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d363042036 |
Binary file not shown.
BIN
Assets/Animations/IConfig.anim
Normal file
BIN
Assets/Animations/IConfig.anim
Normal file
Binary file not shown.
8
Assets/Animations/IConfig.anim.meta
Normal file
8
Assets/Animations/IConfig.anim.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2e0c61e29fd90f04b9e41265d93e2029
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
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BIN
Assets/Animations/TConfig_Main.anim
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BIN
Assets/Animations/TConfig_Main.anim
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8
Assets/Animations/TConfig_Main.anim.meta
Normal file
8
Assets/Animations/TConfig_Main.anim.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d815e4d844e6a1c4d849e96e199f8881
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Animations/TMain_Config.anim
Normal file
BIN
Assets/Animations/TMain_Config.anim
Normal file
Binary file not shown.
8
Assets/Animations/TMain_Config.anim.meta
Normal file
8
Assets/Animations/TMain_Config.anim.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 82867c59112ff5a419fbea2ebff2d3b9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
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@@ -1,8 +0,0 @@
|
||||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyCompany("Cryville")]
|
||||
[assembly: AssemblyCopyright("Copyright © Cryville 2020-2022")]
|
||||
[assembly: AssemblyDefaultAlias("Cosmo Resona")]
|
||||
[assembly: AssemblyProduct("Cosmo Resona")]
|
||||
[assembly: AssemblyTitle("Cosmo Resona")]
|
||||
[assembly: AssemblyVersion("0.5.0")]
|
Binary file not shown.
@@ -33,12 +33,12 @@ namespace Cryville.Common {
|
||||
public override object ChangeType(object value, Type type, CultureInfo culture) {
|
||||
if (value == null)
|
||||
return null;
|
||||
else if (type == value.GetType())
|
||||
else if (type.IsAssignableFrom(value.GetType()))
|
||||
return value;
|
||||
else if (type.IsEnum && value is string) {
|
||||
return Enum.Parse(type, (string)value);
|
||||
}
|
||||
throw new InvalidCastException();
|
||||
throw new InvalidCastException(string.Format("Cannot cast {0} to {1}", value.GetType(), type));
|
||||
}
|
||||
|
||||
public override void ReorderArgumentArray(ref object[] args, object state) {
|
||||
|
90
Assets/Cryville/Common/Buffers/CategorizedPool.cs
Normal file
90
Assets/Cryville/Common/Buffers/CategorizedPool.cs
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@@ -0,0 +1,90 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Common.Buffers {
|
||||
/// <summary>
|
||||
/// A set of resource pools categorized by a category type.
|
||||
/// </summary>
|
||||
/// <typeparam name="TCategory">The category type.</typeparam>
|
||||
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
|
||||
public abstract class CategorizedPool<TCategory, TObject> where TObject : class {
|
||||
/// <summary>
|
||||
/// The set of underlying pools.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>The <see cref="Rent(TCategory)" /> and <see cref="Return(TCategory, TObject)" /> method select an underlying pool directly from this set with the category as the key. When overridden, this set must be available since construction.</para>
|
||||
/// </remarks>
|
||||
protected abstract IReadOnlyDictionary<TCategory, ObjectPool<TObject>> Buckets { get; }
|
||||
/// <summary>
|
||||
/// The count of objects rented from the set of pools.
|
||||
/// </summary>
|
||||
public int RentedCount { get; private set; }
|
||||
/// <summary>
|
||||
/// Rents an object from the pool.
|
||||
/// </summary>
|
||||
/// <param name="category">The category.</param>
|
||||
/// <returns>The rented object.</returns>
|
||||
public TObject Rent(TCategory category) {
|
||||
var obj = Buckets[category].Rent();
|
||||
RentedCount++;
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns a rented object to the pool.
|
||||
/// </summary>
|
||||
/// <param name="category">The category.</param>
|
||||
/// <param name="obj">The object to return.</param>
|
||||
public void Return(TCategory category, TObject obj) {
|
||||
Buckets[category].Return(obj);
|
||||
--RentedCount;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// A utility to access a categorized pool, representing a single unit that uses a shared categorized pool.
|
||||
/// </summary>
|
||||
/// <typeparam name="TCategory">The category type.</typeparam>
|
||||
/// <typeparam name="TObject">The type of the objects in the pool.</typeparam>
|
||||
public class CategorizedPoolAccessor<TCategory, TObject> where TObject : class {
|
||||
readonly CategorizedPool<TCategory, TObject> _pool;
|
||||
static readonly SimpleObjectPool<Dictionary<TObject, TCategory>> _dictPool
|
||||
= new SimpleObjectPool<Dictionary<TObject, TCategory>>(1024);
|
||||
Dictionary<TObject, TCategory> _rented;
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="CategorizedPoolAccessor{TCategory, TObject}" /> class.
|
||||
/// </summary>
|
||||
/// <param name="pool">The categorized pool.</param>
|
||||
public CategorizedPoolAccessor(CategorizedPool<TCategory, TObject> pool) {
|
||||
_pool = pool;
|
||||
}
|
||||
/// <summary>
|
||||
/// Rents an object from the pool.
|
||||
/// </summary>
|
||||
/// <param name="category">The category.</param>
|
||||
/// <returns>The rented object.</returns>
|
||||
public TObject Rent(TCategory category) {
|
||||
var obj = _pool.Rent(category);
|
||||
if (_rented == null) _rented = _dictPool.Rent();
|
||||
_rented.Add(obj, category);
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns a rented object to the pool.
|
||||
/// </summary>
|
||||
/// <param name="obj">The object to return.</param>
|
||||
public void Return(TObject obj) {
|
||||
_pool.Return(_rented[obj], obj);
|
||||
_rented.Remove(obj);
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns all objects rented by this accessor to the pool.
|
||||
/// </summary>
|
||||
public void ReturnAll() {
|
||||
if (_rented == null) return;
|
||||
foreach (var obj in _rented) {
|
||||
_pool.Return(obj.Value, obj.Key);
|
||||
}
|
||||
_rented.Clear();
|
||||
_dictPool.Return(_rented);
|
||||
_rented = null;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d6a3a023271b82a4985d1bbcc86e6fa8
|
||||
guid: ec18f22479042d747b88c093aa90c5c0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
@@ -14,6 +14,10 @@
|
||||
_objs = new T[capacity];
|
||||
}
|
||||
/// <summary>
|
||||
/// The count of objects rented from the pool.
|
||||
/// </summary>
|
||||
public int RentedCount { get { return _index; } }
|
||||
/// <summary>
|
||||
/// Rents a object from the pool.
|
||||
/// </summary>
|
||||
/// <returns>The rented object.</returns>
|
||||
@@ -24,6 +28,7 @@
|
||||
_objs[_index++] = null;
|
||||
}
|
||||
if (obj == null) obj = Construct();
|
||||
else Reset(obj);
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
@@ -38,5 +43,10 @@
|
||||
/// </summary>
|
||||
/// <returns>The new instance.</returns>
|
||||
protected abstract T Construct();
|
||||
/// <summary>
|
||||
/// Resets an object.
|
||||
/// </summary>
|
||||
/// <param name="obj">The object.</param>
|
||||
protected virtual void Reset(T obj) { }
|
||||
}
|
||||
}
|
||||
|
@@ -18,7 +18,9 @@ namespace Cryville.Common.Buffers {
|
||||
/// Creates an instance of the <see cref="TargetString" /> class.
|
||||
/// </summary>
|
||||
/// <param name="capacity">The initial capacity of the string.</param>
|
||||
/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than or equal to 0.</exception>
|
||||
public TargetString(int capacity) {
|
||||
if (capacity <= 0) throw new ArgumentOutOfRangeException("capacity");
|
||||
_arr = new char[capacity];
|
||||
}
|
||||
/// <summary>
|
||||
@@ -49,14 +51,16 @@ namespace Cryville.Common.Buffers {
|
||||
/// <summary>
|
||||
/// The length of the string.
|
||||
/// </summary>
|
||||
/// <exception cref="ArgumentOutOfRangeException">The value specified for a set operation is less than 0.</exception>
|
||||
public int Length {
|
||||
get {
|
||||
return m_length;
|
||||
}
|
||||
set {
|
||||
if (Length < 0) throw new ArgumentOutOfRangeException("length");
|
||||
if (m_length == value) return;
|
||||
if (_arr.Length < value) {
|
||||
var len = m_length;
|
||||
var len = _arr.Length;
|
||||
while (len < value) len *= 2;
|
||||
var arr2 = new char[len];
|
||||
Array.Copy(_arr, arr2, m_length);
|
||||
@@ -73,20 +77,31 @@ namespace Cryville.Common.Buffers {
|
||||
if (!_invalidated) return;
|
||||
_invalidated = false;
|
||||
var ev = OnUpdate;
|
||||
if (ev != null) OnUpdate.Invoke();
|
||||
if (ev != null) ev.Invoke();
|
||||
}
|
||||
internal char[] TrustedAsArray() { return _arr; }
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() {
|
||||
return GetEnumerator();
|
||||
/// <summary>
|
||||
/// Returns an enumerator that iterates through the <see cref="TargetString" />.
|
||||
/// </summary>
|
||||
/// <returns>A <see cref="Enumerator" /> for the <see cref="TargetString" />.</returns>
|
||||
public Enumerator GetEnumerator() {
|
||||
return new Enumerator(this);
|
||||
}
|
||||
public IEnumerator<char> GetEnumerator() {
|
||||
IEnumerator<char> IEnumerable<char>.GetEnumerator() {
|
||||
return new Enumerator(this);
|
||||
}
|
||||
IEnumerator IEnumerable.GetEnumerator() {
|
||||
return new Enumerator(this);
|
||||
}
|
||||
|
||||
class Enumerator : IEnumerator<char> {
|
||||
public struct Enumerator : IEnumerator<char> {
|
||||
readonly TargetString _self;
|
||||
int _index = -1;
|
||||
public Enumerator(TargetString self) { _self = self; }
|
||||
int _index;
|
||||
internal Enumerator(TargetString self) {
|
||||
_self = self;
|
||||
_index = -1;
|
||||
}
|
||||
|
||||
public char Current {
|
||||
get {
|
||||
|
@@ -1,9 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: abad95983f1ca394a92bb061b76ebb2f
|
||||
guid: 520554ce9a8205b4b91e0ff2b8011673
|
||||
folderAsset: yes
|
||||
timeCreated: 1638411493
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
37
Assets/Cryville/Common/Culture/ScriptUtils.cs
Normal file
37
Assets/Cryville/Common/Culture/ScriptUtils.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Common.Culture {
|
||||
public static class ScriptUtils {
|
||||
public static string[] Scripts = new string[] { "adlm", "afak", "aghb", "ahom", "arab", "aran", "armi", "armn", "avst", "bali", "bamu", "bass", "batk", "beng", "bhks", "blis", "bopo", "brah", "brai", "bugi", "buhd", "cakm", "cans", "cari", "cham", "cher", "chrs", "cirt", "copt", "cpmn", "cprt", "cyrl", "cyrs", "deva", "diak", "dogr", "dsrt", "dupl", "egyd", "egyh", "egyp", "elba", "elym", "ethi", "geok", "geor", "glag", "gong", "gonm", "goth", "gran", "grek", "gujr", "guru", "hanb", "hang", "hani", "hano", "hans", "hant", "hatr", "hebr", "hira", "hluw", "hmng", "hmnp", "hrkt", "hung", "inds", "ital", "jamo", "java", "jpan", "jurc", "kali", "kana", "khar", "khmr", "khoj", "kitl", "kits", "knda", "kore", "kpel", "kthi", "lana", "laoo", "latf", "latg", "latn", "leke", "lepc", "limb", "lina", "linb", "lisu", "loma", "lyci", "lydi", "mahj", "maka", "mand", "mani", "marc", "maya", "medf", "mend", "merc", "mero", "mlym", "modi", "mong", "moon", "mroo", "mtei", "mult", "mymr", "nand", "narb", "nbat", "newa", "nkdb", "nkgb", "nkoo", "nshu", "ogam", "olck", "orkh", "orya", "osge", "osma", "ougr", "palm", "pauc", "pcun", "pelm", "perm", "phag", "phli", "phlp", "phlv", "phnx", "piqd", "plrd", "prti", "psin", "qaaa", "qaai", "qabx", "ranj", "rjng", "rohg", "roro", "runr", "samr", "sara", "sarb", "saur", "sgnw", "shaw", "shrd", "shui", "sidd", "sind", "sinh", "sogd", "sogo", "sora", "soyo", "sund", "sylo", "syrc", "syre", "syrj", "syrn", "tagb", "takr", "tale", "talu", "taml", "tang", "tavt", "telu", "teng", "tfng", "tglg", "thaa", "thai", "tibt", "tirh", "toto", "ugar", "vaii", "visp", "wara", "wcho", "wole", "xpeo", "xsux", "yezi", "yiii", "zanb", "zinh", "zmth", "zsye", "zsym", "zxxx", "zyyy", "zzzz", };
|
||||
public static string UltimateFallbackScript = "zyyy";
|
||||
public static Dictionary<string, string[]> FallbackScriptMap = new Dictionary<string, string[]> {
|
||||
{ "aran", new string[] { "arab" } }, { "cyrs", new string[] { "cyrl" } },
|
||||
{ "hanb", new string[] { "hant", "bopo" } }, { "hans", new string[] { "hani" } }, { "hant", new string[] { "hani" } },
|
||||
{ "hrkt", new string[] { "hira", "kana" } }, { "jpan", new string[] { "hani", "hira", "kana" } },
|
||||
{ "jamo", new string[] { "hang" } }, { "kore", new string[] { "hang", "hani" } },
|
||||
{ "latf", new string[] { "latn" } }, { "latg", new string[] { "latn" } },
|
||||
{ "syre", new string[] { "syrc" } }, { "syrj", new string[] { "syrc" } }, { "syrn", new string[] { "syrc" } },
|
||||
{ "zsye", new string[] { "zsym" } },
|
||||
};
|
||||
public static void FillKeysWithScripts(IDictionary dict, Func<object> value) {
|
||||
foreach (var s in Scripts) dict.Add(s, value());
|
||||
}
|
||||
public static IEnumerable<string> EnumerateFallbackScripts(string script) {
|
||||
if (string.IsNullOrEmpty(script)) throw new ArgumentNullException("script");
|
||||
script = script.ToLower();
|
||||
if (script == UltimateFallbackScript) {
|
||||
yield return null;
|
||||
yield break;
|
||||
}
|
||||
string[] fblist;
|
||||
if (FallbackScriptMap.TryGetValue(script, out fblist)) {
|
||||
foreach (var fb in fblist) {
|
||||
yield return fb;
|
||||
}
|
||||
}
|
||||
else yield return UltimateFallbackScript;
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,8 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 58e01e1e11af164408a19c1086709bd7
|
||||
timeCreated: 1638411495
|
||||
licenseType: Free
|
||||
guid: ae9dab8f520fadc4194032f523ca87c1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
113
Assets/Cryville/Common/Font/FontFile.cs
Normal file
113
Assets/Cryville/Common/Font/FontFile.cs
Normal file
@@ -0,0 +1,113 @@
|
||||
using Cryville.Common.IO;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class FontFile : IEnumerable<Typeface> {
|
||||
public abstract int Count { get; }
|
||||
public abstract Typeface this[int index] { get; }
|
||||
protected FileInfo File { get; private set; }
|
||||
protected BinaryReader Reader { get; private set; }
|
||||
public FontFile(FileInfo file) {
|
||||
File = file;
|
||||
Reader = new BinaryReaderBE(new FileStream(file.FullName, FileMode.Open, FileAccess.Read));
|
||||
}
|
||||
public void Close() { Reader.Close(); }
|
||||
|
||||
public static FontFile Create(FileInfo file) {
|
||||
switch (file.Extension) {
|
||||
case ".ttf": case ".otf": return new FontFileTTF(file);
|
||||
case ".ttc": case ".otc": return new FontFileTTC(file);
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
public Enumerator GetEnumerator() {
|
||||
return new Enumerator(this);
|
||||
}
|
||||
IEnumerator<Typeface> IEnumerable<Typeface>.GetEnumerator() {
|
||||
return GetEnumerator();
|
||||
}
|
||||
IEnumerator IEnumerable.GetEnumerator() {
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public struct Enumerator : IEnumerator<Typeface> {
|
||||
readonly FontFile _self;
|
||||
int _index;
|
||||
internal Enumerator(FontFile self) {
|
||||
_self = self;
|
||||
_index = -1;
|
||||
}
|
||||
|
||||
public Typeface Current {
|
||||
get {
|
||||
if (_index < 0)
|
||||
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
|
||||
return _self[_index];
|
||||
}
|
||||
}
|
||||
|
||||
object IEnumerator.Current { get { return Current; } }
|
||||
|
||||
public void Dispose() {
|
||||
_index = -2;
|
||||
}
|
||||
|
||||
public bool MoveNext() {
|
||||
if (_index == -2) return false;
|
||||
_index++;
|
||||
if (_index >= _self.Count) {
|
||||
_index = -2;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset() {
|
||||
_index = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
public class FontFileTTF : FontFile {
|
||||
public override int Count { get { return 1; } }
|
||||
public override Typeface this[int index] {
|
||||
get {
|
||||
if (index != 0) throw new ArgumentOutOfRangeException("index");
|
||||
try {
|
||||
return new TypefaceTTF(Reader, File, index);
|
||||
}
|
||||
catch (Exception) {
|
||||
throw new InvalidDataException("Invalid font");
|
||||
}
|
||||
}
|
||||
}
|
||||
public FontFileTTF(FileInfo file) : base(file) { }
|
||||
}
|
||||
public class FontFileTTC : FontFile {
|
||||
readonly IReadOnlyList<uint> _offsets;
|
||||
public override int Count { get { return _offsets.Count; } }
|
||||
public override Typeface this[int index] {
|
||||
get {
|
||||
if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException("index");
|
||||
Reader.BaseStream.Position = _offsets[index];
|
||||
try {
|
||||
return new TypefaceTTF(Reader, File, index);
|
||||
}
|
||||
catch (Exception) {
|
||||
throw new InvalidDataException("Invalid font");
|
||||
}
|
||||
}
|
||||
}
|
||||
public FontFileTTC(FileInfo file) : base(file) {
|
||||
try {
|
||||
_offsets = new TTCHeader(Reader, 0).GetItems();
|
||||
}
|
||||
catch (Exception) {
|
||||
throw new InvalidDataException("Invalid font");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/Font/FontFile.cs.meta
Normal file
11
Assets/Cryville/Common/Font/FontFile.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c9f44ccf8ddd364418b4f4965414ff9c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
63
Assets/Cryville/Common/Font/FontManager.cs
Normal file
63
Assets/Cryville/Common/Font/FontManager.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class FontManager {
|
||||
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapFullNameToTypeface { get; private set; }
|
||||
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapNameToTypefaces { get; private set; }
|
||||
public FontManager() {
|
||||
var map1 = new Dictionary<string, List<Typeface>>();
|
||||
var map2 = new Dictionary<string, List<Typeface>>();
|
||||
foreach (var f in EnumerateAllTypefaces()) {
|
||||
List<Typeface> set1;
|
||||
if (!map1.TryGetValue(f.FullName, out set1)) {
|
||||
map1.Add(f.FullName, set1 = new List<Typeface>());
|
||||
}
|
||||
set1.Add(f);
|
||||
List<Typeface> set2;
|
||||
if (!map2.TryGetValue(f.FamilyName, out set2)) {
|
||||
map2.Add(f.FamilyName, set2 = new List<Typeface>());
|
||||
}
|
||||
set2.Add(f);
|
||||
}
|
||||
MapFullNameToTypeface = map1.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
|
||||
MapNameToTypefaces = map2.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
|
||||
}
|
||||
protected abstract IEnumerable<Typeface> EnumerateAllTypefaces();
|
||||
protected static IEnumerable<Typeface> ScanDirectoryForTypefaces(string dir) {
|
||||
foreach (var f in new DirectoryInfo(dir).EnumerateFiles()) {
|
||||
FontFile file;
|
||||
try {
|
||||
file = FontFile.Create(f);
|
||||
}
|
||||
catch (InvalidDataException) {
|
||||
continue;
|
||||
}
|
||||
if (file == null) continue;
|
||||
var enumerator = file.GetEnumerator();
|
||||
while (enumerator.MoveNext()) {
|
||||
Typeface ret;
|
||||
try {
|
||||
ret = enumerator.Current;
|
||||
}
|
||||
catch (InvalidDataException) {
|
||||
continue;
|
||||
}
|
||||
yield return ret;
|
||||
}
|
||||
file.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
public class FontManagerAndroid : FontManager {
|
||||
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
|
||||
return ScanDirectoryForTypefaces("/system/fonts");
|
||||
}
|
||||
}
|
||||
public class FontManagerWindows : FontManager {
|
||||
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
|
||||
return ScanDirectoryForTypefaces("C:/Windows/Fonts");
|
||||
}
|
||||
}
|
||||
}
|
329
Assets/Cryville/Common/Font/FontMatcher.cs
Normal file
329
Assets/Cryville/Common/Font/FontMatcher.cs
Normal file
@@ -0,0 +1,329 @@
|
||||
using Cryville.Common.Culture;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class FontMatcher {
|
||||
protected FontManager Manager { get; private set; }
|
||||
public FontMatcher(FontManager manafer) { Manager = manafer; }
|
||||
public abstract IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false);
|
||||
}
|
||||
public class FallbackListFontMatcher : FontMatcher {
|
||||
public Dictionary<string, List<string>> MapScriptToTypefaces = new Dictionary<string, List<string>>();
|
||||
public void LoadDefaultWindowsFallbackList() {
|
||||
if (Environment.OSVersion.Platform != PlatformID.Win32NT) return;
|
||||
MapScriptToTypefaces.Clear();
|
||||
ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
|
||||
// Reference: https://github.com/chromium/chromium/blob/main/third_party/blink/renderer/platform/fonts/win/font_fallback_win.cc
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "SimSun"); // Custom
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "SimHei"); // Custom
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Microsoft YaHei"); // Custom
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Arial");
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Times New Roman");
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Segoe UI"); // Custom
|
||||
MapScriptToTypefaces["arab"].Insert(0, "Tahoma");
|
||||
MapScriptToTypefaces["cyrl"].Insert(0, "Times New Roman");
|
||||
MapScriptToTypefaces["grek"].Insert(0, "Times New Roman");
|
||||
MapScriptToTypefaces["hebr"].Insert(0, "David");
|
||||
MapScriptToTypefaces["jpan"].Insert(0, "MS PGothic");
|
||||
MapScriptToTypefaces["latn"].Insert(0, "Times New Roman");
|
||||
MapScriptToTypefaces["hans"].Insert(0, "SimSun");
|
||||
MapScriptToTypefaces["hans"].Insert(0, "SimHei"); // Custom
|
||||
MapScriptToTypefaces["thai"].Insert(0, "Tahoma");
|
||||
MapScriptToTypefaces["hans"].Insert(0, "PMingLiU");
|
||||
// Reference: https://learn.microsoft.com/en-us/globalization/input/font-support
|
||||
var ver = Environment.OSVersion.Version;
|
||||
if (ver >= new Version(5, 0)) { // Windows 2000
|
||||
MapScriptToTypefaces["armn"].Insert(0, "Sylfaen");
|
||||
MapScriptToTypefaces["deva"].Insert(0, "Mangal");
|
||||
MapScriptToTypefaces["geor"].Insert(0, "Sylfaen");
|
||||
MapScriptToTypefaces["taml"].Insert(0, "Latha");
|
||||
}
|
||||
if (ver >= new Version(5, 1)) { // Windows XP
|
||||
MapScriptToTypefaces["gujr"].Insert(0, "Shruti");
|
||||
MapScriptToTypefaces["guru"].Insert(0, "Raavi");
|
||||
MapScriptToTypefaces["knda"].Insert(0, "Tunga");
|
||||
MapScriptToTypefaces["syrc"].Insert(0, "Estrangelo Edessa");
|
||||
MapScriptToTypefaces["telu"].Insert(0, "Gautami");
|
||||
MapScriptToTypefaces["thaa"].Insert(0, "MV Boli");
|
||||
// SP2
|
||||
MapScriptToTypefaces["beng"].Insert(0, "Vrinda");
|
||||
MapScriptToTypefaces["mlym"].Insert(0, "Kartika");
|
||||
}
|
||||
if (ver >= new Version(6, 0)) { // Windows Vista
|
||||
MapScriptToTypefaces["cans"].Insert(0, "Euphemia");
|
||||
MapScriptToTypefaces["cher"].Insert(0, "Plantagenet");
|
||||
MapScriptToTypefaces["ethi"].Insert(0, "Nyala");
|
||||
MapScriptToTypefaces["khmr"].Insert(0, "DaunPenh MoolBoran");
|
||||
MapScriptToTypefaces["laoo"].Insert(0, "DokChampa");
|
||||
MapScriptToTypefaces["mong"].Insert(0, "Mongolian Baiti");
|
||||
MapScriptToTypefaces["orya"].Insert(0, "Kalinga");
|
||||
MapScriptToTypefaces["sinh"].Insert(0, "Iskoola Pota");
|
||||
MapScriptToTypefaces["tibt"].Insert(0, "Microsoft Himalaya");
|
||||
MapScriptToTypefaces["yiii"].Insert(0, "Microsoft Yi Baiti");
|
||||
MapScriptToTypefaces["arab"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["cyrl"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["grek"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["latn"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["hans"].Add("SimSun-ExtB");
|
||||
MapScriptToTypefaces["hant"].Add("MingLiU-ExtB");
|
||||
MapScriptToTypefaces["hant"].Add("MingLiU_HKSCS-ExtB");
|
||||
MapScriptToTypefaces["arab"].Add("Microsoft Uighur");
|
||||
MapScriptToTypefaces["zmth"].Insert(0, "Cambria Math");
|
||||
// Reference: https://en.wikipedia.org/wiki/List_of_CJK_fonts
|
||||
MapScriptToTypefaces["jpan"].Insert(0, "Meiryo");
|
||||
MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei");
|
||||
}
|
||||
if (ver >= new Version(6, 1)) { // Windows 7
|
||||
MapScriptToTypefaces["brai"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["dsrt"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["talu"].Insert(0, "Microsoft New Tai Lue");
|
||||
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["osma"].Insert(0, "Ebrima");
|
||||
MapScriptToTypefaces["phag"].Insert(0, "Microsoft PhagsPa");
|
||||
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["zsym"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["tale"].Insert(0, "Microsoft Tai Le");
|
||||
MapScriptToTypefaces["tfng"].Insert(0, "Ebrima");
|
||||
MapScriptToTypefaces["vaii"].Insert(0, "Ebrima");
|
||||
}
|
||||
if (ver >= new Version(6, 2)) { // Windows 8
|
||||
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["hang"].Add("Malgun Gothic");
|
||||
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["lisu"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["mymr"].Insert(0, "Myanmar Text");
|
||||
MapScriptToTypefaces["nkoo"].Insert(0, "Ebrima");
|
||||
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["ethi"].Insert(0, "Ebrima");
|
||||
MapScriptToTypefaces["cans"].Insert(0, "Gadugi");
|
||||
MapScriptToTypefaces["hant"].Insert(0, "Microsoft JhengHei UI");
|
||||
MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei UI");
|
||||
MapScriptToTypefaces["beng"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["deva"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["gujr"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["guru"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
|
||||
MapScriptToTypefaces["knda"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
|
||||
MapScriptToTypefaces["mlym"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["orya"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["sinh"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
|
||||
MapScriptToTypefaces["taml"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
|
||||
MapScriptToTypefaces["telu"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["armn"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["geor"].Insert(0, "Segoe UI");
|
||||
MapScriptToTypefaces["hebr"].Insert(0, "Segoe UI");
|
||||
}
|
||||
if (ver >= new Version(6, 3)) { // Windows 8.1
|
||||
MapScriptToTypefaces["bugi"].Insert(0, "Leelawadee UI");
|
||||
MapScriptToTypefaces["copt"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["java"].Insert(0, "Javanese Text");
