Implement use skin action.

This commit is contained in:
2023-12-25 14:26:27 +08:00
parent a532a9f4c1
commit 85bbe43827
9 changed files with 108 additions and 17 deletions

View File

@@ -1,4 +1,5 @@
using Cryville.Crtr.Browsing.UI;
using Cryville.Crtr.Config;
using Cryville.Crtr.UI;
using System;
using System.Collections.Generic;
@@ -16,14 +17,23 @@ namespace Cryville.Crtr.Browsing.Actions {
return true;
}
public override void Invoke(Uri uri, IChartDetail resource) {
Invoke(resource.RulesetId);
}
public static bool HasTab(string ruleset) {
int tabId;
var master = ResourceBrowserMaster.Instance;
if (master == null) return false;
return _rulesetTabs.TryGetValue(ruleset, out tabId) && master.HasTab(tabId);
}
public static void Invoke(string ruleset, Action<RulesetConfig> overrides = null) {
var master = ResourceBrowserMaster.Instance;
var ruleset = resource.RulesetId;
int tabId;
if (_rulesetTabs.TryGetValue(ruleset, out tabId) && master.TryOpenTab(tabId))
return;
var browser = Object.Instantiate(master.m_configBrowserPrefab).GetComponent<RulesetConfigBrowser>();
try {
browser.Load(ruleset);
browser.Load(ruleset, overrides);
}
catch (Exception ex) {
Dialog.Show(null, ex.Message);
@@ -32,6 +42,7 @@ namespace Cryville.Crtr.Browsing.Actions {
return;
}
_rulesetTabs[ruleset] = master.AddAndOpenTab(string.Format("Config: {0}", ruleset), browser);
browser.InitAction();
}
}
}

View File

@@ -0,0 +1,33 @@
using Cryville.Crtr.Browsing.UI;
using System;
namespace Cryville.Crtr.Browsing.Actions {
internal class UseSkinAction : ResourceAction<ISkinDetail> {
readonly RulesetConfigBrowser _destination;
public UseSkinAction() : this(null) { }
public UseSkinAction(RulesetConfigBrowser destination) {
_destination = destination;
}
public override string Name { get { return "Use"; } }
public override int Priority { get { return -100; } }
public override bool CanInvoke(Uri uri, ISkinDetail resource) {
if (_destination == null) {
return !OpenConfigAction.HasTab(resource.RulesetId);
}
return _destination.RulesetName == resource.RulesetId;
}
public override void Invoke(Uri uri, ISkinDetail resource) {
if (_destination == null) {
OpenConfigAction.Invoke(resource.RulesetId, config => config.generic.Skin = resource.Name);
}
else {
_destination.SetSkin(resource.Name);
OpenConfigAction.Invoke(resource.RulesetId, null);
}
}
}
}

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@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,6 @@
namespace Cryville.Crtr.Browsing {
internal interface ISkinDetail : IResourceMeta {
string RulesetId { get; }
string Name { get; }
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 38d9ea3c71d485a44ba9d335ddf95d67
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -2,15 +2,17 @@ using Cryville.Crtr.Skin;
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing.Legacy {
internal class LegacySkinDetail : IResourceMeta {
public string Name { get; internal set; }
internal class LegacySkinDetail : ISkinDetail {
public string RulesetId { get { return Meta.ruleset; } }
public string Name { get { return Meta == null ? OverrideName : Meta.name; } }
public string OverrideName { get; internal set; }
public SkinDefinition Meta { get; internal set; }
public IEnumerable<MetaProperty> Properties {
get {
if (Meta == null) {
if (Name != null)
yield return new MetaProperty("Name", Name);
if (OverrideName != null)
yield return new MetaProperty("Name", OverrideName);
yield break;
}
yield return new MetaProperty("Name", Meta.name);

View File

@@ -21,7 +21,7 @@ namespace Cryville.Crtr.Browsing.Legacy {
return new LegacySkinDetail { Meta = meta };
}
else
return new LegacySkinDetail { Name = dir.Name };
return new LegacySkinDetail { OverrideName = dir.Name };
}
}
}

View File

@@ -33,6 +33,7 @@ namespace Cryville.Crtr.Browsing.UI {
Actions.Changed += OnActionsChanged;
Actions.Register(new PlayChartAction());
Actions.Register(new OpenConfigAction());
Actions.Register(new UseSkinAction());
OnTabClicked(AddPathedBrowserTab("Local Charts", new LegacyChartResourceManager(Settings.Default.GameDataPath)));
AddPathedBrowserTab("Local Skins", new LegacySkinResourceManager(Settings.Default.GameDataPath));
@@ -67,6 +68,9 @@ namespace Cryville.Crtr.Browsing.UI {
OnTabClicked(tab);
return tab.GetHashCode();
}
public bool HasTab(int id) {
return _tabMap.ContainsKey(id);
}
public bool TryOpenTab(int id) {
BrowserTab tab;
if (_tabMap.TryGetValue(id, out tab)) {

View File

@@ -22,14 +22,15 @@ namespace Cryville.Crtr.Browsing.UI {
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public RulesetDefinition ruleset;
RulesetDefinition _ruleset;
RulesetConfig _rscfg;
string _rulesetName;
public string RulesetName { get; private set; }
UseSkinAction _useSkinAction;
bool _loaded;
public void Load(string rulesetName) {
_rulesetName = rulesetName;
public void Load(string rulesetName, Action<RulesetConfig> overrides = null) {
RulesetName = rulesetName;
FileInfo file = new FileInfo(Path.Combine(
Game.GameDataPath, "rulesets", rulesetName, ".umgr"
));
@@ -38,11 +39,11 @@ namespace Cryville.Crtr.Browsing.UI {
}
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<RulesetDefinition>(reader.ReadToEnd(), new JsonSerializerSettings() {
_ruleset = JsonConvert.DeserializeObject<RulesetDefinition>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != RulesetDefinition.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
if (_ruleset.format != RulesetDefinition.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
_ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(Path.Combine(
Game.GameDataPath, "config", "rulesets", rulesetName + ".json"
@@ -59,12 +60,24 @@ namespace Cryville.Crtr.Browsing.UI {
}
}
overrides?.Invoke(_rscfg);
m_genericConfigPanel.Adapter = new DefaultPropertyMasterAdapter(_rscfg.generic);
m_rulesetConfigPanel.Adapter = new RulesetConfigPropertyMasterAdapter(ruleset.Root.configs, _rscfg.configs);
m_inputConfigPanel.Load(ruleset.Root, _rscfg);
m_rulesetConfigPanel.Adapter = new RulesetConfigPropertyMasterAdapter(_ruleset.Root.configs, _rscfg.configs);
m_inputConfigPanel.Load(_ruleset.Root, _rscfg);
_loaded = true;
}
public void InitAction() {
Master.Actions.Register(_useSkinAction = new UseSkinAction(this));
}
void OnDestroy() {
Master.Actions.Unregister(_useSkinAction);
}
public void SetSkin(string skin) {
_rscfg.generic.Skin = skin;
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
@@ -77,7 +90,7 @@ namespace Cryville.Crtr.Browsing.UI {
if (_loaded) {
m_inputConfigPanel.SaveTo(_rscfg.inputs);
FileInfo cfgFile = new FileInfo(Path.Combine(
Game.GameDataPath, "config", "rulesets", _rulesetName + ".json"
Game.GameDataPath, "config", "rulesets", RulesetName + ".json"
));
using (StreamWriter cfgWriter = new StreamWriter(cfgFile.FullName, false, Encoding.UTF8)) {
cfgWriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));