161 Commits

Author SHA1 Message Date
e8f8593555 Fix conditional compilation. 2023-01-01 20:07:58 +08:00
2b5bc5dd08 Optimize GC for RMV pool. 2023-01-01 19:03:19 +08:00
cf6186aa16 Add judge anchor stub. 2023-01-01 19:02:49 +08:00
4d7773a2ac Cleanup anchor related code. 2023-01-01 19:01:34 +08:00
e8f74399f2 Implement judge report. 2023-01-01 19:00:19 +08:00
ca72f7adb5 Implement temporary event injection. (Amend) 2023-01-01 18:55:22 +08:00
5e19a8b886 Code cleanup. 2023-01-01 18:54:53 +08:00
a416f772d4 Add force sync frames. 2023-01-01 18:52:28 +08:00
989a6b5554 Fix osu chart ruleset and effect point. 2023-01-01 18:50:03 +08:00
732af15d9b Add Discord GameSDK. 2023-01-01 18:48:14 +08:00
8cdab36cd6 Fix handling for first timing point of osu chart. 2022-12-31 18:17:24 +08:00
44180c7e0f Optimize GC for PropSrc. 2022-12-25 22:20:46 +08:00
e589e37640 Code cleanup. 2022-12-24 19:12:16 +08:00
94107de97d Optimize GC for temporary anchor event injection. 2022-12-23 17:46:29 +08:00
13c55dc23e Optimize GC for PropOp.Enum<T>. 2022-12-23 17:45:07 +08:00
617eddc030 Reimplement cur anchor. 2022-12-23 16:28:48 +08:00
7475b19547 Implement temporary event injection. 2022-12-23 16:27:34 +08:00
0049ace91a Refactor polysec.suppressed to polysec.partial and polysec.part. 2022-12-23 16:25:57 +08:00
356f4df9a9 Exception cleanup. Code cleanup. 2022-12-23 15:20:16 +08:00
ff5928b556 Code cleanup. 2022-12-22 17:15:31 +08:00
1f0ac2a2e9 Add "at anchor" skin selector. 2022-12-22 17:14:48 +08:00
95628f07d1 Remove faulty toggling of anchor "cur". 2022-12-22 17:13:39 +08:00
3bead4f1b3 Add "polysec.suppressed" property. 2022-12-22 17:10:55 +08:00
ec9b23f797 Add "cur" anchor. 2022-12-22 14:43:50 +08:00
8175ca7e82 Optimize anchor identifiers. 2022-12-22 14:06:05 +08:00
451ebbe91a Code cleanup. 2022-12-22 14:02:58 +08:00
da2313ab57 Revert incorrect uct. 2022-12-22 12:30:57 +08:00
c5571e7d17 Make frame properties animatable. 2022-12-21 20:22:41 +08:00
959157255f Code cleanup. 2022-12-20 16:06:01 +08:00
06d8012675 Optimize GC for group frame. 2022-12-20 16:05:52 +08:00
571320630b Optimize performance for skin component properties. 2022-12-20 16:04:35 +08:00
207dee9932 Fix offsets for chart converters. (2) 2022-12-20 16:01:04 +08:00
d7b0ca77e9 Change state timestamp to double precision. 2022-12-19 14:55:15 +08:00
e55642cdeb Update project version. 2022-12-19 14:54:27 +08:00
595fd74662 Remove unused code. 2022-12-16 23:38:00 +08:00
3f7becf580 Temporarily change extension detection for Bestdori chart converter. 2022-12-16 17:51:23 +08:00
5d17555744 Implement preset path in file dialog. 2022-12-16 17:50:26 +08:00
e6d94f248c Logic cleanup for file dialog. 2022-12-16 17:48:43 +08:00
b0c70bc62e Pull up ExtensionInterface. 2022-12-16 17:44:41 +08:00
8eb0b11027 Add LocalResourceFinder. 2022-12-16 17:41:23 +08:00
7f2cfe94c1 Move GlobalSuppressions. 2022-12-16 15:45:51 +08:00
e4524bda0b Fix osu! charts with timing point with negative timestamp not able to be imported. 2022-12-16 15:45:26 +08:00
226fb15eb1 Resource cleanup. 2022-12-16 14:55:21 +08:00
645c4af2f2 Fix offsets for chart converters. 2022-12-16 14:36:10 +08:00
6e0f41c7fd Add osuChartConverter. 2022-12-16 14:17:32 +08:00
b9001ed9b2 Add BeatLength to TimingModel. 2022-12-13 17:53:59 +08:00
04abf59521 Fix QuaverChartConverter not generating endbeat of chart. 2022-12-13 15:10:00 +08:00
251f92532d Add QuaverChartConverter. 2022-12-13 10:51:29 +08:00
f5df56687b Add TimeTimingModel. 2022-12-13 10:51:05 +08:00
b582da90e5 Add optional offset to TimingModel constructor. 2022-12-13 10:50:34 +08:00
815f48fe06 Update Cryville.Common. 2022-12-13 09:21:52 +08:00
1470fa87dd Pull up BeatTimeTimingModel. 2022-12-13 08:59:35 +08:00
4b4356aaab Pull up FractionalBeatTimeTimingModel. 2022-12-12 23:48:15 +08:00
a8658856ca Code cleanup. 2022-12-12 22:28:08 +08:00
1477e907e6 Import YamlDotNet. 2022-12-12 22:23:49 +08:00
f559cea826 Code cleanup. 2022-12-05 12:16:42 +08:00
d363042036 Fix incorrect identifier load in PDT evaluator. 2022-12-05 11:43:31 +08:00
69e4ecd0a9 Fix BestdoriChartConverter generating track motions incorrectly. Add outro time to BestdoriChartConverter. 2022-12-01 12:34:56 +08:00
35d2e06625 Fix improper use of RMVPool. 2022-12-01 12:33:32 +08:00
358e654f51 Code cleanup. 2022-11-28 14:20:49 +08:00
d16548e570 Fix BinarySearchFirst algorithm. 2022-11-28 11:53:13 +08:00
c7201dd62c Add ingame log related settings. 2022-11-26 21:55:29 +08:00
e43a0e62b7 Fix zindex property not working on polysec component. 2022-11-26 21:55:03 +08:00
4bcf76819c Clears the input event queue on input dialog open. 2022-11-26 17:19:47 +08:00
31155c909c Make the buttons in the play scene not interactable with keyboard. 2022-11-24 22:37:59 +08:00
ab2670358a Add scroll bars to file dialog. 2022-11-24 22:37:03 +08:00
3da70bdccc Remove key count limit in Malody chart converter. 2022-11-23 12:03:24 +08:00
e370e1937c Code cleanup. 2022-11-23 12:02:25 +08:00
d9f6dd33d4 Optimize texture size. 2022-11-22 21:48:41 +08:00
e5d6e549bd Code cleanup. 2022-11-21 18:16:12 +08:00
145c0ce6c8 Optimize GC for value updating in text component. 2022-11-21 14:10:20 +08:00
a0174b94c6 Optimize GC for input proxy. 2022-11-21 14:09:44 +08:00
109b489104 Introduce TargetString to eliminate text GC. 2022-11-21 14:09:01 +08:00
784c3fc338 Disable GUI layout on Unity key receiver to avoid GC. 2022-11-21 14:06:57 +08:00
77d6ac2caf Cleanup unused functions. 2022-11-21 12:14:34 +08:00
321af22775 Code cleanup. 2022-11-20 23:17:08 +08:00
39ef9815e8 Fix verbose log about invalid resource. 2022-11-20 23:08:58 +08:00
bb3afba11f Fix import error on cover file missing. 2022-11-20 22:36:53 +08:00
e4fa160a90 Fix log typo. 2022-11-20 19:13:40 +08:00
34df9e2257 Optimize MatchDynamic performance. 2022-11-20 19:04:33 +08:00
cfdb5f021e Reconstruct skin container. Add update clone type limit to skin property. 2022-11-20 16:12:19 +08:00
d08eea5c1e Postpone skin static matching. 2022-11-20 16:09:34 +08:00
ce30b5427b Improve vector cache performance. 2022-11-20 16:02:39 +08:00
e38fed89e9 Update Cryville.Audio. 2022-11-20 13:29:29 +08:00
d4b12bf3f7 Add extra fallback logic for audio engine initialization. 2022-11-20 13:29:09 +08:00
40d75a91c6 Remove IL2CPP incompatibility workaround. 2022-11-20 09:34:37 +08:00
388a41cb55 Fix startup progress bar not working if first item has no cover. 2022-11-20 01:42:14 +08:00
3b23f78960 Update Unity to 2021.3.14. 2022-11-20 01:39:24 +08:00
4fce8369f0 Fix StartUpdate on root state not called. (Amend) 2022-11-19 22:32:36 +08:00
373554912a Pull skin container and judge attachment to handler. (Amend) 2022-11-19 22:13:17 +08:00
46039f6a12 Code cleanup. 2022-11-19 22:11:15 +08:00
9b872654d5 Disables time debug info generation when log disabled. 2022-11-19 22:10:24 +08:00
2c4ac3191c Optimize score variables. 2022-11-19 22:08:56 +08:00
20632d9b54 Fix performance optimization for RMVPool. 2022-11-19 22:05:51 +08:00
28cad97bbb Fix StartUpdate on root state not called. 2022-11-19 22:04:41 +08:00
75652ecff1 Pull skin container and judge attachment to handler. 2022-11-19 22:02:05 +08:00
1734cf9b72 Logic cleanup. 2022-11-19 10:49:52 +08:00
5eb9786a7c Prune code. (Amend) 2022-11-19 10:13:46 +08:00
16be67dc75 Prune code. 2022-11-19 10:13:06 +08:00
a7dfaa4558 Remove transparent property. (2) 2022-11-19 01:10:00 +08:00
3b65dbea5b Remove track property on note event. Attach contextual state on skin evaluation. 2022-11-19 01:04:15 +08:00
3ed7e566dd Fix time calculation in Malody chart converter. 2022-11-18 15:55:31 +08:00
f3549353f3 Add Bestdori chart converter. 2022-11-18 15:55:00 +08:00
78bb820f9e Fix skin resource import destination path. 2022-11-18 11:08:22 +08:00
b954dda676 Update materials. 2022-11-18 10:32:24 +08:00
1be5cc77ca Remove transparent property. 2022-11-18 10:23:51 +08:00
bf942cbe45 Fix z-index. Pull up z-index to MeshBase. 2022-11-18 09:58:01 +08:00
79bfd6764c Update ruleset and skin format number. (2) 2022-11-18 00:45:25 +08:00
dcc92bb024 Update ruleset and skin format number. 2022-11-18 00:20:29 +08:00
15e9217f93 Reconstruct resource structure. 2022-11-18 00:11:49 +08:00
79240fdfe8 Remove required attribute on base field of ruleset. 2022-11-18 00:07:53 +08:00
678e145271 Pull up data field in metadata. 2022-11-17 23:31:44 +08:00
5cdf10874e Add chart, ruleset, and skin file resource importer. 2022-11-17 17:22:27 +08:00
777b7d9c34 Code cleanup. 2022-11-17 17:21:59 +08:00
34b17f3111 Add chart file resource. 2022-11-17 17:21:09 +08:00
fd9e2ce409 Add frame list in skin data structure. Remove Cocos2d Plist support. 2022-11-17 17:19:31 +08:00
cd8aa0e65c Add ruleset and skin resource stub. 2022-11-17 12:05:57 +08:00
5240408f00 Add support for other media formats besides ogg. 2022-11-17 12:05:16 +08:00
a7e6522a57 Update meta info data structure. 2022-11-17 12:04:17 +08:00
d89e5a2e68 Trims trailing spaces and dots when escaping file name instead of replacing them. 2022-11-17 12:00:33 +08:00
05124ac406 Blocks ruleset config if ruleset not found. 2022-11-17 11:57:56 +08:00
a4fdb97424 Fix IL2CPP incompatibility. 2022-11-16 17:45:52 +08:00
735a85b914 Add error notice for mcz files. 2022-11-16 17:44:56 +08:00
be0c71702b Ignore Local directory. 2022-11-16 17:44:18 +08:00
535959a6ed Use symbolic link for default resources. 2022-11-16 17:43:19 +08:00
ae37b27dc0 Remove default resources temporarily. 2022-11-16 17:42:49 +08:00
80cc5fdbda Pull down scroll velocity option. Add property categories for ruleset config. 2022-11-16 17:30:33 +08:00
87e406e903 Cleanup. 2022-11-16 12:08:11 +08:00
f04d0ec299 Loads ruleset config before worker. Implement skin option of ruleset config. 2022-11-16 11:45:28 +08:00
a19057f869 Uses original cover file name on import. 2022-11-16 11:42:51 +08:00
d0d981b790 Add string property value panel. 2022-11-16 11:40:58 +08:00
c95ae92ba8 Fix input proxy not deactivated on stop. 2022-11-16 00:28:10 +08:00
31e9f1352b Redefine stack and propagation of judge. 2022-11-16 00:27:38 +08:00
9974b25377 Adjust config scene layout. 2022-11-16 00:25:25 +08:00
852c93c6d0 Add generic ruleset config. 2022-11-16 00:25:08 +08:00
15e66d29c4 Code cleanup. 2022-11-15 20:14:36 +08:00
3d5ea4f056 Fix null vector passing. 2022-11-15 20:14:27 +08:00
1772c90c2f Fix texture wrap mode. 2022-11-15 20:12:24 +08:00
53ada70dda Remove unexpected using. 2022-11-15 18:08:13 +08:00
a8ab73ac65 Fix chart player dispose. 2022-11-15 17:29:10 +08:00
35ac57bfba Code cleanup. 2022-11-15 17:28:42 +08:00
945f9ca7d1 Implement input config scene loading and saving. 2022-11-15 17:27:51 +08:00
d2b2834a60 Implement input config loading and saving. 2022-11-15 17:26:00 +08:00
f82e0ce9ef Add ruleset config. 2022-11-15 17:22:13 +08:00
5444ea7186 Add popup for exception on worker thread. 2022-11-15 17:20:00 +08:00
3a54d2023f Pull down popup from common. 2022-11-15 17:17:30 +08:00
cb3e3e5f28 Remove obsolete NO_THREAD symbol. 2022-11-15 15:25:53 +08:00
174f616e5c Add error notice popup for resource import. 2022-11-15 13:31:39 +08:00
0f8bb5f1f6 Fix and add popup. 2022-11-15 13:30:40 +08:00
2d35e3177b Update ruleset name for Malody extension. 2022-11-15 12:12:59 +08:00
7b1f639412 Code cleanup. 2022-11-15 12:12:29 +08:00
fcc9935325 Fix input config. 2022-11-15 12:10:54 +08:00
8b29cd2893 Generalize settings panel. 2022-11-15 12:10:34 +08:00
f44d9546e1 Implement config category switch. 2022-11-15 12:09:29 +08:00
1d1d2646c4 Passes chart detail on open and config. 2022-11-15 12:08:48 +08:00
6444de41a2 Fix property value panel layout update. 2022-11-15 12:06:00 +08:00
ea856f3339 Code cleanup. 2022-11-15 11:05:10 +08:00
74b1a5485b Fix resource import interrupted when item not valid. 2022-11-15 09:15:53 +08:00
975b48e61e Add leave_timing and contact_timing function. 2022-11-14 23:28:32 +08:00
9e0bf024d7 Fix judge propagation. 2022-11-14 23:28:14 +08:00
d2ff168e25 Add invalidation for property source. Fix cache lock for scores. 2022-11-14 16:38:15 +08:00
733 changed files with 37630 additions and 3896 deletions

1
.gitignore vendored
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@@ -61,6 +61,7 @@ crashlytics-build.properties
#
/Docs
/Issues
/Local
/Obsolete
/Snapshots
/UI

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@@ -1,8 +0,0 @@
using System.Reflection;
[assembly: AssemblyCompany("Cryville")]
[assembly: AssemblyCopyright("Copyright © Cryville 2020-2022")]
[assembly: AssemblyDefaultAlias("Cosmo Resona")]
[assembly: AssemblyProduct("Cosmo Resona")]
[assembly: AssemblyTitle("Cosmo Resona")]
[assembly: AssemblyVersion("0.5.0")]

Binary file not shown.

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@@ -0,0 +1,120 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// An auto-resized <see cref="char" /> array as a variable-length string used as a target that is modified frequently.
/// </summary>
public class TargetString : IEnumerable<char> {
public event Action OnUpdate;
char[] _arr;
bool _invalidated;
/// <summary>
/// Creates an instance of the <see cref="TargetString" /> class with a capacity of 16.
/// </summary>
public TargetString() : this(16) { }
/// <summary>
/// Creates an instance of the <see cref="TargetString" /> class.
/// </summary>
/// <param name="capacity">The initial capacity of the string.</param>
public TargetString(int capacity) {
_arr = new char[capacity];
}
/// <summary>
/// Gets or sets one of the characters in the string.
/// </summary>
/// <param name="index">The zero-based index of the character.</param>
/// <returns>The character at the given index.</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index" /> is less than 0 or not less than <see cref="Length" />.</exception>
/// <remarks>
/// <para>Set <see cref="Length" /> to a desired value before updating the characters.</para>
/// <para>Call <see cref=" Validate" /> after all the characters are updated.</para>
/// </remarks>
public char this[int index] {
get {
if (index < 0 || index >= m_length)
throw new ArgumentOutOfRangeException("index");
return _arr[index];
}
set {
if (index < 0 || index >= m_length)
throw new ArgumentOutOfRangeException("index");
if (_arr[index] == value) return;
_arr[index] = value;
_invalidated = true;
}
}
int m_length;
/// <summary>
/// The length of the string.
/// </summary>
public int Length {
get {
return m_length;
}
set {
if (m_length == value) return;
if (_arr.Length < value) {
var len = m_length;
while (len < value) len *= 2;
var arr2 = new char[len];
Array.Copy(_arr, arr2, m_length);
_arr = arr2;
}
m_length = value;
_invalidated = true;
}
}
/// <summary>
/// Validates the string.
/// </summary>
public void Validate() {
if (!_invalidated) return;
_invalidated = false;
var ev = OnUpdate;
if (ev != null) ev.Invoke();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public IEnumerator<char> GetEnumerator() {
return new Enumerator(this);
}
class Enumerator : IEnumerator<char> {
readonly TargetString _self;
int _index = -1;
public Enumerator(TargetString self) { _self = self; }
public char Current {
get {
if (_index < 0)
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
return _self[_index];
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() {
_index = -2;
}
public bool MoveNext() {
if (_index == -2) return false;
_index++;
if (_index >= _self.Length) {
_index = -2;
return false;
}
return true;
}
public void Reset() {
_index = -1;
}
}
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d6a3a023271b82a4985d1bbcc86e6fa8
guid: f0fc34ac257793d4883a9cfcdb6941b9
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@@ -10,10 +10,10 @@ namespace Cryville.Common {
/// </summary>
public static IdentifierManager SharedInstance = new IdentifierManager();
Dictionary<object, int> _idents = new Dictionary<object, int>();
List<object> _ids = new List<object>();
readonly Dictionary<object, int> _idents = new Dictionary<object, int>();
readonly List<object> _ids = new List<object>();
object _syncRoot = new object();
readonly object _syncRoot = new object();
/// <summary>
/// Creates an instance of the <see cref="IdentifierManager" /> class.