|
||||
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Symbol");
|
||||
MapScriptToTypefaces["olck"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["sora"].Insert(0, "Nirmala UI");
|
||||
MapScriptToTypefaces["khmr"].Insert(0, "Leelawadee UI");
|
||||
MapScriptToTypefaces["laoo"].Insert(0, "Leelawadee UI");
|
||||
MapScriptToTypefaces["thai"].Insert(0, "Leelawadee UI");
|
||||
MapScriptToTypefaces["zsye"].Insert(0, "Segoe UI Emoji");
|
||||
}
|
||||
if (ver >= new Version(10, 0)) { // Windows 10
|
||||
MapScriptToTypefaces["brah"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["cari"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["cprt"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["egyp"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["armi"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["phli"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["prti"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["khar"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["lyci"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["lydi"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["phnx"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["xpeo"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["sarb"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["shaw"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["xsux"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["ugar"].Insert(0, "Segoe UI Historic");
|
||||
// Segoe UI Symbol -> Segoe UI Historic
|
||||
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Historic");
|
||||
//
|
||||
MapScriptToTypefaces["jpan"].Insert(0, "Yu Gothic UI");
|
||||
MapScriptToTypefaces["zsym"].Add("Segoe MDL2 Assets");
|
||||
}
|
||||
}
|
||||
public void LoadDefaultAndroidFallbackList() {
|
||||
if (Environment.OSVersion.Platform != PlatformID.Unix) return;
|
||||
MapScriptToTypefaces.Clear();
|
||||
ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK TC"); // TODO Modify default fallback
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK JP");
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Noto Sans CJK SC");
|
||||
MapScriptToTypefaces["zyyy"].Insert(0, "Roboto");
|
||||
MapScriptToTypefaces["zsye"].Insert(0, "Noto Color Emoji");
|
||||
MapScriptToTypefaces["zsye"].Add("Noto Color Emoji Flags");
|
||||
MapScriptToTypefaces["arab"].Insert(0, "Noto Naskh Arabic");
|
||||
MapScriptToTypefaces["adlm"].Insert(0, "Noto Sans Adlam");
|
||||
MapScriptToTypefaces["ahom"].Insert(0, "Noto Sans Ahom");
|
||||
MapScriptToTypefaces["hluw"].Insert(0, "Noto Sans Anatolian Hieroglyphs");
|
||||
MapScriptToTypefaces["armn"].Insert(0, "Noto Sans Armenian");
|
||||
MapScriptToTypefaces["avst"].Insert(0, "Noto Sans Avestan");
|
||||
MapScriptToTypefaces["bali"].Insert(0, "Noto Sans Balinese");
|
||||
MapScriptToTypefaces["bamu"].Insert(0, "Noto Sans Bamum");
|
||||
MapScriptToTypefaces["bass"].Insert(0, "Noto Sans Bassa Vah");
|
||||
MapScriptToTypefaces["batk"].Insert(0, "Noto Sans Batak");
|
||||
MapScriptToTypefaces["beng"].Insert(0, "Noto Sans Bengali");
|
||||
MapScriptToTypefaces["bhks"].Insert(0, "Noto Sans Bhaiksuki");
|
||||
MapScriptToTypefaces["brah"].Insert(0, "Noto Sans Brahmi");
|
||||
MapScriptToTypefaces["bugi"].Insert(0, "Noto Sans Buginese");
|
||||
MapScriptToTypefaces["buhd"].Insert(0, "Noto Sans Buhid");
|
||||
MapScriptToTypefaces["jpan"].Insert(0, "Noto Sans CJK JP");
|
||||
MapScriptToTypefaces["kore"].Insert(0, "Noto Sans CJK KR");
|
||||
MapScriptToTypefaces["hans"].Insert(0, "Noto Sans CJK SC");
|
||||
MapScriptToTypefaces["hant"].Insert(0, "Noto Sans CJK TC");
|
||||
MapScriptToTypefaces["hant"].Add("Noto Sans CJK HK");
|
||||
MapScriptToTypefaces["cans"].Insert(0, "Noto Sans Canadian Aboriginal");
|
||||
MapScriptToTypefaces["cari"].Insert(0, "Noto Sans Carian");
|
||||
MapScriptToTypefaces["cakm"].Insert(0, "Noto Sans Chakma");
|
||||
MapScriptToTypefaces["cham"].Insert(0, "Noto Sans Cham");
|
||||
MapScriptToTypefaces["cher"].Insert(0, "Noto Sans Cherokee");
|
||||
MapScriptToTypefaces["copt"].Insert(0, "Noto Sans Coptic");
|
||||
MapScriptToTypefaces["xsux"].Insert(0, "Noto Sans Cuneiform");
|
||||
MapScriptToTypefaces["cprt"].Insert(0, "Noto Sans Cypriot");
|
||||
MapScriptToTypefaces["dsrt"].Insert(0, "Noto Sans Deseret");
|
||||
MapScriptToTypefaces["deva"].Insert(0, "Noto Sans Devanagari");
|
||||
MapScriptToTypefaces["egyp"].Insert(0, "Noto Sans Egyptian Hieroglyphs");
|
||||
MapScriptToTypefaces["elba"].Insert(0, "Noto Sans Elbasan");
|
||||
MapScriptToTypefaces["ethi"].Insert(0, "Noto Sans Ethiopic");
|
||||
MapScriptToTypefaces["geor"].Insert(0, "Noto Sans Georgian");
|
||||
MapScriptToTypefaces["glag"].Insert(0, "Noto Sans Glagolitic");
|
||||
MapScriptToTypefaces["goth"].Insert(0, "Noto Sans Gothic");
|
||||
MapScriptToTypefaces["gran"].Insert(0, "Noto Sans Grantha");
|
||||
MapScriptToTypefaces["gujr"].Insert(0, "Noto Sans Gujarati");
|
||||
MapScriptToTypefaces["gong"].Insert(0, "Noto Sans Gunjala Gondi");
|
||||
MapScriptToTypefaces["guru"].Insert(0, "Noto Sans Gurmukhi");
|
||||
MapScriptToTypefaces["rohg"].Insert(0, "Noto Sans Hanifi Rohingya");
|
||||
MapScriptToTypefaces["hano"].Insert(0, "Noto Sans Hanunoo");
|
||||
MapScriptToTypefaces["hatr"].Insert(0, "Noto Sans Hatran");
|
||||
MapScriptToTypefaces["hebr"].Insert(0, "Noto Sans Hebrew");
|
||||
MapScriptToTypefaces["armi"].Insert(0, "Noto Sans Imperial Aramaic");
|
||||
MapScriptToTypefaces["phli"].Insert(0, "Noto Sans Inscriptional Pahlavi");
|
||||
MapScriptToTypefaces["prti"].Insert(0, "Noto Sans Inscriptional Parthian");
|
||||
MapScriptToTypefaces["java"].Insert(0, "Noto Sans Javanese");
|
||||
MapScriptToTypefaces["kthi"].Insert(0, "Noto Sans Kaithi");
|
||||
MapScriptToTypefaces["knda"].Insert(0, "Noto Sans Kannada");
|
||||
MapScriptToTypefaces["kali"].Insert(0, "Noto Sans KayahLi");
|
||||
MapScriptToTypefaces["khar"].Insert(0, "Noto Sans Kharoshthi");
|
||||
MapScriptToTypefaces["khmr"].Insert(0, "Noto Sans Khmer");
|
||||
MapScriptToTypefaces["khoj"].Insert(0, "Noto Sans Khojki");
|
||||
MapScriptToTypefaces["laoo"].Insert(0, "Noto Sans Lao");
|
||||
MapScriptToTypefaces["lepc"].Insert(0, "Noto Sans Lepcha");
|
||||
MapScriptToTypefaces["limb"].Insert(0, "Noto Sans Limbu");
|
||||
MapScriptToTypefaces["lina"].Insert(0, "Noto Sans Linear A");
|
||||
MapScriptToTypefaces["linb"].Insert(0, "Noto Sans Linear B");
|
||||
MapScriptToTypefaces["lisu"].Insert(0, "Noto Sans Lisu");
|
||||
MapScriptToTypefaces["lyci"].Insert(0, "Noto Sans Lycian");
|
||||
MapScriptToTypefaces["lydi"].Insert(0, "Noto Sans Lydian");
|
||||
MapScriptToTypefaces["mlym"].Insert(0, "Noto Sans Malayalam");
|
||||
MapScriptToTypefaces["mand"].Insert(0, "Noto Sans Mandiac");
|
||||
MapScriptToTypefaces["mani"].Insert(0, "Noto Sans Manichaean");
|
||||
MapScriptToTypefaces["marc"].Insert(0, "Noto Sans Marchen");
|
||||
MapScriptToTypefaces["gonm"].Insert(0, "Noto Sans Masaram Gondi");
|
||||
MapScriptToTypefaces["medf"].Insert(0, "Noto Sans Medefaidrin");
|
||||
MapScriptToTypefaces["mtei"].Insert(0, "Noto Sans Meetei Mayek");
|
||||
MapScriptToTypefaces["merc"].Insert(0, "Noto Sans Meroitic");
|
||||
MapScriptToTypefaces["mero"].Insert(0, "Noto Sans Meroitic");
|
||||
MapScriptToTypefaces["plrd"].Insert(0, "Noto Sans Miao");
|
||||
MapScriptToTypefaces["modi"].Insert(0, "Noto Sans Modi");
|
||||
MapScriptToTypefaces["mong"].Insert(0, "Noto Sans Mongolian");
|
||||
MapScriptToTypefaces["mroo"].Insert(0, "Noto Sans Mro");
|
||||
MapScriptToTypefaces["mult"].Insert(0, "Noto Sans Multani");
|
||||
MapScriptToTypefaces["mymr"].Insert(0, "Noto Sans Myanmar");
|
||||
MapScriptToTypefaces["nkoo"].Insert(0, "Noto Sans Nko");
|
||||
MapScriptToTypefaces["nbat"].Insert(0, "Noto Sans Nabataean");
|
||||
MapScriptToTypefaces["talu"].Insert(0, "Noto Sans New Tai Lue");
|
||||
MapScriptToTypefaces["newa"].Insert(0, "Noto Sans Newa");
|
||||
MapScriptToTypefaces["ogam"].Insert(0, "Noto Sans Ogham");
|
||||
MapScriptToTypefaces["olck"].Insert(0, "Noto Sans Ol Chiki");
|
||||
MapScriptToTypefaces["ital"].Insert(0, "Noto Sans Old Italian");
|
||||
MapScriptToTypefaces["narb"].Insert(0, "Noto Sans Old North Arabian");
|
||||
MapScriptToTypefaces["perm"].Insert(0, "Noto Sans Old Permic");
|
||||
MapScriptToTypefaces["xpeo"].Insert(0, "Noto Sans Old Persian");
|
||||
MapScriptToTypefaces["sarb"].Insert(0, "Noto Sans Old South Arabian");
|
||||
MapScriptToTypefaces["orkh"].Insert(0, "Noto Sans Old Turkic");
|
||||
MapScriptToTypefaces["orya"].Insert(0, "Noto Sans Oriya");
|
||||
MapScriptToTypefaces["osge"].Insert(0, "Noto Sans Osage");
|
||||
MapScriptToTypefaces["osma"].Insert(0, "Noto Sans Osmanya");
|
||||
MapScriptToTypefaces["hmng"].Insert(0, "Noto Sans Pahawh Hmong");
|
||||
MapScriptToTypefaces["palm"].Insert(0, "Noto Sans Palmyrene");
|
||||
MapScriptToTypefaces["pauc"].Insert(0, "Noto Sans Pau Cin Hau");
|
||||
MapScriptToTypefaces["phag"].Insert(0, "Noto Sans Phags Pa");
|
||||
MapScriptToTypefaces["phnx"].Insert(0, "Noto Sans Phoenician");
|
||||
MapScriptToTypefaces["rjng"].Insert(0, "Noto Sans Rejang");
|
||||
MapScriptToTypefaces["runr"].Insert(0, "Noto Sans Runic");
|
||||
MapScriptToTypefaces["samr"].Insert(0, "Noto Sans Samaritan");
|
||||
MapScriptToTypefaces["saur"].Insert(0, "Noto Sans Saurashtra");
|
||||
MapScriptToTypefaces["shrd"].Insert(0, "Noto Sans Sharada");
|
||||
MapScriptToTypefaces["shaw"].Insert(0, "Noto Sans Shavian");
|
||||
MapScriptToTypefaces["sinh"].Insert(0, "Noto Sans Sinhala");
|
||||
MapScriptToTypefaces["sora"].Insert(0, "Noto Sans Sora Sompeng");
|
||||
MapScriptToTypefaces["soyo"].Insert(0, "Noto Sans Soyombo");
|
||||
MapScriptToTypefaces["sund"].Insert(0, "Noto Sans Sundanese");
|
||||
MapScriptToTypefaces["sylo"].Insert(0, "Noto Sans Syloti Nagri");
|
||||
MapScriptToTypefaces["zsym"].Insert(0, "Noto Sans Symbols");
|
||||
MapScriptToTypefaces["syrn"].Insert(0, "Noto Sans Syriac Eastern");
|
||||
MapScriptToTypefaces["syre"].Insert(0, "Noto Sans Syriac Estrangela");
|
||||
MapScriptToTypefaces["syrj"].Insert(0, "Noto Sans Syriac Western");
|
||||
MapScriptToTypefaces["tglg"].Insert(0, "Noto Sans Tagalog");
|
||||
MapScriptToTypefaces["tagb"].Insert(0, "Noto Sans Tagbanwa");
|
||||
MapScriptToTypefaces["tale"].Insert(0, "Noto Sans Tai Le");
|
||||
MapScriptToTypefaces["lana"].Insert(0, "Noto Sans Tai Tham");
|
||||
MapScriptToTypefaces["tavt"].Insert(0, "Noto Sans Tai Viet");
|
||||
MapScriptToTypefaces["takr"].Insert(0, "Noto Sans Takri");
|
||||
MapScriptToTypefaces["taml"].Insert(0, "Noto Sans Tamil");
|
||||
MapScriptToTypefaces["telu"].Insert(0, "Noto Sans Telugu");
|
||||
MapScriptToTypefaces["thaa"].Insert(0, "Noto Sans Thaana");
|
||||
MapScriptToTypefaces["thai"].Insert(0, "Noto Sans Thai");
|
||||
MapScriptToTypefaces["tfng"].Insert(0, "Noto Sans Tifinagh");
|
||||
MapScriptToTypefaces["ugar"].Insert(0, "Noto Sans Ugaritic");
|
||||
MapScriptToTypefaces["vaii"].Insert(0, "Noto Sans Vai");
|
||||
MapScriptToTypefaces["wcho"].Insert(0, "Noto Sans Wancho");
|
||||
MapScriptToTypefaces["wara"].Insert(0, "Noto Sans Warang Citi");
|
||||
MapScriptToTypefaces["yiii"].Insert(0, "Noto Sans Yi");
|
||||
}
|
||||
public FallbackListFontMatcher(FontManager manager) : base(manager) { }
|
||||
public override IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false) {
|
||||
if (string.IsNullOrEmpty(script)) script = ScriptUtils.UltimateFallbackScript;
|
||||
List<string> candidates;
|
||||
IEnumerable<string> candidateScripts = new string[] { script };
|
||||
while (candidateScripts != null) {
|
||||
foreach (var candidateScript in candidateScripts) {
|
||||
if (MapScriptToTypefaces.TryGetValue(candidateScript, out candidates)) {
|
||||
foreach (var candidate in candidates) {
|
||||
IReadOnlyCollection<Typeface> typefaces1;
|
||||
if (Manager.MapFullNameToTypeface.TryGetValue(candidate, out typefaces1)) {
|
||||
foreach (var typeface in typefaces1) {
|
||||
yield return typeface;
|
||||
}
|
||||
}
|
||||
if (distinctFamily) continue;
|
||||
IReadOnlyCollection<Typeface> typefaces2;
|
||||
if (Manager.MapNameToTypefaces.TryGetValue(candidate, out typefaces2)) {
|
||||
foreach (var typeface in typefaces2) {
|
||||
if (typefaces1.Contains(typeface)) continue;
|
||||
yield return typeface;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
candidateScripts = ScriptUtils.EnumerateFallbackScripts(script);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/Font/FontMatcher.cs.meta
Normal file
11
Assets/Cryville/Common/Font/FontMatcher.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: afcde0ad1865db24da79ca1ce7256791
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
222
Assets/Cryville/Common/Font/FontTable.cs
Normal file
222
Assets/Cryville/Common/Font/FontTable.cs
Normal file
@@ -0,0 +1,222 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class FontTable<T> {
|
||||
protected UInt32 Offset { get; private set; }
|
||||
protected BinaryReader Reader { get; private set; }
|
||||
|
||||
protected FontTable(BinaryReader reader, UInt32 offset) {
|
||||
Reader = reader;
|
||||
Offset = offset;
|
||||
reader.BaseStream.Position = offset;
|
||||
}
|
||||
public abstract IReadOnlyList<T> GetItems();
|
||||
}
|
||||
public abstract class FontTable<T, U> : FontTable<T> {
|
||||
protected FontTable(BinaryReader reader, UInt32 offset) : base(reader, offset) { }
|
||||
public abstract U GetSubTable(T item);
|
||||
}
|
||||
public sealed class TTCHeader : FontTable<UInt32, TableDirectory> {
|
||||
readonly String ttcTag;
|
||||
readonly UInt16 majorVersion;
|
||||
readonly UInt16 minorVersion;
|
||||
readonly UInt32 numFonts;
|
||||
readonly List<UInt32> tableDirectoryOffsets = new List<UInt32>();
|
||||
readonly String dsigTag;
|
||||
readonly UInt32 dsigLength;
|
||||
readonly UInt32 dsigOffset;
|
||||
public TTCHeader(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
ttcTag = reader.ReadTag();
|
||||
if (ttcTag != "ttcf") throw new NotImplementedException();
|
||||
majorVersion = reader.ReadUInt16();
|
||||
minorVersion = reader.ReadUInt16();
|
||||
numFonts = reader.ReadUInt32();
|
||||
for (UInt32 i = 0; i < numFonts; i++) tableDirectoryOffsets.Add(reader.ReadUInt32());
|
||||
if (majorVersion == 2) {
|
||||
dsigTag = reader.ReadTag();
|
||||
dsigLength = reader.ReadUInt32();
|
||||
dsigOffset = reader.ReadUInt32();
|
||||
}
|
||||
}
|
||||
public override IReadOnlyList<UInt32> GetItems() {
|
||||
return tableDirectoryOffsets;
|
||||
}
|
||||
public override TableDirectory GetSubTable(UInt32 item) {
|
||||
var i = (UInt32)item;
|
||||
return new TableDirectory(Reader, i);
|
||||
}
|
||||
}
|
||||
public sealed class TableDirectory : FontTable<TableRecord, object> {
|
||||
readonly UInt32 sfntVersion;
|
||||
readonly UInt16 numTables;
|
||||
readonly UInt16 searchRange;
|
||||
readonly UInt16 entrySelector;
|
||||
readonly UInt16 rangeShift;
|
||||
readonly List<TableRecord> tableRecords = new List<TableRecord>();
|
||||
public TableDirectory(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
sfntVersion = reader.ReadUInt32();
|
||||
numTables = reader.ReadUInt16();
|
||||
searchRange = reader.ReadUInt16();
|
||||
entrySelector = reader.ReadUInt16();
|
||||
rangeShift = reader.ReadUInt16();
|
||||
for (int i = 0; i < numTables; i++)
|
||||
tableRecords.Add(new TableRecord {
|
||||
tableTag = reader.ReadTag(),
|
||||
checksum = reader.ReadUInt32(),
|
||||
offset = reader.ReadUInt32(),
|
||||
length = reader.ReadUInt32(),
|
||||
});
|
||||
}
|
||||
public override IReadOnlyList<TableRecord> GetItems() {
|
||||
return tableRecords;
|
||||
}
|
||||
public override object GetSubTable(TableRecord item) {
|
||||
switch (item.tableTag) {
|
||||
case "name": return new NameTable(Reader, item.offset);
|
||||
case "meta": return new MetaTable(Reader, item.offset);
|
||||
default: throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
public struct TableRecord {
|
||||
public string tableTag;
|
||||
public UInt32 checksum;
|
||||
public UInt32 offset;
|
||||
public UInt32 length;
|
||||
}
|
||||
public sealed class NameTable : FontTable<NameRecord> {
|
||||
readonly UInt16 version;
|
||||
readonly UInt16 count;
|
||||
readonly UInt16 storageOffset;
|
||||
readonly List<NameRecord> nameRecord = new List<NameRecord>();
|
||||
readonly UInt16 langTagCount;
|
||||
readonly List<LangTagRecord> langTagRecord = new List<LangTagRecord>();
|
||||
public NameTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
version = reader.ReadUInt16();
|
||||
count = reader.ReadUInt16();
|
||||
storageOffset = reader.ReadUInt16();
|
||||
for (UInt16 i = 0; i < count; i++)
|
||||
nameRecord.Add(new NameRecord {
|
||||
platformID = reader.ReadUInt16(),
|
||||
encodingID = reader.ReadUInt16(),
|
||||
languageID = reader.ReadUInt16(),
|
||||
nameID = (NameID)reader.ReadUInt16(),
|
||||
length = reader.ReadUInt16(),
|
||||
stringOffset = reader.ReadUInt16(),
|
||||
});
|
||||
if (version == 1) {
|
||||
langTagCount = reader.ReadUInt16();
|
||||
for (UInt16 i = 0; i < langTagCount; i++)
|
||||
langTagRecord.Add(new LangTagRecord {
|
||||
length = reader.ReadUInt16(),
|
||||
langTagOffset = reader.ReadUInt16(),
|
||||
});
|
||||
}
|
||||
UInt32 origin = (UInt32)reader.BaseStream.Position;
|
||||
for (int i = 0; i < nameRecord.Count; i++) nameRecord[i] = nameRecord[i].Load(reader, origin);
|
||||
for (int i = 0; i < langTagRecord.Count; i++) langTagRecord[i] = langTagRecord[i].Load(reader, origin);
|
||||
}
|
||||
public sealed override IReadOnlyList<NameRecord> GetItems() {
|
||||
return nameRecord;
|
||||
}
|
||||
}
|
||||
public struct NameRecord {
|
||||
public UInt16 platformID;
|
||||
public UInt16 encodingID;
|
||||
public UInt16 languageID;
|
||||
public NameID nameID;
|
||||
public UInt16 length;
|
||||
public UInt16 stringOffset;
|
||||
public String value { get; private set; }
|
||||
public NameRecord Load(BinaryReader reader, UInt32 origin) {
|
||||
reader.BaseStream.Position = origin + stringOffset;
|
||||
Encoding encoding;
|
||||
switch (platformID) {
|
||||
case 0: encoding = Encoding.BigEndianUnicode; break;
|
||||
case 3: encoding = Encoding.BigEndianUnicode; break;
|
||||
default: return this;
|
||||
}
|
||||
value = encoding.GetString(reader.ReadBytes(length));
|
||||
return this;
|
||||
}
|
||||
}
|
||||
public enum NameID : UInt16 {
|
||||
CopyrightNotice = 0,
|
||||
FontFamilyName = 1,
|
||||
FontSubfamilyName = 2,
|
||||
UniqueFontIdentifier = 3,
|
||||
FullFontName = 4,
|
||||
VersionString = 5,
|
||||
PostScriptName = 6,
|
||||
Trademark = 7,
|
||||
ManufacturerName = 8,
|
||||
Designer = 9,
|
||||
Description = 10,
|
||||
URLVendor = 11,
|
||||
URLDesigner = 12,
|
||||
LicenseDescription = 13,
|
||||
LicenseInfoURL = 14,
|
||||
|
||||
TypographicFamilyName = 16,
|
||||
TypographicSubfamilyName = 17,
|
||||
CompatibleFull = 18,
|
||||
SampleText = 19,
|
||||
PostScriptCIDFindfontName = 20,
|
||||
WWSFamilyName = 21,
|
||||
WWSSubfamilyName = 22,
|
||||
LightBackgroundPalette = 23,
|
||||
DarkBackgroundPalette = 24,
|
||||
VariationsPostScriptNamePrefix = 25,
|
||||
}
|
||||
public struct LangTagRecord {
|
||||
public UInt16 length;
|
||||
public UInt16 langTagOffset;
|
||||
public String value { get; private set; }
|
||||
public LangTagRecord Load(BinaryReader reader, UInt32 origin) {
|
||||
reader.BaseStream.Position = origin + langTagOffset;
|
||||
value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(length));
|
||||
return this;
|
||||
}
|
||||
}
|
||||
public sealed class MetaTable : FontTable<DataMap> {
|
||||
readonly UInt32 version;
|
||||
readonly UInt32 flags;
|
||||
readonly UInt32 dataMapCount;
|
||||
readonly List<DataMap> dataMaps = new List<DataMap>();
|
||||
public MetaTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
version = reader.ReadUInt32();
|
||||
flags = reader.ReadUInt32();
|
||||
reader.ReadUInt32();
|
||||
dataMapCount = reader.ReadUInt32();
|
||||
for (UInt32 i = 0; i < dataMapCount; i++)
|
||||
dataMaps.Add(new DataMap {
|
||||
tag = reader.ReadTag(),
|
||||
dataOffset = reader.ReadUInt32(),
|
||||
dataLength = reader.ReadUInt32(),
|
||||
});
|
||||
for (int i = 0; i < dataMaps.Count; i++) dataMaps[i] = dataMaps[i].Load(reader, offset);
|
||||
}
|
||||
public sealed override IReadOnlyList<DataMap> GetItems() {
|
||||
return dataMaps;
|
||||
}
|
||||
}
|
||||
public struct DataMap {
|
||||
public String tag;
|
||||
public UInt32 dataOffset;
|
||||
public UInt32 dataLength;
|
||||
public String value { get; private set; }
|
||||
public DataMap Load(BinaryReader reader, UInt32 origin) {
|
||||
reader.BaseStream.Position = origin + dataOffset;
|
||||
value = Encoding.ASCII.GetString(reader.ReadBytes((int)dataLength));
|
||||
return this;
|
||||
}
|
||||
}
|
||||
public static class BinaryReaderExtensions {
|
||||
public static string ReadTag(this BinaryReader reader) {
|
||||
return Encoding.ASCII.GetString(reader.ReadBytes(4));
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/Font/FontTable.cs.meta
Normal file
11
Assets/Cryville/Common/Font/FontTable.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3eed6aa2387582346b7b21c6f8de5e1f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,9 +0,0 @@
|
||||
using System.Globalization;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public static class FontUtil {
|
||||
/*public static string MatchFontNameWithLang(string lang) {
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
31
Assets/Cryville/Common/Font/Typeface.cs
Normal file
31
Assets/Cryville/Common/Font/Typeface.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class Typeface {
|
||||
public FileInfo File { get; private set; }
|
||||
public int IndexInFile { get; private set; }
|
||||
public string FamilyName { get; protected set; }
|
||||
public string SubfamilyName { get; protected set; }
|
||||
public string FullName { get; protected set; }
|
||||
protected abstract void GetName(BinaryReader reader);
|
||||
|
||||
public Typeface(BinaryReader reader, FileInfo file, int index) {
|
||||
File = file;
|
||||
IndexInFile = index;
|
||||
GetName(reader);
|
||||
}
|
||||
}
|
||||
public class TypefaceTTF : Typeface {
|
||||
public TypefaceTTF(BinaryReader reader, FileInfo file, int index)
|
||||
: base(reader, file, index) { }
|
||||
|
||||
protected override void GetName(BinaryReader reader) {
|
||||
var dir = new TableDirectory(reader, (uint)reader.BaseStream.Position);
|
||||
var nameTable = (NameTable)dir.GetSubTable((from i in dir.GetItems() where i.tableTag == "name" select i).Single());
|
||||
FamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontFamilyName && i.value != null select i.value).First();
|
||||
SubfamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontSubfamilyName && i.value != null select i.value).First();
|
||||
FullName = (from i in nameTable.GetItems() where i.nameID == NameID.FullFontName && i.value != null select i.value).First();
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/Font/Typeface.cs.meta
Normal file
11
Assets/Cryville/Common/Font/Typeface.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0968fc12b50cffb4682f0c28d0d14703
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Cryville/Common/IO.meta
Normal file
8
Assets/Cryville/Common/IO.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aaa0d8cecafb37b46a6abe372cfefd93
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
75
Assets/Cryville/Common/IO/BinaryReaderBE.cs
Normal file
75
Assets/Cryville/Common/IO/BinaryReaderBE.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Cryville.Common.IO {
|
||||
public class BinaryReaderBE : BinaryReader {
|
||||
readonly byte[] m_buffer = new byte[8];
|
||||
|
||||
public BinaryReaderBE(Stream input) : base(input) { }
|
||||
|
||||
public BinaryReaderBE(Stream input, Encoding encoding) : base(input, encoding) { }
|
||||
|
||||
public BinaryReaderBE(Stream input, Encoding encoding, bool leaveOpen) : base(input, encoding, leaveOpen) { }
|
||||
|
||||
public override short ReadInt16() {
|
||||
FillBuffer(2);
|
||||
return (short)(m_buffer[1] | (m_buffer[0] << 8));
|
||||
}
|
||||
public override ushort ReadUInt16() {
|
||||
FillBuffer(2);
|
||||
return (ushort)(m_buffer[1] | (m_buffer[0] << 8));
|
||||
}
|
||||
|
||||
public override int ReadInt32() {
|
||||
FillBuffer(4);
|
||||
return m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24);
|
||||
}
|
||||
public override uint ReadUInt32() {
|
||||
FillBuffer(4);
|
||||
return (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
|
||||
}
|
||||
|
||||
public override long ReadInt64() {
|
||||
FillBuffer(8);
|
||||
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
|
||||
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
|
||||
return (long)(((ulong)num2 << 32) | num);
|
||||
}
|
||||
public override ulong ReadUInt64() {
|
||||
FillBuffer(8);
|
||||
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
|
||||
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
|
||||
return ((ulong)num2 << 32) | num;
|
||||
}
|
||||
protected new void FillBuffer(int numBytes) {
|
||||
if (m_buffer != null && (numBytes < 0 || numBytes > m_buffer.Length)) {
|
||||
throw new ArgumentOutOfRangeException("numBytes", "Requested numBytes is larger than the internal buffer size");
|
||||
}
|
||||
|
||||
int num = 0, num2;
|
||||
if (BaseStream == null) {
|
||||
throw new IOException("File not open");
|
||||
}
|
||||
|
||||
if (numBytes == 1) {
|
||||
num2 = BaseStream.ReadByte();
|
||||
if (num2 == -1) {
|
||||
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
|
||||
}
|
||||
m_buffer[0] = (byte)num2;
|
||||
return;
|
||||
}
|
||||
|
||||
do {
|
||||
num2 = BaseStream.Read(m_buffer, num, numBytes - num);
|
||||
if (num2 == 0) {
|
||||
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
|
||||
}
|
||||
|
||||
num += num2;
|
||||
}
|
||||
while (num < numBytes);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/IO/BinaryReaderBE.cs.meta
Normal file
11
Assets/Cryville/Common/IO/BinaryReaderBE.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aee537c74ab935940b54cb5d784b7f56
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -54,16 +54,13 @@ namespace Cryville.Common.Math {
|
||||
return res;
|
||||
}
|
||||
/// <summary>
|
||||
/// Creates a <see cref="System.Single" /> column vector and fills it with polynomial coefficients.
