", "perm", "phag", "phli", "phlp", "phlv", "phnx", "piqd", "plrd", "prti", "psin", "qaaa", "qaai", "qabx", "ranj", "rjng", "rohg", "roro", "runr", "samr", "sara", "sarb", "saur", "sgnw", "shaw", "shrd", "shui", "sidd", "sind", "sinh", "sogd", "sogo", "sora", "soyo", "sund", "sylo", "syrc", "syre", "syrj", "syrn", "tagb", "takr", "tale", "talu", "taml", "tang", "tavt", "telu", "teng", "tfng", "tglg", "thaa", "thai", "tibt", "tirh", "toto", "ugar", "vaii", "visp", "wara", "wcho", "wole", "xpeo", "xsux", "yezi", "yiii", "zanb", "zinh", "zmth", "zsye", "zsym", "zxxx", "zyyy", "zzzz", };
public static string UltimateFallbackScript = "zyyy";
public static Dictionary<string, string[]> FallbackScriptMap = new Dictionary<string, string[]> {
{ "aran", new string[] { "arab" } }, { "cyrs", new string[] { "cyrl" } },
{ "hanb", new string[] { "hant", "bopo" } }, { "hans", new string[] { "hani" } }, { "hant", new string[] { "hani" } },
{ "hrkt", new string[] { "hira", "kana" } }, { "jpan", new string[] { "hani", "hira", "kana" } },
{ "jamo", new string[] { "hang" } }, { "kore", new string[] { "hang", "hani" } },
{ "latf", new string[] { "latn" } }, { "latg", new string[] { "latn" } },
{ "syre", new string[] { "syrc" } }, { "syrj", new string[] { "syrc" } }, { "syrn", new string[] { "syrc" } },
{ "zsye", new string[] { "zsym" } },
};
public static void FillKeysWithScripts(IDictionary dict, Func<object> value) {
foreach (var s in Scripts) dict.Add(s, value());
}
public static IEnumerable<string> EnumerateFallbackScripts(string script) {
if (string.IsNullOrEmpty(script)) throw new ArgumentNullException("script");
script = script.ToLower();
if (script == UltimateFallbackScript) {
yield return null;
yield break;
}
string[] fblist;
if (FallbackScriptMap.TryGetValue(script, out fblist)) {
foreach (var fb in fblist) {
yield return fb;
}
}
else yield return UltimateFallbackScript;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ae9dab8f520fadc4194032f523ca87c1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,113 @@
using Cryville.Common.IO;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace Cryville.Common.Font {
public abstract class FontFile : IEnumerable<Typeface> {
public abstract int Count { get; }
public abstract Typeface this[int index] { get; }
protected FileInfo File { get; private set; }
protected BinaryReader Reader { get; private set; }
public FontFile(FileInfo file) {
File = file;
Reader = new BinaryReaderBE(new FileStream(file.FullName, FileMode.Open, FileAccess.Read));
}
public void Close() { Reader.Close(); }
public static FontFile Create(FileInfo file) {
switch (file.Extension) {
case ".ttf": case ".otf": return new FontFileTTF(file);
case ".ttc": case ".otc": return new FontFileTTC(file);
default: return null;
}
}
public Enumerator GetEnumerator() {
return new Enumerator(this);
}
IEnumerator<Typeface> IEnumerable<Typeface>.GetEnumerator() {
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public struct Enumerator : IEnumerator<Typeface> {
readonly FontFile _self;
int _index;
internal Enumerator(FontFile self) {
_self = self;
_index = -1;
}
public Typeface Current {
get {
if (_index < 0)
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
return _self[_index];
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() {
_index = -2;
}
public bool MoveNext() {
if (_index == -2) return false;
_index++;
if (_index >= _self.Count) {
_index = -2;
return false;
}
return true;
}
public void Reset() {
_index = -1;
}
}
}
public class FontFileTTF : FontFile {
public override int Count { get { return 1; } }
public override Typeface this[int index] {
get {
if (index != 0) throw new ArgumentOutOfRangeException("index");
try {
return new TypefaceTTF(Reader, File, index);
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
public FontFileTTF(FileInfo file) : base(file) { }
}
public class FontFileTTC : FontFile {
readonly IReadOnlyList<uint> _offsets;
public override int Count { get { return _offsets.Count; } }
public override Typeface this[int index] {
get {
if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException("index");
Reader.BaseStream.Position = _offsets[index];
try {
return new TypefaceTTF(Reader, File, index);
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
public FontFileTTC(FileInfo file) : base(file) {
try {
_offsets = new TTCHeader(Reader, 0).GetItems();
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c9f44ccf8ddd364418b4f4965414ff9c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,63 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class FontManager {
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapFullNameToTypeface { get; private set; }
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapNameToTypefaces { get; private set; }
public FontManager() {
var map1 = new Dictionary<string, List<Typeface>>();
var map2 = new Dictionary<string, List<Typeface>>();
foreach (var f in EnumerateAllTypefaces()) {
List<Typeface> set1;
if (!map1.TryGetValue(f.FullName, out set1)) {
map1.Add(f.FullName, set1 = new List<Typeface>());
}
set1.Add(f);
List<Typeface> set2;
if (!map2.TryGetValue(f.FamilyName, out set2)) {
map2.Add(f.FamilyName, set2 = new List<Typeface>());
}
set2.Add(f);
}
MapFullNameToTypeface = map1.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
MapNameToTypefaces = map2.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
}
protected abstract IEnumerable<Typeface> EnumerateAllTypefaces();
protected static IEnumerable<Typeface> ScanDirectoryForTypefaces(string dir) {
foreach (var f in new DirectoryInfo(dir).EnumerateFiles()) {
FontFile file;
try {
file = FontFile.Create(f);
}
catch (InvalidDataException) {
continue;
}
if (file == null) continue;
var enumerator = file.GetEnumerator();
while (enumerator.MoveNext()) {
Typeface ret;
try {
ret = enumerator.Current;
}
catch (InvalidDataException) {
continue;
}
yield return ret;
}
file.Close();
}
}
}
public class FontManagerAndroid : FontManager {
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
return ScanDirectoryForTypefaces("/system/fonts");
}
}
public class FontManagerWindows : FontManager {
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
return ScanDirectoryForTypefaces("C:/Windows/Fonts");
}
}
}

View File

@@ -0,0 +1,329 @@
using Cryville.Common.Culture;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class FontMatcher {
protected FontManager Manager { get; private set; }
public FontMatcher(FontManager manafer) { Manager = manafer; }
public abstract IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false);
}
public class FallbackListFontMatcher : FontMatcher {
public Dictionary<string, List<string>> MapScriptToTypefaces = new Dictionary<string, List<string>>();
public void LoadDefaultWindowsFallbackList() {
if (Environment.OSVersion.Platform != PlatformID.Win32NT) return;
MapScriptToTypefaces.Clear();
ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
// Reference: https://github.com/chromium/chromium/blob/main/third_party/blink/renderer/platform/fonts/win/font_fallback_win.cc
MapScriptToTypefaces["zyyy"].Insert(0, "SimSun"); // Custom
MapScriptToTypefaces["zyyy"].Insert(0, "SimHei"); // Custom
MapScriptToTypefaces["zyyy"].Insert(0, "Microsoft YaHei"); // Custom
MapScriptToTypefaces["zyyy"].Insert(0, "Arial");
MapScriptToTypefaces["zyyy"].Insert(0, "Times New Roman");
MapScriptToTypefaces["zyyy"].Insert(0, "Segoe UI"); // Custom
MapScriptToTypefaces["arab"].Insert(0, "Tahoma");
MapScriptToTypefaces["cyrl"].Insert(0, "Times New Roman");
MapScriptToTypefaces["grek"].Insert(0, "Times New Roman");
MapScriptToTypefaces["hebr"].Insert(0, "David");
MapScriptToTypefaces["jpan"].Insert(0, "MS PGothic");
MapScriptToTypefaces["latn"].Insert(0, "Times New Roman");
MapScriptToTypefaces["hans"].Insert(0, "SimSun");
MapScriptToTypefaces["hans"].Insert(0, "SimHei"); // Custom
MapScriptToTypefaces["thai"].Insert(0, "Tahoma");
MapScriptToTypefaces["hans"].Insert(0, "PMingLiU");
// Reference: https://learn.microsoft.com/en-us/globalization/input/font-support
var ver = Environment.OSVersion.Version;
if (ver >= new Version(5, 0)) { // Windows 2000
MapScriptToTypefaces["armn"].Insert(0, "Sylfaen");
MapScriptToTypefaces["deva"].Insert(0, "Mangal");
MapScriptToTypefaces["geor"].Insert(0, "Sylfaen");
MapScriptToTypefaces["taml"].Insert(0, "Latha");
}
if (ver >= new Version(5, 1)) { // Windows XP
MapScriptToTypefaces["gujr"].Insert(0, "Shruti");
MapScriptToTypefaces["guru"].Insert(0, "Raavi");
MapScriptToTypefaces["knda"].Insert(0, "Tunga");
MapScriptToTypefaces["syrc"].Insert(0, "Estrangelo Edessa");
MapScriptToTypefaces["telu"].Insert(0, "Gautami");
MapScriptToTypefaces["thaa"].Insert(0, "MV Boli");
// SP2
MapScriptToTypefaces["beng"].Insert(0, "Vrinda");
MapScriptToTypefaces["mlym"].Insert(0, "Kartika");
}
if (ver >= new Version(6, 0)) { // Windows Vista
MapScriptToTypefaces["cans"].Insert(0, "Euphemia");
MapScriptToTypefaces["cher"].Insert(0, "Plantagenet");
MapScriptToTypefaces["ethi"].Insert(0, "Nyala");
MapScriptToTypefaces["khmr"].Insert(0, "DaunPenh MoolBoran");
MapScriptToTypefaces["laoo"].Insert(0, "DokChampa");
MapScriptToTypefaces["mong"].Insert(0, "Mongolian Baiti");
MapScriptToTypefaces["orya"].Insert(0, "Kalinga");
MapScriptToTypefaces["sinh"].Insert(0, "Iskoola Pota");
MapScriptToTypefaces["tibt"].Insert(0, "Microsoft Himalaya");
MapScriptToTypefaces["yiii"].Insert(0, "Microsoft Yi Baiti");
MapScriptToTypefaces["arab"].Insert(0, "Segoe UI");
MapScriptToTypefaces["cyrl"].Insert(0, "Segoe UI");
MapScriptToTypefaces["grek"].Insert(0, "Segoe UI");
MapScriptToTypefaces["latn"].Insert(0, "Segoe UI");
MapScriptToTypefaces["hans"].Add("SimSun-ExtB");
MapScriptToTypefaces["hant"].Add("MingLiU-ExtB");
MapScriptToTypefaces["hant"].Add("MingLiU_HKSCS-ExtB");
MapScriptToTypefaces["arab"].Add("Microsoft Uighur");
MapScriptToTypefaces["zmth"].Insert(0, "Cambria Math");
// Reference: https://en.wikipedia.org/wiki/List_of_CJK_fonts
MapScriptToTypefaces["jpan"].Insert(0, "Meiryo");
MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei");
}
if (ver >= new Version(6, 1)) { // Windows 7
MapScriptToTypefaces["brai"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["dsrt"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["talu"].Insert(0, "Microsoft New Tai Lue");
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["osma"].Insert(0, "Ebrima");
MapScriptToTypefaces["phag"].Insert(0, "Microsoft PhagsPa");
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["zsym"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["tale"].Insert(0, "Microsoft Tai Le");
MapScriptToTypefaces["tfng"].Insert(0, "Ebrima");
MapScriptToTypefaces["vaii"].Insert(0, "Ebrima");
}
if (ver >= new Version(6, 2)) { // Windows 8
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["hang"].Add("Malgun Gothic");
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["lisu"].Insert(0, "Segoe UI");
MapScriptToTypefaces["mymr"].Insert(0, "Myanmar Text");
MapScriptToTypefaces["nkoo"].Insert(0, "Ebrima");
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["ethi"].Insert(0, "Ebrima");
MapScriptToTypefaces["cans"].Insert(0, "Gadugi");
MapScriptToTypefaces["hant"].Insert(0, "Microsoft JhengHei UI");
MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei UI");
MapScriptToTypefaces["beng"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["deva"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["gujr"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["guru"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["knda"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["mlym"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["orya"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["sinh"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["taml"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["telu"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["armn"].Insert(0, "Segoe UI");
MapScriptToTypefaces["geor"].Insert(0, "Segoe UI");
MapScriptToTypefaces["hebr"].Insert(0, "Segoe UI");
}
if (ver >= new Version(6, 3)) { // Windows 8.1
MapScriptToTypefaces["bugi"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["copt"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["java"].Insert(0, "Javanese Text");
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["olck"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["sora"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["khmr"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["laoo"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["thai"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["zsye"].Insert(0, "Segoe UI Emoji");
}
if (ver >= new Version(10, 0)) { // Windows 10
MapScriptToTypefaces["brah"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["cari"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["cprt"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["egyp"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["armi"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["phli"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["prti"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["khar"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["lyci"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["lydi"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["phnx"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["xpeo"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["sarb"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["shaw"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["xsux"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["ugar"].Insert(0, "Segoe UI Historic");
// Segoe UI Symbol -> Segoe UI Historic
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Historic");
//
MapScriptToTypefaces["jpan"].Insert(0, "Yu Gothic UI");
MapScriptToTypefaces["zsym"].Add("Segoe MDL2 Assets");
}
}
public void LoadDefaultAndroidFallbackList() {
if (Environment.OSVersion.Platform != PlatformID.Unix) return;
MapScriptToTypefaces.Clear();
ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK TC"); // TODO Modify default fallback
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK JP");
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK SC");
MapScriptToTypefaces["zyyy"].Insert(0, "Roboto");
MapScriptToTypefaces["zsye"].Insert(0, "Noto Color Emoji");
MapScriptToTypefaces["zsye"].Add("Noto Color Emoji Flags");
MapScriptToTypefaces["arab"].Insert(0, "Noto Naskh Arabic");
MapScriptToTypefaces["adlm"].Insert(0, "Noto Sans Adlam");
MapScriptToTypefaces["ahom"].Insert(0, "Noto Sans Ahom");
MapScriptToTypefaces["hluw"].Insert(0, "Noto Sans Anatolian Hieroglyphs");
MapScriptToTypefaces["armn"].Insert(0, "Noto Sans Armenian");
MapScriptToTypefaces["avst"].Insert(0, "Noto Sans Avestan");
MapScriptToTypefaces["bali"].Insert(0, "Noto Sans Balinese");
MapScriptToTypefaces["bamu"].Insert(0, "Noto Sans Bamum");
MapScriptToTypefaces["bass"].Insert(0, "Noto Sans Bassa Vah");
MapScriptToTypefaces["batk"].Insert(0, "Noto Sans Batak");
MapScriptToTypefaces["beng"].Insert(0, "Noto Sans Bengali");
MapScriptToTypefaces["bhks"].Insert(0, "Noto Sans Bhaiksuki");
MapScriptToTypefaces["brah"].Insert(0, "Noto Sans Brahmi");
MapScriptToTypefaces["bugi"].Insert(0, "Noto Sans Buginese");
MapScriptToTypefaces["buhd"].Insert(0, "Noto Sans Buhid");
MapScriptToTypefaces["jpan"].Insert(0, "Noto Sans CJK JP");
MapScriptToTypefaces["kore"].Insert(0, "Noto Sans CJK KR");
MapScriptToTypefaces["hans"].Insert(0, "Noto Sans CJK SC");
MapScriptToTypefaces["hant"].Insert(0, "Noto Sans CJK TC");
MapScriptToTypefaces["hant"].Add("Noto Sans CJK HK");
MapScriptToTypefaces["cans"].Insert(0, "Noto Sans Canadian Aboriginal");
MapScriptToTypefaces["cari"].Insert(0, "Noto Sans Carian");
MapScriptToTypefaces["cakm"].Insert(0, "Noto Sans Chakma");
MapScriptToTypefaces["cham"].Insert(0, "Noto Sans Cham");
MapScriptToTypefaces["cher"].Insert(0, "Noto Sans Cherokee");
MapScriptToTypefaces["copt"].Insert(0, "Noto Sans Coptic");
MapScriptToTypefaces["xsux"].Insert(0, "Noto Sans Cuneiform");
MapScriptToTypefaces["cprt"].Insert(0, "Noto Sans Cypriot");
MapScriptToTypefaces["dsrt"].Insert(0, "Noto Sans Deseret");
MapScriptToTypefaces["deva"].Insert(0, "Noto Sans Devanagari");
MapScriptToTypefaces["egyp"].Insert(0, "Noto Sans Egyptian Hieroglyphs");
MapScriptToTypefaces["elba"].Insert(0, "Noto Sans Elbasan");
MapScriptToTypefaces["ethi"].Insert(0, "Noto Sans Ethiopic");
MapScriptToTypefaces["geor"].Insert(0, "Noto Sans Georgian");
MapScriptToTypefaces["glag"].Insert(0, "Noto Sans Glagolitic");
MapScriptToTypefaces["goth"].Insert(0, "Noto Sans Gothic");
MapScriptToTypefaces["gran"].Insert(0, "Noto Sans Grantha");
MapScriptToTypefaces["gujr"].Insert(0, "Noto Sans Gujarati");
MapScriptToTypefaces["gong"].Insert(0, "Noto Sans Gunjala Gondi");
MapScriptToTypefaces["guru"].Insert(0, "Noto Sans Gurmukhi");
MapScriptToTypefaces["rohg"].Insert(0, "Noto Sans Hanifi Rohingya");
MapScriptToTypefaces["hano"].Insert(0, "Noto Sans Hanunoo");
MapScriptToTypefaces["hatr"].Insert(0, "Noto Sans Hatran");
MapScriptToTypefaces["hebr"].Insert(0, "Noto Sans Hebrew");
MapScriptToTypefaces["armi"].Insert(0, "Noto Sans Imperial Aramaic");
MapScriptToTypefaces["phli"].Insert(0, "Noto Sans Inscriptional Pahlavi");
MapScriptToTypefaces["prti"].Insert(0, "Noto Sans Inscriptional Parthian");
MapScriptToTypefaces["java"].Insert(0, "Noto Sans Javanese");
MapScriptToTypefaces["kthi"].Insert(0, "Noto Sans Kaithi");
MapScriptToTypefaces["knda"].Insert(0, "Noto Sans Kannada");
MapScriptToTypefaces["kali"].Insert(0, "Noto Sans KayahLi");
MapScriptToTypefaces["khar"].Insert(0, "Noto Sans Kharoshthi");
MapScriptToTypefaces["khmr"].Insert(0, "Noto Sans Khmer");
MapScriptToTypefaces["khoj"].Insert(0, "Noto Sans Khojki");
MapScriptToTypefaces["laoo"].Insert(0, "Noto Sans Lao");
MapScriptToTypefaces["lepc"].Insert(0, "Noto Sans Lepcha");
MapScriptToTypefaces["limb"].Insert(0, "Noto Sans Limbu");
MapScriptToTypefaces["lina"].Insert(0, "Noto Sans Linear A");
MapScriptToTypefaces["linb"].Insert(0, "Noto Sans Linear B");
MapScriptToTypefaces["lisu"].Insert(0, "Noto Sans Lisu");
MapScriptToTypefaces["lyci"].Insert(0, "Noto Sans Lycian");
MapScriptToTypefaces["lydi"].Insert(0, "Noto Sans Lydian");
MapScriptToTypefaces["mlym"].Insert(0, "Noto Sans Malayalam");
MapScriptToTypefaces["mand"].Insert(0, "Noto Sans Mandiac");
MapScriptToTypefaces["mani"].Insert(0, "Noto Sans Manichaean");
MapScriptToTypefaces["marc"].Insert(0, "Noto Sans Marchen");
MapScriptToTypefaces["gonm"].Insert(0, "Noto Sans Masaram Gondi");
MapScriptToTypefaces["medf"].Insert(0, "Noto Sans Medefaidrin");
MapScriptToTypefaces["mtei"].Insert(0, "Noto Sans Meetei Mayek");
MapScriptToTypefaces["merc"].Insert(0, "Noto Sans Meroitic");
MapScriptToTypefaces["mero"].Insert(0, "Noto Sans Meroitic");
MapScriptToTypefaces["plrd"].Insert(0, "Noto Sans Miao");
MapScriptToTypefaces["modi"].Insert(0, "Noto Sans Modi");
MapScriptToTypefaces["mong"].Insert(0, "Noto Sans Mongolian");
MapScriptToTypefaces["mroo"].Insert(0, "Noto Sans Mro");
MapScriptToTypefaces["mult"].Insert(0, "Noto Sans Multani");
MapScriptToTypefaces["mymr"].Insert(0, "Noto Sans Myanmar");
MapScriptToTypefaces["nkoo"].Insert(0, "Noto Sans Nko");
MapScriptToTypefaces["nbat"].Insert(0, "Noto Sans Nabataean");
MapScriptToTypefaces["talu"].Insert(0, "Noto Sans New Tai Lue");
MapScriptToTypefaces["newa"].Insert(0, "Noto Sans Newa");
MapScriptToTypefaces["ogam"].Insert(0, "Noto Sans Ogham");
MapScriptToTypefaces["olck"].Insert(0, "Noto Sans Ol Chiki");
MapScriptToTypefaces["ital"].Insert(0, "Noto Sans Old Italian");
MapScriptToTypefaces["narb"].Insert(0, "Noto Sans Old North Arabian");
MapScriptToTypefaces["perm"].Insert(0, "Noto Sans Old Permic");
MapScriptToTypefaces["xpeo"].Insert(0, "Noto Sans Old Persian");
MapScriptToTypefaces["sarb"].Insert(0, "Noto Sans Old South Arabian");
MapScriptToTypefaces["orkh"].Insert(0, "Noto Sans Old Turkic");
MapScriptToTypefaces["orya"].Insert(0, "Noto Sans Oriya");
MapScriptToTypefaces["osge"].Insert(0, "Noto Sans Osage");
MapScriptToTypefaces["osma"].Insert(0, "Noto Sans Osmanya");
MapScriptToTypefaces["hmng"].Insert(0, "Noto Sans Pahawh Hmong");
MapScriptToTypefaces["palm"].Insert(0, "Noto Sans Palmyrene");
MapScriptToTypefaces["pauc"].Insert(0, "Noto Sans Pau Cin Hau");
MapScriptToTypefaces["phag"].Insert(0, "Noto Sans Phags Pa");
MapScriptToTypefaces["phnx"].Insert(0, "Noto Sans Phoenician");
MapScriptToTypefaces["rjng"].Insert(0, "Noto Sans Rejang");
MapScriptToTypefaces["runr"].Insert(0, "Noto Sans Runic");
MapScriptToTypefaces["samr"].Insert(0, "Noto Sans Samaritan");
MapScriptToTypefaces["saur"].Insert(0, "Noto Sans Saurashtra");
MapScriptToTypefaces["shrd"].Insert(0, "Noto Sans Sharada");
MapScriptToTypefaces["shaw"].Insert(0, "Noto Sans Shavian");
MapScriptToTypefaces["sinh"].Insert(0, "Noto Sans Sinhala");
MapScriptToTypefaces["sora"].Insert(0, "Noto Sans Sora Sompeng");
MapScriptToTypefaces["soyo"].Insert(0, "Noto Sans Soyombo");
MapScriptToTypefaces["sund"].Insert(0, "Noto Sans Sundanese");
MapScriptToTypefaces["sylo"].Insert(0, "Noto Sans Syloti Nagri");
MapScriptToTypefaces["zsym"].Insert(0, "Noto Sans Symbols");
MapScriptToTypefaces["syrn"].Insert(0, "Noto Sans Syriac Eastern");
MapScriptToTypefaces["syre"].Insert(0, "Noto Sans Syriac Estrangela");
MapScriptToTypefaces["syrj"].Insert(0, "Noto Sans Syriac Western");
MapScriptToTypefaces["tglg"].Insert(0, "Noto Sans Tagalog");
MapScriptToTypefaces["tagb"].Insert(0, "Noto Sans Tagbanwa");
MapScriptToTypefaces["tale"].Insert(0, "Noto Sans Tai Le");
MapScriptToTypefaces["lana"].Insert(0, "Noto Sans Tai Tham");
MapScriptToTypefaces["tavt"].Insert(0, "Noto Sans Tai Viet");
MapScriptToTypefaces["takr"].Insert(0, "Noto Sans Takri");
MapScriptToTypefaces["taml"].Insert(0, "Noto Sans Tamil");
MapScriptToTypefaces["telu"].Insert(0, "Noto Sans Telugu");
MapScriptToTypefaces["thaa"].Insert(0, "Noto Sans Thaana");
MapScriptToTypefaces["thai"].Insert(0, "Noto Sans Thai");
MapScriptToTypefaces["tfng"].Insert(0, "Noto Sans Tifinagh");
MapScriptToTypefaces["ugar"].Insert(0, "Noto Sans Ugaritic");
MapScriptToTypefaces["vaii"].Insert(0, "Noto Sans Vai");
MapScriptToTypefaces["wcho"].Insert(0, "Noto Sans Wancho");
MapScriptToTypefaces["wara"].Insert(0, "Noto Sans Warang Citi");
MapScriptToTypefaces["yiii"].Insert(0, "Noto Sans Yi");
}
public FallbackListFontMatcher(FontManager manager) : base(manager) { }
public override IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false) {
if (string.IsNullOrEmpty(script)) script = ScriptUtils.UltimateFallbackScript;
List<string> candidates;
IEnumerable<string> candidateScripts = new string[] { script };
while (candidateScripts != null) {
foreach (var candidateScript in candidateScripts) {
if (MapScriptToTypefaces.TryGetValue(candidateScript, out candidates)) {
foreach (var candidate in candidates) {
IReadOnlyCollection<Typeface> typefaces1;
if (Manager.MapFullNameToTypeface.TryGetValue(candidate, out typefaces1)) {
foreach (var typeface in typefaces1) {
yield return typeface;
}
}
if (distinctFamily) continue;
IReadOnlyCollection<Typeface> typefaces2;
if (Manager.MapNameToTypefaces.TryGetValue(candidate, out typefaces2)) {
foreach (var typeface in typefaces2) {
if (typefaces1.Contains(typeface)) continue;
yield return typeface;
}
}
}
}
}
candidateScripts = ScriptUtils.EnumerateFallbackScripts(script);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: afcde0ad1865db24da79ca1ce7256791
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,222 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Cryville.Common.Font {
public abstract class FontTable<T> {
protected UInt32 Offset { get; private set; }
protected BinaryReader Reader { get; private set; }
protected FontTable(BinaryReader reader, UInt32 offset) {
Reader = reader;
Offset = offset;
reader.BaseStream.Position = offset;
}
public abstract IReadOnlyList<T> GetItems();
}
public abstract class FontTable<T, U> : FontTable<T> {
protected FontTable(BinaryReader reader, UInt32 offset) : base(reader, offset) { }
public abstract U GetSubTable(T item);
}
public sealed class TTCHeader : FontTable<UInt32, TableDirectory> {
readonly String ttcTag;
readonly UInt16 majorVersion;
readonly UInt16 minorVersion;
readonly UInt32 numFonts;
readonly List<UInt32> tableDirectoryOffsets = new List<UInt32>();
readonly String dsigTag;
readonly UInt32 dsigLength;
readonly UInt32 dsigOffset;
public TTCHeader(BinaryReader reader, UInt32 offset) : base(reader, offset) {
ttcTag = reader.ReadTag();
if (ttcTag != "ttcf") throw new NotImplementedException();
majorVersion = reader.ReadUInt16();
minorVersion = reader.ReadUInt16();
numFonts = reader.ReadUInt32();
for (UInt32 i = 0; i < numFonts; i++) tableDirectoryOffsets.Add(reader.ReadUInt32());
if (majorVersion == 2) {
dsigTag = reader.ReadTag();
dsigLength = reader.ReadUInt32();
dsigOffset = reader.ReadUInt32();
}
}
public override IReadOnlyList<UInt32> GetItems() {
return tableDirectoryOffsets;
}
public override TableDirectory GetSubTable(UInt32 item) {
var i = (UInt32)item;
return new TableDirectory(Reader, i);
}
}
public sealed class TableDirectory : FontTable<TableRecord, object> {
readonly UInt32 sfntVersion;
readonly UInt16 numTables;
readonly UInt16 searchRange;
readonly UInt16 entrySelector;
readonly UInt16 rangeShift;
readonly List<TableRecord> tableRecords = new List<TableRecord>();
public TableDirectory(BinaryReader reader, UInt32 offset) : base(reader, offset) {
sfntVersion = reader.ReadUInt32();
numTables = reader.ReadUInt16();
searchRange = reader.ReadUInt16();
entrySelector = reader.ReadUInt16();
rangeShift = reader.ReadUInt16();
for (int i = 0; i < numTables; i++)
tableRecords.Add(new TableRecord {
tableTag = reader.ReadTag(),
checksum = reader.ReadUInt32(),
offset = reader.ReadUInt32(),
length = reader.ReadUInt32(),
});
}
public override IReadOnlyList<TableRecord> GetItems() {
return tableRecords;
}
public override object GetSubTable(TableRecord item) {
switch (item.tableTag) {
case "name": return new NameTable(Reader, item.offset);
case "meta": return new MetaTable(Reader, item.offset);
default: throw new NotImplementedException();
}
}
}
public struct TableRecord {
public string tableTag;
public UInt32 checksum;
public UInt32 offset;
public UInt32 length;
}
public sealed class NameTable : FontTable<NameRecord> {
readonly UInt16 version;
readonly UInt16 count;
readonly UInt16 storageOffset;
readonly List<NameRecord> nameRecord = new List<NameRecord>();
readonly UInt16 langTagCount;
readonly List<LangTagRecord> langTagRecord = new List<LangTagRecord>();
public NameTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt16();
count = reader.ReadUInt16();
storageOffset = reader.ReadUInt16();
for (UInt16 i = 0; i < count; i++)
nameRecord.Add(new NameRecord {
platformID = reader.ReadUInt16(),
encodingID = reader.ReadUInt16(),
languageID = reader.ReadUInt16(),
nameID = (NameID)reader.ReadUInt16(),
length = reader.ReadUInt16(),
stringOffset = reader.ReadUInt16(),
});
if (version == 1) {
langTagCount = reader.ReadUInt16();
for (UInt16 i = 0; i < langTagCount; i++)
langTagRecord.Add(new LangTagRecord {
length = reader.ReadUInt16(),
langTagOffset = reader.ReadUInt16(),
});
}
UInt32 origin = (UInt32)reader.BaseStream.Position;
for (int i = 0; i < nameRecord.Count; i++) nameRecord[i] = nameRecord[i].Load(reader, origin);
for (int i = 0; i < langTagRecord.Count; i++) langTagRecord[i] = langTagRecord[i].Load(reader, origin);
}
public sealed override IReadOnlyList<NameRecord> GetItems() {
return nameRecord;
}
}
public struct NameRecord {
public UInt16 platformID;
public UInt16 encodingID;
public UInt16 languageID;
public NameID nameID;
public UInt16 length;
public UInt16 stringOffset;
public String value { get; private set; }
public NameRecord Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + stringOffset;
Encoding encoding;
switch (platformID) {
case 0: encoding = Encoding.BigEndianUnicode; break;
case 3: encoding = Encoding.BigEndianUnicode; break;
default: return this;
}
value = encoding.GetString(reader.ReadBytes(length));
return this;
}
}
public enum NameID : UInt16 {
CopyrightNotice = 0,
FontFamilyName = 1,
FontSubfamilyName = 2,
UniqueFontIdentifier = 3,
FullFontName = 4,
VersionString = 5,
PostScriptName = 6,
Trademark = 7,
ManufacturerName = 8,
Designer = 9,
Description = 10,
URLVendor = 11,
URLDesigner = 12,
LicenseDescription = 13,
LicenseInfoURL = 14,
TypographicFamilyName = 16,
TypographicSubfamilyName = 17,
CompatibleFull = 18,
SampleText = 19,
PostScriptCIDFindfontName = 20,
WWSFamilyName = 21,
WWSSubfamilyName = 22,
LightBackgroundPalette = 23,
DarkBackgroundPalette = 24,
VariationsPostScriptNamePrefix = 25,
}
public struct LangTagRecord {
public UInt16 length;
public UInt16 langTagOffset;
public String value { get; private set; }
public LangTagRecord Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + langTagOffset;
value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(length));
return this;
}
}
public sealed class MetaTable : FontTable<DataMap> {
readonly UInt32 version;
readonly UInt32 flags;
readonly UInt32 dataMapCount;
readonly List<DataMap> dataMaps = new List<DataMap>();
public MetaTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt32();
flags = reader.ReadUInt32();
reader.ReadUInt32();
dataMapCount = reader.ReadUInt32();
for (UInt32 i = 0; i < dataMapCount; i++)
dataMaps.Add(new DataMap {
tag = reader.ReadTag(),
dataOffset = reader.ReadUInt32(),
dataLength = reader.ReadUInt32(),
});
for (int i = 0; i < dataMaps.Count; i++) dataMaps[i] = dataMaps[i].Load(reader, offset);
}
public sealed override IReadOnlyList<DataMap> GetItems() {
return dataMaps;
}
}
public struct DataMap {
public String tag;
public UInt32 dataOffset;
public UInt32 dataLength;
public String value { get; private set; }
public DataMap Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + dataOffset;
value = Encoding.ASCII.GetString(reader.ReadBytes((int)dataLength));
return this;
}
}
public static class BinaryReaderExtensions {
public static string ReadTag(this BinaryReader reader) {
return Encoding.ASCII.GetString(reader.ReadBytes(4));
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3eed6aa2387582346b7b21c6f8de5e1f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
using System.Globalization;
namespace Cryville.Common.Font {
public static class FontUtil {
/*public static string MatchFontNameWithLang(string lang) {
}*/
}
}