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@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
namespace Cryville.Common {
@@ -17,7 +18,7 @@ namespace Cryville.Common {
public static void SetLogPath(string path) {
logPath = path;
var dir = new DirectoryInfo(path);
if (!dir.Exists) Directory.CreateDirectory(dir.FullName);
if (!dir.Exists) dir.Create();
}
/// <summary>
/// Logs to the specified logger.
@@ -40,7 +41,7 @@ namespace Cryville.Common {
public static void Create(string key, Logger logger) {
Instances[key] = logger;
if (logPath != null) {
Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString() + "-" + key + ".log") {
Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString(CultureInfo.InvariantCulture) + "-" + key + ".log") {
AutoFlush = true
};
}

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@@ -0,0 +1,78 @@
using System;
namespace Cryville.Common.Math {
/// <summary>
/// Provides a set of <see langword="static" /> methods related to fractions.
/// </summary>
public static class FractionUtils {
/// <summary>
/// Converts a <see cref="double" /> decimal to a fraction.
/// </summary>
/// <param name="value">The decimal.</param>
/// <param name="error">The error.</param>
/// <param name="n">The numerator.</param>
/// <param name="d">The denominator.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="value" /> is less than 0 or <paramref name="error" /> is not greater than 0 or not less than 1.</exception>
public static void ToFraction(double value, double error, out int n, out int d) {
if (value < 0.0)
throw new ArgumentOutOfRangeException("value", "Must be >= 0.");
if (error <= 0.0 || error >= 1.0)
throw new ArgumentOutOfRangeException("accuracy", "Must be > 0 and < 1.");
int num = (int)System.Math.Floor(value);
value -= num;
if (value < error) { n = num; d = 1; return; }
if (1 - error < value) { n = num + 1; d = 1; return; }
int lower_n = 0;
int lower_d = 1;
int upper_n = 1;
int upper_d = 1;
while (true) {
int middle_n = lower_n + upper_n;
int middle_d = lower_d + upper_d;
if (middle_d * (value + error) < middle_n) {
upper_n = middle_n;
upper_d = middle_d;
}
else if (middle_n < (value - error) * middle_d) {
lower_n = middle_n;
lower_d = middle_d;
}
else {
n = num * middle_d + middle_n;
d = middle_d;
return;
}
}
}
/// <summary>
/// Gets the greatest common divisor (GCD) of two integers.
/// </summary>
/// <param name="n">The first integer.</param>
/// <param name="d">The second integer.</param>
/// <returns>The greatest common divisor (GCD) of the two integers.</returns>
public static int GreatestCommonDivisor(int n, int d) {
while (d != 0) {
int t = d;
d = n % d;
n = t;
}
return n;
}
/// <summary>
/// Simplifies a fraction.
/// </summary>
/// <param name="n">The numerator.</param>
/// <param name="d">The denominator.</param>
public static void Simplify(ref int n, ref int d) {
var gcd = GreatestCommonDivisor(n, d);
n /= gcd;
d /= gcd;
}
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: a69a6c726b01961419c4835bba37a218
guid: 6829ada596979a545a935785eeea2972
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@@ -1,9 +1,13 @@
namespace Cryville.Common.Math {
using System;
namespace Cryville.Common.Math {
/// <summary>
/// Represents a square matrix.
/// </summary>
public class SquareMatrix {
readonly float[,] content;
readonly float[,] buffer;
readonly int[] refl;
/// <summary>
/// The size of the matrix.
/// </summary>
@@ -17,6 +21,8 @@
/// <param name="size">The size of the matrix.</param>
public SquareMatrix(int size) {
content = new float[size, size];
buffer = new float[size, size];
refl = new int[size];
Size = size;
}
/// <summary>
@@ -38,38 +44,36 @@
/// <returns>The column vector eliminated.</returns>
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
int s = Size;
float[,] d = (float[,])content.Clone();
int[] refl = new int[s];
for (int i = 0; i < s; i++)
refl[i] = i;
Array.Copy(content, buffer, Size * Size);
for (int i = 0; i < s; i++) refl[i] = i;
for (int r = 0; r < s; r++) {
for (int r0 = r; r0 < s; r0++)
if (d[refl[r0], r] != 0) {
if (buffer[refl[r0], r] != 0) {
refl[r] = r0;
refl[r0] = r;
break;
}
int or = refl[r];
float sf0 = d[or, r];
float sf0 = buffer[or, r];
for (int c0 = r; c0 < s; c0++)
d[or, c0] /= sf0;
buffer[or, c0] /= sf0;
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
for (int r1 = r + 1; r1 < s; r1++) {
int or1 = refl[r1];
float sf1 = d[or1, r];
float sf1 = buffer[or1, r];
for (int c1 = r; c1 < s; c1++)
d[or1, c1] -= d[or, c1] * sf1;
buffer[or1, c1] -= buffer[or, c1] * sf1;
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
}
}
T[] res = new T[s];
ColumnVector<T> res = new ColumnVector<T>(s);
for (int r2 = s - 1; r2 >= 0; r2--) {
var v2 = v[refl[r2]];
for (int c2 = r2 + 1; c2 < s; c2++)
v2 = o.Add(v2, o.ScalarMultiply(-d[refl[r2], c2], res[refl[c2]]));
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], res[refl[c2]]));
res[refl[r2]] = v2;
}
return new ColumnVector<T>(res);
return res;
}
/// <summary>
/// Creates a square matrix and fills it with polynomial coefficients.

View File

@@ -77,7 +77,7 @@ namespace Cryville.Common.Network {
encoding = Encoding.UTF8;
payload = encoding.GetBytes(body);
headers.Add("Content-Encoding", encoding.EncodingName);
headers.Add("Content-Length", payload.Length.ToString());
headers.Add("Content-Length", payload.Length.ToString(CultureInfo.InvariantCulture));
}
string request_line = string.Format(
"{0} {1} {2}\r\n", method, uri, Version

View File

@@ -19,9 +19,7 @@ namespace Cryville.Common.Network {
set { throw new NotSupportedException(); }
}
public override void Flush() {
// Do nothing
}
public override void Flush() { }
public abstract byte[] ReadToEnd();

View File

@@ -28,7 +28,7 @@ namespace Cryville.Common.Network {
}
private class InternalTlsClient : DefaultTlsClient {
string _host;
readonly string _host;
public InternalTlsClient(string host, TlsCrypto crypto) : base(crypto) {
_host = host;
@@ -92,9 +92,7 @@ namespace Cryville.Common.Network {
return null;
}
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) {
// Do nothing
}
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) { }
}
}
}

View File

@@ -19,7 +19,8 @@ namespace Cryville.Common.Pdt {
/// <returns>The operand at the specified index.</returns>
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
protected PdtVariableMemory GetOperand(int index) {
if (index >= LoadedOperandCount || index < 0) throw new IndexOutOfRangeException();
if (index >= LoadedOperandCount || index < 0)
throw new ArgumentOutOfRangeException("index");
int i = index + _loadindex;
return _operands[i];
}
@@ -33,11 +34,9 @@ namespace Cryville.Common.Pdt {
_operands = new PdtVariableMemory[pc];
}
PdtEvaluatorBase _etor;
bool _failure = false;
bool _rfreq = true;
internal void Begin(PdtEvaluatorBase etor) {
_etor = etor;
_failure = false;
_loadindex = ParamCount;
}
internal void LoadOperand(PdtVariableMemory mem) {
@@ -51,10 +50,6 @@ namespace Cryville.Common.Pdt {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed", ex);
}
if (_failure) {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed");
}
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
}
/// <summary>
@@ -69,10 +64,7 @@ namespace Cryville.Common.Pdt {
/// <returns>The return frame.</returns>
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
protected PdtVariableMemory GetReturnFrame(int type, int len) {
if (_rfreq) {
_failure = true;
throw new InvalidOperationException("Return frame already requested");
}
if (_rfreq) throw new InvalidOperationException("Return frame requested twice");
_rfreq = true;
return _etor.StackAlloc(type, _prmem, len);
}

View File

@@ -1,49 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace Cryville.Common.Plist {
public class PlistConvert {
public static T Deserialize<T>(string file) {
return (T)Deserialize(typeof(T), PlistCS.Plist.readPlist(file));
}
public static object Deserialize(Type type, object obj, Binder binder = null) {
if (binder == null)
binder = BinderAttribute.CreateBinderOfType(type);
if (obj is IList) {
var lobj = (List<object>)obj;
foreach (var i in lobj) {
throw new NotImplementedException(); // TODO
}
}
else if (obj is IDictionary) {
var dobj = (Dictionary<string, object>)obj;
if (typeof(IDictionary).IsAssignableFrom(type)) {
var result = (IDictionary)ReflectionHelper.InvokeEmptyConstructor(type);
var it = type.GetGenericArguments()[1];
foreach (var i in dobj) {
var value = Deserialize(it, i.Value, binder);
result.Add(i.Key, value);
}
return result;
}
else {
var result = ReflectionHelper.InvokeEmptyConstructor(type);
foreach (var i in dobj) {
var imis = type.GetMember(i.Key);
if (imis.Length == 0) continue;
var imi = imis[0];
var it = ReflectionHelper.GetMemberType(imi);
var value = Deserialize(it, i.Value, binder);
ReflectionHelper.SetValue(imi, result, value, binder);
}
return result;
}
}
else return obj;
throw new Exception(); // TODO
}
}
}

View File

@@ -168,5 +168,19 @@ namespace Cryville.Common {
}
return result;
}
/// <summary>
/// Gets the namespace qualified name of a type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>The namespace qualified name of the class.</returns>
public static string GetNamespaceQualifiedName(Type type) {
string result = type.Namespace + "." + type.Name;
var typeargs = type.GetGenericArguments();
if (typeargs.Length > 0) {
result = string.Format("{0}[{1}]", result, string.Join(",", from a in typeargs select GetNamespaceQualifiedName(a)));
}
return result;
}
}
}

View File

@@ -40,7 +40,25 @@ namespace Cryville.Common {
/// <param name="name">The file name excluding the extension.</param>
/// <returns>The escaped file name.</returns>
public static string EscapeFileName(string name) {
return Regex.Replace(name, @"[\/\\\<\>\:\x22\|\?\*\p{Cc}\.\s]", "_");
var result = Regex.Replace(name, @"[\/\\\<\>\:\x22\|\?\*\p{Cc}]", "_").TrimEnd(' ', '.');
if (result.Length == 0) return "_";
return result;
}
/// <summary>
/// Gets the process path from a command.
/// </summary>
/// <param name="command">The command.</param>
/// <returns>The process path.</returns>
public static string GetProcessPathFromCommand(string command) {
command = command.Trim();
if (command[0] == '"') {
return command.Substring(1, command.IndexOf('"', 1) - 1);
}
else {
int e = command.IndexOf(' ');
if (e == -1) return command;
else return command.Substring(0, e);
}
}
}
}

View File

@@ -9,14 +9,6 @@ namespace Cryville.Common.Unity {
return (num2 & num) == num;
}
public static void ShowException(Exception ex) {
ShowMessageBox(ex.ToString());
}
public static void ShowMessageBox(string message) {
GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Popup")).GetComponent<Popup>().Message = message;
}
public static void Purge(Transform obj) {
foreach (Transform i in obj)
GameObject.Destroy(i.gameObject);

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
@@ -11,13 +12,13 @@ namespace Cryville.Common.Unity {
Transform dirs;
Transform files;
public Action Callback { private get; set; }
public event Action OnClose;
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
string androidStorage = "";
#endif
string fileName = "";
string fileName = null;
public string FileName {
get { return fileName; }
}
@@ -27,8 +28,16 @@ namespace Cryville.Common.Unity {
set { m_filter = value; }
}
#pragma warning disable IDE0051
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public Dictionary<string, string> PresetPaths {
get { return m_presetPaths; }
set { m_presetPaths = value; }
}
GameObject prefabButton;
void Start() {
prefabButton = Resources.Load<GameObject>("Common/Button");
panel = gameObject.transform.Find("Panel");
title = panel.Find("Title/Text");
drives = panel.Find("Drives/DrivesInner");
@@ -38,8 +47,8 @@ namespace Cryville.Common.Unity {
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
CurrentDirectory = new DirectoryInfo(Directory.GetCurrentDirectory());
#elif UNITY_ANDROID
using (AndroidJavaClass ajc=new AndroidJavaClass("android.os.Environment"))
using (AndroidJavaObject file=ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
using (AndroidJavaClass ajc = new AndroidJavaClass("android.os.Environment"))
using (AndroidJavaObject file = ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
androidStorage = file.Call<string>("getAbsolutePath");
CurrentDirectory = new DirectoryInfo(androidStorage);
}
@@ -47,9 +56,8 @@ namespace Cryville.Common.Unity {
#error No default directory
#endif
}
UpdateGUI();
UpdateGUI(0);
}
#pragma warning restore IDE0051
public void Show() {
fileName = null;
@@ -57,85 +65,82 @@ namespace Cryville.Common.Unity {
}
public void Close() {
if (Callback != null) Callback.Invoke();
var ev = OnClose;
if (ev != null) ev.Invoke();
gameObject.SetActive(false);
}
public DirectoryInfo CurrentDirectory;
void OnDriveChanged(string s) {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
CurrentDirectory = new DirectoryInfo(s);
#elif UNITY_ANDROID
switch (s) {
case "?storage":
CurrentDirectory = new DirectoryInfo(androidStorage);
break;
}
#else
#error No change drive logic
#endif
UpdateGUI();
void ChangeDirectory(DirectoryInfo s) {
CurrentDirectory = s;
UpdateGUI(1);
}
void OnDirectoryChanged(string s) {
CurrentDirectory = new DirectoryInfo(CurrentDirectory.FullName + "/" + s);
UpdateGUI();
}
void OnFileChanged(string s) {
void SelectFile(string s) {
fileName = s;
Close();
}
void UpdateGUI() {
void UpdateGUI(int depth) {
title.GetComponent<Text>().text = CurrentDirectory.FullName;
CallHelper.Purge(drives);
if (depth <= 0) {
CallHelper.Purge(drives);
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
btn.GetComponentInChildren<Text>().text = d;
var ts = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(ts));
btn.transform.SetParent(drives, false);
}
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
btn.transform.SetParent(drives, false);
}
#elif UNITY_ANDROID
GameObject sbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged("?storage"));
sbtn.transform.SetParent(drives, false);
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(androidStorage)));
sbtn.transform.SetParent(drives, false);
#else
#error No update GUI logic
#endif
foreach (var p in m_presetPaths) {
var d = new DirectoryInfo(p.Value);
if (d.Exists) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = p.Key;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
btn.transform.SetParent(drives, false);
}
}
}
CallHelper.Purge(dirs);
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
GameObject pbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
GameObject pbtn = Instantiate(prefabButton);
pbtn.GetComponentInChildren<Text>().text = "..";
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(".."));
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(Path.Combine(CurrentDirectory.FullName, ".."))));
pbtn.transform.SetParent(dirs, false);
foreach (DirectoryInfo d in subdirs) {
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name;
var ts = d.Name;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(ts));
var ts = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(ts));
btn.transform.SetParent(dirs, false);
}
CallHelper.Purge(files);
FileInfo[] fl = CurrentDirectory.GetFiles();
foreach (FileInfo d in fl) {
foreach (string ext in m_filter)
if (d.Extension == ext) goto ext_matched;
continue;
ext_matched:
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnFileChanged(ts));
btn.transform.SetParent(files, false);
foreach (string ext in m_filter) {
if (d.Extension == ext) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
btn.transform.SetParent(files, false);
break;
}
}
}
}
}

View File

@@ -11,8 +11,8 @@ namespace Cryville.Common.Unity.Input {
typeof(UnityMouseHandler),
typeof(UnityTouchHandler),
};
// TODO set private
public readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
@@ -22,6 +22,7 @@ namespace Cryville.Common.Unity.Input {
try {
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
_typemap.Add(t, h);
h.OnInput += OnInput;
_handlers.Add(h);
_timeOrigins.Add(h, 0);
@@ -32,6 +33,9 @@ namespace Cryville.Common.Unity.Input {
}
}
}
public InputHandler GetHandler(string name) {
return _typemap[Type.GetType(name)];
}
public void Activate() {
lock (_lock) {
_events.Clear();

View File

@@ -49,6 +49,9 @@ namespace Cryville.Common.Unity.Input {
Callback = h;
}
public abstract string GetKeyName(int type);
void Awake() {
useGUILayout = false;
}
void Update() {
double time = Time.realtimeSinceStartupAsDouble;
foreach (var k in Keys) {

View File

@@ -28,19 +28,19 @@ namespace Cryville.Common.Unity.Input {
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return false;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Mouse Position";
default: throw new ArgumentOutOfRangeException(nameof(type));
default: throw new ArgumentOutOfRangeException("type");
}
}

View File

@@ -28,19 +28,19 @@ namespace Cryville.Common.Unity.Input {
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return true;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Touch";
default: throw new ArgumentOutOfRangeException(nameof(type));
default: throw new ArgumentOutOfRangeException("type");
}
}

View File

@@ -1,29 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity {
public class Popup : MonoBehaviour {
public string Message = "";
LayoutElement layout;
float timer = 0;
#pragma warning disable IDE0051
void Start() {
layout = GetComponent<LayoutElement>();
GetComponentInChildren<Text>().text = Message;
transform.SetParent(GameObject.Find("PopupList").transform);
layout.minHeight = 0;
}
void Update() {
if (timer <= 0.8f) layout.minHeight = timer * 50;
else if (timer >= 5f) GameObject.Destroy(gameObject);
else if (timer >= 4.2f) layout.minHeight = (300 - timer) * 50;
timer += Time.deltaTime;
}
#pragma warning restore IDE0051
}
}

View File

@@ -118,7 +118,7 @@ namespace Cryville.Common.Unity {
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
fdialog.Filter = filter;
fdialog.CurrentDirectory = ContextPath;
fdialog.Callback = () => OnFileDialogClosed();
fdialog.OnClose += OnFileDialogClosed;
}
editor.SetDescription(PropertyName, desc);
UpdateValue();
@@ -133,10 +133,10 @@ namespace Cryville.Common.Unity {
prop.SetValue(Target, v, new object[]{ });
}
catch (TargetInvocationException ex) {
CallHelper.ShowMessageBox(ex.InnerException.Message);
// CallHelper.ShowMessageBox(ex.InnerException.Message);
}
catch (Exception ex) {
CallHelper.ShowMessageBox(ex.Message);
// CallHelper.ShowMessageBox(ex.Message);
}
}
UpdateValue();

View File

@@ -126,8 +126,8 @@ namespace Cryville.Common.Unity.UI {
void Update() {
Vector2 cprectsize = ((RectTransform)transform.parent).rect.size;
if (cprectsize != pprectsize) {
OnFrameUpdate();
pprectsize = cprectsize;
OnFrameUpdate();
}
}
#pragma warning restore IDE0051
@@ -200,8 +200,7 @@ namespace Cryville.Common.Unity.UI {
void GenerateLine(int index, int line) {
for (int j = 0; j < LineItemCount; j++) {
var child = GameObject.Instantiate(m_itemTemplate);
child.transform.SetParent(transform, false);
var child = GameObject.Instantiate(m_itemTemplate, transform, false);
lines[index][j] = child;
}
LoadLine(index, line);