|
||||
/// Fills a <see cref="System.Single" /> column vector with polynomial coefficients.
|
||||
/// </summary>
|
||||
/// <param name="size">The size of the column vector.</param>
|
||||
/// <param name="vec">The column vector.</param>
|
||||
/// <param name="num">The base number.</param>
|
||||
/// <returns>A <see cref="System.Single" /> column vector filled with polynomial coefficients.</returns>
|
||||
public static ColumnVector<float> WithPolynomialCoefficients(int size, float num) {
|
||||
var m = new ColumnVector<float>(size);
|
||||
for (var i = 0; i < size; i++)
|
||||
m[i] = (float)System.Math.Pow(num, i);
|
||||
return m;
|
||||
public static void FillWithPolynomialCoefficients(ColumnVector<float> vec, float num) {
|
||||
for (var i = 0; i < vec.Size; i++)
|
||||
vec[i] = (float)System.Math.Pow(num, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -48,5 +48,31 @@ namespace Cryville.Common.Math {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the greatest common divisor (GCD) of two integers.
|
||||
/// </summary>
|
||||
/// <param name="n">The first integer.</param>
|
||||
/// <param name="d">The second integer.</param>
|
||||
/// <returns>The greatest common divisor (GCD) of the two integers.</returns>
|
||||
public static int GreatestCommonDivisor(int n, int d) {
|
||||
while (d != 0) {
|
||||
int t = d;
|
||||
d = n % d;
|
||||
n = t;
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Simplifies a fraction.
|
||||
/// </summary>
|
||||
/// <param name="n">The numerator.</param>
|
||||
/// <param name="d">The denominator.</param>
|
||||
public static void Simplify(ref int n, ref int d) {
|
||||
var gcd = GreatestCommonDivisor(n, d);
|
||||
n /= gcd;
|
||||
d /= gcd;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,9 +1,13 @@
|
||||
namespace Cryville.Common.Math {
|
||||
using UnsafeIL;
|
||||
|
||||
namespace Cryville.Common.Math {
|
||||
/// <summary>
|
||||
/// Represents a square matrix.
|
||||
/// </summary>
|
||||
public class SquareMatrix {
|
||||
readonly float[,] content;
|
||||
readonly float[,] buffer;
|
||||
readonly int[] refl;
|
||||
/// <summary>
|
||||
/// The size of the matrix.
|
||||
/// </summary>
|
||||
@@ -17,6 +21,8 @@
|
||||
/// <param name="size">The size of the matrix.</param>
|
||||
public SquareMatrix(int size) {
|
||||
content = new float[size, size];
|
||||
buffer = new float[size, size];
|
||||
refl = new int[size];
|
||||
Size = size;
|
||||
}
|
||||
/// <summary>
|
||||
@@ -34,42 +40,43 @@
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The vector type.</typeparam>
|
||||
/// <param name="v">The column vector.</param>
|
||||
/// <param name="result">The result column vector.</param>
|
||||
/// <param name="o">The column operator.</param>
|
||||
/// <returns>The column vector eliminated.</returns>
|
||||
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
|
||||
public void Eliminate<T>(ColumnVector<T> v, ColumnVector<T> result, IVectorOperator<T> o) {
|
||||
int s = Size;
|
||||
float[,] d = (float[,])content.Clone();
|
||||
int[] refl = new int[s];
|
||||
for (int i = 0; i < s; i++)
|
||||
refl[i] = i;
|
||||
FillBuffer();
|
||||
for (int i = 0; i < s; i++) refl[i] = i;
|
||||
for (int r = 0; r < s; r++) {
|
||||
for (int r0 = r; r0 < s; r0++)
|
||||
if (d[refl[r0], r] != 0) {
|
||||
if (buffer[refl[r0], r] != 0) {
|
||||
refl[r] = r0;
|
||||
refl[r0] = r;
|
||||
break;
|
||||
}
|
||||
int or = refl[r];
|
||||
float sf0 = d[or, r];
|
||||
float sf0 = buffer[or, r];
|
||||
for (int c0 = r; c0 < s; c0++)
|
||||
d[or, c0] /= sf0;
|
||||
buffer[or, c0] /= sf0;
|
||||
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
|
||||
for (int r1 = r + 1; r1 < s; r1++) {
|
||||
int or1 = refl[r1];
|
||||
float sf1 = d[or1, r];
|
||||
float sf1 = buffer[or1, r];
|
||||
for (int c1 = r; c1 < s; c1++)
|
||||
d[or1, c1] -= d[or, c1] * sf1;
|
||||
buffer[or1, c1] -= buffer[or, c1] * sf1;
|
||||
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
|
||||
}
|
||||
}
|
||||
T[] res = new T[s];
|
||||
for (int r2 = s - 1; r2 >= 0; r2--) {
|
||||
var v2 = v[refl[r2]];
|
||||
for (int c2 = r2 + 1; c2 < s; c2++)
|
||||
v2 = o.Add(v2, o.ScalarMultiply(-d[refl[r2], c2], res[refl[c2]]));
|
||||
res[refl[r2]] = v2;
|
||||
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], result[refl[c2]]));
|
||||
result[refl[r2]] = v2;
|
||||
}
|
||||
}
|
||||
unsafe void FillBuffer() {
|
||||
fixed (void* ptrc = content, ptrb = buffer) {
|
||||
Unsafe.CopyBlock(ptrb, ptrc, (uint)(Size * Size * sizeof(float)));
|
||||
}
|
||||
return new ColumnVector<T>(res);
|
||||
}
|
||||
/// <summary>
|
||||
/// Creates a square matrix and fills it with polynomial coefficients.
|
||||
|
@@ -1,7 +1,21 @@
|
||||
using System;
|
||||
|
||||
namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// Indicates that the attributed member is an element list.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>An element list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT elements. There must be at most one element list in a class.</para>
|
||||
/// </remarks>
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
|
||||
public class ElementListAttribute : Attribute { }
|
||||
public class ComponentListAttribute : Attribute { }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that the attributed member is a property list.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>A property list is a <see cref="System.Collections.IDictionary" /> that represents a collection of PDT properties. There must be at most one property list in a class.</para>
|
||||
/// </remarks>
|
||||
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
|
||||
public class PropertyListAttribute : Attribute { }
|
||||
}
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
|
||||
else if (i is PdtInstruction.PushVariable) {
|
||||
i.Execute(this);
|
||||
var frame = _stack[_framecount - 1];
|
||||
if (frame.Type != PdtInternalType.Undefined) {
|
||||
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
|
||||
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
|
||||
il.Remove(_rip.Previous);
|
||||
}
|
||||
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
|
||||
_goffset += value.Length;
|
||||
}
|
||||
}
|
||||
internal unsafe void PushVariable(int name) {
|
||||
internal unsafe void PushVariable(int name, bool forced) {
|
||||
fixed (StackFrame* frame = &_stack[_framecount++]) {
|
||||
byte[] value;
|
||||
GetVariable(name, out frame->Type, out value);
|
||||
GetVariable(name, forced, out frame->Type, out value);
|
||||
frame->Offset = _goffset;
|
||||
frame->Length = value.Length;
|
||||
Array.Copy(value, 0, _mem, _goffset, value.Length);
|
||||
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
|
||||
/// Gets a variable of the specified name.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the variable.</param>
|
||||
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
|
||||
/// <param name="type">The type of the variable.</param>
|
||||
/// <param name="value">The value of the variable.</param>
|
||||
protected abstract void GetVariable(int name, out int type, out byte[] value);
|
||||
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
|
||||
internal void Operate(PdtOperatorSignature sig) {
|
||||
PdtOperator op;
|
||||
try { op = GetOperator(sig); }
|
||||
catch (Exception) {
|
||||
catch (Exception ex) {
|
||||
for (int i = 0; i < sig.ParamCount; i++)
|
||||
DiscardStack();
|
||||
throw;
|
||||
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
|
||||
}
|
||||
Operate(op, sig.ParamCount);
|
||||
}
|
||||
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
|
||||
_goffset -= _stack[--_framecount].Length;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
|
||||
/// </summary>
|
||||
public class EvaluationFailureException : Exception {
|
||||
/// <inheritdoc />
|
||||
public EvaluationFailureException() : base("Evaluation failed") { }
|
||||
/// <inheritdoc />
|
||||
public EvaluationFailureException(string message) : base(message) { }
|
||||
/// <inheritdoc />
|
||||
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
|
||||
/// <inheritdoc />
|
||||
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||
}
|
||||
}
|
||||
|
@@ -11,7 +11,7 @@ namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// Whether the value of this expression is constant.
|
||||
/// </summary>
|
||||
/// <remarks>The value of this property is <c>false</c> until it is optimized.</remarks>
|
||||
/// <remarks>The value of this property is <see langword="false" /> until it is optimized.</remarks>
|
||||
public bool IsConstant { get; internal set; }
|
||||
internal bool IsPotentialConstant;
|
||||
internal PdtExpression(LinkedList<PdtInstruction> ins) {
|
||||
@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
|
||||
}
|
||||
public class PushVariable : PdtInstruction {
|
||||
public int Name { get; private set; }
|
||||
public PushVariable(int name) { Name = name; }
|
||||
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
|
||||
public bool Forced { get; private set; }
|
||||
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
|
||||
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
|
||||
internal override void Execute(PdtEvaluatorBase etor) {
|
||||
etor.PushVariable(Name);
|
||||
etor.PushVariable(Name, Forced);
|
||||
}
|
||||
public override string ToString() {
|
||||
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
||||
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
||||
}
|
||||
}
|
||||
public class Operate : PdtInstruction {
|
||||
@@ -90,7 +91,7 @@ namespace Cryville.Common.Pdt {
|
||||
}
|
||||
}
|
||||
}
|
||||
public partial class PdtInterpreter<T> {
|
||||
public partial class PdtInterpreter {
|
||||
readonly static Dictionary<char, int> OP_PRIORITY = new Dictionary<char, int> {
|
||||
{ '@', 7 },
|
||||
{ '*', 6 }, { '/', 6 }, { '%', 6 },
|
||||
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
|
||||
if (defs.TryGetValue(buf.Value.Value, out def)) {
|
||||
foreach (var i in def.Instructions) ins.AddLast(i);
|
||||
}
|
||||
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
|
||||
else {
|
||||
var name = buf.Value.Value;
|
||||
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
|
||||
else ins.AddLast(new PdtInstruction.PushVariable(name));
|
||||
}
|
||||
buf = null;
|
||||
TryPushAdjMul(ins, ref flag);
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
@@ -8,8 +9,7 @@ namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// Interpreter for Property Definition Tree (PDT) file format.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The object type represented by the PDT.</typeparam>
|
||||
public partial class PdtInterpreter<T> {
|
||||
public partial class PdtInterpreter {
|
||||
/// <summary>
|
||||
/// The character category map.
|
||||
/// </summary>
|
||||
@@ -32,11 +32,11 @@ namespace Cryville.Common.Pdt {
|
||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
|
||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
|
||||
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
|
||||
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
|
||||
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
|
||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0080, 0x0000, 0x0080, 0x0030,
|
||||
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x1000, 0x0080, 0x1000, 0x0000, 0x0000,
|
||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x1000, 0x0080, 0x1000, 0x0080, 0x0000,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -44,52 +44,103 @@ namespace Cryville.Common.Pdt {
|
||||
/// </summary>
|
||||
/// <param name="src">The source string.</param>
|
||||
/// <returns>The interpreted object.</returns>
|
||||
public static T Interpret(string src) {
|
||||
return Interpret(src, BinderAttribute.CreateBinderOfType(typeof(T)));
|
||||
public static T Interpret<T>(string src) {
|
||||
return Interpret<T>(src, BinderAttribute.CreateBinderOfType(typeof(T)));
|
||||
}
|
||||
/// <summary>
|
||||
/// Interprets a source string to an object of type <typeparamref name="T" /> with a binder.
|
||||
/// Interprets a source string to an object of type <typeparamref name="T"/> with a binder.
|
||||
/// </summary>
|
||||
/// <param name="src">The source string.</param>
|
||||
/// <param name="binder">The binder.</param>
|
||||
/// <returns>The interpreted object.</returns>
|
||||
public static T Interpret(string src, Binder binder) {
|
||||
return new PdtInterpreter<T>(src, binder).Interpret();
|
||||
public static T Interpret<T>(string src, Binder binder) {
|
||||
return (T)new PdtInterpreter(src, typeof(T), binder).Interpret();
|
||||
}
|
||||
|
||||
readonly string _src;
|
||||
/// <summary>
|
||||
/// The source string.
|
||||
/// </summary>
|
||||
public string Source { get; private set; }
|
||||
readonly Type _type;
|
||||
readonly Binder _binder;
|
||||
protected int Position { get; private set; }
|
||||
/// <summary>
|
||||
/// The current position in the string being parsed by the interpreter.
|
||||
/// </summary>
|
||||
public int Position { get; private set; }
|
||||
#pragma warning disable IDE1006
|
||||
protected char cc { get { return _src[Position]; } }
|
||||
/// <summary>
|
||||
/// The character at the current position.
|
||||
/// </summary>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected char cc { get { return Source[Position]; } }
|
||||
/// <summary>
|
||||
/// The category of the character.
|
||||
/// </summary>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected int ct { get { return cm[cc]; } }
|
||||
protected string tokenb(int flag) { // Token Whitelist
|
||||
/// <summary>
|
||||
/// Reads a token until a character of type <paramref name="flag" /> is met.
|
||||
/// </summary>
|
||||
/// <param name="flag">The type filter.</param>
|
||||
/// <returns>A token from the current position (inclusive) to the next character of type <paramref name="flag" /> (exclusive).</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">No character of type <paramref name="flag" /> is met.</exception>
|
||||
protected string tokenb(int flag) {
|
||||
int sp = Position;
|
||||
while ((ct & flag) == 0) Position++;
|
||||
return _src.Substring(sp, Position - sp);
|
||||
return Source.Substring(sp, Position - sp);
|
||||
}
|
||||
protected string tokenw(int flag) { // Token Whitelist
|
||||
/// <summary>
|
||||
/// Reads a token until a character that is not of type <paramref name="flag" /> is met.
|
||||
/// </summary>
|
||||
/// <param name="flag">The type filter.</param>
|
||||
/// <returns>A token from the current position (inclusive) to the next character that is not of type <paramref name="flag" /> (exclusive).</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">No character that is not of type <paramref name="flag" /> is met.</exception>
|
||||
protected string tokenw(int flag) {
|
||||
int sp = Position;
|
||||
while ((ct & flag) != 0) Position++;
|
||||
return _src.Substring(sp, Position - sp);
|
||||
return Source.Substring(sp, Position - sp);
|
||||
}
|
||||
/// <summary>
|
||||
/// Skips over whitespaces.
|
||||
/// </summary>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected void ws() {
|
||||
while ((ct & 0x0001) != 0) Position++;
|
||||
}
|
||||
#pragma warning restore IDE1006
|
||||
|
||||
/// <summary>
|
||||
/// Reads the current character and increments the position.
|
||||
/// </summary>
|
||||
/// <returns>The current character.</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected char GetChar() {
|
||||
char r = cc;
|
||||
Position++;
|
||||
return r;
|
||||
}
|
||||
/// <summary>
|
||||
/// Reads an identifier.
|
||||
/// </summary>
|
||||
/// <returns>An identifier.</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected string GetIdentifier() {
|
||||
if ((ct & 0x0020) == 0) return "";
|
||||
return tokenw(0x0010);
|
||||
}
|
||||
/// <summary>
|
||||
/// Reads a number.
|
||||
/// </summary>
|
||||
/// <returns>A number.</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected string GetNumber() {
|
||||
return tokenw(0x0040);
|
||||
}
|
||||
/// <summary>
|
||||
/// Reads a string.
|
||||
/// </summary>
|
||||
/// <returns>A string.</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected string GetString() {
|
||||
int sp = Position;
|
||||
do {
|
||||
@@ -97,8 +148,13 @@ namespace Cryville.Common.Pdt {
|
||||
Position++;
|
||||
} while (ct != 0x0100);
|
||||
Position++;
|
||||
return Regex.Replace(_src.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
|
||||
return Regex.Replace(Source.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
|
||||
}
|
||||
/// <summary>
|
||||
/// Reads an expression.
|
||||
/// </summary>
|
||||
/// <returns>An expression.</returns>
|
||||
/// <exception cref="IndexOutOfRangeException">The end of the source string is reached.</exception>
|
||||
protected PdtExpression GetExp() {
|
||||
var ins = new LinkedList<PdtInstruction>();
|
||||
int _;
|
||||
@@ -108,23 +164,30 @@ namespace Cryville.Common.Pdt {
|
||||
|
||||
readonly Dictionary<string, PdtExpression> defs = new Dictionary<string, PdtExpression>();
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="PdtInterpreter{T}" /> class.
|
||||
/// Creates an instance of the <see cref="PdtInterpreter" /> class.
|
||||
/// </summary>
|
||||
/// <param name="src">The source string.</param>
|
||||
/// <param name="type">The destination type.</param>
|
||||
/// <param name="binder">The binder. May be <c>null</c>.</param>
|
||||
public PdtInterpreter(string src, Binder binder) {
|
||||
_src = src;
|
||||
public PdtInterpreter(string src, Type type, Binder binder) {
|
||||
Source = src;
|
||||
_type = type;
|
||||
_binder = binder;
|
||||
if (_binder == null)
|
||||
_binder = BinderAttribute.CreateBinderOfType(typeof(T));
|
||||
_binder = BinderAttribute.CreateBinderOfType(_type);
|
||||
}
|
||||
/// <summary>
|
||||
/// Interprets the source to an object of type <typeparamref name="T" />.
|
||||
/// Interprets the source to an object.
|
||||
/// </summary>
|
||||
/// <returns>The interpreted object.</returns>
|
||||
public T Interpret() {
|
||||
InterpretDirectives();
|
||||
return (T)InterpretObject(typeof(T));
|
||||
public object Interpret() {
|
||||
try {
|
||||
InterpretDirectives();
|
||||
return InterpretObject(_type);
|
||||
}
|
||||
catch (Exception ex) {
|
||||
throw new PdtParsingException(this, ex);
|
||||
}
|
||||
}
|
||||
void InterpretDirectives() {
|
||||
bool flag = false;
|
||||
@@ -159,7 +222,7 @@ namespace Cryville.Common.Pdt {
|
||||
}
|
||||
object InterpretObject(Type type) {
|
||||
var result = ReflectionHelper.InvokeEmptyConstructor(type);
|
||||
bool dictflag = ReflectionHelper.IsGenericDictionary(type);
|
||||
bool dictflag = typeof(IDictionary).IsAssignableFrom(type);
|
||||
while (true) {
|
||||
try { ws(); }
|
||||
catch (IndexOutOfRangeException) { return result; }
|
||||
@@ -175,19 +238,20 @@ namespace Cryville.Common.Pdt {
|
||||
((IDictionary)result).Add(key, value);
|
||||
}
|
||||
else {
|
||||
MemberInfo prop;
|
||||
bool flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
|
||||
if (!flag && pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
|
||||
MemberInfo prop = null;
|
||||
bool flag = false;
|
||||
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
|
||||
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<ElementListAttribute>(type, out prop);
|
||||
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
|
||||
Type ptype = ReflectionHelper.GetMemberType(prop);
|
||||
if (ReflectionHelper.IsGenericDictionary(ptype)) {
|
||||
if (flag) {
|
||||
if (!typeof(IDictionary).IsAssignableFrom(ptype))
|
||||
throw new InvalidOperationException("Internal error: Element list is not a dictionary");
|
||||
var ktype = ptype.GetGenericArguments()[0];
|
||||
var vtype = ptype.GetGenericArguments()[1];
|
||||
if (flag) {
|
||||
object key = _binder.ChangeType(pkey, ktype, null);
|
||||
object value = InterpretObject(vtype);
|
||||
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
|
||||
}
|
||||
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
|
||||
object key = _binder.ChangeType(pkey, ktype, null);
|
||||
object value = InterpretObject(vtype);
|
||||
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
|
||||
}
|
||||
else ReflectionHelper.SetValue(prop, result, InterpretObject(ptype));
|
||||
}
|
||||
@@ -203,30 +267,72 @@ namespace Cryville.Common.Pdt {
|
||||
((IDictionary)result).Add(key, value);
|
||||
}
|
||||
else {
|
||||
MemberInfo prop;
|
||||
bool flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
|
||||
if (!flag && pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
|
||||
MemberInfo prop = null;
|
||||
bool flag = false;
|
||||
if (pkey is string) prop = ReflectionHelper.GetMember(type, (string)pkey);
|
||||
if (prop == null) flag = ReflectionHelper.TryFindMemberWithAttribute<PropertyListAttribute>(type, out prop);
|
||||
if (prop == null) throw new MissingMemberException(string.Format("The property \"{0}\" is not found", pkey));
|
||||
var ptype = ReflectionHelper.GetMemberType(prop);
|
||||
if (!typeof(IDictionary).IsAssignableFrom(ptype)) {
|
||||
object value = _binder.ChangeType(exp, ptype, null);
|
||||
ReflectionHelper.SetValue(prop, result, value, _binder);
|
||||
}
|
||||
else {
|
||||
if (flag) {
|
||||
if (!typeof(IDictionary).IsAssignableFrom(ptype))
|
||||
throw new InvalidOperationException("Internal error: Property list is not a dictionary");
|
||||
var ktype = ptype.GetGenericArguments()[0];
|
||||
var vtype = ptype.GetGenericArguments()[1];
|
||||
object key = _binder.ChangeType(pkey, ktype, null);
|
||||
object value = _binder.ChangeType(exp, vtype, null);
|
||||
((IDictionary)ReflectionHelper.GetValue(prop, result)).Add(key, value);
|
||||
}
|
||||
else {
|
||||
object value = _binder.ChangeType(exp, ptype, null);
|
||||
ReflectionHelper.SetValue(prop, result, value, _binder);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case '}':
|
||||
return result;
|
||||
default:
|
||||
throw new InvalidOperationException("Internal error: Invalid key interpretation");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Interprets a key from the current position.
