187 Commits

Author SHA1 Message Date
87362b47c5 Cleanup CategorizedPool. 2023-02-12 17:27:54 +08:00
f60ba1088d Fix input conflict in input config. 2023-02-12 17:27:15 +08:00
abb7ad6f24 Adjust offset for osu chart converter. 2023-02-11 23:13:30 +08:00
880b475c07 Update project version. 2023-02-11 23:12:01 +08:00
4707c40e6a Add object pool related debug status info. 2023-02-11 23:11:45 +08:00
7f87c23da2 Fix contextual state variables available in static context. 2023-02-11 23:11:15 +08:00
6df10837fe Eliminate Array.Copy GC in SquareMatrix. 2023-02-11 23:09:46 +08:00
42cb54de1d Add RentedCount for ObjectPool. 2023-02-11 23:09:05 +08:00
9fd685b8b3 Pull up CategorizedPool. Add Reset method for ObjectPool. 2023-02-11 23:08:43 +08:00
b364005741 Update UnsafeIL. 2023-02-10 17:52:45 +08:00
7d938de409 Code cleanup. 2023-02-10 17:36:36 +08:00
bb4ecfcd8c Add graphical offset global settings. 2023-02-10 17:36:19 +08:00
ff410529b0 Add invisible_bounds contextual variable. 2023-02-10 17:35:36 +08:00
fdc55a8e3b Pull current_time to container handler. 2023-02-10 17:34:40 +08:00
fc8512ff63 Combine score and score string property sources. 2023-02-10 17:32:59 +08:00
1b1ed42a1b Code cleanup. 2023-02-10 15:50:49 +08:00
b437925f92 Replace TrustedAsOfLength with safe As and Set. 2023-02-10 15:47:20 +08:00
c04e50e959 Modify priority logic for normal/temporary events. 2023-02-09 18:22:39 +08:00
314cdb9935 Implement transform update for static judge anchor. 2023-02-09 18:21:17 +08:00
77c91d015a Add standalone event property. 2023-02-09 18:20:36 +08:00
291a018c13 Activates anchors only on set. 2023-02-09 18:19:46 +08:00
18ff4b8e16 Code cleanup. 2023-02-09 18:18:34 +08:00
7714c277fd Modify text in status debug info. 2023-02-09 18:14:07 +08:00
d6c2ac6be6 Fix TypedChildren shared across ContainerState. 2023-02-09 18:12:33 +08:00
682fe38d40 Fix priority for manually set special anchors. 2023-02-09 18:11:32 +08:00
3e525842cb Modify texts in input config panel. 2023-02-09 18:09:40 +08:00
3dd25b51a8 Fix wrong context access in component creation. 2023-02-09 18:08:12 +08:00
041c1e374e Optimize GC for frame calculation. 2023-02-09 18:07:06 +08:00
16b1d323dc Add exception handling for invalid key interpretation in PDT. 2023-02-09 12:21:41 +08:00
c4d5e5f480 Matches member name first then generic list in PDT. 2023-02-09 12:15:07 +08:00
187f07d2c9 Optimize GC for motions. 2023-02-07 23:15:52 +08:00
4e9d7e5b87 Optimize GC for SectionalGameObject. 2023-02-07 23:15:11 +08:00
7df5b15e2e Animation cleanup. 2023-02-07 16:36:17 +08:00
4863aa0ae7 Add persist in judge definition. 2023-02-07 16:24:27 +08:00
eb53c3465b Implement pausing. 2023-02-07 16:23:16 +08:00
f683d61298 Reorganize resources. 2023-02-07 14:20:47 +08:00
fbd03c8037 Add sound offset for ruleset config. 2023-02-06 22:55:43 +08:00
da68c8b877 Move ruleset config to main scene. Add title for UI. 2023-02-06 22:55:14 +08:00
c0744a3464 Add interval function. 2023-02-06 15:16:35 +08:00
3ca3746cec Fix judge passing for inputs without any events. 2023-02-06 15:16:02 +08:00
5e76ddf2cd Fix use of discarded digits in rounded numbers in string formatter. 2023-02-06 15:14:54 +08:00
dca1ba304e Code cleanup. 2023-02-05 23:01:46 +08:00
8dd32afb74 Prevents dynamic anchor set twice. Implement special dynamic anchors. 2023-02-05 22:13:44 +08:00
313824b4bb Fix abnormal shaking at dynamic anchor. 2023-02-05 22:12:47 +08:00
b166c0f5ef Fix overflowed integral digits always prepended in string formatter. 2023-02-05 22:03:31 +08:00
300e44bd4b Code cleanup. 2023-02-05 15:59:20 +08:00
ab6f983392 Implement meta table for font. 2023-02-05 15:59:12 +08:00
596c6395e4 Prevent non-Windows system trying to initialize WindowsPointerHandler. 2023-02-05 15:58:31 +08:00
404a36f9b8 Replace text components in the main browser with TMP. 2023-02-05 15:56:56 +08:00
1711fbadf7 Add fallback logic for TMP auto font. 2023-02-05 15:55:53 +08:00
84b7a6d183 Seperate matcher from font manager. 2023-02-05 15:53:30 +08:00
6d0fd0f9ec Support multiple fonts with the same full name. 2023-02-05 15:51:18 +08:00
b407ba88c4 Add system font matcher. 2023-02-02 18:35:18 +08:00
bd256ba1a6 Reimport upgraded TextMesh Pro, modified. 2023-02-01 22:14:43 +08:00
623c53f79a Cleanup. 2023-01-31 22:56:19 +08:00
969fdc8069 Optimize GC for status info. 2023-01-31 22:56:06 +08:00
cbc874dd72 Optimize GC for proxied input variables. 2023-01-31 22:51:17 +08:00
450bd52095 Implement dynamic stack for skin. 2023-01-31 22:50:24 +08:00
5727fcf177 Introduce UnsafeIL for IL2CPP compatibility. 2023-01-31 22:49:04 +08:00
8ab0c2698b Fix TargetString stuck when length was 0. Add TargetString.TrustedAsArray. 2023-01-31 22:47:35 +08:00
6c7b52d93c Import TextMesh Pro. 2023-01-31 22:44:54 +08:00
91f55cd9a3 Add state count debug info. 2023-01-31 15:54:46 +08:00
a1ce459a0e Restructure event/container system. 2023-01-31 15:53:43 +08:00
9700992c3a Add DisposeAll. 2023-01-31 15:39:40 +08:00
f9a1ea72fe Refactor ReleaseEvent. 2023-01-31 15:30:27 +08:00
507b656eab Pull up StampedEvent.Temporary. Fix temporary event discarding. 2023-01-31 15:26:13 +08:00
c16776aee9 Code cleanup. (Amend) 2023-01-31 15:18:24 +08:00
e109e0bd24 Separate dynamic anchors. 2023-01-31 15:15:13 +08:00
776a615464 Code cleanup. 2023-01-31 15:06:31 +08:00
5514b6cf37 Pull up clip from judge definition. Add clip to event container. 2023-01-31 14:55:41 +08:00
8932d1b8d0 Add current_time variable. 2023-01-28 11:58:13 +08:00
10988847b3 Implement anchor related annotations. 2023-01-28 11:57:49 +08:00
c4b139c7a4 Code cleanup. 2023-01-27 17:30:10 +08:00
130896df1f Fix SkinSelectors.ToString. (2) 2023-01-27 16:54:11 +08:00
5d5c519a1d Remove dynamic judge anchors. (Amend) 2023-01-27 16:41:40 +08:00
3d1a11f78b Remove dynamic judge anchors. Add judge time properties. 2023-01-27 16:05:57 +08:00
cc985844cd Optimize GC for identifier and beat time property source. 2023-01-27 16:03:27 +08:00
feffbaa5a6 Refactor SkinPropertyKey. 2023-01-27 15:31:51 +08:00
d0f0c8ce6d Fix SkinSelectors.ToString. 2023-01-27 15:28:22 +08:00
3fdc236b1d Fix EmptyBinder not identifying inheritance. 2023-01-27 15:24:48 +08:00
46870e163a Code cleanup. 2023-01-26 18:12:22 +08:00
601f64cc61 Introduce no GC string formatter to optimize score string formatting. 2023-01-26 16:52:05 +08:00
c015b60dc3 Code cleanup. 2023-01-26 16:47:56 +08:00
5e01b654bd Optimize GC for enumerating TargetString. 2023-01-26 16:46:43 +08:00
2304257201 Add exception description on PDT parsing error. 2023-01-24 23:10:52 +08:00
02794d88b9 Fix config scene stuck on ruleset format error. 2023-01-22 22:29:16 +08:00
9f73c8ffad Code cleanup. 2023-01-21 20:14:41 +08:00
c1c354959d Add MotionCache. 2023-01-21 20:13:40 +08:00
94428d9e18 Append IDE warning suppression. 2023-01-21 20:12:03 +08:00
5198ecec1f Optimize code structure for input module. 2023-01-21 17:04:29 +08:00
6779b88055 Code cleanup. 2023-01-21 16:59:19 +08:00
c5dab3a232 Refactor SelectorNotAvailableException. 2023-01-20 22:50:31 +08:00
a7608bcd7e Matches dynamic on anchoring. 2023-01-20 22:50:05 +08:00
be64bc76b5 Revert "Revise update clone type to update depth."
This reverts commit 4185303bd2.
2023-01-20 22:26:56 +08:00
39bc34fd42 Fix dynamic judge anchors not updated if note is not working. 2023-01-17 22:16:40 +08:00
4185303bd2 Revise update clone type to update depth. 2023-01-17 22:16:09 +08:00
3280693e8f Update project version. 2023-01-16 22:11:19 +08:00
29432feabc Fix error on "(at) anchor" selector when no anchor is opened. 2023-01-16 20:57:19 +08:00
86559c681e Fix relative time calculation in judge report. 2023-01-16 20:55:32 +08:00
79f11b9c33 Implement judge_result contextual variable. 2023-01-16 20:54:53 +08:00
5b9149cb34 Make the output type of a property source read-only. 2023-01-16 20:53:45 +08:00
9d6bdd968f Implement write-only context. 2023-01-16 20:50:14 +08:00
bc4fec33ef Add null constant. 2023-01-16 20:47:54 +08:00
09e917dbe8 Add is function. 2023-01-16 20:46:57 +08:00
1003a0e199 Add forced variable syntax in PDT. 2023-01-16 20:45:06 +08:00
e3a805b855 Implement skin context property source injection. 2023-01-16 15:23:57 +08:00
4222176979 Add temporary event discard handling. 2023-01-16 15:09:34 +08:00
43c87fba70 Wrap Transform into SkinContext. Implement r/w context separation for skins. 2023-01-16 15:08:25 +08:00
d0a23aaf30 Add static judge anchor. Change dynamic anchors to single only. 2023-01-16 13:35:51 +08:00
a09a5686d7 Change anchor opening to single only. 2023-01-16 13:33:25 +08:00
609bb317d0 Code cleanup. 2023-01-15 11:54:11 +08:00
898fb7d557 Pull down chart field from StateBase. 2023-01-15 11:52:28 +08:00
c39f258a19 Code cleanup. 2023-01-14 22:03:08 +08:00
4fdd4e1935 Implement multiple static matching. 2023-01-14 22:01:29 +08:00
7662011d60 Pull down some judge preparation logic. 2023-01-14 21:39:10 +08:00
c24372b308 Pull up tail anchoring. 2023-01-14 21:35:15 +08:00
5e4c53113a Revise anchor data structure. 2023-01-14 21:34:13 +08:00
4f93995bbd Pull down EvaluationFailureException. 2023-01-13 22:18:13 +08:00
5b14466059 Add error handling for Discord callback. 2023-01-13 22:16:16 +08:00
1d3aa85446 Fix polysec.part. Enable judge anchor. 2023-01-13 16:46:29 +08:00
6efe70d751 Implement coevent. (2) 2023-01-13 16:37:31 +08:00
555c88855c Adapt Bestdori chart converter to coevents. 2023-01-12 18:05:20 +08:00
105aacc133 Fix config scene not unloaded if the ruleset is not present. 2023-01-10 21:41:48 +08:00
ea9000f2b0 Cleanup. 2023-01-09 22:17:42 +08:00
4e851d9b73 Implement coevent. 2023-01-09 16:28:36 +08:00
0a1e512f41 Code cleanup. 2023-01-08 16:27:02 +08:00
a7baef2c9d Add NoRequireDiscord flag when initializing Discord GameSDK. 2023-01-08 13:00:35 +08:00
723ec937ad Remove callback parameters on states. 2023-01-03 12:09:16 +08:00
7c77ba83f8 Fix polysec not mapping textures correctly if texture set partly. 2023-01-03 11:58:39 +08:00
6da4b96b24 Optimize motion invalidation performance. 2023-01-02 20:05:14 +08:00
e8f8593555 Fix conditional compilation. 2023-01-01 20:07:58 +08:00
2b5bc5dd08 Optimize GC for RMV pool. 2023-01-01 19:03:19 +08:00
cf6186aa16 Add judge anchor stub. 2023-01-01 19:02:49 +08:00
4d7773a2ac Cleanup anchor related code. 2023-01-01 19:01:34 +08:00
e8f74399f2 Implement judge report. 2023-01-01 19:00:19 +08:00
ca72f7adb5 Implement temporary event injection. (Amend) 2023-01-01 18:55:22 +08:00
5e19a8b886 Code cleanup. 2023-01-01 18:54:53 +08:00
a416f772d4 Add force sync frames. 2023-01-01 18:52:28 +08:00
989a6b5554 Fix osu chart ruleset and effect point. 2023-01-01 18:50:03 +08:00
732af15d9b Add Discord GameSDK. 2023-01-01 18:48:14 +08:00
8cdab36cd6 Fix handling for first timing point of osu chart. 2022-12-31 18:17:24 +08:00
44180c7e0f Optimize GC for PropSrc. 2022-12-25 22:20:46 +08:00
e589e37640 Code cleanup. 2022-12-24 19:12:16 +08:00
94107de97d Optimize GC for temporary anchor event injection. 2022-12-23 17:46:29 +08:00
13c55dc23e Optimize GC for PropOp.Enum<T>. 2022-12-23 17:45:07 +08:00
617eddc030 Reimplement cur anchor. 2022-12-23 16:28:48 +08:00
7475b19547 Implement temporary event injection. 2022-12-23 16:27:34 +08:00
0049ace91a Refactor polysec.suppressed to polysec.partial and polysec.part. 2022-12-23 16:25:57 +08:00
356f4df9a9 Exception cleanup. Code cleanup. 2022-12-23 15:20:16 +08:00
ff5928b556 Code cleanup. 2022-12-22 17:15:31 +08:00
1f0ac2a2e9 Add "at anchor" skin selector. 2022-12-22 17:14:48 +08:00
95628f07d1 Remove faulty toggling of anchor "cur". 2022-12-22 17:13:39 +08:00
3bead4f1b3 Add "polysec.suppressed" property. 2022-12-22 17:10:55 +08:00
ec9b23f797 Add "cur" anchor. 2022-12-22 14:43:50 +08:00
8175ca7e82 Optimize anchor identifiers. 2022-12-22 14:06:05 +08:00
451ebbe91a Code cleanup. 2022-12-22 14:02:58 +08:00
da2313ab57 Revert incorrect uct. 2022-12-22 12:30:57 +08:00
c5571e7d17 Make frame properties animatable. 2022-12-21 20:22:41 +08:00
959157255f Code cleanup. 2022-12-20 16:06:01 +08:00
06d8012675 Optimize GC for group frame. 2022-12-20 16:05:52 +08:00
571320630b Optimize performance for skin component properties. 2022-12-20 16:04:35 +08:00
207dee9932 Fix offsets for chart converters. (2) 2022-12-20 16:01:04 +08:00
d7b0ca77e9 Change state timestamp to double precision. 2022-12-19 14:55:15 +08:00
e55642cdeb Update project version. 2022-12-19 14:54:27 +08:00
595fd74662 Remove unused code. 2022-12-16 23:38:00 +08:00
3f7becf580 Temporarily change extension detection for Bestdori chart converter. 2022-12-16 17:51:23 +08:00
5d17555744 Implement preset path in file dialog. 2022-12-16 17:50:26 +08:00
e6d94f248c Logic cleanup for file dialog. 2022-12-16 17:48:43 +08:00
b0c70bc62e Pull up ExtensionInterface. 2022-12-16 17:44:41 +08:00
8eb0b11027 Add LocalResourceFinder. 2022-12-16 17:41:23 +08:00
7f2cfe94c1 Move GlobalSuppressions. 2022-12-16 15:45:51 +08:00
e4524bda0b Fix osu! charts with timing point with negative timestamp not able to be imported. 2022-12-16 15:45:26 +08:00
226fb15eb1 Resource cleanup. 2022-12-16 14:55:21 +08:00
645c4af2f2 Fix offsets for chart converters. 2022-12-16 14:36:10 +08:00
6e0f41c7fd Add osuChartConverter. 2022-12-16 14:17:32 +08:00
b9001ed9b2 Add BeatLength to TimingModel. 2022-12-13 17:53:59 +08:00
04abf59521 Fix QuaverChartConverter not generating endbeat of chart. 2022-12-13 15:10:00 +08:00
251f92532d Add QuaverChartConverter. 2022-12-13 10:51:29 +08:00
f5df56687b Add TimeTimingModel. 2022-12-13 10:51:05 +08:00
b582da90e5 Add optional offset to TimingModel constructor. 2022-12-13 10:50:34 +08:00
815f48fe06 Update Cryville.Common. 2022-12-13 09:21:52 +08:00
1470fa87dd Pull up BeatTimeTimingModel. 2022-12-13 08:59:35 +08:00
4b4356aaab Pull up FractionalBeatTimeTimingModel. 2022-12-12 23:48:15 +08:00
a8658856ca Code cleanup. 2022-12-12 22:28:08 +08:00
1477e907e6 Import YamlDotNet. 2022-12-12 22:23:49 +08:00
f559cea826 Code cleanup. 2022-12-05 12:16:42 +08:00
d363042036 Fix incorrect identifier load in PDT evaluator. 2022-12-05 11:43:31 +08:00
978 changed files with 142321 additions and 2973 deletions

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@@ -1,8 +0,0 @@
using System.Reflection;
[assembly: AssemblyCompany("Cryville")]
[assembly: AssemblyCopyright("Copyright © Cryville 2020-2022")]
[assembly: AssemblyDefaultAlias("Cosmo Resona")]
[assembly: AssemblyProduct("Cosmo Resona")]
[assembly: AssemblyTitle("Cosmo Resona")]
[assembly: AssemblyVersion("0.5.0")]

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@@ -33,12 +33,12 @@ namespace Cryville.Common {
public override object ChangeType(object value, Type type, CultureInfo culture) {
if (value == null)
return null;
else if (type == value.GetType())
else if (type.IsAssignableFrom(value.GetType()))
return value;
else if (type.IsEnum && value is string) {
return Enum.Parse(type, (string)value);
}
throw new InvalidCastException();
throw new InvalidCastException(string.Format("Cannot cast {0} to {1}", value.GetType(), type));
}
public override void ReorderArgumentArray(ref object[] args, object state) {

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@@ -0,0 +1,90 @@
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// A set of resource pools categorized by a category type.
/// </summary>
/// <typeparam name="TCategory">The category type.</typeparam>
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
public abstract class CategorizedPool<TCategory, TObject> where TObject : class {
/// <summary>
/// The set of underlying pools.
/// </summary>
/// <remarks>
/// <para>The <see cref="Rent(TCategory)" /> and <see cref="Return(TCategory, TObject)" /> method select an underlying pool directly from this set with the category as the key. When overridden, this set must be available since construction.</para>
/// </remarks>
protected abstract IReadOnlyDictionary<TCategory, ObjectPool<TObject>> Buckets { get; }
/// <summary>
/// The count of objects rented from the set of pools.
/// </summary>
public int RentedCount { get; private set; }
/// <summary>
/// Rents an object from the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <returns>The rented object.</returns>
public TObject Rent(TCategory category) {
var obj = Buckets[category].Rent();
RentedCount++;
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <param name="obj">The object to return.</param>
public void Return(TCategory category, TObject obj) {
Buckets[category].Return(obj);
--RentedCount;
}
}
/// <summary>
/// A utility to access a categorized pool, representing a single unit that uses a shared categorized pool.
/// </summary>
/// <typeparam name="TCategory">The category type.</typeparam>
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
public class CategorizedPoolAccessor<TCategory, TObject> where TObject : class {
readonly CategorizedPool<TCategory, TObject> _pool;
static readonly SimpleObjectPool<Dictionary<TObject, TCategory>> _dictPool
= new SimpleObjectPool<Dictionary<TObject, TCategory>>(1024);
Dictionary<TObject, TCategory> _rented;
/// <summary>
/// Creates an instance of the <see cref="CategorizedPoolAccessor{TCategory, TObject}" /> class.
/// </summary>
/// <param name="pool">The categorized pool.</param>
public CategorizedPoolAccessor(CategorizedPool<TCategory, TObject> pool) {
_pool = pool;
}
/// <summary>
/// Rents an object from the pool.
/// </summary>
/// <param name="category">The category.</param>
/// <returns>The rented object.</returns>
public TObject Rent(TCategory category) {
var obj = _pool.Rent(category);
if (_rented == null) _rented = _dictPool.Rent();
_rented.Add(obj, category);
return obj;
}
/// <summary>
/// Returns a rented object to the pool.
/// </summary>
/// <param name="obj">The object to return.</param>
public void Return(TObject obj) {
_pool.Return(_rented[obj], obj);
_rented.Remove(obj);
}
/// <summary>
/// Returns all objects rented by this accessor to the pool.
/// </summary>
public void ReturnAll() {
if (_rented == null) return;
foreach (var obj in _rented) {
_pool.Return(obj.Value, obj.Key);
}
_rented.Clear();
_dictPool.Return(_rented);
_rented = null;
}
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
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guid: ec18f22479042d747b88c093aa90c5c0
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@@ -14,6 +14,10 @@
_objs = new T[capacity];
}
/// <summary>
/// The count of objects rented from the pool.
/// </summary>
public int RentedCount { get { return _index; } }
/// <summary>
/// Rents a object from the pool.
/// </summary>
/// <returns>The rented object.</returns>
@@ -24,6 +28,7 @@
_objs[_index++] = null;
}
if (obj == null) obj = Construct();
else Reset(obj);
return obj;
}
/// <summary>
@@ -38,5 +43,10 @@
/// </summary>
/// <returns>The new instance.</returns>
protected abstract T Construct();
/// <summary>
/// Resets an object.
/// </summary>
/// <param name="obj">The object.</param>
protected virtual void Reset(T obj) { }
}
}

