Rearrange platform specific plugins.
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@@ -0,0 +1,16 @@
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{
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"name": "Cryville.Input.Unity.Android",
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"rootNamespace": "Cryville.Input.Unity.Android",
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"references": [],
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"includePlatforms": [
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"Android"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -1,3 +0,0 @@
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{
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"name": "Cryville.Input.Unity.Android"
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}
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@@ -1,3 +1,14 @@
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{
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"name": "Cryville.Input.Unity.Builtin"
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}
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"name": "Cryville.Input.Unity.Builtin",
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"rootNamespace": "Cryville.Input.Unity.Builtin",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -1,6 +1,6 @@
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{
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"name": "Cryville.Unity.EventSystems",
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"rootNamespace": "",
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"rootNamespace": "Cryville.Unity.EventSystems",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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