|
||||
/// </summary>
|
||||
/// <returns>The interpreted key.</returns>
|
||||
protected virtual object InterpretKey(Type type) {
|
||||
return tokenb(0x1000).Trim();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// The exception that is thrown when the interpretation of a PDT fails.
|
||||
/// </summary>
|
||||
public class PdtParsingException : Exception {
|
||||
public PdtParsingException(PdtInterpreter interpreter) : this(interpreter, null) { }
|
||||
public PdtParsingException(PdtInterpreter interpreter, Exception innerException)
|
||||
: base(GenerateMessage(interpreter, innerException), innerException) { }
|
||||
static string GenerateMessage(PdtInterpreter interpreter, Exception innerException) {
|
||||
string src = interpreter.Source;
|
||||
int pos = interpreter.Position;
|
||||
if (pos >= src.Length) return "Failed to interpret the PDT: There are some missing or redundant tokens";
|
||||
int lineStartPos = src.LastIndexOf('\n', pos) + 1;
|
||||
int previewStartPos = src.LastIndexOf('\n', pos, 64);
|
||||
if (previewStartPos == -1) {
|
||||
previewStartPos = pos - 64;
|
||||
if (previewStartPos < 0) previewStartPos = 0;
|
||||
}
|
||||
else previewStartPos++;
|
||||
int previewEndPos = src.IndexOf('\n', pos, 64);
|
||||
if (previewEndPos == -1) {
|
||||
previewEndPos = pos + 64;
|
||||
if (previewEndPos > src.Length) previewEndPos = src.Length;
|
||||
}
|
||||
return string.Format(
|
||||
"Failed to interpret the PDT at line {0}, position {1}: {2}\n{3}",
|
||||
src.Take(interpreter.Position).Count(c => c == '\n') + 1,
|
||||
pos - lineStartPos + 1,
|
||||
innerException == null ? "Unknown error" : innerException.Message,
|
||||
src.Substring(previewStartPos, previewEndPos - previewStartPos)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -11,7 +11,7 @@ namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// The count of the operands loaded.
|
||||
/// </summary>
|
||||
protected int LoadedOperandCount { get { return ParamCount - _loadindex; } }
|
||||
protected int LoadedOperandCount { get { return _pc - _loadindex; } }
|
||||
/// <summary>
|
||||
/// Gets the operand at the specified index.
|
||||
/// </summary>
|
||||
@@ -19,26 +19,25 @@ namespace Cryville.Common.Pdt {
|
||||
/// <returns>The operand at the specified index.</returns>
|
||||
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
|
||||
protected PdtVariableMemory GetOperand(int index) {
|
||||
if (index >= LoadedOperandCount || index < 0) throw new IndexOutOfRangeException();
|
||||
if (index >= LoadedOperandCount || index < 0)
|
||||
throw new ArgumentOutOfRangeException("index");
|
||||
int i = index + _loadindex;
|
||||
return _operands[i];
|
||||
}
|
||||
internal int ParamCount { get; private set; }
|
||||
readonly int _pc;
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="PdtOperator" /> class.
|
||||
/// </summary>
|
||||
/// <param name="pc">The suggested parameter count.</param>
|
||||
protected PdtOperator(int pc) {
|
||||
ParamCount = pc;
|
||||
_pc = pc;
|
||||
_operands = new PdtVariableMemory[pc];
|
||||
}
|
||||
PdtEvaluatorBase _etor;
|
||||
bool _failure = false;
|
||||
bool _rfreq = true;
|
||||
internal void Begin(PdtEvaluatorBase etor) {
|
||||
_etor = etor;
|
||||
_failure = false;
|
||||
_loadindex = ParamCount;
|
||||
_loadindex = _pc;
|
||||
}
|
||||
internal void LoadOperand(PdtVariableMemory mem) {
|
||||
if (_loadindex == 0) return;
|
||||
@@ -49,17 +48,16 @@ namespace Cryville.Common.Pdt {
|
||||
_rfreq = false;
|
||||
try { Execute(); } catch (Exception ex) {
|
||||
if (_rfreq) _etor.DiscardStack();
|
||||
throw new InvalidOperationException("Evaluation failed", ex);
|
||||
throw new EvaluationFailureException("Evaluation failed", ex);
|
||||
}
|
||||
if (_failure) {
|
||||
if (_rfreq) _etor.DiscardStack();
|
||||
throw new InvalidOperationException("Evaluation failed");
|
||||
}
|
||||
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
|
||||
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
|
||||
}
|
||||
/// <summary>
|
||||
/// Executes the operator.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <para>When overridden, this method reads operands by calling <see cref="GetOperand(int)" />, and writes the result to the frame obtained by calling <see cref="GetReturnFrame(int, int)" />.</para>
|
||||
/// </remarks>
|
||||
protected abstract void Execute();
|
||||
/// <summary>
|
||||
/// Gets a return frame.
|
||||
@@ -69,10 +67,7 @@ namespace Cryville.Common.Pdt {
|
||||
/// <returns>The return frame.</returns>
|
||||
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
|
||||
protected PdtVariableMemory GetReturnFrame(int type, int len) {
|
||||
if (_rfreq) {
|
||||
_failure = true;
|
||||
throw new InvalidOperationException("Return frame already requested");
|
||||
}
|
||||
if (_rfreq) throw new InvalidOperationException("Return frame requested twice");
|
||||
_rfreq = true;
|
||||
return _etor.StackAlloc(type, _prmem, len);
|
||||
}
|
||||
|
@@ -1,10 +1,11 @@
|
||||
using System;
|
||||
using UnsafeIL;
|
||||
|
||||
namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
|
||||
/// </summary>
|
||||
public unsafe struct PdtVariableMemory {
|
||||
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
|
||||
readonly byte* _ptr;
|
||||
/// <summary>
|
||||
/// The length of the span.
|
||||
@@ -42,10 +43,20 @@ namespace Cryville.Common.Pdt {
|
||||
/// <param name="dest">The destination buffer.</param>
|
||||
/// <param name="destOffset">The offset on the destination buffer to start copying to.</param>
|
||||
/// <param name="length">The length to copy.</param>
|
||||
/// <exception cref="ArgumentOutOfRangeException"><paramref name="length" /> is greater than the length of the span.</exception>
|
||||
public void CopyTo(byte* dest, int destOffset, int length) {
|
||||
if (length > Length) throw new ArgumentOutOfRangeException("length");
|
||||
for (int i = 0; i < length; i++)
|
||||
dest[destOffset + i] = _ptr[i];
|
||||
}
|
||||
/// <inheritdoc />
|
||||
public bool Equals(PdtVariableMemory obj) {
|
||||
if (Type != obj.Type || Length != obj.Length) return false;
|
||||
for (int i = 0; i < Length; i++) {
|
||||
if (*(_ptr + i) != *(obj._ptr + i)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets the memory of the span as a number.
|
||||
/// </summary>
|
||||
@@ -118,10 +129,43 @@ namespace Cryville.Common.Pdt {
|
||||
throw new InvalidCastException("Not an identifier");
|
||||
return *(int*)(_ptr + offset);
|
||||
}
|
||||
internal void* TrustedAsOfLength(int len) {
|
||||
if (Length < len)
|
||||
throw new InvalidCastException("Type not matched");
|
||||
return _ptr;
|
||||
/// <summary>
|
||||
/// Gets the memory of the span as an instance of the specified type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The specified type.</typeparam>
|
||||
/// <param name="offset">The offset on the span to start reading from.</param>
|
||||
/// <returns>An instance of the specified type.</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"><paramref name="offset" /> is not less than the length of the span.</exception>
|
||||
/// <exception cref="InvalidCastException">The length of the span is not sufficient.</exception>
|
||||
/// <remarks>
|
||||
/// <para>Use <see cref="AsNumber(int)" /> instead while reading an unaligned number.</para>
|
||||
/// </remarks>
|
||||
public T As<T>(int offset = 0) {
|
||||
var len = Unsafe.SizeOf<T>();
|
||||
if (offset >= Length)
|
||||
throw new ArgumentOutOfRangeException("offset");
|
||||
if (offset + len > Length)
|
||||
throw new InvalidCastException("Frame length not sufficient");
|
||||
return Unsafe.Read<T>(_ptr + offset);
|
||||
}
|
||||
/// <summary>
|
||||
/// Sets the memory of the span to an instance of the specified type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The specified type.</typeparam>
|
||||
/// <param name="value">The value.</param>
|
||||
/// <param name="offset">The offset from the start of the span.</param>
|
||||
/// <exception cref="ArgumentOutOfRangeException"><paramref name="offset" /> is not less than the length of the span.</exception>
|
||||
/// <exception cref="InvalidCastException">The length of the span is not sufficient.</exception>
|
||||
/// <remarks>
|
||||
/// <para>Use <see cref="SetNumber(float, int)" /> instead while writing an unaligned number.</para>
|
||||
/// </remarks>
|
||||
public void Set<T>(T value, int offset = 0) {
|
||||
var len = Unsafe.SizeOf<T>();
|
||||
if (offset >= Length)
|
||||
throw new ArgumentOutOfRangeException("offset");
|
||||
if (offset + len > Length)
|
||||
throw new InvalidCastException("Frame length not sufficient");
|
||||
Unsafe.Write(_ptr + offset, value);
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets the array suffix.
|
||||
|
@@ -145,7 +145,7 @@ namespace Cryville.Common {
|
||||
/// <returns>An array containing all the subclasses of the type in the current app domain.</returns>
|
||||
public static Type[] GetSubclassesOf<T>() where T : class {
|
||||
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||
IEnumerable<Type> r = new List<Type>();
|
||||
IEnumerable<Type> r = Enumerable.Empty<Type>();
|
||||
foreach (var a in assemblies)
|
||||
r = r.Concat(a.GetTypes().Where(
|
||||
t => t.IsClass
|
||||
|
@@ -44,5 +44,21 @@ namespace Cryville.Common {
|
||||
if (result.Length == 0) return "_";
|
||||
return result;
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets the process path from a command.
|
||||
/// </summary>
|
||||
/// <param name="command">The command.</param>
|
||||
/// <returns>The process path.</returns>
|
||||
public static string GetProcessPathFromCommand(string command) {
|
||||
command = command.Trim();
|
||||
if (command[0] == '"') {
|
||||
return command.Substring(1, command.IndexOf('"', 1) - 1);
|
||||
}
|
||||
else {
|
||||
int e = command.IndexOf(' ');
|
||||
if (e == -1) return command;
|
||||
else return command.Substring(0, e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
@@ -11,13 +12,13 @@ namespace Cryville.Common.Unity {
|
||||
Transform dirs;
|
||||
Transform files;
|
||||
|
||||
public Action Callback { private get; set; }
|
||||
public event Action OnClose;
|
||||
|
||||
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
|
||||
string androidStorage = "";
|
||||
#endif
|
||||
|
||||
string fileName = "";
|
||||
string fileName = null;
|
||||
public string FileName {
|
||||
get { return fileName; }
|
||||
}
|
||||
@@ -27,8 +28,16 @@ namespace Cryville.Common.Unity {
|
||||
set { m_filter = value; }
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051
|
||||
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
|
||||
public Dictionary<string, string> PresetPaths {
|
||||
get { return m_presetPaths; }
|
||||
set { m_presetPaths = value; }
|
||||
}
|
||||
|
||||
GameObject prefabButton;
|
||||
|
||||
void Start() {
|
||||
prefabButton = Resources.Load<GameObject>("Common/Button");
|
||||
panel = gameObject.transform.Find("Panel");
|
||||
title = panel.Find("Title/Text");
|
||||
drives = panel.Find("Drives/DrivesInner");
|
||||
@@ -38,8 +47,8 @@ namespace Cryville.Common.Unity {
|
||||
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
|
||||
CurrentDirectory = new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||
#elif UNITY_ANDROID
|
||||
using (AndroidJavaClass ajc=new AndroidJavaClass("android.os.Environment"))
|
||||
using (AndroidJavaObject file=ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
|
||||
using (AndroidJavaClass ajc = new AndroidJavaClass("android.os.Environment"))
|
||||
using (AndroidJavaObject file = ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
|
||||
androidStorage = file.Call<string>("getAbsolutePath");
|
||||
CurrentDirectory = new DirectoryInfo(androidStorage);
|
||||
}
|
||||
@@ -47,9 +56,8 @@ namespace Cryville.Common.Unity {
|
||||
#error No default directory
|
||||
#endif
|
||||
}
|
||||
UpdateGUI();
|
||||
UpdateGUI(0);
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
public void Show() {
|
||||
fileName = null;
|
||||
@@ -57,85 +65,82 @@ namespace Cryville.Common.Unity {
|
||||
}
|
||||
|
||||
public void Close() {
|
||||
if (Callback != null) Callback.Invoke();
|
||||
var ev = OnClose;
|
||||
if (ev != null) ev.Invoke();
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public DirectoryInfo CurrentDirectory;
|
||||
|
||||
void OnDriveChanged(string s) {
|
||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||
CurrentDirectory = new DirectoryInfo(s);
|
||||
#elif UNITY_ANDROID
|
||||
switch (s) {
|
||||
case "?storage":
|
||||
CurrentDirectory = new DirectoryInfo(androidStorage);
|
||||
break;
|
||||
}
|
||||
#else
|
||||
#error No change drive logic
|
||||
#endif
|
||||
UpdateGUI();
|
||||
void ChangeDirectory(DirectoryInfo s) {
|
||||
CurrentDirectory = s;
|
||||
UpdateGUI(1);
|
||||
}
|
||||
|
||||
void OnDirectoryChanged(string s) {
|
||||
CurrentDirectory = new DirectoryInfo(CurrentDirectory.FullName + "/" + s);
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
void OnFileChanged(string s) {
|
||||
void SelectFile(string s) {
|
||||
fileName = s;
|
||||
Close();
|
||||
}
|
||||
|
||||
void UpdateGUI() {
|
||||
void UpdateGUI(int depth) {
|
||||
title.GetComponent<Text>().text = CurrentDirectory.FullName;
|
||||
|
||||
CallHelper.Purge(drives);
|
||||
if (depth <= 0) {
|
||||
CallHelper.Purge(drives);
|
||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||
var dl = Directory.GetLogicalDrives();
|
||||
foreach (string d in dl) {
|
||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
||||
btn.GetComponentInChildren<Text>().text = d;
|
||||
var ts = d;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(ts));
|
||||
btn.transform.SetParent(drives, false);
|
||||
}
|
||||
var dl = Directory.GetLogicalDrives();
|
||||
foreach (string d in dl) {
|
||||
GameObject btn = Instantiate(prefabButton);
|
||||
btn.GetComponentInChildren<Text>().text = d;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
|
||||
btn.transform.SetParent(drives, false);
|
||||
}
|
||||
#elif UNITY_ANDROID
|
||||
GameObject sbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
||||
sbtn.GetComponentInChildren<Text>().text = "Storage";
|
||||
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged("?storage"));
|
||||
sbtn.transform.SetParent(drives, false);
|
||||
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
|
||||
sbtn.GetComponentInChildren<Text>().text = "Storage";
|
||||
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(androidStorage)));
|
||||
sbtn.transform.SetParent(drives, false);
|
||||
#else
|
||||
#error No update GUI logic
|
||||
#endif
|
||||
foreach (var p in m_presetPaths) {
|
||||
var d = new DirectoryInfo(p.Value);
|
||||
if (d.Exists) {
|
||||
GameObject btn = Instantiate(prefabButton);
|
||||
btn.GetComponentInChildren<Text>().text = p.Key;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
|
||||
btn.transform.SetParent(drives, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CallHelper.Purge(dirs);
|
||||
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
|
||||
GameObject pbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
||||
GameObject pbtn = Instantiate(prefabButton);
|
||||
pbtn.GetComponentInChildren<Text>().text = "..";
|
||||
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(".."));
|
||||
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(Path.Combine(CurrentDirectory.FullName, ".."))));
|
||||
pbtn.transform.SetParent(dirs, false);
|
||||
foreach (DirectoryInfo d in subdirs) {
|
||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
||||
GameObject btn = Instantiate(prefabButton);
|
||||
btn.GetComponentInChildren<Text>().text = d.Name;
|
||||
var ts = d.Name;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(ts));
|
||||
var ts = d;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(ts));
|
||||
btn.transform.SetParent(dirs, false);
|
||||
}
|
||||
|
||||
CallHelper.Purge(files);
|
||||
FileInfo[] fl = CurrentDirectory.GetFiles();
|
||||
foreach (FileInfo d in fl) {
|
||||
foreach (string ext in m_filter)
|
||||
if (d.Extension == ext) goto ext_matched;
|
||||
continue;
|
||||
ext_matched:
|
||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
||||
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
|
||||
var ts = d.FullName;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnFileChanged(ts));
|
||||
btn.transform.SetParent(files, false);
|
||||
foreach (string ext in m_filter) {
|
||||
if (d.Extension == ext) {
|
||||
GameObject btn = Instantiate(prefabButton);
|
||||
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
|
||||
var ts = d.FullName;
|
||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
|
||||
btn.transform.SetParent(files, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -4,7 +4,19 @@ using UnityEngine;
|
||||
namespace Cryville.Common.Unity.Input {
|
||||
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
|
||||
public abstract class InputHandler : IDisposable {
|
||||
public event InputEventDelegate OnInput;
|
||||
InputEventDelegate m_onInput;
|
||||
public event InputEventDelegate OnInput {
|
||||
add {
|
||||
if (m_onInput == null) Activate();
|
||||
m_onInput -= value;
|
||||
m_onInput += value;
|
||||
}
|
||||
remove {
|
||||
if (m_onInput == null) return;
|
||||
m_onInput -= value;
|
||||
if (m_onInput == null) Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
~InputHandler() {
|
||||
Dispose(false);
|
||||
@@ -14,26 +26,15 @@ namespace Cryville.Common.Unity.Input {
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public bool Activated { get; private set; }
|
||||
public void Activate() {
|
||||
if (Activated) return;
|
||||
Activated = true;
|
||||
ActivateImpl();
|
||||
}
|
||||
protected abstract void ActivateImpl();
|
||||
public void Deactivate() {
|
||||
if (!Activated) return;
|
||||
Activated = false;
|
||||
DeactivateImpl();
|
||||
}
|
||||
protected abstract void DeactivateImpl();
|
||||
protected abstract void Activate();
|
||||
protected abstract void Deactivate();
|
||||
public abstract void Dispose(bool disposing);
|
||||
public abstract bool IsNullable(int type);
|
||||
public abstract byte GetDimension(int type);
|
||||
public abstract string GetTypeName(int type);
|
||||
public abstract double GetCurrentTimestamp();
|
||||
protected void Feed(int type, int id, InputVector vec) {
|
||||
var del = OnInput;
|
||||
var del = m_onInput;
|
||||
if (del != null) del(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
|
||||
}
|
||||
}
|
||||
|
@@ -4,28 +4,22 @@ using System.Reflection;
|
||||
|
||||
namespace Cryville.Common.Unity.Input {
|
||||
public class InputManager {
|
||||
static readonly List<Type> HandlerRegistries = new List<Type> {
|
||||
static readonly HashSet<Type> HandlerRegistries = new HashSet<Type> {
|
||||
typeof(WindowsPointerHandler),
|
||||
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
|
||||
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
|
||||
typeof(UnityMouseHandler),
|
||||
typeof(UnityTouchHandler),
|
||||
};
|
||||
readonly List<InputHandler> _handlers = new List<InputHandler>();
|
||||
readonly HashSet<InputHandler> _handlers = new HashSet<InputHandler>();
|
||||
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
|
||||
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
||||
readonly object _lock = new object();
|
||||
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
|
||||
readonly List<InputEvent> _events = new List<InputEvent>();
|
||||
public InputManager() {
|
||||
foreach (var t in HandlerRegistries) {
|
||||
try {
|
||||
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
|
||||
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
|
||||
_typemap.Add(t, h);
|
||||
h.OnInput += OnInput;
|
||||
_handlers.Add(h);
|
||||
_timeOrigins.Add(h, 0);
|
||||
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
|
||||
}
|
||||
catch (TargetInvocationException ex) {
|
||||
@@ -36,49 +30,8 @@ namespace Cryville.Common.Unity.Input {
|
||||
public InputHandler GetHandler(string name) {
|
||||
return _typemap[Type.GetType(name)];
|
||||
}
|
||||
public void Activate() {
|
||||
lock (_lock) {
|
||||
_events.Clear();
|
||||
}
|
||||
foreach (var h in _handlers) h.Activate();
|
||||
}
|
||||
public void SyncTime(double time) {
|
||||
foreach (var h in _handlers) {
|
||||
_timeOrigins[h] = time - h.GetCurrentTimestamp();
|
||||
}
|
||||
}
|
||||
public void Deactivate() {
|
||||
foreach (var h in _handlers) h.Deactivate();
|
||||
}
|
||||
void OnInput(InputIdentifier id, InputVector vec) {
|
||||
lock (_lock) {
|
||||
double timeOrigin = _timeOrigins[id.Source.Handler];
|
||||
vec.Time += timeOrigin;
|
||||
InputVector vec0;
|
||||
if (_vectors.TryGetValue(id, out vec0)) {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = vec0,
|
||||
To = vec,
|
||||
});
|
||||
if (vec.IsNull) _vectors.Remove(id);
|
||||
else _vectors[id] = vec;
|
||||
}
|
||||
else {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = new InputVector(vec.Time),
|
||||
To = vec,
|
||||
});
|
||||
_vectors.Add(id, vec);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void EnumerateEvents(Action<InputEvent> cb) {
|
||||
lock (_lock) {
|
||||
foreach (var ev in _events) cb(ev);
|
||||
_events.Clear();
|
||||
}
|
||||
public void EnumerateHandlers(Action<InputHandler> cb) {
|
||||
foreach (var h in _handlers) cb(h);
|
||||
}
|
||||
}
|
||||
|
||||
|
49
Assets/Cryville/Common/Unity/Input/SimpleInputConsumer.cs
Normal file
49
Assets/Cryville/Common/Unity/Input/SimpleInputConsumer.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Common.Unity.Input {
|
||||
public class SimpleInputConsumer {
|
||||
readonly InputManager _manager;
|
||||
readonly object _lock = new object();
|
||||
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
|
||||
readonly List<InputEvent> _events = new List<InputEvent>();
|
||||
public SimpleInputConsumer(InputManager manager) { _manager = manager; }
|
||||
public void Activate() {
|
||||
lock (_lock) {
|
||||
_events.Clear();
|
||||
}
|
||||
_manager.EnumerateHandlers(h => h.OnInput += OnInput);
|
||||
}
|
||||
public void Deactivate() {
|
||||
_manager.EnumerateHandlers(h => h.OnInput -= OnInput);
|
||||
}
|
||||
protected void OnInput(InputIdentifier id, InputVector vec) {
|
||||
lock (_lock) {
|
||||
InputVector vec0;
|
||||
if (_vectors.TryGetValue(id, out vec0)) {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = vec0,
|
||||
To = vec,
|
||||
});
|
||||
if (vec.IsNull) _vectors.Remove(id);
|
||||
else _vectors[id] = vec;
|
||||
}
|
||||
else {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = new InputVector(vec.Time),
|
||||
To = vec,
|
||||
});
|
||||
_vectors.Add(id, vec);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void EnumerateEvents(Action<InputEvent> cb) {
|
||||
lock (_lock) {
|
||||
foreach (var ev in _events) cb(ev);
|
||||
_events.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8fd2d5f1c7ba0c74c9ce8775075750db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -9,19 +9,19 @@ namespace Cryville.Common.Unity.Input {
|
||||
|
||||
public UnityKeyHandler() { }
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
receiver = new GameObject("__keyrecv__");
|
||||
recvcomp = receiver.AddComponent<T>();
|
||||
