Files
crtr/Assets/Cryville/Crtr/Components/SpriteRect.cs

16 lines
268 B
C#

using UnityEngine;
namespace Cryville.Crtr.Components {
public class SpriteRect : SpriteBase {
public SpriteRect() { }
protected override Vector3 BaseScale {
get { return Vector3.one; }
}
public override void Init() {
InternalInit();
}
}
}