View File

@@ -0,0 +1,22 @@
using Newtonsoft.Json;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Cryville.Crtr.Browsing {
public class ChartResourceImporter : ResourceConverter {
static readonly string[] SUPPORTED_FORMATS = { ".umgc" };
public override string[] GetSupportedFormats() {
return SUPPORTED_FORMATS;
}
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
var meta = Path.Combine(file.Directory.FullName, "meta.json");
if (!File.Exists(meta)) throw new FileNotFoundException("Meta file for the chart not found");
using (StreamReader reader = new StreamReader(meta, Encoding.UTF8)) {
var data = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
return new Resource[] { new ChartResource(data.name, file) };
}
}
}
}

View File

@@ -1,8 +1,7 @@
fileFormatVersion: 2
guid: 62489f8e495a805478e5b45c0f53ca4e
timeCreated: 1623583546
licenseType: Pro
guid: 168366bb891392b42a1d0a6bfa068ff3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0

View File

@@ -47,11 +47,11 @@ namespace Cryville.Crtr.Browsing {
_cover.sprite = m_coverPlaceholder;
if (data.Cover != null) data.Cover.Destination = DisplayCover;
var meta = data.Meta;
_title.text = string.Format("{0}\n{1}", meta.song.name, meta.chart.name);
_title.text = string.Format("{0}\n{1}", meta.song.name, meta.name);
_desc.text = string.Format(
"Music artist: {0}\nCharter: {1}\nLength: {2}\nNote Count: {3}",
meta.song.author, meta.chart.author,
TimeSpan.FromSeconds(meta.chart.length).ToString(3), meta.note_count
meta.song.author, meta.author,
TimeSpan.FromSeconds(meta.length).ToString(3), meta.note_count
);
}
private void DisplayCover(bool succeeded, Texture2D tex) {
@@ -60,10 +60,10 @@ namespace Cryville.Crtr.Browsing {
}
}
public void OnPlay() {
Master.Open(_id);
Master.Open(_id, _data);
}
public void OnConfig() {
Master.OpenConfig(_id);
Master.OpenConfig(_id, _data);
}
}
}

View File

@@ -0,0 +1,9 @@
using System;
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public abstract class ExtensionInterface {
public abstract IEnumerable<ResourceConverter> GetResourceConverters();
public abstract IEnumerable<LocalResourceFinder> GetResourceFinders();
}
}

View File

@@ -1,8 +1,7 @@
fileFormatVersion: 2
guid: 58e01e1e11af164408a19c1086709bd7
timeCreated: 1638411495
licenseType: Free
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0

View File

@@ -1,4 +1,6 @@
namespace Cryville.Crtr.Browsing {
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public interface IResourceManager<T> {
string[] CurrentDirectory { get; }
int ChangeDirectory(string[] dir);
@@ -10,5 +12,6 @@
bool ImportItemFrom(string path);
string[] GetSupportedFormats();
Dictionary<string, string> GetPresetPaths();
}
}

View File

@@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Browsing {
internal class LegacyResourceManager : IResourceManager<ChartDetail> {
@@ -16,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
static readonly Dictionary<string, List<ResourceConverter>> converters
= new Dictionary<string, List<ResourceConverter>>();
static readonly Dictionary<string, string> localRes
= new Dictionary<string, string>();
public LegacyResourceManager(string rootPath) {
_rootPath = rootPath;
@@ -24,13 +27,35 @@ namespace Cryville.Crtr.Browsing {
static LegacyResourceManager() {
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
foreach (var type in asm.GetTypes()) {
if (type.IsSubclassOf(typeof(ResourceConverter))) {
var converter = (ResourceConverter)Activator.CreateInstance(type);
foreach (var f in converter.GetSupportedFormats()) {
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { converter });
else converters[f].Add(converter);
if (!type.IsSubclassOf(typeof(ExtensionInterface))) continue;
var ext = (ExtensionInterface)Activator.CreateInstance(type);
try {
var cs = ext.GetResourceConverters();
if (cs != null) {
foreach (var c in cs) {
var fs = c.GetSupportedFormats();
if (fs == null) continue;
foreach (var f in fs) {
if (f == null) continue;
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { c });
else converters[f].Add(c);
}
}
}
var fs2 = ext.GetResourceFinders();
if (fs2 != null) {
foreach (var f in fs2) {
var name = f.Name;
var path = f.GetRootPath();
if (name != null && path != null)
localRes.Add(name, path);
}
}
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
}
catch (Exception ex) {
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
}
}
}
@@ -58,22 +83,25 @@ namespace Cryville.Crtr.Browsing {
public ResourceItemMeta GetItemMeta(int id) {
var item = items[id];
AsyncDelivery<Texture2D> cover = null;
var coverFile = item.GetFiles("cover.*");
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
var meta = new ChartMeta();
string name = item.Name;
string desc = "(Unknown)";
var metaFile = new FileInfo(item.FullName + "/meta.json");
var metaFile = new FileInfo(item.FullName + "/.umgc");
if (metaFile.Exists) {
using (var reader = new StreamReader(metaFile.FullName)) {
var meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
name = meta.song.name;
desc = meta.chart.name;
desc = meta.name;
}
}
AsyncDelivery<Texture2D> cover = null;
if (meta.cover != null && meta.cover != "") {
var coverFile = item.GetFiles(meta.cover);
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
}
return new ResourceItemMeta {
@@ -86,21 +114,23 @@ namespace Cryville.Crtr.Browsing {
public ChartDetail GetItemDetail(int id) {
var item = items[id];
AsyncDelivery<Texture2D> cover = null;
var coverFile = item.GetFiles("cover.*");
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
ChartMeta meta = new ChartMeta();
var metaFile = new FileInfo(item.FullName + "/meta.json");
var meta = new ChartMeta();
var metaFile = new FileInfo(item.FullName + "/.umgc");
if (metaFile.Exists) {
using (var reader = new StreamReader(metaFile.FullName)) {
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
}
}
AsyncDelivery<Texture2D> cover = null;
if (meta.cover != null && meta.cover != "") {
var coverFile = item.GetFiles(meta.cover);
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
}
return new ChartDetail {
Cover = cover,
Meta = meta,
@@ -108,39 +138,74 @@ namespace Cryville.Crtr.Browsing {
}
public string GetItemPath(int id) {
return items[id].Name + "/.umgc";
var item = items[id];
var meta = new ChartMeta();
var metaFile = new FileInfo(item.FullName + "/.umgc");
using (var reader = new StreamReader(metaFile.FullName)) {
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
}
return string.Format("{0}/{1}.json", items[id].Name, meta.data);
}
public bool ImportItemFrom(string path) {
var file = new FileInfo(path);
if (!converters.ContainsKey(file.Extension)) return false;
foreach (var converter in converters[file.Extension]) {
var resources = converter.ConvertFrom(file);
IEnumerable<Resource> resources = null;
try {
resources = converter.ConvertFrom(file);
}
catch (Exception ex) {
LogAndPopup(4, ex.Message);
return false;
}
foreach (var res in resources) {
if (res is ChartResource) {
var tres = (ChartResource)res;
if (!res.Valid) {
LogAndPopup(3, "Attempt to import invalid resource: {0}", res);
}
else if (res is RawChartResource) {
var tres = (RawChartResource)res;
var dir = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
if (!dir.Exists) dir.Create();
using (var writer = new StreamWriter(dir.FullName + "/.umgc")) {
using (var writer = new StreamWriter(dir.FullName + "/.json")) {
writer.Write(JsonConvert.SerializeObject(tres.Main, Game.GlobalJsonSerializerSettings));
}
using (var writer = new StreamWriter(dir.FullName + "/meta.json")) {
using (var writer = new StreamWriter(dir.FullName + "/.umgc")) {
tres.Meta.data = "";
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
}
if (tres.Meta.cover != null) {
var coverFile = new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover));
if (coverFile.Exists)
coverFile.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
}
}
else if (res is CoverResource) {
var tres = (CoverResource)res;
var dir = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
if (!dir.Exists) dir.Create();
var dest = new FileInfo(_rootPath + "/charts/" + res.Name + "/cover" + tres.Source.Extension);
if (!dest.Exists) tres.Source.CopyTo(dest.FullName);
else if (res is FileResource) {
var tres = (FileResource)res;
DirectoryInfo dest;
if (res is ChartResource)
dest = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
else if (res is RulesetResource)
dest = new DirectoryInfo(_rootPath + "/rulesets/" + res.Name);
else if (res is SkinResource)
dest = new DirectoryInfo(_rootPath + "/skins/" + (res as SkinResource).RulesetName + "/" + res.Name);
else if (res is SongResource)
dest = new DirectoryInfo(_rootPath + "/songs/" + res.Name);
else {
LogAndPopup(3, "Attempt to import unsupported file resource: {0}", res);
continue;
}
if (!dest.Exists) {
dest.Create();
tres.Master.CopyTo(Path.Combine(dest.FullName, tres.Master.Extension));
foreach (var attachment in tres.Attachments) {
attachment.CopyTo(Path.Combine(dest.FullName, attachment.Name));
}
}
else LogAndPopup(1, "Resource already exists: {0}", res);
}
else if (res is SongResource) {
var tres = (SongResource)res;
var dir = new DirectoryInfo(_rootPath + "/songs/" + res.Name);
if (!dir.Exists) dir.Create();
var dest = new FileInfo(_rootPath + "/songs/" + res.Name + "/.ogg");
if (!dest.Exists) tres.Source.CopyTo(dest.FullName);
else {
LogAndPopup(3, "Attempt to import unsupported resource: {0}", res);
}
}
return true;
@@ -148,8 +213,18 @@ namespace Cryville.Crtr.Browsing {
return false;
}
void LogAndPopup(int level, string format, params object[] args) {
var msg = string.Format(format, args);
Logger.Log("main", level, "Resource", msg);
Popup.Create(msg);
}
public string[] GetSupportedFormats() {
return converters.Keys.ToArray();
}
public Dictionary<string, string> GetPresetPaths() {
return localRes;
}
}
}

View File

@@ -0,0 +1,6 @@
namespace Cryville.Crtr.Browsing {
public abstract class LocalResourceFinder {
public abstract string Name { get; }
public abstract string GetRootPath();
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f5b3f3294f679f14f8ec1195b0def630
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -24,10 +24,6 @@ namespace Cryville.Crtr.Browsing {
const float SPEED = 8;
float _ratio;
#pragma warning disable IDE0051
void Start() {
m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
}
void Update() {
if (_value && _ratio != 1) {
_ratio += SPEED * Time.deltaTime;
@@ -40,6 +36,10 @@ namespace Cryville.Crtr.Browsing {
UpdateGraphics();
}
}
void OnRectTransformDimensionsChange() {
m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
}
#pragma warning restore IDE0051
void UpdateGraphics() {

View File

@@ -60,7 +60,6 @@ namespace Cryville.Crtr.Browsing {
ev.callback.AddListener(e => OnPointerClick((PointerEventData)e));
m_ctn.triggers.Add(ev);
m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
if (MaxStep != 0) SetRatio(0.5f);
}
@@ -70,6 +69,10 @@ namespace Cryville.Crtr.Browsing {
SetValueFromPos(pp);
}
}
void OnRectTransformDimensionsChange() {
m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
}
#pragma warning restore IDE0051
Vector2 pp;

View File

@@ -0,0 +1,28 @@
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
public class PVPString : PropertyValuePanel {
string m_value;
public override object Value {
get {
return m_value;
}
set {
m_value = (string)value;
_inputField.text = m_value;
}
}
InputField _inputField;
void Awake() {
_inputField = GetComponent<InputField>();
_inputField.onValueChanged.AddListener(OnValueChanged);
}
void OnValueChanged(string value) {
m_value = value;
Callback(Value);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aadf11739189bc94e9cb4f702eb7ccd3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -32,8 +32,7 @@ namespace Cryville.Crtr.Browsing {
public void Load(string name, IEnumerable<PropertyInfo> props, object target) {
Name = name.ToUpper();
foreach (var prop in props) {
var obj = GameObject.Instantiate<GameObject>(m_propertyPrefab);
obj.transform.SetParent(transform, false);
var obj = GameObject.Instantiate<GameObject>(m_propertyPrefab, transform, false);
obj.GetComponent<PropertyPanel>().Load(prop, target);
}
}

View File

@@ -10,6 +10,8 @@ namespace Cryville.Crtr.Browsing {
GameObject m_bool;
[SerializeField]
GameObject m_number;
[SerializeField]
GameObject m_string;
PropertyInfo _property;
object _target;
@@ -32,8 +34,9 @@ namespace Cryville.Crtr.Browsing {
GameObject vp;
if (prop.PropertyType == typeof(bool)) vp = m_bool;
else if (prop.PropertyType == typeof(float) || prop.PropertyType == typeof(int)) vp = m_number;
else if (prop.PropertyType == typeof(string)) vp = m_string;
else return;
_value = GameObject.Instantiate(vp, _valueContainer).GetComponent<PropertyValuePanel>();
_value = GameObject.Instantiate(vp, _valueContainer, false).GetComponent<PropertyValuePanel>();
if (_value is PVPNumber) {
var t = (PVPNumber)_value;
t.IntegerMode = prop.PropertyType == typeof(int);

View File

@@ -1,5 +1,6 @@
using Cryville.Common.Unity;
using Cryville.Common.Unity.UI;
using System;
using UnityEngine;
using UnityEngine.UI;
@@ -19,6 +20,9 @@ namespace Cryville.Crtr.Browsing {
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
_dialog.gameObject.SetActive(false);
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
_dialog.OnClose += OnAddDialogClosed;
}
private bool LoadPathPart(int id, GameObject obj) {
@@ -29,8 +33,13 @@ namespace Cryville.Crtr.Browsing {
private bool LoadItem(int id, GameObject obj) {
var bi = obj.GetComponent<BrowserItem>();
var item = ResourceManager.GetItemMeta(id);
bi.Load(id, item);
try {
var item = ResourceManager.GetItemMeta(id);
bi.Load(id, item);
}
catch (Exception) {
bi.Load(id, new ResourceItemMeta { Name = "<color=#ff0000>Invalid resource</color>" });
}
return true;
}
@@ -51,19 +60,17 @@ namespace Cryville.Crtr.Browsing {
}
public void OnAddButtonClicked() {
_dialog.Callback = OnAddDialogClosed;
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.Show();
}
private void OnAddDialogClosed() {
if (_dialog.FileName == null) return;
if (ResourceManager.ImportItemFrom(_dialog.FileName)) {
Debug.Log("Import succeeded"); // TODO
Popup.Create("Import succeeded");
OnPathClicked(ResourceManager.CurrentDirectory.Length - 1);
}
else {
Debug.Log("Import failed"); // TODO
Popup.Create("Import failed");
}
}
}

View File

@@ -1,5 +1,6 @@
using Cryville.Common;
using Cryville.Common.Unity.UI;
using Newtonsoft.Json;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
@@ -64,18 +65,21 @@ namespace Cryville.Crtr.Browsing {
_units[_slideDest + 1].SlideToRight();
}
public void Open(int id) {
SetDataSettings(id);
public void Open(int id, ChartDetail detail) {
SetDataSettings(id, detail);
#if UNITY_5_3_OR_NEWER
SceneManager.LoadScene("Play", LoadSceneMode.Additive);
#else
Application.LoadLevelAdditive("Play");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
#endif
}
public void OpenConfig(int id) {
SetDataSettings(id);
public void OpenConfig(int id, ChartDetail detail) {
SetDataSettings(id, detail);
#if UNITY_5_3_OR_NEWER
SceneManager.LoadScene("Config", LoadSceneMode.Additive);
#else
@@ -84,9 +88,9 @@ namespace Cryville.Crtr.Browsing {
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
}
void SetDataSettings(int id) {
Settings.Default.LoadRuleset = "key/.umgr";
Settings.Default.LoadSkin = "key/0/.umgs";
void SetDataSettings(int id, ChartDetail detail) {
Settings.Default.LoadRuleset = detail.Meta.ruleset + "/.umgr";
Settings.Default.LoadRulesetConfig = detail.Meta.ruleset + ".json";
Settings.Default.LoadChart = MainBrowser.ResourceManager.GetItemPath(id);
}
}
@@ -97,16 +101,22 @@ namespace Cryville.Crtr.Browsing {
}
#pragma warning disable IDE1006
public struct ChartMeta {
public MetaInfo song { get; set; }
public MetaInfo chart { get; set; }
public struct MetaInfo {
public string name { get; set; }
public string author { get; set; }
public float length { get; set; }
}
public class MetaInfo {
public string name { get; set; }
public string author { get; set; }
[JsonRequired]
public string data { get; set; }
}
public class SongMetaInfo {
public string name { get; set; }
public string author { get; set; }
}
public class ChartMeta : MetaInfo {
public SongMetaInfo song { get; set; }
public float length { get; set; }
public string ruleset { get; set; }
public int note_count { get; set; }
public string cover { get; set; }
}
#pragma warning restore IDE1006
}

View File

@@ -1,4 +1,5 @@
using Cryville.Common;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.IO;
@@ -12,24 +13,67 @@ namespace Cryville.Crtr.Browsing {
Name = StringUtils.EscapeFileName(name);
}
public string Name { get; private set; }
public abstract bool Valid { get; }
public override string ToString() {
return string.Format("{0} ({1})", Name, ReflectionHelper.GetSimpleName(GetType()));
}
}
public class ChartResource : Resource {
public ChartResource(string name, Chart main, ChartMeta meta) : base(name) {
public class RawChartResource : Resource {
public RawChartResource(string name, Chart main, ChartMeta meta) : base(name) {
Main = main; Meta = meta;
}
public Chart Main { get; private set; }
public ChartMeta Meta { get; private set; }
public override bool Valid { get { return true; } }
}
public class CoverResource : Resource {
public CoverResource(string name, FileInfo src) : base(name) {
Source = src;
public abstract class FileResource : Resource {
public FileResource(string name, FileInfo master) : base(name) {
Master = master;
Attachments = new List<FileInfo>();
}
public FileInfo Master { get; private set; }
public List<FileInfo> Attachments { get; private set; }
public override bool Valid {
get {
if (!Master.Exists) return false;
foreach (var file in Attachments) {
if (!file.Exists) return false;
}
return true;
}
}
public FileInfo Source { get; private set; }
}
public class SongResource : Resource {
public SongResource(string name, FileInfo src) : base(name) {
Source = src;
public class ChartResource : FileResource {
public ChartResource(string name, FileInfo master) : base(name, master) {
using (var reader = new StreamReader(master.FullName)) {
var meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
Attachments.Add(new FileInfo(Path.Combine(master.Directory.FullName, meta.data + ".json")));
if (meta.cover != null) Attachments.Add(new FileInfo(Path.Combine(master.Directory.FullName, meta.cover)));
}
}
}
public class SongResource : FileResource {
public SongResource(string name, FileInfo master) : base(name, master) { }
}
public class RulesetResource : FileResource {
public RulesetResource(string name, FileInfo master) : base(name, master) {
using (var reader = new StreamReader(master.FullName)) {
var meta = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd());
Attachments.Add(new FileInfo(Path.Combine(master.Directory.FullName, meta.data + ".pdt")));
}
}
}
public class SkinResource : FileResource {
public string RulesetName { get; private set; }
public SkinResource(string name, FileInfo master) : base(name, master) {
using (var reader = new StreamReader(master.FullName)) {
var meta = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd());
RulesetName = meta.ruleset;
Attachments.Add(new FileInfo(Path.Combine(master.Directory.FullName, meta.data + ".pdt")));
foreach (var frame in meta.frames) {
Attachments.Add(new FileInfo(Path.Combine(master.Directory.FullName, frame)));
}
}
}
public FileInfo Source { get; private set; }
}
}