recvcomp.SetCallback(Feed);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (receiver) GameObject.Destroy(receiver);
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
if (disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
|
||||
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
|
||||
protected Action<int, int, InputVector> Callback;
|
||||
protected readonly List<int> Keys = new List<int>();
|
||||
protected readonly HashSet<int> Keys = new HashSet<int>();
|
||||
public void SetCallback(Action<int, int, InputVector> h) {
|
||||
Callback = h;
|
||||
}
|
||||
|
@@ -12,35 +12,35 @@ namespace Cryville.Common.Unity.Input {
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
receiver = new GameObject("__mouserecv__");
|
||||
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (receiver) GameObject.Destroy(receiver);
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
if (disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsNullable(int type) {
|
||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
||||
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||
return false;
|
||||
}
|
||||
|
||||
public override byte GetDimension(int type) {
|
||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
||||
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||
return 2;
|
||||
}
|
||||
|
||||
public override string GetTypeName(int type) {
|
||||
switch (type) {
|
||||
case 0: return "Mouse Position";
|
||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
||||
default: throw new ArgumentOutOfRangeException("type");
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -12,35 +12,35 @@ namespace Cryville.Common.Unity.Input {
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
receiver = new GameObject("__touchrecv__");
|
||||
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (receiver) GameObject.Destroy(receiver);
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
if (disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
public override bool IsNullable(int type) {
|
||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
||||
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||
return true;
|
||||
}
|
||||
|
||||
public override byte GetDimension(int type) {
|
||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
||||
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||
return 2;
|
||||
}
|
||||
|
||||
public override string GetTypeName(int type) {
|
||||
switch (type) {
|
||||
case 0: return "Touch";
|
||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
||||
default: throw new ArgumentOutOfRangeException("type");
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -31,6 +31,8 @@ namespace Cryville.Common.Unity.Input {
|
||||
public WindowsPointerHandler() {
|
||||
if (Instance != null)
|
||||
throw new InvalidOperationException("WindowsPointerHandler already created");
|
||||
if (Environment.OSVersion.Platform != PlatformID.Win32NT)
|
||||
throw new NotSupportedException("Windows pointer is not supported on this device");
|
||||
Instance = this;
|
||||
usePointerMessage = true;
|
||||
|
||||
@@ -61,7 +63,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
public const int TABLET_DISABLE_PENBARRELFEEDBACK = 0x00000010;
|
||||
public const int TABLET_DISABLE_FLICKS = 0x00010000;
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
newWndProc = WndProc;
|
||||
newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc);
|
||||
oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr);
|
||||
@@ -77,7 +79,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (pressAndHoldAtomID != 0) {
|
||||
NativeMethods.RemoveProp(hMainWindow, PRESS_AND_HOLD_ATOM);
|
||||
NativeMethods.GlobalDeleteAtom(pressAndHoldAtomID);
|
||||
@@ -142,9 +144,11 @@ namespace Cryville.Common.Unity.Input {
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
DeactivateImpl();
|
||||
if (usePointerMessage)
|
||||
NativeMethods.EnableMouseInPointer(false);
|
||||
if (disposing) {
|
||||
Deactivate();
|
||||
if (usePointerMessage)
|
||||
NativeMethods.EnableMouseInPointer(false);
|
||||
}
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
|
@@ -118,7 +118,7 @@ namespace Cryville.Common.Unity {
|
||||
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
||||
fdialog.Filter = filter;
|
||||
fdialog.CurrentDirectory = ContextPath;
|
||||
fdialog.Callback = () => OnFileDialogClosed();
|
||||
fdialog.OnClose += OnFileDialogClosed;
|
||||
}
|
||||
editor.SetDescription(PropertyName, desc);
|
||||
UpdateValue();
|
||||
|
@@ -0,0 +1,10 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Common.Unity.UI {
|
||||
public class SetIntegerParameterBehaviour : SetParameterBehaviour {
|
||||
[SerializeField] int m_value;
|
||||
public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
|
||||
animator.SetInteger(m_name, m_value);
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57079cdf55a0d1149903f00ee732fa85
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Cryville/Common/Unity/UI/SetParameterBehaviour.cs
Normal file
8
Assets/Cryville/Common/Unity/UI/SetParameterBehaviour.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Common.Unity.UI {
|
||||
public abstract class SetParameterBehaviour : StateMachineBehaviour {
|
||||
[SerializeField] protected string m_name;
|
||||
public override abstract void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
|
||||
}
|
||||
}
|
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d48088ca586ef5a41a42f6564e35b230
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
66
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs
Normal file
66
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using Cryville.Common.Font;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.LowLevel;
|
||||
using UnityEngine.TextCore.Text;
|
||||
|
||||
namespace Cryville.Common.Unity.UI {
|
||||
[RequireComponent(typeof(TextMeshProUGUI))]
|
||||
public class TMPAutoFont : MonoBehaviour {
|
||||
public static Shader DefaultShader;
|
||||
public static FontMatcher FontMatcher;
|
||||
public static int MaxFallbackCount = 4;
|
||||
static FontAsset _font;
|
||||
TextMeshProUGUI _text;
|
||||
|
||||
[SerializeField]
|
||||
Shader m_shader;
|
||||
void Awake() {
|
||||
if (FontMatcher == null) return;
|
||||
_text = GetComponent<TextMeshProUGUI>();
|
||||
if (_font == null) {
|
||||
foreach (var typeface in FontMatcher.MatchScript(null, true)) {
|
||||
try {
|
||||
var ifont = CreateFontAsset(typeface.File.FullName, typeface.IndexInFile);
|
||||
if (m_shader) ifont.material.shader = m_shader;
|
||||
else if (DefaultShader) ifont.material.shader = DefaultShader;
|
||||
if (_font == null) {
|
||||
_font = ifont;
|
||||
if (MaxFallbackCount <= 0) break;
|
||||
}
|
||||
else {
|
||||
if (_font.fallbackFontAssetTable == null)
|
||||
_font.fallbackFontAssetTable = new List<FontAsset>();
|
||||
_font.fallbackFontAssetTable.Add(ifont);
|
||||
if (_font.fallbackFontAssetTable.Count >= MaxFallbackCount) break;
|
||||
}
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
}
|
||||
_text.font = _font;
|
||||
}
|
||||
|
||||
static MethodInfo _methodCreateFontAsset;
|
||||
static readonly object[] _paramsCreateFontAsset = new object[] { null, null, 90, 9, GlyphRenderMode.SDFAA, 1024, 1024, Type.Missing, Type.Missing };
|
||||
static FontAsset CreateFontAsset(string path, int index) {
|
||||
if (_methodCreateFontAsset == null) {
|
||||
_methodCreateFontAsset = typeof(FontAsset).GetMethod(
|
||||
"CreateFontAsset", BindingFlags.Static | BindingFlags.NonPublic, null,
|
||||
new Type[] {
|
||||
typeof(string), typeof(int), typeof(int), typeof(int),
|
||||
typeof(GlyphRenderMode), typeof(int), typeof(int),
|
||||
typeof(AtlasPopulationMode), typeof(bool)
|
||||
},
|
||||
null
|
||||
);
|
||||
}
|
||||
_paramsCreateFontAsset[0] = path;
|
||||
_paramsCreateFontAsset[1] = index;
|
||||
return (FontAsset)_methodCreateFontAsset.Invoke(null, _paramsCreateFontAsset);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs.meta
Normal file
11
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57404eb6519ecae44b051485280e879f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: -120
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,15 +1,17 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
public class Anchor {
|
||||
bool _opened;
|
||||
public bool Opened { get { return _opened; } }
|
||||
public Transform Transform { get; set; }
|
||||
public void Open() {
|
||||
_opened = true;
|
||||
}
|
||||
public void Close() {
|
||||
_opened = false;
|
||||
public int Name { get; private set; }
|
||||
public Transform Transform { get; private set; }
|
||||
public SkinContext SkinContext { get; private set; }
|
||||
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
|
||||
public Anchor(int name, Transform transform, int propSrcCount = 0) {
|
||||
Name = name;
|
||||
Transform = transform;
|
||||
if (propSrcCount > 0) PropSrcs = new Dictionary<int, PropSrc>(propSrcCount);
|
||||
SkinContext = new SkinContext(transform, PropSrcs);
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Cryville.Crtr.Browsing {
|
||||
@@ -10,14 +11,14 @@ namespace Cryville.Crtr.Browsing {
|
||||
|
||||
private bool _dir;
|
||||
private Image _icon;
|
||||
private Text _title;
|
||||
private Text _desc;
|
||||
private TMP_Text _title;
|
||||
private TMP_Text _desc;
|
||||
|
||||
#pragma warning disable IDE0051
|
||||
void Awake() {
|
||||
_icon = transform.Find("__content__/Icon").GetComponent<Image>();
|
||||
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<Text>();
|
||||
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<Text>();
|
||||
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<TMP_Text>();
|
||||
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<TMP_Text>();
|
||||
}
|
||||
void OnDestroy() {
|
||||
if (meta.Icon != null) meta.Icon.Cancel();
|
||||
|
@@ -1,6 +1,7 @@
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Unity.UI;
|
||||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
@@ -18,8 +19,8 @@ namespace Cryville.Crtr.Browsing {
|
||||
DockOccupiedRatioLayoutGroup _outerContentGroup;
|
||||
Transform _content;
|
||||
Image _cover;
|
||||
Text _title;
|
||||
Text _desc;
|
||||
TMP_Text _title;
|
||||
TMP_Text _desc;
|
||||
|
||||
protected override void Awake() {
|
||||
base.Awake();
|
||||
@@ -28,8 +29,8 @@ namespace Cryville.Crtr.Browsing {
|
||||
_outerContentGroup = _outerContent.GetComponent<DockOccupiedRatioLayoutGroup>();
|
||||
_content = _outerContent.transform.Find("__content__");
|
||||
_cover = _content.Find("Cover").GetComponent<Image>();
|
||||
_title = _content.Find("Texts/Title").GetComponent<Text>();
|
||||
_desc = _content.Find("Texts/Description").GetComponent<Text>();
|
||||
_title = _content.Find("Texts/Title").GetComponent<TMP_Text>();
|
||||
_desc = _content.Find("Texts/Description").GetComponent<TMP_Text>();
|
||||
}
|
||||
void OnDestroy() {
|
||||
if (_data.Cover != null) _data.Cover.Cancel();
|
||||
|
8
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs
Normal file
8
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Crtr.Browsing {
|
||||
public abstract class ExtensionInterface {
|
||||
public abstract IEnumerable<ResourceConverter> GetResourceConverters();
|
||||
public abstract IEnumerable<LocalResourceFinder> GetResourceFinders();
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs.meta
Normal file
11
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,4 +1,6 @@
|
||||
namespace Cryville.Crtr.Browsing {
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Crtr.Browsing {
|
||||
public interface IResourceManager<T> {
|
||||
string[] CurrentDirectory { get; }
|
||||
int ChangeDirectory(string[] dir);
|
||||
@@ -10,5 +12,6 @@
|
||||
|
||||
bool ImportItemFrom(string path);
|
||||
string[] GetSupportedFormats();
|
||||
Dictionary<string, string> GetPresetPaths();
|
||||
}
|
||||
}
|
@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
|
||||
|
||||
static readonly Dictionary<string, List<ResourceConverter>> converters
|
||||
= new Dictionary<string, List<ResourceConverter>>();
|
||||
static readonly Dictionary<string, string> localRes
|
||||
= new Dictionary<string, string>();
|
||||
|
||||
public LegacyResourceManager(string rootPath) {
|
||||
_rootPath = rootPath;
|
||||
@@ -25,13 +27,35 @@ namespace Cryville.Crtr.Browsing {
|
||||
static LegacyResourceManager() {
|
||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
|
||||
foreach (var type in asm.GetTypes()) {
|
||||
if (type.IsSubclassOf(typeof(ResourceConverter))) {
|
||||
var converter = (ResourceConverter)Activator.CreateInstance(type);
|
||||
foreach (var f in converter.GetSupportedFormats()) {
|
||||
if (!converters.ContainsKey(f))
|
||||
converters.Add(f, new List<ResourceConverter> { converter });
|
||||
else converters[f].Add(converter);
|
||||
if (!type.IsSubclassOf(typeof(ExtensionInterface))) continue;
|
||||
var ext = (ExtensionInterface)Activator.CreateInstance(type);
|
||||
try {
|
||||
var cs = ext.GetResourceConverters();
|
||||
if (cs != null) {
|
||||
foreach (var c in cs) {
|
||||
var fs = c.GetSupportedFormats();
|
||||
if (fs == null) continue;
|
||||
foreach (var f in fs) {
|
||||
if (f == null) continue;
|
||||
if (!converters.ContainsKey(f))
|
||||
converters.Add(f, new List<ResourceConverter> { c });
|
||||
else converters[f].Add(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
var fs2 = ext.GetResourceFinders();
|
||||
if (fs2 != null) {
|
||||
foreach (var f in fs2) {
|
||||
var name = f.Name;
|
||||
var path = f.GetRootPath();
|
||||
if (name != null && path != null)
|
||||
localRes.Add(name, path);
|
||||
}
|
||||
}
|
||||
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
|
||||
}
|
||||
catch (Exception ex) {
|
||||
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -198,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
|
||||
public string[] GetSupportedFormats() {
|
||||
return converters.Keys.ToArray();
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetPresetPaths() {
|
||||
return localRes;
|
||||
}
|
||||
}
|
||||
}
|
6
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs
Normal file
6
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace Cryville.Crtr.Browsing {
|
||||
public abstract class LocalResourceFinder {
|
||||
public abstract string Name { get; }
|
||||
public abstract string GetRootPath();
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs.meta
Normal file
11
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f5b3f3294f679f14f8ec1195b0def630
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -20,6 +20,9 @@ namespace Cryville.Crtr.Browsing {
|
||||
|
||||
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
||||
_dialog.gameObject.SetActive(false);
|
||||
_dialog.Filter = ResourceManager.GetSupportedFormats();
|
||||
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
|
||||
_dialog.OnClose += OnAddDialogClosed;
|
||||
}
|
||||
|
||||
private bool LoadPathPart(int id, GameObject obj) {
|
||||
@@ -57,8 +60,6 @@ namespace Cryville.Crtr.Browsing {
|
||||
}
|
||||
|
||||
public void OnAddButtonClicked() {
|
||||
_dialog.Callback = OnAddDialogClosed;
|
||||
_dialog.Filter = ResourceManager.GetSupportedFormats();
|
||||
_dialog.Show();
|
||||
}
|
||||
|
||||
|
@@ -1,5 +1,6 @@
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Unity.UI;
|
||||
using Cryville.Crtr.Config;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -12,11 +13,12 @@ namespace Cryville.Crtr.Browsing {
|
||||
private Button m_playButton;
|
||||
[SerializeField]
|
||||
private Button m_configButton;
|
||||
[SerializeField]
|
||||
private ConfigPanelMaster m_configPanel;
|
||||
|
||||
private DockLayoutGroup _group;
|
||||
public ResourceBrowser MainBrowser { get; private set; }
|
||||
private DetailPanel _detailPanel;
|
||||
private SettingsPanel _settingsPanel;
|
||||
readonly List<ResourceBrowserUnit> _units = new List<ResourceBrowserUnit>();
|
||||
|
||||
#pragma warning disable IDE0051
|
||||
@@ -25,7 +27,6 @@ namespace Cryville.Crtr.Browsing {
|
||||
MainBrowser = transform.GetChild(0).GetComponent<ResourceBrowser>();
|
||||
MainBrowser.ResourceManager = new LegacyResourceManager(Settings.Default.GameDataPath);
|
||||
_detailPanel = transform.GetChild(1).GetComponent<DetailPanel>();
|
||||
_settingsPanel = transform.GetChild(2).GetComponent<SettingsPanel>();
|
||||
_units.Add(MainBrowser);
|
||||
_units.Add(_detailPanel);
|
||||
}
|
||||
@@ -73,16 +74,13 @@ namespace Cryville.Crtr.Browsing {
|
||||
Application.LoadLevelAdditive("Play");
|
||||
#endif
|
||||
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
|
||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void OpenConfig(int id, ChartDetail detail) {
|
||||
SetDataSettings(id, detail);
|
||||
#if UNITY_5_3_OR_NEWER
|
||||
SceneManager.LoadScene("Config", LoadSceneMode.Additive);
|
||||
#else
|
||||
Application.LoadLevelAdditive("Config");
|
||||
#endif
|
||||
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
|
||||
}
|
||||
|
||||
void SetDataSettings(int id, ChartDetail detail) {
|
||||
|
@@ -9,14 +9,19 @@ using System.Text.RegularExpressions;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
[JsonConverter(typeof(BeatTimeConverter))]
|
||||
public struct BeatTime {
|
||||
public struct BeatTime : IComparable<BeatTime>, IEquatable<BeatTime> {
|
||||
[JsonConstructor()]
|
||||
public BeatTime(int _b, int _n, int _d) {
|
||||
b = _b;
|
||||
n = _n;
|
||||
d = _d;
|
||||
}
|
||||
|
||||
public BeatTime(int _n, int _d) {
|
||||
b = _n / _d;
|
||||
n = _n % _d;
|
||||
d = _d;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public int b;
|
||||
|
||||
@@ -25,6 +30,36 @@ namespace Cryville.Crtr {
|
||||
|
||||
[JsonIgnore]
|
||||
public int d;
|
||||
|
||||
[JsonIgnore]
|
||||
public double Decimal { get { return b + (double)n / d; } }
|
||||
|
||||
public int CompareTo(BeatTime other) {
|
||||
var c = b.CompareTo(other.b);
|
||||
if (c != 0) return c;
|
||||
return ((double)n / d).CompareTo((double)other.n / other.d);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj) {
|
||||
if (!(obj is BeatTime)) return false;
|
||||
return Equals((BeatTime)obj);
|
||||
}
|
||||
|
||||
public bool Equals(BeatTime other) {
|
||||
return b.Equals(other.b) && ((double)n / d).Equals((double)other.n / other.d);
|
||||
}
|
||||
|
||||
public override int GetHashCode() {
|
||||
return Decimal.GetHashCode();
|
||||
}
|
||||
|
||||
public static bool operator ==(BeatTime left, BeatTime right) {
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(BeatTime left, BeatTime right) {
|
||||
return !left.Equals(right);
|
||||
}
|
||||
}
|
||||
|
||||
public class BeatTimeConverter : JsonConverter {
|
||||
@@ -56,7 +91,7 @@ namespace Cryville.Crtr {
|
||||
[JsonIgnore]
|
||||
public float BeatPosition {
|
||||
get {
|
||||
return time.Value.b + time.Value.n / (float)time.Value.d + BeatOffset;
|
||||
return (float)time.Value.Decimal + BeatOffset;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -66,7 +101,7 @@ namespace Cryville.Crtr {
|
||||
public float EndBeatPosition {
|
||||
get {
|
||||
if (endtime == null) return BeatPosition;
|
||||
return endtime.Value.b + endtime.Value.n / (float)endtime.Value.d + BeatOffset;
|
||||
return (float)endtime.Value.Decimal + BeatOffset;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -74,10 +109,11 @@ namespace Cryville.Crtr {
|
||||
public float BeatOffset;
|
||||
|
||||
[JsonIgnore]
|
||||
public abstract int Priority {
|
||||
get;
|
||||
}
|
||||
|
||||
public abstract int Priority { get; }
|
||||
|
||||
[JsonIgnore]
|
||||
public virtual bool Standalone { get { return false; } }
|
||||
|
||||
public ChartEvent Clone() {
|
||||
return (ChartEvent)MemberwiseClone();
|
||||
}
|
||||
@@ -95,20 +131,11 @@ namespace Cryville.Crtr {
|
||||
get { return Duration > 0; }
|
||||
}
|
||||
|
||||
private InstantEvent attev = null;
|
||||
private ReleaseEvent relev = null;
|
||||
[JsonIgnore]
|
||||
public InstantEvent AttackEvent {
|
||||
public ReleaseEvent ReleaseEvent {
|
||||
get {
|
||||
if (attev == null) attev = new InstantEvent(this);
|
||||
return attev;
|
||||
}
|
||||
}
|
||||
|
||||
private InstantEvent relev = null;
|
||||
[JsonIgnore]
|
||||
public InstantEvent ReleaseEvent {
|
||||
get {
|
||||
if (relev == null) relev = new InstantEvent(this, true);
|
||||
if (relev == null) relev = new ReleaseEvent(this);
|
||||
return relev;
|
||||
}
|
||||
}
|
||||
@@ -135,18 +162,12 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
|
||||
public class InstantEvent : ChartEvent {
|
||||
public class ReleaseEvent : ChartEvent {
|
||||
public readonly ChartEvent Original;
|
||||
public bool IsRelease;
|
||||
|
||||
public InstantEvent(ChartEvent orig, bool release = false) {
|
||||
IsRelease = release;
|
||||
if (orig != null) {
|
||||
Original = orig;
|
||||
time = orig.time;
|
||||
if (IsRelease)
|
||||
BeatOffset = orig.Duration;
|
||||
}
|
||||
public ReleaseEvent(ChartEvent orig) {
|
||||
Original = orig;
|
||||
time = orig.endtime;
|
||||
}
|
||||
|
||||
public override int Priority {
|
||||
@@ -157,6 +178,13 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
public abstract class EventContainer : ChartEvent {
|
||||
public List<Chart.Motion> motions = new List<Chart.Motion>();
|
||||
|
||||
[JsonIgnore]
|
||||
public Clip Clip { get; private set; }
|
||||
|
||||
public EventContainer() {
|
||||
SubmitPropOp("clip", new PropOp.Clip(v => Clip = v));
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public virtual IEnumerable<ChartEvent> Events {
|
||||
@@ -168,7 +196,7 @@ namespace Cryville.Crtr {
|
||||
public virtual EventList GetEventsOfType(string type) {
|
||||
switch (type) {
|
||||
case "motions": return new EventList<Chart.Motion>(motions);
|
||||
default: throw new ArgumentException("Unknown type");
|
||||
default: throw new ArgumentException(string.Format("Unknown event type \"{0}\"", type));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -232,9 +260,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
|
||||
public override int Priority {
|
||||
get { return 10; }
|
||||
}
|
||||
public override int Priority { get { return 10; } }
|
||||
|
||||
public class Group : EventContainer {
|
||||
public List<Track> tracks = new List<Track>();
|
||||
@@ -254,15 +280,11 @@ namespace Cryville.Crtr {
|
||||
default: return base.GetEventsOfType(type);
|
||||
}
|
||||
}
|
||||
public override int Priority {
|
||||
get { return 10; }
|
||||
}
|
||||
public override int Priority { get { return 10; } }
|
||||
}
|
||||
|
||||
public class Track : EventContainer {
|
||||
public override int Priority {
|
||||
get { return 10; }
|
||||
}
|
||||
public override int Priority { get { return 10; } }
|
||||
}
|
||||
|
||||
public class Motion : ChartEvent {
|
||||
@@ -275,6 +297,8 @@ namespace Cryville.Crtr {
|
||||
#pragma warning restore IDE1006
|
||||
|
||||
private void LoadFromString(string s) {
|
||||
if (RelativeNode != null || AbsoluteValue != null)
|
||||
throw new InvalidOperationException("The motion property can only be set at initialization");
|
||||
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
|
||||
if (!m.Success) throw new ArgumentException("Invalid motion string format");
|
||||
name = new Identifier(m.Groups[1].Value);
|
||||
@@ -296,6 +320,10 @@ namespace Cryville.Crtr {
|
||||
else {
|