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@@ -18,7 +18,9 @@ namespace Cryville.Common.Buffers {
/// Creates an instance of the <see cref="TargetString" /> class.
/// </summary>
/// <param name="capacity">The initial capacity of the string.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than or equal to 0.</exception>
public TargetString(int capacity) {
if (capacity <= 0) throw new ArgumentOutOfRangeException("capacity");
_arr = new char[capacity];
}
/// <summary>
@@ -49,14 +51,16 @@ namespace Cryville.Common.Buffers {
/// <summary>
/// The length of the string.
/// </summary>
/// <exception cref="ArgumentOutOfRangeException">The value specified for a set operation is less than 0.</exception>
public int Length {
get {
return m_length;
}
set {
if (Length < 0) throw new ArgumentOutOfRangeException("length");
if (m_length == value) return;
if (_arr.Length < value) {
var len = m_length;
var len = _arr.Length;
while (len < value) len *= 2;
var arr2 = new char[len];
Array.Copy(_arr, arr2, m_length);
@@ -73,20 +77,31 @@ namespace Cryville.Common.Buffers {
if (!_invalidated) return;
_invalidated = false;
var ev = OnUpdate;
if (ev != null) OnUpdate.Invoke();
if (ev != null) ev.Invoke();
}
internal char[] TrustedAsArray() { return _arr; }
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
/// <summary>
/// Returns an enumerator that iterates through the <see cref="TargetString" />.
/// </summary>
/// <returns>A <see cref="Enumerator" /> for the <see cref="TargetString" />.</returns>
public Enumerator GetEnumerator() {
return new Enumerator(this);
}
public IEnumerator<char> GetEnumerator() {
IEnumerator<char> IEnumerable<char>.GetEnumerator() {
return new Enumerator(this);
}
IEnumerator IEnumerable.GetEnumerator() {
return new Enumerator(this);
}
class Enumerator : IEnumerator<char> {
public struct Enumerator : IEnumerator<char> {
readonly TargetString _self;
int _index = -1;
public Enumerator(TargetString self) { _self = self; }
int _index;
internal Enumerator(TargetString self) {
_self = self;
_index = -1;
}
public char Current {
get {

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@@ -1,9 +1,8 @@
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licenseType: Free
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@@ -0,0 +1,37 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace Cryville.Common.Culture {
public static class ScriptUtils {
public static string[] Scripts = new string[] { "adlm", "afak", "aghb", "ahom", "arab", "aran", "armi", "armn", "avst", "bali", "bamu", "bass", "batk", "beng", "bhks", "blis", "bopo", "brah", "brai", "bugi", "buhd", "cakm", "cans", "cari", "cham", "cher", "chrs", "cirt", "copt", "cpmn", "cprt", "cyrl", "cyrs", "deva", "diak", "dogr", "dsrt", "dupl", "egyd", "egyh", "egyp", "elba", "elym", "ethi", "geok", "geor", "glag", "gong", "gonm", "goth", "gran", "grek", "gujr", "guru", "hanb", "hang", "hani", "hano", "hans", "hant", "hatr", "hebr", "hira", "hluw", "hmng", "hmnp", "hrkt", "hung", "inds", "ital", "jamo", "java", "jpan", "jurc", "kali", "kana", "khar", "khmr", "khoj", "kitl", "kits", "knda", "kore", "kpel", "kthi", "lana", "laoo", "latf", "latg", "latn", "leke", "lepc", "limb", "lina", "linb", "lisu", "loma", "lyci", "lydi", "mahj", "maka", "mand", "mani", "marc", "maya", "medf", "mend", "merc", "mero", "mlym", "modi", "mong", "moon", "mroo", "mtei", "mult", "mymr", "nand", "narb", "nbat", "newa", "nkdb", "nkgb", "nkoo", "nshu", "ogam", "olck", "orkh", "orya", "osge", "osma", "ougr", "palm", "pauc", "pcun", "pelm", "perm", "phag", "phli", "phlp", "phlv", "phnx", "piqd", "plrd", "prti", "psin", "qaaa", "qaai", "qabx", "ranj", "rjng", "rohg", "roro", "runr", "samr", "sara", "sarb", "saur", "sgnw", "shaw", "shrd", "shui", "sidd", "sind", "sinh", "sogd", "sogo", "sora", "soyo", "sund", "sylo", "syrc", "syre", "syrj", "syrn", "tagb", "takr", "tale", "talu", "taml", "tang", "tavt", "telu", "teng", "tfng", "tglg", "thaa", "thai", "tibt", "tirh", "toto", "ugar", "vaii", "visp", "wara", "wcho", "wole", "xpeo", "xsux", "yezi", "yiii", "zanb", "zinh", "zmth", "zsye", "zsym", "zxxx", "zyyy", "zzzz", };
public static string UltimateFallbackScript = "zyyy";
public static Dictionary<string, string[]> FallbackScriptMap = new Dictionary<string, string[]> {
{ "aran", new string[] { "arab" } }, { "cyrs", new string[] { "cyrl" } },
{ "hanb", new string[] { "hant", "bopo" } }, { "hans", new string[] { "hani" } }, { "hant", new string[] { "hani" } },
{ "hrkt", new string[] { "hira", "kana" } }, { "jpan", new string[] { "hani", "hira", "kana" } },
{ "jamo", new string[] { "hang" } }, { "kore", new string[] { "hang", "hani" } },
{ "latf", new string[] { "latn" } }, { "latg", new string[] { "latn" } },
{ "syre", new string[] { "syrc" } }, { "syrj", new string[] { "syrc" } }, { "syrn", new string[] { "syrc" } },
{ "zsye", new string[] { "zsym" } },
};
public static void FillKeysWithScripts(IDictionary dict, Func<object> value) {
foreach (var s in Scripts) dict.Add(s, value());
}
public static IEnumerable<string> EnumerateFallbackScripts(string script) {
if (string.IsNullOrEmpty(script)) throw new ArgumentNullException("script");
script = script.ToLower();
if (script == UltimateFallbackScript) {
yield return null;
yield break;
}
string[] fblist;
if (FallbackScriptMap.TryGetValue(script, out fblist)) {
foreach (var fb in fblist) {
yield return fb;
}
}
else yield return UltimateFallbackScript;
}
}
}

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@@ -1,8 +1,7 @@
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timeCreated: 1638411495
licenseType: Free
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MonoImporter:
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serializedVersion: 2
defaultReferences: []
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@@ -0,0 +1,113 @@
using Cryville.Common.IO;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
namespace Cryville.Common.Font {
public abstract class FontFile : IEnumerable<Typeface> {
public abstract int Count { get; }
public abstract Typeface this[int index] { get; }
protected FileInfo File { get; private set; }
protected BinaryReader Reader { get; private set; }
public FontFile(FileInfo file) {
File = file;
Reader = new BinaryReaderBE(new FileStream(file.FullName, FileMode.Open, FileAccess.Read));
}
public void Close() { Reader.Close(); }
public static FontFile Create(FileInfo file) {
switch (file.Extension) {
case ".ttf": case ".otf": return new FontFileTTF(file);
case ".ttc": case ".otc": return new FontFileTTC(file);
default: return null;
}
}
public Enumerator GetEnumerator() {
return new Enumerator(this);
}
IEnumerator<Typeface> IEnumerable<Typeface>.GetEnumerator() {
return GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public struct Enumerator : IEnumerator<Typeface> {
readonly FontFile _self;
int _index;
internal Enumerator(FontFile self) {
_self = self;
_index = -1;
}
public Typeface Current {
get {
if (_index < 0)
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
return _self[_index];
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() {
_index = -2;
}
public bool MoveNext() {
if (_index == -2) return false;
_index++;
if (_index >= _self.Count) {
_index = -2;
return false;
}
return true;
}
public void Reset() {
_index = -1;
}
}
}
public class FontFileTTF : FontFile {
public override int Count { get { return 1; } }
public override Typeface this[int index] {
get {
if (index != 0) throw new ArgumentOutOfRangeException("index");
try {
return new TypefaceTTF(Reader, File, index);
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
public FontFileTTF(FileInfo file) : base(file) { }
}
public class FontFileTTC : FontFile {
readonly IReadOnlyList<uint> _offsets;
public override int Count { get { return _offsets.Count; } }
public override Typeface this[int index] {
get {
if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException("index");
Reader.BaseStream.Position = _offsets[index];
try {
return new TypefaceTTF(Reader, File, index);
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
public FontFileTTC(FileInfo file) : base(file) {
try {
_offsets = new TTCHeader(Reader, 0).GetItems();
}
catch (Exception) {
throw new InvalidDataException("Invalid font");
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
userData:
assetBundleName:
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@@ -0,0 +1,63 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class FontManager {
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapFullNameToTypeface { get; private set; }
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapNameToTypefaces { get; private set; }
public FontManager() {
var map1 = new Dictionary<string, List<Typeface>>();
var map2 = new Dictionary<string, List<Typeface>>();
foreach (var f in EnumerateAllTypefaces()) {
List<Typeface> set1;
if (!map1.TryGetValue(f.FullName, out set1)) {
map1.Add(f.FullName, set1 = new List<Typeface>());
}
set1.Add(f);
List<Typeface> set2;
if (!map2.TryGetValue(f.FamilyName, out set2)) {
map2.Add(f.FamilyName, set2 = new List<Typeface>());
}
set2.Add(f);
}
MapFullNameToTypeface = map1.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
MapNameToTypefaces = map2.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
}
protected abstract IEnumerable<Typeface> EnumerateAllTypefaces();
protected static IEnumerable<Typeface> ScanDirectoryForTypefaces(string dir) {
foreach (var f in new DirectoryInfo(dir).EnumerateFiles()) {
FontFile file;
try {
file = FontFile.Create(f);
}
catch (InvalidDataException) {
continue;
}
if (file == null) continue;
var enumerator = file.GetEnumerator();
while (enumerator.MoveNext()) {
Typeface ret;
try {
ret = enumerator.Current;
}
catch (InvalidDataException) {
continue;
}
yield return ret;
}
file.Close();
}
}
}
public class FontManagerAndroid : FontManager {
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
return ScanDirectoryForTypefaces("/system/fonts");
}
}
public class FontManagerWindows : FontManager {
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
return ScanDirectoryForTypefaces("C:/Windows/Fonts");
}
}
}