View File

@@ -0,0 +1,31 @@
using System.IO;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class Typeface {
public FileInfo File { get; private set; }
public int IndexInFile { get; private set; }
public string FamilyName { get; protected set; }
public string SubfamilyName { get; protected set; }
public string FullName { get; protected set; }
protected abstract void GetName(BinaryReader reader);
public Typeface(BinaryReader reader, FileInfo file, int index) {
File = file;
IndexInFile = index;
GetName(reader);
}
}
public class TypefaceTTF : Typeface {
public TypefaceTTF(BinaryReader reader, FileInfo file, int index)
: base(reader, file, index) { }
protected override void GetName(BinaryReader reader) {
var dir = new TableDirectory(reader, (uint)reader.BaseStream.Position);
var nameTable = (NameTable)dir.GetSubTable((from i in dir.GetItems() where i.tableTag == "name" select i).Single());
FamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontFamilyName && i.value != null select i.value).First();
SubfamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontSubfamilyName && i.value != null select i.value).First();
FullName = (from i in nameTable.GetItems() where i.nameID == NameID.FullFontName && i.value != null select i.value).First();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0968fc12b50cffb4682f0c28d0d14703
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,5 +1,6 @@
fileFormatVersion: 2
guid: 215ebdd4cb9187741a2e24f5e7d8511d
guid: aaa0d8cecafb37b46a6abe372cfefd93
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:

View File

@@ -0,0 +1,75 @@
using System;
using System.IO;
using System.Text;
namespace Cryville.Common.IO {
public class BinaryReaderBE : BinaryReader {
readonly byte[] m_buffer = new byte[8];
public BinaryReaderBE(Stream input) : base(input) { }
public BinaryReaderBE(Stream input, Encoding encoding) : base(input, encoding) { }
public BinaryReaderBE(Stream input, Encoding encoding, bool leaveOpen) : base(input, encoding, leaveOpen) { }
public override short ReadInt16() {
FillBuffer(2);
return (short)(m_buffer[1] | (m_buffer[0] << 8));
}
public override ushort ReadUInt16() {
FillBuffer(2);
return (ushort)(m_buffer[1] | (m_buffer[0] << 8));
}
public override int ReadInt32() {
FillBuffer(4);
return m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24);
}
public override uint ReadUInt32() {
FillBuffer(4);
return (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
}
public override long ReadInt64() {
FillBuffer(8);
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
return (long)(((ulong)num2 << 32) | num);
}
public override ulong ReadUInt64() {
FillBuffer(8);
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
return ((ulong)num2 << 32) | num;
}
protected new void FillBuffer(int numBytes) {
if (m_buffer != null && (numBytes < 0 || numBytes > m_buffer.Length)) {
throw new ArgumentOutOfRangeException("numBytes", "Requested numBytes is larger than the internal buffer size");
}
int num = 0, num2;
if (BaseStream == null) {
throw new IOException("File not open");
}
if (numBytes == 1) {
num2 = BaseStream.ReadByte();
if (num2 == -1) {
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
}
m_buffer[0] = (byte)num2;
return;
}
do {
num2 = BaseStream.Read(m_buffer, num, numBytes - num);
if (num2 == 0) {
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
}
num += num2;
}
while (num < numBytes);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aee537c74ab935940b54cb5d784b7f56
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -24,11 +24,11 @@ namespace Cryville.Common {
if (Key == 0) return "";
return Name.ToString();
}
public static implicit operator Identifier(string identifier) {
return new Identifier(identifier);
public static bool operator ==(Identifier lhs, Identifier rhs) {
return lhs.Equals(rhs);
}
public static implicit operator string(Identifier identifier) {
return identifier.ToString();
public static bool operator !=(Identifier lhs, Identifier rhs) {
return !lhs.Equals(rhs);
}
}
}

View File

@@ -54,16 +54,13 @@ namespace Cryville.Common.Math {
return res;
}
/// <summary>
/// Creates a <see cref="System.Single" /> column vector and fills it with polynomial coefficients.
/// Fills a <see cref="System.Single" /> column vector with polynomial coefficients.
/// </summary>
/// <param name="size">The size of the column vector.</param>
/// <param name="vec">The column vector.</param>
/// <param name="num">The base number.</param>
/// <returns>A <see cref="System.Single" /> column vector filled with polynomial coefficients.</returns>
public static ColumnVector<float> WithPolynomialCoefficients(int size, float num) {
var m = new ColumnVector<float>(size);
for (var i = 0; i < size; i++)
m[i] = (float)System.Math.Pow(num, i);
return m;
public static void FillWithPolynomialCoefficients(ColumnVector<float> vec, float num) {
for (var i = 0; i < vec.Size; i++)
vec[i] = (float)System.Math.Pow(num, i);
}
}
}

View File

@@ -1,4 +1,4 @@
using System;
using UnsafeIL;
namespace Cryville.Common.Math {
/// <summary>
@@ -40,11 +40,11 @@ namespace Cryville.Common.Math {
/// </summary>
/// <typeparam name="T">The vector type.</typeparam>
/// <param name="v">The column vector.</param>
/// <param name="result">The result column vector.</param>
/// <param name="o">The column operator.</param>
/// <returns>The column vector eliminated.</returns>
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
public void Eliminate<T>(ColumnVector<T> v, ColumnVector<T> result, IVectorOperator<T> o) {
int s = Size;
Array.Copy(content, buffer, Size * Size);
FillBuffer();
for (int i = 0; i < s; i++) refl[i] = i;
for (int r = 0; r < s; r++) {
for (int r0 = r; r0 < s; r0++)
@@ -66,14 +66,17 @@ namespace Cryville.Common.Math {
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
}
}
ColumnVector<T> res = new ColumnVector<T>(s);
for (int r2 = s - 1; r2 >= 0; r2--) {
var v2 = v[refl[r2]];
for (int c2 = r2 + 1; c2 < s; c2++)
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], res[refl[c2]]));
res[refl[r2]] = v2;
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], result[refl[c2]]));
result[refl[r2]] = v2;
}
}
unsafe void FillBuffer() {
fixed (void* ptrc = content, ptrb = buffer) {
Unsafe.CopyBlock(ptrb, ptrc, (uint)(Size * Size * sizeof(float)));
}
return res;
}
/// <summary>
/// Creates a square matrix and fills it with polynomial coefficients.