View File

@@ -0,0 +1,20 @@
using Newtonsoft.Json;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Cryville.Crtr.Browsing {
public class RulesetResourceImporter : ResourceConverter {
static readonly string[] SUPPORTED_FORMATS = { ".umgr" };
public override string[] GetSupportedFormats() {
return SUPPORTED_FORMATS;
}
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
var data = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd());
return new Resource[] { new RulesetResource(data.name, file) };
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f2c1531e76f19a647865f7ec335561cd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
using Newtonsoft.Json;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace Cryville.Crtr.Browsing {
public class SkinResourceImporter : ResourceConverter {
static readonly string[] SUPPORTED_FORMATS = { ".umgs" };
public override string[] GetSupportedFormats() {
return SUPPORTED_FORMATS;
}
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
var data = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd());
return new Resource[] { new SkinResource(data.name, file) };
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9904b4c21758c5046afc341fe2fa8845
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -3,19 +3,25 @@ using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
namespace Cryville.Crtr {
[JsonConverter(typeof(BeatTimeConverter))]
public struct BeatTime {
public struct BeatTime : IComparable<BeatTime>, IEquatable<BeatTime> {
[JsonConstructor()]
public BeatTime(int _b, int _n, int _d) {
b = _b;
n = _n;
d = _d;
}
public BeatTime(int _n, int _d) {
b = _n / _d;
n = _n % _d;
d = _d;
}
[JsonIgnore]
public int b;
@@ -24,6 +30,36 @@ namespace Cryville.Crtr {
[JsonIgnore]
public int d;
[JsonIgnore]
public double Decimal { get { return b + (double)n / d; } }
public int CompareTo(BeatTime other) {
var c = b.CompareTo(other.b);
if (c != 0) return c;
return ((double)n / d).CompareTo((double)other.n / other.d);
}
public override bool Equals(object obj) {
if (!(obj is BeatTime)) return false;
return Equals((BeatTime)obj);
}
public bool Equals(BeatTime other) {
return b.Equals(other.b) && ((double)n / d).Equals((double)other.n / other.d);
}
public override int GetHashCode() {
return Decimal.GetHashCode();
}
public static bool operator ==(BeatTime left, BeatTime right) {
return left.Equals(right);
}
public static bool operator !=(BeatTime left, BeatTime right) {
return !left.Equals(right);
}
}
public class BeatTimeConverter : JsonConverter {
@@ -55,7 +91,7 @@ namespace Cryville.Crtr {
[JsonIgnore]
public float BeatPosition {
get {
return time.Value.b + time.Value.n / (float)time.Value.d + BeatOffset;
return (float)time.Value.Decimal + BeatOffset;
}
}
@@ -65,7 +101,7 @@ namespace Cryville.Crtr {
public float EndBeatPosition {
get {
if (endtime == null) return BeatPosition;
return endtime.Value.b + endtime.Value.n / (float)endtime.Value.d + BeatOffset;
return (float)endtime.Value.Decimal + BeatOffset;
}
}
@@ -167,7 +203,7 @@ namespace Cryville.Crtr {
public virtual EventList GetEventsOfType(string type) {
switch (type) {
case "motions": return new EventList<Chart.Motion>(motions);
default: throw new ArgumentException("Unknown type");
default: throw new ArgumentException(string.Format("Unknown event type {0}", type));
}
}
}
@@ -275,7 +311,7 @@ namespace Cryville.Crtr {
private void LoadFromString(string s) {
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
if (!m.Success) throw new ArgumentException(); // TODO
if (!m.Success) throw new ArgumentException("Invalid motion string format");
name = new Identifier(m.Groups[1].Value);
var registry = ChartPlayer.motionRegistry[name];
if (m.Groups[3].Success) {
@@ -303,7 +339,7 @@ namespace Cryville.Crtr {
var node = RelativeNode;
result += "#" + node.Id;
if (node.Time != null) result += "@" + node.Time.ToString();
if (node.Transition != null) result = "^" + node.Transition.ToString();
if (node.Transition != null) result = "^" + ((byte)node.Transition).ToString(CultureInfo.InvariantCulture);
if (node.Rate != null) result += "*" + node.Rate.ToString();
if (node.Value != null) result += ":" + node.Value.ToString();
}
@@ -377,14 +413,6 @@ namespace Cryville.Crtr {
}
}
public Note() {
SubmitPropSrc("track", new PropSrc.Float(() => {
var i = motions.FirstOrDefault(m => m.RelativeNode == null && m.Name == "track");
if (i == null) return ((Vec1)ChartPlayer.motionRegistry["track"].InitValue).Value;
else return ((Vec1)i.AbsoluteValue).Value;
}));
}
public override EventList GetEventsOfType(string type) {
switch (type) {
case "judges": return new EventList<Judge>(judges);
@@ -399,10 +427,12 @@ namespace Cryville.Crtr {
public class Judge : ChartEvent {
[JsonIgnore]
public Identifier Id;
#pragma warning disable IDE1006
public string name {
get { return Id.ToString(); }
set { Id = new Identifier(value); }
}
#pragma warning restore IDE1006
public override int Priority {
get { return 0; }

View File

@@ -37,9 +37,9 @@ namespace Cryville.Crtr {
else if (ev.Unstamped == null) { }
else if (ev.Unstamped is Chart.Sound) {
Chart.Sound tev = (Chart.Sound)ev.Unstamped;
var source = new LibavFileAudioSource(
Game.GameDataPath + "/songs/" + tev.id + "/.ogg"
);
var dir = new DirectoryInfo(Game.GameDataPath + "/songs/" + tev.id);
var files = dir.GetFiles();
var source = new LibavFileAudioSource(files[0].FullName);
source.SelectStream();
sounds.Add(source);
Game.AudioSession.Sequence(

View File

@@ -1,9 +1,7 @@
//#define NO_THREAD
#define BUILD
using Cryville.Common;
using Cryville.Common.Plist;
using Cryville.Common.Unity.Input;
using Cryville.Crtr.Config;
using Cryville.Crtr.Event;
using Newtonsoft.Json;
using System;
@@ -27,8 +25,7 @@ namespace Cryville.Crtr {
Ruleset ruleset;
PdtRuleset pruleset;
Dictionary<string, Texture2D> texs;
public static Dictionary<string, Cocos2dFrames.Frame> frames;
List<Cocos2dFrames> plists;
public static Dictionary<string, SpriteFrame> frames;
readonly Queue<string> texLoadQueue = new Queue<string>();
#if UNITY_5_4_OR_NEWER
@@ -53,11 +50,12 @@ namespace Cryville.Crtr {
public static Rect hitRect;
public static Plane[] frustumPlanes;
RulesetConfig _rscfg;
static bool disableGC = true;
static float clippingDist = 1f;
static float renderDist = 6f;
static float renderStep = 0.05f;
public static float actualRenderStep = 0f;
static double renderStep = 0.05;
public static double actualRenderStep = 0;
static bool autoRenderStep = false;
public static float soundOffset = 0;
static float startOffset = 0;
@@ -69,17 +67,6 @@ namespace Cryville.Crtr {
InputProxy inputProxy;
~ChartPlayer() {
Dispose();
}
public void Dispose() {
#if !NO_THREAD
if (loadThread != null) loadThread.Abort();
#endif
if (texLoader != null) texLoader.Dispose();
}
#region MonoBehaviour
void Start() {
var logobj = GameObject.Find("Logs");
@@ -96,134 +83,157 @@ namespace Cryville.Crtr {
texHandler = new DownloadHandlerTexture();
#if BUILD
Play();
try {
Play();
}
catch (Exception ex) {
Game.LogException("Load/WorkerThread", "An error occured while loading the data", ex);
Popup.CreateException(ex);
ReturnToMenu();
}
#endif
// Camera.main.RenderToCubemap();
}
void OnDestroy() {
if (cbus != null) cbus.Dispose();
if (bbus != null) bbus.Dispose();
if (tbus != null) tbus.Dispose();
if (nbus != null) nbus.Dispose();
if (loadThread != null) loadThread.Abort();
if (texLoader != null) texLoader.Dispose();
if (inputProxy != null) inputProxy.Dispose();
if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
Camera.onPostRender -= OnCameraPostRender;
GC.Collect();
}
bool texloaddone;
diag::Stopwatch texloadtimer = new diag::Stopwatch();
bool firstFrame;
int forceSyncFrames;
double atime0;
void Update() {
// if (Input.GetKeyDown(KeyCode.Return)) TogglePlay();
if (started) {
try {
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
throw new InvalidOperationException("Window resized while playing");
float dt = firstFrame
? 1f / Application.targetFrameRate
: Time.deltaTime;
firstFrame = false;
inputProxy.ForceTick();
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
UnityEngine.Profiling.Profiler.BeginSample("EventBus.Copy");
bbus.CopyTo(2, tbus);
bbus.CopyTo(3, nbus);
UnityEngine.Profiling.Profiler.EndSample();
float step = autoRenderStep ? ( firstFrame
? 1f / Application.targetFrameRate
: Time.smoothDeltaTime
) : renderStep;
actualRenderStep = step;
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.Anchor();
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
UnityEngine.Profiling.Profiler.EndSample();
if (started) GameUpdate();
else if (loadThread != null) LoadUpdate();
if (logEnabled) LogUpdate();
else Game.MainLogger.Enumerate((level, module, msg) => { });
}
void GameUpdate() {
try {
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
throw new InvalidOperationException("Window resized while playing");
double dt, step;
if (forceSyncFrames != 0) {
forceSyncFrames--;
double target = Game.AudioClient.Position - atime0;
dt = target - cbus.Time;
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
inputProxy.SyncTime(target);
}
catch (Exception ex) {
Game.LogException("Game", "An error occured while playing", ex);
Stop();
else {
dt = Time.deltaTime;
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
}
inputProxy.ForceTick();
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
UnityEngine.Profiling.Profiler.BeginSample("EventBus.Copy");
bbus.CopyTo(2, tbus);
bbus.CopyTo(3, nbus);
UnityEngine.Profiling.Profiler.EndSample();
actualRenderStep = step;
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.Anchor();
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
UnityEngine.Profiling.Profiler.EndSample();
}
#if !NO_THREAD
else if (loadThread != null) {
if (texLoader != null) {
string url = texLoader.url;
string name = StringUtils.TrimExt(url.Substring(url.LastIndexOfAny(new char[] {'/', '\\'}) + 1));
catch (Exception ex) {
Game.LogException("Game", "An error occured while playing", ex);
Popup.CreateException(ex);
Stop();
}
}
void LoadUpdate() {
if (texLoader != null) {
string url = texLoader.url;
string name = StringUtils.TrimExt(url.Substring(url.LastIndexOfAny(new char[] {'/', '\\'}) + 1));
#if UNITY_5_4_OR_NEWER
if (texHandler.isDone) {
var tex = texHandler.texture;
texs.Add(name, tex);
Logger.Log("main", 0, "Load/MainThread", "Loaded texture {0} ({1} bytes)", name, texLoader.downloadedBytes);
texLoader.Dispose();
texHandler.Dispose();
texLoader = null;
}
else if (texLoader.downloadProgress != 0) {
Logger.Log("main", 0, "Load/MainThread", "Loading texture {0} {1:P0}", name, texLoader.downloadProgress);
}
#else
if (texLoader.isDone) {
var tex = texLoader.texture;
texs.Add(name, tex);
Logger.Log("main", 0, "Load/MainThread", "Loaded texture {0} ({1} bytes)", name, texLoader.bytesDownloaded);
texLoader.Dispose();
texLoader = null;
}
else if (texLoader.progress != 0) {
Logger.Log("main", 0, "Load/MainThread", "Loading texture {0} {1:P0}", name, texLoader.progress);
}
#endif
if (texHandler.isDone) {
var tex = texHandler.texture;
tex.wrapMode = TextureWrapMode.Clamp;
texs.Add(name, tex);
texLoader.Dispose();
texHandler.Dispose();
texLoader = null;
}
if (texLoader == null)
if (texLoadQueue.Count > 0) {
#else
if (texLoader.isDone) {
var tex = texLoader.texture;
tex.wrapMode = TextureWrapMode.Clamp;
texs.Add(name, tex);
texLoader.Dispose();
texLoader = null;
}
#endif
}
if (texLoader == null)
if (texLoadQueue.Count > 0) {
#if UNITY_5_4_OR_NEWER
texHandler = new DownloadHandlerTexture();
texLoader = new UnityWebRequest(Game.FileProtocolPrefix + texLoadQueue.Dequeue(), "GET", texHandler, null);
texLoader.SendWebRequest();
texHandler = new DownloadHandlerTexture();
texLoader = new UnityWebRequest(Game.FileProtocolPrefix + texLoadQueue.Dequeue(), "GET", texHandler, null);
texLoader.SendWebRequest();
#else
texLoader = new WWW(Game.FileProtocolPrefix + texLoadQueue.Dequeue());
#endif
}
else if (!texloaddone) {
texloaddone = true;
texloadtimer.Stop();
Logger.Log("main", 1, "Load/MainThread", "Main thread done ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
}
if (!loadThread.IsAlive) {
if (cbus == null) {
Logger.Log("main", 4, "Load/MainThread", "Load failed");
loadThread = null;
}
else if (!texloaddone) {
texloaddone = true;
texloadtimer.Stop();
Logger.Log("main", 1, "Load/MainThread", "Main thread done ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
}
if (!loadThread.IsAlive) {
if (threadException != null) {
Logger.Log("main", 4, "Load/MainThread", "Load failed");
loadThread = null;
Popup.CreateException(threadException);
#if BUILD
ReturnToMenu();
ReturnToMenu();
#endif
}
else if (texLoader == null) {
Prehandle();
loadThread = null;
}
}
else if (texLoader == null) {
Prehandle();
loadThread = null;
}
}
#endif
if (logEnabled) {
string _logs = logs.text;
Game.MainLogger.Enumerate((level, module, msg) => {
string color;
switch (level) {
case 0: color = "#888888"; break;
case 1: color = "#bbbbbb"; break;
case 2: color = "#0088ff"; break;
case 3: color = "#ffff00"; break;
case 4: color = "#ff0000"; break;
case 5: color = "#bb0000"; break;
default: color = "#ff00ff"; break;
}
_logs += string.Format(
"\r\n<color={1}bb><{2}> {3}</color>",
DateTime.UtcNow.ToString("s"), color, module, msg
);
});
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
var sttext = string.Format(
}
string timetext = string.Empty;
void LogUpdate() {
string _logs = logs.text;
Game.MainLogger.Enumerate((level, module, msg) => {
string color;
switch (level) {
case 0: color = "#888888"; break;
case 1: color = "#bbbbbb"; break;
case 2: color = "#0088ff"; break;
case 3: color = "#ffff00"; break;
case 4: color = "#ff0000"; break;
case 5: color = "#bb0000"; break;
default: color = "#ff00ff"; break;
}
_logs += string.Format(
"\r\n<color={1}bb><{2}> {3}</color>",
DateTime.UtcNow.ToString("s"), color, module, msg
);
});
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
var sttext = string.Format(
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
@@ -239,18 +249,20 @@ namespace Cryville.Crtr {
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
#endif
);
if (started) sttext += string.Format(
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
cbus.Time,
Game.AudioClient.Position - atime0,
inputProxy.GetTimestampAverage()
);
if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
status.text = sttext;
}
else {
Game.MainLogger.Enumerate((level, module, msg) => { });
}
sttext += timetext;
if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
status.text = sttext;
}
void OnCameraPostRender(Camera cam) {
if (!started) return;
if (!logEnabled) return;
timetext = string.Format(
"\nSTime: {0:R}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
cbus.Time,
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
forceSyncFrames != 0 ? "(force sync)" : ""
);
}
#endregion
@@ -271,6 +283,9 @@ namespace Cryville.Crtr {
SceneManager.UnloadSceneAsync("Play");
#elif UNITY_5_3_OR_NEWER
SceneManager.UnloadScene("Play");
#endif
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetIdle();
#endif
}
#pragma warning restore IDE1006
@@ -301,14 +316,13 @@ namespace Cryville.Crtr {
autoRenderStep = renderStep == 0;
soundOffset = Settings.Default.SoundOffset;
startOffset = Settings.Default.StartOffset;
sv = Settings.Default.ScrollVelocity;
firstFrame = true;
#if !NO_THREAD
forceSyncFrames= Settings.Default.ForceSyncFrames;
texloaddone = false;
#endif
Game.NetworkTaskWorker.SuspendBackgroundTasks();
Game.AudioSession = Game.AudioSequencer.NewSession();
Camera.onPostRender += OnCameraPostRender;
var hitPlane = new Plane(Vector3.forward, Vector3.zero);
var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
float dist;
@@ -325,45 +339,49 @@ namespace Cryville.Crtr {
FileInfo chartFile = new FileInfo(
Game.GameDataPath + "/charts/" + Settings.Default.LoadChart
);
FileInfo rulesetFile = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
FileInfo skinFile = new FileInfo(
Game.GameDataPath + "/skins/" + Settings.Default.LoadSkin
if (!rulesetFile.Exists) throw new FileNotFoundException("Ruleset for the chart not found\nMake sure you have imported the ruleset");
FileInfo rulesetConfigFile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
#if NO_THREAD
texloadtimer.Stop();
Logger.LogFormat("main", 0, "Load/MainThread", "Textures loaded successfully ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
Load(new LoadInfo(){
chartFile = chartFile,
rulesetFile = rulesetFile,
skinFile = skinFile,
});
Prehandle();
#else
if (!rulesetConfigFile.Exists) throw new FileNotFoundException("Ruleset config not found\nPlease open the config to generate");
using (StreamReader cfgreader = new StreamReader(rulesetConfigFile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
sv = _rscfg.generic.ScrollVelocity;
FileInfo skinFile = new FileInfo(
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)
);
if (!skinFile.Exists) throw new FileNotFoundException("Skin not found\nPlease specify an available skin in the config");
using (StreamReader reader = new StreamReader(skinFile.FullName, Encoding.UTF8)) {
skin = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (skin.format != Skin.CURRENT_FORMAT) throw new FormatException("Invalid skin file version");
}
loadThread = new Thread(new ParameterizedThreadStart(Load));
loadThread.Start(new LoadInfo() {
chartFile = chartFile,
rulesetFile = rulesetFile,
skinFile = skinFile,
});
#endif
Logger.Log("main", 0, "Load/MainThread", "Loading textures...");
texloadtimer = new diag::Stopwatch();
texloadtimer.Start();
frames = new Dictionary<string, SpriteFrame>();
texs = new Dictionary<string, Texture2D>();
var flist = skinFile.Directory.GetFiles("*.png");
foreach (FileInfo f in flist) {
#if NO_THREAD
using (WWW w = new WWW("file:///" + f.FullName)) {
string name = StringUtils.TrimExt(f.Name);
while (!w.isDone);
texs.Add(name, w.texture);
}
#else
texLoadQueue.Enqueue(f.FullName);
#endif
var skinDir = skinFile.Directory.FullName;
foreach (var f in skin.frames) {
texLoadQueue.Enqueue(Path.Combine(skinDir, f));
}
}
@@ -371,42 +389,35 @@ namespace Cryville.Crtr {
try {
diag::Stopwatch timer = new diag::Stopwatch();
timer.Reset(); timer.Start();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
foreach (var i in plists) i.Init(texs);
Logger.Log("main", 0, "Load/Prehandle", "Initializing textures");
foreach (var t in texs) {
if (frames.ContainsKey(t.Key)) {
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
continue;
}
var f = new Cocos2dFrames.Frame(t.Value);
var f = new SpriteFrame(t.Value);
f.Init();
frames.Add(t.Key, f);
}
Logger.Log("main", 0, "Load/Prehandle", "Initializing states");
cbus.BroadcastInit();
inputProxy = new InputProxy(pruleset, judge);
foreach (var i in Game.InputManager._handlers) {
/*if (i is UnityKeyHandler<UnityKeyboardReceiver>) {
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.Z }, Target = "track0" });
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.X }, Target = "track1" });
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.Comma }, Target = "track2" });
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.Period }, Target = "track3" });
break;
}*/
if (i is UnityMouseHandler) {
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = 0 }, Target = "screen_x" });
break;
}
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 2)");
cbus.BroadcastPreInit();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
using (var pbus = cbus.Clone(17)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 4)");
cbus.BroadcastPostInit();
inputProxy.Activate();
if (logEnabled) ToggleLogs();
if (logEnabled && Settings.Default.HideLogOnPlay) ToggleLogs();
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
GC.Collect();
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
timer.Stop();
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
if (Settings.Default.ClearLogOnPlay) {
logs.text = "";
Game.MainLogger.Enumerate((level, module, msg) => { });
}
Game.AudioSequencer.Playing = true;
atime0 = Game.AudioClient.BufferPosition;
Thread.Sleep((int)((atime0 - Game.AudioClient.Position) * 1000));
@@ -415,6 +426,7 @@ namespace Cryville.Crtr {
}
catch (Exception ex) {
Game.LogException("Load/Prehandle", "An error occured while prehandling the data", ex);
Popup.CreateException(ex);
Stop();
}
}
@@ -422,19 +434,18 @@ namespace Cryville.Crtr {
public void Stop() {
try {
Logger.Log("main", 1, "Game", "Stopping");
chart = null;
Game.AudioSession = Game.AudioSequencer.NewSession();
if (cbus != null) cbus.Dispose();
if (bbus != null) bbus.Dispose();
if (tbus != null) tbus.Dispose();
if (nbus != null) nbus.Dispose();
inputProxy.Deactivate();
foreach (var t in texs) Texture.Destroy(t.Value);
if (cbus != null) { cbus.Dispose(); cbus = null; }
if (bbus != null) { bbus.Dispose(); bbus = null; }
if (tbus != null) { tbus.Dispose(); tbus = null; }
if (nbus != null) { nbus.Dispose(); nbus = null; }
Logger.Log("main", 1, "Game", "Stopped");
}
catch (Exception ex) {
if (!logEnabled) ToggleLogs();
Game.LogException("Game", "An error occured while stopping", ex);
Popup.CreateException(ex);
}
finally {
if (started) {
@@ -462,6 +473,7 @@ namespace Cryville.Crtr {
public FileInfo skinFile;
}
Exception threadException;
#if !NO_THREAD
Thread loadThread = null;
diag::Stopwatch workerTimer;
@@ -478,6 +490,7 @@ namespace Cryville.Crtr {
}
catch (Exception ex) {
Game.LogException("Load/WorkerThread", "An error occured while loading the data", ex);
threadException = ex;
}
}
@@ -509,7 +522,12 @@ namespace Cryville.Crtr {
judge = new Judge(pruleset);
etor.ContextJudge = judge;
cbus.AttachSystems(pskin, judge);
inputProxy = new InputProxy(pruleset, judge);
inputProxy.LoadFrom(_rscfg.inputs);
if (!inputProxy.IsCompleted) {
throw new ArgumentException("Input config not completed\nPlease complete the input settings");
}
Logger.Log("main", 0, "Load/WorkerThread", "Attaching handlers");
var ch = new ChartHandler(chart, dir);
cbus.RootState.AttachHandler(ch);
@@ -519,7 +537,7 @@ namespace Cryville.Crtr {
foreach (var ts in gs.Value.Children) {
ContainerHandler th;
if (ts.Key is Chart.Note) {
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset, judge);
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset);
}
else {
th = new TrackHandler(gh, (Chart.Track)ts.Key);
@@ -527,12 +545,11 @@ namespace Cryville.Crtr {
ts.Value.AttachHandler(th);
}
}
cbus.AttachSystems(pskin, judge);
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 1)");
cbus.Clone(16).Forward();
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
cbus.DoPatch();
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 2)");
cbus.Clone(17).Forward();
using (var pbus = cbus.Clone(16)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
bbus = cbus.Clone(1, -clippingDist);
@@ -550,7 +567,7 @@ namespace Cryville.Crtr {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != 1) throw new FormatException("Invalid ruleset file version");
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
pruleset = ruleset.Root;
pruleset.Optimize(etor);
@@ -560,23 +577,9 @@ namespace Cryville.Crtr {
void LoadSkin(FileInfo file) {
DirectoryInfo dir = file.Directory;
Logger.Log("main", 0, "Load/WorkerThread", "Loading skin: {0}", file);
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
skin = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (skin.format != 1) throw new FormatException("Invalid skin file version");
skin.LoadPdt(dir);
pskin = skin.Root;
pskin.Optimize(etor);
}
plists = new List<Cocos2dFrames>();
frames = new Dictionary<string, Cocos2dFrames.Frame>();
foreach (FileInfo f in file.Directory.GetFiles("*.plist")) {
var pobj = PlistConvert.Deserialize<Cocos2dFrames>(f.FullName);
plists.Add(pobj);
foreach (var i in pobj.frames)
frames.Add(StringUtils.TrimExt(i.Key), i.Value);
}
skin.LoadPdt(dir);
pskin = skin.Root;
pskin.Optimize(etor);
}
#endregion
}

View File

@@ -1,176 +0,0 @@
using Cryville.Common;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text.RegularExpressions;
using UnityEngine;
namespace Cryville.Crtr {
[BinderAttribute(typeof(Cocos2dFramesBinder))]
public class Cocos2dFrames {
public Metadata metadata;
public class Metadata {
public int format;
public Vector2 size;
public string textureFileName;
}
public Dictionary<string, Frame> frames;
public class Frame {
#pragma warning disable IDE1006
Rect _frame;
public Rect frame {
get { return _frame; }
set { _frame = value; }
}
public Rect textureRect {
get { return _frame; }
set { _frame = value; }
}
bool _rotated = false;
public bool rotated {
get { return _rotated; }
set { _rotated = value; }
}
public bool textureRotated {
get { return _rotated; }
set { _rotated = value; }
}
#pragma warning restore IDE1006
public Vector2 offset;
public Rect sourceColorRect;
public Vector2 sourceSize;
private Rect _uv;
private Vector2[] cuv;
public Rect UV {
get {
return _uv;
}
private set {
_uv = value;
float x0 = Mathf.Min(_uv.xMin, _uv.xMax);
float x1 = Mathf.Max(_uv.xMin, _uv.xMax);
float y0 = Mathf.Min(_uv.yMin, _uv.yMax);
float y1 = Mathf.Max(_uv.yMin, _uv.yMax);
if (_rotated) cuv = new Vector2[]{
new Vector2(x0, y1),
new Vector2(x1, y0),
new Vector2(x0, y0),
new Vector2(x1, y1),
};
else cuv = new Vector2[]{
new Vector2(x0, y0),
new Vector2(x1, y1),
new Vector2(x1, y0),
new Vector2(x0, y1),
};
}
}
public Vector2 GetUV(Vector2 uv) {
return GetUV(uv.x, uv.y);
}
public Vector2 GetUV(float u, float v) {
Vector2 uv00 = cuv[0], uv11 = cuv[1],
uv10 = cuv[2], uv01 = cuv[3];
return (1 - u - v) * uv00
+ u * uv10
+ v * uv01
+ u * v * (uv00 + uv11 - uv10 - uv01);
}
public Texture2D Texture {
get;
private set;
}
public Vector2 Size {
get {
return new Vector2(Texture.width, Texture.height);
}
}
public void Init() {
if (Texture == null)
throw new InvalidOperationException(); // TODO
_frame = new Rect(Vector2.zero, Size);
var w = _frame.width;
var h = _frame.height;
float x = _frame.x / w;
float y = 1 - _frame.y / h;
float tw = (_rotated ? _frame.height : _frame.width) / w;
float th = (_rotated ? _frame.width : _frame.height) / h;
if (_rotated) UV = new Rect(x, y, tw, -th);
else UV = new Rect(x, y, tw, -th);
}
public void Init(int w, int h, Texture2D _base) {
if (Texture != null)
throw new InvalidOperationException(); // TODO
Texture = _base;
float x = _frame.x / w;
float y = 1 - _frame.y / h;
float tw = (_rotated ? _frame.height : _frame.width) / w;
float th = (_rotated ? _frame.width : _frame.height) / h;
if (_rotated) UV = new Rect(x, y, tw, -th);
else UV = new Rect(x, y, tw, -th);
}
public Frame() { }
public Frame(Texture2D tex) {
Texture = tex;
}
}
Texture2D _base;
public void Init(Dictionary<string, Texture2D> texs) {
_base = texs[StringUtils.TrimExt(metadata.textureFileName)];
var w = (int)metadata.size.x;
var h = (int)metadata.size.y;
if (w == 0 || h == 0) {
w = _base.width;
h = _base.height;
}
foreach (var f in frames) {
f.Value.Init(w, h, _base);
}
}
}
public class Cocos2dFramesBinder : EmptyBinder {
public override object ChangeType(object value, Type type, CultureInfo culture) {
if (value is string) {
var str = (string)value;
if (type == typeof(Rect)) {
var m = Regex.Match(str, @"^{({.*?}),({.*?})}$");
var p = (Vector2)ChangeType(m.Groups[1].Value, typeof(Vector2), culture);
var s = (Vector2)ChangeType(m.Groups[2].Value, typeof(Vector2), culture);
return new Rect(p, s);
}
else if (type == typeof(Vector2)) {
var m = Regex.Match(str, @"^{(.*?),(.*?)}$");
var w = float.Parse(m.Groups[1].Value);
var h = float.Parse(m.Groups[2].Value);
return new Vector2(w, h);
}
}
else if (typeof(IDictionary).IsAssignableFrom(value.GetType())) {
var dict = (IDictionary)value;
if (type == typeof(Rect)) {
var x = float.Parse((string)dict["x"]);
var y = float.Parse((string)dict["y"]);
var w = float.Parse((string)dict["w"]);
var h = float.Parse((string)dict["h"]);
return new Rect(x, y, w, h);
}
else if (type == typeof(Vector2)) {
var w = float.Parse((string)dict["w"]);
var h = float.Parse((string)dict["h"]);
return new Vector2(w, h);
}
}
return base.ChangeType(value, type, culture);
}
}
}

View File

@@ -0,0 +1,30 @@
using System;
namespace Cryville.Crtr.Components {
public abstract class MeshBase : SkinComponent {
public MeshBase() {
SubmitProperty("zindex", new PropOp.Integer(v => ZIndex = (short)v));
}
protected MeshWrapper mesh = new MeshWrapper();
short _zindex;
public short ZIndex {
get {
return _zindex;
}
set {
if (value < 0 || value > 5000)
throw new ArgumentOutOfRangeException("value", "Z-index must be in [0..5000]");
_zindex = value;
UpdateZIndex();
}
}
protected void UpdateZIndex() {
if (!mesh.Initialized) return;
foreach (var mat in mesh.Renderer.materials) {
mat.renderQueue = _zindex;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 75daba44e5811b943a08e6f137cc2b0c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -5,11 +5,22 @@ using System.Collections.Generic;
using UnityEngine;
namespace Cryville.Crtr.Components {
public abstract class SectionalGameObject : SkinComponent {
public abstract class SectionalGameObject : MeshBase {
protected Vector3? prevpt;
protected Quaternion? prevrot;
protected int vertCount = 0;
protected MeshWrapper mesh = new MeshWrapper();
Part part = Part.whole;
enum Part {
whole = 0,
idle = 1,
start = 2,
end = 3,
}
public SectionalGameObject() {
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v));
}
protected override void OnDestroy() {
mesh.Destroy();
@@ -24,7 +35,7 @@ namespace Cryville.Crtr.Components {
}
public void AppendPoint(Vector3 p, Quaternion r) {
if (prevpt == p && prevrot == r) return;
if (prevpt == p && prevrot == r || ((int)part & 1) == 1) return;
AppendPointInternal(p, r);
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
prevpt = p;
@@ -56,8 +67,7 @@ namespace Cryville.Crtr.Components {
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
SubmitProperty("transparent", new PropOp.Boolean(v => transparent = v));
SubmitProperty("shape", new op_set_shape(this));
SubmitProperty("shape", new op_set_shape(this), 2);
}
#pragma warning disable IDE1006
@@ -94,31 +104,20 @@ namespace Cryville.Crtr.Components {
public SpriteInfo body = new SpriteInfo();
public SpriteInfo tail = new SpriteInfo();
public bool transparent;
List<Vector3> vertices;
List<float> lengths;
float sumLength = 0;
public override void Init() {
base.Init();
mesh.Init(transform);
head.Load();
body.Load();
tail.Load();
var mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
head.Bind(mats[0]);
body.Bind(mats[1]);
tail.Bind(mats[2]);
mesh.Init(transform, transparent);
List<Material> materials = new List<Material>();
if (head.FrameName != null) AddMat(materials, head.FrameName);
if (body.FrameName != null) AddMat(materials, body.FrameName);
if (tail.FrameName != null) AddMat(materials, tail.FrameName);
mesh.Renderer.materials = materials.ToArray();
}
void AddMat(List<Material> list, string frame) {
var mat = mesh.NewMaterial;
mat.mainTexture = ChartPlayer.frames[frame].Texture;
list.Add(mat);
UpdateZIndex();
}
protected override void OnDestroy() {
@@ -132,7 +131,6 @@ namespace Cryville.Crtr.Components {
}
}
// Vector3 prevp = Vector3.zero;
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
if (vertices == null) {
vertices = _ptPool.Rent();
@@ -160,9 +158,9 @@ namespace Cryville.Crtr.Components {
int vcpsec = _shapeLength; // Vertex Count Per Section
float width = GetWidth();
float headLength = 0;
if (head.FrameName != null) headLength = width / head.Ratio;
if (head.Frame != null) headLength = width / head.Ratio;
float tailLength = 0;
if (tail.FrameName != null) tailLength = width / tail.Ratio;
if (tail.Frame != null) tailLength = width / tail.Ratio;
float endLength = headLength + tailLength;
if (sumLength <= endLength) {
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
@@ -190,17 +188,17 @@ namespace Cryville.Crtr.Components {
verts = _vertPool.Rent(vc * vcpsec);
uvs = _uvPool.Rent(vc * vcpsec);
int i = 0; int t = 0; float l = 0; int m = 0;
if (head.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
if (body.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
mesh.Mesh.subMeshCount = m;
m = 0;
mesh.Mesh.SetVertices(verts);
mesh.Mesh.SetUVs(0, uvs);
if (head.FrameName != null) mesh.Mesh.SetTriangles(trih, m++);
if (body.FrameName != null) mesh.Mesh.SetTriangles(trib, m++);
if (tail.FrameName != null) mesh.Mesh.SetTriangles(trit, m++);
if (head.Frame != null) mesh.Mesh.SetTriangles(trih, m++);
if (body.Frame != null) mesh.Mesh.SetTriangles(trib, m++);
if (tail.Frame != null) mesh.Mesh.SetTriangles(trit, m++);
mesh.Mesh.RecalculateNormals();
_vertPool.Return(verts); verts = null;

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Pdt;
using Cryville.Common;
using Cryville.Common.Pdt;
using System.Collections.Generic;
using UnityEngine;
@@ -7,25 +8,32 @@ namespace Cryville.Crtr.Components {
/// <summary>
/// The property operators of the component.
/// </summary>
public Dictionary<string, PdtOperator> PropOps { get; private set; }
public Dictionary<int, SkinProperty> Properties { get; private set; }
/// <summary>
/// Submits a property.
/// </summary>
/// <param name="name">The name of the property.</param>
/// <param name="property">The property operator.</param>
protected void SubmitProperty(string name, PdtOperator property) {
PropOps.Add(name, property);
/// <param name="property">The property.</param>
protected void SubmitProperty(string name, PdtOperator property, int uct = 1) {
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, uct));
}
/// <summary>
/// Create a skin component
/// Creates a skin component.
/// </summary>
protected SkinComponent() {
// Properties = new Dictionary<string, Property>();
PropOps = new Dictionary<string, PdtOperator>();
Properties = new Dictionary<int, SkinProperty>();
}
public virtual void Init() { }
protected abstract void OnDestroy();
}
public struct SkinProperty {
public PdtOperator Operator { get; set; }
public int UpdateCloneType { get; set; }
public SkinProperty(PdtOperator op, int uct = 1) {
Operator = op;
UpdateCloneType = uct;
}
}
}

View File

@@ -2,14 +2,12 @@
using UnityEngine;
namespace Cryville.Crtr.Components {
public abstract class SpriteBase : SkinComponent {
public abstract class SpriteBase : MeshBase {
public SpriteBase() {
SubmitProperty("bound", new op_set_bound(this));
SubmitProperty("transparent", new PropOp.Boolean(v => transparent = v));
SubmitProperty("pivot", new PropOp.Vector2(v => Pivot = v));
SubmitProperty("scale", new PropOp.Vector2(v => Scale = v));
SubmitProperty("ui", new PropOp.Boolean(v => UI = v));
SubmitProperty("zindex", new PropOp.Integer(v => ZIndex = (short)v));
}
#pragma warning disable IDE1006
@@ -27,8 +25,6 @@ namespace Cryville.Crtr.Components {
}
#pragma warning restore IDE1006
protected MeshWrapper mesh = new MeshWrapper();
protected override void OnDestroy() {
mesh.Destroy();
}
@@ -82,21 +78,6 @@ namespace Cryville.Crtr.Components {
if (da.x != 0) _scale.x = dp.x / da.x;
if (da.y != 0) _scale.y = dp.z / da.y;
}
short _zindex;
public short ZIndex {
get {
return _zindex;
}
set {
_zindex = value;
UpdateZIndex();
}
}
protected void UpdateZIndex() {
if (!mesh.Initialized) return;
mesh.Renderer.sortingOrder = _zindex;
}
static readonly Quaternion uirot
= Quaternion.Euler(new Vector3(-90, 0, 0));
@@ -109,10 +90,8 @@ namespace Cryville.Crtr.Components {
}
}
public bool transparent = false;
protected void InternalInit(string meshName = "quad") {
mesh.Init(transform, transparent);
mesh.Init(transform);
mesh.Mesh = GenericResources.Meshes[meshName];
UpdateScale();
UpdateZIndex();