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@@ -0,0 +1,329 @@
using Cryville.Common.Culture;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class FontMatcher {
protected FontManager Manager { get; private set; }
public FontMatcher(FontManager manafer) { Manager = manafer; }
public abstract IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false);
}
public class FallbackListFontMatcher : FontMatcher {
public Dictionary<string, List<string>> MapScriptToTypefaces = new Dictionary<string, List<string>>();
public void LoadDefaultWindowsFallbackList() {
if (Environment.OSVersion.Platform != PlatformID.Win32NT) return;
MapScriptToTypefaces.Clear();
ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
// Reference: https://github.com/chromium/chromium/blob/main/third_party/blink/renderer/platform/fonts/win/font_fallback_win.cc
MapScriptToTypefaces["zyyy"].Insert(0, "SimSun"); // Custom
MapScriptToTypefaces["zyyy"].Insert(0, "SimHei"); // Custom
MapScriptToTypefaces["zyyy"].Insert(0, "Microsoft YaHei"); // Custom
MapScriptToTypefaces["zyyy"].Insert(0, "Arial");
MapScriptToTypefaces["zyyy"].Insert(0, "Times New Roman");
MapScriptToTypefaces["zyyy"].Insert(0, "Segoe UI"); // Custom
MapScriptToTypefaces["arab"].Insert(0, "Tahoma");
MapScriptToTypefaces["cyrl"].Insert(0, "Times New Roman");
MapScriptToTypefaces["grek"].Insert(0, "Times New Roman");
MapScriptToTypefaces["hebr"].Insert(0, "David");
MapScriptToTypefaces["jpan"].Insert(0, "MS PGothic");
MapScriptToTypefaces["latn"].Insert(0, "Times New Roman");
MapScriptToTypefaces["hans"].Insert(0, "SimSun");
MapScriptToTypefaces["hans"].Insert(0, "SimHei"); // Custom
MapScriptToTypefaces["thai"].Insert(0, "Tahoma");
MapScriptToTypefaces["hans"].Insert(0, "PMingLiU");
// Reference: https://learn.microsoft.com/en-us/globalization/input/font-support
var ver = Environment.OSVersion.Version;
if (ver >= new Version(5, 0)) { // Windows 2000
MapScriptToTypefaces["armn"].Insert(0, "Sylfaen");
MapScriptToTypefaces["deva"].Insert(0, "Mangal");
MapScriptToTypefaces["geor"].Insert(0, "Sylfaen");
MapScriptToTypefaces["taml"].Insert(0, "Latha");
}
if (ver >= new Version(5, 1)) { // Windows XP
MapScriptToTypefaces["gujr"].Insert(0, "Shruti");
MapScriptToTypefaces["guru"].Insert(0, "Raavi");
MapScriptToTypefaces["knda"].Insert(0, "Tunga");
MapScriptToTypefaces["syrc"].Insert(0, "Estrangelo Edessa");
MapScriptToTypefaces["telu"].Insert(0, "Gautami");
MapScriptToTypefaces["thaa"].Insert(0, "MV Boli");
// SP2
MapScriptToTypefaces["beng"].Insert(0, "Vrinda");
MapScriptToTypefaces["mlym"].Insert(0, "Kartika");
}
if (ver >= new Version(6, 0)) { // Windows Vista
MapScriptToTypefaces["cans"].Insert(0, "Euphemia");
MapScriptToTypefaces["cher"].Insert(0, "Plantagenet");
MapScriptToTypefaces["ethi"].Insert(0, "Nyala");
MapScriptToTypefaces["khmr"].Insert(0, "DaunPenh MoolBoran");
MapScriptToTypefaces["laoo"].Insert(0, "DokChampa");
MapScriptToTypefaces["mong"].Insert(0, "Mongolian Baiti");
MapScriptToTypefaces["orya"].Insert(0, "Kalinga");
MapScriptToTypefaces["sinh"].Insert(0, "Iskoola Pota");
MapScriptToTypefaces["tibt"].Insert(0, "Microsoft Himalaya");
MapScriptToTypefaces["yiii"].Insert(0, "Microsoft Yi Baiti");
MapScriptToTypefaces["arab"].Insert(0, "Segoe UI");
MapScriptToTypefaces["cyrl"].Insert(0, "Segoe UI");
MapScriptToTypefaces["grek"].Insert(0, "Segoe UI");
MapScriptToTypefaces["latn"].Insert(0, "Segoe UI");
MapScriptToTypefaces["hans"].Add("SimSun-ExtB");
MapScriptToTypefaces["hant"].Add("MingLiU-ExtB");
MapScriptToTypefaces["hant"].Add("MingLiU_HKSCS-ExtB");
MapScriptToTypefaces["arab"].Add("Microsoft Uighur");
MapScriptToTypefaces["zmth"].Insert(0, "Cambria Math");
// Reference: https://en.wikipedia.org/wiki/List_of_CJK_fonts
MapScriptToTypefaces["jpan"].Insert(0, "Meiryo");
MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei");
}
if (ver >= new Version(6, 1)) { // Windows 7
MapScriptToTypefaces["brai"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["dsrt"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["talu"].Insert(0, "Microsoft New Tai Lue");
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["osma"].Insert(0, "Ebrima");
MapScriptToTypefaces["phag"].Insert(0, "Microsoft PhagsPa");
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["zsym"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["tale"].Insert(0, "Microsoft Tai Le");
MapScriptToTypefaces["tfng"].Insert(0, "Ebrima");
MapScriptToTypefaces["vaii"].Insert(0, "Ebrima");
}
if (ver >= new Version(6, 2)) { // Windows 8
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["hang"].Add("Malgun Gothic");
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["lisu"].Insert(0, "Segoe UI");
MapScriptToTypefaces["mymr"].Insert(0, "Myanmar Text");
MapScriptToTypefaces["nkoo"].Insert(0, "Ebrima");
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["ethi"].Insert(0, "Ebrima");
MapScriptToTypefaces["cans"].Insert(0, "Gadugi");
MapScriptToTypefaces["hant"].Insert(0, "Microsoft JhengHei UI");
MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei UI");
MapScriptToTypefaces["beng"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["deva"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["gujr"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["guru"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["knda"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["mlym"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["orya"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["sinh"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["taml"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
MapScriptToTypefaces["telu"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["armn"].Insert(0, "Segoe UI");
MapScriptToTypefaces["geor"].Insert(0, "Segoe UI");
MapScriptToTypefaces["hebr"].Insert(0, "Segoe UI");
}
if (ver >= new Version(6, 3)) { // Windows 8.1
MapScriptToTypefaces["bugi"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["copt"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["java"].Insert(0, "Javanese Text");
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Symbol");
MapScriptToTypefaces["olck"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["sora"].Insert(0, "Nirmala UI");
MapScriptToTypefaces["khmr"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["laoo"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["thai"].Insert(0, "Leelawadee UI");
MapScriptToTypefaces["zsye"].Insert(0, "Segoe UI Emoji");
}
if (ver >= new Version(10, 0)) { // Windows 10
MapScriptToTypefaces["brah"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["cari"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["cprt"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["egyp"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["armi"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["phli"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["prti"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["khar"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["lyci"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["lydi"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["phnx"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["xpeo"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["sarb"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["shaw"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["xsux"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["ugar"].Insert(0, "Segoe UI Historic");
// Segoe UI Symbol -> Segoe UI Historic
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Historic");
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Historic");
//
MapScriptToTypefaces["jpan"].Insert(0, "Yu Gothic UI");
MapScriptToTypefaces["zsym"].Add("Segoe MDL2 Assets");
}
}
public void LoadDefaultAndroidFallbackList() {
if (Environment.OSVersion.Platform != PlatformID.Unix) return;
MapScriptToTypefaces.Clear();
ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK TC"); // TODO Modify default fallback
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK JP");
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK SC");
MapScriptToTypefaces["zyyy"].Insert(0, "Roboto");
MapScriptToTypefaces["zsye"].Insert(0, "Noto Color Emoji");
MapScriptToTypefaces["zsye"].Add("Noto Color Emoji Flags");
MapScriptToTypefaces["arab"].Insert(0, "Noto Naskh Arabic");
MapScriptToTypefaces["adlm"].Insert(0, "Noto Sans Adlam");
MapScriptToTypefaces["ahom"].Insert(0, "Noto Sans Ahom");
MapScriptToTypefaces["hluw"].Insert(0, "Noto Sans Anatolian Hieroglyphs");
MapScriptToTypefaces["armn"].Insert(0, "Noto Sans Armenian");
MapScriptToTypefaces["avst"].Insert(0, "Noto Sans Avestan");
MapScriptToTypefaces["bali"].Insert(0, "Noto Sans Balinese");
MapScriptToTypefaces["bamu"].Insert(0, "Noto Sans Bamum");
MapScriptToTypefaces["bass"].Insert(0, "Noto Sans Bassa Vah");
MapScriptToTypefaces["batk"].Insert(0, "Noto Sans Batak");
MapScriptToTypefaces["beng"].Insert(0, "Noto Sans Bengali");
MapScriptToTypefaces["bhks"].Insert(0, "Noto Sans Bhaiksuki");
MapScriptToTypefaces["brah"].Insert(0, "Noto Sans Brahmi");
MapScriptToTypefaces["bugi"].Insert(0, "Noto Sans Buginese");
MapScriptToTypefaces["buhd"].Insert(0, "Noto Sans Buhid");
MapScriptToTypefaces["jpan"].Insert(0, "Noto Sans CJK JP");
MapScriptToTypefaces["kore"].Insert(0, "Noto Sans CJK KR");
MapScriptToTypefaces["hans"].Insert(0, "Noto Sans CJK SC");
MapScriptToTypefaces["hant"].Insert(0, "Noto Sans CJK TC");
MapScriptToTypefaces["hant"].Add("Noto Sans CJK HK");
MapScriptToTypefaces["cans"].Insert(0, "Noto Sans Canadian Aboriginal");
MapScriptToTypefaces["cari"].Insert(0, "Noto Sans Carian");
MapScriptToTypefaces["cakm"].Insert(0, "Noto Sans Chakma");
MapScriptToTypefaces["cham"].Insert(0, "Noto Sans Cham");
MapScriptToTypefaces["cher"].Insert(0, "Noto Sans Cherokee");
MapScriptToTypefaces["copt"].Insert(0, "Noto Sans Coptic");
MapScriptToTypefaces["xsux"].Insert(0, "Noto Sans Cuneiform");
MapScriptToTypefaces["cprt"].Insert(0, "Noto Sans Cypriot");
MapScriptToTypefaces["dsrt"].Insert(0, "Noto Sans Deseret");
MapScriptToTypefaces["deva"].Insert(0, "Noto Sans Devanagari");
MapScriptToTypefaces["egyp"].Insert(0, "Noto Sans Egyptian Hieroglyphs");
MapScriptToTypefaces["elba"].Insert(0, "Noto Sans Elbasan");
MapScriptToTypefaces["ethi"].Insert(0, "Noto Sans Ethiopic");
MapScriptToTypefaces["geor"].Insert(0, "Noto Sans Georgian");
MapScriptToTypefaces["glag"].Insert(0, "Noto Sans Glagolitic");
MapScriptToTypefaces["goth"].Insert(0, "Noto Sans Gothic");
MapScriptToTypefaces["gran"].Insert(0, "Noto Sans Grantha");
MapScriptToTypefaces["gujr"].Insert(0, "Noto Sans Gujarati");
MapScriptToTypefaces["gong"].Insert(0, "Noto Sans Gunjala Gondi");
MapScriptToTypefaces["guru"].Insert(0, "Noto Sans Gurmukhi");
MapScriptToTypefaces["rohg"].Insert(0, "Noto Sans Hanifi Rohingya");
MapScriptToTypefaces["hano"].Insert(0, "Noto Sans Hanunoo");
MapScriptToTypefaces["hatr"].Insert(0, "Noto Sans Hatran");
MapScriptToTypefaces["hebr"].Insert(0, "Noto Sans Hebrew");
MapScriptToTypefaces["armi"].Insert(0, "Noto Sans Imperial Aramaic");
MapScriptToTypefaces["phli"].Insert(0, "Noto Sans Inscriptional Pahlavi");
MapScriptToTypefaces["prti"].Insert(0, "Noto Sans Inscriptional Parthian");
MapScriptToTypefaces["java"].Insert(0, "Noto Sans Javanese");
MapScriptToTypefaces["kthi"].Insert(0, "Noto Sans Kaithi");
MapScriptToTypefaces["knda"].Insert(0, "Noto Sans Kannada");
MapScriptToTypefaces["kali"].Insert(0, "Noto Sans KayahLi");
MapScriptToTypefaces["khar"].Insert(0, "Noto Sans Kharoshthi");
MapScriptToTypefaces["khmr"].Insert(0, "Noto Sans Khmer");
MapScriptToTypefaces["khoj"].Insert(0, "Noto Sans Khojki");
MapScriptToTypefaces["laoo"].Insert(0, "Noto Sans Lao");
MapScriptToTypefaces["lepc"].Insert(0, "Noto Sans Lepcha");
MapScriptToTypefaces["limb"].Insert(0, "Noto Sans Limbu");
MapScriptToTypefaces["lina"].Insert(0, "Noto Sans Linear A");
MapScriptToTypefaces["linb"].Insert(0, "Noto Sans Linear B");
MapScriptToTypefaces["lisu"].Insert(0, "Noto Sans Lisu");
MapScriptToTypefaces["lyci"].Insert(0, "Noto Sans Lycian");
MapScriptToTypefaces["lydi"].Insert(0, "Noto Sans Lydian");
MapScriptToTypefaces["mlym"].Insert(0, "Noto Sans Malayalam");
MapScriptToTypefaces["mand"].Insert(0, "Noto Sans Mandiac");
MapScriptToTypefaces["mani"].Insert(0, "Noto Sans Manichaean");
MapScriptToTypefaces["marc"].Insert(0, "Noto Sans Marchen");
MapScriptToTypefaces["gonm"].Insert(0, "Noto Sans Masaram Gondi");
MapScriptToTypefaces["medf"].Insert(0, "Noto Sans Medefaidrin");
MapScriptToTypefaces["mtei"].Insert(0, "Noto Sans Meetei Mayek");
MapScriptToTypefaces["merc"].Insert(0, "Noto Sans Meroitic");
MapScriptToTypefaces["mero"].Insert(0, "Noto Sans Meroitic");
MapScriptToTypefaces["plrd"].Insert(0, "Noto Sans Miao");
MapScriptToTypefaces["modi"].Insert(0, "Noto Sans Modi");
MapScriptToTypefaces["mong"].Insert(0, "Noto Sans Mongolian");
MapScriptToTypefaces["mroo"].Insert(0, "Noto Sans Mro");
MapScriptToTypefaces["mult"].Insert(0, "Noto Sans Multani");
MapScriptToTypefaces["mymr"].Insert(0, "Noto Sans Myanmar");
MapScriptToTypefaces["nkoo"].Insert(0, "Noto Sans Nko");
MapScriptToTypefaces["nbat"].Insert(0, "Noto Sans Nabataean");
MapScriptToTypefaces["talu"].Insert(0, "Noto Sans New Tai Lue");
MapScriptToTypefaces["newa"].Insert(0, "Noto Sans Newa");
MapScriptToTypefaces["ogam"].Insert(0, "Noto Sans Ogham");
MapScriptToTypefaces["olck"].Insert(0, "Noto Sans Ol Chiki");
MapScriptToTypefaces["ital"].Insert(0, "Noto Sans Old Italian");
MapScriptToTypefaces["narb"].Insert(0, "Noto Sans Old North Arabian");
MapScriptToTypefaces["perm"].Insert(0, "Noto Sans Old Permic");
MapScriptToTypefaces["xpeo"].Insert(0, "Noto Sans Old Persian");
MapScriptToTypefaces["sarb"].Insert(0, "Noto Sans Old South Arabian");
MapScriptToTypefaces["orkh"].Insert(0, "Noto Sans Old Turkic");
MapScriptToTypefaces["orya"].Insert(0, "Noto Sans Oriya");
MapScriptToTypefaces["osge"].Insert(0, "Noto Sans Osage");
MapScriptToTypefaces["osma"].Insert(0, "Noto Sans Osmanya");
MapScriptToTypefaces["hmng"].Insert(0, "Noto Sans Pahawh Hmong");
MapScriptToTypefaces["palm"].Insert(0, "Noto Sans Palmyrene");
MapScriptToTypefaces["pauc"].Insert(0, "Noto Sans Pau Cin Hau");
MapScriptToTypefaces["phag"].Insert(0, "Noto Sans Phags Pa");
MapScriptToTypefaces["phnx"].Insert(0, "Noto Sans Phoenician");
MapScriptToTypefaces["rjng"].Insert(0, "Noto Sans Rejang");
MapScriptToTypefaces["runr"].Insert(0, "Noto Sans Runic");
MapScriptToTypefaces["samr"].Insert(0, "Noto Sans Samaritan");
MapScriptToTypefaces["saur"].Insert(0, "Noto Sans Saurashtra");
MapScriptToTypefaces["shrd"].Insert(0, "Noto Sans Sharada");
MapScriptToTypefaces["shaw"].Insert(0, "Noto Sans Shavian");
MapScriptToTypefaces["sinh"].Insert(0, "Noto Sans Sinhala");
MapScriptToTypefaces["sora"].Insert(0, "Noto Sans Sora Sompeng");
MapScriptToTypefaces["soyo"].Insert(0, "Noto Sans Soyombo");
MapScriptToTypefaces["sund"].Insert(0, "Noto Sans Sundanese");
MapScriptToTypefaces["sylo"].Insert(0, "Noto Sans Syloti Nagri");
MapScriptToTypefaces["zsym"].Insert(0, "Noto Sans Symbols");
MapScriptToTypefaces["syrn"].Insert(0, "Noto Sans Syriac Eastern");
MapScriptToTypefaces["syre"].Insert(0, "Noto Sans Syriac Estrangela");
MapScriptToTypefaces["syrj"].Insert(0, "Noto Sans Syriac Western");
MapScriptToTypefaces["tglg"].Insert(0, "Noto Sans Tagalog");
MapScriptToTypefaces["tagb"].Insert(0, "Noto Sans Tagbanwa");
MapScriptToTypefaces["tale"].Insert(0, "Noto Sans Tai Le");
MapScriptToTypefaces["lana"].Insert(0, "Noto Sans Tai Tham");
MapScriptToTypefaces["tavt"].Insert(0, "Noto Sans Tai Viet");
MapScriptToTypefaces["takr"].Insert(0, "Noto Sans Takri");
MapScriptToTypefaces["taml"].Insert(0, "Noto Sans Tamil");
MapScriptToTypefaces["telu"].Insert(0, "Noto Sans Telugu");
MapScriptToTypefaces["thaa"].Insert(0, "Noto Sans Thaana");
MapScriptToTypefaces["thai"].Insert(0, "Noto Sans Thai");
MapScriptToTypefaces["tfng"].Insert(0, "Noto Sans Tifinagh");
MapScriptToTypefaces["ugar"].Insert(0, "Noto Sans Ugaritic");
MapScriptToTypefaces["vaii"].Insert(0, "Noto Sans Vai");
MapScriptToTypefaces["wcho"].Insert(0, "Noto Sans Wancho");
MapScriptToTypefaces["wara"].Insert(0, "Noto Sans Warang Citi");
MapScriptToTypefaces["yiii"].Insert(0, "Noto Sans Yi");
}
public FallbackListFontMatcher(FontManager manager) : base(manager) { }
public override IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false) {
if (string.IsNullOrEmpty(script)) script = ScriptUtils.UltimateFallbackScript;
List<string> candidates;
IEnumerable<string> candidateScripts = new string[] { script };
while (candidateScripts != null) {
foreach (var candidateScript in candidateScripts) {
if (MapScriptToTypefaces.TryGetValue(candidateScript, out candidates)) {
foreach (var candidate in candidates) {
IReadOnlyCollection<Typeface> typefaces1;
if (Manager.MapFullNameToTypeface.TryGetValue(candidate, out typefaces1)) {
foreach (var typeface in typefaces1) {
yield return typeface;
}
}
if (distinctFamily) continue;
IReadOnlyCollection<Typeface> typefaces2;
if (Manager.MapNameToTypefaces.TryGetValue(candidate, out typefaces2)) {
foreach (var typeface in typefaces2) {
if (typefaces1.Contains(typeface)) continue;
yield return typeface;
}
}
}
}
}
candidateScripts = ScriptUtils.EnumerateFallbackScripts(script);
}
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: afcde0ad1865db24da79ca1ce7256791
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,222 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Cryville.Common.Font {
public abstract class FontTable<T> {
protected UInt32 Offset { get; private set; }
protected BinaryReader Reader { get; private set; }
protected FontTable(BinaryReader reader, UInt32 offset) {
Reader = reader;
Offset = offset;
reader.BaseStream.Position = offset;
}
public abstract IReadOnlyList<T> GetItems();
}
public abstract class FontTable<T, U> : FontTable<T> {
protected FontTable(BinaryReader reader, UInt32 offset) : base(reader, offset) { }
public abstract U GetSubTable(T item);
}
public sealed class TTCHeader : FontTable<UInt32, TableDirectory> {
readonly String ttcTag;
readonly UInt16 majorVersion;
readonly UInt16 minorVersion;
readonly UInt32 numFonts;
readonly List<UInt32> tableDirectoryOffsets = new List<UInt32>();
readonly String dsigTag;
readonly UInt32 dsigLength;
readonly UInt32 dsigOffset;
public TTCHeader(BinaryReader reader, UInt32 offset) : base(reader, offset) {
ttcTag = reader.ReadTag();
if (ttcTag != "ttcf") throw new NotImplementedException();
majorVersion = reader.ReadUInt16();
minorVersion = reader.ReadUInt16();
numFonts = reader.ReadUInt32();
for (UInt32 i = 0; i < numFonts; i++) tableDirectoryOffsets.Add(reader.ReadUInt32());
if (majorVersion == 2) {
dsigTag = reader.ReadTag();
dsigLength = reader.ReadUInt32();
dsigOffset = reader.ReadUInt32();
}
}
public override IReadOnlyList<UInt32> GetItems() {
return tableDirectoryOffsets;
}
public override TableDirectory GetSubTable(UInt32 item) {
var i = (UInt32)item;
return new TableDirectory(Reader, i);
}
}
public sealed class TableDirectory : FontTable<TableRecord, object> {
readonly UInt32 sfntVersion;
readonly UInt16 numTables;
readonly UInt16 searchRange;
readonly UInt16 entrySelector;
readonly UInt16 rangeShift;
readonly List<TableRecord> tableRecords = new List<TableRecord>();
public TableDirectory(BinaryReader reader, UInt32 offset) : base(reader, offset) {
sfntVersion = reader.ReadUInt32();
numTables = reader.ReadUInt16();
searchRange = reader.ReadUInt16();
entrySelector = reader.ReadUInt16();
rangeShift = reader.ReadUInt16();
for (int i = 0; i < numTables; i++)
tableRecords.Add(new TableRecord {
tableTag = reader.ReadTag(),
checksum = reader.ReadUInt32(),
offset = reader.ReadUInt32(),
length = reader.ReadUInt32(),
});
}
public override IReadOnlyList<TableRecord> GetItems() {
return tableRecords;
}
public override object GetSubTable(TableRecord item) {
switch (item.tableTag) {
case "name": return new NameTable(Reader, item.offset);
case "meta": return new MetaTable(Reader, item.offset);
default: throw new NotImplementedException();
}
}
}
public struct TableRecord {
public string tableTag;
public UInt32 checksum;
public UInt32 offset;
public UInt32 length;
}
public sealed class NameTable : FontTable<NameRecord> {
readonly UInt16 version;
readonly UInt16 count;
readonly UInt16 storageOffset;
readonly List<NameRecord> nameRecord = new List<NameRecord>();
readonly UInt16 langTagCount;
readonly List<LangTagRecord> langTagRecord = new List<LangTagRecord>();
public NameTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt16();
count = reader.ReadUInt16();
storageOffset = reader.ReadUInt16();
for (UInt16 i = 0; i < count; i++)
nameRecord.Add(new NameRecord {
platformID = reader.ReadUInt16(),
encodingID = reader.ReadUInt16(),
languageID = reader.ReadUInt16(),
nameID = (NameID)reader.ReadUInt16(),
length = reader.ReadUInt16(),
stringOffset = reader.ReadUInt16(),
});
if (version == 1) {
langTagCount = reader.ReadUInt16();
for (UInt16 i = 0; i < langTagCount; i++)
langTagRecord.Add(new LangTagRecord {
length = reader.ReadUInt16(),
langTagOffset = reader.ReadUInt16(),
});
}
UInt32 origin = (UInt32)reader.BaseStream.Position;
for (int i = 0; i < nameRecord.Count; i++) nameRecord[i] = nameRecord[i].Load(reader, origin);
for (int i = 0; i < langTagRecord.Count; i++) langTagRecord[i] = langTagRecord[i].Load(reader, origin);
}
public sealed override IReadOnlyList<NameRecord> GetItems() {
return nameRecord;
}
}
public struct NameRecord {
public UInt16 platformID;
public UInt16 encodingID;
public UInt16 languageID;
public NameID nameID;
public UInt16 length;
public UInt16 stringOffset;
public String value { get; private set; }
public NameRecord Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + stringOffset;
Encoding encoding;
switch (platformID) {
case 0: encoding = Encoding.BigEndianUnicode; break;
case 3: encoding = Encoding.BigEndianUnicode; break;
default: return this;
}
value = encoding.GetString(reader.ReadBytes(length));
return this;
}
}
public enum NameID : UInt16 {
CopyrightNotice = 0,
FontFamilyName = 1,
FontSubfamilyName = 2,
UniqueFontIdentifier = 3,
FullFontName = 4,
VersionString = 5,
PostScriptName = 6,
Trademark = 7,
ManufacturerName = 8,
Designer = 9,
Description = 10,
URLVendor = 11,
URLDesigner = 12,
LicenseDescription = 13,
LicenseInfoURL = 14,
TypographicFamilyName = 16,
TypographicSubfamilyName = 17,
CompatibleFull = 18,
SampleText = 19,
PostScriptCIDFindfontName = 20,
WWSFamilyName = 21,
WWSSubfamilyName = 22,
LightBackgroundPalette = 23,
DarkBackgroundPalette = 24,
VariationsPostScriptNamePrefix = 25,
}
public struct LangTagRecord {
public UInt16 length;
public UInt16 langTagOffset;
public String value { get; private set; }
public LangTagRecord Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + langTagOffset;
value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(length));
return this;
}
}
public sealed class MetaTable : FontTable<DataMap> {
readonly UInt32 version;
readonly UInt32 flags;
readonly UInt32 dataMapCount;
readonly List<DataMap> dataMaps = new List<DataMap>();
public MetaTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt32();
flags = reader.ReadUInt32();
reader.ReadUInt32();
dataMapCount = reader.ReadUInt32();
for (UInt32 i = 0; i < dataMapCount; i++)
dataMaps.Add(new DataMap {
tag = reader.ReadTag(),
dataOffset = reader.ReadUInt32(),
dataLength = reader.ReadUInt32(),
});
for (int i = 0; i < dataMaps.Count; i++) dataMaps[i] = dataMaps[i].Load(reader, offset);
}
public sealed override IReadOnlyList<DataMap> GetItems() {
return dataMaps;
}
}
public struct DataMap {
public String tag;
public UInt32 dataOffset;
public UInt32 dataLength;
public String value { get; private set; }
public DataMap Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + dataOffset;
value = Encoding.ASCII.GetString(reader.ReadBytes((int)dataLength));
return this;
}
}
public static class BinaryReaderExtensions {
public static string ReadTag(this BinaryReader reader) {
return Encoding.ASCII.GetString(reader.ReadBytes(4));
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3eed6aa2387582346b7b21c6f8de5e1f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
using System.Globalization;
namespace Cryville.Common.Font {
public static class FontUtil {
/*public static string MatchFontNameWithLang(string lang) {
}*/
}
}

View File

@@ -0,0 +1,31 @@
using System.IO;
using System.Linq;
namespace Cryville.Common.Font {
public abstract class Typeface {
public FileInfo File { get; private set; }
public int IndexInFile { get; private set; }
public string FamilyName { get; protected set; }
public string SubfamilyName { get; protected set; }
public string FullName { get; protected set; }
protected abstract void GetName(BinaryReader reader);
public Typeface(BinaryReader reader, FileInfo file, int index) {
File = file;
IndexInFile = index;
GetName(reader);
}
}
public class TypefaceTTF : Typeface {
public TypefaceTTF(BinaryReader reader, FileInfo file, int index)
: base(reader, file, index) { }
protected override void GetName(BinaryReader reader) {
var dir = new TableDirectory(reader, (uint)reader.BaseStream.Position);
var nameTable = (NameTable)dir.GetSubTable((from i in dir.GetItems() where i.tableTag == "name" select i).Single());
FamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontFamilyName && i.value != null select i.value).First();
SubfamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontSubfamilyName && i.value != null select i.value).First();
FullName = (from i in nameTable.GetItems() where i.nameID == NameID.FullFontName && i.value != null select i.value).First();
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0968fc12b50cffb4682f0c28d0d14703
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: aaa0d8cecafb37b46a6abe372cfefd93
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,75 @@
using System;
using System.IO;
using System.Text;
namespace Cryville.Common.IO {
public class BinaryReaderBE : BinaryReader {
readonly byte[] m_buffer = new byte[8];
public BinaryReaderBE(Stream input) : base(input) { }
public BinaryReaderBE(Stream input, Encoding encoding) : base(input, encoding) { }
public BinaryReaderBE(Stream input, Encoding encoding, bool leaveOpen) : base(input, encoding, leaveOpen) { }
public override short ReadInt16() {
FillBuffer(2);
return (short)(m_buffer[1] | (m_buffer[0] << 8));
}
public override ushort ReadUInt16() {
FillBuffer(2);
return (ushort)(m_buffer[1] | (m_buffer[0] << 8));
}
public override int ReadInt32() {
FillBuffer(4);
return m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24);
}
public override uint ReadUInt32() {
FillBuffer(4);
return (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
}
public override long ReadInt64() {
FillBuffer(8);
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
return (long)(((ulong)num2 << 32) | num);
}
public override ulong ReadUInt64() {
FillBuffer(8);
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
return ((ulong)num2 << 32) | num;
}
protected new void FillBuffer(int numBytes) {
if (m_buffer != null && (numBytes < 0 || numBytes > m_buffer.Length)) {
throw new ArgumentOutOfRangeException("numBytes", "Requested numBytes is larger than the internal buffer size");
}
int num = 0, num2;
if (BaseStream == null) {
throw new IOException("File not open");
}
if (numBytes == 1) {
num2 = BaseStream.ReadByte();
if (num2 == -1) {
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
}
m_buffer[0] = (byte)num2;
return;
}
do {
num2 = BaseStream.Read(m_buffer, num, numBytes - num);
if (num2 == 0) {
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
}
num += num2;
}
while (num < numBytes);
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aee537c74ab935940b54cb5d784b7f56
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -54,16 +54,13 @@ namespace Cryville.Common.Math {
return res;
}
/// <summary>
/// Creates a <see cref="System.Single" /> column vector and fills it with polynomial coefficients.
/// Fills a <see cref="System.Single" /> column vector with polynomial coefficients.
/// </summary>
/// <param name="size">The size of the column vector.</param>
/// <param name="vec">The column vector.</param>
/// <param name="num">The base number.</param>
/// <returns>A <see cref="System.Single" /> column vector filled with polynomial coefficients.</returns>
public static ColumnVector<float> WithPolynomialCoefficients(int size, float num) {
var m = new ColumnVector<float>(size);
for (var i = 0; i < size; i++)
m[i] = (float)System.Math.Pow(num, i);
return m;
public static void FillWithPolynomialCoefficients(ColumnVector<float> vec, float num) {
for (var i = 0; i < vec.Size; i++)
vec[i] = (float)System.Math.Pow(num, i);
}
}
}

View File

@@ -48,5 +48,31 @@ namespace Cryville.Common.Math {
}
}
}
/// <summary>
/// Gets the greatest common divisor (GCD) of two integers.
/// </summary>
/// <param name="n">The first integer.</param>
/// <param name="d">The second integer.</param>
/// <returns>The greatest common divisor (GCD) of the two integers.</returns>
public static int GreatestCommonDivisor(int n, int d) {
while (d != 0) {
int t = d;
d = n % d;
n = t;
}
return n;
}
/// <summary>
/// Simplifies a fraction.
/// </summary>
/// <param name="n">The numerator.</param>
/// <param name="d">The denominator.</param>
public static void Simplify(ref int n, ref int d) {
var gcd = GreatestCommonDivisor(n, d);
n /= gcd;
d /= gcd;
}
}
}

View File

@@ -1,9 +1,13 @@
namespace Cryville.Common.Math {
using UnsafeIL;
namespace Cryville.Common.Math {
/// <summary>
/// Represents a square matrix.
/// </summary>
public class SquareMatrix {
readonly float[,] content;
readonly float[,] buffer;
readonly int[] refl;
/// <summary>
/// The size of the matrix.
/// </summary>
@@ -17,6 +21,8 @@
/// <param name="size">The size of the matrix.</param>
public SquareMatrix(int size) {
content = new float[size, size];
buffer = new float[size, size];
refl = new int[size];
Size = size;
}
/// <summary>
@@ -34,42 +40,43 @@
/// </summary>
/// <typeparam name="T">The vector type.</typeparam>
/// <param name="v">The column vector.</param>
/// <param name="result">The result column vector.</param>
/// <param name="o">The column operator.</param>
/// <returns>The column vector eliminated.</returns>
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
public void Eliminate<T>(ColumnVector<T> v, ColumnVector<T> result, IVectorOperator<T> o) {
int s = Size;
float[,] d = (float[,])content.Clone();
int[] refl = new int[s];
for (int i = 0; i < s; i++)
refl[i] = i;
FillBuffer();
for (int i = 0; i < s; i++) refl[i] = i;
for (int r = 0; r < s; r++) {
for (int r0 = r; r0 < s; r0++)
if (d[refl[r0], r] != 0) {
if (buffer[refl[r0], r] != 0) {
refl[r] = r0;
refl[r0] = r;
break;
}
int or = refl[r];
float sf0 = d[or, r];
float sf0 = buffer[or, r];
for (int c0 = r; c0 < s; c0++)
d[or, c0] /= sf0;
buffer[or, c0] /= sf0;
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
for (int r1 = r + 1; r1 < s; r1++) {
int or1 = refl[r1];
float sf1 = d[or1, r];
float sf1 = buffer[or1, r];
for (int c1 = r; c1 < s; c1++)
d[or1, c1] -= d[or, c1] * sf1;
buffer[or1, c1] -= buffer[or, c1] * sf1;
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
}
}
T[] res = new T[s];
for (int r2 = s - 1; r2 >= 0; r2--) {
var v2 = v[refl[r2]];
for (int c2 = r2 + 1; c2 < s; c2++)
v2 = o.Add(v2, o.ScalarMultiply(-d[refl[r2], c2], res[refl[c2]]));
res[refl[r2]] = v2;
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], result[refl[c2]]));
result[refl[r2]] = v2;
}
}
unsafe void FillBuffer() {
fixed (void* ptrc = content, ptrb = buffer) {
Unsafe.CopyBlock(ptrb, ptrc, (uint)(Size * Size * sizeof(float)));
}
return new ColumnVector<T>(res);
}
/// <summary>
/// Creates a square matrix and fills it with polynomial coefficients.