||||
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
|
||||
}
|
||||
SubmitPropSrc("value", VectorSrc.Construct(() => {
|
||||
if (RelativeNode != null) return RelativeNode.Value;
|
||||
else return AbsoluteValue;
|
||||
}));
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
@@ -342,15 +370,9 @@ namespace Cryville.Crtr {
|
||||
[DefaultValue(0.0f)]
|
||||
public float sumfix = 0.0f;
|
||||
|
||||
public override int Priority {
|
||||
get { return -2; }
|
||||
}
|
||||
public override int Priority { get { return -2; } }
|
||||
|
||||
public Motion() {
|
||||
SubmitPropSrc("value", new VectorSrc(() => {
|
||||
if (RelativeNode != null) return RelativeNode.Value;
|
||||
else return AbsoluteValue;
|
||||
}));
|
||||
SubmitPropOp("motion", new PropOp.String(v => motion = v));
|
||||
SubmitPropOp("name", new PropOp.Identifier(v => {
|
||||
var n = new Identifier(v);
|
||||
@@ -384,9 +406,7 @@ namespace Cryville.Crtr {
|
||||
default: return base.GetEventsOfType(type);
|
||||
}
|
||||
}
|
||||
public override int Priority {
|
||||
get { return 12; }
|
||||
}
|
||||
public override int Priority { get { return 12; } }
|
||||
}
|
||||
|
||||
public class Judge : ChartEvent {
|
||||
@@ -399,9 +419,8 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
#pragma warning restore IDE1006
|
||||
|
||||
public override int Priority {
|
||||
get { return 0; }
|
||||
}
|
||||
public override int Priority { get { return 0; } }
|
||||
public override bool Standalone { get { return true; } }
|
||||
|
||||
public Judge() {
|
||||
SubmitPropSrc("name", new PropSrc.Identifier(() => Id.Key));
|
||||
@@ -415,9 +434,7 @@ namespace Cryville.Crtr {
|
||||
public class Signature : ChartEvent {
|
||||
public float? tempo;
|
||||
|
||||
public override int Priority {
|
||||
get { return -4; }
|
||||
}
|
||||
public override int Priority { get { return -4; } }
|
||||
}
|
||||
|
||||
public List<Sound> sounds;
|
||||
@@ -428,9 +445,7 @@ namespace Cryville.Crtr {
|
||||
// TODO [Obsolete]
|
||||
public float offset;
|
||||
|
||||
public override int Priority {
|
||||
get { return 0; }
|
||||
}
|
||||
public override int Priority { get { return 0; } }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -14,22 +14,12 @@ namespace Cryville.Crtr {
|
||||
chart = _chart;
|
||||
}
|
||||
|
||||
public override string TypeName {
|
||||
get {
|
||||
return "chart";
|
||||
}
|
||||
}
|
||||
public override string TypeName { get { return "chart"; } }
|
||||
|
||||
public override void PreInit() {
|
||||
base.PreInit();
|
||||
}
|
||||
|
||||
public override void Dispose() {
|
||||
if (Disposed) return;
|
||||
base.Dispose();
|
||||
foreach (var s in sounds) s.Dispose();
|
||||
}
|
||||
|
||||
public override void Update(ContainerState s, StampedEvent ev) {
|
||||
base.Update(s, ev);
|
||||
if (s.CloneType == 16) {
|
||||
@@ -50,9 +40,14 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
|
||||
public override void EndUpdate(ContainerState s) {
|
||||
base.EndUpdate(s);
|
||||
public override void EndLogicalUpdate(ContainerState s) {
|
||||
base.EndLogicalUpdate(s);
|
||||
// TODO End of chart
|
||||
}
|
||||
|
||||
public override void DisposeAll() {
|
||||
base.DisposeAll();
|
||||
foreach (var s in sounds) s.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#define BUILD
|
||||
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Buffers;
|
||||
using Cryville.Crtr.Config;
|
||||
using Cryville.Crtr.Event;
|
||||
using Newtonsoft.Json;
|
||||
@@ -8,7 +9,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Formatting;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.SceneManagement;
|
||||
@@ -19,6 +22,7 @@ using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
public class ChartPlayer : MonoBehaviour {
|
||||
#region Fields
|
||||
Chart chart;
|
||||
Skin skin;
|
||||
PdtSkin pskin;
|
||||
@@ -44,7 +48,9 @@ namespace Cryville.Crtr {
|
||||
|
||||
static bool initialized;
|
||||
static Text logs;
|
||||
Text status;
|
||||
TextMeshProUGUI status;
|
||||
readonly TargetString statusstr = new TargetString();
|
||||
readonly StringBuffer statusbuf = new StringBuffer();
|
||||
|
||||
static Vector2 screenSize;
|
||||
public static Rect hitRect;
|
||||
@@ -54,9 +60,10 @@ namespace Cryville.Crtr {
|
||||
static bool disableGC = true;
|
||||
static float clippingDist = 1f;
|
||||
static float renderDist = 6f;
|
||||
static float renderStep = 0.05f;
|
||||
public static float actualRenderStep = 0f;
|
||||
static double renderStep = 0.05;
|
||||
public static double actualRenderStep = 0;
|
||||
static bool autoRenderStep = false;
|
||||
public static float graphicalOffset = 0;
|
||||
public static float soundOffset = 0;
|
||||
static float startOffset = 0;
|
||||
public static float sv = 16f;
|
||||
@@ -66,6 +73,7 @@ namespace Cryville.Crtr {
|
||||
public static PdtEvaluator etor;
|
||||
|
||||
InputProxy inputProxy;
|
||||
#endregion
|
||||
|
||||
#region MonoBehaviour
|
||||
void Start() {
|
||||
@@ -79,7 +87,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
OnSettingsUpdate();
|
||||
|
||||
status = GameObject.Find("Status").GetComponent<Text>();
|
||||
status = GameObject.Find("Status").GetComponent<TextMeshProUGUI>();
|
||||
|
||||
texHandler = new DownloadHandlerTexture();
|
||||
#if BUILD
|
||||
@@ -105,13 +113,12 @@ namespace Cryville.Crtr {
|
||||
if (texLoader != null) texLoader.Dispose();
|
||||
if (inputProxy != null) inputProxy.Dispose();
|
||||
if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
|
||||
Camera.onPostRender -= OnCameraPostRender;
|
||||
GC.Collect();
|
||||
}
|
||||
|
||||
bool texloaddone;
|
||||
diag::Stopwatch texloadtimer = new diag::Stopwatch();
|
||||
bool firstFrame;
|
||||
int forceSyncFrames;
|
||||
double atime0;
|
||||
void Update() {
|
||||
if (started) GameUpdate();
|
||||
@@ -123,11 +130,20 @@ namespace Cryville.Crtr {
|
||||
try {
|
||||
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
|
||||
throw new InvalidOperationException("Window resized while playing");
|
||||
float dt = firstFrame
|
||||
? 1f / Application.targetFrameRate
|
||||
: Time.deltaTime;
|
||||
firstFrame = false;
|
||||
double dt, step;
|
||||
if (forceSyncFrames != 0) {
|
||||
forceSyncFrames--;
|
||||
double target = Game.AudioClient.Position - atime0;
|
||||
dt = target - cbus.Time - graphicalOffset;
|
||||
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
|
||||
inputProxy.SyncTime(target);
|
||||
}
|
||||
else {
|
||||
dt = Time.deltaTime;
|
||||
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
|
||||
}
|
||||
inputProxy.ForceTick();
|
||||
if (paused) return;
|
||||
cbus.ForwardByTime(dt);
|
||||
bbus.ForwardByTime(dt);
|
||||
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
|
||||
@@ -135,19 +151,16 @@ namespace Cryville.Crtr {
|
||||
bbus.CopyTo(2, tbus);
|
||||
bbus.CopyTo(3, nbus);
|
||||
UnityEngine.Profiling.Profiler.EndSample();
|
||||
float step = autoRenderStep ? ( firstFrame
|
||||
? 1f / Application.targetFrameRate
|
||||
: Time.smoothDeltaTime
|
||||
) : renderStep;
|
||||
actualRenderStep = step;
|
||||
|
||||
nbus.ForwardStepByTime(clippingDist, step);
|
||||
nbus.BroadcastEndUpdate();
|
||||
nbus.EndPreGraphicalUpdate();
|
||||
nbus.Anchor();
|
||||
|
||||
tbus.StripTempEvents();
|
||||
tbus.ForwardStepByTime(clippingDist, step);
|
||||
tbus.ForwardStepByTime(renderDist, step);
|
||||
tbus.BroadcastEndUpdate();
|
||||
tbus.EndGraphicalUpdate();
|
||||
UnityEngine.Profiling.Profiler.EndSample();
|
||||
}
|
||||
catch (Exception ex) {
|
||||
@@ -209,7 +222,6 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
}
|
||||
string timetext = string.Empty;
|
||||
void LogUpdate() {
|
||||
string _logs = logs.text;
|
||||
Game.MainLogger.Enumerate((level, module, msg) => {
|
||||
@@ -229,35 +241,49 @@ namespace Cryville.Crtr {
|
||||
);
|
||||
});
|
||||
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
|
||||
var sttext = string.Format(
|
||||
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
|
||||
1 / Time.deltaTime,
|
||||
1 / Time.smoothDeltaTime,
|
||||
statusbuf.Clear();
|
||||
statusbuf.AppendFormat(
|
||||
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
|
||||
1 / Time.deltaTime,
|
||||
1 / Time.smoothDeltaTime,
|
||||
#if UNITY_5_6_OR_NEWER
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
|
||||
#else
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
|
||||
#endif
|
||||
);
|
||||
sttext += timetext;
|
||||
if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
|
||||
status.text = sttext;
|
||||
}
|
||||
void OnCameraPostRender(Camera cam) {
|
||||
if (!logEnabled) return;
|
||||
if (started) timetext = string.Format(
|
||||
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
|
||||
cbus.Time,
|
||||
Game.AudioClient.Position - atime0,
|
||||
inputProxy.GetTimestampAverage()
|
||||
);
|
||||
else timetext = string.Empty;
|
||||
if (started) {
|
||||
statusbuf.AppendFormat(
|
||||
"\nStates: c{0} / b{1}\nPools: RMV {2}, MC {3}",
|
||||
cbus.ActiveStateCount, bbus.ActiveStateCount,
|
||||
ContainerState.RMVPool.RentedCount,
|
||||
ContainerState.MCPool.RentedCount
|
||||
);
|
||||
statusbuf.AppendFormat(
|
||||
"\nSTime: {0:G17}s {3} {4}\ndATime: {1:+0.0ms;-0.0ms;0} {3} {4}\ndITime: {2:+0.0ms;-0.0ms;0} {3} {5}",
|
||||
cbus.Time,
|
||||
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
|
||||
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
|
||||
forceSyncFrames != 0 ? "(force sync)" : "",
|
||||
paused ? "(paused)" : "",
|
||||
paused ? "(semi-locked)" : ""
|
||||
);
|
||||
if (judge != null) {
|
||||
statusbuf.Append("\n== Scores ==\n");
|
||||
var fullScoreStr = judge.GetFullFormattedScoreString();
|
||||
statusbuf.Append(fullScoreStr.TrustedAsArray(), 0, fullScoreStr.Length);
|
||||
}
|
||||
}
|
||||
statusstr.Length = statusbuf.Count;
|
||||
var arr = statusstr.TrustedAsArray();
|
||||
statusbuf.CopyTo(0, arr, 0, statusbuf.Count);
|
||||
status.SetText(arr, 0, statusbuf.Count);
|
||||
}
|
||||
#endregion
|
||||
|
||||
@@ -278,6 +304,9 @@ namespace Cryville.Crtr {
|
||||
SceneManager.UnloadSceneAsync("Play");
|
||||
#elif UNITY_5_3_OR_NEWER
|
||||
SceneManager.UnloadScene("Play");
|
||||
#endif
|
||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||
DiscordController.Instance.SetIdle();
|
||||
#endif
|
||||
}
|
||||
#pragma warning restore IDE1006
|
||||
@@ -285,7 +314,7 @@ namespace Cryville.Crtr {
|
||||
bool logEnabled = true;
|
||||
public void ToggleLogs() {
|
||||
logs.text = "";
|
||||
status.text = "";
|
||||
status.SetText("");
|
||||
logEnabled = !logEnabled;
|
||||
}
|
||||
|
||||
@@ -296,6 +325,20 @@ namespace Cryville.Crtr {
|
||||
else Logger.Log("main", 2, "Load/MainThread", "The chart is currently loading");
|
||||
}
|
||||
}
|
||||
|
||||
bool paused = false;
|
||||
public void TogglePause() {
|
||||
paused = !paused;
|
||||
if (!paused) {
|
||||
forceSyncFrames = Settings.Default.ForceSyncFrames;
|
||||
Game.AudioClient.Start();
|
||||
inputProxy.UnlockTime();
|
||||
}
|
||||
else {
|
||||
Game.AudioClient.Pause();
|
||||
inputProxy.LockTime();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Load
|
||||
@@ -306,15 +349,14 @@ namespace Cryville.Crtr {
|
||||
renderStep = Settings.Default.RenderStep;
|
||||
actualRenderStep = renderStep;
|
||||
autoRenderStep = renderStep == 0;
|
||||
graphicalOffset = Settings.Default.GraphicalOffset;
|
||||
soundOffset = Settings.Default.SoundOffset;
|
||||
startOffset = Settings.Default.StartOffset;
|
||||
firstFrame = true;
|
||||
forceSyncFrames = Settings.Default.ForceSyncFrames;
|
||||
texloaddone = false;
|
||||
Game.NetworkTaskWorker.SuspendBackgroundTasks();
|
||||
Game.AudioSession = Game.AudioSequencer.NewSession();
|
||||
|
||||
Camera.onPostRender += OnCameraPostRender;
|
||||
|
||||
var hitPlane = new Plane(Vector3.forward, Vector3.zero);
|
||||
var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
|
||||
float dist;
|
||||
@@ -347,6 +389,7 @@ namespace Cryville.Crtr {
|
||||
});
|
||||
}
|
||||
sv = _rscfg.generic.ScrollVelocity;
|
||||
soundOffset += _rscfg.generic.SoundOffset;
|
||||
|
||||
FileInfo skinFile = new FileInfo(
|
||||
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)
|
||||
@@ -371,8 +414,9 @@ namespace Cryville.Crtr {
|
||||
texloadtimer.Start();
|
||||
frames = new Dictionary<string, SpriteFrame>();
|
||||
texs = new Dictionary<string, Texture2D>();
|
||||
var skinDir = skinFile.Directory.FullName;
|
||||
foreach (var f in skin.frames) {
|
||||
texLoadQueue.Enqueue(Path.Combine(skinFile.Directory.FullName, f));
|
||||
texLoadQueue.Enqueue(Path.Combine(skinDir, f));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -425,12 +469,13 @@ namespace Cryville.Crtr {
|
||||
public void Stop() {
|
||||
try {
|
||||
Logger.Log("main", 1, "Game", "Stopping");
|
||||
Game.AudioClient.Start();
|
||||
Game.AudioSession = Game.AudioSequencer.NewSession();
|
||||
inputProxy.Deactivate();
|
||||
if (cbus != null) { cbus.Dispose(); cbus = null; }
|
||||
if (bbus != null) { bbus.Dispose(); bbus = null; }
|
||||
if (tbus != null) { tbus.Dispose(); tbus = null; }
|
||||
if (nbus != null) { nbus.Dispose(); nbus = null; }
|
||||
if (tbus != null) { tbus.Dispose(); tbus = null; }
|
||||
if (bbus != null) { bbus.Dispose(); bbus = null; }
|
||||
if (cbus != null) { cbus.Dispose(); cbus.DisposeAll(); cbus = null; }
|
||||
Logger.Log("main", 1, "Game", "Stopped");
|
||||
}
|
||||
catch (Exception ex) {
|
||||
@@ -474,7 +519,6 @@ namespace Cryville.Crtr {
|
||||
try {
|
||||
workerTimer = new diag::Stopwatch();
|
||||
workerTimer.Start();
|
||||
RMVPool.Prepare();
|
||||
LoadChart(info);
|
||||
workerTimer.Stop();
|
||||
Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
|
||||
@@ -506,11 +550,11 @@ namespace Cryville.Crtr {
|
||||
var batcher = new EventBatcher(chart);
|
||||
batcher.Forward();
|
||||
cbus = batcher.Batch();
|
||||
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
|
||||
|
||||
LoadSkin(info.skinFile);
|
||||
|
||||
judge = new Judge(pruleset);
|
||||
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
|
||||
judge = new Judge(this, pruleset);
|
||||
etor.ContextJudge = judge;
|
||||
|
||||
inputProxy = new InputProxy(pruleset, judge);
|
||||
@@ -528,10 +572,10 @@ namespace Cryville.Crtr {
|
||||
foreach (var ts in gs.Value.Children) {
|
||||
ContainerHandler th;
|
||||
if (ts.Key is Chart.Note) {
|
||||
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset, judge);
|
||||
th = new NoteHandler((Chart.Note)ts.Key, gh);
|
||||
}
|
||||
else {
|
||||
th = new TrackHandler(gh, (Chart.Track)ts.Key);
|
||||
th = new TrackHandler((Chart.Track)ts.Key, gh);
|
||||
}
|
||||
ts.Value.AttachHandler(th);
|
||||
}
|
||||
@@ -541,8 +585,6 @@ namespace Cryville.Crtr {
|
||||
using (var pbus = cbus.Clone(16)) {
|
||||
pbus.Forward();
|
||||
}
|
||||
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
|
||||
cbus.DoPatch();
|
||||
|
||||
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
|
||||
bbus = cbus.Clone(1, -clippingDist);
|
||||
@@ -565,6 +607,8 @@ namespace Cryville.Crtr {
|
||||
pruleset = ruleset.Root;
|
||||
pruleset.Optimize(etor);
|
||||
}
|
||||
ContainerState.RMVPool = new RMVPool();
|
||||
ContainerState.MCPool = new MotionCachePool();
|
||||
}
|
||||
|
||||
void LoadSkin(FileInfo file) {
|
||||
|
10
Assets/Cryville/Crtr/Clip.cs
Normal file
10
Assets/Cryville/Crtr/Clip.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace Cryville.Crtr {
|
||||
public struct Clip {
|
||||
public float Behind { get; set; }
|
||||
public float Ahead { get; set; }
|
||||
public Clip(float behind, float ahead) {
|
||||
Behind = behind;
|
||||
Ahead = ahead;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Clip.cs.meta
Normal file
11
Assets/Cryville/Crtr/Clip.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 31109f74226deb947b93732206b112ed
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -9,6 +9,18 @@ namespace Cryville.Crtr.Components {
|
||||
protected Vector3? prevpt;
|
||||
protected Quaternion? prevrot;
|
||||
protected int vertCount = 0;
|
||||
Part part = Part.whole;
|
||||
enum Part {
|
||||
whole = 0,
|
||||
idle = 1,
|
||||
start = 2,
|
||||
end = 3,
|
||||
}
|
||||
|
||||
public SectionalGameObject() {
|
||||
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
|
||||
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
|
||||
}
|
||||
|
||||
protected override void OnDestroy() {
|
||||
mesh.Destroy();
|
||||
@@ -23,7 +35,7 @@ namespace Cryville.Crtr.Components {
|
||||
}
|
||||
|
||||
public void AppendPoint(Vector3 p, Quaternion r) {
|
||||
if (prevpt == p && prevrot == r) return;
|
||||
if (prevpt == p && prevrot == r || ((int)part & 1) == 1) return;
|
||||
AppendPointInternal(p, r);
|
||||
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
|
||||
prevpt = p;
|
||||
@@ -68,11 +80,10 @@ namespace Cryville.Crtr.Components {
|
||||
var o = GetOperand(0);
|
||||
if (o.Type != PdtInternalType.Vector) throw new ArgumentException("Not a vector");
|
||||
_self._shapeLength = (o.Length - sizeof(int)) / sizeof(Vector2);
|
||||
var ptr = (Vector2*)o.TrustedAsOfLength(sizeof(Vector2));
|
||||
if (_self._shape != null) _shapePool.Return(_self._shape);
|
||||
_self._shape = _shapePool.Rent(_self._shapeLength);
|
||||
for (int i = 0; i < _self._shapeLength; i++) {
|
||||
_self._shape[i] = ptr[i];
|
||||
_self._shape[i] = o.As<Vector2>(i * sizeof(Vector2));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -92,37 +103,27 @@ namespace Cryville.Crtr.Components {
|
||||
public SpriteInfo body = new SpriteInfo();
|
||||
public SpriteInfo tail = new SpriteInfo();
|
||||
|
||||
Material[] mats;
|
||||
List<Vector3> vertices;
|
||||
List<float> lengths;
|
||||
float sumLength = 0;
|
||||
|
||||
public override void Init() {
|
||||
base.Init();
|
||||
|
||||
head.Load();
|
||||
body.Load();
|
||||
tail.Load();
|
||||
|
||||
mesh.Init(transform);
|
||||
|
||||
List<Material> materials = new List<Material>();
|
||||
if (head.FrameName != null) AddMat(materials, head.FrameName);
|
||||
if (body.FrameName != null) AddMat(materials, body.FrameName);
|
||||
if (tail.FrameName != null) AddMat(materials, tail.FrameName);
|
||||
mesh.Renderer.materials = materials.ToArray();
|
||||
UpdateZIndex();
|
||||
}
|
||||
mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
|
||||
head.Bind(mats[0]);
|
||||
body.Bind(mats[1]);
|
||||
tail.Bind(mats[2]);
|
||||
|
||||
void AddMat(List<Material> list, string frame) {
|
||||
var mat = mesh.NewMaterial;
|
||||
mat.mainTexture = ChartPlayer.frames[frame].Texture;
|
||||
list.Add(mat);
|
||||
UpdateZIndex();
|
||||
}
|
||||
|
||||
protected override void OnDestroy() {
|
||||
base.OnDestroy();
|
||||
Reset();
|
||||
foreach (var m in mesh.Renderer.materials) Material.Destroy(m);
|
||||
foreach (var m in mats) Material.Destroy(m);
|
||||
if (_shape != null) _shapePool.Return(_shape);
|
||||
if (vertices != null) {
|
||||
_ptPool.Return(vertices);
|
||||
@@ -151,15 +152,16 @@ namespace Cryville.Crtr.Components {
|
||||
List<Vector3> verts;
|
||||
List<Vector2> uvs;
|
||||
List<int> trih = null, trib = null, trit = null;
|
||||
static readonly List<int> _emptyTris = new List<int>();
|
||||
|
||||
public override void Seal() {
|
||||
if (vertCount <= 1 || sumLength == 0) return;
|
||||
int vcpsec = _shapeLength; // Vertex Count Per Section
|
||||
float width = GetWidth();
|
||||
float headLength = 0;
|
||||
if (head.FrameName != null) headLength = width / head.Ratio;
|
||||
if (head.Frame != null) headLength = width / head.Ratio;
|
||||
float tailLength = 0;
|
||||
if (tail.FrameName != null) tailLength = width / tail.Ratio;
|
||||
if (tail.Frame != null) tailLength = width / tail.Ratio;
|
||||
float endLength = headLength + tailLength;
|
||||
if (sumLength <= endLength) {
|
||||
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
|
||||
@@ -187,17 +189,17 @@ namespace Cryville.Crtr.Components {
|
||||
verts = _vertPool.Rent(vc * vcpsec);
|
||||
uvs = _uvPool.Rent(vc * vcpsec);
|
||||
int i = 0; int t = 0; float l = 0; int m = 0;
|
||||
if (head.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
||||
if (body.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
||||
if (tail.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
||||
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
||||
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||
|
||||
mesh.Mesh.subMeshCount = m;
|
||||
mesh.Mesh.subMeshCount = 3;
|
||||
m = 0;
|
||||
mesh.Mesh.SetVertices(verts);
|
||||
mesh.Mesh.SetUVs(0, uvs);
|
||||
if (head.FrameName != null) mesh.Mesh.SetTriangles(trih, m++);
|
||||
if (body.FrameName != null) mesh.Mesh.SetTriangles(trib, m++);
|
||||
if (tail.FrameName != null) mesh.Mesh.SetTriangles(trit, m++);
|
||||
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
|
||||
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
|
||||
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
|
||||
mesh.Mesh.RecalculateNormals();
|
||||
|
||||
_vertPool.Return(verts); verts = null;
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using Cryville.Common.Pdt;
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Pdt;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -7,21 +8,21 @@ namespace Cryville.Crtr.Components {
|
||||
/// <summary>
|
||||
/// The property operators of the component.
|
||||
/// </summary>
|
||||
public Dictionary<string, SkinProperty> Properties { get; private set; }
|
||||
public Dictionary<int, SkinProperty> Properties { get; private set; }
|
||||
/// <summary>
|
||||
/// Submits a property.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the property.</param>
|
||||
/// <param name="property">The property.</param>
|
||||
protected void SubmitProperty(string name, PdtOperator property, int uct = 1) {
|
||||
Properties.Add(name, new SkinProperty(property, uct));
|
||||
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, uct));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a skin component.
|
||||
/// </summary>
|
||||
protected SkinComponent() {
|
||||
Properties = new Dictionary<string, SkinProperty>();
|
||||
Properties = new Dictionary<int, SkinProperty>();
|
||||
}
|
||||
|
||||
public virtual void Init() { }
|
||||
|
@@ -16,10 +16,10 @@ namespace Cryville.Crtr.Components {
|
||||
public op_set_bound(SpriteBase self) : base(2) {
|
||||
_self = self;
|
||||
}
|
||||
protected unsafe override void Execute() {
|
||||
protected override void Execute() {
|
||||
_self.SetBound(
|
||||
*(Vector2*)GetOperand(0).TrustedAsOfLength(sizeof(Vector2)),
|
||||
*(Vector3*)GetOperand(1).TrustedAsOfLength(sizeof(Vector3))
|
||||
GetOperand(0).As<Vector2>(),
|
||||
GetOperand(1).As<Vector3>()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@@ -4,13 +4,22 @@ using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr.Components {
|
||||
public class SpriteInfo {
|
||||
public string FrameName;
|
||||
string m_frameName;
|
||||
public string FrameName {
|
||||
get {
|
||||
return m_frameName;
|
||||
}
|
||||
set {
|
||||
m_frameName = value;
|
||||
Reload();
|
||||
}
|
||||
}
|
||||
public SpriteFrame Frame {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
public Rect Rect {
|
||||
get { return Frame.frame; }
|
||||
get { return Frame.Frame; }
|
||||
}
|
||||
/// <summary>
|
||||
/// The ratio of width divided by height.