View File

@@ -4,13 +4,22 @@ using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Components {
public class SpriteInfo {
public string FrameName;
public Cocos2dFrames.Frame Frame {
string m_frameName;
public string FrameName {
get {
return m_frameName;
}
set {
m_frameName = value;
Reload();
}
}
public SpriteFrame Frame {
get;
private set;
}
public Rect Rect {
get { return Frame.frame; }
get { return Frame.Frame; }
}
/// <summary>
/// The ratio of width divided by height.
@@ -20,22 +29,39 @@ namespace Cryville.Crtr.Components {
return Rect.width / Rect.height;
}
}
bool _loaded;
Material _mat;
public void Bind(Material mat) {
_loaded = true;
_mat = mat;
Reload();
}
public void Load() {
if (FrameName != null) {
_loaded = true;
Reload();
}
public void Reload() {
if (!_loaded) return;
if (!string.IsNullOrEmpty(FrameName)) {
if (ChartPlayer.frames.ContainsKey(FrameName)) {
Frame = ChartPlayer.frames[FrameName];
}
else {
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
Frame = null;
}
}
else Frame = null;
if (_mat != null) {
_mat.mainTexture = Frame == null ? null : Frame.Texture;
}
}
}
public class SpritePlane : SpriteBase {
public SpritePlane() {
SubmitProperty("frame", new PropOp.String(v => Frame = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
}
@@ -68,16 +94,11 @@ namespace Cryville.Crtr.Components {
}
protected void OnFrameUpdate() {
if (!mesh.Initialized) return;
if (frameInfo.FrameName == null) {
if (frameInfo.Frame == null) {
mesh.Renderer.enabled = false;
return;
}
mesh.Renderer.enabled = true;
frameInfo.Load();
if (frameInfo.Frame != null)
mesh.Renderer.material.mainTexture = frameInfo.Frame.Texture;
else
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
UpdateUV();
UpdateScale();
UpdateZIndex();
@@ -140,8 +161,8 @@ namespace Cryville.Crtr.Components {
}
public override void Init() {
frameInfo.Load();
InternalInit();
frameInfo.Bind(mesh.Renderer.material);
OnFrameUpdate();
UpdateOpacity();
}

View File

@@ -4,8 +4,6 @@ namespace Cryville.Crtr.Components {
public class SpriteRect : SpriteBase {
public SpriteRect() {
SubmitProperty("color", new PropOp.Color(v => Color = v));
transparent = true;
}
Color _color;

View File

@@ -63,13 +63,13 @@ namespace Cryville.Crtr.Components {
case 1: x = _border.x; bx = b.x; break;
case 2: x = _border.y; bx = b.y; break;
case 3: x = 1; bx = 1; break;
default: throw new Exception();
default: throw new NotSupportedException("Built-in resource corrupted");
}
float y;
switch ((int)muv[i].y) {
case 0: y = 0; break;
case 3: y = 1; break;
default: throw new Exception();
default: throw new NotSupportedException("Built-in resource corrupted");
}
uv[i] = frameInfo.Frame.GetUV(x, y);
bx -= 0.5f; y -= 0.5f;

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Pdt;
using Cryville.Common.Buffers;
using Cryville.Common.Pdt;
using System;
using System.Collections.Generic;
using UnityEngine;
@@ -7,7 +8,7 @@ namespace Cryville.Crtr.Components {
public class SpriteText : SpriteBase {
public SpriteText() {
SubmitProperty("frames", new op_set_frames(this));
SubmitProperty("value", new PropOp.String(v => Value = v));
SubmitProperty("value", new PropOp.TargetString(() => Value));
SubmitProperty("size", new PropOp.Float(v => Size = v));
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
@@ -41,21 +42,14 @@ namespace Cryville.Crtr.Components {
foreach (var m in meshes) m.Value.Destroy();
}
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
Dictionary<char, SpriteInfo> m_frames;
public Dictionary<char, SpriteInfo> Frames {
get { return m_frames; }
set { m_frames = value; UpdateFrames(); UpdateScale(); }
}
public string m_value;
public string Value {
get { return m_value; }
set {
if (m_value == value) return;
m_value = value; UpdateScale();
}
}
readonly TargetString m_value = new TargetString();
public TargetString Value { get { return m_value; } }
public float m_size;
public float Size {
@@ -80,31 +74,38 @@ namespace Cryville.Crtr.Components {
float frameHeight = 0;
foreach (var m in meshes) m.Value.Destroy();
meshes.Clear();
verts.Clear();
uvs.Clear();
foreach (var f in m_frames) {
f.Value.Load();
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
if (!meshes.ContainsKey(f.Value.Frame.Texture)) {
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
var tex = f.Value.Frame.Texture;
if (!meshes.ContainsKey(tex)) {
var m = new MeshWrapper();
m.Init(mesh.MeshTransform, transparent);
m.Init(mesh.MeshTransform);
m.Mesh = new Mesh();
m.Renderer.material.mainTexture = f.Value.Frame.Texture;
meshes.Add(f.Value.Frame.Texture, m);
m.Renderer.material.mainTexture = tex;
meshes.Add(tex, m);
verts.Add(tex, new List<Vector3>());
uvs.Add(tex, new List<Vector2>());
tris.Add(tex, new List<int>());
}
}
}
float sum_x;
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
readonly Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
readonly Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
readonly Dictionary<Texture2D, List<int>> tris = new Dictionary<Texture2D, List<int>>();
void UpdateMeshes() {
// TODO optimize GC
if (meshes.Count == 0) return;
sum_x = 0;
int vc = m_value.Length * 4;
Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
foreach (var t in meshes.Keys) {
verts.Add(t, new List<Vector3>(vc));
uvs.Add(t, new List<Vector2>(vc));
verts[t].Clear();
uvs[t].Clear();
tris[t].Clear();
}
foreach (var c in m_value) {
var f = m_frames[c];
@@ -124,18 +125,18 @@ namespace Cryville.Crtr.Components {
var m = meshes[t].Mesh;
m.Clear();
int cc = verts[t].Count / 4;
int[] tris = new int[cc * 6];
var _tris = tris[t];
for (int i = 0; i < cc; i++) {
tris[i * 6 ] = i * 4 ;
tris[i * 6 + 1] = i * 4 + 3;
tris[i * 6 + 2] = i * 4 + 1;
tris[i * 6 + 3] = i * 4 + 1;
tris[i * 6 + 4] = i * 4 + 3;
tris[i * 6 + 5] = i * 4 + 2;
_tris.Add(i * 4);
_tris.Add(i * 4 + 3);
_tris.Add(i * 4 + 1);
_tris.Add(i * 4 + 1);
_tris.Add(i * 4 + 3);
_tris.Add(i * 4 + 2);
}
m.vertices = verts[t].ToArray();
m.uv = uvs[t].ToArray();
m.triangles = tris;
m.SetVertices(verts[t]);
m.SetUVs(0, uvs[t]);
m.SetTriangles(tris[t], 0);
m.RecalculateNormals();
}
sum_x -= m_spacing;
@@ -175,6 +176,7 @@ namespace Cryville.Crtr.Components {
UpdateFrames();
mesh.Mesh.Clear();
UpdateScale();
Value.OnUpdate += UpdateScale;
}
}
}

View File

@@ -1,8 +1,84 @@
using UnityEngine;
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Cryville.Crtr.Config {
public class ConfigScene : MonoBehaviour {
[SerializeField]
Transform m_content;
[SerializeField]
SettingsPanel m_genericConfigPanel;
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset;
RulesetConfig _rscfg;
void Awake() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
if (!file.Exists) {
Popup.Create("Ruleset for the chart not found\nMake sure you have imported the ruleset");
ReturnToMenu();
return;
}
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!cfgfile.Exists) {
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
_rscfg = new RulesetConfig();
}
else {
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
}
m_genericConfigPanel.Target = _rscfg.generic;
var proxy = new InputProxy(ruleset.Root, null);
proxy.LoadFrom(_rscfg.inputs);
m_inputConfigPanel.proxy = proxy;
Game.InputManager.Activate();
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
c.gameObject.SetActive(false);
}
cat.SetActive(true);
}
public void SaveAndReturnToMenu() {
Game.InputManager.Deactivate();
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
m_inputConfigPanel.proxy.Dispose();
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
}
ReturnToMenu();
}
public void ReturnToMenu() {
GameObject.Find("Master").GetComponent<Master>().ShowMenu();
#if UNITY_5_5_OR_NEWER

View File

@@ -1,15 +1,14 @@
using Cryville.Common.Unity;
using Cryville.Common.Unity.Input;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Config {
public class InputConfig : MonoBehaviour {
public class InputConfigPanel : MonoBehaviour {
[SerializeField]
ConfigScene m_configScene;
[SerializeField]
GameObject m_inputDialog;
@@ -25,54 +24,39 @@ namespace Cryville.Crtr.Config {
[SerializeField]
GameObject m_prefabInputConfigEntry;
InputProxy _proxy;
Dictionary<string, InputConfigEntry> _entries = new Dictionary<string, InputConfigEntry>();
public InputProxy proxy;
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
string _sel;
public void OpenDialog(string entry) {
_sel = entry;
m_inputDialog.SetActive(true);
Game.InputManager.Activate();
CallHelper.Purge(m_deviceList);
Game.InputManager.EnumerateEvents(ev => { });
_recvsrcs.Clear();
AddSourceItem(null);
}
public void CloseDialog() {
m_inputDialog.SetActive(false);
Game.InputManager.Deactivate();
}
public void CloseDialog(InputSource? src) {
_proxy.Set(new InputProxyEntry {
proxy.Set(new InputProxyEntry {
Target = _sel,
Source = src,
});
m_inputDialog.SetActive(false);
Game.InputManager.Deactivate();
}
void Start() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
var ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != 1) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
_proxy = new InputProxy(ruleset.Root, null);
foreach (var i in ruleset.Root.inputs) {
var e = GameObject.Instantiate(m_prefabInputConfigEntry).GetComponent<InputConfigEntry>();
e.transform.SetParent(m_entryList.transform);
_entries.Add(i.Key, e);
e.SetKey(this, i.Key);
}
_proxy.ProxyChanged += OnProxyChanged;
foreach (var i in m_configScene.ruleset.Root.inputs) {
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
_entries.Add(i.Key, e);
e.SetKey(this, i.Key);
OnProxyChanged(this, proxy[i.Key]);
}
proxy.ProxyChanged += OnProxyChanged;
}
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
@@ -92,11 +76,10 @@ namespace Cryville.Crtr.Config {
void AddSourceItem(InputSource? src) {
if (_recvsrcs.Contains(src)) return;
_recvsrcs.Add(src);
var obj = Instantiate(m_prefabListItem);
obj.transform.SetParent(m_deviceList);
var obj = Instantiate(m_prefabListItem, m_deviceList);
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "None" : src.Value.Handler.GetTypeName(src.Value.Type);
var btn = obj.GetComponent<Button>();
if (src != null) btn.interactable = !_proxy.IsUsed(src.Value);
if (src != null) btn.interactable = !proxy.IsUsed(src.Value);
btn.onClick.AddListener(() => {
CloseDialog(src);
});

View File

@@ -2,7 +2,7 @@
using UnityEngine.UI;
namespace Cryville.Crtr.Config {
public class InputConfigEntry : MonoBehaviour {
public class InputConfigPanelEntry : MonoBehaviour {
[SerializeField]
Text m_key;
@@ -12,7 +12,7 @@ namespace Cryville.Crtr.Config {
[SerializeField]
Button m_button;
public void SetKey(InputConfig master, string name) {
public void SetKey(InputConfigPanel master, string name) {
m_key.text = name;
m_value.text = "None";
m_button.onClick.AddListener(() => {

View File

@@ -0,0 +1,32 @@
using Cryville.Common.ComponentModel;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
namespace Cryville.Crtr.Config {
public class RulesetConfig {
public Generic generic = new Generic();
public class Generic {
[Category("basic")]
[JsonProperty("skin")]
public string Skin { get; set; }
[Category("deprecated")][Obsolete]
[JsonProperty("scroll_velocity")][DefaultValue(1)]
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
public float ScrollVelocity { get; set; }
public Generic() {
Skin = "";
ScrollVelocity = 1;
}
}
public Dictionary<string, InputEntry> inputs
= new Dictionary<string, InputEntry>();
public class InputEntry {
public string handler;
public int type;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aa140184f4b7acb4b994a0826e1f107d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,56 @@
using Discord;
using System;
using UnityEngine;
namespace Cryville.Crtr {
internal class DiscordController : MonoBehaviour {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
public static DiscordController Instance;
const long CLIENT_ID = 1059021675578007622L;
Discord.Discord dc;
ActivityManager am;
long launchTime;
void Start() {
Instance = this;
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.Default);
am = dc.GetActivityManager();
SetIdle();
}
void Update() {
dc.RunCallbacks();
}
void OnApplicationQuit() {
dc.Dispose();
}
void Callback(Result result) { }
public void SetIdle() {
am.UpdateActivity(new Activity {
State = "Idle",
Instance = false,
Timestamps = { Start = launchTime },
}, Callback);
}
public void SetPlaying(string detail, double? duration) {
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
am.UpdateActivity(new Activity {
State = "Playing a chart",
Details = detail,
Instance = true,
Timestamps = {
Start = now,
End = duration == null ? 0 : now + (long)duration,
},
}, Callback);
}
#endif
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7f7c5da9a520bef4e832e2f89f7b737f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,6 +1,9 @@
using Cryville.Common;
using Cryville.Common.Buffers;
using Cryville.Crtr.Components;
using System;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
namespace Cryville.Crtr.Event {
@@ -35,54 +38,55 @@ namespace Cryville.Crtr.Event {
/// </summary>
public Transform gogroup;
public readonly Dictionary<string, Anchor> Anchors = new Dictionary<string, Anchor>();
public Transform a_head;
public Transform a_tail;
public Vector3 Position {
get;
protected set;
}
public Quaternion Rotation {
get;
protected set;
}
public bool Alive {
get;
private set;
}
public bool Awoken {
get;
private set;
}
public bool Disposed {
get;
private set;
}
public readonly Dictionary<int, Anchor> Anchors = new Dictionary<int, Anchor>();
protected Transform a_cur;
protected Transform a_head;
protected Transform a_tail;
public Vector3 Position { get; protected set; }
public Quaternion Rotation { get; protected set; }
public bool Alive { get; private set; }
public bool Awoken { get; private set; }
public bool Disposed { get; private set; }
public EventContainer Container {
get { return cs.Container; }
}
SkinContainer skinContainer;
protected Judge judge;
public void AttachSystems(PdtSkin skin, Judge judge) {
skinContainer = new SkinContainer(skin);
this.judge = judge;
}
public ContainerHandler() { }
public abstract string TypeName {
get;
}
protected readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
protected readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
protected readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
public virtual void PreInit() {
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString()).transform;
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
if (cs.Parent != null)
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
a_head = new GameObject("::head").transform;
a_head.SetParent(gogroup, false);
Anchors.Add("head", new Anchor() { Transform = a_head });
a_tail = new GameObject("::tail").transform;
a_tail.SetParent(gogroup, false);
Anchors.Add("tail", new Anchor() { Transform = a_tail });
a_cur = RegisterAnchor(_a_cur).Transform;
a_head = RegisterAnchor(_a_head).Transform;
a_tail = RegisterAnchor(_a_tail).Transform;
}
protected Anchor RegisterAnchor(int name) {
var go = new GameObject("." + IdentifierManager.SharedInstance.Retrieve(name)).transform;
go.SetParent(gogroup, false);
var result = new Anchor() { Transform = go };
Anchors.Add(name, result);
return result;
}
/// <summary>
/// Called upon initialization of <see cref="cs" />.
/// Called upon StartUpdate of ps 17.
/// </summary>
public virtual void Init() {
cs.skinContainer.MatchStatic(cs);
skinContainer.MatchStatic(ps);
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
i.Init();
}
@@ -100,10 +104,10 @@ namespace Cryville.Crtr.Event {
protected virtual void PreAwake(ContainerState s) {
if (gogroup) gogroup.gameObject.SetActive(true);
Awoken = true; Alive = true;
OpenAnchor("head");
OpenAnchor(_a_head);
}
protected virtual void Awake(ContainerState s) {
CloseAnchor("head");
CloseAnchor(_a_head);
}
protected virtual void GetPosition(ContainerState s) { }
public virtual void StartUpdate(ContainerState s) {
@@ -111,26 +115,51 @@ namespace Cryville.Crtr.Event {
PreAwake(s);
Awake(s);
}
else if (s.CloneType == 17) {
Init();
}
}
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
protected void PushAnchorEvent(int name, double time) {
var tev = anchorEvPool.Rent();
tev.Time = time;
tev.Container = Container;
tev.Name = name;
ts.Bus.PushTempEvent(tev);
}
public virtual void Update(ContainerState s, StampedEvent ev) {
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
if (flag) PreAwake(s);
if (Awoken && s.CloneType <= 2) if (gogroup) cs.skinContainer.MatchDynamic(s);
if (s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
if (flag) Awake(s);
}
public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
public virtual void ExUpdate(ContainerState s, StampedEvent ev) {
if (ev is StampedEvent.Anchor) {
var tev = (StampedEvent.Anchor)ev;
if (gogroup) {
OpenAnchor(tev.Name);
Anchors[tev.Name].Transform.SetPositionAndRotation(Position, Rotation);
skinContainer.MatchDynamic(s);
CloseAnchor(tev.Name);
}
anchorEvPool.Return(tev);
}
}
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
public virtual void EndUpdate(ContainerState s) {
if (s.CloneType < 16) {
Awoken = false;
if (gogroup && s.CloneType <= 2) cs.skinContainer.MatchDynamic(s);
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
}
}
public virtual void Anchor() { }
protected void OpenAnchor(string name) {
public virtual void Anchor() {
if (cs.Working) PushAnchorEvent(_a_cur, cs.Time);
}
protected void OpenAnchor(int name) {
if (Anchors.ContainsKey(name)) Anchors[name].Open();
}
protected void CloseAnchor(string name) {
protected void CloseAnchor(int name) {
if (Anchors.ContainsKey(name)) Anchors[name].Close();
}
}