View File

@@ -1,7 +1,21 @@
using System;
namespace Cryville.Common.Pdt {
/// <summary>
/// Indicates that the attributed member is an element list.
/// </summary>
/// <remarks>
/// <para>An element list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT elements. There must be at most one element list in a class.</para>
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class ElementListAttribute : Attribute { }
public class ComponentListAttribute : Attribute { }
/// <summary>
/// Indicates that the attributed member is a property list.
/// </summary>
/// <remarks>
/// <para>A property list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT properties. There must be at most one property list in a class.</para>
/// </remarks>
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
public class PropertyListAttribute : Attribute { }
}

View File

@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace Cryville.Common.Pdt {
/// <summary>
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
else if (i is PdtInstruction.PushVariable) {
i.Execute(this);
var frame = _stack[_framecount - 1];
if (frame.Type != PdtInternalType.Undefined) {
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
il.Remove(_rip.Previous);
}
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
_goffset += value.Length;
}
}
internal unsafe void PushVariable(int name) {
internal unsafe void PushVariable(int name, bool forced) {
fixed (StackFrame* frame = &_stack[_framecount++]) {
byte[] value;
GetVariable(name, out frame->Type, out value);
GetVariable(name, forced, out frame->Type, out value);
frame->Offset = _goffset;
frame->Length = value.Length;
Array.Copy(value, 0, _mem, _goffset, value.Length);
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
/// Gets a variable of the specified name.
/// </summary>
/// <param name="name">The name of the variable.</param>
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
/// <param name="type">The type of the variable.</param>
/// <param name="value">The value of the variable.</param>
protected abstract void GetVariable(int name, out int type, out byte[] value);
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
internal void Operate(PdtOperatorSignature sig) {
PdtOperator op;
try { op = GetOperator(sig); }
catch (Exception) {
catch (Exception ex) {
for (int i = 0; i < sig.ParamCount; i++)
DiscardStack();
throw;
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
}
Operate(op, sig.ParamCount);
}
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
_goffset -= _stack[--_framecount].Length;
}
}
/// <summary>
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
/// </summary>
public class EvaluationFailureException : Exception {
/// <inheritdoc />
public EvaluationFailureException() : base("Evaluation failed") { }
/// <inheritdoc />
public EvaluationFailureException(string message) : base(message) { }
/// <inheritdoc />
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
/// <inheritdoc />
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
}

View File

@@ -11,7 +11,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// Whether the value of this expression is constant.
/// </summary>
/// <remarks>The value of this property is <c>false</c> until it is optimized.</remarks>
/// <remarks>The value of this property is <see langword="false" /> until it is optimized.</remarks>
public bool IsConstant { get; internal set; }
internal bool IsPotentialConstant;
internal PdtExpression(LinkedList<PdtInstruction> ins) {
@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
}
public class PushVariable : PdtInstruction {
public int Name { get; private set; }
public PushVariable(int name) { Name = name; }
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
public bool Forced { get; private set; }
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
internal override void Execute(PdtEvaluatorBase etor) {
etor.PushVariable(Name);
etor.PushVariable(Name, Forced);
}
public override string ToString() {
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
}
}
public class Operate : PdtInstruction {
@@ -90,7 +91,7 @@ namespace Cryville.Common.Pdt {
}
}
}
public partial class PdtInterpreter<T> {
public partial class PdtInterpreter {
readonly static Dictionary<char, int> OP_PRIORITY = new Dictionary<char, int> {
{ '@', 7 },
{ '*', 6 }, { '/', 6 }, { '%', 6 },
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
if (defs.TryGetValue(buf.Value.Value, out def)) {
foreach (var i in def.Instructions) ins.AddLast(i);
}
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
else {
var name = buf.Value.Value;
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
else ins.AddLast(new PdtInstruction.PushVariable(name));
}
buf = null;
TryPushAdjMul(ins, ref flag);
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
@@ -8,8 +9,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// Interpreter for Property Definition Tree (PDT) file format.
/// </summary>
/// <typeparam name="T">The object type represented by the PDT.</typeparam>
public partial class PdtInterpreter<T> {
public partial class PdtInterpreter {
/// <summary>
/// The character category map.
/// </summary>
@@ -32,11 +32,11 @@ namespace Cryville.Common.Pdt {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0080, 0x0000, 0x0080, 0x0030,
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x1000, 0x0080, 0x1000, 0x0000, 0x0000,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x1000, 0x0080, 0x1000, 0x0080, 0x0000,
};
/// <summary>
@@ -44,52 +44,103 @@ namespace Cryville.Common.Pdt {
/// </summary>
/// <param name="src">The source string.</param>
/// <returns>The interpreted object.</returns>
public static T Interpret(string src) {
return Interpret(src, BinderAttribute.CreateBinderOfType(typeof(T)));
public static T Interpret<T>(string src) {
return Interpret<T>(src, BinderAttribute.CreateBinderOfType(typeof(T)));
}
/// <summary>
/// Interprets a source string to an object of type <typeparamref name="T" /> with a binder.
/// Interprets a source string to an object of type <typeparamref name="T"/> with a binder.
/// </summary>
/// <param name="src">The source string.</param>
/// <param name="binder">The binder.</param>
/// <returns>The interpreted object.</returns>
public static T Interpret(string src, Binder binder) {
return new PdtInterpreter<T>(src, binder).Interpret();
public static T Interpret<T>(string src, Binder binder) {
return (T)new PdtInterpreter(src, typeof(T), binder).Interpret();
}
readonly string _src;
/// <summary>
/// The source string.
/// </summary>
public string Source { get; private set; }
readonly Type _type;
readonly Binder _binder;
protected int Position { get; private set; }
/// <summary>
/// The current position in the string being parsed by the interpreter.
/// </summary>
public int Position { get; private set; }
#pragma warning disable IDE1006
protected char cc { get { return _src[Position]; } }
/// <summary>
/// The character at the current position.
/// </summary>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected char cc { get { return Source[Position]; } }
/// <summary>
/// The category of the character.
/// </summary>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected int ct { get { return cm[cc]; } }
protected string tokenb(int flag) { // Token Whitelist
/// <summary>
/// Reads a token until a character of type <paramref name="flag" /> is met.
/// </summary>
/// <param name="flag">The type filter.</param>
/// <returns>A token from the current position (inclusive) to the next character of type <paramref name="flag" /> (exclusive).</returns>
/// <exception cref="IndexOutOfRangeException">No character of type <paramref name="flag" /> is met.</exception>
protected string tokenb(int flag) {
int sp = Position;
while ((ct & flag) == 0) Position++;
return _src.Substring(sp, Position - sp);
return Source.Substring(sp, Position - sp);
}
protected string tokenw(int flag) { // Token Whitelist
/// <summary>
/// Reads a token until a character that is not of type <paramref name="flag" /> is met.
/// </summary>
/// <param name="flag">The type filter.</param>
/// <returns>A token from the current position (inclusive) to the next character that is not of type <paramref name="flag" /> (exclusive).</returns>
/// <exception cref="IndexOutOfRangeException">No character that is not of type <paramref name="flag" /> is met.</exception>
protected string tokenw(int flag) {
int sp = Position;
while ((ct & flag) != 0) Position++;
return _src.Substring(sp, Position - sp);
return Source.Substring(sp, Position - sp);
}
/// <summary>
/// Skips over whitespaces.
/// </summary>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected void ws() {
while ((ct & 0x0001) != 0) Position++;
}
#pragma warning restore IDE1006
/// <summary>
/// Reads the current character and increments the position.
/// </summary>
/// <returns>The current character.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected char GetChar() {
char r = cc;
Position++;
return r;
}
/// <summary>
/// Reads an identifier.
/// </summary>
/// <returns>An identifier.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected string GetIdentifier() {
if ((ct & 0x0020) == 0) return "";
return tokenw(0x0010);
}
/// <summary>
/// Reads a number.
/// </summary>
/// <returns>A number.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected string GetNumber() {
return tokenw(0x0040);
}
/// <summary>
/// Reads a string.
/// </summary>
/// <returns>A string.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected string GetString() {
int sp = Position;
do {
@@ -97,8 +148,13 @@ namespace Cryville.Common.Pdt {
Position++;
} while (ct != 0x0100);
Position++;
return Regex.Replace(_src.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
return Regex.Replace(Source.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
}
/// <summary>
/// Reads an expression.
/// </summary>
/// <returns>An expression.</returns>
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
protected PdtExpression GetExp() {
var ins = new LinkedList<PdtInstruction>();
int _;
@@ -108,23 +164,30 @@ namespace Cryville.Common.Pdt {
readonly Dictionary<string, PdtExpression> defs = new Dictionary<string, PdtExpression>();
/// <summary>
/// Creates an instance of the <see cref="PdtInterpreter{T}" /> class.
/// Creates an instance of the <see cref="PdtInterpreter" /> class.
/// </summary>
/// <param name="src">The source string.</param>
/// <param name="type">The destination type.</param>
/// <param name="binder">The binder. May be <c>null</c>.</param>
public PdtInterpreter(string src, Binder binder) {
_src = src;
public PdtInterpreter(string src, Type type, Binder binder) {
Source = src;
_type = type;
_binder = binder;
if (_binder == null)
_binder = BinderAttribute.CreateBinderOfType(typeof(T));
_binder = BinderAttribute.CreateBinderOfType(_type);
}
/// <summary>
/// Interprets the source to an object of type <typeparamref name="T" />.
/// Interprets the source to an object.
/// </summary>
/// <returns>The interpreted object.</returns>
public T Interpret() {
InterpretDirectives();
return (T)InterpretObject(typeof(T));
public object Interpret() {
try {
InterpretDirectives();
return InterpretObject(_type);
}
catch (Exception ex) {
throw new PdtParsingException(this, ex);
}
}
void InterpretDirectives() {
bool flag = false;
@@ -159,7 +222,7 @@ namespace Cryville.Common.Pdt {
}
object InterpretObject(Type type) {
var result = ReflectionHelper.InvokeEmptyConstructor(type);
bool dictflag = ReflectionHelper.IsGenericDictionary(type);
bool dictflag = typeof(IDictionary).IsAssignableFrom(type);
while (true) {
try { ws(); }
catch (IndexOutOfRangeException) { return result; }
@@ -175,19 +238,20 @@ namespace Cryville.Common.Pdt {
((IDictionary)result).Add(key, value);
}
else {
MemberInfo prop;
bool flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
if (!flag && pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
Type ptype = ReflectionHelper.GetMemberType(prop);
if (ReflectionHelper.IsGenericDictionary(ptype)) {
if (flag) {
if (!typeof(IDictionary).IsAssignableFrom(ptype))
throw new InvalidOperationException("Internal error: Element list is not a dictionary");
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
if (flag) {
object key = _binder.ChangeType(pkey, ktype, null);
object value = InterpretObject(vtype);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
object key = _binder.ChangeType(pkey, ktype, null);
object value = InterpretObject(vtype);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
}
@@ -203,30 +267,72 @@ namespace Cryville.Common.Pdt {
((IDictionary)result).Add(key, value);
}
else {
MemberInfo prop;
bool flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
if (!flag && pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
MemberInfo prop = null;
bool flag = false;
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
var ptype = ReflectionHelper.GetMemberType(prop);
if (!typeof(IDictionary).IsAssignableFrom(ptype)) {
object value = _binder.ChangeType(exp, ptype, null);
ReflectionHelper.SetValue(prop, result, value, _binder);
}
else {
if (flag) {
if (!typeof(IDictionary).IsAssignableFrom(ptype))
throw new InvalidOperationException("Internal error: Property list is not a dictionary");
var ktype = ptype.GetGenericArguments()[0];
var vtype = ptype.GetGenericArguments()[1];
object key = _binder.ChangeType(pkey, ktype, null);
object value = _binder.ChangeType(exp, vtype, null);
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
}
else {
object value = _binder.ChangeType(exp, ptype, null);
ReflectionHelper.SetValue(prop, result, value, _binder);
}
}
break;
case '}':
return result;
default:
throw new InvalidOperationException("Internal error: Invalid key interpretation");
}
}
}
/// <summary>
/// Interprets a key from the current position.
/// </summary>
/// <returns>The interpreted key.</returns>
protected virtual object InterpretKey(Type type) {
return tokenb(0x1000).Trim();
}
}
/// <summary>
/// The exception that is thrown when the interpretation of a PDT fails.
/// </summary>
public class PdtParsingException : Exception {
public PdtParsingException(PdtInterpreter interpreter) : this(interpreter, null) { }
public PdtParsingException(PdtInterpreter interpreter, Exception innerException)
: base(GenerateMessage(interpreter, innerException), innerException) { }
static string GenerateMessage(PdtInterpreter interpreter, Exception innerException) {
string src = interpreter.Source;
int pos = interpreter.Position;
if (pos >= src.Length) return "Failed to interpret the PDT: There are some missing or redundant tokens";
int lineStartPos = src.LastIndexOf('\n', pos) + 1;
int previewStartPos = src.LastIndexOf('\n', pos, 64);
if (previewStartPos == -1) {
previewStartPos = pos - 64;
if (previewStartPos < 0) previewStartPos = 0;
}
else previewStartPos++;
int previewEndPos = src.IndexOf('\n', pos, 64);
if (previewEndPos == -1) {
previewEndPos = pos + 64;
if (previewEndPos > src.Length) previewEndPos = src.Length;
}
return string.Format(
"Failed to interpret the PDT at line {0}, position {1}: {2}\n{3}",
src.Take(interpreter.Position).Count(c => c == '\n') + 1,
pos - lineStartPos + 1,
innerException == null ? "Unknown error" : innerException.Message,
src.Substring(previewStartPos, previewEndPos - previewStartPos)
);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// The count of the operands loaded.
/// </summary>
protected int LoadedOperandCount { get { return ParamCount - _loadindex; } }
protected int LoadedOperandCount { get { return _pc - _loadindex; } }
/// <summary>
/// Gets the operand at the specified index.
/// </summary>
@@ -19,26 +19,25 @@ namespace Cryville.Common.Pdt {
/// <returns>The operand at the specified index.</returns>
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
protected PdtVariableMemory GetOperand(int index) {
if (index >= LoadedOperandCount || index < 0) throw new IndexOutOfRangeException();
if (index >= LoadedOperandCount || index < 0)
throw new ArgumentOutOfRangeException("index");
int i = index + _loadindex;
return _operands[i];
}
internal int ParamCount { get; private set; }
readonly int _pc;
/// <summary>
/// Creates an instance of the <see cref="PdtOperator" /> class.
/// </summary>
/// <param name="pc">The suggested parameter count.</param>
protected PdtOperator(int pc) {
ParamCount = pc;
_pc = pc;
_operands = new PdtVariableMemory[pc];
}
PdtEvaluatorBase _etor;
bool _failure = false;
bool _rfreq = true;
internal void Begin(PdtEvaluatorBase etor) {
_etor = etor;
_failure = false;
_loadindex = ParamCount;
_loadindex = _pc;
}
internal void LoadOperand(PdtVariableMemory mem) {
if (_loadindex == 0) return;
@@ -49,17 +48,16 @@ namespace Cryville.Common.Pdt {
_rfreq = false;
try { Execute(); } catch (Exception ex) {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed", ex);
throw new EvaluationFailureException("Evaluation failed", ex);
}
if (_failure) {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed");
}
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
}
/// <summary>
/// Executes the operator.
/// </summary>
/// <remarks>
/// <para>When overridden, this method reads operands by calling <see cref="GetOperand(int)" />, and writes the result to the frame obtained by calling <see cref="GetReturnFrame(int, int)" />.</para>
/// </remarks>
protected abstract void Execute();
/// <summary>
/// Gets a return frame.
@@ -69,10 +67,7 @@ namespace Cryville.Common.Pdt {
/// <returns>The return frame.</returns>
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
protected PdtVariableMemory GetReturnFrame(int type, int len) {
if (_rfreq) {
_failure = true;
throw new InvalidOperationException("Return frame already requested");
}
if (_rfreq) throw new InvalidOperationException("Return frame requested twice");
_rfreq = true;
return _etor.StackAlloc(type, _prmem, len);
}

View File

@@ -1,10 +1,11 @@
using System;
using UnsafeIL;
namespace Cryville.Common.Pdt {
/// <summary>
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
/// </summary>
public unsafe struct PdtVariableMemory {
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
readonly byte* _ptr;
/// <summary>
/// The length of the span.
@@ -42,10 +43,20 @@ namespace Cryville.Common.Pdt {
/// <param name="dest">The destination buffer.</param>
/// <param name="destOffset">The offset on the destination buffer to start copying to.</param>
/// <param name="length">The length to copy.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="length" /> is greater than the length of the span.</exception>
public void CopyTo(byte* dest, int destOffset, int length) {
if (length > Length) throw new ArgumentOutOfRangeException("length");
for (int i = 0; i < length; i++)
dest[destOffset + i] = _ptr[i];
}
/// <inheritdoc />
public bool Equals(PdtVariableMemory obj) {
if (Type != obj.Type || Length != obj.Length) return false;
for (int i = 0; i < Length; i++) {
if (*(_ptr + i) != *(obj._ptr + i)) return false;
}
return true;
}
/// <summary>
/// Gets the memory of the span as a number.
/// </summary>
@@ -118,10 +129,43 @@ namespace Cryville.Common.Pdt {
throw new InvalidCastException("Not an identifier");
return *(int*)(_ptr + offset);
}
internal void* TrustedAsOfLength(int len) {
if (Length < len)
throw new InvalidCastException("Type not matched");
return _ptr;
/// <summary>
/// Gets the memory of the span as an instance of the specified type.
/// </summary>
/// <typeparam name="T">The specified type.</typeparam>
/// <param name="offset">The offset on the span to start reading from.</param>
/// <returns>An instance of the specified type.</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="offset" /> is not less than the length of the span.</exception>
/// <exception cref="InvalidCastException">The length of the span is not sufficient.</exception>
/// <remarks>
/// <para>Use <see cref="AsNumber(int)" /> instead while reading an unaligned number.</para>
/// </remarks>
public T As<T>(int offset = 0) {
var len = Unsafe.SizeOf<T>();
if (offset >= Length)
throw new ArgumentOutOfRangeException("offset");
if (offset + len > Length)
throw new InvalidCastException("Frame length not sufficient");
return Unsafe.Read<T>(_ptr + offset);
}
/// <summary>
/// Sets the memory of the span to an instance of the specified type.
/// </summary>
/// <typeparam name="T">The specified type.</typeparam>
/// <param name="value">The value.</param>
/// <param name="offset">The offset from the start of the span.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="offset" /> is not less than the length of the span.</exception>
/// <exception cref="InvalidCastException">The length of the span is not sufficient.</exception>
/// <remarks>
/// <para>Use <see cref="SetNumber(float, int)" /> instead while writing an unaligned number.</para>
/// </remarks>
public void Set<T>(T value, int offset = 0) {
var len = Unsafe.SizeOf<T>();
if (offset >= Length)
throw new ArgumentOutOfRangeException("offset");
if (offset + len > Length)
throw new InvalidCastException("Frame length not sufficient");
Unsafe.Write(_ptr + offset, value);
}
/// <summary>
/// Gets the array suffix.