View File

@@ -1,7 +1,21 @@
using System;
namespace Cryville.Common.Pdt {
/// <summary>
/// Indicates that the attributed member is an element list.
/// </summary>
/// <remarks>
/// <para>An element list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT elements. There must be at most one element list in a class.</para>
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class ElementListAttribute : Attribute { }
public class ComponentListAttribute : Attribute { }
/// <summary>
/// Indicates that the attributed member is a property list.
/// </summary>
/// <remarks>
/// <para>A property list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT properties. There must be at most one property list in a class.</para>
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class PropertyListAttribute : Attribute { }
}

View File

@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace Cryville.Common.Pdt {
/// <summary>
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
else if (i is PdtInstruction.PushVariable) {
i.Execute(this);
var frame = _stack[_framecount - 1];
if (frame.Type != PdtInternalType.Undefined) {
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
il.Remove(_rip.Previous);
}
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
_goffset += value.Length;
}
}
internal unsafe void PushVariable(int name) {
internal unsafe void PushVariable(int name, bool forced) {
fixed (StackFrame* frame = &_stack[_framecount++]) {
byte[] value;
GetVariable(name, out frame->Type, out value);
GetVariable(name, forced, out frame->Type, out value);
frame->Offset = _goffset;
frame->Length = value.Length;
Array.Copy(value, 0, _mem, _goffset, value.Length);
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
/// Gets a variable of the specified name.
/// </summary>
/// <param name="name">The name of the variable.</param>
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
/// <param name="type">The type of the variable.</param>
/// <param name="value">The value of the variable.</param>
protected abstract void GetVariable(int name, out int type, out byte[] value);
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
internal void Operate(PdtOperatorSignature sig) {
PdtOperator op;
try { op = GetOperator(sig); }
catch (Exception) {
catch (Exception ex) {
for (int i = 0; i < sig.ParamCount; i++)
DiscardStack();
throw;
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
}
Operate(op, sig.ParamCount);
}
@@ -184,7 +186,7 @@ namespace Cryville.Common.Pdt {
protected abstract PdtOperator GetOperator(PdtOperatorSignature sig);
unsafe void Operate(PdtOperator op, int pc, bool noset = false) {
fixed (byte* pmem = _mem) {
op.Begin(this);
op.Begin(this, pc);
for (int i = 0; i < pc; i++) {
var frame = _stack[--_framecount];
op.LoadOperand(new PdtVariableMemory(frame.Type, pmem + frame.Offset, frame.Length));
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
_goffset -= _stack[--_framecount].Length;
}
}
/// <summary>
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
/// </summary>
public class EvaluationFailureException : Exception {
/// <inheritdoc />
public EvaluationFailureException() : base("Evaluation failed") { }
/// <inheritdoc />
public EvaluationFailureException(string message) : base(message) { }
/// <inheritdoc />
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
/// <inheritdoc />
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
}

View File

@@ -11,7 +11,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// Whether the value of this expression is constant.
/// </summary>
/// <remarks>The value of this property is <c>false</c> until it is optimized.</remarks>
/// <remarks>The value of this property is <see langword="false" /> until it is optimized.</remarks>
public bool IsConstant { get; internal set; }
internal bool IsPotentialConstant;
internal PdtExpression(LinkedList<PdtInstruction> ins) {
@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
}
public class PushVariable : PdtInstruction {
public int Name { get; private set; }
public PushVariable(int name) { Name = name; }
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
public bool Forced { get; private set; }
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
internal override void Execute(PdtEvaluatorBase etor) {
etor.PushVariable(Name);
etor.PushVariable(Name, Forced);
}
public override string ToString() {
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
}
}
public class Operate : PdtInstruction {
@@ -90,7 +91,7 @@ namespace Cryville.Common.Pdt {
}
}
}
public partial class PdtInterpreter<T> {
public partial class PdtInterpreter {
readonly static Dictionary<char, int> OP_PRIORITY = new Dictionary<char, int> {
{ '@', 7 },
{ '*', 6 }, { '/', 6 }, { '%', 6 },
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
if (defs.TryGetValue(buf.Value.Value, out def)) {
foreach (var i in def.Instructions) ins.AddLast(i);
}
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
else {
var name = buf.Value.Value;
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
else ins.AddLast(new PdtInstruction.PushVariable(name));
}
buf = null;
TryPushAdjMul(ins, ref flag);
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
@@ -8,8 +9,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// Interpreter for Property Definition Tree (PDT) file format.
/// </summary>
/// <typeparam name="T">The object type represented by the PDT.</typeparam>
public partial class PdtInterpreter<T> {
public partial class PdtInterpreter {
/// <summary>
/// The character category map.
/// </summary>
@@ -32,11 +32,11 @@ namespace Cryville.Common.Pdt {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0080, 0x0000, 0x0080, 0x0030,
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x1000, 0x0080, 0x1000, 0x0000, 0x0000,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x1000, 0x0080, 0x1000, 0x0080, 0x0000,
};
/// <summary>
@@ -44,52 +44,102 @@ namespace Cryville.Common.Pdt {
/// </summary>
/// <param name="src">The source string.</param>
/// <returns>The interpreted object.</returns>
public static T Interpret(string src) {
return Interpret(src, BinderAttribute.CreateBinderOfType(typeof(T)));
public static T Interpret<T>(string src) {
return Interpret<T>(src, BinderAttribute.CreateBinderOfType(typeof(T)));
}
/// <summary>
/// Interprets a source string to an object of type <typeparamref name="T" /> with a binder.
/// Interprets a source string to an object of type <typeparamref name="T"/> with a binder.
/// </summary>
/// <param name="src">The source string.</param>
/// <param name="binder">The binder.</param>
/// <returns>The interpreted object.</returns>
public static T Interpret(string src, Binder binder) {
return new PdtInterpreter<T>(src, binder).Interpret();
public static T Interpret<T>(string src, Binder binder) {
return (T)new PdtInterpreter(src, binder).Interpret(typeof(T));
}
readonly string _src;
readonly Binder _binder;
protected int Position { get; private set; }
/// <summary>
/// The source string.
/// </summary>
public string Source { get; private set; }
Binder _binder;
/// <summary>
/// The current position in the string being parsed by the interpreter.
/// </summary>
public int Position { get; private set; }
#pragma warning disable IDE1006
protected char cc { get { return _src[Position]; } }
/// <summary>
/// The character at the current position.
/// </summary>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected char cc { get { return Source[Position]; } }
/// <summary>
/// The category of the character.
/// </summary>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected int ct { get { return cm[cc]; } }
protected string tokenb(int flag) { // Token Whitelist
/// <summary>
/// Reads a token until a character of type <paramref name="flag" /> is met.
/// </summary>
/// <param name="flag">The type filter.</param>
/// <returns>A token from the current position (inclusive) to the next character of type <paramref name="flag" /> (exclusive).</returns>
/// <exception cref="IndexOutOfRangeException">No character of type <paramref name="flag" /> is met.</exception>
protected string tokenb(int flag) {
int sp = Position;
while ((ct & flag) == 0) Position++;
return _src.Substring(sp, Position - sp);
return Source.Substring(sp, Position - sp);
}
protected string tokenw(int flag) { // Token Whitelist
/// <summary>
/// Reads a token until a character that is not of type <paramref name="flag" /> is met.
/// </summary>
/// <param name="flag">The type filter.</param>
/// <returns>A token from the current position (inclusive) to the next character that is not of type <paramref name="flag" /> (exclusive).</returns>
/// <exception cref="IndexOutOfRangeException">No character that is not of type <paramref name="flag" /> is met.</exception>
protected string tokenw(int flag) {
int sp = Position;
while ((ct & flag) != 0) Position++;
return _src.Substring(sp, Position - sp);
return Source.Substring(sp, Position - sp);
}
/// <summary>
/// Skips over whitespaces.
/// </summary>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected void ws() {
while ((ct & 0x0001) != 0) Position++;
}
#pragma warning restore IDE1006
/// <summary>
/// Reads the current character and increments the position.
/// </summary>
/// <returns>The current character.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected char GetChar() {
char r = cc;
Position++;
return r;
}
/// <summary>
/// Reads an identifier.
/// </summary>
/// <returns>An identifier.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected string GetIdentifier() {
if ((ct & 0x0020) == 0) return "";
return tokenw(0x0010);
}
/// <summary>
/// Reads a number.
/// </summary>
/// <returns>A number.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected string GetNumber() {
return tokenw(0x0040);
}
/// <summary>
/// Reads a string.
/// </summary>
/// <returns>A string.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected string GetString() {
int sp = Position;
do {
@@ -97,8 +147,13 @@ namespace Cryville.Common.Pdt {
Position++;
} while (ct != 0x0100);
Position++;
return Regex.Replace(_src.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
return Regex.Replace(Source.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
}
/// <summary>
/// Reads an expression.
/// </summary>
/// <returns>An expression.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected PdtExpression GetExp() {
var ins = new LinkedList<PdtInstruction>();
int _;
@@ -108,23 +163,34 @@ namespace Cryville.Common.Pdt {
readonly Dictionary<string, PdtExpression> defs = new Dictionary<string, PdtExpression>();
/// <summary>
/// Creates an instance of the <see cref="PdtInterpreter{T}" /> class.
/// Creates an instance of the <see cref="PdtInterpreter" /> class.
/// </summary>
/// <param name="src">The source string.</param>
/// <param name="binder">The binder. May be <c>null</c>.</param>
public PdtInterpreter(string src, Binder binder) {
_src = src;
Source = src;
_binder = binder;
if (_binder == null)
_binder = BinderAttribute.CreateBinderOfType(typeof(T));
}
int[] m_formatVersion;
public int[] GetFormatVersion() {
if (m_formatVersion == null) InterpretDirectives();
return m_formatVersion;
}
/// <summary>
/// Interprets the source to an object of type <typeparamref name="T" />.
/// Interprets the source to an object.
/// </summary>
/// <param name="type">The output type.</param>
/// <returns>The interpreted object.</returns>
public T Interpret() {
InterpretDirectives();
return (T)InterpretObject(typeof(T));
public object Interpret(Type type) {
try {
if (m_formatVersion == null) InterpretDirectives();
if (_binder == null)
_binder = BinderAttribute.CreateBinderOfType(type);
return InterpretObject(type);
}
catch (Exception ex) {
throw new PdtParsingException(this, ex);
}
}
void InterpretDirectives() {
bool flag = false;
@@ -138,7 +204,10 @@ namespace Cryville.Common.Pdt {
break;
case "format":
ws();
if (GetNumber() != "1")
m_formatVersion = (from i in GetNumber().Split('.') select int.Parse(i)).ToArray();
if (m_formatVersion.Length == 0)
throw new FormatException("Invalid format version");
if (m_formatVersion[0] != 1)
throw new NotSupportedException("Format not supported");
flag = true;
break;
@@ -159,10 +228,14 @@ namespace Cryville.Common.Pdt {
}
object InterpretObject(Type type) {
var result = ReflectionHelper.InvokeEmptyConstructor(type);
bool dictflag = ReflectionHelper.IsGenericDictionary(type);
bool dictflag = typeof(IDictionary).IsAssignableFrom(type);
while (true) {
try { ws(); }
catch (IndexOutOfRangeException) { return result; }
if (cc == '}') {
GetChar();
return result;
}
object pkey = InterpretKey(type);
char c = GetChar();
switch (c) {
@@ -175,19 +248,20 @@ namespace Cryville.Common.Pdt {
((IDictionary)result).Add(key, value);
}
else {
MemberInfo prop;
bool flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
if (!flag && pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
Type ptype = ReflectionHelper.GetMemberType(prop);
if (ReflectionHelper.IsGenericDictionary(ptype)) {
if (flag) {
if (!typeof(IDictionary).IsAssignableFrom(ptype))
throw new InvalidOperationException("Internal error: Element list is not a dictionary");
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
if (flag) {
object key = _binder.ChangeType(pkey, ktype, null);
object value = InterpretObject(vtype);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
object key = _binder.ChangeType(pkey, ktype, null);
object value = InterpretObject(vtype);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
}
@@ -203,30 +277,70 @@ namespace Cryville.Common.Pdt {
((IDictionary)result).Add(key, value);
}
else {
MemberInfo prop;
bool flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
if (!flag && pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
var ptype = ReflectionHelper.GetMemberType(prop);
if (!typeof(IDictionary).IsAssignableFrom(ptype)) {
object value = _binder.ChangeType(exp, ptype, null);
ReflectionHelper.SetValue(prop, result, value, _binder);
}
else {
if (flag) {
if (!typeof(IDictionary).IsAssignableFrom(ptype))
throw new InvalidOperationException("Internal error: Property list is not a dictionary");
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = _binder.ChangeType(exp, vtype, null);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else {
object value = _binder.ChangeType(exp, ptype, null);
ReflectionHelper.SetValue(prop, result, value, _binder);
}
}
break;
case '}':
return result;
default:
throw new InvalidOperationException("Internal error: Invalid key interpretation");
}
}
}
/// <summary>
/// Interprets a key from the current position.
/// </summary>
/// <returns>The interpreted key.</returns>
protected virtual object InterpretKey(Type type) {
return tokenb(0x1000).Trim();
}
}
/// <summary>
/// The exception that is thrown when the interpretation of a PDT fails.
/// </summary>
public class PdtParsingException : Exception {
public PdtParsingException(PdtInterpreter interpreter) : this(interpreter, null) { }
public PdtParsingException(PdtInterpreter interpreter, Exception innerException)
: base(GenerateMessage(interpreter, innerException), innerException) { }
static string GenerateMessage(PdtInterpreter interpreter, Exception innerException) {
string src = interpreter.Source;
int pos = interpreter.Position;
if (pos >= src.Length) return "Failed to interpret the PDT: There are some missing or redundant tokens";
int lineStartPos = src.LastIndexOf('\n', pos) + 1;
int previewStartPos = src.LastIndexOf('\n', pos, 64);
if (previewStartPos == -1) {
previewStartPos = pos - 64;
if (previewStartPos < 0) previewStartPos = 0;
}
else previewStartPos++;
int previewEndPos = src.IndexOf('\n', pos, 64);
if (previewEndPos == -1) {
previewEndPos = pos + 64;
if (previewEndPos > src.Length) previewEndPos = src.Length;
}
return string.Format(
"Failed to interpret the PDT at line {0}, position {1}: {2}\n{3}",
src.Take(interpreter.Position).Count(c => c == '\n') + 1,
pos - lineStartPos + 1,
innerException == null ? "Unknown error" : innerException.Message,
src.Substring(previewStartPos, previewEndPos - previewStartPos)
);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// The count of the operands loaded.
/// </summary>
protected int LoadedOperandCount { get { return ParamCount - _loadindex; } }
protected int LoadedOperandCount { get; private set; }
/// <summary>
/// Gets the operand at the specified index.
/// </summary>
@@ -24,37 +24,40 @@ namespace Cryville.Common.Pdt {
int i = index + _loadindex;
return _operands[i];
}
internal int ParamCount { get; private set; }
readonly int _pc;
/// <summary>
/// Creates an instance of the <see cref="PdtOperator" /> class.
/// </summary>
/// <param name="pc">The suggested parameter count.</param>
protected PdtOperator(int pc) {
ParamCount = pc;
_pc = pc;
_operands = new PdtVariableMemory[pc];
}
PdtEvaluatorBase _etor;
bool _rfreq = true;
internal void Begin(PdtEvaluatorBase etor) {
internal void Begin(PdtEvaluatorBase etor, int pc) {
_etor = etor;
_loadindex = ParamCount;
_loadindex = LoadedOperandCount = pc;
}
internal void LoadOperand(PdtVariableMemory mem) {
if (_loadindex == 0) return;
_operands[--_loadindex] = mem;
if (--_loadindex >= _pc) return;
_operands[_loadindex] = mem;
}
internal void Call(byte* prmem, bool noset) {
_prmem = prmem;
_rfreq = false;
try { Execute(); } catch (Exception ex) {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed", ex);
throw new EvaluationFailureException("Evaluation failed", ex);
}
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
}
/// <summary>
/// Executes the operator.
/// </summary>
/// <remarks>
/// <para>When overridden, this method reads operands by calling <see cref="GetOperand(int)" />, and writes the result to the frame obtained by calling <see cref="GetReturnFrame(int, int)" />.</para>
/// </remarks>
protected abstract void Execute();
/// <summary>
/// Gets a return frame.

View File

@@ -1,10 +1,11 @@
using System;
using UnsafeIL;
namespace Cryville.Common.Pdt {
/// <summary>
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
/// </summary>
public unsafe struct PdtVariableMemory {
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
readonly byte* _ptr;
/// <summary>
/// The length of the span.
@@ -42,10 +43,20 @@ namespace Cryville.Common.Pdt {
/// <param name="dest">The destination buffer.</param>
/// <param name="destOffset">The offset on the destination buffer to start copying to.</param>
/// <param name="length">The length to copy.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="length" /> is greater than the length of the span.</exception>
public void CopyTo(byte* dest, int destOffset, int length) {
if (length > Length) throw new ArgumentOutOfRangeException("length");
for (int i = 0; i < length; i++)
dest[destOffset + i] = _ptr[i];
}
/// <inheritdoc />
public bool Equals(PdtVariableMemory obj) {
if (Type != obj.Type || Length != obj.Length) return false;
for (int i = 0; i < Length; i++) {
if (*(_ptr + i) != *(obj._ptr + i)) return false;
}
return true;
}
/// <summary>
/// Gets the memory of the span as a number.
/// </summary>
@@ -118,10 +129,43 @@ namespace Cryville.Common.Pdt {
throw new InvalidCastException("Not an identifier");
return *(int*)(_ptr + offset);
}
internal void* TrustedAsOfLength(int len) {
if (Length < len)
throw new InvalidCastException("Type not matched");
return _ptr;
/// <summary>
/// Gets the memory of the span as an instance of the specified type.
/// </summary>
/// <typeparam name="T">The specified type.</typeparam>
/// <param name="offset">The offset on the span to start reading from.</param>
/// <returns>An instance of the specified type.</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="offset" /> is not less than the length of the span.</exception>
/// <exception cref="InvalidCastException">The length of the span is not sufficient.</exception>
/// <remarks>
/// <para>Use <see cref="AsNumber(int)" /> instead while reading an unaligned number.</para>
/// </remarks>
public T As<T>(int offset = 0) {
var len = Unsafe.SizeOf<T>();
if (offset >= Length)
throw new ArgumentOutOfRangeException("offset");
if (offset + len > Length)
throw new InvalidCastException("Frame length not sufficient");
return Unsafe.Read<T>(_ptr + offset);
}
/// <summary>
/// Sets the memory of the span to an instance of the specified type.
/// </summary>
/// <typeparam name="T">The specified type.</typeparam>
/// <param name="value">The value.</param>
/// <param name="offset">The offset from the start of the span.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="offset" /> is not less than the length of the span.</exception>
/// <exception cref="InvalidCastException">The length of the span is not sufficient.</exception>
/// <remarks>
/// <para>Use <see cref="SetNumber(float, int)" /> instead while writing an unaligned number.</para>
/// </remarks>
public void Set<T>(T value, int offset = 0) {
var len = Unsafe.SizeOf<T>();
if (offset >= Length)
throw new ArgumentOutOfRangeException("offset");
if (offset + len > Length)
throw new InvalidCastException("Frame length not sufficient");
Unsafe.Write(_ptr + offset, value);
}
/// <summary>
/// Gets the array suffix.

View File

@@ -145,7 +145,7 @@ namespace Cryville.Common {
/// <returns>An array containing all the subclasses of the type in the current app domain.</returns>
public static Type[] GetSubclassesOf<T>() where T : class {
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
IEnumerable<Type> r = new List<Type>();
IEnumerable<Type> r = Enumerable.Empty<Type>();
foreach (var a in assemblies)
r = r.Concat(a.GetTypes().Where(
t => t.IsClass

View File

@@ -4,7 +4,19 @@ using UnityEngine;
namespace Cryville.Common.Unity.Input {
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
public abstract class InputHandler : IDisposable {
public event InputEventDelegate OnInput;
InputEventDelegate m_onInput;
public event InputEventDelegate OnInput {
add {
if (m_onInput == null) Activate();
m_onInput -= value;
m_onInput += value;
}
remove {
if (m_onInput == null) return;
m_onInput -= value;
if (m_onInput == null) Deactivate();
}
}
~InputHandler() {
Dispose(false);
@@ -14,26 +26,15 @@ namespace Cryville.Common.Unity.Input {
GC.SuppressFinalize(this);
}
public bool Activated { get; private set; }
public void Activate() {
if (Activated) return;
Activated = true;
ActivateImpl();
}
protected abstract void ActivateImpl();
public void Deactivate() {
if (!Activated) return;
Activated = false;
DeactivateImpl();
}
protected abstract void DeactivateImpl();
protected abstract void Activate();
protected abstract void Deactivate();
public abstract void Dispose(bool disposing);
public abstract bool IsNullable(int type);
public abstract byte GetDimension(int type);
public abstract string GetTypeName(int type);
public abstract double GetCurrentTimestamp();
protected void Feed(int type, int id, InputVector vec) {
var del = OnInput;
var del = m_onInput;
if (del != null) del(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
}
}

View File

@@ -4,28 +4,22 @@ using System.Reflection;
namespace Cryville.Common.Unity.Input {
public class InputManager {
static readonly List<Type> HandlerRegistries = new List<Type> {
static readonly HashSet<Type> HandlerRegistries = new HashSet<Type> {
typeof(WindowsPointerHandler),
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
typeof(UnityMouseHandler),
typeof(UnityTouchHandler),
};
readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly HashSet<InputHandler> _handlers = new HashSet<InputHandler>();
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
readonly List<InputEvent> _events = new List<InputEvent>();
public InputManager() {
foreach (var t in HandlerRegistries) {
try {
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
_typemap.Add(t, h);
h.OnInput += OnInput;
_handlers.Add(h);
_timeOrigins.Add(h, 0);
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
}
catch (TargetInvocationException ex) {
@@ -36,49 +30,8 @@ namespace Cryville.Common.Unity.Input {
public InputHandler GetHandler(string name) {
return _typemap[Type.GetType(name)];
}
public void Activate() {
lock (_lock) {
_events.Clear();
}
foreach (var h in _handlers) h.Activate();
}
public void SyncTime(double time) {
foreach (var h in _handlers) {
_timeOrigins[h] = time - h.GetCurrentTimestamp();
}
}
public void Deactivate() {
foreach (var h in _handlers) h.Deactivate();
}
void OnInput(InputIdentifier id, InputVector vec) {
lock (_lock) {
double timeOrigin = _timeOrigins[id.Source.Handler];
vec.Time += timeOrigin;
InputVector vec0;
if (_vectors.TryGetValue(id, out vec0)) {
_events.Add(new InputEvent {
Id = id,
From = vec0,
To = vec,
});
if (vec.IsNull) _vectors.Remove(id);
else _vectors[id] = vec;
}
else {
_events.Add(new InputEvent {
Id = id,
From = new InputVector(vec.Time),
To = vec,
});
_vectors.Add(id, vec);
}
}
}
public void EnumerateEvents(Action<InputEvent> cb) {
lock (_lock) {
foreach (var ev in _events) cb(ev);
_events.Clear();
}
public void EnumerateHandlers(Action<InputHandler> cb) {
foreach (var h in _handlers) cb(h);
}
}

