Reorganize resources.

This commit is contained in:
2023-02-07 14:20:47 +08:00
parent fbd03c8037
commit f683d61298
11 changed files with 11 additions and 12 deletions

View File

@@ -26,11 +26,10 @@ namespace Cryville.Crtr {
Components.Add("sprite", typeof(SpriteBase));
Components.Add("text", typeof(SpriteText));
Meshes.Add("quad", Resources.Load<Mesh>("quad"));
Meshes.Add("quad_scale3h", Resources.Load<Mesh>("quad_scale3h"));
Meshes.Add("quad_scale9", Resources.Load<Mesh>("quad_scale9"));
Meshes.Add("quad", Resources.Load<Mesh>("Meshes/quad"));
Meshes.Add("quad_scale3h", Resources.Load<Mesh>("Meshes/quad_scale3h"));
Materials.Add("-SpriteMat", Resources.Load<Material>("SpriteMat"));
Materials.Add("-SpriteMat", Resources.Load<Material>("Materials/SpriteMat"));
loaded = true;
}

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 66a6563760d5cfa47ac1057052043fa7
timeCreated: 1610937108
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 73d1fd2fcd7807645a0025ce7844ec21
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: