Reorganize resources.
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@@ -26,11 +26,10 @@ namespace Cryville.Crtr {
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Components.Add("sprite", typeof(SpriteBase));
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Components.Add("text", typeof(SpriteText));
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Meshes.Add("quad", Resources.Load<Mesh>("quad"));
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Meshes.Add("quad_scale3h", Resources.Load<Mesh>("quad_scale3h"));
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Meshes.Add("quad_scale9", Resources.Load<Mesh>("quad_scale9"));
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Meshes.Add("quad", Resources.Load<Mesh>("Meshes/quad"));
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Meshes.Add("quad_scale3h", Resources.Load<Mesh>("Meshes/quad_scale3h"));
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Materials.Add("-SpriteMat", Resources.Load<Material>("SpriteMat"));
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Materials.Add("-SpriteMat", Resources.Load<Material>("Materials/SpriteMat"));
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loaded = true;
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}
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 66a6563760d5cfa47ac1057052043fa7
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timeCreated: 1610937108
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licenseType: Free
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NativeFormatImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Resources/Meshes.meta
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8
Assets/Resources/Meshes.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 73d1fd2fcd7807645a0025ce7844ec21
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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