View File

@@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
namespace Cryville.Common.Unity.Input {
public class SimpleInputConsumer {
readonly InputManager _manager;
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
readonly List<InputEvent> _events = new List<InputEvent>();
public SimpleInputConsumer(InputManager manager) { _manager = manager; }
public void Activate() {
lock (_lock) {
_events.Clear();
}
_manager.EnumerateHandlers(h => h.OnInput += OnInput);
}
public void Deactivate() {
_manager.EnumerateHandlers(h => h.OnInput -= OnInput);
}
protected void OnInput(InputIdentifier id, InputVector vec) {
lock (_lock) {
InputVector vec0;
if (_vectors.TryGetValue(id, out vec0)) {
_events.Add(new InputEvent {
Id = id,
From = vec0,
To = vec,
});
if (vec.IsNull) _vectors.Remove(id);
else _vectors[id] = vec;
}
else {
_events.Add(new InputEvent {
Id = id,
From = new InputVector(vec.Time),
To = vec,
});
_vectors.Add(id, vec);
}
}
}
public void EnumerateEvents(Action<InputEvent> cb) {
lock (_lock) {
foreach (var ev in _events) cb(ev);
_events.Clear();
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8fd2d5f1c7ba0c74c9ce8775075750db
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,19 +9,19 @@ namespace Cryville.Common.Unity.Input {
public UnityKeyHandler() { }
protected override void ActivateImpl() {
protected override void Activate() {
receiver = new GameObject("__keyrecv__");
recvcomp = receiver.AddComponent<T>();
recvcomp.SetCallback(Feed);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
DeactivateImpl();
Deactivate();
}
}
@@ -44,7 +44,7 @@ namespace Cryville.Common.Unity.Input {
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
protected Action<int, int, InputVector> Callback;
protected readonly List<int> Keys = new List<int>();
protected readonly HashSet<int> Keys = new HashSet<int>();
public void SetCallback(Action<int, int, InputVector> h) {
Callback = h;
}

View File

@@ -12,18 +12,18 @@ namespace Cryville.Common.Unity.Input {
}
}
protected override void ActivateImpl() {
protected override void Activate() {
receiver = new GameObject("__mouserecv__");
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
DeactivateImpl();
Deactivate();
}
}

View File

@@ -12,18 +12,18 @@ namespace Cryville.Common.Unity.Input {
}
}
protected override void ActivateImpl() {
protected override void Activate() {
receiver = new GameObject("__touchrecv__");
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
DeactivateImpl();
Deactivate();
}
}

View File

@@ -31,6 +31,8 @@ namespace Cryville.Common.Unity.Input {
public WindowsPointerHandler() {
if (Instance != null)
throw new InvalidOperationException("WindowsPointerHandler already created");
if (Environment.OSVersion.Platform != PlatformID.Win32NT)
throw new NotSupportedException("Windows pointer is not supported on this device");
Instance = this;
usePointerMessage = true;
@@ -61,7 +63,7 @@ namespace Cryville.Common.Unity.Input {
public const int TABLET_DISABLE_PENBARRELFEEDBACK = 0x00000010;
public const int TABLET_DISABLE_FLICKS = 0x00010000;
protected override void ActivateImpl() {
protected override void Activate() {
newWndProc = WndProc;
newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc);
oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr);
@@ -77,7 +79,7 @@ namespace Cryville.Common.Unity.Input {
);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (pressAndHoldAtomID != 0) {
NativeMethods.RemoveProp(hMainWindow, PRESS_AND_HOLD_ATOM);
NativeMethods.GlobalDeleteAtom(pressAndHoldAtomID);
@@ -142,9 +144,11 @@ namespace Cryville.Common.Unity.Input {
}
public override void Dispose(bool disposing) {
DeactivateImpl();
if (usePointerMessage)
NativeMethods.EnableMouseInPointer(false);
if (disposing) {
Deactivate();
if (usePointerMessage)
NativeMethods.EnableMouseInPointer(false);
}
Instance = null;
}

View File

@@ -0,0 +1,10 @@
using UnityEngine;
namespace Cryville.Common.Unity.UI {
public class SetIntegerParameterBehaviour : SetParameterBehaviour {
[SerializeField] int m_value;
public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
animator.SetInteger(m_name, m_value);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 57079cdf55a0d1149903f00ee732fa85
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
using UnityEngine;
namespace Cryville.Common.Unity.UI {
public abstract class SetParameterBehaviour : StateMachineBehaviour {
[SerializeField] protected string m_name;
public override abstract void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d48088ca586ef5a41a42f6564e35b230
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,66 @@
using Cryville.Common.Font;
using System;
using System.Collections.Generic;
using System.Reflection;
using TMPro;
using UnityEngine;
using UnityEngine.TextCore.LowLevel;
using UnityEngine.TextCore.Text;
namespace Cryville.Common.Unity.UI {
[RequireComponent(typeof(TextMeshProUGUI))]
public class TMPAutoFont : MonoBehaviour {
public static Shader DefaultShader;
public static FontMatcher FontMatcher;
public static int MaxFallbackCount = 4;
static FontAsset _font;
TextMeshProUGUI _text;
[SerializeField]
Shader m_shader;
void Awake() {
if (FontMatcher == null) return;
_text = GetComponent<TextMeshProUGUI>();
if (_font == null) {
foreach (var typeface in FontMatcher.MatchScript(null, true)) {
try {
var ifont = CreateFontAsset(typeface.File.FullName, typeface.IndexInFile);
if (m_shader) ifont.material.shader = m_shader;
else if (DefaultShader) ifont.material.shader = DefaultShader;
if (_font == null) {
_font = ifont;
if (MaxFallbackCount <= 0) break;
}
else {
if (_font.fallbackFontAssetTable == null)
_font.fallbackFontAssetTable = new List<FontAsset>();
_font.fallbackFontAssetTable.Add(ifont);
if (_font.fallbackFontAssetTable.Count >= MaxFallbackCount) break;
}
}
catch (Exception) { }
}
}
_text.font = _font;
}
static MethodInfo _methodCreateFontAsset;
static readonly object[] _paramsCreateFontAsset = new object[] { null, null, 90, 9, GlyphRenderMode.SDFAA, 1024, 1024, Type.Missing, Type.Missing };
static FontAsset CreateFontAsset(string path, int index) {
if (_methodCreateFontAsset == null) {
_methodCreateFontAsset = typeof(FontAsset).GetMethod(
"CreateFontAsset", BindingFlags.Static | BindingFlags.NonPublic, null,
new Type[] {
typeof(string), typeof(int), typeof(int), typeof(int),
typeof(GlyphRenderMode), typeof(int), typeof(int),
typeof(AtlasPopulationMode), typeof(bool)
},
null
);
}
_paramsCreateFontAsset[0] = path;
_paramsCreateFontAsset[1] = index;
return (FontAsset)_methodCreateFontAsset.Invoke(null, _paramsCreateFontAsset);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 57404eb6519ecae44b051485280e879f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: -120
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,15 +1,17 @@
using UnityEngine;
using System.Collections.Generic;
using UnityEngine;
namespace Cryville.Crtr {
public class Anchor {
bool _opened;
public bool Opened { get { return _opened; } }
public Transform Transform { get; set; }
public void Open() {
_opened = true;
}
public void Close() {
_opened = false;
public int Name { get; private set; }
public Transform Transform { get; private set; }
public SkinContext SkinContext { get; private set; }
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
public Anchor(int name, Transform transform, int propSrcCount = 0) {
Name = name;
Transform = transform;
if (propSrcCount > 0) PropSrcs = new Dictionary<int, PropSrc>(propSrcCount);
SkinContext = new SkinContext(transform, PropSrcs);
}
}
}

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
@@ -10,14 +11,14 @@ namespace Cryville.Crtr.Browsing {
private bool _dir;
private Image _icon;
private Text _title;
private Text _desc;
private TMP_Text _title;
private TMP_Text _desc;
#pragma warning disable IDE0051
void Awake() {
_icon = transform.Find("__content__/Icon").GetComponent<Image>();
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<Text>();
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<Text>();
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<TMP_Text>();
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<TMP_Text>();
}
void OnDestroy() {
if (meta.Icon != null) meta.Icon.Cancel();

View File

@@ -1,6 +1,7 @@
using Cryville.Common;
using Cryville.Common.Unity.UI;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
@@ -18,8 +19,8 @@ namespace Cryville.Crtr.Browsing {
DockOccupiedRatioLayoutGroup _outerContentGroup;
Transform _content;
Image _cover;
Text _title;
Text _desc;
TMP_Text _title;
TMP_Text _desc;
protected override void Awake() {
base.Awake();
@@ -28,8 +29,8 @@ namespace Cryville.Crtr.Browsing {
_outerContentGroup = _outerContent.GetComponent<DockOccupiedRatioLayoutGroup>();
_content = _outerContent.transform.Find("__content__");
_cover = _content.Find("Cover").GetComponent<Image>();
_title = _content.Find("Texts/Title").GetComponent<Text>();
_desc = _content.Find("Texts/Description").GetComponent<Text>();
_title = _content.Find("Texts/Title").GetComponent<TMP_Text>();
_desc = _content.Find("Texts/Description").GetComponent<TMP_Text>();
}
void OnDestroy() {
if (_data.Cover != null) _data.Cover.Cancel();

View File

@@ -1,5 +1,4 @@
using System;
using System.Collections.Generic;
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public abstract class ExtensionInterface {

View File

@@ -1,5 +1,6 @@
using Cryville.Common;
using Cryville.Common.Unity.UI;
using Cryville.Crtr.Config;
using Newtonsoft.Json;
using System.Collections.Generic;
using UnityEngine;
@@ -12,11 +13,12 @@ namespace Cryville.Crtr.Browsing {
private Button m_playButton;
[SerializeField]
private Button m_configButton;
[SerializeField]
private ConfigPanelMaster m_configPanel;
private DockLayoutGroup _group;
public ResourceBrowser MainBrowser { get; private set; }
private DetailPanel _detailPanel;
private SettingsPanel _settingsPanel;
readonly List<ResourceBrowserUnit> _units = new List<ResourceBrowserUnit>();
#pragma warning disable IDE0051
@@ -25,7 +27,6 @@ namespace Cryville.Crtr.Browsing {
MainBrowser = transform.GetChild(0).GetComponent<ResourceBrowser>();
MainBrowser.ResourceManager = new LegacyResourceManager(Settings.Default.GameDataPath);
_detailPanel = transform.GetChild(1).GetComponent<DetailPanel>();
_settingsPanel = transform.GetChild(2).GetComponent<SettingsPanel>();
_units.Add(MainBrowser);
_units.Add(_detailPanel);
}
@@ -80,12 +81,6 @@ namespace Cryville.Crtr.Browsing {
public void OpenConfig(int id, ChartDetail detail) {
SetDataSettings(id, detail);
#if UNITY_5_3_OR_NEWER
SceneManager.LoadScene("Config", LoadSceneMode.Additive);
#else
Application.LoadLevelAdditive("Config");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
}
void SetDataSettings(int id, ChartDetail detail) {

View File

@@ -6,6 +6,7 @@ using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
using UnsafeIL;
namespace Cryville.Crtr {
[JsonConverter(typeof(BeatTimeConverter))]
@@ -109,10 +110,11 @@ namespace Cryville.Crtr {
public float BeatOffset;
[JsonIgnore]
public abstract int Priority {
get;
}
public abstract int Priority { get; }
[JsonIgnore]
public virtual bool Standalone { get { return false; } }
public ChartEvent Clone() {
return (ChartEvent)MemberwiseClone();
}
@@ -130,20 +132,11 @@ namespace Cryville.Crtr {
get { return Duration > 0; }
}
private InstantEvent attev = null;
private ReleaseEvent relev = null;
[JsonIgnore]
public InstantEvent AttackEvent {
public ReleaseEvent ReleaseEvent {
get {
if (attev == null) attev = new InstantEvent(this);
return attev;
}
}
private InstantEvent relev = null;
[JsonIgnore]
public InstantEvent ReleaseEvent {
get {
if (relev == null) relev = new InstantEvent(this, true);
if (relev == null) relev = new ReleaseEvent(this);
return relev;
}
}
@@ -162,6 +155,10 @@ namespace Cryville.Crtr {
protected ChartEvent() {
PropSrcs = new Dictionary<int, PropSrc>();
PropOps = new Dictionary<int, PropOp>();
SubmitPropSrc("event", new PropSrc.Float(() => {
int hash = GetHashCode();
return Unsafe.As<int, float>(ref hash);
}));
SubmitPropSrc("long", new PropSrc.Boolean(() => IsLong));
SubmitPropSrc("time", new PropSrc.BeatTime(() => time.Value));
SubmitPropSrc("endtime", new PropSrc.BeatTime(() => endtime.Value));
@@ -170,18 +167,12 @@ namespace Cryville.Crtr {
}
}
public class InstantEvent : ChartEvent {
public class ReleaseEvent : ChartEvent {
public readonly ChartEvent Original;
public bool IsRelease;
public InstantEvent(ChartEvent orig, bool release = false) {
IsRelease = release;
if (orig != null) {
Original = orig;
time = orig.time;
if (IsRelease)
BeatOffset = orig.Duration;
}
public ReleaseEvent(ChartEvent orig) {
Original = orig;
time = orig.endtime;
}
public override int Priority {
@@ -192,6 +183,13 @@ namespace Cryville.Crtr {
}
public abstract class EventContainer : ChartEvent {
public List<Chart.Motion> motions = new List<Chart.Motion>();
[JsonIgnore]
public Clip Clip { get; private set; }
public EventContainer() {
SubmitPropOp("clip", new PropOp.Clip(v => Clip = v));
}
[JsonIgnore]
public virtual IEnumerable<ChartEvent> Events {
@@ -203,7 +201,7 @@ namespace Cryville.Crtr {
public virtual EventList GetEventsOfType(string type) {
switch (type) {
case "motions": return new EventList<Chart.Motion>(motions);
default: throw new ArgumentException(string.Format("Unknown event type {0}", type));
default: throw new ArgumentException(string.Format("Unknown event type \"{0}\"", type));
}
}
}
@@ -267,9 +265,7 @@ namespace Cryville.Crtr {
}
}
public override int Priority {
get { return 10; }
}
public override int Priority { get { return 10; } }
public class Group : EventContainer {
public List<Track> tracks = new List<Track>();
@@ -289,15 +285,11 @@ namespace Cryville.Crtr {
default: return base.GetEventsOfType(type);
}
}
public override int Priority {
get { return 10; }
}
public override int Priority { get { return 10; } }
}
public class Track : EventContainer {
public override int Priority {
get { return 10; }
}
public override int Priority { get { return 10; } }
}
public class Motion : ChartEvent {
@@ -310,6 +302,8 @@ namespace Cryville.Crtr {
#pragma warning restore IDE1006
private void LoadFromString(string s) {
if (RelativeNode != null || AbsoluteValue != null)
throw new InvalidOperationException("The motion property can only be set at initialization");
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
if (!m.Success) throw new ArgumentException("Invalid motion string format");
name = new Identifier(m.Groups[1].Value);
@@ -331,6 +325,10 @@ namespace Cryville.Crtr {
else {
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
}
SubmitPropSrc("value", new VectorSrc(() => {
if (RelativeNode != null) return RelativeNode.Value;
else return AbsoluteValue;
}));
}
public override string ToString() {
@@ -377,15 +375,9 @@ namespace Cryville.Crtr {
[DefaultValue(0.0f)]
public float sumfix = 0.0f;
public override int Priority {
get { return -2; }
}
public override int Priority { get { return -2; } }
public Motion() {
SubmitPropSrc("value", new VectorSrc(() => {
if (RelativeNode != null) return RelativeNode.Value;
else return AbsoluteValue;
}));
SubmitPropOp("motion", new PropOp.String(v => motion = v));
SubmitPropOp("name", new PropOp.Identifier(v => {
var n = new Identifier(v);
@@ -419,9 +411,7 @@ namespace Cryville.Crtr {
default: return base.GetEventsOfType(type);
}
}
public override int Priority {
get { return 12; }
}
public override int Priority { get { return 12; } }
}
public class Judge : ChartEvent {
@@ -434,9 +424,8 @@ namespace Cryville.Crtr {
}
#pragma warning restore IDE1006
public override int Priority {
get { return 0; }
}
public override int Priority { get { return 0; } }
public override bool Standalone { get { return true; } }
public Judge() {
SubmitPropSrc("name", new PropSrc.Identifier(() => Id.Key));
@@ -450,9 +439,7 @@ namespace Cryville.Crtr {
public class Signature : ChartEvent {
public float? tempo;
public override int Priority {
get { return -4; }
}
public override int Priority { get { return -4; } }
}
public List<Sound> sounds;
@@ -463,9 +450,7 @@ namespace Cryville.Crtr {
// TODO [Obsolete]
public float offset;
public override int Priority {
get { return 0; }
}
public override int Priority { get { return 0; } }
}
}
}

View File

@@ -14,22 +14,12 @@ namespace Cryville.Crtr {
chart = _chart;
}
public override string TypeName {
get {
return "chart";
}
}
public override string TypeName { get { return "chart"; } }
public override void PreInit() {
base.PreInit();
}
public override void Dispose() {
if (Disposed) return;
base.Dispose();
foreach (var s in sounds) s.Dispose();
}
public override void Update(ContainerState s, StampedEvent ev) {
base.Update(s, ev);
if (s.CloneType == 16) {
@@ -50,9 +40,14 @@ namespace Cryville.Crtr {
}
}
public override void EndUpdate(ContainerState s) {
base.EndUpdate(s);
public override void EndLogicalUpdate(ContainerState s) {
base.EndLogicalUpdate(s);
// TODO End of chart
}
public override void DisposeAll() {
base.DisposeAll();
foreach (var s in sounds) s.Dispose();
}
}
}