View File

@@ -145,7 +145,7 @@ namespace Cryville.Common {
/// <returns>An array containing all the subclasses of the type in the current app domain.</returns>
public static Type[] GetSubclassesOf<T>() where T : class {
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
IEnumerable<Type> r = new List<Type>();
IEnumerable<Type> r = Enumerable.Empty<Type>();
foreach (var a in assemblies)
r = r.Concat(a.GetTypes().Where(
t => t.IsClass

View File

@@ -44,5 +44,21 @@ namespace Cryville.Common {
if (result.Length == 0) return "_";
return result;
}
/// <summary>
/// Gets the process path from a command.
/// </summary>
/// <param name="command">The command.</param>
/// <returns>The process path.</returns>
public static string GetProcessPathFromCommand(string command) {
command = command.Trim();
if (command[0] == '"') {
return command.Substring(1, command.IndexOf('"', 1) - 1);
}
else {
int e = command.IndexOf(' ');
if (e == -1) return command;
else return command.Substring(0, e);
}
}
}
}

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
@@ -11,13 +12,13 @@ namespace Cryville.Common.Unity {
Transform dirs;
Transform files;
public Action Callback { private get; set; }
public event Action OnClose;
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
string androidStorage = "";
#endif
string fileName = "";
string fileName = null;
public string FileName {
get { return fileName; }
}
@@ -27,8 +28,16 @@ namespace Cryville.Common.Unity {
set { m_filter = value; }
}
#pragma warning disable IDE0051
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public Dictionary<string, string> PresetPaths {
get { return m_presetPaths; }
set { m_presetPaths = value; }
}
GameObject prefabButton;
void Start() {
prefabButton = Resources.Load<GameObject>("Common/Button");
panel = gameObject.transform.Find("Panel");
title = panel.Find("Title/Text");
drives = panel.Find("Drives/DrivesInner");
@@ -38,8 +47,8 @@ namespace Cryville.Common.Unity {
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
CurrentDirectory = new DirectoryInfo(Directory.GetCurrentDirectory());
#elif UNITY_ANDROID
using (AndroidJavaClass ajc=new AndroidJavaClass("android.os.Environment"))
using (AndroidJavaObject file=ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
using (AndroidJavaClass ajc = new AndroidJavaClass("android.os.Environment"))
using (AndroidJavaObject file = ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
androidStorage = file.Call<string>("getAbsolutePath");
CurrentDirectory = new DirectoryInfo(androidStorage);
}
@@ -47,9 +56,8 @@ namespace Cryville.Common.Unity {
#error No default directory
#endif
}
UpdateGUI();
UpdateGUI(0);
}
#pragma warning restore IDE0051
public void Show() {
fileName = null;
@@ -57,85 +65,82 @@ namespace Cryville.Common.Unity {
}
public void Close() {
if (Callback != null) Callback.Invoke();
var ev = OnClose;
if (ev != null) ev.Invoke();
gameObject.SetActive(false);
}
public DirectoryInfo CurrentDirectory;
void OnDriveChanged(string s) {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
CurrentDirectory = new DirectoryInfo(s);
#elif UNITY_ANDROID
switch (s) {
case "?storage":
CurrentDirectory = new DirectoryInfo(androidStorage);
break;
}
#else
#error No change drive logic
#endif
UpdateGUI();
void ChangeDirectory(DirectoryInfo s) {
CurrentDirectory = s;
UpdateGUI(1);
}
void OnDirectoryChanged(string s) {
CurrentDirectory = new DirectoryInfo(CurrentDirectory.FullName + "/" + s);
UpdateGUI();
}
void OnFileChanged(string s) {
void SelectFile(string s) {
fileName = s;
Close();
}
void UpdateGUI() {
void UpdateGUI(int depth) {
title.GetComponent<Text>().text = CurrentDirectory.FullName;
CallHelper.Purge(drives);
if (depth <= 0) {
CallHelper.Purge(drives);
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
btn.GetComponentInChildren<Text>().text = d;
var ts = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(ts));
btn.transform.SetParent(drives, false);
}
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
btn.transform.SetParent(drives, false);
}
#elif UNITY_ANDROID
GameObject sbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged("?storage"));
sbtn.transform.SetParent(drives, false);
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(androidStorage)));
sbtn.transform.SetParent(drives, false);
#else
#error No update GUI logic
#endif
foreach (var p in m_presetPaths) {
var d = new DirectoryInfo(p.Value);
if (d.Exists) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = p.Key;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
btn.transform.SetParent(drives, false);
}
}
}
CallHelper.Purge(dirs);
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
GameObject pbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
GameObject pbtn = Instantiate(prefabButton);
pbtn.GetComponentInChildren<Text>().text = "..";
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(".."));
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(Path.Combine(CurrentDirectory.FullName, ".."))));
pbtn.transform.SetParent(dirs, false);
foreach (DirectoryInfo d in subdirs) {
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name;
var ts = d.Name;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(ts));
var ts = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(ts));
btn.transform.SetParent(dirs, false);
}
CallHelper.Purge(files);
FileInfo[] fl = CurrentDirectory.GetFiles();
foreach (FileInfo d in fl) {
foreach (string ext in m_filter)
if (d.Extension == ext) goto ext_matched;
continue;
ext_matched:
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnFileChanged(ts));
btn.transform.SetParent(files, false);
foreach (string ext in m_filter) {
if (d.Extension == ext) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
btn.transform.SetParent(files, false);
break;
}
}
}
}
}

View File

@@ -4,7 +4,19 @@ using UnityEngine;
namespace Cryville.Common.Unity.Input {
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
public abstract class InputHandler : IDisposable {
public event InputEventDelegate OnInput;
InputEventDelegate m_onInput;
public event InputEventDelegate OnInput {
add {
if (m_onInput == null) Activate();
m_onInput -= value;
m_onInput += value;
}
remove {
if (m_onInput == null) return;
m_onInput -= value;
if (m_onInput == null) Deactivate();
}
}
~InputHandler() {
Dispose(false);
@@ -14,26 +26,15 @@ namespace Cryville.Common.Unity.Input {
GC.SuppressFinalize(this);
}
public bool Activated { get; private set; }
public void Activate() {
if (Activated) return;
Activated = true;
ActivateImpl();
}
protected abstract void ActivateImpl();
public void Deactivate() {
if (!Activated) return;
Activated = false;
DeactivateImpl();
}
protected abstract void DeactivateImpl();
protected abstract void Activate();
protected abstract void Deactivate();
public abstract void Dispose(bool disposing);
public abstract bool IsNullable(int type);
public abstract byte GetDimension(int type);
public abstract string GetTypeName(int type);
public abstract double GetCurrentTimestamp();
protected void Feed(int type, int id, InputVector vec) {
var del = OnInput;
var del = m_onInput;
if (del != null) del(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
}
}

View File

@@ -4,28 +4,22 @@ using System.Reflection;
namespace Cryville.Common.Unity.Input {
public class InputManager {
static readonly List<Type> HandlerRegistries = new List<Type> {
static readonly HashSet<Type> HandlerRegistries = new HashSet<Type> {
typeof(WindowsPointerHandler),
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
typeof(UnityMouseHandler),
typeof(UnityTouchHandler),
};
readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly HashSet<InputHandler> _handlers = new HashSet<InputHandler>();
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
readonly List<InputEvent> _events = new List<InputEvent>();
public InputManager() {
foreach (var t in HandlerRegistries) {
try {
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
_typemap.Add(t, h);
h.OnInput += OnInput;
_handlers.Add(h);
_timeOrigins.Add(h, 0);
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
}
catch (TargetInvocationException ex) {
@@ -36,49 +30,8 @@ namespace Cryville.Common.Unity.Input {
public InputHandler GetHandler(string name) {
return _typemap[Type.GetType(name)];
}
public void Activate() {
lock (_lock) {
_events.Clear();
}
foreach (var h in _handlers) h.Activate();
}
public void SyncTime(double time) {
foreach (var h in _handlers) {
_timeOrigins[h] = time - h.GetCurrentTimestamp();
}
}
public void Deactivate() {
foreach (var h in _handlers) h.Deactivate();
}
void OnInput(InputIdentifier id, InputVector vec) {
lock (_lock) {
double timeOrigin = _timeOrigins[id.Source.Handler];
vec.Time += timeOrigin;
InputVector vec0;
if (_vectors.TryGetValue(id, out vec0)) {
_events.Add(new InputEvent {
Id = id,
From = vec0,
To = vec,
});
if (vec.IsNull) _vectors.Remove(id);
else _vectors[id] = vec;
}
else {
_events.Add(new InputEvent {
Id = id,
From = new InputVector(vec.Time),
To = vec,
});
_vectors.Add(id, vec);
}
}
}
public void EnumerateEvents(Action<InputEvent> cb) {
lock (_lock) {
foreach (var ev in _events) cb(ev);
_events.Clear();
}
public void EnumerateHandlers(Action<InputHandler> cb) {
foreach (var h in _handlers) cb(h);
}
}

View File

@@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
namespace Cryville.Common.Unity.Input {
public class SimpleInputConsumer {
readonly InputManager _manager;
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
readonly List<InputEvent> _events = new List<InputEvent>();
public SimpleInputConsumer(InputManager manager) { _manager = manager; }
public void Activate() {
lock (_lock) {
_events.Clear();
}
_manager.EnumerateHandlers(h => h.OnInput += OnInput);
}
public void Deactivate() {
_manager.EnumerateHandlers(h => h.OnInput -= OnInput);
}
protected void OnInput(InputIdentifier id, InputVector vec) {
lock (_lock) {
InputVector vec0;
if (_vectors.TryGetValue(id, out vec0)) {
_events.Add(new InputEvent {
Id = id,
From = vec0,
To = vec,
});
if (vec.IsNull) _vectors.Remove(id);
else _vectors[id] = vec;
}
else {
_events.Add(new InputEvent {
Id = id,
From = new InputVector(vec.Time),
To = vec,
});
_vectors.Add(id, vec);
}
}
}
public void EnumerateEvents(Action<InputEvent> cb) {
lock (_lock) {
foreach (var ev in _events) cb(ev);
_events.Clear();
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8fd2d5f1c7ba0c74c9ce8775075750db
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,19 +9,19 @@ namespace Cryville.Common.Unity.Input {
public UnityKeyHandler() { }
protected override void ActivateImpl() {
protected override void Activate() {
receiver = new GameObject("__keyrecv__");
recvcomp = receiver.AddComponent<T>();
recvcomp.SetCallback(Feed);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
DeactivateImpl();
Deactivate();
}
}
@@ -44,7 +44,7 @@ namespace Cryville.Common.Unity.Input {
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
protected Action<int, int, InputVector> Callback;
protected readonly List<int> Keys = new List<int>();
protected readonly HashSet<int> Keys = new HashSet<int>();
public void SetCallback(Action<int, int, InputVector> h) {
Callback = h;
}

View File

@@ -12,35 +12,35 @@ namespace Cryville.Common.Unity.Input {
}
}
protected override void ActivateImpl() {
protected override void Activate() {
receiver = new GameObject("__mouserecv__");
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
DeactivateImpl();
Deactivate();
}
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return false;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Mouse Position";
default: throw new ArgumentOutOfRangeException(nameof(type));
default: throw new ArgumentOutOfRangeException("type");
}
}

View File

@@ -12,35 +12,35 @@ namespace Cryville.Common.Unity.Input {
}
}
protected override void ActivateImpl() {
protected override void Activate() {
receiver = new GameObject("__touchrecv__");
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
DeactivateImpl();
Deactivate();
}
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return true;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Touch";
default: throw new ArgumentOutOfRangeException(nameof(type));
default: throw new ArgumentOutOfRangeException("type");
}
}

View File

@@ -31,6 +31,8 @@ namespace Cryville.Common.Unity.Input {
public WindowsPointerHandler() {
if (Instance != null)
throw new InvalidOperationException("WindowsPointerHandler already created");
if (Environment.OSVersion.Platform != PlatformID.Win32NT)
throw new NotSupportedException("Windows pointer is not supported on this device");
Instance = this;
usePointerMessage = true;
@@ -61,7 +63,7 @@ namespace Cryville.Common.Unity.Input {
public const int TABLET_DISABLE_PENBARRELFEEDBACK = 0x00000010;
public const int TABLET_DISABLE_FLICKS = 0x00010000;
protected override void ActivateImpl() {
protected override void Activate() {
newWndProc = WndProc;
newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc);
oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr);
@@ -77,7 +79,7 @@ namespace Cryville.Common.Unity.Input {
);
}
protected override void DeactivateImpl() {
protected override void Deactivate() {
if (pressAndHoldAtomID != 0) {
NativeMethods.RemoveProp(hMainWindow, PRESS_AND_HOLD_ATOM);
NativeMethods.GlobalDeleteAtom(pressAndHoldAtomID);
@@ -142,9 +144,11 @@ namespace Cryville.Common.Unity.Input {
}
public override void Dispose(bool disposing) {
DeactivateImpl();
if (usePointerMessage)
NativeMethods.EnableMouseInPointer(false);
if (disposing) {
Deactivate();
if (usePointerMessage)
NativeMethods.EnableMouseInPointer(false);
}
Instance = null;
}

View File

@@ -118,7 +118,7 @@ namespace Cryville.Common.Unity {
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
fdialog.Filter = filter;
fdialog.CurrentDirectory = ContextPath;
fdialog.Callback = () => OnFileDialogClosed();
fdialog.OnClose += OnFileDialogClosed;
}
editor.SetDescription(PropertyName, desc);
UpdateValue();

View File

@@ -0,0 +1,10 @@
using UnityEngine;
namespace Cryville.Common.Unity.UI {
public class SetIntegerParameterBehaviour : SetParameterBehaviour {
[SerializeField] int m_value;
public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
animator.SetInteger(m_name, m_value);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 57079cdf55a0d1149903f00ee732fa85
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
using UnityEngine;
namespace Cryville.Common.Unity.UI {
public abstract class SetParameterBehaviour : StateMachineBehaviour {
[SerializeField] protected string m_name;
public override abstract void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d48088ca586ef5a41a42f6564e35b230
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,66 @@
using Cryville.Common.Font;
using System;
using System.Collections.Generic;
using System.Reflection;
using TMPro;
using UnityEngine;
using UnityEngine.TextCore.LowLevel;
using UnityEngine.TextCore.Text;
namespace Cryville.Common.Unity.UI {
[RequireComponent(typeof(TextMeshProUGUI))]
public class TMPAutoFont : MonoBehaviour {
public static Shader DefaultShader;
public static FontMatcher FontMatcher;
public static int MaxFallbackCount = 4;
static FontAsset _font;
TextMeshProUGUI _text;
[SerializeField]
Shader m_shader;
void Awake() {
if (FontMatcher == null) return;
_text = GetComponent<TextMeshProUGUI>();
if (_font == null) {
foreach (var typeface in FontMatcher.MatchScript(null, true)) {
try {
var ifont = CreateFontAsset(typeface.File.FullName, typeface.IndexInFile);
if (m_shader) ifont.material.shader = m_shader;
else if (DefaultShader) ifont.material.shader = DefaultShader;
if (_font == null) {
_font = ifont;
if (MaxFallbackCount <= 0) break;
}
else {
if (_font.fallbackFontAssetTable == null)
_font.fallbackFontAssetTable = new List<FontAsset>();
_font.fallbackFontAssetTable.Add(ifont);
if (_font.fallbackFontAssetTable.Count >= MaxFallbackCount) break;
}
}
catch (Exception) { }
}
}
_text.font = _font;
}
static MethodInfo _methodCreateFontAsset;
static readonly object[] _paramsCreateFontAsset = new object[] { null, null, 90, 9, GlyphRenderMode.SDFAA, 1024, 1024, Type.Missing, Type.Missing };
static FontAsset CreateFontAsset(string path, int index) {
if (_methodCreateFontAsset == null) {
_methodCreateFontAsset = typeof(FontAsset).GetMethod(
"CreateFontAsset", BindingFlags.Static | BindingFlags.NonPublic, null,
new Type[] {
typeof(string), typeof(int), typeof(int), typeof(int),
typeof(GlyphRenderMode), typeof(int), typeof(int),
typeof(AtlasPopulationMode), typeof(bool)
},
null
);
}
_paramsCreateFontAsset[0] = path;
_paramsCreateFontAsset[1] = index;
return (FontAsset)_methodCreateFontAsset.Invoke(null, _paramsCreateFontAsset);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 57404eb6519ecae44b051485280e879f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: -120
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,15 +1,17 @@
using UnityEngine;
using System.Collections.Generic;
using UnityEngine;
namespace Cryville.Crtr {
public class Anchor {
bool _opened;
public bool Opened { get { return _opened; } }
public Transform Transform { get; set; }
public void Open() {
_opened = true;
}
public void Close() {
_opened = false;
public int Name { get; private set; }
public Transform Transform { get; private set; }
public SkinContext SkinContext { get; private set; }
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
public Anchor(int name, Transform transform, int propSrcCount = 0) {
Name = name;
Transform = transform;
if (propSrcCount > 0) PropSrcs = new Dictionary<int, PropSrc>(propSrcCount);
SkinContext = new SkinContext(transform, PropSrcs);
}
}
}

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
@@ -10,14 +11,14 @@ namespace Cryville.Crtr.Browsing {
private bool _dir;
private Image _icon;
private Text _title;
private Text _desc;
private TMP_Text _title;
private TMP_Text _desc;
#pragma warning disable IDE0051
void Awake() {
_icon = transform.Find("__content__/Icon").GetComponent<Image>();
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<Text>();
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<Text>();
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<TMP_Text>();
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<TMP_Text>();
}
void OnDestroy() {
if (meta.Icon != null) meta.Icon.Cancel();

View File

@@ -1,6 +1,7 @@
using Cryville.Common;
using Cryville.Common.Unity.UI;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
@@ -18,8 +19,8 @@ namespace Cryville.Crtr.Browsing {
DockOccupiedRatioLayoutGroup _outerContentGroup;
Transform _content;
Image _cover;
Text _title;
Text _desc;
TMP_Text _title;
TMP_Text _desc;
protected override void Awake() {
base.Awake();
@@ -28,8 +29,8 @@ namespace Cryville.Crtr.Browsing {
_outerContentGroup = _outerContent.GetComponent<DockOccupiedRatioLayoutGroup>();
_content = _outerContent.transform.Find("__content__");
_cover = _content.Find("Cover").GetComponent<Image>();
_title = _content.Find("Texts/Title").GetComponent<Text>();
_desc = _content.Find("Texts/Description").GetComponent<Text>();
_title = _content.Find("Texts/Title").GetComponent<TMP_Text>();
_desc = _content.Find("Texts/Description").GetComponent<TMP_Text>();
}
void OnDestroy() {
if (_data.Cover != null) _data.Cover.Cancel();

View File

@@ -0,0 +1,8 @@
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public abstract class ExtensionInterface {
public abstract IEnumerable<ResourceConverter> GetResourceConverters();
public abstract IEnumerable<LocalResourceFinder> GetResourceFinders();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,6 @@
namespace Cryville.Crtr.Browsing {
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public interface IResourceManager<T> {
string[] CurrentDirectory { get; }
int ChangeDirectory(string[] dir);
@@ -10,5 +12,6 @@
bool ImportItemFrom(string path);
string[] GetSupportedFormats();
Dictionary<string, string> GetPresetPaths();
}
}

View File

@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
static readonly Dictionary<string, List<ResourceConverter>> converters
= new Dictionary<string, List<ResourceConverter>>();
static readonly Dictionary<string, string> localRes
= new Dictionary<string, string>();
public LegacyResourceManager(string rootPath) {
_rootPath = rootPath;
@@ -25,13 +27,35 @@ namespace Cryville.Crtr.Browsing {
static LegacyResourceManager() {
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
foreach (var type in asm.GetTypes()) {
if (type.IsSubclassOf(typeof(ResourceConverter))) {
var converter = (ResourceConverter)Activator.CreateInstance(type);
foreach (var f in converter.GetSupportedFormats()) {
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { converter });
else converters[f].Add(converter);
if (!type.IsSubclassOf(typeof(ExtensionInterface))) continue;
var ext = (ExtensionInterface)Activator.CreateInstance(type);
try {
var cs = ext.GetResourceConverters();
if (cs != null) {
foreach (var c in cs) {
var fs = c.GetSupportedFormats();
if (fs == null) continue;
foreach (var f in fs) {
if (f == null) continue;
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { c });
else converters[f].Add(c);
}
}
}
var fs2 = ext.GetResourceFinders();
if (fs2 != null) {
foreach (var f in fs2) {
var name = f.Name;
var path = f.GetRootPath();
if (name != null && path != null)
localRes.Add(name, path);
}
}
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
}
catch (Exception ex) {
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
}
}
}
@@ -198,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
public string[] GetSupportedFormats() {
return converters.Keys.ToArray();
}
public Dictionary<string, string> GetPresetPaths() {
return localRes;
}
}
}

View File

@@ -0,0 +1,6 @@
namespace Cryville.Crtr.Browsing {
public abstract class LocalResourceFinder {
public abstract string Name { get; }
public abstract string GetRootPath();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f5b3f3294f679f14f8ec1195b0def630
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -20,6 +20,9 @@ namespace Cryville.Crtr.Browsing {
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
_dialog.gameObject.SetActive(false);
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
_dialog.OnClose += OnAddDialogClosed;
}
private bool LoadPathPart(int id, GameObject obj) {
@@ -57,8 +60,6 @@ namespace Cryville.Crtr.Browsing {
}
public void OnAddButtonClicked() {
_dialog.Callback = OnAddDialogClosed;
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.Show();
}

View File

@@ -1,5 +1,6 @@
using Cryville.Common;
using Cryville.Common.Unity.UI;
using Cryville.Crtr.Config;
using Newtonsoft.Json;
using System.Collections.Generic;
using UnityEngine;
@@ -12,11 +13,12 @@ namespace Cryville.Crtr.Browsing {
private Button m_playButton;
[SerializeField]
private Button m_configButton;
[SerializeField]
private ConfigPanelMaster m_configPanel;
private DockLayoutGroup _group;
public ResourceBrowser MainBrowser { get; private set; }
private DetailPanel _detailPanel;
private SettingsPanel _settingsPanel;
readonly List<ResourceBrowserUnit> _units = new List<ResourceBrowserUnit>();
#pragma warning disable IDE0051
@@ -25,7 +27,6 @@ namespace Cryville.Crtr.Browsing {
MainBrowser = transform.GetChild(0).GetComponent<ResourceBrowser>();
MainBrowser.ResourceManager = new LegacyResourceManager(Settings.Default.GameDataPath);
_detailPanel = transform.GetChild(1).GetComponent<DetailPanel>();
_settingsPanel = transform.GetChild(2).GetComponent<SettingsPanel>();
_units.Add(MainBrowser);
_units.Add(_detailPanel);
}
@@ -73,16 +74,13 @@ namespace Cryville.Crtr.Browsing {
Application.LoadLevelAdditive("Play");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
#endif
}
public void OpenConfig(int id, ChartDetail detail) {
SetDataSettings(id, detail);
#if UNITY_5_3_OR_NEWER
SceneManager.LoadScene("Config", LoadSceneMode.Additive);
#else
Application.LoadLevelAdditive("Config");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
}
void SetDataSettings(int id, ChartDetail detail) {

