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@@ -20,13 +20,13 @@ namespace Cryville.Common {
/// <param name="succeeded">Whether the task has succeeded.</param> /// <param name="succeeded">Whether the task has succeeded.</param>
/// <param name="result">The result.</param> /// <param name="result">The result.</param>
public void Deliver(bool succeeded, T result) { public void Deliver(bool succeeded, T result) {
if (Destination != null) Destination(succeeded, result); Destination?.Invoke(succeeded, result);
} }
/// <summary> /// <summary>
/// Cancels the task. /// Cancels the task.
/// </summary> /// </summary>
public void Cancel() { public void Cancel() {
if (CancelSource != null) CancelSource(); CancelSource?.Invoke();
} }
} }
} }

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@@ -35,8 +35,8 @@ namespace Cryville.Common {
return null; return null;
else if (type.IsAssignableFrom(value.GetType())) else if (type.IsAssignableFrom(value.GetType()))
return value; return value;
else if (type.IsEnum && value is string) { else if (type.IsEnum && value is string strValue) {
return Enum.Parse(type, (string)value); return Enum.Parse(type, strValue);
} }
throw new InvalidCastException(string.Format("Cannot cast {0} to {1}", value.GetType(), type)); throw new InvalidCastException(string.Format("Cannot cast {0} to {1}", value.GetType(), type));
} }

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@@ -1,65 +0,0 @@
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of arrays of type <typeparamref name="T" />.
/// </summary>
/// <typeparam name="T">The item type of the arrays in the pool.</typeparam>
public class ArrayPool<T> {
private class Bucket : ObjectPool<T[]> {
readonly int _size;
public Bucket(int size, int capacity) : base(capacity) {
_size = size;
}
protected override T[] Construct() {
return new T[_size];
}
}
readonly Bucket[] _buckets;
/// <summary>
/// Creates an instance of the <see cref="ArrayPool{T}" /> class with the default maximum list size and bucket capacity.
/// </summary>
public ArrayPool() : this(0x40000000, 256) { }
/// <summary>
/// Creates an instance of the <see cref="ArrayPool{T}" /> class.
/// </summary>
/// <param name="maxSize">The maximum size of the arrays in the pool.</param>
/// <param name="capacityPerBucket">The capacity of each bucket. The pool groups arrays of similar sizes into buckets for faster access.</param>
public ArrayPool(int maxSize, int capacityPerBucket) {
if (maxSize < 16) maxSize = 16;
int num = GetID(maxSize) + 1;
_buckets = new Bucket[num];
for (int i = 0; i < num; i++) {
_buckets[i] = new Bucket(GetSize(i), capacityPerBucket);
}
}
/// <summary>
/// Rents an array that is at least the specified size from the pool.
/// </summary>
/// <param name="size">The minimum size of the array.</param>
/// <returns>An array of type <see cref="T" /> that is at least the specified size.</returns>
public T[] Rent(int size) {
int len2 = size;
if (len2 < 16) len2 = 16;
var arr = _buckets[GetID(len2)].Rent();
return arr;
}
/// <summary>
/// Returns a rented array to the pool.
/// </summary>
/// <param name="arr">The array to return.</param>
public void Return(T[] arr) {
int len2 = arr.Length;
if (len2 < 16) len2 = 16;
_buckets[GetID(len2)].Return(arr);
}
static int GetID(int size) {
size -= 1;
size >>= 4;
int num = 0;
for (; size != 0; size >>= 1) num++;
return num;
}
static int GetSize(int id) {
return 0x10 << id;
}
}
}