View File

@@ -1,6 +1,7 @@
#define BUILD
using Cryville.Common;
using Cryville.Common.Buffers;
using Cryville.Crtr.Config;
using Cryville.Crtr.Event;
using Newtonsoft.Json;
@@ -8,17 +9,19 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Text.Formatting;
using System.Threading;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.Scripting;
using UnityEngine.UI;
using diag = System.Diagnostics;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
public class ChartPlayer : MonoBehaviour {
#region Fields
Chart chart;
Skin skin;
PdtSkin pskin;
@@ -39,12 +42,14 @@ namespace Cryville.Crtr {
EventBus bbus;
EventBus tbus;
EventBus nbus;
InputProxy inputProxy;
Judge judge;
public static EffectManager effectManager;
bool started = false;
static bool initialized;
static Text logs;
Text status;
TextMeshProUGUI logs;
TextMeshProUGUI status;
static Vector2 screenSize;
public static Rect hitRect;
@@ -57,6 +62,7 @@ namespace Cryville.Crtr {
static double renderStep = 0.05;
public static double actualRenderStep = 0;
static bool autoRenderStep = false;
public static float graphicalOffset = 0;
public static float soundOffset = 0;
static float startOffset = 0;
public static float sv = 16f;
@@ -64,14 +70,15 @@ namespace Cryville.Crtr {
public static Dictionary<Identifier, MotionRegistry> motionRegistry = new Dictionary<Identifier, MotionRegistry>();
public static PdtEvaluator etor;
InputProxy inputProxy;
#endregion
#region MonoBehaviour
void Start() {
d_addLogEntry = new Action<int, string, string>(AddLogEntry);
var logobj = GameObject.Find("Logs");
if (logobj != null)
logs = logobj.GetComponent<Text>();
logs = logobj.GetComponent<TextMeshProUGUI>();
if (!initialized) {
Game.Init();
GenericResources.LoadDefault();
@@ -79,7 +86,7 @@ namespace Cryville.Crtr {
}
OnSettingsUpdate();
status = GameObject.Find("Status").GetComponent<Text>();
status = GameObject.Find("Status").GetComponent<TextMeshProUGUI>();
texHandler = new DownloadHandlerTexture();
#if BUILD
@@ -105,7 +112,6 @@ namespace Cryville.Crtr {
if (texLoader != null) texLoader.Dispose();
if (inputProxy != null) inputProxy.Dispose();
if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
Camera.onPostRender -= OnCameraPostRender;
GC.Collect();
}
@@ -127,7 +133,7 @@ namespace Cryville.Crtr {
if (forceSyncFrames != 0) {
forceSyncFrames--;
double target = Game.AudioClient.Position - atime0;
dt = target - cbus.Time;
dt = target - cbus.Time - graphicalOffset;
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
inputProxy.SyncTime(target);
}
@@ -136,6 +142,7 @@ namespace Cryville.Crtr {
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
}
inputProxy.ForceTick();
if (paused) return;
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
@@ -146,13 +153,16 @@ namespace Cryville.Crtr {
actualRenderStep = step;
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.EndPreGraphicalUpdate();
nbus.Anchor();
tbus.StripTempEvents();
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
tbus.EndGraphicalUpdate();
UnityEngine.Profiling.Profiler.EndSample();
effectManager.Tick(cbus.Time);
}
catch (Exception ex) {
Game.LogException("Game", "An error occured while playing", ex);
@@ -165,10 +175,21 @@ namespace Cryville.Crtr {
string url = texLoader.url;
string name = StringUtils.TrimExt(url.Substring(url.LastIndexOfAny(new char[] {'/', '\\'}) + 1));
#if UNITY_5_4_OR_NEWER
if (texHandler.isDone) {
var tex = texHandler.texture;
tex.wrapMode = TextureWrapMode.Clamp;
texs.Add(name, tex);
if (texLoader.isDone) {
if (texHandler.isDone) {
var tex = texHandler.texture;
tex.wrapMode = TextureWrapMode.Clamp;
if (frames.ContainsKey(name)) {
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", name);
}
else {
frames.Add(name, new SpriteFrame(tex));
}
texs.Add(name, tex);
}
else {
Logger.Log("main", 4, "Load/Prehandle", "Unable to load texture: {0}", name);
}
texLoader.Dispose();
texHandler.Dispose();
texLoader = null;
@@ -183,14 +204,14 @@ namespace Cryville.Crtr {
}
#endif
}
if (texLoader == null)
if (texLoader == null) {
if (texLoadQueue.Count > 0) {
#if UNITY_5_4_OR_NEWER
texHandler = new DownloadHandlerTexture();
texLoader = new UnityWebRequest(Game.FileProtocolPrefix + texLoadQueue.Dequeue(), "GET", texHandler, null);
texLoader.SendWebRequest();
#else
texLoader = new WWW(Game.FileProtocolPrefix + texLoadQueue.Dequeue());
texLoader = new WWW(Game.FileProtocolPrefix + texLoadQueue.Dequeue());
#endif
}
else if (!texloaddone) {
@@ -198,6 +219,7 @@ namespace Cryville.Crtr {
texloadtimer.Stop();
Logger.Log("main", 1, "Load/MainThread", "Main thread done ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
}
}
if (!loadThread.IsAlive) {
if (threadException != null) {
Logger.Log("main", 4, "Load/MainThread", "Load failed");
@@ -213,56 +235,89 @@ namespace Cryville.Crtr {
}
}
}
string timetext = string.Empty;
void LogUpdate() {
string _logs = logs.text;
Game.MainLogger.Enumerate((level, module, msg) => {
string color;
switch (level) {
case 0: color = "#888888"; break;
case 1: color = "#bbbbbb"; break;
case 2: color = "#0088ff"; break;
case 3: color = "#ffff00"; break;
case 4: color = "#ff0000"; break;
case 5: color = "#bb0000"; break;
default: color = "#ff00ff"; break;
}
_logs += string.Format(
"\r\n<color={1}bb><{2}> {3}</color>",
DateTime.UtcNow.ToString("s"), color, module, msg
);
});
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
var sttext = string.Format(
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
#if UNITY_5_6_OR_NEWER
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
#else
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
#endif
);
sttext += timetext;
if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
status.text = sttext;
}
void OnCameraPostRender(Camera cam) {
if (!started) return;
if (!logEnabled) return;
timetext = string.Format(
"\nSTime: {0:R}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
cbus.Time,
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
forceSyncFrames != 0 ? "(force sync)" : ""
readonly TargetString statusstr = new TargetString();
readonly StringBuffer statusbuf = new StringBuffer();
readonly TargetString logsstr = new TargetString();
readonly StringBuffer logsbuf = new StringBuffer();
readonly List<string> logEntries = new List<string>();
int logsLength = 0;
Action<int, string, string> d_addLogEntry;
void AddLogEntry(int level, string module, string msg) {
string color;
switch (level) {
case 0: color = "#888888"; break;
case 1: color = "#bbbbbb"; break;
case 2: color = "#0088ff"; break;
case 3: color = "#ffff00"; break;
case 4: color = "#ff0000"; break;
case 5: color = "#bb0000"; break;
default: color = "#ff00ff"; break;
}
var l = string.Format(
"\n<color={1}bb><{2}> {3}</color>",
DateTime.UtcNow.ToString("s"), color, module, msg
);
logEntries.Add(l);
logsLength += l.Length;
}
void LogUpdate() {
logsbuf.Clear();
Game.MainLogger.Enumerate(d_addLogEntry);
while (logsLength >= 4096) {
logsLength -= logEntries[0].Length;
logEntries.RemoveAt(0);
}
foreach (var l in logEntries) {
logsbuf.Append(l);
}
logsstr.Length = logsbuf.Count;
var larr = logsstr.TrustedAsArray();
logsbuf.CopyTo(0, larr, 0, logsbuf.Count);
logs.SetText(larr, 0, logsbuf.Count);
statusbuf.Clear();
statusbuf.AppendFormat(
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
#if UNITY_5_6_OR_NEWER
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
#else
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
#endif
);
if (started) {
statusbuf.AppendFormat(
"\nStates: c{0} / b{1}\nPools: RMV {2}, MC {3}",
cbus.ActiveStateCount, bbus.ActiveStateCount,
ContainerState.RMVPool.RentedCount,
ContainerState.MCPool.RentedCount
);
statusbuf.AppendFormat(
"\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",
cbus.Time,
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
forceSyncFrames != 0 ? "(force sync)" : "",
paused ? "(paused)" : "",
paused ? "(semi-locked)" : ""
);
if (judge != null) {
statusbuf.Append("\n== Scores ==\n");
var fullScoreStr = judge.GetFullFormattedScoreString();
statusbuf.Append(fullScoreStr.TrustedAsArray(), 0, fullScoreStr.Length);
}
}
statusstr.Length = statusbuf.Count;
var sarr = statusstr.TrustedAsArray();
statusbuf.CopyTo(0, sarr, 0, statusbuf.Count);
status.SetText(sarr, 0, statusbuf.Count);
}
#endregion
@@ -292,8 +347,10 @@ namespace Cryville.Crtr {
bool logEnabled = true;
public void ToggleLogs() {
logEntries.Clear();
logsLength = 0;
logs.text = "";
status.text = "";
status.SetText("");
logEnabled = !logEnabled;
}
@@ -304,6 +361,20 @@ namespace Cryville.Crtr {
else Logger.Log("main", 2, "Load/MainThread", "The chart is currently loading");
}
}
bool paused = false;
public void TogglePause() {
paused = !paused;
if (!paused) {
forceSyncFrames = Settings.Default.ForceSyncFrames;
Game.AudioClient.Start();
inputProxy.UnlockTime();
}
else {
Game.AudioClient.Pause();
inputProxy.LockTime();
}
}
#endregion
#region Load
@@ -314,15 +385,14 @@ namespace Cryville.Crtr {
renderStep = Settings.Default.RenderStep;
actualRenderStep = renderStep;
autoRenderStep = renderStep == 0;
graphicalOffset = Settings.Default.GraphicalOffset;
soundOffset = Settings.Default.SoundOffset;
startOffset = Settings.Default.StartOffset;
forceSyncFrames= Settings.Default.ForceSyncFrames;
forceSyncFrames = Settings.Default.ForceSyncFrames;
texloaddone = false;
Game.NetworkTaskWorker.SuspendBackgroundTasks();
Game.AudioSession = Game.AudioSequencer.NewSession();
Camera.onPostRender += OnCameraPostRender;
var hitPlane = new Plane(Vector3.forward, Vector3.zero);
var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
float dist;
@@ -355,6 +425,7 @@ namespace Cryville.Crtr {
});
}
sv = _rscfg.generic.ScrollVelocity;
soundOffset += _rscfg.generic.SoundOffset;
FileInfo skinFile = new FileInfo(
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)
@@ -389,16 +460,6 @@ namespace Cryville.Crtr {
try {
diag::Stopwatch timer = new diag::Stopwatch();
timer.Reset(); timer.Start();
Logger.Log("main", 0, "Load/Prehandle", "Initializing textures");
foreach (var t in texs) {
if (frames.ContainsKey(t.Key)) {
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
continue;
}
var f = new SpriteFrame(t.Value);
f.Init();
frames.Add(t.Key, f);
}
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 2)");
cbus.BroadcastPreInit();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
@@ -412,11 +473,15 @@ namespace Cryville.Crtr {
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
GC.Collect();
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
cbus.ForwardByTime(startOffset);
bbus.ForwardByTime(startOffset);
timer.Stop();
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
if (Settings.Default.ClearLogOnPlay) {
logs.text = "";
logEntries.Clear();
logsLength = 0;
Game.MainLogger.Enumerate((level, module, msg) => { });
logs.text = "";
}
Game.AudioSequencer.Playing = true;
atime0 = Game.AudioClient.BufferPosition;
@@ -434,12 +499,16 @@ namespace Cryville.Crtr {
public void Stop() {
try {
Logger.Log("main", 1, "Game", "Stopping");
Game.AudioClient.Start();
Game.AudioSession = Game.AudioSequencer.NewSession();
inputProxy.Deactivate();
if (cbus != null) { cbus.Dispose(); cbus = null; }
if (bbus != null) { bbus.Dispose(); bbus = null; }
if (tbus != null) { tbus.Dispose(); tbus = null; }
if (nbus != null) { nbus.Dispose(); nbus = null; }
if (tbus != null) { tbus.Dispose(); tbus = null; }
if (bbus != null) { bbus.Dispose(); bbus = null; }
if (cbus != null) { cbus.Dispose(); cbus.DisposeAll(); cbus = null; }
effectManager.Dispose();
effectManager = null;
etor = null;
Logger.Log("main", 1, "Game", "Stopped");
}
catch (Exception ex) {
@@ -483,7 +552,6 @@ namespace Cryville.Crtr {
try {
workerTimer = new diag::Stopwatch();
workerTimer.Start();
RMVPool.Prepare();
LoadChart(info);
workerTimer.Stop();
Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
@@ -515,16 +583,16 @@ namespace Cryville.Crtr {
var batcher = new EventBatcher(chart);
batcher.Forward();
cbus = batcher.Batch();
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
LoadSkin(info.skinFile);
judge = new Judge(pruleset);
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
judge = new Judge(this, pruleset);
etor.ContextJudge = judge;
inputProxy = new InputProxy(pruleset, judge);
inputProxy.LoadFrom(_rscfg.inputs);
if (!inputProxy.IsCompleted) {
if (!inputProxy.IsCompleted()) {
throw new ArgumentException("Input config not completed\nPlease complete the input settings");
}
@@ -537,10 +605,10 @@ namespace Cryville.Crtr {
foreach (var ts in gs.Value.Children) {
ContainerHandler th;
if (ts.Key is Chart.Note) {
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset);
th = new NoteHandler((Chart.Note)ts.Key, gh);
}
else {
th = new TrackHandler(gh, (Chart.Track)ts.Key);
th = new TrackHandler((Chart.Track)ts.Key, gh);
}
ts.Value.AttachHandler(th);
}
@@ -572,6 +640,8 @@ namespace Cryville.Crtr {
pruleset = ruleset.Root;
pruleset.Optimize(etor);
}
ContainerState.RMVPool = new RMVPool();
ContainerState.MCPool = new MotionCachePool();
}
void LoadSkin(FileInfo file) {
@@ -580,6 +650,7 @@ namespace Cryville.Crtr {
skin.LoadPdt(dir);
pskin = skin.Root;
pskin.Optimize(etor);
effectManager = new EffectManager(pskin);
}
#endregion
}

View File

@@ -0,0 +1,10 @@
namespace Cryville.Crtr {
public struct Clip {
public float Behind { get; set; }
public float Ahead { get; set; }
public Clip(float behind, float ahead) {
Behind = behind;
Ahead = ahead;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 31109f74226deb947b93732206b112ed
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,12 +1,20 @@
using System;
using UnityEngine;
namespace Cryville.Crtr.Components {
public abstract class MeshBase : SkinComponent {
public MeshBase() {
SubmitProperty("color", new PropOp.Color(v => Color = v));
SubmitProperty("opacity", new PropOp.Float(v => {
var c = Color;
c.a *= v;
Color = c;
}));
SubmitProperty("zindex", new PropOp.Integer(v => ZIndex = (short)v));
}
protected MeshWrapper mesh = new MeshWrapper();
protected Material[] materials;
short _zindex;
public short ZIndex {
@@ -22,9 +30,36 @@ namespace Cryville.Crtr.Components {
}
protected void UpdateZIndex() {
if (!mesh.Initialized) return;
foreach (var mat in mesh.Renderer.materials) {
foreach (var mat in materials) {
mat.renderQueue = _zindex;
}
}
Color _color = Color.white;
public Color Color {
get { return _color; }
set {
_color = value;
UpdateColor();
}
}
protected void UpdateColor() {
if (!mesh.Initialized) return;
foreach (var mat in materials) {
mat.color = _color;
}
}
protected override void OnDestroy() {
DestroyMaterials();
mesh.Destroy();
}
protected void DestroyMaterials() {
if (materials == null) return;
foreach (var mat in materials) {
Material.Destroy(mat);
}
}
}
}

View File

@@ -19,11 +19,7 @@ namespace Cryville.Crtr.Components {
public SectionalGameObject() {
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v));
}
protected override void OnDestroy() {
mesh.Destroy();
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 1);
}
public override void Init() {
@@ -67,7 +63,7 @@ namespace Cryville.Crtr.Components {
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
SubmitProperty("shape", new op_set_shape(this), 2);
SubmitProperty("shape", new op_set_shape(this), 1);
}
#pragma warning disable IDE1006
@@ -80,11 +76,10 @@ namespace Cryville.Crtr.Components {
var o = GetOperand(0);
if (o.Type != PdtInternalType.Vector) throw new ArgumentException("Not a vector");
_self._shapeLength = (o.Length - sizeof(int)) / sizeof(Vector2);
var ptr = (Vector2*)o.TrustedAsOfLength(sizeof(Vector2));
if (_self._shape != null) _shapePool.Return(_self._shape);
_self._shape = _shapePool.Rent(_self._shapeLength);
for (int i = 0; i < _self._shapeLength; i++) {
_self._shape[i] = ptr[i];
_self._shape[i] = o.As<Vector2>(i * sizeof(Vector2));
}
}
}
@@ -112,23 +107,25 @@ namespace Cryville.Crtr.Components {
base.Init();
mesh.Init(transform);
var mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
head.Bind(mats[0]);
body.Bind(mats[1]);
tail.Bind(mats[2]);
mesh.Renderer.sharedMaterials = materials = new Material[] {
MeshWrapper.NewMaterial(),
MeshWrapper.NewMaterial(),
MeshWrapper.NewMaterial(),
};
head.Bind(materials[0]);
body.Bind(materials[1]);
tail.Bind(materials[2]);
UpdateZIndex();
}
protected override void OnDestroy() {
base.OnDestroy();
Reset();
foreach (var m in mesh.Renderer.materials) Material.Destroy(m);
if (_shape != null) _shapePool.Return(_shape);
if (vertices != null) {
_ptPool.Return(vertices);
_lPool.Return(lengths);
}
base.OnDestroy();
}
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
@@ -152,6 +149,7 @@ namespace Cryville.Crtr.Components {
List<Vector3> verts;
List<Vector2> uvs;
List<int> trih = null, trib = null, trit = null;
static readonly List<int> _emptyTris = new List<int>();
public override void Seal() {
if (vertCount <= 1 || sumLength == 0) return;
@@ -192,13 +190,13 @@ namespace Cryville.Crtr.Components {
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
mesh.Mesh.subMeshCount = m;
mesh.Mesh.subMeshCount = 3;
m = 0;
mesh.Mesh.SetVertices(verts);
mesh.Mesh.SetUVs(0, uvs);
if (head.Frame != null) mesh.Mesh.SetTriangles(trih, m++);
if (body.Frame != null) mesh.Mesh.SetTriangles(trib, m++);
if (tail.Frame != null) mesh.Mesh.SetTriangles(trit, m++);
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
mesh.Mesh.RecalculateNormals();
_vertPool.Return(verts); verts = null;

View File

@@ -0,0 +1,5 @@
namespace Cryville.Crtr.Components {
public class SkinAnimation : SkinComponent {
protected override void OnDestroy() { }
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 80318e36af5412345871bdbf80d49ef2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -14,8 +14,8 @@ namespace Cryville.Crtr.Components {
/// </summary>
/// <param name="name">The name of the property.</param>
/// <param name="property">The property.</param>
protected void SubmitProperty(string name, PdtOperator property, int uct = 1) {
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, uct));
protected void SubmitProperty(string name, PdtOperator property, int udl = 0) {
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, udl));
}
/// <summary>
@@ -30,10 +30,10 @@ namespace Cryville.Crtr.Components {
}
public struct SkinProperty {
public PdtOperator Operator { get; set; }
public int UpdateCloneType { get; set; }
public SkinProperty(PdtOperator op, int uct = 1) {
public int UpdateDynamicLevel { get; set; }
public SkinProperty(PdtOperator op, int udl = 0) {
Operator = op;
UpdateCloneType = uct;
UpdateDynamicLevel = udl;
}
}
}

View File

@@ -16,19 +16,15 @@ namespace Cryville.Crtr.Components {
public op_set_bound(SpriteBase self) : base(2) {
_self = self;
}
protected unsafe override void Execute() {
protected override void Execute() {
_self.SetBound(
*(Vector2*)GetOperand(0).TrustedAsOfLength(sizeof(Vector2)),
*(Vector3*)GetOperand(1).TrustedAsOfLength(sizeof(Vector3))
GetOperand(0).As<Vector2>(),
GetOperand(1).As<Vector3>()
);
}
}
#pragma warning restore IDE1006
protected override void OnDestroy() {
mesh.Destroy();
}
Vector2 _scale = Vector2.one;
public Vector2 Scale {
get { return _scale; }
@@ -92,7 +88,9 @@ namespace Cryville.Crtr.Components {
protected void InternalInit(string meshName = "quad") {
mesh.Init(transform);
mesh.Renderer.sharedMaterials = materials = new Material[] { MeshWrapper.NewMaterial() };
mesh.Mesh = GenericResources.Meshes[meshName];
UpdateColor();
UpdateScale();
UpdateZIndex();
}

View File

@@ -29,19 +29,12 @@ namespace Cryville.Crtr.Components {
return Rect.width / Rect.height;
}
}
bool _loaded;
Material _mat;
public void Bind(Material mat) {
_loaded = true;
_mat = mat;
Reload();
}
public void Load() {
_loaded = true;
Reload();
}
public void Reload() {
if (!_loaded) return;
if (!string.IsNullOrEmpty(FrameName)) {
if (ChartPlayer.frames.ContainsKey(FrameName)) {
Frame = ChartPlayer.frames[FrameName];
@@ -56,13 +49,18 @@ namespace Cryville.Crtr.Components {
_mat.mainTexture = Frame == null ? null : Frame.Texture;
}
}
public static bool IsNullOrEmpty(SpriteInfo sprite) {
return sprite == null || sprite.Frame == null;
}
}
public class SpritePlane : SpriteBase {
public SpritePlane() {
SubmitProperty("frame", new PropOp.String(v => Frame = v));
SubmitProperty("frames", new PropOp.StringArray(v => Frames = v));
SubmitProperty("index", new PropOp.Integer(v => Index = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
SubmitProperty("shader", new PropOp.String(v => Shader = v));
}
static Vector2[] _origuv;
@@ -83,52 +81,73 @@ namespace Cryville.Crtr.Components {
}
}
protected SpriteInfo frameInfo = new SpriteInfo();
public string Frame {
get { return frameInfo.FrameName; }
int m_index;
public int Index {
get { return m_index; }
set {
frameInfo.FrameName = value;
m_index = value;
OnFrameUpdate();
}
}
SpriteInfo[] m_frames = new SpriteInfo[] { new SpriteInfo() };
public string[] Frames {
set {
m_frames = new SpriteInfo[value.Length];
for (int i = 0; i < value.Length; i++) {
m_frames[i] = new SpriteInfo() { FrameName = value[i] };
}
OnFrameUpdate();
}
}
public string Frame {
set {
if (value == CurrentFrame.FrameName) return;
CurrentFrame.FrameName = value;
OnFrameUpdate();
}
}
protected SpriteInfo CurrentFrame {
get {
if (m_frames.Length == 0) return null;
if (m_index < 0) m_index = 0;
else if (m_index >= m_frames.Length) m_index = m_frames.Length - 1;
return m_frames[m_index];
}
}
protected void OnFrameUpdate() {
if (!mesh.Initialized) return;
if (frameInfo.Frame == null) {
var frame = CurrentFrame;
if (SpriteInfo.IsNullOrEmpty(frame)) {
mesh.Renderer.enabled = false;
return;
}
mesh.Renderer.enabled = true;
mesh.Renderer.sharedMaterial.mainTexture = frame.Frame.Texture;
UpdateUV();
UpdateScale();
}
Shader m_shader;
public string Shader {
set {
m_shader = GenericResources.Shaders[value];
UpdateShader();
}
}
void UpdateShader() {
if (!mesh.Initialized) return;
if (m_shader == null) m_shader = GenericResources.Shaders["default"];
mesh.Renderer.sharedMaterial.shader = m_shader;
UpdateZIndex();
}
readonly Vector2[] _uvs = new Vector2[4];
protected virtual void UpdateUV() {
if (frameInfo.Frame == null) {
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
return;
}
var frame = CurrentFrame;
if (SpriteInfo.IsNullOrEmpty(frame)) return;
Vector2[] muv = OriginalUV;
Vector2[] uv = new Vector2[muv.Length];
for (int i = 0; i < uv.Length; i++) {
uv[i] = frameInfo.Frame.GetUV(muv[i]);
for (int i = 0; i < _uvs.Length; i++) {
_uvs[i] = frame.Frame.GetUV(muv[i]);
}
mesh.Mesh.uv = uv;
}
float _opacity = 1;
public float Opacity {
get { return _opacity; }
set {
_opacity = value;
UpdateOpacity();
}
}
void UpdateOpacity() {
if (!mesh.Initialized) return;
var c = mesh.Renderer.material.color;
c.a = _opacity;
mesh.Renderer.material.color = c;
mesh.Mesh.uv = _uvs;
}
private FitMode m_fit = FitMode.height;
@@ -144,7 +163,7 @@ namespace Cryville.Crtr.Components {
}
protected override void UpdateScale() {
if (frameInfo.Frame == null) return;
if (SpriteInfo.IsNullOrEmpty(CurrentFrame)) return;
base.UpdateScale();
if (m_fit != FitMode.none && Scale.x != Scale.y) m_fit = FitMode.none;
}
@@ -153,8 +172,8 @@ namespace Cryville.Crtr.Components {
get {
switch (m_fit) {
case FitMode.none: return Vector3.one;
case FitMode.width: return new Vector3(1, 1, 1 / frameInfo.Ratio);
case FitMode.height: return new Vector3(frameInfo.Ratio, 1, 1);
case FitMode.width: return new Vector3(1, 1, 1 / CurrentFrame.Ratio);
case FitMode.height: return new Vector3(CurrentFrame.Ratio, 1, 1);
default: throw new NotSupportedException("Unsupported fit mode");
}
}
@@ -162,9 +181,8 @@ namespace Cryville.Crtr.Components {
public override void Init() {
InternalInit();
frameInfo.Bind(mesh.Renderer.material);
OnFrameUpdate();
UpdateOpacity();
UpdateShader();
}
}
}

