Implement preset path in file dialog.

This commit is contained in:
2022-12-16 17:50:26 +08:00
parent e6d94f248c
commit 5d17555744
4 changed files with 51 additions and 15 deletions

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
@@ -27,6 +28,12 @@ namespace Cryville.Common.Unity {
set { m_filter = value; }
}
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public Dictionary<string, string> PresetPaths {
get { return m_presetPaths; }
set { m_presetPaths = value; }
}
GameObject prefabButton;
void Start() {
@@ -68,7 +75,7 @@ namespace Cryville.Common.Unity {
void ChangeDirectory(DirectoryInfo s) {
CurrentDirectory = s;
UpdateGUI(1);
}
}
void SelectFile(string s) {
fileName = s;
@@ -79,23 +86,33 @@ namespace Cryville.Common.Unity {
title.GetComponent<Text>().text = CurrentDirectory.FullName;
if (depth <= 0) {
CallHelper.Purge(drives);
CallHelper.Purge(drives);
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d;
btn.GetComponentInChildren<Text>().text = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
btn.transform.SetParent(drives, false);
}
btn.transform.SetParent(drives, false);
}
#elif UNITY_ANDROID
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(new DirectoryInfo(androidStorage)));
sbtn.transform.SetParent(drives, false);
sbtn.transform.SetParent(drives, false);
#else
#error No update GUI logic
#endif
foreach (var p in m_presetPaths) {
var d = new DirectoryInfo(p.Value);
if (d.Exists) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = p.Key;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
btn.transform.SetParent(drives, false);
}
}
}
CallHelper.Purge(dirs);
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
@@ -117,10 +134,10 @@ namespace Cryville.Common.Unity {
foreach (string ext in m_filter) {
if (d.Extension == ext) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
btn.transform.SetParent(files, false);
btn.transform.SetParent(files, false);
break;
}
}

View File

@@ -1,4 +1,6 @@
namespace Cryville.Crtr.Browsing {
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public interface IResourceManager<T> {
string[] CurrentDirectory { get; }
int ChangeDirectory(string[] dir);
@@ -10,5 +12,6 @@
bool ImportItemFrom(string path);
string[] GetSupportedFormats();
Dictionary<string, string> GetPresetPaths();
}
}

View File

@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
static readonly Dictionary<string, List<ResourceConverter>> converters
= new Dictionary<string, List<ResourceConverter>>();
static readonly Dictionary<string, string> localRes
= new Dictionary<string, string>();
public LegacyResourceManager(string rootPath) {
_rootPath = rootPath;
@@ -35,14 +37,23 @@ namespace Cryville.Crtr.Browsing {
if (fs == null) continue;
foreach (var f in fs) {
if (f == null) continue;
if (!converters.ContainsKey(f))
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { c });
else converters[f].Add(c);
}
}
}
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
var fs2 = ext.GetResourceFinders();
if (fs2 != null) {
foreach (var f in fs2) {
var name = f.Name;
var path = f.GetRootPath();
if (name != null && path != null)
localRes.Add(name, path);
}
}
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
}
catch (Exception ex) {
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
}
@@ -211,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
public string[] GetSupportedFormats() {
return converters.Keys.ToArray();
}
public Dictionary<string, string> GetPresetPaths() {
return localRes;
}
}
}

View File

@@ -21,6 +21,7 @@ namespace Cryville.Crtr.Browsing {
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
_dialog.gameObject.SetActive(false);
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
_dialog.OnClose += OnAddDialogClosed;
}