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@@ -1,90 +0,0 @@
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// A set of resource pools categorized by a category type.
/// </summary>
/// <typeparam name="TCategory">The category type.</typeparam>
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
public abstract class CategorizedPool<TCategory, TObject> where TObject : class {
/// <summary>
/// The set of underlying pools.
/// </summary>
/// <remarks>
/// <para>The <see cref="Rent(TCategory)" /> and <see cref="Return(TCategory, TObject)" /> method select an underlying pool directly from this set with the category as the key. When overridden, this set must be available since construction.</para>
/// </remarks>
protected abstract IReadOnlyDictionary<TCategory, ObjectPool<TObject>> Buckets { get; }
/// <summary>
/// The count of objects rented from the set of pools.
/// </summary>
public int RentedCount { get; private set; }
/// <summary>
/// Rents an object from the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <returns>The rented object.</returns>
public TObject Rent(TCategory category) {
var obj = Buckets[category].Rent();
RentedCount++;
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <param name="obj">The object to return.</param>
public void Return(TCategory category, TObject obj) {
Buckets[category].Return(obj);
--RentedCount;
}
}
/// <summary>
/// A utility to access a categorized pool, representing a single unit that uses a shared categorized pool.
/// </summary>
/// <typeparam name="TCategory">The category type.</typeparam>
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
public class CategorizedPoolAccessor<TCategory, TObject> where TObject : class {
readonly CategorizedPool<TCategory, TObject> _pool;
static readonly SimpleObjectPool<Dictionary<TObject, TCategory>> _dictPool
= new SimpleObjectPool<Dictionary<TObject, TCategory>>(1024);
Dictionary<TObject, TCategory> _rented;
/// <summary>
/// Creates an instance of the <see cref="CategorizedPoolAccessor{TCategory, TObject}" /> class.
/// </summary>
/// <param name="pool">The categorized pool.</param>
public CategorizedPoolAccessor(CategorizedPool<TCategory, TObject> pool) {
_pool = pool;
}
/// <summary>
/// Rents an object from the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <returns>The rented object.</returns>
public TObject Rent(TCategory category) {
var obj = _pool.Rent(category);
if (_rented == null) _rented = _dictPool.Rent();
_rented.Add(obj, category);
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="obj">The object to return.</param>
public void Return(TObject obj) {
_pool.Return(_rented[obj], obj);
_rented.Remove(obj);
}
/// <summary>
/// Returns all objects rented by this accessor to the pool.
/// </summary>
public void ReturnAll() {
if (_rented == null) return;
foreach (var obj in _rented) {
_pool.Return(obj.Value, obj.Key);
}
_rented.Clear();
_dictPool.Return(_rented);
_rented = null;
}
}
}

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@@ -1,71 +0,0 @@
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of lists of type <typeparamref name="T" />.
/// </summary>
/// <typeparam name="T">The item type of the lists in the pool.</typeparam>
public class ListPool<T> {
private class Bucket : ObjectPool<List<T>> {
readonly int _size;
public Bucket(int size, int capacity) : base(capacity) {
_size = size;
}
protected override List<T> Construct() {
return new List<T>(_size);
}
}
readonly Bucket[] _buckets;
/// <summary>
/// Creates an instance of the <see cref="ListPool{T}" /> class with the default maximum list size and bucket capacity.
/// </summary>
public ListPool() : this(0x40000000, 256) { }
/// <summary>
/// Creates an instance of the <see cref="ListPool{T}" /> class.
/// </summary>
/// <param name="maxSize">The maximum size of the lists in the pool.</param>
/// <param name="capacityPerBucket">The capacity of each bucket. The pool groups lists of similar sizes into buckets for faster access.</param>
public ListPool(int maxSize, int capacityPerBucket) {
if (maxSize < 16) maxSize = 16;
int num = GetID(maxSize) + 1;
_buckets = new Bucket[num];
for (int i = 0; i < num; i++) {
_buckets[i] = new Bucket(GetSize(i), capacityPerBucket);
}
}
/// <summary>
/// Rents a list of the specified size from the pool. The size of the list must not be changed when it is rented.
/// </summary>
/// <param name="size">The size of the list.</param>
/// <returns>A <see cref="List{T}" /> of the specified size.</returns>
public List<T> Rent(int size) {
int len2 = size;
if (len2 < 16) len2 = 16;
var list = _buckets[GetID(len2)].Rent();
if (list.Count < size)
for (int i = list.Count; i < size; i++) list.Add(default(T));
else if (list.Count > size)
list.RemoveRange(size, list.Count - size);
return list;
}
/// <summary>
/// Returns a rented list to the pool.
/// </summary>
/// <param name="list">The list to return.</param>
public void Return(List<T> list) {
int len2 = list.Capacity;
if (len2 < 16) len2 = 16;
_buckets[GetID(len2)].Return(list);
}
static int GetID(int size) {
size -= 1;
size >>= 4;
int num = 0;
for (; size != 0; size >>= 1) num++;
return num;
}
static int GetSize(int id) {
return 0x10 << id;
}
}
}