View File

@@ -2,22 +2,7 @@
namespace Cryville.Crtr.Components {
public class SpriteRect : SpriteBase {
public SpriteRect() {
SubmitProperty("color", new PropOp.Color(v => Color = v));
}
Color _color;
public Color Color {
get { return _color; }
set {
_color = value;
OnColorUpdate();
}
}
void OnColorUpdate() {
if (!mesh.Initialized) return;
mesh.Renderer.material.SetColor("_Color", _color);
}
public SpriteRect() { }
protected override Vector3 BaseScale {
get { return Vector3.one; }
@@ -25,7 +10,6 @@ namespace Cryville.Crtr.Components {
public override void Init() {
InternalInit();
OnColorUpdate();
}
}
}

View File

@@ -44,24 +44,26 @@ namespace Cryville.Crtr.Components {
UpdateUV();
}
readonly Vector2[] _uvs = new Vector2[8];
readonly Vector3[] _verts = new Vector3[8];
protected override void UpdateUV() {
Vector2[] muv = OriginalUV;
Vector2[] uv = new Vector2[muv.Length];
var frame = CurrentFrame;
if (SpriteInfo.IsNullOrEmpty(frame)) return;
var or = frameInfo.Ratio;
Vector2[] muv = OriginalUV;
var or = frame.Ratio;
var sr = Scale.x / Scale.y;
var b = new Vector2(
(or / sr) * _border.x,
1 - (or / sr) * (1 - _border.y)
);
Vector3[] vert = mesh.Mesh.vertices;
var rr = or / sr;
var b1 = rr * _border.x;
var b2 = 1 - rr * (1 - _border.y);
for (int i = 0; i < muv.Length; i++) {
float x; float bx;
switch ((int)muv[i].x) {
case 0: x = 0; bx = 0; break;
case 1: x = _border.x; bx = b.x; break;
case 2: x = _border.y; bx = b.y; break;
case 1: x = _border.x; bx = b1; break;
case 2: x = _border.y; bx = b2; break;
case 3: x = 1; bx = 1; break;
default: throw new NotSupportedException("Built-in resource corrupted");
}
@@ -71,16 +73,15 @@ namespace Cryville.Crtr.Components {
case 3: y = 1; break;
default: throw new NotSupportedException("Built-in resource corrupted");
}
uv[i] = frameInfo.Frame.GetUV(x, y);
_uvs[i] = frame.Frame.GetUV(x, y);
bx -= 0.5f; y -= 0.5f;
vert[i] = new Vector3(bx, 0, y);
_verts[i] = new Vector3(bx, 0, y);
}
mesh.Mesh.uv = uv;
mesh.Mesh.vertices = vert;
mesh.Mesh.uv = _uvs;
mesh.Mesh.vertices = _verts;
}
public override void Init() {
frameInfo.Load();
InternalInit("quad_scale3h");
OnFrameUpdate();
}

View File

@@ -11,7 +11,6 @@ namespace Cryville.Crtr.Components {
SubmitProperty("value", new PropOp.TargetString(() => Value));
SubmitProperty("size", new PropOp.Float(v => Size = v));
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
}
#pragma warning disable IDE1006
@@ -25,6 +24,8 @@ namespace Cryville.Crtr.Components {
var values = GetOperand(1);
int arrtype; int len;
values.GetArraySuffix(out arrtype, out len);
if (arrtype != PdtInternalType.String) throw new InvalidCastException("Not an array of strings");
if (len != keys.Length) throw new ArgumentException("Length of key not equal to frame count");
var result = new Dictionary<char, SpriteInfo>(len);
int o = 0;
for (int i = 0; i < len; i++) {
@@ -45,7 +46,7 @@ namespace Cryville.Crtr.Components {
Dictionary<char, SpriteInfo> m_frames;
public Dictionary<char, SpriteInfo> Frames {
get { return m_frames; }
set { m_frames = value; UpdateFrames(); UpdateScale(); }
set { m_frames = value; UpdateFrames(); }
}
readonly TargetString m_value = new TargetString();
@@ -76,8 +77,11 @@ namespace Cryville.Crtr.Components {
meshes.Clear();
verts.Clear();
uvs.Clear();
DestroyMaterials();
materials = new Material[m_frames.Count];
int i = 0;
foreach (var f in m_frames) {
f.Value.Load();
if (SpriteInfo.IsNullOrEmpty(f.Value)) continue;
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
var tex = f.Value.Frame.Texture;
@@ -85,13 +89,17 @@ namespace Cryville.Crtr.Components {
var m = new MeshWrapper();
m.Init(mesh.MeshTransform);
m.Mesh = new Mesh();
m.Renderer.material.mainTexture = tex;
var mat = MeshWrapper.NewMaterial();
mat.mainTexture = tex;
m.Renderer.sharedMaterial = materials[i++] = mat;
meshes.Add(tex, m);
verts.Add(tex, new List<Vector3>());
uvs.Add(tex, new List<Vector2>());
tris.Add(tex, new List<int>());
}
}
UpdateColor();
UpdateScale();
}
float sum_x;
@@ -102,10 +110,11 @@ namespace Cryville.Crtr.Components {
void UpdateMeshes() {
if (meshes.Count == 0) return;
sum_x = 0;
foreach (var t in meshes.Keys) {
verts[t].Clear();
uvs[t].Clear();
tris[t].Clear();
foreach (var t in meshes) {
var key = t.Key;
verts[key].Clear();
uvs[key].Clear();
tris[key].Clear();
}
foreach (var c in m_value) {
var f = m_frames[c];
@@ -121,11 +130,12 @@ namespace Cryville.Crtr.Components {
uvs[t].Add(f.Frame.GetUV(new Vector2(0, 1)));
sum_x += w + m_spacing;
}
foreach (var t in meshes.Keys) {
var m = meshes[t].Mesh;
foreach (var t in meshes) {
var key = t.Key;
var m = meshes[key].Mesh;
m.Clear();
int cc = verts[t].Count / 4;
var _tris = tris[t];
int cc = verts[key].Count / 4;
var _tris = tris[key];
for (int i = 0; i < cc; i++) {
_tris.Add(i * 4);
_tris.Add(i * 4 + 3);
@@ -134,9 +144,9 @@ namespace Cryville.Crtr.Components {
_tris.Add(i * 4 + 3);
_tris.Add(i * 4 + 2);
}
m.SetVertices(verts[t]);
m.SetUVs(0, uvs[t]);
m.SetTriangles(tris[t], 0);
m.SetVertices(verts[key]);
m.SetUVs(0, uvs[key]);
m.SetTriangles(tris[key], 0);
m.RecalculateNormals();
}
sum_x -= m_spacing;
@@ -154,23 +164,6 @@ namespace Cryville.Crtr.Components {
get { return new Vector2(-0.5f, -0.5f); }
}
float _opacity = 1;
public float Opacity {
get { return _opacity; }
set {
_opacity = value;
UpdateOpacity();
}
}
void UpdateOpacity() {
if (!mesh.Initialized) return;
foreach (var m in meshes.Values) {
var c = m.Renderer.material.color;
c.a = _opacity;
m.Renderer.material.color = c;
}
}
public override void Init() {
InternalInit();
UpdateFrames();

View File

@@ -0,0 +1,91 @@
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Config {
public class ConfigPanelMaster : MonoBehaviour {
[SerializeField]
Menu m_menu;
[SerializeField]
Transform m_content;
[SerializeField]
SettingsPanel m_genericConfigPanel;
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset;
RulesetConfig _rscfg;
void OnEnable() {
try {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
if (!file.Exists) {
throw new FileNotFoundException("Ruleset for the chart not found\nMake sure you have imported the ruleset");
}
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!cfgfile.Exists) {
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
_rscfg = new RulesetConfig();
}
else {
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
}
m_genericConfigPanel.Target = _rscfg.generic;
var proxy = new InputProxy(ruleset.Root, null);
proxy.LoadFrom(_rscfg.inputs);
m_inputConfigPanel.proxy = proxy;
m_inputConfigPanel.OnConfigEnable();
}
catch (Exception ex) {
Popup.CreateException(ex);
Logger.Log("main", 4, "Config", "An error occured while loading the config: {0}", ex);
m_menu.Back();
}
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
c.gameObject.SetActive(false);
}
cat.SetActive(true);
}
void OnDisable() {
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
m_inputConfigPanel.proxy.Dispose();
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
}
m_inputConfigPanel.OnConfigDisable();
}
}
}

View File

@@ -1,91 +0,0 @@
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Cryville.Crtr.Config {
public class ConfigScene : MonoBehaviour {
[SerializeField]
Transform m_content;
[SerializeField]
SettingsPanel m_genericConfigPanel;
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset;
RulesetConfig _rscfg;
void Awake() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
if (!file.Exists) {
Popup.Create("Ruleset for the chart not found\nMake sure you have imported the ruleset");
ReturnToMenu();
return;
}
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!cfgfile.Exists) {
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
_rscfg = new RulesetConfig();
}
else {
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
}
m_genericConfigPanel.Target = _rscfg.generic;
var proxy = new InputProxy(ruleset.Root, null);
proxy.LoadFrom(_rscfg.inputs);
m_inputConfigPanel.proxy = proxy;
Game.InputManager.Activate();
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
c.gameObject.SetActive(false);
}
cat.SetActive(true);
}
public void SaveAndReturnToMenu() {
Game.InputManager.Deactivate();
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
m_inputConfigPanel.proxy.Dispose();
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
}
ReturnToMenu();
}
public void ReturnToMenu() {
GameObject.Find("Master").GetComponent<Master>().ShowMenu();
#if UNITY_5_5_OR_NEWER
SceneManager.UnloadSceneAsync("Config");
#elif UNITY_5_3_OR_NEWER
SceneManager.UnloadScene("Config");
#endif
}
}
}

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Unity;
using Cryville.Common;
using Cryville.Common.Unity;
using Cryville.Common.Unity.Input;
using System.Collections.Generic;
using UnityEngine;
@@ -7,7 +8,7 @@ using UnityEngine.UI;
namespace Cryville.Crtr.Config {
public class InputConfigPanel : MonoBehaviour {
[SerializeField]
ConfigScene m_configScene;
ConfigPanelMaster m_configScene;
[SerializeField]
GameObject m_inputDialog;
@@ -24,15 +25,16 @@ namespace Cryville.Crtr.Config {
[SerializeField]
GameObject m_prefabInputConfigEntry;
SimpleInputConsumer _consumer;
public InputProxy proxy;
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
readonly Dictionary<Identifier, InputConfigPanelEntry> _entries = new Dictionary<Identifier, InputConfigPanelEntry>();
string _sel;
public void OpenDialog(string entry) {
Identifier _sel;
public void OpenDialog(Identifier entry) {
_sel = entry;
m_inputDialog.SetActive(true);
CallHelper.Purge(m_deviceList);
Game.InputManager.EnumerateEvents(ev => { });
_consumer.EnumerateEvents(ev => { });
_recvsrcs.Clear();
AddSourceItem(null);
}
@@ -46,10 +48,14 @@ namespace Cryville.Crtr.Config {
Target = _sel,
Source = src,
});
m_inputDialog.SetActive(false);
CloseDialog();
}
void Start() {
public void OnConfigEnable() {
CallHelper.Purge(m_entryList);
_entries.Clear();
_consumer = new SimpleInputConsumer(Game.InputManager);
_consumer.Activate();
foreach (var i in m_configScene.ruleset.Root.inputs) {
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
_entries.Add(i.Key, e);
@@ -59,15 +65,18 @@ namespace Cryville.Crtr.Config {
proxy.ProxyChanged += OnProxyChanged;
}
public void OnConfigDisable() {
_consumer.Deactivate();
}
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
_entries[e.Name].SetEnabled(!e.Used);
_entries[e.Name].SetValue(e.Proxy == null ? "None" : e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type));
_entries[e.Name].OnProxyChanged(e);
}
readonly List<InputSource?> _recvsrcs = new List<InputSource?>();
void Update() {
if (m_inputDialog.activeSelf) {
Game.InputManager.EnumerateEvents(ev => {
_consumer.EnumerateEvents(ev => {
AddSourceItem(ev.Id.Source);
});
}
@@ -77,9 +86,21 @@ namespace Cryville.Crtr.Config {
if (_recvsrcs.Contains(src)) return;
_recvsrcs.Add(src);
var obj = Instantiate(m_prefabListItem, m_deviceList);
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "None" : src.Value.Handler.GetTypeName(src.Value.Type);
var text = obj.transform.Find("Text").GetComponent<Text>();
text.text = src == null ? "(None)" : src.Value.Handler.GetTypeName(src.Value.Type);
var btn = obj.GetComponent<Button>();
if (src != null) btn.interactable = !proxy.IsUsed(src.Value);
if (src != null) {
var tsrc = src.Value;
bool flag = false;
if (proxy.IsUsed(tsrc)) {
text.text += " <size=9>(Used)</size>";
}
else if (tsrc.Handler.GetDimension(src.Value.Type) < m_configScene.ruleset.Root.inputs[_sel].dim) {
text.text += " <size=9>(Not Applicable)</size>";
}
else flag = true;
btn.interactable = flag;
}
btn.onClick.AddListener(() => {
CloseDialog(src);
});

View File

@@ -1,4 +1,6 @@
using UnityEngine;
using Cryville.Common;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Crtr.Config {
@@ -12,20 +14,31 @@ namespace Cryville.Crtr.Config {
[SerializeField]
Button m_button;
public void SetKey(InputConfigPanel master, string name) {
m_key.text = name;
public void SetKey(InputConfigPanel master, Identifier name) {
m_key.text = (string)name.Name;
m_value.text = "None";
m_button.onClick.AddListener(() => {
master.OpenDialog(name);
EventSystem.current.SetSelectedGameObject(null);
});
}
public void SetValue(string name) {
m_value.text = name;
}
public void SetEnabled(bool flag) {
m_button.interactable = flag;
public void OnProxyChanged(ProxyChangedEventArgs e) {
if (e.Used) {
m_button.interactable = false;
m_value.text = "(Not Required)";
}
else {
m_button.interactable = true;
if (e.Proxy == null) {
m_value.text = "(Unassigned)";
if (e.Required) m_value.text += " (Required)";
}
else {
m_value.text = e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type);
}
}
m_value.color = e.Required ? Color.yellow : Color.black;
}
}
}

View File

@@ -12,6 +12,12 @@ namespace Cryville.Crtr.Config {
[JsonProperty("skin")]
public string Skin { get; set; }
[Category("gameplay")]
[JsonProperty("sound_offset")]
[Step(0.04f)]
[Precision(1e-3)]
public float SoundOffset { get; set; }
[Category("deprecated")][Obsolete]
[JsonProperty("scroll_velocity")][DefaultValue(1)]
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
@@ -19,6 +25,7 @@ namespace Cryville.Crtr.Config {
public Generic() {
Skin = "";
SoundOffset = 0;
ScrollVelocity = 1;
}
}

View File

@@ -1,6 +1,7 @@
using Discord;
using System;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
internal class DiscordController : MonoBehaviour {
@@ -16,22 +17,42 @@ namespace Cryville.Crtr {
void Start() {
Instance = this;
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.Default);
am = dc.GetActivityManager();
SetIdle();
try {
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
Logger.Log("main", 1, "Discord", "Connected to Discord");
am = dc.GetActivityManager();
SetIdle();
}
catch (ResultException) {
if (dc != null) {
dc.Dispose();
dc = null;
}
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
}
}
void Update() {
dc.RunCallbacks();
if (dc == null) return;
try {
dc.RunCallbacks();
}
catch (ResultException ex) {
dc.Dispose();
dc = null;
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
}
}
void OnApplicationQuit() {
if (dc == null) return;
dc.Dispose();
}
void Callback(Result result) { }
public void SetIdle() {
if (dc == null) return;
am.UpdateActivity(new Activity {
State = "Idle",
Instance = false,
@@ -40,6 +61,7 @@ namespace Cryville.Crtr {
}
public void SetPlaying(string detail, double? duration) {
if (dc == null) return;
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
am.UpdateActivity(new Activity {
State = "Playing a chart",