View File

@@ -50,15 +50,13 @@ namespace Cryville.Crtr.Event {
public byte CloneType;
private ContainerState rootPrototype = null;
private ContainerState prototype = null;
public SkinContainer skinContainer;
public Judge judge;
public ContainerHandler Handler {
get;
private set;
}
public float Time {
public double Time {
get {
return Bus.Time;
}
@@ -67,8 +65,14 @@ namespace Cryville.Crtr.Event {
readonly RMVPool RMVPool = new RMVPool();
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
protected Dictionary<Identifier, RealtimeMotionValue> Values;
protected Dictionary<Identifier, Vector> CachedValues;
protected Dictionary<Identifier, bool> CachedValueStates;
protected Dictionary<Identifier, CacheEntry> CachedValues;
protected class CacheEntry {
public bool Valid { get; set; }
public Vector Value { get; set; }
public CacheEntry Clone() {
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
}
}
/// <summary>
/// Gets a motion value.
@@ -90,7 +94,10 @@ namespace Cryville.Crtr.Event {
}
void InvalidateMotion(Identifier name) {
CachedValueStates[name] = false;
CacheEntry cache;
if (!CachedValues.TryGetValue(name, out cache))
CachedValues.Add(name, cache = new CacheEntry());
cache.Valid = false;
foreach (var c in Children)
c.Value.InvalidateMotion(name);
}
@@ -104,8 +111,7 @@ namespace Cryville.Crtr.Event {
}
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
CachedValueStates = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
foreach (var m in ChartPlayer.motionRegistry)
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
}
@@ -126,18 +132,12 @@ namespace Cryville.Crtr.Event {
}
r.Values = mvs;
var cvs = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
foreach (var cv in CachedValues) {
cvs.Add(cv.Key, cv.Value.Clone());
}
r.CachedValues = cvs;
var cvss = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
foreach (var cv in CachedValueStates) {
cvss.Add(cv.Key, cv.Value);
}
r.CachedValueStates = cvss;
r.Children = new Dictionary<EventContainer, ContainerState>();
foreach (var child in Children) {
var cc = child.Value.Clone(ct);
@@ -172,11 +172,13 @@ namespace Cryville.Crtr.Event {
}
foreach (var cv in CachedValues) {
Vector dv;
if(dest.CachedValues.TryGetValue(cv.Key, out dv)) cv.Value.CopyTo(dv);
CacheEntry dv;
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
dv.Valid = cv.Value.Valid;
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
}
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
}
foreach (var cvs in CachedValueStates) dest.CachedValueStates[cvs.Key] = cvs.Value;
if (ct != 1) foreach (var cev in WorkingChildren)
Children[cev].CopyTo(ct, dest.Children[cev]);
@@ -184,7 +186,6 @@ namespace Cryville.Crtr.Event {
child.Value.CopyTo(ct, dest.Children[child.Key]);
ValidateChildren();
RMVPool.ReturnAll();
dest.PlayingMotions.Clear();
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
}
@@ -196,7 +197,7 @@ namespace Cryville.Crtr.Event {
public void Dispose() {
if (Disposed) return;
Disposed = true;
if (Handler != null) Handler.Dispose();
if (CloneType < 16 && Handler != null) Handler.Dispose();
foreach (var s in Children)
s.Value.Dispose();
RMVPool.ReturnAll();
@@ -204,33 +205,31 @@ namespace Cryville.Crtr.Event {
public void AttachHandler(ContainerHandler h) {
if (Handler != null)
throw new InvalidOperationException();
throw new InvalidOperationException("Handler attached twice");
Handler = h;
h.cs = this;
}
public void AttachSystems(PdtSkin skin, Judge judge) {
skinContainer = new SkinContainer(skin);
this.judge = judge;
Handler.AttachSystems(skin, judge);
}
public Vector GetRawValue(Identifier key) {
Vector tr;
if (!CachedValues.TryGetValue(key, out tr)) {
tr = (Vector)ReflectionHelper.InvokeEmptyConstructor(ChartPlayer.motionRegistry[key].Type);
CachedValues.Add(key, tr);
CachedValueStates[key] = false;
}
Vector r = tr;
CacheEntry tr;
if (!CachedValues.TryGetValue(key, out tr))
CachedValues.Add(key, tr = new CacheEntry { Valid = false });
if (tr.Value == null)
tr.Value = RMVPool.Rent(key).AbsoluteValue;
Vector r = tr.Value;
#if !DISABLE_CACHE
if (CachedValueStates[key]) return r;
if (tr.Valid) return r;
#endif
float reltime = 0;
if (rootPrototype != null) reltime = Time - rootPrototype.Time;
if (rootPrototype != null) reltime = (float)(Time - rootPrototype.Time);
GetMotionValue(key).GetValue(reltime, ref r);
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
#if !DISABLE_CACHE
CachedValueStates[key] = true;
tr.Valid = true;
#endif
return r;
}
@@ -324,11 +323,14 @@ namespace Cryville.Crtr.Event {
if (ev.Unstamped is Chart.Motion) {
var tev = (Chart.Motion)ev.Unstamped;
var mv = RMVPool.Rent(tev.Name);
mv.CloneTypeFlag = CloneType;
GetMotionValue(tev.Name).CopyTo(mv);
PlayingMotions.Add(ev, mv);
Callback(ev, callback);
if (!ev.Unstamped.IsLong)
if (!ev.Unstamped.IsLong) {
PlayingMotions.Remove(ev);
RMVPool.Return(mv);
}
}
else if (ev.Unstamped is EventContainer) {
var cev = (EventContainer)ev.Unstamped;
@@ -348,6 +350,8 @@ namespace Cryville.Crtr.Event {
var nev = tev.Original;
if (nev is Chart.Motion) {
Callback(ev, callback);
var mv = PlayingMotions[ev.Origin];
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
PlayingMotions.Remove(ev.Origin);
}
else if (nev is EventContainer) {
@@ -390,7 +394,7 @@ namespace Cryville.Crtr.Event {
}
}
else {
var scaledTime = (Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration;
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
if (tev.RelativeNode != null) {
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
@@ -404,13 +408,17 @@ namespace Cryville.Crtr.Event {
}
}
public void BroadcastInit() {
public void BroadcastPreInit() {
Handler.PreInit();
Handler.Init();
foreach (var s in Children) {
s.Value.BroadcastInit();
foreach (var c in Children.Values) {
c.BroadcastPreInit();
}
}
public void BroadcastPostInit() {
Handler.PostInit();
foreach (var c in Children.Values) {
c.BroadcastPostInit();
}
}
public void StartUpdate() {

View File

@@ -4,7 +4,7 @@ using System.Collections.Generic;
namespace Cryville.Crtr.Event {
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
public float Time {
public double Time {
get;
private set;
}
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Event {
get { return queue.Count; }
}
public EventBatch(float time) {
public EventBatch(double time) {
Time = time;
}
@@ -32,7 +32,7 @@ namespace Cryville.Crtr.Event {
}
public int CompareTo(EventBatch other) {
return this.Time.CompareTo(other.Time);
return Time.CompareTo(other.Time);
}
public IEnumerator<StampedEvent> GetEnumerator() {

View File

@@ -17,8 +17,8 @@ namespace Cryville.Crtr.Event {
= new Dictionary<ChartEvent, ContainerState>();
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly List<EventBatch> batches = new List<EventBatch>();
float beat;
double beat;
float tempo;
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
@@ -56,12 +56,12 @@ namespace Cryville.Crtr.Event {
}
}
public override void ForwardOnceToTime(float toTime, Action<ChartEvent> callback) {
float toBeat = (float)Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
public override void ForwardOnceToTime(double toTime, Action<ChartEvent> callback) {
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
if (EventId >= events.Count)
goto return_ahead;
float ebeat = events[EventId].BeatPosition;
float etime = (float)Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
double ebeat = events[EventId].BeatPosition;
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
if (etime > toTime)
goto return_ahead;
var batch = GetEventBatch();

View File

@@ -33,8 +33,10 @@ namespace Cryville.Crtr.Event {
r.activeContainers = new List<EventContainer>();
r.workingStates = new HashSet<ContainerState>();
r.invalidatedStates = new HashSet<ContainerState>();
r.tempEvents = new List<StampedEvent>();
r.Time += offsetTime;
r.RootState = RootState.Clone(ct);
r.RootState.StartUpdate();
r.Expand();
r.AttachBus();
foreach (var s in r.states) r.invalidatedStates.Add(s.Value);
@@ -98,39 +100,46 @@ namespace Cryville.Crtr.Event {
s.AttachSystems(skin, judge);
}
readonly List<StampedEvent> patch = new List<StampedEvent>();
public void IssuePatch(IEnumerable<StampedEvent> l) {
patch.AddRange(l);
}
public void DoPatch() {
foreach (var ev in patch) {
var batch = new EventBatch(ev.Time);
var batchIndex = events.BinarySearch(batch);
if (batchIndex >= 0) batch = events[batchIndex];
else events.Insert(~batchIndex, batch);
batch.Add(ev);
}
patch.Clear();
List<StampedEvent> tempEvents = new List<StampedEvent>();
public void PushTempEvent(StampedEvent ev) {
var index = tempEvents.BinarySearch(ev);
if (index < 0) index = ~index;
tempEvents.Insert(index, ev);
}
public override void ForwardOnceToTime(float toTime, Action<EventBatch> callback = null) {
if (EventId < events.Count && events[EventId].Time <= toTime) {
Time = events[EventId].Time;
var batch = events[EventId];
public override void ForwardOnceToTime(double toTime, Action<EventBatch> callback = null) {
double time1 = EventId < events.Count ? events[EventId].Time : double.PositiveInfinity;
double time2 = tempEvents.Count > 0 ? tempEvents[0].Time : double.PositiveInfinity;
double time0 = Math.Min(time1, time2);
if (time0 <= toTime && time0 != double.PositiveInfinity) {
Time = time0;
foreach (var s in workingStates) s.Handle(null);
ValidateStates();
for (var i = 0; i < batch.Count; i++) {
var ev = batch[i];
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
if (time1 == time0) {
var batch = events[EventId];
for (var i = 0; i < batch.Count; i++) {
var ev = batch[i];
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
}
if (ev.Unstamped is EventContainer) {
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
}
}
if (ev.Unstamped is EventContainer) {
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
EventId++;
}
if (time2 == time0) {
while (tempEvents.Count > 0) {
var ev = tempEvents[0];
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
}
tempEvents.RemoveAt(0);
}
}
ValidateStates();
EventId++;
}
else {
Time = toTime;
@@ -145,13 +154,17 @@ namespace Cryville.Crtr.Event {
else if (!s.Working && workingStates.Contains(s)) workingStates.Remove(s);
invalidatedStates.Clear();
}
public void BroadcastInit() {
RootState.BroadcastInit();
}
public void BroadcastPreInit() {
RootState.BroadcastPreInit();
}
public void BroadcastPostInit() {
RootState.BroadcastPostInit();
}
public void BroadcastEndUpdate() {
RootState.BroadcastEndUpdate();
tempEvents.Clear();
}
public void Anchor() {

View File

@@ -20,10 +20,13 @@ namespace Cryville.Crtr.Event {
_buckets.Add(reg.Key, new Bucket(reg.Key, 4096));
}
readonly Dictionary<RealtimeMotionValue, string> _rented = new Dictionary<RealtimeMotionValue, string>();
static readonly SimpleObjectPool<Dictionary<RealtimeMotionValue, Identifier>> _dictPool
= new SimpleObjectPool<Dictionary<RealtimeMotionValue, Identifier>>(1024);
Dictionary<RealtimeMotionValue, Identifier> _rented;
public RealtimeMotionValue Rent(Identifier name) {
var n = name;
var obj = _buckets[n].Rent();
if (_rented == null) _rented = _dictPool.Rent();
_rented.Add(obj, n);
return obj;
}
@@ -35,6 +38,7 @@ namespace Cryville.Crtr.Event {
foreach (var obj in _rented)
_buckets[obj.Value].Return(obj.Key);
_rented.Clear();
_dictPool.Return(_rented);
}
}
}

View File

@@ -1,9 +1,8 @@
fileFormatVersion: 2
guid: ef3100799cf39eb4d8585dcfba2529a5
guid: b9bd9e24d7c553341a2a12391843542f
folderAsset: yes
timeCreated: 1623583530
licenseType: Pro
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,186 @@
using Cryville.Common;
using Cryville.Common.Math;
using Cryville.Crtr.Browsing;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
namespace Cryville.Crtr.Extensions.Bestdori {
public class BestdoriChartConverter : ResourceConverter {
static readonly string[] SUPPORTED_FORMATS = { ".bestdori" };
public override string[] GetSupportedFormats() {
return SUPPORTED_FORMATS;
}
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
List<Resource> result = new List<Resource>();
List<BestdoriChartEvent> src;
using (var reader = new StreamReader(file.FullName)) {
src = JsonConvert.DeserializeObject<List<BestdoriChartEvent>>(reader.ReadToEnd());
}
var group = new Chart.Group() {
tracks = new List<Chart.Track>(),
notes = new List<Chart.Note>(),
motions = new List<Chart.Motion>(),
};
Chart chart = new Chart {
format = 2,
time = new BeatTime(0, 0, 1),
ruleset = "bang_dream_girls_band_party",
sigs = new List<Chart.Signature>(),
sounds = new List<Chart.Sound>(),
motions = new List<Chart.Motion>(),
groups = new List<Chart.Group> { group },
};
var tm = new BeatTimeTimingModel();
string bgm = null;
double endbeat = 0;
foreach (var ev in src) {
tm.ForwardTo(ev.StartBeat);
if (ev.StartBeat > endbeat) endbeat = ev.StartBeat;
if (ev is BestdoriChartEvent.System) {
if (bgm != null) continue;
var tev = (BestdoriChartEvent.System)ev;
bgm = StringUtils.TrimExt(tev.data);
var name = "bang_dream_girls_band_party__" + bgm;
result.Add(new SongResource(name, new FileInfo(Path.Combine(file.Directory.FullName, tev.data))));
chart.sounds.Add(new Chart.Sound { time = ToBeatTime(tev.beat), id = name });
}
else if (ev is BestdoriChartEvent.BPM) {
var tev = (BestdoriChartEvent.BPM)ev;
tm.BPM = tev.bpm;
chart.sigs.Add(new Chart.Signature { time = ToBeatTime(tev.beat), tempo = (float)tev.bpm });
}
else if (ev is BestdoriChartEvent.Single) {
var tev = (BestdoriChartEvent.Single)ev;
group.notes.Add(new Chart.Note {
time = ToBeatTime(tev.beat),
judges = new List<Chart.Judge> { new Chart.Judge { name = tev.flick ? "single_flick" : "single" } },
motions = new List<Chart.Motion> { new Chart.Motion { motion = "track:" + tev.lane.ToString(CultureInfo.InvariantCulture) } },
});
}
else if (ev is BestdoriChartEvent.Long) {
var tev = (BestdoriChartEvent.Long)ev;
var c1 = tev.connections[tev.connections.Count - 1];
var note = new Chart.Note {
time = ToBeatTime(tev.connections[0].beat),
endtime = ToBeatTime(c1.beat),
judges = new List<Chart.Judge>(),
};
for (int i = 0; i < tev.connections.Count; i++) {
BestdoriChartEvent.Connection c = tev.connections[i];
if (i == 0) {
note.judges.Add(new Chart.Judge { name = "single" });
note.motions.Add(new Chart.Motion { motion = "track:" + c.lane.ToString(CultureInfo.InvariantCulture) });
}
else {
note.motions.Add(new Chart.Motion { time = ToBeatTime(tev.connections[i - 1].beat), endtime = ToBeatTime(c.beat), motion = "track:" + c.lane.ToString(CultureInfo.InvariantCulture) });
if (i == tev.connections.Count - 1)
note.judges.Add(new Chart.Judge { time = ToBeatTime(c.beat), name = c.flick ? "longend_flick" : "longend" });
else if (!c.hidden)
note.judges.Add(new Chart.Judge { time = ToBeatTime(c.beat), name = "longnode" });
}
}
if (c1.beat > endbeat) endbeat = c1.beat;
group.notes.Add(note);
}
else throw new NotImplementedException("Unsupported event: " + ev.type);
}
if (bgm == null) throw new FormatException("Chart contains no song");
chart.endtime = ToBeatTime(endbeat + 4);
if (endbeat > tm.BeatTime) tm.ForwardTo(endbeat);
result.Add(new RawChartResource(string.Format("bang_dream_girls_band_party__{0}__{1}", bgm, StringUtils.TrimExt(file.Name)), chart, new ChartMeta {
name = string.Format("Bandori {0} {1}", bgm, StringUtils.TrimExt(file.Name)),
author = "©BanG Dream! Project ©Craft Egg Inc. ©bushiroad",
ruleset = "bang_dream_girls_band_party",
note_count = group.notes.Count,
length = (float)tm.Time,
song = new SongMetaInfo {
name = bgm,
author = "©BanG Dream! Project ©Craft Egg Inc. ©bushiroad",
}
}));
return result;
}
BeatTime ToBeatTime(double beat, double error = 1e-4) {
int i, n, d;
FractionUtils.ToFraction(beat, error, out n, out d);
i = n / d; n %= d;
return new BeatTime(i, n, d);
}
#pragma warning disable IDE1006
[JsonConverter(typeof(BestdoriChartEventCreator))]
abstract class BestdoriChartEvent {
public abstract string type { get; }
public abstract double StartBeat { get; }
public abstract class InstantEvent : BestdoriChartEvent {
public double beat;
public override double StartBeat { get { return beat; } }
}
public class BPM : InstantEvent {
public override string type { get { return "BPM"; } }
public double bpm;
}
public class System : InstantEvent {
public override string type { get { return "System"; } }
public string data;
}
public abstract class SingleBase : InstantEvent {
public double lane;
public bool skill;
public bool flick;
}
public class Single : SingleBase {
public override string type { get { return "Single"; } }
}
public class Directional : SingleBase {
public override string type { get { return "Directional"; } }
public string direction;
public int width;
}
public class Connection : SingleBase {
public override string type { get { return null; } }
public bool hidden;
}
public class Long : BestdoriChartEvent {
public override string type { get { return "Long"; } }
public List<Connection> connections;
public override double StartBeat { get { return connections[0].beat; } }
}
public class Slide : Long {
public override string type { get { return "Slide"; } }
}
}
#pragma warning restore IDE1006
class BestdoriChartEventCreator : CustomCreationConverter<BestdoriChartEvent> {
string _currentType;
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
var obj = JObject.ReadFrom(reader);
var type = obj["type"];
if (type == null) _currentType = null;
else _currentType = obj["type"].ToObject<string>();
return base.ReadJson(obj.CreateReader(), objectType, existingValue, serializer);
}
public override BestdoriChartEvent Create(Type objectType) {
switch (_currentType) {
case "BPM": return new BestdoriChartEvent.BPM();
case "System": return new BestdoriChartEvent.System();
case "Single": return new BestdoriChartEvent.Single();
case "Directional": return new BestdoriChartEvent.Directional();
case null: return new BestdoriChartEvent.Connection();
case "Long": return new BestdoriChartEvent.Long();
case "Slide": return new BestdoriChartEvent.Slide();
default: throw new ArgumentException("Unknown event type: " + _currentType);
}
}
}
}
}