View File

@@ -9,14 +9,19 @@ using System.Text.RegularExpressions;
namespace Cryville.Crtr {
[JsonConverter(typeof(BeatTimeConverter))]
public struct BeatTime {
public struct BeatTime : IComparable<BeatTime>, IEquatable<BeatTime> {
[JsonConstructor()]
public BeatTime(int _b, int _n, int _d) {
b = _b;
n = _n;
d = _d;
}
public BeatTime(int _n, int _d) {
b = _n / _d;
n = _n % _d;
d = _d;
}
[JsonIgnore]
public int b;
@@ -25,6 +30,36 @@ namespace Cryville.Crtr {
[JsonIgnore]
public int d;
[JsonIgnore]
public double Decimal { get { return b + (double)n / d; } }
public int CompareTo(BeatTime other) {
var c = b.CompareTo(other.b);
if (c != 0) return c;
return ((double)n / d).CompareTo((double)other.n / other.d);
}
public override bool Equals(object obj) {
if (!(obj is BeatTime)) return false;
return Equals((BeatTime)obj);
}
public bool Equals(BeatTime other) {
return b.Equals(other.b) && ((double)n / d).Equals((double)other.n / other.d);
}
public override int GetHashCode() {
return Decimal.GetHashCode();
}
public static bool operator ==(BeatTime left, BeatTime right) {
return left.Equals(right);
}
public static bool operator !=(BeatTime left, BeatTime right) {
return !left.Equals(right);
}
}
public class BeatTimeConverter : JsonConverter {
@@ -56,7 +91,7 @@ namespace Cryville.Crtr {
[JsonIgnore]
public float BeatPosition {
get {
return time.Value.b + time.Value.n / (float)time.Value.d + BeatOffset;
return (float)time.Value.Decimal + BeatOffset;
}
}
@@ -66,7 +101,7 @@ namespace Cryville.Crtr {
public float EndBeatPosition {
get {
if (endtime == null) return BeatPosition;
return endtime.Value.b + endtime.Value.n / (float)endtime.Value.d + BeatOffset;
return (float)endtime.Value.Decimal + BeatOffset;
}
}
@@ -74,10 +109,11 @@ namespace Cryville.Crtr {
public float BeatOffset;
[JsonIgnore]
public abstract int Priority {
get;
}
public abstract int Priority { get; }
[JsonIgnore]
public virtual bool Standalone { get { return false; } }
public ChartEvent Clone() {
return (ChartEvent)MemberwiseClone();
}
@@ -95,20 +131,11 @@ namespace Cryville.Crtr {
get { return Duration > 0; }
}
private InstantEvent attev = null;
private ReleaseEvent relev = null;
[JsonIgnore]
public InstantEvent AttackEvent {
public ReleaseEvent ReleaseEvent {
get {
if (attev == null) attev = new InstantEvent(this);
return attev;
}
}
private InstantEvent relev = null;
[JsonIgnore]
public InstantEvent ReleaseEvent {
get {
if (relev == null) relev = new InstantEvent(this, true);
if (relev == null) relev = new ReleaseEvent(this);
return relev;
}
}
@@ -135,18 +162,12 @@ namespace Cryville.Crtr {
}
}
public class InstantEvent : ChartEvent {
public class ReleaseEvent : ChartEvent {
public readonly ChartEvent Original;
public bool IsRelease;
public InstantEvent(ChartEvent orig, bool release = false) {
IsRelease = release;
if (orig != null) {
Original = orig;
time = orig.time;
if (IsRelease)
BeatOffset = orig.Duration;
}
public ReleaseEvent(ChartEvent orig) {
Original = orig;
time = orig.endtime;
}
public override int Priority {
@@ -157,6 +178,13 @@ namespace Cryville.Crtr {
}
public abstract class EventContainer : ChartEvent {
public List<Chart.Motion> motions = new List<Chart.Motion>();
[JsonIgnore]
public Clip Clip { get; private set; }
public EventContainer() {
SubmitPropOp("clip", new PropOp.Clip(v => Clip = v));
}
[JsonIgnore]
public virtual IEnumerable<ChartEvent> Events {
@@ -168,7 +196,7 @@ namespace Cryville.Crtr {
public virtual EventList GetEventsOfType(string type) {
switch (type) {
case "motions": return new EventList<Chart.Motion>(motions);
default: throw new ArgumentException("Unknown type");
default: throw new ArgumentException(string.Format("Unknown event type \"{0}\"", type));
}
}
}
@@ -232,9 +260,7 @@ namespace Cryville.Crtr {
}
}
public override int Priority {
get { return 10; }
}
public override int Priority { get { return 10; } }
public class Group : EventContainer {
public List<Track> tracks = new List<Track>();
@@ -254,15 +280,11 @@ namespace Cryville.Crtr {
default: return base.GetEventsOfType(type);
}
}
public override int Priority {
get { return 10; }
}
public override int Priority { get { return 10; } }
}
public class Track : EventContainer {
public override int Priority {
get { return 10; }
}
public override int Priority { get { return 10; } }
}
public class Motion : ChartEvent {
@@ -275,6 +297,8 @@ namespace Cryville.Crtr {
#pragma warning restore IDE1006
private void LoadFromString(string s) {
if (RelativeNode != null || AbsoluteValue != null)
throw new InvalidOperationException("The motion property can only be set at initialization");
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
if (!m.Success) throw new ArgumentException("Invalid motion string format");
name = new Identifier(m.Groups[1].Value);
@@ -296,6 +320,10 @@ namespace Cryville.Crtr {
else {
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
}
SubmitPropSrc("value", VectorSrc.Construct(() => {
if (RelativeNode != null) return RelativeNode.Value;
else return AbsoluteValue;
}));
}
public override string ToString() {
@@ -342,15 +370,9 @@ namespace Cryville.Crtr {
[DefaultValue(0.0f)]
public float sumfix = 0.0f;
public override int Priority {
get { return -2; }
}
public override int Priority { get { return -2; } }
public Motion() {
SubmitPropSrc("value", new VectorSrc(() => {
if (RelativeNode != null) return RelativeNode.Value;
else return AbsoluteValue;
}));
SubmitPropOp("motion", new PropOp.String(v => motion = v));
SubmitPropOp("name", new PropOp.Identifier(v => {
var n = new Identifier(v);
@@ -384,9 +406,7 @@ namespace Cryville.Crtr {
default: return base.GetEventsOfType(type);
}
}
public override int Priority {
get { return 12; }
}
public override int Priority { get { return 12; } }
}
public class Judge : ChartEvent {
@@ -399,9 +419,8 @@ namespace Cryville.Crtr {
}
#pragma warning restore IDE1006
public override int Priority {
get { return 0; }
}
public override int Priority { get { return 0; } }
public override bool Standalone { get { return true; } }
public Judge() {
SubmitPropSrc("name", new PropSrc.Identifier(() => Id.Key));
@@ -415,9 +434,7 @@ namespace Cryville.Crtr {
public class Signature : ChartEvent {
public float? tempo;
public override int Priority {
get { return -4; }
}
public override int Priority { get { return -4; } }
}
public List<Sound> sounds;
@@ -428,9 +445,7 @@ namespace Cryville.Crtr {
// TODO [Obsolete]
public float offset;
public override int Priority {
get { return 0; }
}
public override int Priority { get { return 0; } }
}
}
}

View File

@@ -14,22 +14,12 @@ namespace Cryville.Crtr {
chart = _chart;
}
public override string TypeName {
get {
return "chart";
}
}
public override string TypeName { get { return "chart"; } }
public override void PreInit() {
base.PreInit();
}
public override void Dispose() {
if (Disposed) return;
base.Dispose();
foreach (var s in sounds) s.Dispose();
}
public override void Update(ContainerState s, StampedEvent ev) {
base.Update(s, ev);
if (s.CloneType == 16) {
@@ -50,9 +40,14 @@ namespace Cryville.Crtr {
}
}
public override void EndUpdate(ContainerState s) {
base.EndUpdate(s);
public override void EndLogicalUpdate(ContainerState s) {
base.EndLogicalUpdate(s);
// TODO End of chart
}
public override void DisposeAll() {
base.DisposeAll();
foreach (var s in sounds) s.Dispose();
}
}
}

View File

@@ -1,6 +1,7 @@
#define BUILD
using Cryville.Common;
using Cryville.Common.Buffers;
using Cryville.Crtr.Config;
using Cryville.Crtr.Event;
using Newtonsoft.Json;
@@ -8,7 +9,9 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Text.Formatting;
using System.Threading;
using TMPro;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
@@ -19,6 +22,7 @@ using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
public class ChartPlayer : MonoBehaviour {
#region Fields
Chart chart;
Skin skin;
PdtSkin pskin;
@@ -44,7 +48,9 @@ namespace Cryville.Crtr {
static bool initialized;
static Text logs;
Text status;
TextMeshProUGUI status;
readonly TargetString statusstr = new TargetString();
readonly StringBuffer statusbuf = new StringBuffer();
static Vector2 screenSize;
public static Rect hitRect;
@@ -54,9 +60,10 @@ namespace Cryville.Crtr {
static bool disableGC = true;
static float clippingDist = 1f;
static float renderDist = 6f;
static float renderStep = 0.05f;
public static float actualRenderStep = 0f;
static double renderStep = 0.05;
public static double actualRenderStep = 0;
static bool autoRenderStep = false;
public static float graphicalOffset = 0;
public static float soundOffset = 0;
static float startOffset = 0;
public static float sv = 16f;
@@ -66,6 +73,7 @@ namespace Cryville.Crtr {
public static PdtEvaluator etor;
InputProxy inputProxy;
#endregion
#region MonoBehaviour
void Start() {
@@ -79,7 +87,7 @@ namespace Cryville.Crtr {
}
OnSettingsUpdate();
status = GameObject.Find("Status").GetComponent<Text>();
status = GameObject.Find("Status").GetComponent<TextMeshProUGUI>();
texHandler = new DownloadHandlerTexture();
#if BUILD
@@ -105,13 +113,12 @@ namespace Cryville.Crtr {
if (texLoader != null) texLoader.Dispose();
if (inputProxy != null) inputProxy.Dispose();
if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
Camera.onPostRender -= OnCameraPostRender;
GC.Collect();
}
bool texloaddone;
diag::Stopwatch texloadtimer = new diag::Stopwatch();
bool firstFrame;
int forceSyncFrames;
double atime0;
void Update() {
if (started) GameUpdate();
@@ -123,11 +130,20 @@ namespace Cryville.Crtr {
try {
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
throw new InvalidOperationException("Window resized while playing");
float dt = firstFrame
? 1f / Application.targetFrameRate
: Time.deltaTime;
firstFrame = false;
double dt, step;
if (forceSyncFrames != 0) {
forceSyncFrames--;
double target = Game.AudioClient.Position - atime0;
dt = target - cbus.Time - graphicalOffset;
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
inputProxy.SyncTime(target);
}
else {
dt = Time.deltaTime;
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
}
inputProxy.ForceTick();
if (paused) return;
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
@@ -135,19 +151,16 @@ namespace Cryville.Crtr {
bbus.CopyTo(2, tbus);
bbus.CopyTo(3, nbus);
UnityEngine.Profiling.Profiler.EndSample();
float step = autoRenderStep ? ( firstFrame
? 1f / Application.targetFrameRate
: Time.smoothDeltaTime
) : renderStep;
actualRenderStep = step;
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.EndPreGraphicalUpdate();
nbus.Anchor();
tbus.StripTempEvents();
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
tbus.EndGraphicalUpdate();
UnityEngine.Profiling.Profiler.EndSample();
}
catch (Exception ex) {
@@ -209,7 +222,6 @@ namespace Cryville.Crtr {
}
}
}
string timetext = string.Empty;
void LogUpdate() {
string _logs = logs.text;
Game.MainLogger.Enumerate((level, module, msg) => {
@@ -229,35 +241,49 @@ namespace Cryville.Crtr {
);
});
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
var sttext = string.Format(
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
statusbuf.Clear();
statusbuf.AppendFormat(
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
#if UNITY_5_6_OR_NEWER
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
#else
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
#endif
);
sttext += timetext;
if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
status.text = sttext;
}
void OnCameraPostRender(Camera cam) {
if (!logEnabled) return;
if (started) timetext = string.Format(
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
cbus.Time,
Game.AudioClient.Position - atime0,
inputProxy.GetTimestampAverage()
);
else timetext = string.Empty;
if (started) {
statusbuf.AppendFormat(
"\nStates: c{0} / b{1}\nPools: RMV {2}, MC {3}",
cbus.ActiveStateCount, bbus.ActiveStateCount,
ContainerState.RMVPool.RentedCount,
ContainerState.MCPool.RentedCount
);
statusbuf.AppendFormat(
"\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",
cbus.Time,
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
forceSyncFrames != 0 ? "(force sync)" : "",
paused ? "(paused)" : "",
paused ? "(semi-locked)" : ""
);
if (judge != null) {
statusbuf.Append("\n== Scores ==\n");
var fullScoreStr = judge.GetFullFormattedScoreString();
statusbuf.Append(fullScoreStr.TrustedAsArray(), 0, fullScoreStr.Length);
}
}
statusstr.Length = statusbuf.Count;
var arr = statusstr.TrustedAsArray();
statusbuf.CopyTo(0, arr, 0, statusbuf.Count);
status.SetText(arr, 0, statusbuf.Count);
}
#endregion
@@ -278,6 +304,9 @@ namespace Cryville.Crtr {
SceneManager.UnloadSceneAsync("Play");
#elif UNITY_5_3_OR_NEWER
SceneManager.UnloadScene("Play");
#endif
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetIdle();
#endif
}
#pragma warning restore IDE1006
@@ -285,7 +314,7 @@ namespace Cryville.Crtr {
bool logEnabled = true;
public void ToggleLogs() {
logs.text = "";
status.text = "";
status.SetText("");
logEnabled = !logEnabled;
}
@@ -296,6 +325,20 @@ namespace Cryville.Crtr {
else Logger.Log("main", 2, "Load/MainThread", "The chart is currently loading");
}
}
bool paused = false;
public void TogglePause() {
paused = !paused;
if (!paused) {
forceSyncFrames = Settings.Default.ForceSyncFrames;
Game.AudioClient.Start();
inputProxy.UnlockTime();
}
else {
Game.AudioClient.Pause();
inputProxy.LockTime();
}
}
#endregion
#region Load
@@ -306,15 +349,14 @@ namespace Cryville.Crtr {
renderStep = Settings.Default.RenderStep;
actualRenderStep = renderStep;
autoRenderStep = renderStep == 0;
graphicalOffset = Settings.Default.GraphicalOffset;
soundOffset = Settings.Default.SoundOffset;
startOffset = Settings.Default.StartOffset;
firstFrame = true;
forceSyncFrames = Settings.Default.ForceSyncFrames;
texloaddone = false;
Game.NetworkTaskWorker.SuspendBackgroundTasks();
Game.AudioSession = Game.AudioSequencer.NewSession();
Camera.onPostRender += OnCameraPostRender;
var hitPlane = new Plane(Vector3.forward, Vector3.zero);
var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
float dist;
@@ -347,6 +389,7 @@ namespace Cryville.Crtr {
});
}
sv = _rscfg.generic.ScrollVelocity;
soundOffset += _rscfg.generic.SoundOffset;
FileInfo skinFile = new FileInfo(
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)
@@ -371,8 +414,9 @@ namespace Cryville.Crtr {
texloadtimer.Start();
frames = new Dictionary<string, SpriteFrame>();
texs = new Dictionary<string, Texture2D>();
var skinDir = skinFile.Directory.FullName;
foreach (var f in skin.frames) {
texLoadQueue.Enqueue(Path.Combine(skinFile.Directory.FullName, f));
texLoadQueue.Enqueue(Path.Combine(skinDir, f));
}
}
@@ -425,12 +469,13 @@ namespace Cryville.Crtr {
public void Stop() {
try {
Logger.Log("main", 1, "Game", "Stopping");
Game.AudioClient.Start();
Game.AudioSession = Game.AudioSequencer.NewSession();
inputProxy.Deactivate();
if (cbus != null) { cbus.Dispose(); cbus = null; }
if (bbus != null) { bbus.Dispose(); bbus = null; }
if (tbus != null) { tbus.Dispose(); tbus = null; }
if (nbus != null) { nbus.Dispose(); nbus = null; }
if (tbus != null) { tbus.Dispose(); tbus = null; }
if (bbus != null) { bbus.Dispose(); bbus = null; }
if (cbus != null) { cbus.Dispose(); cbus.DisposeAll(); cbus = null; }
Logger.Log("main", 1, "Game", "Stopped");
}
catch (Exception ex) {
@@ -474,7 +519,6 @@ namespace Cryville.Crtr {
try {
workerTimer = new diag::Stopwatch();
workerTimer.Start();
RMVPool.Prepare();
LoadChart(info);
workerTimer.Stop();
Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
@@ -506,11 +550,11 @@ namespace Cryville.Crtr {
var batcher = new EventBatcher(chart);
batcher.Forward();
cbus = batcher.Batch();
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
LoadSkin(info.skinFile);
judge = new Judge(pruleset);
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
judge = new Judge(this, pruleset);
etor.ContextJudge = judge;
inputProxy = new InputProxy(pruleset, judge);
@@ -528,10 +572,10 @@ namespace Cryville.Crtr {
foreach (var ts in gs.Value.Children) {
ContainerHandler th;
if (ts.Key is Chart.Note) {
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset, judge);
th = new NoteHandler((Chart.Note)ts.Key, gh);
}
else {
th = new TrackHandler(gh, (Chart.Track)ts.Key);
th = new TrackHandler((Chart.Track)ts.Key, gh);
}
ts.Value.AttachHandler(th);
}
@@ -541,8 +585,6 @@ namespace Cryville.Crtr {
using (var pbus = cbus.Clone(16)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
cbus.DoPatch();
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
bbus = cbus.Clone(1, -clippingDist);
@@ -565,6 +607,8 @@ namespace Cryville.Crtr {
pruleset = ruleset.Root;
pruleset.Optimize(etor);
}
ContainerState.RMVPool = new RMVPool();
ContainerState.MCPool = new MotionCachePool();
}
void LoadSkin(FileInfo file) {

View File

@@ -0,0 +1,10 @@
namespace Cryville.Crtr {
public struct Clip {
public float Behind { get; set; }
public float Ahead { get; set; }
public Clip(float behind, float ahead) {
Behind = behind;
Ahead = ahead;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 31109f74226deb947b93732206b112ed
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -9,6 +9,18 @@ namespace Cryville.Crtr.Components {
protected Vector3? prevpt;
protected Quaternion? prevrot;
protected int vertCount = 0;
Part part = Part.whole;
enum Part {
whole = 0,
idle = 1,
start = 2,
end = 3,
}
public SectionalGameObject() {
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
}
protected override void OnDestroy() {
mesh.Destroy();
@@ -23,7 +35,7 @@ namespace Cryville.Crtr.Components {
}
public void AppendPoint(Vector3 p, Quaternion r) {
if (prevpt == p && prevrot == r) return;
if (prevpt == p && prevrot == r || ((int)part & 1) == 1) return;
AppendPointInternal(p, r);
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
prevpt = p;
@@ -68,11 +80,10 @@ namespace Cryville.Crtr.Components {
var o = GetOperand(0);
if (o.Type != PdtInternalType.Vector) throw new ArgumentException("Not a vector");
_self._shapeLength = (o.Length - sizeof(int)) / sizeof(Vector2);
var ptr = (Vector2*)o.TrustedAsOfLength(sizeof(Vector2));
if (_self._shape != null) _shapePool.Return(_self._shape);
_self._shape = _shapePool.Rent(_self._shapeLength);
for (int i = 0; i < _self._shapeLength; i++) {
_self._shape[i] = ptr[i];
_self._shape[i] = o.As<Vector2>(i * sizeof(Vector2));
}
}
}
@@ -92,37 +103,27 @@ namespace Cryville.Crtr.Components {
public SpriteInfo body = new SpriteInfo();
public SpriteInfo tail = new SpriteInfo();
Material[] mats;
List<Vector3> vertices;
List<float> lengths;
float sumLength = 0;
public override void Init() {
base.Init();
head.Load();
body.Load();
tail.Load();
mesh.Init(transform);
List<Material> materials = new List<Material>();
if (head.FrameName != null) AddMat(materials, head.FrameName);
if (body.FrameName != null) AddMat(materials, body.FrameName);
if (tail.FrameName != null) AddMat(materials, tail.FrameName);
mesh.Renderer.materials = materials.ToArray();
UpdateZIndex();
}
mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
head.Bind(mats[0]);
body.Bind(mats[1]);
tail.Bind(mats[2]);
void AddMat(List<Material> list, string frame) {
var mat = mesh.NewMaterial;
mat.mainTexture = ChartPlayer.frames[frame].Texture;
list.Add(mat);
UpdateZIndex();
}
protected override void OnDestroy() {
base.OnDestroy();
Reset();
foreach (var m in mesh.Renderer.materials) Material.Destroy(m);
foreach (var m in mats) Material.Destroy(m);
if (_shape != null) _shapePool.Return(_shape);
if (vertices != null) {
_ptPool.Return(vertices);
@@ -151,15 +152,16 @@ namespace Cryville.Crtr.Components {
List<Vector3> verts;
List<Vector2> uvs;
List<int> trih = null, trib = null, trit = null;
static readonly List<int> _emptyTris = new List<int>();
public override void Seal() {
if (vertCount <= 1 || sumLength == 0) return;
int vcpsec = _shapeLength; // Vertex Count Per Section
float width = GetWidth();
float headLength = 0;
if (head.FrameName != null) headLength = width / head.Ratio;
if (head.Frame != null) headLength = width / head.Ratio;
float tailLength = 0;
if (tail.FrameName != null) tailLength = width / tail.Ratio;
if (tail.Frame != null) tailLength = width / tail.Ratio;
float endLength = headLength + tailLength;
if (sumLength <= endLength) {
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
@@ -187,17 +189,17 @@ namespace Cryville.Crtr.Components {
verts = _vertPool.Rent(vc * vcpsec);
uvs = _uvPool.Rent(vc * vcpsec);
int i = 0; int t = 0; float l = 0; int m = 0;
if (head.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
if (body.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
mesh.Mesh.subMeshCount = m;
mesh.Mesh.subMeshCount = 3;
m = 0;
mesh.Mesh.SetVertices(verts);
mesh.Mesh.SetUVs(0, uvs);
if (head.FrameName != null) mesh.Mesh.SetTriangles(trih, m++);
if (body.FrameName != null) mesh.Mesh.SetTriangles(trib, m++);
if (tail.FrameName != null) mesh.Mesh.SetTriangles(trit, m++);
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
mesh.Mesh.RecalculateNormals();
_vertPool.Return(verts); verts = null;

