Fix TargetString stuck when length was 0. Add TargetString.TrustedAsArray.
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@@ -18,9 +18,9 @@ namespace Cryville.Common.Buffers {
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/// Creates an instance of the <see cref="TargetString" /> class.
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/// </summary>
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/// <param name="capacity">The initial capacity of the string.</param>
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/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than 0.</exception>
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/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than or equal to 0.</exception>
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public TargetString(int capacity) {
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if (capacity < 0) throw new ArgumentOutOfRangeException("capacity");
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if (capacity <= 0) throw new ArgumentOutOfRangeException("capacity");
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_arr = new char[capacity];
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}
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/// <summary>
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@@ -60,7 +60,7 @@ namespace Cryville.Common.Buffers {
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if (Length < 0) throw new ArgumentOutOfRangeException("length");
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if (m_length == value) return;
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if (_arr.Length < value) {
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var len = m_length;
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var len = _arr.Length;
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while (len < value) len *= 2;
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var arr2 = new char[len];
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Array.Copy(_arr, arr2, m_length);
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@@ -79,6 +79,7 @@ namespace Cryville.Common.Buffers {
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var ev = OnUpdate;
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if (ev != null) ev.Invoke();
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}
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internal char[] TrustedAsArray() { return _arr; }
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/// <summary>
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/// Returns an enumerator that iterates through the <see cref="TargetString" />.
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