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@@ -1,54 +0,0 @@
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of type <typeparamref name="T" />.
/// </summary>
/// <typeparam name="T">The type of the objects in the pool.</typeparam>
public abstract class ObjectPool<T> where T : class {
int _index;
readonly T[] _objs;
/// <summary>
/// Creates an instance of the <see cref="ObjectPool{T}" /> class.
/// </summary>
/// <param name="capacity">The capacity of the pool.</param>
public ObjectPool(int capacity) {
_objs = new T[capacity];
}
/// <summary>
/// The count of objects rented from the pool.
/// </summary>
public int RentedCount { get { return _index; } }
/// <summary>
/// Rents a object from the pool.
/// </summary>
/// <returns>The rented object.</returns>
public T Rent() {
T obj = null;
if (_index < _objs.Length) {
obj = _objs[_index];
_objs[_index++] = null;
}
if (obj == null) obj = Construct();
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="obj">The object to return.</param>
public void Return(T obj) {
if (_index > 0) {
Reset(obj);
_objs[--_index] = obj;
}
}
/// <summary>
/// Constructs a new instance of type <typeparamref name="T" />.
/// </summary>
/// <returns>The new instance.</returns>
protected abstract T Construct();
/// <summary>
/// Resets an object.
/// </summary>
/// <param name="obj">The object.</param>
protected virtual void Reset(T obj) { }
}
}

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@@ -1,16 +0,0 @@
namespace Cryville.Common.Buffers {
/// <summary>
/// A resource pool that allows reusing instances of type <typeparamref name="T" />, which has a parameterless constructor.
/// </summary>
/// <typeparam name="T">The type of the objects in the pool.</typeparam>
public class SimpleObjectPool<T> : ObjectPool<T> where T : class, new() {
/// <summary>
/// Creates an instance of the <see cref="SimpleObjectPool{T}" /> class.
/// </summary>
/// <param name="capacity">The capacity of the pool.</param>
public SimpleObjectPool(int capacity) : base(capacity) { }
protected override T Construct() {
return new T();
}
}
}

