Add sound offset for ruleset config.

This commit is contained in:
2023-02-06 22:55:43 +08:00
parent da68c8b877
commit fbd03c8037
2 changed files with 8 additions and 0 deletions

View File

@@ -368,6 +368,7 @@ namespace Cryville.Crtr {
});
}
sv = _rscfg.generic.ScrollVelocity;
soundOffset += _rscfg.generic.SoundOffset;
FileInfo skinFile = new FileInfo(
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)

View File

@@ -12,6 +12,12 @@ namespace Cryville.Crtr.Config {
[JsonProperty("skin")]
public string Skin { get; set; }
[Category("gameplay")]
[JsonProperty("sound_offset")]
[Step(0.04f)]
[Precision(1e-3)]
public float SoundOffset { get; set; }
[Category("deprecated")][Obsolete]
[JsonProperty("scroll_velocity")][DefaultValue(1)]
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
@@ -19,6 +25,7 @@ namespace Cryville.Crtr.Config {
public Generic() {
Skin = "";
SoundOffset = 0;
ScrollVelocity = 1;
}
}