|
||||
@@ -20,22 +29,39 @@ namespace Cryville.Crtr.Components {
|
||||
return Rect.width / Rect.height;
|
||||
}
|
||||
}
|
||||
bool _loaded;
|
||||
Material _mat;
|
||||
public void Bind(Material mat) {
|
||||
_loaded = true;
|
||||
_mat = mat;
|
||||
Reload();
|
||||
}
|
||||
public void Load() {
|
||||
if (FrameName != null) {
|
||||
_loaded = true;
|
||||
Reload();
|
||||
}
|
||||
public void Reload() {
|
||||
if (!_loaded) return;
|
||||
if (!string.IsNullOrEmpty(FrameName)) {
|
||||
if (ChartPlayer.frames.ContainsKey(FrameName)) {
|
||||
Frame = ChartPlayer.frames[FrameName];
|
||||
}
|
||||
else {
|
||||
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
|
||||
Frame = null;
|
||||
}
|
||||
}
|
||||
else Frame = null;
|
||||
if (_mat != null) {
|
||||
_mat.mainTexture = Frame == null ? null : Frame.Texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SpritePlane : SpriteBase {
|
||||
public SpritePlane() {
|
||||
SubmitProperty("frame", new PropOp.String(v => Frame = v));
|
||||
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v));
|
||||
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
|
||||
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
||||
}
|
||||
|
||||
@@ -68,16 +94,11 @@ namespace Cryville.Crtr.Components {
|
||||
}
|
||||
protected void OnFrameUpdate() {
|
||||
if (!mesh.Initialized) return;
|
||||
if (frameInfo.FrameName == null) {
|
||||
if (frameInfo.Frame == null) {
|
||||
mesh.Renderer.enabled = false;
|
||||
return;
|
||||
}
|
||||
mesh.Renderer.enabled = true;
|
||||
frameInfo.Load();
|
||||
if (frameInfo.Frame != null)
|
||||
mesh.Renderer.material.mainTexture = frameInfo.Frame.Texture;
|
||||
else
|
||||
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
|
||||
UpdateUV();
|
||||
UpdateScale();
|
||||
UpdateZIndex();
|
||||
@@ -140,8 +161,8 @@ namespace Cryville.Crtr.Components {
|
||||
}
|
||||
|
||||
public override void Init() {
|
||||
frameInfo.Load();
|
||||
InternalInit();
|
||||
frameInfo.Bind(mesh.Renderer.material);
|
||||
OnFrameUpdate();
|
||||
UpdateOpacity();
|
||||
}
|
||||
|
@@ -63,13 +63,13 @@ namespace Cryville.Crtr.Components {
|
||||
case 1: x = _border.x; bx = b.x; break;
|
||||
case 2: x = _border.y; bx = b.y; break;
|
||||
case 3: x = 1; bx = 1; break;
|
||||
default: throw new Exception();
|
||||
default: throw new NotSupportedException("Built-in resource corrupted");
|
||||
}
|
||||
float y;
|
||||
switch ((int)muv[i].y) {
|
||||
case 0: y = 0; break;
|
||||
case 3: y = 1; break;
|
||||
default: throw new Exception();
|
||||
default: throw new NotSupportedException("Built-in resource corrupted");
|
||||
}
|
||||
uv[i] = frameInfo.Frame.GetUV(x, y);
|
||||
bx -= 0.5f; y -= 0.5f;
|
||||
|
@@ -79,7 +79,7 @@ namespace Cryville.Crtr.Components {
|
||||
foreach (var f in m_frames) {
|
||||
f.Value.Load();
|
||||
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
|
||||
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
|
||||
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
|
||||
var tex = f.Value.Frame.Texture;
|
||||
if (!meshes.ContainsKey(tex)) {
|
||||
var m = new MeshWrapper();
|
||||
|
91
Assets/Cryville/Crtr/Config/ConfigPanelMaster.cs
Normal file
91
Assets/Cryville/Crtr/Config/ConfigPanelMaster.cs
Normal file
@@ -0,0 +1,91 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class ConfigPanelMaster : MonoBehaviour {
|
||||
[SerializeField]
|
||||
Menu m_menu;
|
||||
|
||||
[SerializeField]
|
||||
Transform m_content;
|
||||
|
||||
[SerializeField]
|
||||
SettingsPanel m_genericConfigPanel;
|
||||
|
||||
[SerializeField]
|
||||
InputConfigPanel m_inputConfigPanel;
|
||||
|
||||
public Ruleset ruleset;
|
||||
RulesetConfig _rscfg;
|
||||
|
||||
void OnEnable() {
|
||||
try {
|
||||
ChartPlayer.etor = new PdtEvaluator();
|
||||
FileInfo file = new FileInfo(
|
||||
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
||||
);
|
||||
if (!file.Exists) {
|
||||
throw new FileNotFoundException("Ruleset for the chart not found\nMake sure you have imported the ruleset");
|
||||
}
|
||||
DirectoryInfo dir = file.Directory;
|
||||
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
|
||||
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
|
||||
ruleset.LoadPdt(dir);
|
||||
}
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
|
||||
);
|
||||
if (!cfgfile.Exists) {
|
||||
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
|
||||
_rscfg = new RulesetConfig();
|
||||
}
|
||||
else {
|
||||
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
|
||||
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
m_genericConfigPanel.Target = _rscfg.generic;
|
||||
|
||||
var proxy = new InputProxy(ruleset.Root, null);
|
||||
proxy.LoadFrom(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy = proxy;
|
||||
|
||||
m_inputConfigPanel.OnConfigEnable();
|
||||
}
|
||||
catch (Exception ex) {
|
||||
Popup.CreateException(ex);
|
||||
Logger.Log("main", 4, "Config", "An error occured while loading the config: {0}", ex);
|
||||
m_menu.Back();
|
||||
}
|
||||
}
|
||||
|
||||
public void SwitchCategory(GameObject cat) {
|
||||
foreach (Transform c in m_content) {
|
||||
c.gameObject.SetActive(false);
|
||||
}
|
||||
cat.SetActive(true);
|
||||
}
|
||||
|
||||
void OnDisable() {
|
||||
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy.Dispose();
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
|
||||
);
|
||||
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
|
||||
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
|
||||
}
|
||||
m_inputConfigPanel.OnConfigDisable();
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,91 +0,0 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class ConfigScene : MonoBehaviour {
|
||||
[SerializeField]
|
||||
Transform m_content;
|
||||
|
||||
[SerializeField]
|
||||
SettingsPanel m_genericConfigPanel;
|
||||
|
||||
[SerializeField]
|
||||
InputConfigPanel m_inputConfigPanel;
|
||||
|
||||
public Ruleset ruleset;
|
||||
RulesetConfig _rscfg;
|
||||
|
||||
void Awake() {
|
||||
ChartPlayer.etor = new PdtEvaluator();
|
||||
FileInfo file = new FileInfo(
|
||||
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
||||
);
|
||||
if (!file.Exists) {
|
||||
Popup.Create("Ruleset for the chart not found\nMake sure you have imported the ruleset");
|
||||
ReturnToMenu();
|
||||
return;
|
||||
}
|
||||
DirectoryInfo dir = file.Directory;
|
||||
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
|
||||
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
|
||||
ruleset.LoadPdt(dir);
|
||||
}
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
|
||||
);
|
||||
if (!cfgfile.Exists) {
|
||||
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
|
||||
_rscfg = new RulesetConfig();
|
||||
}
|
||||
else {
|
||||
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
|
||||
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
m_genericConfigPanel.Target = _rscfg.generic;
|
||||
|
||||
var proxy = new InputProxy(ruleset.Root, null);
|
||||
proxy.LoadFrom(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy = proxy;
|
||||
Game.InputManager.Activate();
|
||||
}
|
||||
|
||||
public void SwitchCategory(GameObject cat) {
|
||||
foreach (Transform c in m_content) {
|
||||
c.gameObject.SetActive(false);
|
||||
}
|
||||
cat.SetActive(true);
|
||||
}
|
||||
|
||||
public void SaveAndReturnToMenu() {
|
||||
Game.InputManager.Deactivate();
|
||||
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy.Dispose();
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
|
||||
);
|
||||
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
|
||||
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
|
||||
}
|
||||
ReturnToMenu();
|
||||
}
|
||||
public void ReturnToMenu() {
|
||||
GameObject.Find("Master").GetComponent<Master>().ShowMenu();
|
||||
#if UNITY_5_5_OR_NEWER
|
||||
SceneManager.UnloadSceneAsync("Config");
|
||||
#elif UNITY_5_3_OR_NEWER
|
||||
SceneManager.UnloadScene("Config");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
@@ -7,7 +7,7 @@ using UnityEngine.UI;
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class InputConfigPanel : MonoBehaviour {
|
||||
[SerializeField]
|
||||
ConfigScene m_configScene;
|
||||
ConfigPanelMaster m_configScene;
|
||||
|
||||
[SerializeField]
|
||||
GameObject m_inputDialog;
|
||||
@@ -24,6 +24,7 @@ namespace Cryville.Crtr.Config {
|
||||
[SerializeField]
|
||||
GameObject m_prefabInputConfigEntry;
|
||||
|
||||
SimpleInputConsumer _consumer;
|
||||
public InputProxy proxy;
|
||||
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
|
||||
|
||||
@@ -32,7 +33,7 @@ namespace Cryville.Crtr.Config {
|
||||
_sel = entry;
|
||||
m_inputDialog.SetActive(true);
|
||||
CallHelper.Purge(m_deviceList);
|
||||
Game.InputManager.EnumerateEvents(ev => { });
|
||||
_consumer.EnumerateEvents(ev => { });
|
||||
_recvsrcs.Clear();
|
||||
AddSourceItem(null);
|
||||
}
|
||||
@@ -46,10 +47,14 @@ namespace Cryville.Crtr.Config {
|
||||
Target = _sel,
|
||||
Source = src,
|
||||
});
|
||||
m_inputDialog.SetActive(false);
|
||||
CloseDialog();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
public void OnConfigEnable() {
|
||||
CallHelper.Purge(m_entryList);
|
||||
_entries.Clear();
|
||||
_consumer = new SimpleInputConsumer(Game.InputManager);
|
||||
_consumer.Activate();
|
||||
foreach (var i in m_configScene.ruleset.Root.inputs) {
|
||||
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
|
||||
_entries.Add(i.Key, e);
|
||||
@@ -59,15 +64,18 @@ namespace Cryville.Crtr.Config {
|
||||
proxy.ProxyChanged += OnProxyChanged;
|
||||
}
|
||||
|
||||
public void OnConfigDisable() {
|
||||
_consumer.Deactivate();
|
||||
}
|
||||
|
||||
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
|
||||
_entries[e.Name].SetEnabled(!e.Used);
|
||||
_entries[e.Name].SetValue(e.Proxy == null ? "None" : e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type));
|
||||
_entries[e.Name].OnProxyChanged(e);
|
||||
}
|
||||
|
||||
readonly List<InputSource?> _recvsrcs = new List<InputSource?>();
|
||||
void Update() {
|
||||
if (m_inputDialog.activeSelf) {
|
||||
Game.InputManager.EnumerateEvents(ev => {
|
||||
_consumer.EnumerateEvents(ev => {
|
||||
AddSourceItem(ev.Id.Source);
|
||||
});
|
||||
}
|
||||
@@ -77,7 +85,7 @@ namespace Cryville.Crtr.Config {
|
||||
if (_recvsrcs.Contains(src)) return;
|
||||
_recvsrcs.Add(src);
|
||||
var obj = Instantiate(m_prefabListItem, m_deviceList);
|
||||
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "None" : src.Value.Handler.GetTypeName(src.Value.Type);
|
||||
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "(None)" : src.Value.Handler.GetTypeName(src.Value.Type);
|
||||
var btn = obj.GetComponent<Button>();
|
||||
if (src != null) btn.interactable = !proxy.IsUsed(src.Value);
|
||||
btn.onClick.AddListener(() => {
|
||||
|
@@ -1,4 +1,5 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
@@ -17,9 +18,29 @@ namespace Cryville.Crtr.Config {
|
||||
m_value.text = "None";
|
||||
m_button.onClick.AddListener(() => {
|
||||
master.OpenDialog(name);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
});
|
||||
}
|
||||
|
||||
public void OnProxyChanged(ProxyChangedEventArgs e) {
|
||||
if (e.Used) {
|
||||
m_button.interactable = false;
|
||||
m_value.text = "(Not Required)";
|
||||
m_value.color = Color.black;
|
||||
}
|
||||
else {
|
||||
m_button.interactable = true;
|
||||
if (e.Proxy == null) {
|
||||
m_value.text = "(Unassigned)";
|
||||
m_value.color = Color.yellow;
|
||||
}
|
||||
else {
|
||||
m_value.text = e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type);
|
||||
m_value.color = Color.black;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetValue(string name) {
|
||||
m_value.text = name;
|
||||
}
|
||||
|
@@ -12,6 +12,12 @@ namespace Cryville.Crtr.Config {
|
||||
[JsonProperty("skin")]
|
||||
public string Skin { get; set; }
|
||||
|
||||
[Category("gameplay")]
|
||||
[JsonProperty("sound_offset")]
|
||||
[Step(0.04f)]
|
||||
[Precision(1e-3)]
|
||||
public float SoundOffset { get; set; }
|
||||
|
||||
[Category("deprecated")][Obsolete]
|
||||
[JsonProperty("scroll_velocity")][DefaultValue(1)]
|
||||
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
|
||||
@@ -19,6 +25,7 @@ namespace Cryville.Crtr.Config {
|
||||
|
||||
public Generic() {
|
||||
Skin = "";
|
||||
SoundOffset = 0;
|
||||
ScrollVelocity = 1;
|
||||
}
|
||||
}
|
||||
|
78
Assets/Cryville/Crtr/DiscordController.cs
Normal file
78
Assets/Cryville/Crtr/DiscordController.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using Discord;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
internal class DiscordController : MonoBehaviour {
|
||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||
public static DiscordController Instance;
|
||||
|
||||
const long CLIENT_ID = 1059021675578007622L;
|
||||
|
||||
Discord.Discord dc;
|
||||
ActivityManager am;
|
||||
long launchTime;
|
||||
|
||||
void Start() {
|
||||
Instance = this;
|
||||
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||
try {
|
||||
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
|
||||
Logger.Log("main", 1, "Discord", "Connected to Discord");
|
||||
am = dc.GetActivityManager();
|
||||
SetIdle();
|
||||
}
|
||||
catch (ResultException) {
|
||||
if (dc != null) {
|
||||
dc.Dispose();
|
||||
dc = null;
|
||||
}
|
||||
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
|
||||
}
|
||||
}
|
||||
|
||||
void Update() {
|
||||
if (dc == null) return;
|
||||
try {
|
||||
dc.RunCallbacks();
|
||||
}
|
||||
catch (ResultException ex) {
|
||||
dc.Dispose();
|
||||
dc = null;
|
||||
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
void OnApplicationQuit() {
|
||||
if (dc == null) return;
|
||||
dc.Dispose();
|
||||
}
|
||||
|
||||
void Callback(Result result) { }
|
||||
|
||||
public void SetIdle() {
|
||||
if (dc == null) return;
|
||||
am.UpdateActivity(new Activity {
|
||||
State = "Idle",
|
||||
Instance = false,
|
||||
Timestamps = { Start = launchTime },
|
||||
}, Callback);
|
||||
}
|
||||
|
||||
public void SetPlaying(string detail, double? duration) {
|
||||
if (dc == null) return;
|
||||
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||
am.UpdateActivity(new Activity {
|
||||
State = "Playing a chart",
|
||||
Details = detail,
|
||||
Instance = true,
|
||||
Timestamps = {
|
||||
Start = now,
|
||||
End = duration == null ? 0 : now + (long)duration,
|
||||
},
|
||||
}, Callback);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/DiscordController.cs.meta
Normal file
11
Assets/Cryville/Crtr/DiscordController.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7f7c5da9a520bef4e832e2f89f7b737f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,11 +1,18 @@
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Buffers;
|
||||
using Cryville.Crtr.Components;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr.Event {
|
||||
public abstract class ContainerHandler : IDisposable {
|
||||
public abstract class ContainerHandler {
|
||||
#region Struct
|
||||
public ContainerHandler() { }
|
||||
public abstract string TypeName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Prehandling <see cref="ContainerState"/>, prehandling the events.
|
||||
/// </summary>
|
||||
@@ -34,115 +41,197 @@ namespace Cryville.Crtr.Event {
|
||||
/// <summary>
|
||||
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
|
||||
/// </summary>
|
||||
public Transform gogroup;
|
||||
protected Transform gogroup;
|
||||
public SkinContext SkinContext;
|
||||
|
||||
public readonly Dictionary<string, Anchor> Anchors = new Dictionary<string, Anchor>();
|
||||
public Transform a_head;
|
||||
public Transform a_tail;
|
||||
public Vector3 Position {
|
||||
get;
|
||||
protected set;
|
||||
public Vector3 Position { get; protected set; }
|
||||
public Quaternion Rotation { get; protected set; }
|
||||
public bool Alive { get; private set; }
|
||||
bool PreGraphicalActive;
|
||||
public void SetPreGraphicalActive(bool value, ContainerState s) {
|
||||
if (PreGraphicalActive == value) return;
|
||||
PreGraphicalActive = value;
|
||||
if (PreGraphicalActive) StartPreGraphicalUpdate(s);
|
||||
else EndPreGraphicalUpdate(s);
|
||||
}
|
||||
public Quaternion Rotation {
|
||||
get;
|
||||
protected set;
|
||||
}
|
||||
public bool Alive {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
public bool Awoken {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
public bool Disposed {
|
||||
get;
|
||||
private set;
|
||||
bool GraphicalActive;
|
||||
public void SetGraphicalActive(bool value, ContainerState s) {
|
||||
if (GraphicalActive == value) return;
|
||||
GraphicalActive = value;
|
||||
if (GraphicalActive) StartGraphicalUpdate(s);
|
||||
else EndGraphicalUpdate(s);
|
||||
}
|
||||
|
||||
public EventContainer Container {
|
||||
get { return cs.Container; }
|
||||
}
|
||||
|
||||
public SkinContainer skinContainer;
|
||||
public Judge judge;
|
||||
static readonly int _var_current_time = IdentifierManager.SharedInstance.Request("current_time");
|
||||
static readonly int _var_invisible_bounds = IdentifierManager.SharedInstance.Request("invisible_bounds");
|
||||
public readonly Dictionary<int, PropSrc> PropSrcs = new Dictionary<int, PropSrc>();
|
||||
SkinContainer skinContainer;
|
||||
protected Judge judge;
|
||||
public void AttachSystems(PdtSkin skin, Judge judge) {
|
||||
skinContainer = new SkinContainer(skin);
|
||||
this.judge = judge;
|
||||
}
|
||||
|
||||
public ContainerHandler() { }
|
||||
public abstract string TypeName {
|
||||
get;
|
||||
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
|
||||
public readonly Dictionary<int, Anchor> DynamicAnchors = new Dictionary<int, Anchor>();
|
||||
public readonly Dictionary<int, bool> DynamicAnchorSet = new Dictionary<int, bool>();
|
||||
public Anchor OpenedAnchor;
|
||||
Anchor a_cur;
|
||||
Anchor a_head;
|
||||
Anchor a_tail;
|
||||
readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
|
||||
readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
|
||||
readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
|
||||
double atime_head;
|
||||
double atime_tail;
|
||||
public Anchor RegisterAnchor(int name, bool dyn = false, int propSrcCount = 0) {
|
||||
var strname = IdentifierManager.SharedInstance.Retrieve(name);
|
||||
var go = new GameObject("." + strname).transform;
|
||||
go.SetParent(gogroup, false);
|
||||
var result = new Anchor(name, go, propSrcCount);
|
||||
if (dyn) {
|
||||
if (DynamicAnchors.ContainsKey(name))
|
||||
throw new ArgumentException(string.Format("The anchor \"{0}\" already exists", strname));
|
||||
DynamicAnchors.Add(name, result);
|
||||
DynamicAnchorSet.Add(name, false);
|
||||
}
|
||||
List<Anchor> list;
|
||||
if (!Anchors.TryGetValue(name, out list))
|
||||
Anchors.Add(name, list = new List<Anchor>());
|
||||
list.Add(result);
|
||||
return result;
|
||||
}
|
||||
protected void OpenAnchor(Anchor anchor) {
|
||||
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
|
||||
anchor.Transform.gameObject.SetActive(true);
|
||||
OpenedAnchor = anchor;
|
||||
}
|
||||
protected void CloseAnchor() {
|
||||
OpenedAnchor = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Logic
|
||||
#region Init methods: Called on prehandle
|
||||
public virtual void PreInit() {
|
||||
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
|
||||
SkinContext = new SkinContext(gogroup);
|
||||
if (cs.Parent != null)
|
||||
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
||||
a_head = new GameObject("::head").transform;
|
||||
a_head.SetParent(gogroup, false);
|
||||
Anchors.Add("head", new Anchor() { Transform = a_head });
|
||||
a_tail = new GameObject("::tail").transform;
|
||||
a_tail.SetParent(gogroup, false);
|
||||
Anchors.Add("tail", new Anchor() { Transform = a_tail });
|
||||
a_cur = RegisterAnchor(_a_cur);
|
||||
a_head = RegisterAnchor(_a_head, true);
|
||||
a_tail = RegisterAnchor(_a_tail, true);
|
||||
}
|
||||
/// <summary>
|
||||
/// Called upon StartUpdate of ps 17.
|
||||
/// </summary>
|
||||
public virtual void Init() {
|
||||
skinContainer.MatchStatic(ps);
|
||||
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
|
||||
i.Init();
|
||||
}
|
||||
public virtual void PostInit() {
|
||||
PropSrcs.Add(_var_current_time, new PropSrc.Float(() => (float)cs.rootPrototype.Time));
|
||||
PropSrcs.Add(_var_invisible_bounds, new PropSrc.Boolean(() => atime_head > atime_tail));
|
||||
gogroup.gameObject.SetActive(false);
|
||||
}
|
||||
#endregion
|
||||
#region Start methods
|
||||
public virtual void StartPhysicalUpdate(ContainerState s) {
|
||||
if (s.CloneType < 16) Alive = true;
|
||||
else if (s.CloneType == 17) Init();
|
||||
}
|
||||
public virtual void StartLogicalUpdate(ContainerState s) { }
|
||||
public virtual void StartPreGraphicalUpdate(ContainerState s) { }
|
||||
public virtual void StartGraphicalUpdate(ContainerState s) {
|
||||
if (gogroup) gogroup.gameObject.SetActive(true);
|
||||
}
|
||||
#endregion
|
||||
public virtual void Update(ContainerState s, StampedEvent ev) {
|
||||
if (s.CloneType == 3) SetPreGraphicalActive(true, s);
|
||||
else if (ev is StampedEvent.Anchor) {
|
||||
var tev = (StampedEvent.Anchor)ev;
|
||||
if (gogroup) {
|
||||
OpenAnchor(tev.Target);
|
||||
#if UNITY_5_6_OR_NEWER
|
||||
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
|
||||
#else
|
||||
tev.Target.Transform.position = Position;
|
||||
tev.Target.Transform.rotation = Rotation;
|
||||
#endif
|
||||
skinContainer.MatchDynamic(s);
|
||||
CloseAnchor();
|
||||
}
|
||||
if (tev.Target == a_head) {
|
||||
SetGraphicalActive(true, s);
|
||||
}
|
||||
else if (tev.Target == a_tail) {
|
||||
SetGraphicalActive(false, s);
|
||||
}
|
||||
anchorEvPool.Return(tev);
|
||||
}
|
||||
else if (gogroup && s.CloneType == 2) skinContainer.MatchDynamic(s);
|
||||
}
|
||||
#region End methods
|
||||
public virtual void EndGraphicalUpdate(ContainerState s) { }
|
||||
public virtual void EndPreGraphicalUpdate(ContainerState s) { }
|
||||
public virtual void EndLogicalUpdate(ContainerState s) { }
|
||||
public virtual void EndPhysicalUpdate(ContainerState s) { }
|
||||
public virtual void Dispose() {
|
||||
if (Disposed) return;
|
||||
Disposed = true;
|
||||
if (gogroup)
|
||||
GameObject.Destroy(gogroup.gameObject);
|
||||
// gogroup.gameObject.SetActive(false);
|
||||
Alive = false;
|
||||
}
|
||||
protected virtual void PreAwake(ContainerState s) {
|
||||
if (gogroup) gogroup.gameObject.SetActive(true);
|
||||
Awoken = true; Alive = true;
|
||||
OpenAnchor("head");
|
||||
}
|
||||
protected virtual void Awake(ContainerState s) {
|
||||
CloseAnchor("head");
|
||||
}
|
||||
protected virtual void GetPosition(ContainerState s) { }
|
||||
public virtual void StartUpdate(ContainerState s) {
|
||||
if (s.CloneType >= 2 && s.CloneType < 16) {
|
||||
PreAwake(s);
|
||||
Awake(s);
|
||||
}
|
||||
else if (s.CloneType == 17) {
|
||||
Init();
|
||||
public virtual void DisposeAll() { }
|
||||
#endregion
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected static bool CanDoGraphicalUpdate(ContainerState s) { return s.CloneType >= 2 && s.CloneType < 16; }
|
||||
#region Anchor
|
||||
public virtual void Anchor() {
|
||||
foreach (var p in PropSrcs.Values) p.Invalidate();
|
||||
foreach (var a in DynamicAnchors.Keys) DynamicAnchorSet[a] = false;
|
||||
atime_head = cs.StampedContainer.Time;
|
||||
atime_tail = atime_head + cs.StampedContainer.Duration;
|
||||
skinContainer.MatchDynamic(cs);
|
||||
if (cs.Active) PushAnchorEvent(cs.Time, a_cur);
|
||||
if (Alive) {
|
||||
if (!DynamicAnchorSet[_a_head]) PushAnchorEvent(atime_head, a_head, -1, true);
|
||||
if (!DynamicAnchorSet[_a_tail]) PushAnchorEvent(atime_tail, a_tail, 1, true);
|
||||
foreach (var anchors in Anchors.Values) foreach (var anchor in anchors) anchor.Transform.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
public virtual void Update(ContainerState s, StampedEvent ev) {
|
||||
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
|
||||
if (flag) PreAwake(s);
|
||||
if (s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
|
||||
if (flag) Awake(s);
|
||||
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
|
||||
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
|
||||
public void PushAnchorEvent(double time, int name) {
|
||||
Anchor anchor;
|
||||
if (!DynamicAnchors.TryGetValue(name, out anchor))
|
||||
throw new ArgumentException(string.Format("Specified anchor \"{0}\" not found", IdentifierManager.SharedInstance.Retrieve(name)));
|
||||
if (DynamicAnchorSet[name])
|
||||
throw new InvalidOperationException(string.Format("Specified anchor \"{0}\" has been set", IdentifierManager.SharedInstance.Retrieve(name)));
|
||||
int priority = 0;
|
||||
bool forced = true;
|
||||
if (name == _a_head) { priority = -1; atime_head = time; }
|
||||
else if (name == _a_tail) { priority = 1; atime_tail = time; }
|
||||
else forced = false;
|
||||
PushAnchorEvent(time, anchor, priority, forced);
|
||||
DynamicAnchorSet[name] = true;
|
||||
}
|
||||
public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
|
||||
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
|
||||
public virtual void EndUpdate(ContainerState s) {
|
||||
if (s.CloneType < 16) {
|
||||
Awoken = false;
|
||||
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
|
||||
void PushAnchorEvent(double time, Anchor anchor, int priority = 0, bool forced = false) {
|
||||
var tev = anchorEvPool.Rent();
|
||||
tev.Time = time;
|
||||
tev.Container = Container;
|
||||
tev.Target = anchor;
|
||||
tev.CanDiscard = !forced;
|
||||
tev.SetPriority(priority);
|
||||
ts.Bus.PushTempEvent(tev);
|
||||
}
|
||||
public virtual void Discard(ContainerState s, StampedEvent ev) {
|
||||
if (ev is StampedEvent.Anchor) {
|
||||
anchorEvPool.Return((StampedEvent.Anchor)ev);
|
||||
}
|
||||
}
|
||||
public virtual void Anchor() { }
|
||||
protected void OpenAnchor(string name) {
|
||||
if (Anchors.ContainsKey(name)) Anchors[name].Open();
|
||||
}
|
||||
protected void CloseAnchor(string name) {
|
||||
if (Anchors.ContainsKey(name)) Anchors[name].Close();
|
||||
}
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@@ -1,22 +1,24 @@
|
||||
//#define DISABLE_CACHE
|
||||
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Buffers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr.Event {
|
||||
public class ContainerState {
|
||||
#region Struct
|
||||
public EventBus Bus;
|
||||
public EventContainer Container;
|
||||
public StampedEvent StampedContainer;
|
||||
public ContainerState Parent = null;
|
||||
public ushort Depth;
|
||||
|
||||
public Dictionary<EventContainer, ContainerState> Children
|
||||
= new Dictionary<EventContainer, ContainerState>();
|
||||
readonly HashSet<EventContainer> WorkingChildren
|
||||
= new HashSet<EventContainer>();
|
||||
readonly HashSet<EventContainer> InvalidatedChildren
|
||||
HashSet<EventContainer> ActiveChildren
|
||||
= new HashSet<EventContainer>();
|
||||
public Dictionary<Type, List<ContainerState>> TypedChildren
|
||||
= new Dictionary<Type, List<ContainerState>>();
|
||||
@@ -28,99 +30,85 @@ namespace Cryville.Crtr.Event {
|
||||
return Children[ev];
|
||||
}
|
||||
|
||||
void NotifyWorkingChanged(EventContainer key) {
|
||||
InvalidatedChildren.Add(key);
|
||||
}
|
||||
void ValidateChildren() {
|
||||
foreach (var cev in InvalidatedChildren)
|
||||
if (Children[cev].Working && !WorkingChildren.Contains(cev)) WorkingChildren.Add(cev);
|
||||
else if (!Children[cev].Working && WorkingChildren.Contains(cev)) WorkingChildren.Remove(cev);
|
||||
InvalidatedChildren.Clear();
|
||||
}
|
||||
|
||||
private bool m_Working;
|
||||
public bool Working {
|
||||
get { return m_Working; }
|
||||
set {
|
||||
m_Working = value;
|
||||
if (Parent != null) Parent.NotifyWorkingChanged(Container);
|
||||
Bus.NotifyWorkingChanged(this);
|
||||
private bool m_active;
|
||||
public bool Active {
|
||||
get { return m_active; }
|
||||
private set {
|
||||
if (m_active == value) return;
|
||||
m_active = value;
|
||||
if (!m_active && CloneType == 1) Dispose();
|
||||
if (Parent != null) {
|
||||
if (m_active) Parent.ActiveChildren.Add(Container);
|
||||
else Parent.ActiveChildren.Remove(Container);
|
||||
}
|
||||
Bus.NotifyActiveChanged(this);
|
||||
}
|
||||
}
|
||||
private bool m_lActive;
|
||||
public bool LogicalActive {
|
||||
get { return m_lActive; }
|
||||
set {
|
||||
if (m_lActive == value) return;
|
||||
m_lActive = value;
|
||||
UpdateActive();
|
||||
if (m_lActive) Handler.StartLogicalUpdate(this);
|
||||
else Handler.EndLogicalUpdate(this);
|
||||
}
|
||||
}
|
||||
private bool m_pActive;
|
||||
public bool PhysicalActive {
|
||||
get { return m_pActive; }
|
||||
set {
|
||||
if (m_pActive == value) return;
|
||||
m_pActive = value;
|
||||
UpdateActive();
|
||||
if (m_pActive) Handler.StartPhysicalUpdate(this);
|
||||
else Handler.EndPhysicalUpdate(this);
|
||||
}
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void UpdateActive() { Active = m_lActive || m_pActive; }
|
||||
|
||||
public byte CloneType;
|
||||
private ContainerState rootPrototype = null;
|
||||
private ContainerState prototype = null;
|
||||
public ContainerState rootPrototype = null;
|
||||
|
||||
public ContainerHandler Handler {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
public float Time {
|
||||
public double Time {
|
||||
get {
|
||||
return Bus.Time;
|
||||
}
|
||||
}
|
||||
|
||||
readonly RMVPool RMVPool = new RMVPool();
|
||||
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
|
||||
protected Dictionary<Identifier, RealtimeMotionValue> Values;
|
||||
protected Dictionary<Identifier, CacheEntry> CachedValues;
|
||||
protected class CacheEntry {
|
||||
public bool Valid { get; set; }
|
||||
public Vector Value { get; set; }
|
||||
public CacheEntry Clone() {
|
||||
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a motion value.