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@@ -1,11 +0,0 @@
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@@ -1,135 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// An auto-resized <see cref="char" /> array as a variable-length string used as a target that is modified frequently.
/// </summary>
public class TargetString : IEnumerable<char> {
public event Action OnUpdate;
char[] _arr;
bool _invalidated;
/// <summary>
/// Creates an instance of the <see cref="TargetString" /> class with a capacity of 16.
/// </summary>
public TargetString() : this(16) { }
/// <summary>
/// Creates an instance of the <see cref="TargetString" /> class.
/// </summary>
/// <param name="capacity">The initial capacity of the string.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than or equal to 0.</exception>
public TargetString(int capacity) {
if (capacity <= 0) throw new ArgumentOutOfRangeException("capacity");
_arr = new char[capacity];
}
/// <summary>
/// Gets or sets one of the characters in the string.
/// </summary>
/// <param name="index">The zero-based index of the character.</param>
/// <returns>The character at the given index.</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index" /> is less than 0 or not less than <see cref="Length" />.</exception>
/// <remarks>
/// <para>Set <see cref="Length" /> to a desired value before updating the characters.</para>
/// <para>Call <see cref=" Validate" /> after all the characters are updated.</para>
/// </remarks>
public char this[int index] {
get {
if (index < 0 || index >= m_length)
throw new ArgumentOutOfRangeException("index");
return _arr[index];
}
set {
if (index < 0 || index >= m_length)
throw new ArgumentOutOfRangeException("index");
if (_arr[index] == value) return;
_arr[index] = value;
_invalidated = true;
}
}
int m_length;
/// <summary>
/// The length of the string.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">The value specified for a set operation is less than 0.</exception>
public int Length {
get {
return m_length;
}
set {
if (Length < 0) throw new ArgumentOutOfRangeException("length");
if (m_length == value) return;
if (_arr.Length < value) {
var len = _arr.Length;
while (len < value) len *= 2;
var arr2 = new char[len];
Array.Copy(_arr, arr2, m_length);
_arr = arr2;
}
m_length = value;
_invalidated = true;
}
}
/// <summary>
/// Validates the string.
/// </summary>
public void Validate() {
if (!_invalidated) return;
_invalidated = false;
var ev = OnUpdate;
if (ev != null) ev.Invoke();
}
internal char[] TrustedAsArray() { return _arr; }
/// <summary>
/// Returns an enumerator that iterates through the <see cref="TargetString" />.
/// </summary>
/// <returns>A <see cref="Enumerator" /> for the <see cref="TargetString" />.</returns>
public Enumerator GetEnumerator() {
return new Enumerator(this);
}
IEnumerator<char> IEnumerable<char>.GetEnumerator() {
return new Enumerator(this);
}
IEnumerator IEnumerable.GetEnumerator() {
return new Enumerator(this);
}
public struct Enumerator : IEnumerator<char> {
readonly TargetString _self;
int _index;
internal Enumerator(TargetString self) {
_self = self;
_index = -1;
}
public char Current {
get {
if (_index < 0)
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
return _self[_index];
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() {
_index = -2;
}
public bool MoveNext() {
if (_index == -2) return false;
_index++;
if (_index >= _self.Length) {
_index = -2;
return false;
}
return true;
}
public void Reset() {
_index = -1;
}
}
}
}

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@@ -1,11 +0,0 @@
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@@ -1,8 +0,0 @@
using System.Collections.Generic;
namespace Cryville.Common.Collections.Generic {
public interface IPairList<TKey, TValue> : IList<KeyValuePair<TKey, TValue>> {
void Add(TKey key, TValue value);
void Insert(int index, TKey key, TValue value);
}
}