View File

@@ -0,0 +1,65 @@
using Cryville.Common.Buffers;
using System.Collections.Generic;
namespace Cryville.Crtr {
public class EffectGroup {
public EffectDefinition Definition { get; private set; }
readonly EffectPool _pool;
class EffectPool : ObjectPool<EffectInstance> {
readonly List<EffectInstance> _instances
= new List<EffectInstance>();
readonly EffectGroup _group;
public EffectPool(EffectGroup group) : base(256) {
_group = group;
}
protected override EffectInstance Construct() {
var result = new EffectInstance(_group.Definition);
_instances.Add(result);
return result;
}
public void DisposeAll() {
foreach (var i in _instances) i.Dispose();
}
}
readonly Dictionary<float, EffectInstance> _instances
= new Dictionary<float, EffectInstance>();
readonly List<EffectInstance> _endQueue
= new List<EffectInstance>();
public EffectGroup(EffectDefinition def) {
Definition = def;
_pool = new EffectPool(this);
}
double _time;
public void Tick(double time) {
_time = time;
while (_endQueue.Count > 0) {
var item = _endQueue[0];
if (item.EndTime > _time) break;
item.OnDone();
_instances.Remove(item.Index);
_pool.Return(item);
_endQueue.RemoveAt(0);
}
foreach (var instance in _instances) {
instance.Value.Tick();
}
}
public void Emit(float index) {
EffectInstance instance;
if (_instances.TryGetValue(index, out instance)) {
var i = _endQueue.BinarySearch(instance);
_endQueue.RemoveAt(i);
}
else {
_instances.Add(index, instance = _pool.Rent());
}
instance.Index = index;
instance.OnEmit(_time);
var i2 = ~_endQueue.BinarySearch(instance);
_endQueue.Insert(i2, instance);
}
public void Dispose() {
_pool.DisposeAll();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d0d27f9b4383b3445a2a27bfe94173a5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,79 @@
using Cryville.Common;
using Cryville.Crtr.Components;
using System;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
namespace Cryville.Crtr {
public class EffectInstance : ISkinnableGroup, IComparable<EffectInstance> {
readonly EffectDefinition _def;
readonly SkinContainer _skinContainer;
public Transform RootTransform { get; private set; }
public EffectInstance(EffectDefinition def) {
_def = def;
_skinContainer = new SkinContainer(_def.elements);
RootTransform = new GameObject("effect:" + GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
SkinContext = new SkinContext(RootTransform);
ChartPlayer.etor.ContextCascadeInsertBlock();
_skinContainer.MatchStatic(this);
ChartPlayer.etor.ContextCascadeDiscardBlock();
foreach (var i in RootTransform.GetComponentsInChildren<SkinComponent>())
i.Init();
_indexSrc = new PropSrc.Float(() => Index);
_durationOp = new PropOp.Float(v => _duration = v);
}
private float m_index;
public float Index {
get { return m_index; }
set {
if (m_index == value) return;
m_index = value;
_indexSrc.Invalidate();
}
}
internal static readonly int _VAR_EFFECT_INDEX = IdentifierManager.SharedInstance.Request("effect_index");
readonly PropSrc _indexSrc;
double _startTime;
float _duration;
readonly PropOp _durationOp;
public double EndTime { get { return _startTime + _duration; } }
public void Tick() {
_skinContainer.MatchDynamic(this, 1);
}
public void OnEmit(double time) {
_startTime = time;
RootTransform.gameObject.SetActive(true);
ChartPlayer.etor.ContextCascadeInsert();
ChartPlayer.etor.ContextCascadeUpdate(_VAR_EFFECT_INDEX, _indexSrc);
ChartPlayer.etor.Evaluate(_durationOp, _def.duration);
_skinContainer.MatchDynamic(this, 0);
ChartPlayer.etor.ContextCascadeDiscard();
}
public void OnDone() {
RootTransform.gameObject.SetActive(false);
}
public void Dispose() {
GameObject.Destroy(RootTransform.gameObject);
}
public string TypeName { get { throw new InvalidOperationException("Type name undefined"); } }
public SkinContext SkinContext { get; private set; }
public Anchor OpenedAnchor { get { throw new InvalidOperationException("Anchor not supported"); } }
public void PushAnchorEvent(double time, int name) {
throw new InvalidOperationException("Anchor not supported");
}
public void RegisterAnchor(int name) {
throw new InvalidOperationException("Anchor not supported");
}
public bool TryGetAnchorsByName(int name, out IReadOnlyCollection<Anchor> result) {
throw new InvalidOperationException("Anchor not supported");
}
public int CompareTo(EffectInstance other) {
int r = EndTime.CompareTo(other.EndTime);
if (r != 0) return r;
return GetHashCode().CompareTo(other.GetHashCode());
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f442db34239c47046ba1b6fdae8e1216
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,22 @@
using System.Collections.Generic;
namespace Cryville.Crtr {
public class EffectManager {
readonly Dictionary<int, EffectGroup> _groups
= new Dictionary<int, EffectGroup>();
public EffectManager(PdtSkin skin) {
foreach (var e in skin.effects) {
_groups.Add(e.Key.Key, new EffectGroup(e.Value));
}
}
public void Tick(double time) {
foreach (var g in _groups) g.Value.Tick(time);
}
public void Emit(int id, float index) {
_groups[id].Emit(index);
}
public void Dispose() {
foreach (var g in _groups) g.Value.Dispose();
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 980c0f18a6f491d44a866a85910cb458
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -4,10 +4,14 @@ using Cryville.Crtr.Components;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Cryville.Crtr.Event {
public abstract class ContainerHandler : IDisposable {
public abstract class ContainerHandler : ISkinnableGroup {
#region Struct
public ContainerHandler() { }
/// <summary>
/// Prehandling <see cref="ContainerState"/>, prehandling the events.
/// </summary>
@@ -36,131 +40,224 @@ namespace Cryville.Crtr.Event {
/// <summary>
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
/// </summary>
public Transform gogroup;
protected Transform gogroup;
public readonly Dictionary<int, Anchor> Anchors = new Dictionary<int, Anchor>();
protected Transform a_cur;
protected Transform a_head;
protected Transform a_tail;
public Vector3 Position { get; protected set; }
public Quaternion Rotation { get; protected set; }
public bool Alive { get; private set; }
public bool Awoken { get; private set; }
public bool Disposed { get; private set; }
bool PreGraphicalActive;
public void SetPreGraphicalActive(bool value, ContainerState s) {
if (PreGraphicalActive == value) return;
PreGraphicalActive = value;
if (PreGraphicalActive) StartPreGraphicalUpdate(s);
else EndPreGraphicalUpdate(s);
}
bool GraphicalActive;
public void SetGraphicalActive(bool value, ContainerState s) {
if (GraphicalActive == value) return;
GraphicalActive = value;
if (GraphicalActive) StartGraphicalUpdate(s);
else EndGraphicalUpdate(s);
}
public EventContainer Container {
get { return cs.Container; }
}
static readonly int _var_current_time = IdentifierManager.SharedInstance.Request("current_time");
static readonly int _var_invisible_bounds = IdentifierManager.SharedInstance.Request("invisible_bounds");
public readonly Dictionary<int, PropSrc> PropSrcs = new Dictionary<int, PropSrc>();
SkinContainer skinContainer;
protected Judge judge;
public void AttachSystems(PdtSkin skin, Judge judge) {
skinContainer = new SkinContainer(skin);
skinContainer = new SkinContainer(skin.elements);
this.judge = judge;
}
public ContainerHandler() { }
public abstract string TypeName {
get;
}
protected readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
protected readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
protected readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
public virtual void PreInit() {
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
if (cs.Parent != null)
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
a_cur = RegisterAnchor(_a_cur).Transform;
a_head = RegisterAnchor(_a_head).Transform;
a_tail = RegisterAnchor(_a_tail).Transform;
}
protected Anchor RegisterAnchor(int name) {
var go = new GameObject("." + IdentifierManager.SharedInstance.Retrieve(name)).transform;
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
public readonly Dictionary<int, Anchor> DynamicAnchors = new Dictionary<int, Anchor>();
public readonly Dictionary<int, double> DynamicAnchorSetTime = new Dictionary<int, double>();
Anchor a_cur;
Anchor a_head;
Anchor a_tail;
readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
double atime_head;
double atime_tail;
public Anchor RegisterAnchor(int name, bool dyn = false, int propSrcCount = 0) {
var strname = IdentifierManager.SharedInstance.Retrieve(name);
var go = new GameObject("." + strname).transform;
go.SetParent(gogroup, false);
var result = new Anchor() { Transform = go };
Anchors.Add(name, result);
var result = new Anchor(name, go, propSrcCount);
if (dyn) {
if (DynamicAnchors.ContainsKey(name))
throw new ArgumentException(string.Format("The anchor \"{0}\" already exists", strname));
DynamicAnchors.Add(name, result);
DynamicAnchorSetTime.Add(name, double.NaN);
}
List<Anchor> list;
if (!Anchors.TryGetValue(name, out list))
Anchors.Add(name, list = new List<Anchor>());
list.Add(result);
return result;
}
protected void OpenAnchor(Anchor anchor) {
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
anchor.Transform.gameObject.SetActive(true);
OpenedAnchor = anchor;
}
protected void CloseAnchor() {
OpenedAnchor = null;
}
#endregion
/// <summary>
/// Called upon StartUpdate of ps 17.
/// </summary>
#region Logic
#region Init methods: Called on prehandle
public virtual void PreInit() {
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
SkinContext = new SkinContext(gogroup);
if (cs.Parent != null)
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
a_cur = RegisterAnchor(_a_cur);
a_head = RegisterAnchor(_a_head, true);
a_tail = RegisterAnchor(_a_tail, true);
}
public virtual void Init() {
skinContainer.MatchStatic(ps);
ChartPlayer.etor.ContextState = ps;
ChartPlayer.etor.ContextEvent = Container;
skinContainer.MatchStatic(this);
ChartPlayer.etor.ContextEvent = null;
ChartPlayer.etor.ContextState = null;
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
i.Init();
}
public virtual void PostInit() {
PropSrcs.Add(_var_current_time, new PropSrc.Float(() => (float)cs.rootPrototype.Time));
PropSrcs.Add(_var_invisible_bounds, new PropSrc.Boolean(() => atime_head > atime_tail));
gogroup.gameObject.SetActive(false);
}
public virtual void Dispose() {
if (Disposed) return;
Disposed = true;
if (gogroup)
GameObject.Destroy(gogroup.gameObject);
// gogroup.gameObject.SetActive(false);
Alive = false;
#endregion
#region Start methods
public virtual void StartPhysicalUpdate(ContainerState s) {
if (s.CloneType < 16) Alive = true;
else if (s.CloneType == 17) Init();
}
protected virtual void PreAwake(ContainerState s) {
public virtual void StartLogicalUpdate(ContainerState s) { }
protected virtual void StartPreGraphicalUpdate(ContainerState s) { }
protected virtual void StartGraphicalUpdate(ContainerState s) {
if (gogroup) gogroup.gameObject.SetActive(true);
Awoken = true; Alive = true;
OpenAnchor(_a_head);
}
protected virtual void Awake(ContainerState s) {
CloseAnchor(_a_head);
}
protected virtual void GetPosition(ContainerState s) { }
public virtual void StartUpdate(ContainerState s) {
if (s.CloneType >= 2 && s.CloneType < 16) {
PreAwake(s);
Awake(s);
}
else if (s.CloneType == 17) {
Init();
}
}
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
protected void PushAnchorEvent(int name, double time) {
var tev = anchorEvPool.Rent();
tev.Time = time;
tev.Container = Container;
tev.Name = name;
ts.Bus.PushTempEvent(tev);
}
#endregion
public virtual void Update(ContainerState s, StampedEvent ev) {
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
if (flag) PreAwake(s);
if (s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
if (flag) Awake(s);
}
public virtual void ExUpdate(ContainerState s, StampedEvent ev) {
if (ev is StampedEvent.Anchor) {
if (s.CloneType == 3) SetPreGraphicalActive(true, s);
else if (ev is StampedEvent.Anchor) {
var tev = (StampedEvent.Anchor)ev;
if (gogroup) {
OpenAnchor(tev.Name);
Anchors[tev.Name].Transform.SetPositionAndRotation(Position, Rotation);
skinContainer.MatchDynamic(s);
CloseAnchor(tev.Name);
OpenAnchor(tev.Target);
#if UNITY_5_6_OR_NEWER
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
#else
tev.Target.Transform.position = Position;
tev.Target.Transform.rotation = Rotation;
#endif
MatchDynamic(s, 1);
CloseAnchor();
}
if (tev.Target == a_head) {
SetGraphicalActive(true, s);
}
else if (tev.Target == a_tail) {
SetGraphicalActive(false, s);
}
anchorEvPool.Return(tev);
}
else if (gogroup && s.CloneType == 2) MatchDynamic(s, 1);
}
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
public virtual void EndUpdate(ContainerState s) {
if (s.CloneType < 16) {
Awoken = false;
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
#region End methods
protected virtual void EndGraphicalUpdate(ContainerState s) { }
protected virtual void EndPreGraphicalUpdate(ContainerState s) { }
public virtual void EndLogicalUpdate(ContainerState s) { }
public virtual void EndPhysicalUpdate(ContainerState s) { }
public virtual void Dispose() {
if (gogroup)
GameObject.Destroy(gogroup.gameObject);
Alive = false;
}
public virtual void DisposeAll() { }
#endregion
#region Utils
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected static bool CanDoGraphicalUpdate(ContainerState s) { return s.CloneType >= 2 && s.CloneType < 16; }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void MatchDynamic(ContainerState s, int dl) {
ChartPlayer.etor.ContextState = s;
ChartPlayer.etor.ContextEvent = Container;
skinContainer.MatchDynamic(this, dl);
ChartPlayer.etor.ContextEvent = null;
ChartPlayer.etor.ContextState = null;
}
#endregion
#region Anchor
public virtual void Anchor() {
foreach (var p in PropSrcs) p.Value.Invalidate();
foreach (var a in DynamicAnchors) DynamicAnchorSetTime[a.Key] = double.NaN;
atime_head = cs.StampedContainer.Time;
atime_tail = atime_head + cs.StampedContainer.Duration;
MatchDynamic(cs, 0);
if (cs.Active) PushAnchorEvent(cs.Time, a_cur);
if (double.IsNaN(DynamicAnchorSetTime[_a_head])) DynamicAnchorSetTime[_a_head] = atime_head;
if (double.IsNaN(DynamicAnchorSetTime[_a_tail])) DynamicAnchorSetTime[_a_tail] = atime_tail;
foreach (var t in DynamicAnchorSetTime) {
if (double.IsNaN(t.Value)) continue;
int priority = 0;
bool forced = true;
if (t.Key == _a_head) { priority = -1; }
else if (t.Key == _a_tail) { priority = 1; }
else forced = false;
PushAnchorEvent(t.Value, DynamicAnchors[t.Key], priority, forced);
}
foreach (var anchors in Anchors) foreach (var anchor in anchors.Value) anchor.Transform.gameObject.SetActive(false);
}
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
void PushAnchorEvent(double time, Anchor anchor, int priority = 0, bool forced = false) {
var tev = anchorEvPool.Rent();
tev.Time = time;
tev.Container = Container;
tev.Target = anchor;
tev.CanDiscard = !forced;
tev.SetPriority(priority);
ts.Bus.PushTempEvent(tev);
}
public virtual void Discard(ContainerState s, StampedEvent ev) {
if (ev is StampedEvent.Anchor) {
anchorEvPool.Return((StampedEvent.Anchor)ev);
}
}
public virtual void Anchor() {
if (cs.Working) PushAnchorEvent(_a_cur, cs.Time);
#endregion
#endregion
#region ISkinnableGroup
public abstract string TypeName { get; }
public SkinContext SkinContext { get; private set; }
public Anchor OpenedAnchor { get; private set; }
public bool TryGetAnchorsByName(int name, out IReadOnlyCollection<Anchor> result) {
List<Anchor> anchors;
var ret = Anchors.TryGetValue(name, out anchors);
result = anchors;
return ret;
}
protected void OpenAnchor(int name) {
if (Anchors.ContainsKey(name)) Anchors[name].Open();
void ISkinnableGroup.RegisterAnchor(int name) {
RegisterAnchor(name, true);
}
protected void CloseAnchor(int name) {
if (Anchors.ContainsKey(name)) Anchors[name].Close();
public void PushAnchorEvent(double time, int name) {
if (!DynamicAnchors.ContainsKey(name))
throw new ArgumentException(string.Format("Specified anchor \"{0}\" not found", IdentifierManager.SharedInstance.Retrieve(name)));
if (name == _a_head) atime_head = time;
else if (name == _a_tail) atime_tail = time;
DynamicAnchorSetTime[name] = time;
}
#endregion
}
}

View File

@@ -1,22 +1,24 @@
//#define DISABLE_CACHE
using Cryville.Common;
using Cryville.Common.Buffers;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Cryville.Crtr.Event {
public class ContainerState {
#region Struct
public EventBus Bus;
public EventContainer Container;
public StampedEvent StampedContainer;
public ContainerState Parent = null;
public ushort Depth;
public Dictionary<EventContainer, ContainerState> Children
= new Dictionary<EventContainer, ContainerState>();
readonly HashSet<EventContainer> WorkingChildren
= new HashSet<EventContainer>();
readonly HashSet<EventContainer> InvalidatedChildren
HashSet<EventContainer> ActiveChildren
= new HashSet<EventContainer>();
public Dictionary<Type, List<ContainerState>> TypedChildren
= new Dictionary<Type, List<ContainerState>>();
@@ -28,28 +30,47 @@ namespace Cryville.Crtr.Event {
return Children[ev];
}
void NotifyWorkingChanged(EventContainer key) {
InvalidatedChildren.Add(key);
}
void ValidateChildren() {
foreach (var cev in InvalidatedChildren)
if (Children[cev].Working && !WorkingChildren.Contains(cev)) WorkingChildren.Add(cev);
else if (!Children[cev].Working && WorkingChildren.Contains(cev)) WorkingChildren.Remove(cev);
InvalidatedChildren.Clear();
}
private bool m_Working;
public bool Working {
get { return m_Working; }
set {
m_Working = value;
if (Parent != null) Parent.NotifyWorkingChanged(Container);
Bus.NotifyWorkingChanged(this);
private bool m_active;
public bool Active {
get { return m_active; }
private set {
if (m_active == value) return;
m_active = value;
if (!m_active && CloneType == 1) Dispose();
if (Parent != null) {
if (m_active) Parent.ActiveChildren.Add(Container);
else Parent.ActiveChildren.Remove(Container);
}
Bus.NotifyActiveChanged(this);
}
}
private bool m_lActive;
public bool LogicalActive {
get { return m_lActive; }
set {
if (m_lActive == value) return;
m_lActive = value;
UpdateActive();
if (m_lActive) Handler.StartLogicalUpdate(this);
else Handler.EndLogicalUpdate(this);
}
}
private bool m_pActive;
public bool PhysicalActive {
get { return m_pActive; }
set {
if (m_pActive == value) return;
m_pActive = value;
UpdateActive();
if (m_pActive) Handler.StartPhysicalUpdate(this);
else Handler.EndPhysicalUpdate(this);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void UpdateActive() { Active = m_lActive || m_pActive; }
public byte CloneType;
private ContainerState rootPrototype = null;
private ContainerState prototype = null;
public ContainerState rootPrototype = null;
public ContainerHandler Handler {
get;
@@ -62,65 +83,32 @@ namespace Cryville.Crtr.Event {
}
}
readonly RMVPool RMVPool = new RMVPool();
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
protected Dictionary<Identifier, RealtimeMotionValue> Values;
protected Dictionary<Identifier, CacheEntry> CachedValues;
protected class CacheEntry {
public bool Valid { get; set; }
public Vector Value { get; set; }
public CacheEntry Clone() {
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
}
}
/// <summary>
/// Gets a motion value.
/// </summary>
/// <param name="name">The motion name.</param>
/// <param name="clone">Returns a cloned motion value instead.</param>
/// <returns>A motion value.</returns>
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
RealtimeMotionValue value;
if (!Values.TryGetValue(name, out value)) {
value = new RealtimeMotionValue().Init(Parent == null
? ChartPlayer.motionRegistry[name].GlobalInitValue
: ChartPlayer.motionRegistry[name].InitValue
);
Values.Add(name, value);
}
if (clone) return value.Clone();
return value;
}
void InvalidateMotion(Identifier name) {
CacheEntry cache;
if (!CachedValues.TryGetValue(name, out cache))
CachedValues.Add(name, cache = new CacheEntry());
cache.Valid = false;
foreach (var c in Children)
c.Value.InvalidateMotion(name);
}
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
public ContainerState(EventContainer _ev, ContainerState parent = null) {
Container = _ev;
if (parent != null) {
AddChild(_ev, this, parent);
AddChild(_ev, parent);
Parent = parent;
}
_rmvpa = new CategorizedPoolAccessor<Identifier, RealtimeMotionValue>(RMVPool);
_mcpa = new CategorizedPoolAccessor<Identifier, MotionCache>(MCPool);
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
foreach (var m in ChartPlayer.motionRegistry)
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
rootPrototype = this;
}
static void AddChild(EventContainer c, ContainerState s, ContainerState target) {
target.Children.Add(c, s);
void AddChild(EventContainer c, ContainerState parent) {
parent.Children.Add(c, this);
Type t = c.GetType();
if (!target.TypedChildren.ContainsKey(t)) target.TypedChildren.Add(t, new List<ContainerState>());
target.TypedChildren[t].Add(s);
List<ContainerState> tc;
if (!parent.TypedChildren.TryGetValue(t, out tc))
parent.TypedChildren.Add(t, tc = new List<ContainerState>());
tc.Add(this);
}
public ContainerState Clone(byte ct) {
@@ -132,20 +120,20 @@ namespace Cryville.Crtr.Event {
}
r.Values = mvs;
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
foreach (var cv in CachedValues) {
cvs.Add(cv.Key, cv.Value.Clone());
}
var cvs = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
r.CachedValues = cvs;
r.Children = new Dictionary<EventContainer, ContainerState>();
r.TypedChildren = new Dictionary<Type, List<ContainerState>>();
foreach (var child in Children) {
var cc = child.Value.Clone(ct);
cc.Parent = r;
AddChild(child.Key, cc, r);
cc.AddChild(child.Key, r);
}
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(PlayingMotions.Count);
r.ActiveChildren = new HashSet<EventContainer>();
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
foreach (var m in PlayingMotions)
pms.Add(m.Key, m.Value);
r.PlayingMotions = pms;
@@ -155,15 +143,15 @@ namespace Cryville.Crtr.Event {
else if (ct == 3) Handler.ns = r;
else if (ct >= 16) Handler.ps = r;
else throw new InvalidOperationException("Invalid clone type");
r.prototype = this;
if (prototype == null) r.rootPrototype = this;
else r.rootPrototype = rootPrototype;
r.CloneType = ct;
return r;
}
public void CopyTo(byte ct, ContainerState dest) {
dest.Working = Working;
dest.m_lActive = m_lActive;
dest.m_pActive = m_pActive;
dest.m_active = m_active;
if (dest.m_active) dest.Bus.NotifyActiveChanged(dest);
foreach (var mv in Values) {
RealtimeMotionValue dv;
@@ -171,20 +159,24 @@ namespace Cryville.Crtr.Event {
else dest.Values.Add(mv.Key, mv.Value.Clone());
}
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
foreach (var cv in CachedValues) {
CacheEntry dv;
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
dv.Valid = cv.Value.Valid;
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
MotionCache dv;
if (!dest.CachedValues.TryGetValue(cv.Key, out dv)) {
dest.CachedValues.Add(cv.Key, dv = dest._mcpa.Rent(cv.Key));
}
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
cv.Value.CopyTo(dv);
}
if (ct != 1) foreach (var cev in WorkingChildren)
foreach (var cev in dest.ActiveChildren) {
if (!ActiveChildren.Contains(cev))
Children[cev].CopyTo(ct, dest.Children[cev]);
}
dest.ActiveChildren.Clear();
foreach (var cev in ActiveChildren) {
dest.ActiveChildren.Add(cev);
Children[cev].CopyTo(ct, dest.Children[cev]);
else foreach (var child in Children)
child.Value.CopyTo(ct, dest.Children[child.Key]);
ValidateChildren();
}
dest.PlayingMotions.Clear();
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
@@ -197,10 +189,18 @@ namespace Cryville.Crtr.Event {
public void Dispose() {
if (Disposed) return;
Disposed = true;
if (CloneType < 16 && Handler != null) Handler.Dispose();
if (CloneType == 1) Handler.Dispose();
if (CloneType == 1 || CloneType == 17) {
_rmvpa.ReturnAll();
_mcpa.ReturnAll();
}
foreach (var s in Children)
s.Value.Dispose();
RMVPool.ReturnAll();
}
public void DisposeAll() {
foreach (var s in Children)
s.Value.DisposeAll();
Handler.DisposeAll();
}
public void AttachHandler(ContainerHandler h) {
@@ -213,13 +213,42 @@ namespace Cryville.Crtr.Event {
public void AttachSystems(PdtSkin skin, Judge judge) {
Handler.AttachSystems(skin, judge);
}
#endregion
#region Motion
internal static RMVPool RMVPool;
internal static MotionCachePool MCPool;
readonly CategorizedPoolAccessor<Identifier, RealtimeMotionValue> _rmvpa;
readonly CategorizedPoolAccessor<Identifier, MotionCache> _mcpa;
Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>(4);
Dictionary<Identifier, RealtimeMotionValue> Values;
Dictionary<Identifier, MotionCache> CachedValues;
/// <summary>
/// Gets a motion value.
/// </summary>
/// <param name="name">The motion name.</param>
/// <param name="clone">Returns a cloned motion value instead.</param>
/// <returns>A motion value.</returns>
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
RealtimeMotionValue value = Values[name];
if (clone) return value.Clone();
return value;
}
void InvalidateMotion(Identifier name) {
MotionCache cache;
if (!CachedValues.TryGetValue(name, out cache))
CachedValues.Add(name, cache = _mcpa.Rent(name));
cache.Valid = false;
foreach (var c in ActiveChildren)
Children[c].InvalidateMotion(name);
}
public Vector GetRawValue(Identifier key) {
CacheEntry tr;
MotionCache tr;
if (!CachedValues.TryGetValue(key, out tr))
CachedValues.Add(key, tr = new CacheEntry { Valid = false });
if (tr.Value == null)
tr.Value = RMVPool.Rent(key).AbsoluteValue;
CachedValues.Add(key, tr = _mcpa.Rent(key));
Vector r = tr.Value;
#if !DISABLE_CACHE
if (tr.Valid) return r;
@@ -308,75 +337,70 @@ namespace Cryville.Crtr.Event {
return GetRawValue<Vec1>(n_track).Value;
}
}
#endregion
#region Update
bool breakflag = false;
public void Break() {
Handler.EndUpdate(this);
// Handler.EndLogicalUpdate(this);
breakflag = true;
Working = false;
// LogicalActive = false;
}
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
public void Discard(StampedEvent ev) {
Handler.Discard(this, ev);
}
public void Handle(StampedEvent ev) {
if (breakflag) return;
if (ev != null) {
if (ev.Unstamped is Chart.Motion) {
var tev = (Chart.Motion)ev.Unstamped;
var mv = RMVPool.Rent(tev.Name);
var mv = _rmvpa.Rent(tev.Name);
mv.CloneTypeFlag = CloneType;
GetMotionValue(tev.Name).CopyTo(mv);
PlayingMotions.Add(ev, mv);
Callback(ev, callback);
Update(ev);
if (!ev.Unstamped.IsLong) {
PlayingMotions.Remove(ev);
RMVPool.Return(mv);
_rmvpa.Return(mv);
}
}
else if (ev.Unstamped is EventContainer) {
var cev = (EventContainer)ev.Unstamped;
var ccs = GetChild(cev);
ccs.Working = true;
ccs.StartUpdate();
ccs.LogicalActive = true;
UpdateMotions();
if (!ev.Unstamped.IsLong) {
ccs.Working = false;
ccs.BroadcastEndUpdate();
if (CloneType == 1) ccs.Dispose();
if (!cev.IsLong) {
ccs.LogicalActive = false;
}
}
else if (ev.Unstamped is InstantEvent) {
var tev = (InstantEvent)ev.Unstamped;
if (tev.IsRelease) {
var nev = tev.Original;
if (nev is Chart.Motion) {
Callback(ev, callback);
var mv = PlayingMotions[ev.Origin];
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
PlayingMotions.Remove(ev.Origin);
}
else if (nev is EventContainer) {
var cev = (EventContainer)ev.Origin.Unstamped;
var ccs = GetChild(cev);
UpdateMotions();
ccs.Working = false;
ccs.BroadcastEndUpdate();
if (CloneType == 1) ccs.Dispose();
}
else if (ev.Unstamped is ReleaseEvent) {
var tev = (ReleaseEvent)ev.Unstamped;
var nev = tev.Original;
if (nev is Chart.Motion) {
Update(ev);
var mv = PlayingMotions[ev.Origin];
if (mv.CloneTypeFlag == CloneType) _rmvpa.Return(mv);
PlayingMotions.Remove(ev.Origin);
}
else if (nev is EventContainer) {
var cev = (EventContainer)ev.Origin.Unstamped;
var ccs = GetChild(cev);
UpdateMotions();
ccs.LogicalActive = false;
}
}
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
}
else Callback(null, callback);
else Update(null);
}
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Update(StampedEvent ev) {
UpdateMotions();
if (callback != null)
callback(ev);
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
else Handler.ExUpdate(this, ev);
foreach (var m in PlayingMotions)
Handler.MotionUpdate(CloneType, (Chart.Motion)m.Key.Unstamped);
Handler.Update(this, ev);
}
private void UpdateMotions() {
@@ -410,33 +434,37 @@ namespace Cryville.Crtr.Event {
public void BroadcastPreInit() {
Handler.PreInit();
foreach (var c in Children.Values) {
c.BroadcastPreInit();
foreach (var c in Children) {
c.Value.BroadcastPreInit();
}
}
public void BroadcastPostInit() {
Handler.PostInit();
foreach (var c in Children.Values) {
c.BroadcastPostInit();
foreach (var c in Children) {
c.Value.BroadcastPostInit();
}
}
public void StartUpdate() {
Handler.StartUpdate(this);
public void EndPreGraphicalUpdate() {
Handler.SetPreGraphicalActive(false, this);
foreach (var ls in ActiveChildren) {
Children[ls].EndPreGraphicalUpdate();
}
}
public void BroadcastEndUpdate() {
Handler.EndUpdate(this);
foreach (var ls in Children.Values) {
if (ls.Working) ls.BroadcastEndUpdate();
public void EndGraphicalUpdate() {
Handler.SetGraphicalActive(false, this);
foreach (var ls in ActiveChildren) {
Children[ls].EndGraphicalUpdate();
}
}
public void Anchor() {
Handler.Anchor();
foreach (var ls in Children.Values) {
if (ls.Handler.Alive) ls.Anchor();
foreach (var ls in Children) {
if (ls.Value.Handler.Alive) ls.Value.Anchor();
}
}
#endregion
}
}

