Modify the format of time status debug information.
This commit is contained in:
@@ -272,11 +272,13 @@ namespace Cryville.Crtr {
|
||||
"\nStates: c{0} / b{1}",
|
||||
cbus.ActiveStateCount, bbus.ActiveStateCount
|
||||
);
|
||||
var aTime = Game.AudioClient.Position;
|
||||
var iTime = inputProxy.GetTimestampAverage();
|
||||
statusbuf.AppendFormat(
|
||||
"\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",
|
||||
cbus.Time,
|
||||
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
|
||||
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
|
||||
"\nSTime: {0:G9}s {5} {6}\nATime: {1:G9}s ({3:+0.0ms;-0.0ms;0}) {5} {6}\nITime: {2:G9}s ({4:+0.0ms;-0.0ms;0}) {5} {7}",
|
||||
cbus.Time, aTime, iTime,
|
||||
(aTime - atime0 - cbus.Time) * 1e3,
|
||||
(iTime - cbus.Time) * 1e3,
|
||||
forceSyncFrames != 0 ? "(force sync)" : "",
|
||||
paused ? "(paused)" : "",
|
||||
paused ? "(semi-locked)" : ""
|
||||
|
Reference in New Issue
Block a user