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@@ -1,11 +0,0 @@
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@@ -1,50 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections.Generic {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairCollectionDebugView<,>))]
public struct PairCollection<TKey, TValue> : IDisposable {
public void Dispose() { }
readonly IPairList<TKey, TValue> _pairList;
readonly IDictionary<TKey, TValue> _dictionary;
public PairCollection(object collection) : this() {
var type = collection.GetType();
if (typeof(IPairList<TKey, TValue>).IsAssignableFrom(type)) _pairList = (IPairList<TKey, TValue>)collection;
else if (typeof(IDictionary<TKey, TValue>).IsAssignableFrom(type)) _dictionary = (IDictionary<TKey, TValue>)collection;
else throw new ArgumentException("Parameter is not a pair collection");
}
public int Count {
get {
if (_pairList != null) return _pairList.Count;
else return _dictionary.Count;
}
}
public void Add(TKey key, TValue value) {
if (_pairList != null) _pairList.Add(key, value);
else _dictionary.Add(key, value);
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int index) {
if (_pairList != null) _pairList.CopyTo(array, index);
else _dictionary.CopyTo(array, index);
}
public static bool IsPairCollection(Type type) {
return typeof(IPairList<TKey, TValue>).IsAssignableFrom(type) || typeof(IDictionary<TKey, TValue>).IsAssignableFrom(type);
}
}
internal class PairCollectionDebugView<TKey, TValue> {
readonly PairCollection<TKey, TValue> _self;
public PairCollectionDebugView(PairCollection<TKey, TValue> self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<TKey, TValue>[] Items {
get {
KeyValuePair<TKey, TValue>[] array = new KeyValuePair<TKey, TValue>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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@@ -1,11 +0,0 @@
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@@ -1,48 +0,0 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections.Generic {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairListDebugView<,>))]
public class PairList<TKey, TValue> : List<KeyValuePair<TKey, TValue>>, IPairList<TKey, TValue>, IPairList {
public void Add(TKey key, TValue value) {
Add(new KeyValuePair<TKey, TValue>(key, value));
}
public void Add(object key, object value) {
try {
Add((TKey)key, (TValue)value);
}
catch (InvalidCastException) {
throw new ArgumentException("Wrong key type or value type");
}
}
public void Insert(int index, TKey key, TValue value) {
Insert(index, new KeyValuePair<TKey, TValue>(key, value));
}
public void Insert(int index, object key, object value) {
try {
Insert(index, (TKey)key, (TValue)value);
}
catch (InvalidCastException) {
throw new ArgumentException("Wrong key type or value type");
}
}
}
internal class PairListDebugView<TKey, TValue> {
readonly PairList<TKey, TValue> _self;
public PairListDebugView(PairList<TKey, TValue> self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<TKey, TValue>[] Items {
get {
KeyValuePair<TKey, TValue>[] array = new KeyValuePair<TKey, TValue>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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@@ -1,106 +0,0 @@
using System;
using System.Diagnostics.Contracts;
using System.Runtime.CompilerServices;
using System.Runtime.ConstrainedExecution;
using System.Runtime.Serialization;
using System.Threading;
namespace Cryville.Common.Collections {
internal static class HashHelpers {
#if FEATURE_RANDOMIZED_STRING_HASHING
public const int HashCollisionThreshold = 100;
public static bool s_UseRandomizedStringHashing = String.UseRandomizedHashing();
#endif
// Table of prime numbers to use as hash table sizes.
// A typical resize algorithm would pick the smallest prime number in this array
// that is larger than twice the previous capacity.
// Suppose our Hashtable currently has capacity x and enough elements are added
// such that a resize needs to occur. Resizing first computes 2x then finds the
// first prime in the table greater than 2x, i.e. if primes are ordered
// p_1, p_2, ..., p_i, ..., it finds p_n such that p_n-1 < 2x < p_n.
// Doubling is important for preserving the asymptotic complexity of the
// hashtable operations such as add. Having a prime guarantees that double
// hashing does not lead to infinite loops. IE, your hash function will be
// h1(key) + i*h2(key), 0 <= i < size. h2 and the size must be relatively prime.
public static readonly int[] primes = {
3, 7, 11, 17, 23, 29, 37, 47, 59, 71, 89, 107, 131, 163, 197, 239, 293, 353, 431, 521, 631, 761, 919,
1103, 1327, 1597, 1931, 2333, 2801, 3371, 4049, 4861, 5839, 7013, 8419, 10103, 12143, 14591,
17519, 21023, 25229, 30293, 36353, 43627, 52361, 62851, 75431, 90523, 108631, 130363, 156437,
187751, 225307, 270371, 324449, 389357, 467237, 560689, 672827, 807403, 968897, 1162687, 1395263,
1674319, 2009191, 2411033, 2893249, 3471899, 4166287, 4999559, 5999471, 7199369};
// Used by Hashtable and Dictionary's SeralizationInfo .ctor's to store the SeralizationInfo
// object until OnDeserialization is called.
private static ConditionalWeakTable<object, SerializationInfo> s_SerializationInfoTable;
internal static ConditionalWeakTable<object, SerializationInfo> SerializationInfoTable {
get {
if (s_SerializationInfoTable == null) {
ConditionalWeakTable<object, SerializationInfo> newTable = new ConditionalWeakTable<object, SerializationInfo>();
Interlocked.CompareExchange(ref s_SerializationInfoTable, newTable, null);
}
return s_SerializationInfoTable;
}
}
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
public static bool IsPrime(int candidate) {
if ((candidate & 1) != 0) {
int limit = (int)System.Math.Sqrt (candidate);
for (int divisor = 3; divisor <= limit; divisor += 2) {
if ((candidate % divisor) == 0)
return false;
}
return true;
}
return (candidate == 2);
}
internal const Int32 HashPrime = 101;
[ReliabilityContract(Consistency.WillNotCorruptState, Cer.Success)]
public static int GetPrime(int min) {
if (min < 0)
throw new ArgumentException("Hashtable's capacity overflowed and went negative. Check load factor, capacity and the current size of the table.");
Contract.EndContractBlock();
for (int i = 0; i < primes.Length; i++) {
int prime = primes[i];
if (prime >= min) return prime;
}
//outside of our predefined table.
//compute the hard way.
for (int i = (min | 1); i < Int32.MaxValue; i += 2) {
if (IsPrime(i) && ((i - 1) % HashPrime != 0))
return i;
}
return min;
}
public static int GetMinPrime() {
return primes[0];
}
// Returns size of hashtable to grow to.
public static int ExpandPrime(int oldSize) {
int newSize = 2 * oldSize;
// Allow the hashtables to grow to maximum possible size (~2G elements) before encoutering capacity overflow.
// Note that this check works even when _items.Length overflowed thanks to the (uint) cast
if ((uint)newSize > MaxPrimeArrayLength && MaxPrimeArrayLength > oldSize) {
Contract.Assert(MaxPrimeArrayLength == GetPrime(MaxPrimeArrayLength), "Invalid MaxPrimeArrayLength");
return MaxPrimeArrayLength;
}
return GetPrime(newSize);
}
// This is the maximum prime smaller than Array.MaxArrayLength
public const int MaxPrimeArrayLength = 0x7FEFFFFD;
}
}