|
||||
/// </summary>
|
||||
/// <param name="name">The motion name.</param>
|
||||
/// <param name="clone">Returns a cloned motion value instead.</param>
|
||||
/// <returns>A motion value.</returns>
|
||||
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
||||
RealtimeMotionValue value;
|
||||
if (!Values.TryGetValue(name, out value)) {
|
||||
value = new RealtimeMotionValue().Init(Parent == null
|
||||
? ChartPlayer.motionRegistry[name].GlobalInitValue
|
||||
: ChartPlayer.motionRegistry[name].InitValue
|
||||
);
|
||||
Values.Add(name, value);
|
||||
}
|
||||
if (clone) return value.Clone();
|
||||
return value;
|
||||
}
|
||||
|
||||
void InvalidateMotion(Identifier name) {
|
||||
CacheEntry cache;
|
||||
if (!CachedValues.TryGetValue(name, out cache))
|
||||
CachedValues.Add(name, cache = new CacheEntry());
|
||||
cache.Valid = false;
|
||||
foreach (var c in Children)
|
||||
c.Value.InvalidateMotion(name);
|
||||
}
|
||||
|
||||
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
|
||||
public ContainerState(EventContainer _ev, ContainerState parent = null) {
|
||||
Container = _ev;
|
||||
|
||||
if (parent != null) {
|
||||
AddChild(_ev, this, parent);
|
||||
AddChild(_ev, parent);
|
||||
Parent = parent;
|
||||
}
|
||||
|
||||
_rmvpa = new CategorizedPoolAccessor<Identifier, RealtimeMotionValue>(RMVPool);
|
||||
_mcpa = new CategorizedPoolAccessor<Identifier, MotionCache>(MCPool);
|
||||
|
||||
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
|
||||
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
|
||||
CachedValues = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
|
||||
foreach (var m in ChartPlayer.motionRegistry)
|
||||
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
|
||||
|
||||
rootPrototype = this;
|
||||
}
|
||||
|
||||
static void AddChild(EventContainer c, ContainerState s, ContainerState target) {
|
||||
target.Children.Add(c, s);
|
||||
void AddChild(EventContainer c, ContainerState parent) {
|
||||
parent.Children.Add(c, this);
|
||||
Type t = c.GetType();
|
||||
if (!target.TypedChildren.ContainsKey(t)) target.TypedChildren.Add(t, new List<ContainerState>());
|
||||
target.TypedChildren[t].Add(s);
|
||||
List<ContainerState> tc;
|
||||
if (!parent.TypedChildren.TryGetValue(t, out tc))
|
||||
parent.TypedChildren.Add(t, tc = new List<ContainerState>());
|
||||
tc.Add(this);
|
||||
}
|
||||
|
||||
public ContainerState Clone(byte ct) {
|
||||
@@ -132,20 +120,20 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
r.Values = mvs;
|
||||
|
||||
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
|
||||
foreach (var cv in CachedValues) {
|
||||
cvs.Add(cv.Key, cv.Value.Clone());
|
||||
}
|
||||
var cvs = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
|
||||
r.CachedValues = cvs;
|
||||
|
||||
r.Children = new Dictionary<EventContainer, ContainerState>();
|
||||
r.TypedChildren = new Dictionary<Type, List<ContainerState>>();
|
||||
foreach (var child in Children) {
|
||||
var cc = child.Value.Clone(ct);
|
||||
cc.Parent = r;
|
||||
AddChild(child.Key, cc, r);
|
||||
cc.AddChild(child.Key, r);
|
||||
}
|
||||
|
||||
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(PlayingMotions.Count);
|
||||
r.ActiveChildren = new HashSet<EventContainer>();
|
||||
|
||||
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
|
||||
foreach (var m in PlayingMotions)
|
||||
pms.Add(m.Key, m.Value);
|
||||
r.PlayingMotions = pms;
|
||||
@@ -155,15 +143,15 @@ namespace Cryville.Crtr.Event {
|
||||
else if (ct == 3) Handler.ns = r;
|
||||
else if (ct >= 16) Handler.ps = r;
|
||||
else throw new InvalidOperationException("Invalid clone type");
|
||||
r.prototype = this;
|
||||
if (prototype == null) r.rootPrototype = this;
|
||||
else r.rootPrototype = rootPrototype;
|
||||
r.CloneType = ct;
|
||||
return r;
|
||||
}
|
||||
|
||||
public void CopyTo(byte ct, ContainerState dest) {
|
||||
dest.Working = Working;
|
||||
dest.m_lActive = m_lActive;
|
||||
dest.m_pActive = m_pActive;
|
||||
dest.m_active = m_active;
|
||||
if (dest.m_active) dest.Bus.NotifyActiveChanged(dest);
|
||||
|
||||
foreach (var mv in Values) {
|
||||
RealtimeMotionValue dv;
|
||||
@@ -171,20 +159,24 @@ namespace Cryville.Crtr.Event {
|
||||
else dest.Values.Add(mv.Key, mv.Value.Clone());
|
||||
}
|
||||
|
||||
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
|
||||
foreach (var cv in CachedValues) {
|
||||
CacheEntry dv;
|
||||
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
|
||||
dv.Valid = cv.Value.Valid;
|
||||
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
|
||||
MotionCache dv;
|
||||
if (!dest.CachedValues.TryGetValue(cv.Key, out dv)) {
|
||||
dest.CachedValues.Add(cv.Key, dv = dest._mcpa.Rent(cv.Key));
|
||||
}
|
||||
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
|
||||
cv.Value.CopyTo(dv);
|
||||
}
|
||||
|
||||
if (ct != 1) foreach (var cev in WorkingChildren)
|
||||
foreach (var cev in dest.ActiveChildren) {
|
||||
if (!ActiveChildren.Contains(cev))
|
||||
Children[cev].CopyTo(ct, dest.Children[cev]);
|
||||
}
|
||||
dest.ActiveChildren.Clear();
|
||||
foreach (var cev in ActiveChildren) {
|
||||
dest.ActiveChildren.Add(cev);
|
||||
Children[cev].CopyTo(ct, dest.Children[cev]);
|
||||
else foreach (var child in Children)
|
||||
child.Value.CopyTo(ct, dest.Children[child.Key]);
|
||||
ValidateChildren();
|
||||
}
|
||||
|
||||
dest.PlayingMotions.Clear();
|
||||
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
|
||||
@@ -197,15 +189,23 @@ namespace Cryville.Crtr.Event {
|
||||
public void Dispose() {
|
||||
if (Disposed) return;
|
||||
Disposed = true;
|
||||
if (CloneType < 16 && Handler != null) Handler.Dispose();
|
||||
if (CloneType == 1) Handler.Dispose();
|
||||
if (CloneType == 1 || CloneType == 17) {
|
||||
_rmvpa.ReturnAll();
|
||||
_mcpa.ReturnAll();
|
||||
}
|
||||
foreach (var s in Children)
|
||||
s.Value.Dispose();
|
||||
RMVPool.ReturnAll();
|
||||
}
|
||||
public void DisposeAll() {
|
||||
foreach (var s in Children)
|
||||
s.Value.DisposeAll();
|
||||
Handler.DisposeAll();
|
||||
}
|
||||
|
||||
public void AttachHandler(ContainerHandler h) {
|
||||
if (Handler != null)
|
||||
throw new InvalidOperationException();
|
||||
throw new InvalidOperationException("Handler attached twice");
|
||||
Handler = h;
|
||||
h.cs = this;
|
||||
}
|
||||
@@ -213,19 +213,48 @@ namespace Cryville.Crtr.Event {
|
||||
public void AttachSystems(PdtSkin skin, Judge judge) {
|
||||
Handler.AttachSystems(skin, judge);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Motion
|
||||
internal static RMVPool RMVPool;
|
||||
internal static MotionCachePool MCPool;
|
||||
readonly CategorizedPoolAccessor<Identifier, RealtimeMotionValue> _rmvpa;
|
||||
readonly CategorizedPoolAccessor<Identifier, MotionCache> _mcpa;
|
||||
Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>(4);
|
||||
Dictionary<Identifier, RealtimeMotionValue> Values;
|
||||
Dictionary<Identifier, MotionCache> CachedValues;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a motion value.
|
||||
/// </summary>
|
||||
/// <param name="name">The motion name.</param>
|
||||
/// <param name="clone">Returns a cloned motion value instead.</param>
|
||||
/// <returns>A motion value.</returns>
|
||||
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
||||
RealtimeMotionValue value = Values[name];
|
||||
if (clone) return value.Clone();
|
||||
return value;
|
||||
}
|
||||
|
||||
void InvalidateMotion(Identifier name) {
|
||||
MotionCache cache;
|
||||
if (!CachedValues.TryGetValue(name, out cache))
|
||||
CachedValues.Add(name, cache = _mcpa.Rent(name));
|
||||
cache.Valid = false;
|
||||
foreach (var c in ActiveChildren)
|
||||
Children[c].InvalidateMotion(name);
|
||||
}
|
||||
|
||||
public Vector GetRawValue(Identifier key) {
|
||||
CacheEntry tr;
|
||||
MotionCache tr;
|
||||
if (!CachedValues.TryGetValue(key, out tr))
|
||||
CachedValues.Add(key, tr = new CacheEntry { Valid = false });
|
||||
if (tr.Value == null)
|
||||
tr.Value = (Vector)ReflectionHelper.InvokeEmptyConstructor(ChartPlayer.motionRegistry[key].Type);
|
||||
CachedValues.Add(key, tr = _mcpa.Rent(key));
|
||||
Vector r = tr.Value;
|
||||
#if !DISABLE_CACHE
|
||||
if (tr.Valid) return r;
|
||||
#endif
|
||||
float reltime = 0;
|
||||
if (rootPrototype != null) reltime = Time - rootPrototype.Time;
|
||||
if (rootPrototype != null) reltime = (float)(Time - rootPrototype.Time);
|
||||
GetMotionValue(key).GetValue(reltime, ref r);
|
||||
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
|
||||
#if !DISABLE_CACHE
|
||||
@@ -308,75 +337,70 @@ namespace Cryville.Crtr.Event {
|
||||
return GetRawValue<Vec1>(n_track).Value;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Update
|
||||
bool breakflag = false;
|
||||
|
||||
public void Break() {
|
||||
Handler.EndUpdate(this);
|
||||
// Handler.EndLogicalUpdate(this);
|
||||
breakflag = true;
|
||||
Working = false;
|
||||
// LogicalActive = false;
|
||||
}
|
||||
|
||||
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
|
||||
public void Discard(StampedEvent ev) {
|
||||
Handler.Discard(this, ev);
|
||||
}
|
||||
|
||||
public void Handle(StampedEvent ev) {
|
||||
if (breakflag) return;
|
||||
if (ev != null) {
|
||||
if (ev.Unstamped is Chart.Motion) {
|
||||
var tev = (Chart.Motion)ev.Unstamped;
|
||||
var mv = RMVPool.Rent(tev.Name);
|
||||
var mv = _rmvpa.Rent(tev.Name);
|
||||
mv.CloneTypeFlag = CloneType;
|
||||
GetMotionValue(tev.Name).CopyTo(mv);
|
||||
PlayingMotions.Add(ev, mv);
|
||||
Callback(ev, callback);
|
||||
Update(ev);
|
||||
if (!ev.Unstamped.IsLong) {
|
||||
PlayingMotions.Remove(ev);
|
||||
RMVPool.Return(mv);
|
||||
_rmvpa.Return(mv);
|
||||
}
|
||||
}
|
||||
else if (ev.Unstamped is EventContainer) {
|
||||
var cev = (EventContainer)ev.Unstamped;
|
||||
var ccs = GetChild(cev);
|
||||
ccs.Working = true;
|
||||
ccs.StartUpdate();
|
||||
ccs.LogicalActive = true;
|
||||
UpdateMotions();
|
||||
if (!ev.Unstamped.IsLong) {
|
||||
ccs.Working = false;
|
||||
ccs.BroadcastEndUpdate();
|
||||
if (CloneType == 1) ccs.Dispose();
|
||||
if (!cev.IsLong) {
|
||||
ccs.LogicalActive = false;
|
||||
}
|
||||
}
|
||||
else if (ev.Unstamped is InstantEvent) {
|
||||
var tev = (InstantEvent)ev.Unstamped;
|
||||
if (tev.IsRelease) {
|
||||
var nev = tev.Original;
|
||||
if (nev is Chart.Motion) {
|
||||
Callback(ev, callback);
|
||||
var mv = PlayingMotions[ev.Origin];
|
||||
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
|
||||
PlayingMotions.Remove(ev.Origin);
|
||||
}
|
||||
else if (nev is EventContainer) {
|
||||
var cev = (EventContainer)ev.Origin.Unstamped;
|
||||
var ccs = GetChild(cev);
|
||||
UpdateMotions();
|
||||
ccs.Working = false;
|
||||
ccs.BroadcastEndUpdate();
|
||||
if (CloneType == 1) ccs.Dispose();
|
||||
}
|
||||
else if (ev.Unstamped is ReleaseEvent) {
|
||||
var tev = (ReleaseEvent)ev.Unstamped;
|
||||
var nev = tev.Original;
|
||||
if (nev is Chart.Motion) {
|
||||
Update(ev);
|
||||
var mv = PlayingMotions[ev.Origin];
|
||||
if (mv.CloneTypeFlag == CloneType) _rmvpa.Return(mv);
|
||||
PlayingMotions.Remove(ev.Origin);
|
||||
}
|
||||
else if (nev is EventContainer) {
|
||||
var cev = (EventContainer)ev.Origin.Unstamped;
|
||||
var ccs = GetChild(cev);
|
||||
UpdateMotions();
|
||||
ccs.LogicalActive = false;
|
||||
}
|
||||
}
|
||||
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
|
||||
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
|
||||
}
|
||||
else Callback(null, callback);
|
||||
else Update(null);
|
||||
}
|
||||
|
||||
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void Update(StampedEvent ev) {
|
||||
UpdateMotions();
|
||||
if (callback != null)
|
||||
callback(ev);
|
||||
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
|
||||
else Handler.ExUpdate(this, ev);
|
||||
foreach (var m in PlayingMotions)
|
||||
Handler.MotionUpdate(CloneType, (Chart.Motion)m.Key.Unstamped);
|
||||
Handler.Update(this, ev);
|
||||
}
|
||||
|
||||
private void UpdateMotions() {
|
||||
@@ -394,7 +418,7 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
}
|
||||
else {
|
||||
var scaledTime = (Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration;
|
||||
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
|
||||
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
|
||||
if (tev.RelativeNode != null) {
|
||||
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
|
||||
@@ -421,14 +445,17 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
}
|
||||
|
||||
public void StartUpdate() {
|
||||
Handler.StartUpdate(this);
|
||||
public void EndPreGraphicalUpdate() {
|
||||
Handler.SetPreGraphicalActive(false, this);
|
||||
foreach (var ls in ActiveChildren) {
|
||||
Children[ls].EndPreGraphicalUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
public void BroadcastEndUpdate() {
|
||||
Handler.EndUpdate(this);
|
||||
foreach (var ls in Children.Values) {
|
||||
if (ls.Working) ls.BroadcastEndUpdate();
|
||||
public void EndGraphicalUpdate() {
|
||||
Handler.SetGraphicalActive(false, this);
|
||||
foreach (var ls in ActiveChildren) {
|
||||
Children[ls].EndGraphicalUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -438,5 +465,6 @@ namespace Cryville.Crtr.Event {
|
||||
if (ls.Handler.Alive) ls.Anchor();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Crtr.Event {
|
||||
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
|
||||
public float Time {
|
||||
public double Time {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Event {
|
||||
get { return queue.Count; }
|
||||
}
|
||||
|
||||
public EventBatch(float time) {
|
||||
public EventBatch(double time) {
|
||||
Time = time;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
|
||||
public int CompareTo(EventBatch other) {
|
||||
return this.Time.CompareTo(other.Time);
|
||||
return Time.CompareTo(other.Time);
|
||||
}
|
||||
|
||||
public IEnumerator<StampedEvent> GetEnumerator() {
|
||||
|
@@ -9,124 +9,148 @@ namespace Cryville.Crtr.Event {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
ContainerState RootState;
|
||||
/// <summary>
|
||||
/// event => the container state that handles the event
|
||||
/// </summary>
|
||||
readonly Dictionary<ChartEvent, ContainerState> table
|
||||
readonly Chart chart;
|
||||
ContainerState rootState;
|
||||
readonly Dictionary<ChartEvent, ContainerState> containerMap
|
||||
= new Dictionary<ChartEvent, ContainerState>();
|
||||
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
||||
readonly Dictionary<EventContainer, ContainerState> stateMap
|
||||
= new Dictionary<EventContainer, ContainerState>();
|
||||
readonly Dictionary<ChartEvent, StampedEvent> map
|
||||
= new Dictionary<ChartEvent, StampedEvent>();
|
||||
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
|
||||
= new Dictionary<EventContainer, List<StampedEvent>>();
|
||||
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
|
||||
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
||||
readonly List<EventBatch> batches = new List<EventBatch>();
|
||||
|
||||
float beat;
|
||||
|
||||
double beat;
|
||||
float tempo;
|
||||
|
||||
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
|
||||
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
|
||||
chart = c;
|
||||
beat = chart.BeatPosition;
|
||||
tempo = (float)c.sigs[0].tempo;
|
||||
events.Add(c);
|
||||
events.Add(c.ReleaseEvent);
|
||||
Events.Add(c);
|
||||
Events.Add(c.ReleaseEvent);
|
||||
AddEventContainer(c);
|
||||
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
||||
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
||||
}
|
||||
|
||||
void AddEventContainer(EventContainer c, ContainerState parent = null) {
|
||||
var cs = new ContainerState(chart, c, parent);
|
||||
var cs = new ContainerState(c, parent);
|
||||
stateMap.Add(c, cs);
|
||||
if (parent == null) {
|
||||
cs.Depth = 0;
|
||||
RootState = cs;
|
||||
rootState = cs;
|
||||
}
|
||||
else {
|
||||
cs.Depth = (ushort)(parent.Depth + 1);
|
||||
}
|
||||
foreach (var ev in c.Events) {
|
||||
if (ev.time == null) {
|
||||
if (!ev.Standalone) coevents.Add(ev);
|
||||
ev.time = c.time;
|
||||
if (ev is EventContainer)
|
||||
ev.endtime = c.endtime;
|
||||
}
|
||||
if (ev.IsLong) {
|
||||
events.Add(ev.ReleaseEvent);
|
||||
table.Add(ev.ReleaseEvent, cs);
|
||||
Events.Add(ev.ReleaseEvent);
|
||||
containerMap.Add(ev.ReleaseEvent, cs);
|
||||
}
|
||||
events.Add(ev);
|
||||
table.Add(ev, cs);
|
||||
Events.Add(ev);
|
||||
containerMap.Add(ev, cs);
|
||||
if (ev is EventContainer)
|
||||
AddEventContainer((EventContainer)ev, cs);
|
||||
}
|
||||
}
|
||||
|
||||
public override void ForwardOnceToTime(float toTime, Action<ChartEvent> callback) {
|
||||
float toBeat = (float)Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
||||
if (EventId >= events.Count)
|
||||
public override void ForwardOnceToTime(double toTime) {
|
||||
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
||||
if (EventId >= Events.Count)
|
||||
goto return_ahead;
|
||||
float ebeat = events[EventId].BeatPosition;
|
||||
float etime = (float)Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
||||
double ebeat = Events[EventId].BeatPosition;
|
||||
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
||||
if (etime > toTime)
|
||||
goto return_ahead;
|
||||
var batch = GetEventBatch();
|
||||
Time = etime;
|
||||
beat = ebeat;
|
||||
bool flag = false;
|
||||
foreach (var ev in batch) {
|
||||
EventContainer con = null;
|
||||
if (table.ContainsKey(ev)) con = table[ev].Container;
|
||||
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
|
||||
var sev = new StampedEvent() {
|
||||
Time = etime,
|
||||
Unstamped = ev,
|
||||
Container = con
|
||||
};
|
||||
if (ev is InstantEvent) {
|
||||
var tev = (InstantEvent)ev;
|
||||
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
|
||||
pev.Subevents.Add(sev);
|
||||
if (ev is EventContainer) {
|
||||
var tev = (EventContainer)ev;
|
||||
stateMap[tev].StampedContainer = sev;
|
||||
stampedEvents.Add(new StampedEvent.ClipBehind {
|
||||
Container = con,
|
||||
Origin = sev,
|
||||
Time = etime + tev.Clip.Behind,
|
||||
});
|
||||
if (!ev.IsLong) {
|
||||
stampedEvents.Add(new StampedEvent.ClipAhead {
|
||||
Container = con,
|
||||
Origin = sev,
|
||||
Time = etime + tev.Clip.Ahead,
|
||||
});
|
||||
}
|
||||
}
|
||||
if (ev is ReleaseEvent) {
|
||||
var tev = (ReleaseEvent)ev;
|
||||
var oev = tev.Original;
|
||||
var pev = map[oev];
|
||||
pev.ReleaseEvent = sev;
|
||||
sev.Origin = pev;
|
||||
if (oev is EventContainer) {
|
||||
stampedEvents.Add(new StampedEvent.ClipAhead {
|
||||
Container = con,
|
||||
Origin = pev,
|
||||
Time = etime + ((EventContainer)oev).Clip.Ahead,
|
||||
});
|
||||
}
|
||||
}
|
||||
stampedEvents.Add(sev);
|
||||
if (ev.Priority >= 0) {
|
||||
if (callback != null) callback(ev);
|
||||
flag = true;
|
||||
if (con != null && coevents.Contains(ev)) {
|
||||
List<StampedEvent> cevs;
|
||||
if (!coeventMap.TryGetValue(con, out cevs)) {
|
||||
coeventMap.Add(con, cevs = new List<StampedEvent>());
|
||||
}
|
||||
cevs.Add(sev);
|
||||
}
|
||||
else stampedEvents.Add(sev);
|
||||
map.Add(ev, sev);
|
||||
if (ev is Chart.Signature) {
|
||||
var tev = (Chart.Signature)ev;
|
||||
if (tev.tempo != null) tempo = (float)tev.tempo;
|
||||
}
|
||||
EventId++;
|
||||
}
|
||||
if (callback != null && !flag) callback(batch.First());
|
||||
return;
|
||||
return_ahead:
|
||||
Time = toTime;
|
||||
beat = toBeat;
|
||||
if (callback != null) callback(null);
|
||||
}
|
||||
|
||||
IOrderedEnumerable<ChartEvent> GetEventBatch() {
|
||||
float cbeat = events[EventId].BeatPosition;
|
||||
float cbeat = Events[EventId].BeatPosition;
|
||||
int b = EventId;
|
||||
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
|
||||
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
|
||||
b--;
|
||||
if (b == -1) break;
|
||||
}
|
||||
int a = EventId;
|
||||
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
|
||||
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
|
||||
a++;
|
||||
if (a == events.Count) break;
|
||||
if (a == Events.Count) break;
|
||||
}
|
||||
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
||||
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
||||
}
|
||||
|
||||
public EventBus Batch() {
|
||||
stampedEvents.Sort((a, b) => {
|
||||
int u = a.CompareTo(b);
|
||||
if (u != 0) return u;
|
||||
if (a.Unstamped != null && b.Unstamped != null)
|
||||
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
|
||||
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
|
||||
if (u != 0) return u;
|
||||
}
|
||||
return a.GetHashCode().CompareTo(b.GetHashCode());
|
||||
});
|
||||
stampedEvents.Sort(CompareStampedEvents);
|
||||
var cb = new EventBatch(stampedEvents[0].Time);
|
||||
foreach (var ev in stampedEvents) {
|
||||
if (ev.Time != cb.Time) {
|
||||
@@ -134,10 +158,36 @@ namespace Cryville.Crtr.Event {
|
||||
cb = new EventBatch(ev.Time);
|
||||
}
|
||||
cb.Enqueue(ev);
|
||||
BatchCoevents(ev);
|
||||
}
|
||||
batches.Add(cb);
|
||||
Bus = new EventBus(chart, RootState, batches);
|
||||
Bus = new EventBus(rootState, batches);
|
||||
return Bus;
|
||||
}
|
||||
|
||||
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
|
||||
if (!(ev.Unstamped is EventContainer)) return;
|
||||
List<StampedEvent> cevs;
|
||||
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
|
||||
var rootFlag = ocevs == null;
|
||||
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
|
||||
foreach (var cev in cevs) {
|
||||
ocevs.Add(cev);
|
||||
BatchCoevents(cev, ocevs);
|
||||
}
|
||||
if (rootFlag) ocevs.Sort(CompareStampedEvents);
|
||||
else ocevs.Add(ev);
|
||||
}
|
||||
}
|
||||
|
||||
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
|
||||
int u = a.CompareTo(b);
|
||||
if (u != 0) return u;
|
||||
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
|
||||
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
|
||||
if (u != 0) return u;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user