View File

@@ -9,124 +9,148 @@ namespace Cryville.Crtr.Event {
get;
private set;
}
ContainerState RootState;
/// <summary>
/// event => the container state that handles the event
/// </summary>
readonly Dictionary<ChartEvent, ContainerState> table
readonly Chart chart;
ContainerState rootState;
readonly Dictionary<ChartEvent, ContainerState> containerMap
= new Dictionary<ChartEvent, ContainerState>();
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly Dictionary<EventContainer, ContainerState> stateMap
= new Dictionary<EventContainer, ContainerState>();
readonly Dictionary<ChartEvent, StampedEvent> map
= new Dictionary<ChartEvent, StampedEvent>();
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
= new Dictionary<EventContainer, List<StampedEvent>>();
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly List<EventBatch> batches = new List<EventBatch>();
double beat;
float tempo;
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
chart = c;
beat = chart.BeatPosition;
tempo = (float)c.sigs[0].tempo;
events.Add(c);
events.Add(c.ReleaseEvent);
Events.Add(c);
Events.Add(c.ReleaseEvent);
AddEventContainer(c);
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
}
void AddEventContainer(EventContainer c, ContainerState parent = null) {
var cs = new ContainerState(chart, c, parent);
var cs = new ContainerState(c, parent);
stateMap.Add(c, cs);
if (parent == null) {
cs.Depth = 0;
RootState = cs;
rootState = cs;
}
else {
cs.Depth = (ushort)(parent.Depth + 1);
}
foreach (var ev in c.Events) {
if (ev.time == null) {
if (!ev.Standalone) coevents.Add(ev);
ev.time = c.time;
if (ev is EventContainer)
ev.endtime = c.endtime;
}
if (ev.IsLong) {
events.Add(ev.ReleaseEvent);
table.Add(ev.ReleaseEvent, cs);
Events.Add(ev.ReleaseEvent);
containerMap.Add(ev.ReleaseEvent, cs);
}
events.Add(ev);
table.Add(ev, cs);
Events.Add(ev);
containerMap.Add(ev, cs);
if (ev is EventContainer)
AddEventContainer((EventContainer)ev, cs);
}
}
public override void ForwardOnceToTime(double toTime, Action<ChartEvent> callback) {
public override void ForwardOnceToTime(double toTime) {
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
if (EventId >= events.Count)
if (EventId >= Events.Count)
goto return_ahead;
double ebeat = events[EventId].BeatPosition;
double ebeat = Events[EventId].BeatPosition;
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
if (etime > toTime)
goto return_ahead;
var batch = GetEventBatch();
Time = etime;
beat = ebeat;
bool flag = false;
foreach (var ev in batch) {
EventContainer con = null;
if (table.ContainsKey(ev)) con = table[ev].Container;
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
var sev = new StampedEvent() {
Time = etime,
Unstamped = ev,
Container = con
};
if (ev is InstantEvent) {
var tev = (InstantEvent)ev;
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
pev.Subevents.Add(sev);
if (ev is EventContainer) {
var tev = (EventContainer)ev;
stateMap[tev].StampedContainer = sev;
stampedEvents.Add(new StampedEvent.ClipBehind {
Container = con,
Origin = sev,
Time = etime + tev.Clip.Behind,
});
if (!ev.IsLong) {
stampedEvents.Add(new StampedEvent.ClipAhead {
Container = con,
Origin = sev,
Time = etime + tev.Clip.Ahead,
});
}
}
if (ev is ReleaseEvent) {
var tev = (ReleaseEvent)ev;
var oev = tev.Original;
var pev = map[oev];
pev.ReleaseEvent = sev;
sev.Origin = pev;
if (oev is EventContainer) {
stampedEvents.Add(new StampedEvent.ClipAhead {
Container = con,
Origin = pev,
Time = etime + ((EventContainer)oev).Clip.Ahead,
});
}
}
stampedEvents.Add(sev);
if (ev.Priority >= 0) {
if (callback != null) callback(ev);
flag = true;
if (con != null && coevents.Contains(ev)) {
List<StampedEvent> cevs;
if (!coeventMap.TryGetValue(con, out cevs)) {
coeventMap.Add(con, cevs = new List<StampedEvent>());
}
cevs.Add(sev);
}
else stampedEvents.Add(sev);
map.Add(ev, sev);
if (ev is Chart.Signature) {
var tev = (Chart.Signature)ev;
if (tev.tempo != null) tempo = (float)tev.tempo;
}
EventId++;
}
if (callback != null && !flag) callback(batch.First());
return;
return_ahead:
Time = toTime;
beat = toBeat;
if (callback != null) callback(null);
}
IOrderedEnumerable<ChartEvent> GetEventBatch() {
float cbeat = events[EventId].BeatPosition;
float cbeat = Events[EventId].BeatPosition;
int b = EventId;
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
b--;
if (b == -1) break;
}
int a = EventId;
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
a++;
if (a == events.Count) break;
if (a == Events.Count) break;
}
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
}
public EventBus Batch() {
stampedEvents.Sort((a, b) => {
int u = a.CompareTo(b);
if (u != 0) return u;
if (a.Unstamped != null && b.Unstamped != null)
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
if (u != 0) return u;
}
return a.GetHashCode().CompareTo(b.GetHashCode());
});
stampedEvents.Sort(CompareStampedEvents);
var cb = new EventBatch(stampedEvents[0].Time);
foreach (var ev in stampedEvents) {
if (ev.Time != cb.Time) {
@@ -134,10 +158,36 @@ namespace Cryville.Crtr.Event {
cb = new EventBatch(ev.Time);
}
cb.Enqueue(ev);
BatchCoevents(ev);
}
batches.Add(cb);
Bus = new EventBus(chart, RootState, batches);
Bus = new EventBus(rootState, batches);
return Bus;
}
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
if (!(ev.Unstamped is EventContainer)) return;
List<StampedEvent> cevs;
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
var rootFlag = ocevs == null;
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
foreach (var cev in cevs) {
ocevs.Add(cev);
BatchCoevents(cev, ocevs);
}
if (rootFlag) ocevs.Sort(CompareStampedEvents);
else ocevs.Add(ev);
}
}
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
int u = a.CompareTo(b);
if (u != 0) return u;
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
if (u != 0) return u;
}
return 0;
}
}
}

View File

@@ -1,9 +1,9 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Cryville.Crtr.Event {
public class EventBus : StateBase<EventBatch>, IDisposable {
EventBus prototype = null;
public ContainerState RootState {
get;
private set;
@@ -11,32 +11,26 @@ namespace Cryville.Crtr.Event {
Dictionary<EventContainer, ContainerState> states
= new Dictionary<EventContainer, ContainerState>();
List<EventContainer> activeContainers
= new List<EventContainer>();
HashSet<ContainerState> workingStates
HashSet<ContainerState> activeStates
= new HashSet<ContainerState>();
HashSet<ContainerState> invalidatedStates
= new HashSet<ContainerState>();
public int ActiveStateCount { get { return activeStates.Count; } }
public EventBus(Chart c, ContainerState root, List<EventBatch> b)
: base(c, b) {
public EventBus(ContainerState root, List<EventBatch> b) : base(b) {
RootState = root;
Expand();
AttachBus();
RootState.Working = true;
}
public EventBus Clone(byte ct, float offsetTime = 0) {
var r = (EventBus)MemberwiseClone();
r.prototype = this;
r.states = new Dictionary<EventContainer, ContainerState>();
r.activeContainers = new List<EventContainer>();
r.workingStates = new HashSet<ContainerState>();
r.activeStates = new HashSet<ContainerState>();
r.invalidatedStates = new HashSet<ContainerState>();
r.tempEvents = new List<StampedEvent>();
r.tempEvents = new List<StampedEvent.Temporary>();
r.Time += offsetTime;
r.RootState = RootState.Clone(ct);
r.RootState.StartUpdate();
r.Expand();
r.AttachBus();
foreach (var s in r.states) r.invalidatedStates.Add(s.Value);
@@ -46,26 +40,20 @@ namespace Cryville.Crtr.Event {
public void CopyTo(byte ct, EventBus dest) {
base.CopyTo(dest);
dest.workingStates.Clear();
dest.activeStates.Clear();
dest.invalidatedStates.Clear();
RootState.CopyTo(ct, dest.RootState);
if (ct >= 2) {
dest.activeContainers.Clear();
foreach (var c in activeContainers) {
if (states[c].Working) {
states[c].CopyTo(ct, dest.states[c]);
dest.activeContainers.Add(c);
}
}
}
dest.ValidateStates();
}
public void Dispose() {
RootState.Dispose();
}
public void DisposeAll() {
RootState.DisposeAll();
}
public void NotifyWorkingChanged(ContainerState state) {
public void NotifyActiveChanged(ContainerState state) {
if (!invalidatedStates.Contains(state)) invalidatedStates.Add(state);
}
@@ -75,8 +63,8 @@ namespace Cryville.Crtr.Event {
s = RootState;
}
AddState(s);
foreach (var c in s.Children.Values)
Expand(c);
foreach (var c in s.Children)
Expand(c.Value);
}
public void AddState(ContainerState s) {
@@ -84,74 +72,97 @@ namespace Cryville.Crtr.Event {
s.Bus = this;
}
void EnsureActivity(EventContainer c) {
if (activeContainers.Contains(c)) return;
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, states[c]);
activeContainers.Add(c);
}
void AttachBus() {
foreach (var s in states.Values)
s.Bus = this;
foreach (var s in states)
s.Value.Bus = this;
}
public void AttachSystems(PdtSkin skin, Judge judge) {
foreach (var s in states.Values)
s.AttachSystems(skin, judge);
foreach (var s in states)
s.Value.AttachSystems(skin, judge);
}
List<StampedEvent> tempEvents = new List<StampedEvent>();
public void PushTempEvent(StampedEvent ev) {
List<StampedEvent.Temporary> tempEvents = new List<StampedEvent.Temporary>();
public void PushTempEvent(StampedEvent.Temporary ev) {
var index = tempEvents.BinarySearch(ev);
if (index < 0) index = ~index;
tempEvents.Insert(index, ev);
}
public override void ForwardOnceToTime(double toTime, Action<EventBatch> callback = null) {
double time1 = EventId < events.Count ? events[EventId].Time : double.PositiveInfinity;
readonly StampedEvent.Temporary _dummyEvent = new StampedEvent.Temporary();
public void StripTempEvents() {
_dummyEvent.Time = Time;
var index = tempEvents.BinarySearch(_dummyEvent);
if (index < 0) index = ~index;
for (var i = index - 1; i >= 0; i--) {
var ev = tempEvents[i];
tempEvents.RemoveAt(i);
if (ev.CanDiscard) {
if (ev.Container != null) {
states[ev.Container].Discard(ev);
}
}
else {
ev.Time = Time;
PushTempEvent(ev);
}
}
}
public override void ForwardOnceToTime(double toTime) {
double time1 = EventId < Events.Count ? Events[EventId].Time : double.PositiveInfinity;
double time2 = tempEvents.Count > 0 ? tempEvents[0].Time : double.PositiveInfinity;
double time0 = Math.Min(time1, time2);
if (time0 <= toTime && time0 != double.PositiveInfinity) {
Time = time0;
foreach (var s in workingStates) s.Handle(null);
foreach (var s in activeStates) s.Handle(null);
ValidateStates();
if (time1 == time0) {
var batch = events[EventId];
var batch = Events[EventId];
for (var i = 0; i < batch.Count; i++) {
var ev = batch[i];
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
HandleTempEvents(time0, ev.Priority);
if (ev is StampedEvent.ClipBehind) {
var cevs = ev.Origin.Coevents;
if (cevs != null) foreach (var cev in cevs) {
if (cev.Container == null) continue;
states[cev.Container].Handle(cev);
}
states[(EventContainer)ev.Origin.Unstamped].PhysicalActive = true;
}
if (ev.Unstamped is EventContainer) {
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
else if (ev is StampedEvent.ClipAhead) {
states[(EventContainer)ev.Origin.Unstamped].PhysicalActive = false;
}
else if (ev.Container != null) {
states[ev.Container].Handle(ev);
}
}
EventId++;
}
if (time2 == time0) {
while (tempEvents.Count > 0) {
var ev = tempEvents[0];
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
}
tempEvents.RemoveAt(0);
}
}
ValidateStates();
HandleTempEvents(time0);
}
else {
Time = toTime;
foreach (var s in workingStates) s.Handle(null);
ValidateStates();
foreach (var s in activeStates) s.Handle(null);
}
ValidateStates();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void HandleTempEvents(double time, int maxPriority = int.MaxValue) {
while (tempEvents.Count > 0) {
var ev2 = tempEvents[0];
if (ev2.Time != time || ev2.Priority >= maxPriority) break;
if (ev2.Container != null) {
states[ev2.Container].Handle(ev2);
}
tempEvents.RemoveAt(0);
}
}
private void ValidateStates() {
foreach (var s in invalidatedStates)
if (s.Working && !workingStates.Contains(s)) workingStates.Add(s);
else if (!s.Working && workingStates.Contains(s)) workingStates.Remove(s);
if (s.Active && !activeStates.Contains(s)) activeStates.Add(s);
else if (!s.Active && activeStates.Contains(s)) activeStates.Remove(s);
invalidatedStates.Clear();
}
@@ -162,13 +173,21 @@ namespace Cryville.Crtr.Event {
RootState.BroadcastPostInit();
}
public void BroadcastEndUpdate() {
RootState.BroadcastEndUpdate();
public void EndPreGraphicalUpdate() {
RootState.EndPreGraphicalUpdate();
}
public void EndGraphicalUpdate() {
RootState.EndGraphicalUpdate();
foreach (var ev in tempEvents) {
if (ev.Container != null) {
states[ev.Container].Discard(ev);
}
}
tempEvents.Clear();
}
public void Anchor() {
RootState.Anchor();
if (RootState.Handler.Alive) RootState.Anchor();
}
}
}

View File

@@ -0,0 +1,37 @@
using Cryville.Common;
using Cryville.Common.Buffers;
using System.Collections.Generic;
namespace Cryville.Crtr.Event {
internal class MotionCache {
public bool Valid { get; set; }
public Vector Value { get; set; }
public void CopyTo(MotionCache dest) {
dest.Valid = Valid;
Value.CopyTo(dest.Value);
}
}
internal class MotionCachePool : CategorizedPool<Identifier, MotionCache> {
private class Bucket : ObjectPool<MotionCache> {
readonly MotionRegistry _reg;
public Bucket(Identifier name, int capacity) : base(capacity) {
_reg = ChartPlayer.motionRegistry[name];
}
protected override MotionCache Construct() {
var result = new MotionCache();
result.Value = (Vector)ReflectionHelper.InvokeEmptyConstructor(_reg.Type);
return result;
}
protected override void Reset(MotionCache obj) {
obj.Valid = false;
}
}
readonly Dictionary<Identifier, ObjectPool<MotionCache>> m_buckets;
protected override IReadOnlyDictionary<Identifier, ObjectPool<MotionCache>> Buckets { get { return m_buckets; } }
public MotionCachePool() {
m_buckets = new Dictionary<Identifier, ObjectPool<MotionCache>>(ChartPlayer.motionRegistry.Count);
foreach (var reg in ChartPlayer.motionRegistry)
m_buckets.Add(reg.Key, new Bucket(reg.Key, 4096));
}
}
}

Some files were not shown because too many files have changed in this diff Show More