Fix misspelling.
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@@ -71,7 +71,7 @@ namespace Cryville.Crtr.Browsing {
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Logger.Log("main", 1, "Extension", "Loaded module {0}", module.Definition.Name);
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}
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catch (Exception ex) {
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Logger.Log("main", 4, "Extension", "An error occured while trying to load module {0}: {1}", module.Definition.Name, ex);
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Logger.Log("main", 4, "Extension", "An error occurred while trying to load module {0}: {1}", module.Definition.Name, ex);
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}
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finally {
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module.Definition.Dispose();
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@@ -86,7 +86,7 @@ namespace Cryville.Crtr {
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Play();
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}
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catch (Exception ex) {
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Game.LogException("Load/WorkerThread", "An error occured while loading the data", ex);
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Game.LogException("Load/WorkerThread", "An error occurred while loading the data", ex);
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Popup.CreateException(ex);
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ReturnToMenu();
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}
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@@ -121,7 +121,7 @@ namespace Cryville.Crtr {
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}
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}
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catch (Exception ex) {
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Game.LogException("Load/Prehandle", "An error occured while prehandling the data", ex);
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Game.LogException("Load/Prehandle", "An error occurred while prehandling the data", ex);
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Popup.CreateException(ex);
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prehandler = null;
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Stop();
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@@ -173,7 +173,7 @@ namespace Cryville.Crtr {
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effectManager.Tick(cbus.Time);
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}
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catch (Exception ex) {
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Game.LogException("Game", "An error occured while playing", ex);
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Game.LogException("Game", "An error occurred while playing", ex);
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Popup.CreateException(ex);
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Stop();
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}
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@@ -537,7 +537,7 @@ namespace Cryville.Crtr {
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}
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catch (Exception ex) {
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if (!logEnabled) ToggleLogs();
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Game.LogException("Game", "An error occured while stopping", ex);
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Game.LogException("Game", "An error occurred while stopping", ex);
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Popup.CreateException(ex);
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}
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finally {
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@@ -582,7 +582,7 @@ namespace Cryville.Crtr {
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Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
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}
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catch (Exception ex) {
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Game.LogException("Load/WorkerThread", "An error occured while loading the data", ex);
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Game.LogException("Load/WorkerThread", "An error occurred while loading the data", ex);
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threadException = ex;
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}
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}
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@@ -64,7 +64,7 @@ namespace Cryville.Crtr.Config {
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}
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catch (Exception ex) {
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Popup.CreateException(ex);
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Logger.Log("main", 4, "Config", "An error occured while loading the config: {0}", ex);
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Logger.Log("main", 4, "Config", "An error occurred while loading the config: {0}", ex);
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m_menu.Back();
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}
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}
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@@ -40,7 +40,7 @@ namespace Cryville.Crtr {
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catch (ResultException ex) {
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dc.Dispose();
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dc = null;
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Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
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Logger.Log("main", 4, "Discord", "An error occurred while running callbacks: {0}", ex);
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}
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}
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@@ -106,7 +106,7 @@ namespace Cryville.Crtr {
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break;
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}
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catch (Exception ex) {
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Logger.Log("main", 4, "Audio", "An error occured when initializing the audio engine: {0}", ex);
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Logger.Log("main", 4, "Audio", "An error occurred when initializing the audio engine: {0}", ex);
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Logger.Log("main", 3, "Audio", "Trying to use fallback audio engines");
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EngineBuilder.Engines.Remove(AudioManager.GetType());
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}
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@@ -155,7 +155,7 @@ namespace Cryville.Crtr {
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AudioManager.Dispose();
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}
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catch (Exception ex) {
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LogException("Game", "An error occured while shutting down", ex);
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LogException("Game", "An error occurred while shutting down", ex);
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}
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finally {
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Logger.Close();
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