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Pdt;
using Cryville.Common;
using Cryville.Common.Pdt;
using System.Collections.Generic;
using UnityEngine;
@@ -7,21 +8,21 @@ namespace Cryville.Crtr.Components {
/// <summary>
/// The property operators of the component.
/// </summary>
public Dictionary<string, SkinProperty> Properties { get; private set; }
public Dictionary<int, SkinProperty> Properties { get; private set; }
/// <summary>
/// Submits a property.
/// </summary>
/// <param name="name">The name of the property.</param>
/// <param name="property">The property.</param>
protected void SubmitProperty(string name, PdtOperator property, int uct = 1) {
Properties.Add(name, new SkinProperty(property, uct));
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, uct));
}
/// <summary>
/// Creates a skin component.
/// </summary>
protected SkinComponent() {
Properties = new Dictionary<string, SkinProperty>();
Properties = new Dictionary<int, SkinProperty>();
}
public virtual void Init() { }

View File

@@ -16,10 +16,10 @@ namespace Cryville.Crtr.Components {
public op_set_bound(SpriteBase self) : base(2) {
_self = self;
}
protected unsafe override void Execute() {
protected override void Execute() {
_self.SetBound(
*(Vector2*)GetOperand(0).TrustedAsOfLength(sizeof(Vector2)),
*(Vector3*)GetOperand(1).TrustedAsOfLength(sizeof(Vector3))
GetOperand(0).As<Vector2>(),
GetOperand(1).As<Vector3>()
);
}
}

View File

@@ -4,13 +4,22 @@ using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Components {
public class SpriteInfo {
public string FrameName;
string m_frameName;
public string FrameName {
get {
return m_frameName;
}
set {
m_frameName = value;
Reload();
}
}
public SpriteFrame Frame {
get;
private set;
}
public Rect Rect {
get { return Frame.frame; }
get { return Frame.Frame; }
}
/// <summary>
/// The ratio of width divided by height.
@@ -20,22 +29,39 @@ namespace Cryville.Crtr.Components {
return Rect.width / Rect.height;
}
}
bool _loaded;
Material _mat;
public void Bind(Material mat) {
_loaded = true;
_mat = mat;
Reload();
}
public void Load() {
if (FrameName != null) {
_loaded = true;
Reload();
}
public void Reload() {
if (!_loaded) return;
if (!string.IsNullOrEmpty(FrameName)) {
if (ChartPlayer.frames.ContainsKey(FrameName)) {
Frame = ChartPlayer.frames[FrameName];
}
else {
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
Frame = null;
}
}
else Frame = null;
if (_mat != null) {
_mat.mainTexture = Frame == null ? null : Frame.Texture;
}
}
}
public class SpritePlane : SpriteBase {
public SpritePlane() {
SubmitProperty("frame", new PropOp.String(v => Frame = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
}
@@ -68,16 +94,11 @@ namespace Cryville.Crtr.Components {
}
protected void OnFrameUpdate() {
if (!mesh.Initialized) return;
if (frameInfo.FrameName == null) {
if (frameInfo.Frame == null) {
mesh.Renderer.enabled = false;
return;
}
mesh.Renderer.enabled = true;
frameInfo.Load();
if (frameInfo.Frame != null)
mesh.Renderer.material.mainTexture = frameInfo.Frame.Texture;
else
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
UpdateUV();
UpdateScale();
UpdateZIndex();
@@ -140,8 +161,8 @@ namespace Cryville.Crtr.Components {
}
public override void Init() {
frameInfo.Load();
InternalInit();
frameInfo.Bind(mesh.Renderer.material);
OnFrameUpdate();
UpdateOpacity();
}

View File

@@ -63,13 +63,13 @@ namespace Cryville.Crtr.Components {
case 1: x = _border.x; bx = b.x; break;
case 2: x = _border.y; bx = b.y; break;
case 3: x = 1; bx = 1; break;
default: throw new Exception();
default: throw new NotSupportedException("Built-in resource corrupted");
}
float y;
switch ((int)muv[i].y) {
case 0: y = 0; break;
case 3: y = 1; break;
default: throw new Exception();
default: throw new NotSupportedException("Built-in resource corrupted");
}
uv[i] = frameInfo.Frame.GetUV(x, y);
bx -= 0.5f; y -= 0.5f;

View File

@@ -79,7 +79,7 @@ namespace Cryville.Crtr.Components {
foreach (var f in m_frames) {
f.Value.Load();
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
var tex = f.Value.Frame.Texture;
if (!meshes.ContainsKey(tex)) {
var m = new MeshWrapper();

View File

@@ -0,0 +1,91 @@
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Config {
public class ConfigPanelMaster : MonoBehaviour {
[SerializeField]
Menu m_menu;
[SerializeField]
Transform m_content;
[SerializeField]
SettingsPanel m_genericConfigPanel;
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset;
RulesetConfig _rscfg;
void OnEnable() {
try {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
if (!file.Exists) {
throw new FileNotFoundException("Ruleset for the chart not found\nMake sure you have imported the ruleset");
}
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!cfgfile.Exists) {
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
_rscfg = new RulesetConfig();
}
else {
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
}
m_genericConfigPanel.Target = _rscfg.generic;
var proxy = new InputProxy(ruleset.Root, null);
proxy.LoadFrom(_rscfg.inputs);
m_inputConfigPanel.proxy = proxy;
m_inputConfigPanel.OnConfigEnable();
}
catch (Exception ex) {
Popup.CreateException(ex);
Logger.Log("main", 4, "Config", "An error occured while loading the config: {0}", ex);
m_menu.Back();
}
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
c.gameObject.SetActive(false);
}
cat.SetActive(true);
}
void OnDisable() {
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
m_inputConfigPanel.proxy.Dispose();
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
}
m_inputConfigPanel.OnConfigDisable();
}
}
}

View File

@@ -1,91 +0,0 @@
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Cryville.Crtr.Config {
public class ConfigScene : MonoBehaviour {
[SerializeField]
Transform m_content;
[SerializeField]
SettingsPanel m_genericConfigPanel;
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset;
RulesetConfig _rscfg;
void Awake() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
if (!file.Exists) {
Popup.Create("Ruleset for the chart not found\nMake sure you have imported the ruleset");
ReturnToMenu();
return;
}
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!cfgfile.Exists) {
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
_rscfg = new RulesetConfig();
}
else {
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
}
m_genericConfigPanel.Target = _rscfg.generic;
var proxy = new InputProxy(ruleset.Root, null);
proxy.LoadFrom(_rscfg.inputs);
m_inputConfigPanel.proxy = proxy;
Game.InputManager.Activate();
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
c.gameObject.SetActive(false);
}
cat.SetActive(true);
}
public void SaveAndReturnToMenu() {
Game.InputManager.Deactivate();
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
m_inputConfigPanel.proxy.Dispose();
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
}
ReturnToMenu();
}
public void ReturnToMenu() {
GameObject.Find("Master").GetComponent<Master>().ShowMenu();
#if UNITY_5_5_OR_NEWER
SceneManager.UnloadSceneAsync("Config");
#elif UNITY_5_3_OR_NEWER
SceneManager.UnloadScene("Config");
#endif
}
}
}

View File

@@ -7,7 +7,7 @@ using UnityEngine.UI;
namespace Cryville.Crtr.Config {
public class InputConfigPanel : MonoBehaviour {
[SerializeField]
ConfigScene m_configScene;
ConfigPanelMaster m_configScene;
[SerializeField]
GameObject m_inputDialog;
@@ -24,6 +24,7 @@ namespace Cryville.Crtr.Config {
[SerializeField]
GameObject m_prefabInputConfigEntry;
SimpleInputConsumer _consumer;
public InputProxy proxy;
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
@@ -32,7 +33,7 @@ namespace Cryville.Crtr.Config {
_sel = entry;
m_inputDialog.SetActive(true);
CallHelper.Purge(m_deviceList);
Game.InputManager.EnumerateEvents(ev => { });
_consumer.EnumerateEvents(ev => { });
_recvsrcs.Clear();
AddSourceItem(null);
}
@@ -46,10 +47,14 @@ namespace Cryville.Crtr.Config {
Target = _sel,
Source = src,
});
m_inputDialog.SetActive(false);
CloseDialog();
}
void Start() {
public void OnConfigEnable() {
CallHelper.Purge(m_entryList);
_entries.Clear();
_consumer = new SimpleInputConsumer(Game.InputManager);
_consumer.Activate();
foreach (var i in m_configScene.ruleset.Root.inputs) {
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
_entries.Add(i.Key, e);
@@ -59,15 +64,18 @@ namespace Cryville.Crtr.Config {
proxy.ProxyChanged += OnProxyChanged;
}
public void OnConfigDisable() {
_consumer.Deactivate();
}
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
_entries[e.Name].SetEnabled(!e.Used);
_entries[e.Name].SetValue(e.Proxy == null ? "None" : e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type));
_entries[e.Name].OnProxyChanged(e);
}
readonly List<InputSource?> _recvsrcs = new List<InputSource?>();
void Update() {
if (m_inputDialog.activeSelf) {
Game.InputManager.EnumerateEvents(ev => {
_consumer.EnumerateEvents(ev => {
AddSourceItem(ev.Id.Source);
});
}
@@ -77,7 +85,7 @@ namespace Cryville.Crtr.Config {
if (_recvsrcs.Contains(src)) return;
_recvsrcs.Add(src);
var obj = Instantiate(m_prefabListItem, m_deviceList);
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "None" : src.Value.Handler.GetTypeName(src.Value.Type);
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "(None)" : src.Value.Handler.GetTypeName(src.Value.Type);
var btn = obj.GetComponent<Button>();
if (src != null) btn.interactable = !proxy.IsUsed(src.Value);
btn.onClick.AddListener(() => {

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Crtr.Config {
@@ -17,9 +18,29 @@ namespace Cryville.Crtr.Config {
m_value.text = "None";
m_button.onClick.AddListener(() => {
master.OpenDialog(name);
EventSystem.current.SetSelectedGameObject(null);
});
}
public void OnProxyChanged(ProxyChangedEventArgs e) {
if (e.Used) {
m_button.interactable = false;
m_value.text = "(Not Required)";
m_value.color = Color.black;
}
else {
m_button.interactable = true;
if (e.Proxy == null) {
m_value.text = "(Unassigned)";
m_value.color = Color.yellow;
}
else {
m_value.text = e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type);
m_value.color = Color.black;
}
}
}
public void SetValue(string name) {
m_value.text = name;
}

View File

@@ -12,6 +12,12 @@ namespace Cryville.Crtr.Config {
[JsonProperty("skin")]
public string Skin { get; set; }
[Category("gameplay")]
[JsonProperty("sound_offset")]
[Step(0.04f)]
[Precision(1e-3)]
public float SoundOffset { get; set; }
[Category("deprecated")][Obsolete]
[JsonProperty("scroll_velocity")][DefaultValue(1)]
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
@@ -19,6 +25,7 @@ namespace Cryville.Crtr.Config {
public Generic() {
Skin = "";
SoundOffset = 0;
ScrollVelocity = 1;
}
}

View File

@@ -0,0 +1,78 @@
using Discord;
using System;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
internal class DiscordController : MonoBehaviour {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
public static DiscordController Instance;
const long CLIENT_ID = 1059021675578007622L;
Discord.Discord dc;
ActivityManager am;
long launchTime;
void Start() {
Instance = this;
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
try {
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
Logger.Log("main", 1, "Discord", "Connected to Discord");
am = dc.GetActivityManager();
SetIdle();
}
catch (ResultException) {
if (dc != null) {
dc.Dispose();
dc = null;
}
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
}
}
void Update() {
if (dc == null) return;
try {
dc.RunCallbacks();
}
catch (ResultException ex) {
dc.Dispose();
dc = null;
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
}
}
void OnApplicationQuit() {
if (dc == null) return;
dc.Dispose();
}
void Callback(Result result) { }
public void SetIdle() {
if (dc == null) return;
am.UpdateActivity(new Activity {
State = "Idle",
Instance = false,
Timestamps = { Start = launchTime },
}, Callback);
}
public void SetPlaying(string detail, double? duration) {
if (dc == null) return;
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
am.UpdateActivity(new Activity {
State = "Playing a chart",
Details = detail,
Instance = true,
Timestamps = {
Start = now,
End = duration == null ? 0 : now + (long)duration,
},
}, Callback);
}
#endif
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7f7c5da9a520bef4e832e2f89f7b737f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,11 +1,18 @@
using Cryville.Common;
using Cryville.Common.Buffers;
using Cryville.Crtr.Components;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Cryville.Crtr.Event {
public abstract class ContainerHandler : IDisposable {
public abstract class ContainerHandler {
#region Struct
public ContainerHandler() { }
public abstract string TypeName { get; }
/// <summary>
/// Prehandling <see cref="ContainerState"/>, prehandling the events.
/// </summary>
@@ -34,115 +41,197 @@ namespace Cryville.Crtr.Event {
/// <summary>
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
/// </summary>
public Transform gogroup;
protected Transform gogroup;
public SkinContext SkinContext;
public readonly Dictionary<string, Anchor> Anchors = new Dictionary<string, Anchor>();
public Transform a_head;
public Transform a_tail;
public Vector3 Position {
get;
protected set;
public Vector3 Position { get; protected set; }
public Quaternion Rotation { get; protected set; }
public bool Alive { get; private set; }
bool PreGraphicalActive;
public void SetPreGraphicalActive(bool value, ContainerState s) {
if (PreGraphicalActive == value) return;
PreGraphicalActive = value;
if (PreGraphicalActive) StartPreGraphicalUpdate(s);
else EndPreGraphicalUpdate(s);
}
public Quaternion Rotation {
get;
protected set;
}
public bool Alive {
get;
private set;
}
public bool Awoken {
get;
private set;
}
public bool Disposed {
get;
private set;
bool GraphicalActive;
public void SetGraphicalActive(bool value, ContainerState s) {
if (GraphicalActive == value) return;
GraphicalActive = value;
if (GraphicalActive) StartGraphicalUpdate(s);
else EndGraphicalUpdate(s);
}
public EventContainer Container {
get { return cs.Container; }
}
public SkinContainer skinContainer;
public Judge judge;
static readonly int _var_current_time = IdentifierManager.SharedInstance.Request("current_time");
static readonly int _var_invisible_bounds = IdentifierManager.SharedInstance.Request("invisible_bounds");
public readonly Dictionary<int, PropSrc> PropSrcs = new Dictionary<int, PropSrc>();
SkinContainer skinContainer;
protected Judge judge;
public void AttachSystems(PdtSkin skin, Judge judge) {
skinContainer = new SkinContainer(skin);
this.judge = judge;
}
public ContainerHandler() { }
public abstract string TypeName {
get;
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
public readonly Dictionary<int, Anchor> DynamicAnchors = new Dictionary<int, Anchor>();
public readonly Dictionary<int, bool> DynamicAnchorSet = new Dictionary<int, bool>();
public Anchor OpenedAnchor;
Anchor a_cur;
Anchor a_head;
Anchor a_tail;
readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
double atime_head;
double atime_tail;
public Anchor RegisterAnchor(int name, bool dyn = false, int propSrcCount = 0) {
var strname = IdentifierManager.SharedInstance.Retrieve(name);
var go = new GameObject("." + strname).transform;
go.SetParent(gogroup, false);
var result = new Anchor(name, go, propSrcCount);
if (dyn) {
if (DynamicAnchors.ContainsKey(name))
throw new ArgumentException(string.Format("The anchor \"{0}\" already exists", strname));
DynamicAnchors.Add(name, result);
DynamicAnchorSet.Add(name, false);
}
List<Anchor> list;
if (!Anchors.TryGetValue(name, out list))
Anchors.Add(name, list = new List<Anchor>());
list.Add(result);
return result;
}
protected void OpenAnchor(Anchor anchor) {
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
anchor.Transform.gameObject.SetActive(true);
OpenedAnchor = anchor;
}
protected void CloseAnchor() {
OpenedAnchor = null;
}
#endregion
#region Logic
#region Init methods: Called on prehandle
public virtual void PreInit() {
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
SkinContext = new SkinContext(gogroup);
if (cs.Parent != null)
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
a_head = new GameObject("::head").transform;
a_head.SetParent(gogroup, false);
Anchors.Add("head", new Anchor() { Transform = a_head });
a_tail = new GameObject("::tail").transform;
a_tail.SetParent(gogroup, false);
Anchors.Add("tail", new Anchor() { Transform = a_tail });
a_cur = RegisterAnchor(_a_cur);
a_head = RegisterAnchor(_a_head, true);
a_tail = RegisterAnchor(_a_tail, true);
}
/// <summary>
/// Called upon StartUpdate of ps 17.
/// </summary>
public virtual void Init() {
skinContainer.MatchStatic(ps);
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
i.Init();
}
public virtual void PostInit() {
PropSrcs.Add(_var_current_time, new PropSrc.Float(() => (float)cs.rootPrototype.Time));
PropSrcs.Add(_var_invisible_bounds, new PropSrc.Boolean(() => atime_head > atime_tail));
gogroup.gameObject.SetActive(false);
}
#endregion
#region Start methods
public virtual void StartPhysicalUpdate(ContainerState s) {
if (s.CloneType < 16) Alive = true;
else if (s.CloneType == 17) Init();
}
public virtual void StartLogicalUpdate(ContainerState s) { }
public virtual void StartPreGraphicalUpdate(ContainerState s) { }
public virtual void StartGraphicalUpdate(ContainerState s) {
if (gogroup) gogroup.gameObject.SetActive(true);
}
#endregion
public virtual void Update(ContainerState s, StampedEvent ev) {
if (s.CloneType == 3) SetPreGraphicalActive(true, s);
else if (ev is StampedEvent.Anchor) {
var tev = (StampedEvent.Anchor)ev;
if (gogroup) {
OpenAnchor(tev.Target);
#if UNITY_5_6_OR_NEWER
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
#else
tev.Target.Transform.position = Position;
tev.Target.Transform.rotation = Rotation;
#endif
skinContainer.MatchDynamic(s);
CloseAnchor();
}
if (tev.Target == a_head) {
SetGraphicalActive(true, s);
}
else if (tev.Target == a_tail) {
SetGraphicalActive(false, s);
}
anchorEvPool.Return(tev);
}
else if (gogroup && s.CloneType == 2) skinContainer.MatchDynamic(s);
}
#region End methods
public virtual void EndGraphicalUpdate(ContainerState s) { }
public virtual void EndPreGraphicalUpdate(ContainerState s) { }
public virtual void EndLogicalUpdate(ContainerState s) { }
public virtual void EndPhysicalUpdate(ContainerState s) { }
public virtual void Dispose() {
if (Disposed) return;
Disposed = true;
if (gogroup)
GameObject.Destroy(gogroup.gameObject);
// gogroup.gameObject.SetActive(false);
Alive = false;
}
protected virtual void PreAwake(ContainerState s) {
if (gogroup) gogroup.gameObject.SetActive(true);
Awoken = true; Alive = true;
OpenAnchor("head");
}
protected virtual void Awake(ContainerState s) {
CloseAnchor("head");
}
protected virtual void GetPosition(ContainerState s) { }
public virtual void StartUpdate(ContainerState s) {
if (s.CloneType >= 2 && s.CloneType < 16) {
PreAwake(s);
Awake(s);
}
else if (s.CloneType == 17) {
Init();
public virtual void DisposeAll() { }
#endregion
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected static bool CanDoGraphicalUpdate(ContainerState s) { return s.CloneType >= 2 && s.CloneType < 16; }
#region Anchor
public virtual void Anchor() {
foreach (var p in PropSrcs.Values) p.Invalidate();
foreach (var a in DynamicAnchors.Keys) DynamicAnchorSet[a] = false;
atime_head = cs.StampedContainer.Time;
atime_tail = atime_head + cs.StampedContainer.Duration;
skinContainer.MatchDynamic(cs);
if (cs.Active) PushAnchorEvent(cs.Time, a_cur);
if (Alive) {
if (!DynamicAnchorSet[_a_head]) PushAnchorEvent(atime_head, a_head, -1, true);
if (!DynamicAnchorSet[_a_tail]) PushAnchorEvent(atime_tail, a_tail, 1, true);
foreach (var anchors in Anchors.Values) foreach (var anchor in anchors) anchor.Transform.gameObject.SetActive(false);
}
}
public virtual void Update(ContainerState s, StampedEvent ev) {
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
if (flag) PreAwake(s);
if (s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
if (flag) Awake(s);
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
public void PushAnchorEvent(double time, int name) {
Anchor anchor;
if (!DynamicAnchors.TryGetValue(name, out anchor))
throw new ArgumentException(string.Format("Specified anchor \"{0}\" not found", IdentifierManager.SharedInstance.Retrieve(name)));
if (DynamicAnchorSet[name])
throw new InvalidOperationException(string.Format("Specified anchor \"{0}\" has been set", IdentifierManager.SharedInstance.Retrieve(name)));
int priority = 0;
bool forced = true;
if (name == _a_head) { priority = -1; atime_head = time; }
else if (name == _a_tail) { priority = 1; atime_tail = time; }
else forced = false;
PushAnchorEvent(time, anchor, priority, forced);
DynamicAnchorSet[name] = true;
}
public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
public virtual void EndUpdate(ContainerState s) {
if (s.CloneType < 16) {
Awoken = false;
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
void PushAnchorEvent(double time, Anchor anchor, int priority = 0, bool forced = false) {
var tev = anchorEvPool.Rent();
tev.Time = time;
tev.Container = Container;
tev.Target = anchor;
tev.CanDiscard = !forced;
tev.SetPriority(priority);
ts.Bus.PushTempEvent(tev);
}
public virtual void Discard(ContainerState s, StampedEvent ev) {
if (ev is StampedEvent.Anchor) {
anchorEvPool.Return((StampedEvent.Anchor)ev);
}
}
public virtual void Anchor() { }
protected void OpenAnchor(string name) {
if (Anchors.ContainsKey(name)) Anchors[name].Open();
}
protected void CloseAnchor(string name) {
if (Anchors.ContainsKey(name)) Anchors[name].Close();
}
#endregion
#endregion
}
}