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@@ -1,8 +0,0 @@
using System.Collections;
namespace Cryville.Common.Collections {
public interface IPairList : IList {
void Add(object key, object value);
void Insert(int index, object key, object value);
}
}

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@@ -1,51 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace Cryville.Common.Collections {
[DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(typeof(PairCollectionDebugView))]
public struct PairCollection : IDisposable {
public void Dispose() { }
readonly IPairList _pairList;
readonly IDictionary _dictionary;
public PairCollection(object collection) : this() {
var type = collection.GetType();
if (typeof(IPairList).IsAssignableFrom(type)) _pairList = (IPairList)collection;
else if (typeof(IDictionary).IsAssignableFrom(type)) _dictionary = (IDictionary)collection;
else throw new ArgumentException("Parameter is not a pair collection");
}
public int Count {
get {
if (_pairList != null) return _pairList.Count;
else return _dictionary.Count;
}
}
public void Add(object key, object value) {
if (_pairList != null) _pairList.Add(key, value);
else _dictionary.Add(key, value);
}
public void CopyTo(KeyValuePair<object, object>[] array, int index) {
if (_pairList != null) _pairList.CopyTo(array, index);
else _dictionary.CopyTo(array, index);
}
public static bool IsPairCollection(Type type) {
return typeof(IPairList).IsAssignableFrom(type) || typeof(IDictionary).IsAssignableFrom(type);
}
}
internal class PairCollectionDebugView {
readonly PairCollection _self;
public PairCollectionDebugView(PairCollection self) {
_self = self;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePair<object, object>[] Items {
get {
KeyValuePair<object, object>[] array = new KeyValuePair<object, object>[_self.Count];
_self.CopyTo(array, 0);
return array;
}
}
}
}

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