Rename render distance settings.

This commit is contained in:
2023-11-11 11:40:48 +08:00
parent 9aed79f599
commit 9db2ded366

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@@ -367,8 +367,8 @@ namespace Cryville.Crtr {
#region Load
void Play() {
disableGC = Settings.Default.DisableGC;
clippingDist = Settings.Default.BackwardClippingDistance;
renderDist = Settings.Default.RenderDistance;
clippingDist = Settings.Default.BackwardRenderDistance;
renderDist = Settings.Default.ForwardRenderDistance;
renderStep = Settings.Default.RenderStep;
actualRenderStep = renderStep;
autoRenderStep = renderStep == 0;