View File

@@ -1,22 +1,24 @@
//#define DISABLE_CACHE
using Cryville.Common;
using Cryville.Common.Buffers;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Cryville.Crtr.Event {
public class ContainerState {
#region Struct
public EventBus Bus;
public EventContainer Container;
public StampedEvent StampedContainer;
public ContainerState Parent = null;
public ushort Depth;
public Dictionary<EventContainer, ContainerState> Children
= new Dictionary<EventContainer, ContainerState>();
readonly HashSet<EventContainer> WorkingChildren
= new HashSet<EventContainer>();
readonly HashSet<EventContainer> InvalidatedChildren
HashSet<EventContainer> ActiveChildren
= new HashSet<EventContainer>();
public Dictionary<Type, List<ContainerState>> TypedChildren
= new Dictionary<Type, List<ContainerState>>();
@@ -28,99 +30,85 @@ namespace Cryville.Crtr.Event {
return Children[ev];
}
void NotifyWorkingChanged(EventContainer key) {
InvalidatedChildren.Add(key);
}
void ValidateChildren() {
foreach (var cev in InvalidatedChildren)
if (Children[cev].Working && !WorkingChildren.Contains(cev)) WorkingChildren.Add(cev);
else if (!Children[cev].Working && WorkingChildren.Contains(cev)) WorkingChildren.Remove(cev);
InvalidatedChildren.Clear();
}
private bool m_Working;
public bool Working {
get { return m_Working; }
set {
m_Working = value;
if (Parent != null) Parent.NotifyWorkingChanged(Container);
Bus.NotifyWorkingChanged(this);
private bool m_active;
public bool Active {
get { return m_active; }
private set {
if (m_active == value) return;
m_active = value;
if (!m_active && CloneType == 1) Dispose();
if (Parent != null) {
if (m_active) Parent.ActiveChildren.Add(Container);
else Parent.ActiveChildren.Remove(Container);
}
Bus.NotifyActiveChanged(this);
}
}
private bool m_lActive;
public bool LogicalActive {
get { return m_lActive; }
set {
if (m_lActive == value) return;
m_lActive = value;
UpdateActive();
if (m_lActive) Handler.StartLogicalUpdate(this);
else Handler.EndLogicalUpdate(this);
}
}
private bool m_pActive;
public bool PhysicalActive {
get { return m_pActive; }
set {
if (m_pActive == value) return;
m_pActive = value;
UpdateActive();
if (m_pActive) Handler.StartPhysicalUpdate(this);
else Handler.EndPhysicalUpdate(this);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void UpdateActive() { Active = m_lActive || m_pActive; }
public byte CloneType;
private ContainerState rootPrototype = null;
private ContainerState prototype = null;
public ContainerState rootPrototype = null;
public ContainerHandler Handler {
get;
private set;
}
public float Time {
public double Time {
get {
return Bus.Time;
}
}
readonly RMVPool RMVPool = new RMVPool();
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
protected Dictionary<Identifier, RealtimeMotionValue> Values;
protected Dictionary<Identifier, CacheEntry> CachedValues;
protected class CacheEntry {
public bool Valid { get; set; }
public Vector Value { get; set; }
public CacheEntry Clone() {
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
}
}
/// <summary>
/// Gets a motion value.
/// </summary>
/// <param name="name">The motion name.</param>
/// <param name="clone">Returns a cloned motion value instead.</param>
/// <returns>A motion value.</returns>
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
RealtimeMotionValue value;
if (!Values.TryGetValue(name, out value)) {
value = new RealtimeMotionValue().Init(Parent == null
? ChartPlayer.motionRegistry[name].GlobalInitValue
: ChartPlayer.motionRegistry[name].InitValue
);
Values.Add(name, value);
}
if (clone) return value.Clone();
return value;
}
void InvalidateMotion(Identifier name) {
CacheEntry cache;
if (!CachedValues.TryGetValue(name, out cache))
CachedValues.Add(name, cache = new CacheEntry());
cache.Valid = false;
foreach (var c in Children)
c.Value.InvalidateMotion(name);
}
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
public ContainerState(EventContainer _ev, ContainerState parent = null) {
Container = _ev;
if (parent != null) {
AddChild(_ev, this, parent);
AddChild(_ev, parent);
Parent = parent;
}
_rmvpa = new CategorizedPoolAccessor<Identifier, RealtimeMotionValue>(RMVPool);
_mcpa = new CategorizedPoolAccessor<Identifier, MotionCache>(MCPool);
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
foreach (var m in ChartPlayer.motionRegistry)
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
rootPrototype = this;
}
static void AddChild(EventContainer c, ContainerState s, ContainerState target) {
target.Children.Add(c, s);
void AddChild(EventContainer c, ContainerState parent) {
parent.Children.Add(c, this);
Type t = c.GetType();
if (!target.TypedChildren.ContainsKey(t)) target.TypedChildren.Add(t, new List<ContainerState>());
target.TypedChildren[t].Add(s);
List<ContainerState> tc;
if (!parent.TypedChildren.TryGetValue(t, out tc))
parent.TypedChildren.Add(t, tc = new List<ContainerState>());
tc.Add(this);
}
public ContainerState Clone(byte ct) {
@@ -132,20 +120,20 @@ namespace Cryville.Crtr.Event {
}
r.Values = mvs;
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
foreach (var cv in CachedValues) {
cvs.Add(cv.Key, cv.Value.Clone());
}
var cvs = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
r.CachedValues = cvs;
r.Children = new Dictionary<EventContainer, ContainerState>();
r.TypedChildren = new Dictionary<Type, List<ContainerState>>();
foreach (var child in Children) {
var cc = child.Value.Clone(ct);
cc.Parent = r;
AddChild(child.Key, cc, r);
cc.AddChild(child.Key, r);
}
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(PlayingMotions.Count);
r.ActiveChildren = new HashSet<EventContainer>();
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
foreach (var m in PlayingMotions)
pms.Add(m.Key, m.Value);
r.PlayingMotions = pms;
@@ -155,15 +143,15 @@ namespace Cryville.Crtr.Event {
else if (ct == 3) Handler.ns = r;
else if (ct >= 16) Handler.ps = r;
else throw new InvalidOperationException("Invalid clone type");
r.prototype = this;
if (prototype == null) r.rootPrototype = this;
else r.rootPrototype = rootPrototype;
r.CloneType = ct;
return r;
}
public void CopyTo(byte ct, ContainerState dest) {
dest.Working = Working;
dest.m_lActive = m_lActive;
dest.m_pActive = m_pActive;
dest.m_active = m_active;
if (dest.m_active) dest.Bus.NotifyActiveChanged(dest);
foreach (var mv in Values) {
RealtimeMotionValue dv;
@@ -171,20 +159,24 @@ namespace Cryville.Crtr.Event {
else dest.Values.Add(mv.Key, mv.Value.Clone());
}
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
foreach (var cv in CachedValues) {
CacheEntry dv;
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
dv.Valid = cv.Value.Valid;
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
MotionCache dv;
if (!dest.CachedValues.TryGetValue(cv.Key, out dv)) {
dest.CachedValues.Add(cv.Key, dv = dest._mcpa.Rent(cv.Key));
}
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
cv.Value.CopyTo(dv);
}
if (ct != 1) foreach (var cev in WorkingChildren)
foreach (var cev in dest.ActiveChildren) {
if (!ActiveChildren.Contains(cev))
Children[cev].CopyTo(ct, dest.Children[cev]);
}
dest.ActiveChildren.Clear();
foreach (var cev in ActiveChildren) {
dest.ActiveChildren.Add(cev);
Children[cev].CopyTo(ct, dest.Children[cev]);
else foreach (var child in Children)
child.Value.CopyTo(ct, dest.Children[child.Key]);
ValidateChildren();
}
dest.PlayingMotions.Clear();
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
@@ -197,15 +189,23 @@ namespace Cryville.Crtr.Event {
public void Dispose() {
if (Disposed) return;
Disposed = true;
if (CloneType < 16 && Handler != null) Handler.Dispose();
if (CloneType == 1) Handler.Dispose();
if (CloneType == 1 || CloneType == 17) {
_rmvpa.ReturnAll();
_mcpa.ReturnAll();
}
foreach (var s in Children)
s.Value.Dispose();
RMVPool.ReturnAll();
}
public void DisposeAll() {
foreach (var s in Children)
s.Value.DisposeAll();
Handler.DisposeAll();
}
public void AttachHandler(ContainerHandler h) {
if (Handler != null)
throw new InvalidOperationException();
throw new InvalidOperationException("Handler attached twice");
Handler = h;
h.cs = this;
}
@@ -213,19 +213,48 @@ namespace Cryville.Crtr.Event {
public void AttachSystems(PdtSkin skin, Judge judge) {
Handler.AttachSystems(skin, judge);
}
#endregion
#region Motion
internal static RMVPool RMVPool;
internal static MotionCachePool MCPool;
readonly CategorizedPoolAccessor<Identifier, RealtimeMotionValue> _rmvpa;
readonly CategorizedPoolAccessor<Identifier, MotionCache> _mcpa;
Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>(4);
Dictionary<Identifier, RealtimeMotionValue> Values;
Dictionary<Identifier, MotionCache> CachedValues;
/// <summary>
/// Gets a motion value.
/// </summary>
/// <param name="name">The motion name.</param>
/// <param name="clone">Returns a cloned motion value instead.</param>
/// <returns>A motion value.</returns>
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
RealtimeMotionValue value = Values[name];
if (clone) return value.Clone();
return value;
}
void InvalidateMotion(Identifier name) {
MotionCache cache;
if (!CachedValues.TryGetValue(name, out cache))
CachedValues.Add(name, cache = _mcpa.Rent(name));
cache.Valid = false;
foreach (var c in ActiveChildren)
Children[c].InvalidateMotion(name);
}
public Vector GetRawValue(Identifier key) {
CacheEntry tr;
MotionCache tr;
if (!CachedValues.TryGetValue(key, out tr))
CachedValues.Add(key, tr = new CacheEntry { Valid = false });
if (tr.Value == null)
tr.Value = (Vector)ReflectionHelper.InvokeEmptyConstructor(ChartPlayer.motionRegistry[key].Type);
CachedValues.Add(key, tr = _mcpa.Rent(key));
Vector r = tr.Value;
#if !DISABLE_CACHE
if (tr.Valid) return r;
#endif
float reltime = 0;
if (rootPrototype != null) reltime = Time - rootPrototype.Time;
if (rootPrototype != null) reltime = (float)(Time - rootPrototype.Time);
GetMotionValue(key).GetValue(reltime, ref r);
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
#if !DISABLE_CACHE
@@ -308,75 +337,70 @@ namespace Cryville.Crtr.Event {
return GetRawValue<Vec1>(n_track).Value;
}
}
#endregion
#region Update
bool breakflag = false;
public void Break() {
Handler.EndUpdate(this);
// Handler.EndLogicalUpdate(this);
breakflag = true;
Working = false;
// LogicalActive = false;
}
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
public void Discard(StampedEvent ev) {
Handler.Discard(this, ev);
}
public void Handle(StampedEvent ev) {
if (breakflag) return;
if (ev != null) {
if (ev.Unstamped is Chart.Motion) {
var tev = (Chart.Motion)ev.Unstamped;
var mv = RMVPool.Rent(tev.Name);
var mv = _rmvpa.Rent(tev.Name);
mv.CloneTypeFlag = CloneType;
GetMotionValue(tev.Name).CopyTo(mv);
PlayingMotions.Add(ev, mv);
Callback(ev, callback);
Update(ev);
if (!ev.Unstamped.IsLong) {
PlayingMotions.Remove(ev);
RMVPool.Return(mv);
_rmvpa.Return(mv);
}
}
else if (ev.Unstamped is EventContainer) {
var cev = (EventContainer)ev.Unstamped;
var ccs = GetChild(cev);
ccs.Working = true;
ccs.StartUpdate();
ccs.LogicalActive = true;
UpdateMotions();
if (!ev.Unstamped.IsLong) {
ccs.Working = false;
ccs.BroadcastEndUpdate();
if (CloneType == 1) ccs.Dispose();
if (!cev.IsLong) {
ccs.LogicalActive = false;
}
}
else if (ev.Unstamped is InstantEvent) {
var tev = (InstantEvent)ev.Unstamped;
if (tev.IsRelease) {
var nev = tev.Original;
if (nev is Chart.Motion) {
Callback(ev, callback);
var mv = PlayingMotions[ev.Origin];
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
PlayingMotions.Remove(ev.Origin);
}
else if (nev is EventContainer) {
var cev = (EventContainer)ev.Origin.Unstamped;
var ccs = GetChild(cev);
UpdateMotions();
ccs.Working = false;
ccs.BroadcastEndUpdate();
if (CloneType == 1) ccs.Dispose();
}
else if (ev.Unstamped is ReleaseEvent) {
var tev = (ReleaseEvent)ev.Unstamped;
var nev = tev.Original;
if (nev is Chart.Motion) {
Update(ev);
var mv = PlayingMotions[ev.Origin];
if (mv.CloneTypeFlag == CloneType) _rmvpa.Return(mv);
PlayingMotions.Remove(ev.Origin);
}
else if (nev is EventContainer) {
var cev = (EventContainer)ev.Origin.Unstamped;
var ccs = GetChild(cev);
UpdateMotions();
ccs.LogicalActive = false;
}
}
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
}
else Callback(null, callback);
else Update(null);
}
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Update(StampedEvent ev) {
UpdateMotions();
if (callback != null)
callback(ev);
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
else Handler.ExUpdate(this, ev);
foreach (var m in PlayingMotions)
Handler.MotionUpdate(CloneType, (Chart.Motion)m.Key.Unstamped);
Handler.Update(this, ev);
}
private void UpdateMotions() {
@@ -394,7 +418,7 @@ namespace Cryville.Crtr.Event {
}
}
else {
var scaledTime = (Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration;
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
if (tev.RelativeNode != null) {
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
@@ -421,14 +445,17 @@ namespace Cryville.Crtr.Event {
}
}
public void StartUpdate() {
Handler.StartUpdate(this);
public void EndPreGraphicalUpdate() {
Handler.SetPreGraphicalActive(false, this);
foreach (var ls in ActiveChildren) {
Children[ls].EndPreGraphicalUpdate();
}
}
public void BroadcastEndUpdate() {
Handler.EndUpdate(this);
foreach (var ls in Children.Values) {
if (ls.Working) ls.BroadcastEndUpdate();
public void EndGraphicalUpdate() {
Handler.SetGraphicalActive(false, this);
foreach (var ls in ActiveChildren) {
Children[ls].EndGraphicalUpdate();
}
}
@@ -438,5 +465,6 @@ namespace Cryville.Crtr.Event {
if (ls.Handler.Alive) ls.Anchor();
}
}
#endregion
}
}

View File

@@ -4,7 +4,7 @@ using System.Collections.Generic;
namespace Cryville.Crtr.Event {
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
public float Time {
public double Time {
get;
private set;
}
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Event {
get { return queue.Count; }
}
public EventBatch(float time) {
public EventBatch(double time) {
Time = time;
}
@@ -32,7 +32,7 @@ namespace Cryville.Crtr.Event {
}
public int CompareTo(EventBatch other) {
return this.Time.CompareTo(other.Time);
return Time.CompareTo(other.Time);
}
public IEnumerator<StampedEvent> GetEnumerator() {

View File

@@ -9,124 +9,148 @@ namespace Cryville.Crtr.Event {
get;
private set;
}
ContainerState RootState;
/// <summary>
/// event => the container state that handles the event
/// </summary>
readonly Dictionary<ChartEvent, ContainerState> table
readonly Chart chart;
ContainerState rootState;
readonly Dictionary<ChartEvent, ContainerState> containerMap
= new Dictionary<ChartEvent, ContainerState>();
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly Dictionary<EventContainer, ContainerState> stateMap
= new Dictionary<EventContainer, ContainerState>();
readonly Dictionary<ChartEvent, StampedEvent> map
= new Dictionary<ChartEvent, StampedEvent>();
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
= new Dictionary<EventContainer, List<StampedEvent>>();
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly List<EventBatch> batches = new List<EventBatch>();
float beat;
double beat;
float tempo;
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
chart = c;
beat = chart.BeatPosition;
tempo = (float)c.sigs[0].tempo;
events.Add(c);
events.Add(c.ReleaseEvent);
Events.Add(c);
Events.Add(c.ReleaseEvent);
AddEventContainer(c);
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
}
void AddEventContainer(EventContainer c, ContainerState parent = null) {
var cs = new ContainerState(chart, c, parent);
var cs = new ContainerState(c, parent);
stateMap.Add(c, cs);
if (parent == null) {
cs.Depth = 0;
RootState = cs;
rootState = cs;
}
else {
cs.Depth = (ushort)(parent.Depth + 1);
}
foreach (var ev in c.Events) {
if (ev.time == null) {
if (!ev.Standalone) coevents.Add(ev);
ev.time = c.time;
if (ev is EventContainer)
ev.endtime = c.endtime;
}
if (ev.IsLong) {
events.Add(ev.ReleaseEvent);
table.Add(ev.ReleaseEvent, cs);
Events.Add(ev.ReleaseEvent);
containerMap.Add(ev.ReleaseEvent, cs);
}
events.Add(ev);
table.Add(ev, cs);
Events.Add(ev);
containerMap.Add(ev, cs);
if (ev is EventContainer)
AddEventContainer((EventContainer)ev, cs);
}
}
public override void ForwardOnceToTime(float toTime, Action<ChartEvent> callback) {
float toBeat = (float)Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
if (EventId >= events.Count)
public override void ForwardOnceToTime(double toTime) {
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
if (EventId >= Events.Count)
goto return_ahead;
float ebeat = events[EventId].BeatPosition;
float etime = (float)Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
double ebeat = Events[EventId].BeatPosition;
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
if (etime > toTime)
goto return_ahead;
var batch = GetEventBatch();
Time = etime;
beat = ebeat;
bool flag = false;
foreach (var ev in batch) {
EventContainer con = null;
if (table.ContainsKey(ev)) con = table[ev].Container;
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
var sev = new StampedEvent() {
Time = etime,
Unstamped = ev,
Container = con
};
if (ev is InstantEvent) {
var tev = (InstantEvent)ev;
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
pev.Subevents.Add(sev);
if (ev is EventContainer) {
var tev = (EventContainer)ev;
stateMap[tev].StampedContainer = sev;
stampedEvents.Add(new StampedEvent.ClipBehind {
Container = con,
Origin = sev,
Time = etime + tev.Clip.Behind,
});
if (!ev.IsLong) {
stampedEvents.Add(new StampedEvent.ClipAhead {
Container = con,
Origin = sev,
Time = etime + tev.Clip.Ahead,
});
}
}
if (ev is ReleaseEvent) {
var tev = (ReleaseEvent)ev;
var oev = tev.Original;
var pev = map[oev];
pev.ReleaseEvent = sev;
sev.Origin = pev;
if (oev is EventContainer) {
stampedEvents.Add(new StampedEvent.ClipAhead {
Container = con,
Origin = pev,
Time = etime + ((EventContainer)oev).Clip.Ahead,
});
}
}
stampedEvents.Add(sev);
if (ev.Priority >= 0) {
if (callback != null) callback(ev);
flag = true;
if (con != null && coevents.Contains(ev)) {
List<StampedEvent> cevs;
if (!coeventMap.TryGetValue(con, out cevs)) {
coeventMap.Add(con, cevs = new List<StampedEvent>());
}
cevs.Add(sev);
}
else stampedEvents.Add(sev);
map.Add(ev, sev);
if (ev is Chart.Signature) {
var tev = (Chart.Signature)ev;
if (tev.tempo != null) tempo = (float)tev.tempo;
}
EventId++;
}
if (callback != null && !flag) callback(batch.First());
return;
return_ahead:
Time = toTime;
beat = toBeat;
if (callback != null) callback(null);
}
IOrderedEnumerable<ChartEvent> GetEventBatch() {
float cbeat = events[EventId].BeatPosition;
float cbeat = Events[EventId].BeatPosition;
int b = EventId;
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
b--;
if (b == -1) break;
}
int a = EventId;
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
a++;
if (a == events.Count) break;
if (a == Events.Count) break;
}
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
}
public EventBus Batch() {
stampedEvents.Sort((a, b) => {
int u = a.CompareTo(b);
if (u != 0) return u;
if (a.Unstamped != null && b.Unstamped != null)
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
if (u != 0) return u;
}
return a.GetHashCode().CompareTo(b.GetHashCode());
});
stampedEvents.Sort(CompareStampedEvents);
var cb = new EventBatch(stampedEvents[0].Time);
foreach (var ev in stampedEvents) {
if (ev.Time != cb.Time) {
@@ -134,10 +158,36 @@ namespace Cryville.Crtr.Event {
cb = new EventBatch(ev.Time);
}
cb.Enqueue(ev);
BatchCoevents(ev);
}
batches.Add(cb);
Bus = new EventBus(chart, RootState, batches);
Bus = new EventBus(rootState, batches);
return Bus;
}
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
if (!(ev.Unstamped is EventContainer)) return;
List<StampedEvent> cevs;
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
var rootFlag = ocevs == null;
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
foreach (var cev in cevs) {
ocevs.Add(cev);
BatchCoevents(cev, ocevs);
}
if (rootFlag) ocevs.Sort(CompareStampedEvents);
else ocevs.Add(ev);
}
}
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
int u = a.CompareTo(b);
if (u != 0) return u;
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
if (u != 0) return u;
}
return 0;
}
}
}

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