View File

@@ -0,0 +1,11 @@
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guid: e3c5a8bf05d5e284ba498e91cb0dd35e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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@@ -0,0 +1,27 @@
using Cryville.Crtr.Browsing;
using Cryville.Crtr.Extensions.Bestdori;
using Cryville.Crtr.Extensions.Malody;
using Cryville.Crtr.Extensions.osu;
using Cryville.Crtr.Extensions.Quaver;
using System.Collections.Generic;
namespace Cryville.Crtr.Extensions {
public class Extensions : ExtensionInterface {
public override IEnumerable<ResourceConverter> GetResourceConverters() {
return new ResourceConverter[] {
new BestdoriChartConverter(),
new MalodyChartConverter(),
new osuChartConverter(),
new QuaverChartConverter(),
};
}
public override IEnumerable<LocalResourceFinder> GetResourceFinders() {
return new LocalResourceFinder[] {
new MalodyChartFinder(),
new osuChartFinder(),
new QuaverChartFinder(),
};
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 23377bf2926d93a4b8e3f3ab6040c7f2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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@@ -2,6 +2,7 @@ using Cryville.Crtr.Browsing;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
@@ -17,23 +18,31 @@ namespace Cryville.Crtr.Extensions.Malody {
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
List<Resource> result = new List<Resource>();
MalodyChart src;
if (file.Extension != ".mc") throw new NotImplementedException("mcz file is not supported yet");
using (var reader = new StreamReader(file.FullName)) {
src = JsonConvert.DeserializeObject<MalodyChart>(reader.ReadToEnd());
}
if (src.meta.mode != 0) throw new NotImplementedException("The chart mode is not supported");
if (src.meta.mode != 0) throw new NotImplementedException(string.Format("{0} mode is not supported yet", MODES[src.meta.mode]));
var ruleset = "malody!" + MODES[src.meta.mode];
if (src.meta.mode == 0) {
ruleset += "." + src.meta.mode_ext.column.ToString(CultureInfo.InvariantCulture) + "k";
}
ChartMeta meta = new ChartMeta() {
song = new ChartMeta.MetaInfo() {
name = src.meta.version,
author = src.meta.creator,
song = new SongMetaInfo() {
name = src.meta.song.titleorg != null ? src.meta.song.titleorg : src.meta.song.title,
author = src.meta.song.artistorg != null ? src.meta.song.artistorg : src.meta.song.artist,
},
ruleset = "malody!" + MODES[src.meta.mode],
ruleset = ruleset,
};
Chart chart = new Chart {
format = 2,
time = new BeatTime(-4, 0, 1),
ruleset = "malody!" + MODES[src.meta.mode],
ruleset = ruleset,
sigs = new List<Chart.Signature>(),
sounds = new List<Chart.Sound>(),
motions = new List<Chart.Motion>(),
@@ -65,29 +74,28 @@ namespace Cryville.Crtr.Extensions.Malody {
= new Dictionary<MalodyChart.IEvent, StartEventState>();
float? baseBpm = null;
float pbeat = 0f, ctime = 0f;
int[] endbeat = new int[] { 0, 0, 1 };
var tm = new FractionalBeatTimeTimingModel();
foreach (var ev in events) {
float cbeat = bp(ev.beat);
ctime += baseBpm == null ? 0 : (cbeat - pbeat) / baseBpm.Value * 60f;
pbeat = cbeat;
var beat = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]);
tm.ForwardTo(beat);
if (ev is MalodyChart.Time) {
var tev = (MalodyChart.Time)ev;
if (baseBpm == null) baseBpm = tev.bpm;
tm.BPM = tev.bpm;
chart.sigs.Add(new Chart.Signature {
time = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]),
time = beat,
tempo = tev.bpm,
});
chart.motions.Add(new Chart.Motion {
time = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]),
motion = "svm:" + (tev.bpm / baseBpm).ToString()
time = beat,
motion = "svm:" + (tev.bpm / baseBpm.Value).ToString(CultureInfo.InvariantCulture)
});
}
else if (ev is MalodyChart.Effect) {
var tev = (MalodyChart.Effect)ev;
if (tev.scroll != null) group.motions.Add(new Chart.Motion {
time = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]),
motion = "svm:" + tev.scroll.ToString()
time = beat,
motion = "svm:" + tev.scroll.Value.ToString(CultureInfo.InvariantCulture)
});
}
else if (ev is MalodyChart.Note) {
@@ -102,22 +110,20 @@ namespace Cryville.Crtr.Extensions.Malody {
offset = -tev.offset / 1000f,
});
}
else throw new NotImplementedException();
else throw new NotImplementedException("Key sounds are not supported yet");
}
else {
if (bp(tev.beat) > bp(endbeat)) endbeat = tev.beat;
var rn = new Chart.Note() {
time = new BeatTime(tev.beat[0], tev.beat[1], tev.beat[2]),
time = beat,
motions = new List<Chart.Motion> {
new Chart.Motion() { motion = "track:" + tev.column.ToString() }
new Chart.Motion() { motion = "track:" + tev.column.ToString(CultureInfo.InvariantCulture) }
},
};
if (tev.endbeat != null) {
if (bp(tev.endbeat) > bp(endbeat)) endbeat = tev.endbeat;
rn.endtime = new BeatTime(tev.endbeat[0], tev.endbeat[1], tev.endbeat[2]);
longEvents.Add(ev, new StartEventState {
Destination = rn,
Time = ctime,
Time = tm.Time,
});
}
group.notes.Add(rn);
@@ -129,96 +135,91 @@ namespace Cryville.Crtr.Extensions.Malody {
var sev = tev.StartEvent;
longEvents.Remove(sev);
}
else throw new NotSupportedException();
else throw new NotSupportedException("Unrecognized long event");
}
else throw new NotSupportedException();
else throw new NotSupportedException("Unrecognized event");
}
chart.endtime = new BeatTime(endbeat[0] + 4, endbeat[1], endbeat[2]);
meta.chart = new ChartMeta.MetaInfo() {
name = src.meta.version,
author = src.meta.creator,
length = ctime,
};
var endbeat = tm.FractionalBeatTime;
endbeat.b += 4;
chart.endtime = endbeat;
meta.length = (float)tm.Time;
meta.note_count = group.notes.Count;
string chartName = string.Format("{0} - {1}", meta.song.name, meta.chart.name);
result.Add(new ChartResource(chartName, chart, meta));
if (src.meta.background != null)
result.Add(new CoverResource(chartName, new FileInfo(file.DirectoryName + "/" + src.meta.background)));
string chartName = string.Format("{0} - {1}", meta.song.name, meta.name);
if (src.meta.background != null) {
meta.cover = src.meta.background;
}
result.Add(new RawChartResource(chartName, chart, meta));
return result;
}
struct StartEventState {
public float Time { get; set; }
public double Time { get; set; }
public ChartEvent Destination { get; set; }
}
float bp(int[] beat) {
return beat[0] + (float)beat[1] / beat[2];
}
}
#pragma warning disable IDE1006
public struct MalodyChart {
public interface IEvent {
int[] beat { get; set; }
int[] endbeat { get; set; }
int Priority { get; }
}
public struct EndEvent : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public IEvent StartEvent { get; set; }
public int Priority { get { return StartEvent.Priority - 1; } }
}
public Meta meta;
public struct Meta {
public SongInfo song;
public struct SongInfo {
public string title;
public string artist;
public string titleorg;
public string artistorg;
struct MalodyChart {
public interface IEvent {
int[] beat { get; set; }
int[] endbeat { get; set; }
int Priority { get; }
}
public struct EndEvent : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public IEvent StartEvent { get; set; }
public int Priority { get { return StartEvent.Priority - 1; } }
}
public string background;
public Meta meta;
public struct Meta {
public SongInfo song;
public struct SongInfo {
public string title;
public string artist;
public string titleorg;
public string artistorg;
}
public string creator;
public string version;
public string background;
public int mode;
public ModeExt mode_ext;
public struct ModeExt {
public string creator;
public string version;
public int mode;
public ModeExt mode_ext;
public struct ModeExt {
public int column;
}
}
public List<Time> time;
public struct Time : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public float bpm;
public int Priority { get { return -2; } }
}
public List<Effect> effect;
public struct Effect : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public float? scroll;
public int Priority { get { return 0; } }
}
public List<Note> note;
public struct Note : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public int column;
public string sound;
public int offset;
public int type;
public int Priority { get { return 0; } }
}
}
public List<Time> time;
public struct Time : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public float bpm;
public int Priority { get { return -2; } }
}
public List<Effect> effect;
public struct Effect : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public float? scroll;
public int Priority { get { return 0; } }
}
public List<Note> note;
public struct Note : IEvent {
public int[] beat { get; set; }
public int[] endbeat { get; set; }
public int column;
public string sound;
public int offset;
public int type;
public int Priority { get { return 0; } }
}
}
#pragma warning restore IDE1006
}
}

View File

@@ -0,0 +1,26 @@
using Cryville.Common;
using Cryville.Crtr.Browsing;
using Microsoft.Win32;
using System;
using System.IO;
namespace Cryville.Crtr.Extensions.Malody {
public class MalodyChartFinder : LocalResourceFinder {
public override string Name { get { return "Malody beatmaps"; } }
public override string GetRootPath() {
switch (Environment.OSVersion.Platform) {
case PlatformID.Unix:
return "/storage/emulated/0/data/malody/beatmap";
case PlatformID.Win32NT:
var reg = Registry.ClassesRoot.OpenSubKey(@"malody\Shell\Open\Command");
if (reg == null) return null;
var pathObj = reg.GetValue(null);
if (pathObj == null) return null;
var path = (string)pathObj;
return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "beatmap");
default: return null;
}
}
}
}

View File

@@ -0,0 +1,11 @@
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@@ -1,9 +1,8 @@
fileFormatVersion: 2
guid: abad95983f1ca394a92bb061b76ebb2f
guid: 6823ead66b33bc048bbad48719feb25d
folderAsset: yes
timeCreated: 1638411493
licenseType: Free
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@@ -0,0 +1,153 @@
using Cryville.Crtr.Browsing;
using Quaver.API.Maps;
using Quaver.API.Maps.Structures;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
namespace Cryville.Crtr.Extensions.Quaver {
public class QuaverChartConverter : ResourceConverter {
static readonly string[] SUPPORTED_FORMATS = { ".qua" };
const double OFFSET = 0.05;
public override string[] GetSupportedFormats() {
return SUPPORTED_FORMATS;
}
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
List<Resource> result = new List<Resource>();
var src = Qua.Parse(file.FullName);
var ruleset = "quaver!" + src.Mode.ToString().ToLower();
var meta = new ChartMeta {
name = src.DifficultyName,
author = src.Creator,
song = new SongMetaInfo {
name = src.Title,
author = src.Artist,
},
ruleset = ruleset,
cover = src.BackgroundFile,
note_count = src.HitObjects.Count,
};
var chart = new Chart {
format = 2,
time = new BeatTime(-4, 0, 1),
ruleset = ruleset,
sigs = new List<Chart.Signature>(),
sounds = new List<Chart.Sound> {
new Chart.Sound { time = new BeatTime(0, 0, 1), id = src.Title, offset = (float)(src.TimingPoints[0].StartTime / 1e3 + OFFSET) }
},
motions = new List<Chart.Motion>(),
groups = new List<Chart.Group>(),
};
var group = new Chart.Group() {
tracks = new List<Chart.Track>(),
notes = new List<Chart.Note>(),
motions = new List<Chart.Motion>(),
};
chart.groups.Add(group);
result.Add(new RawChartResource(string.Format("{0} - {1}", meta.song.name, meta.name), chart, meta));
result.Add(new SongResource(meta.song.name, new FileInfo(Path.Combine(file.DirectoryName, src.AudioFile))));
var evs = new List<EventWrapper>();
foreach (var e in src.HitObjects) evs.Add(new EventWrapper.HitObject(e));
foreach (var e in src.SliderVelocities) evs.Add(new EventWrapper.SliderVelocity(e));
foreach (var e in src.SoundEffects) evs.Add(new EventWrapper.SoundEffect(e));
foreach (var e in src.TimingPoints) evs.Add(new EventWrapper.TimingPoint(e));
var evc = evs.Count;
for (int i = 0; i < evc; i++) if (evs[i].IsLong) evs.Add(new EventWrapper.EndEvent(evs[i]));
evs.Sort();
var longevs = new Dictionary<EventWrapper, ChartEvent>();
var tm = new TimeTimingModel(src.TimingPoints[0].StartTime / 1e3);
foreach (var ev in evs) {
tm.ForwardTo(ev.StartTime / 1e3);
if (ev is EventWrapper.HitObject) {
var tev = (EventWrapper.HitObject)ev;
var rn = new Chart.Note {
time = tm.FractionalBeatTime,
motions = new List<Chart.Motion> {
new Chart.Motion { motion = string.Format(CultureInfo.InvariantCulture, "track:{0}", tev.Event.Lane - 1) }
},
};
if (ev.IsLong) longevs.Add(ev, rn);
group.notes.Add(rn);
}
else if (ev is EventWrapper.SliderVelocity) {
var tev = (EventWrapper.SliderVelocity)ev;
group.motions.Add(new Chart.Motion {
time = tm.FractionalBeatTime,
motion = string.Format(CultureInfo.InvariantCulture, "svm:{0}", tev.Event.Multiplier),
});
}
else if (ev is EventWrapper.TimingPoint) {
var tev = (EventWrapper.TimingPoint)ev;
tm.BPM = tev.Event.Bpm;
chart.sigs.Add(new Chart.Signature {
time = tm.FractionalBeatTime,
tempo = tev.Event.Bpm,
});
}
else if (ev is EventWrapper.EndEvent) {
var tev = (EventWrapper.EndEvent)ev;
var oev = tev.Original;
longevs[oev].endtime = tm.FractionalBeatTime;
}
else throw new NotSupportedException("Sound effects are not supported yet");
}
var endbeat = tm.FractionalBeatTime;
endbeat.b += 4;
chart.endtime = endbeat;
meta.length = (float)tm.Time;
return result;
}
abstract class EventWrapper : IComparable<EventWrapper> {
public abstract int StartTime { get; }
public abstract int EndTime { get; }
public bool IsLong { get { return EndTime > 0; } }
public abstract int Priority { get; }
public int CompareTo(EventWrapper other) {
var c = StartTime.CompareTo(other.StartTime);
if (c != 0) return c;
return Priority.CompareTo(other.Priority);
}
public class HitObject : EventWrapper {
public HitObjectInfo Event;
public HitObject(HitObjectInfo ev) { Event = ev; }
public override int StartTime { get { return Event.StartTime; } }
public override int EndTime { get { return Event.EndTime; } }
public override int Priority { get { return 0; } }
}
public class SliderVelocity : EventWrapper {
public SliderVelocityInfo Event;
public SliderVelocity(SliderVelocityInfo ev) { Event = ev; }
public override int StartTime { get { return (int)Event.StartTime; } }
public override int EndTime { get { return 0; } }
public override int Priority { get { return 0; } }
}
public class SoundEffect : EventWrapper {
public SoundEffectInfo Event;
public SoundEffect(SoundEffectInfo ev) { Event = ev; }
public override int StartTime { get { return (int)Event.StartTime; } }
public override int EndTime { get { return 0; } }
public override int Priority { get { return 0; } }
}
public class TimingPoint : EventWrapper {
public TimingPointInfo Event;
public TimingPoint(TimingPointInfo ev) { Event = ev; }
public override int StartTime { get { return (int)Event.StartTime; } }
public override int EndTime { get { return 0; } }
public override int Priority { get { return -2; } }
}
public class EndEvent : EventWrapper {
public EventWrapper Original;
public EndEvent(EventWrapper ev) { if (!ev.IsLong) throw new ArgumentException("Event is not long"); Original = ev; }
public override int StartTime { get { return Original.EndTime; } }
public override int EndTime { get { return 0; } }
public override int Priority { get { return Original.Priority - 1; } }
}
}
}
}

View File

@@ -0,0 +1,11 @@
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View File

@@ -0,0 +1,24 @@
using Cryville.Common;
using Cryville.Crtr.Browsing;
using Microsoft.Win32;
using System;
using System.IO;
namespace Cryville.Crtr.Extensions.Quaver {
public class QuaverChartFinder : LocalResourceFinder {
public override string Name { get { return "Quaver beatmaps"; } }
public override string GetRootPath() {
switch (Environment.OSVersion.Platform) {
case PlatformID.Win32NT:
var reg = Registry.ClassesRoot.OpenSubKey(@"quaver\Shell\Open\Command");
if (reg == null) return null;
var pathObj = reg.GetValue(null);
if (pathObj == null) return null;
var path = (string)pathObj;
return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "Songs");
default: return null;
}
}
}
}

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@@ -0,0 +1,11 @@
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@@ -0,0 +1,56 @@
using Cryville.Common.Math;
using System;
namespace Cryville.Crtr.Extensions {
public abstract class TimingModel {
public double Time { get; protected set; }
public double BeatTime { get; protected set; }
public BeatTime FractionalBeatTime { get; protected set; }
double m_bpm;
public double BPM { get { return m_bpm; } set { m_bpm = value; } }
public double BeatLength { get { return 60 / m_bpm; } set { m_bpm = 60 / value; } }
public TimingModel(double offset) {
Time = offset;
FractionalBeatTime = new BeatTime(0, 0, 1);
}
}
public class FractionalBeatTimeTimingModel : TimingModel {
public FractionalBeatTimeTimingModel(double offset = 0) : base(offset) { }
public void ForwardTo(BeatTime t) {
if (t == FractionalBeatTime) return;
if (BPM == 0) throw new InvalidOperationException("BPM not determined");
FractionalBeatTime = t;
var nt = t.Decimal;
Time += (nt - BeatTime) / BPM * 60;
BeatTime = nt;
}
}
public class BeatTimeTimingModel : TimingModel {
public BeatTimeTimingModel(double offset = 0) : base(offset) { }
public void ForwardTo(double t) {
if (t == BeatTime) return;
if (BPM == 0) throw new InvalidOperationException("BPM not determined");
Time += (t - BeatTime) / BPM * 60;
BeatTime = t;
FractionalBeatTime = ToBeatTime(t);
}
static BeatTime ToBeatTime(double beat, double error = 1e-4) {
int i, n, d;
FractionUtils.ToFraction(beat, error, out n, out d);
i = n / d; n %= d;
return new BeatTime(i, n, d);
}
}
public class TimeTimingModel : TimingModel {
public TimeTimingModel(double offset = 0) : base(offset) { }
public void ForwardTo(double t) {
if (t == Time) return;
if (BPM == 0) throw new InvalidOperationException("BPM not determined");
BeatTime += (t - Time) * BPM / 60;
int n, d;
FractionUtils.ToFraction(BeatTime, 1f / 48 / BPM * 60, out n, out d);
FractionalBeatTime = new BeatTime(n, d);
Time = t;
}
}
}

View File

@@ -0,0 +1,11 @@
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@@ -1,9 +1,8 @@
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guid: 71d5ddaf108e0014c98c206ed5135ded
guid: dbc046e7cabacbb4fbf74520399a7340
folderAsset: yes
timeCreated: 1605077401
licenseType: Free
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View File

@@ -0,0 +1,383 @@
using Cryville.Crtr.Browsing;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
namespace Cryville.Crtr.Extensions.osu {
#pragma warning disable IDE1006
public class osuChartConverter : ResourceConverter {
#pragma warning restore IDE1006
static readonly string[] SUPPORTED_FORMATS = { ".osu" };
const double OFFSET = 0.07;
public override string[] GetSupportedFormats() {
return SUPPORTED_FORMATS;
}
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
List<Resource> result = new List<Resource>();
var meta = new ChartMeta { song = new SongMetaInfo() };
var group = new Chart.Group() {
tracks = new List<Chart.Track>(),
notes = new List<Chart.Note>(),
motions = new List<Chart.Motion>(),
};
var chart = new Chart {
format = 2,
time = new BeatTime(-4, 0, 1),
sigs = new List<Chart.Signature>(),
sounds = new List<Chart.Sound>(),
motions = new List<Chart.Motion>(),
groups = new List<Chart.Group> { group },
};
var diff = new DifficultyInfo();
var evs = new List<osuEvent>();
bool ftc = false;
using (var reader = new StreamReader(file.FullName, Encoding.UTF8)) {
Section section = Section.General;
int version;
bool flag = false;
string line;
while ((line = reader.ReadLine()) != null) {
if (!flag) {
if (line.StartsWith("osu file format v")) {
version = int.Parse(line.Substring(17), CultureInfo.InvariantCulture);
if (version > 14) throw new NotSupportedException("osu! chart format version too high");
else if (version < 5) throw new NotImplementedException("osu! chart format version too low"); // TODO apply offset
}
else throw new NotSupportedException("Unrecognized osu! chart format");
flag = true;
}
if (ShouldSkipLine(line)) continue;
if (section != Section.Metadata) line = StripComments(line);
line = line.TrimEnd();
if (line.StartsWith('[') && line.EndsWith(']')) {
Enum.TryParse(line.Substring(1, line.Length - 2), out section);
continue;
}
ParseLine(meta, chart, diff, evs, ref ftc, section, line);
}
}
if (meta.ruleset == "osu!mania") {
chart.ruleset = meta.ruleset += "." + diff.CircleSize.ToString(CultureInfo.InvariantCulture) + "k";
}
if (!ftc) throw new InvalidOperationException("Unconvertible chart: no timing point is present in this beatmap");
result.Add(new RawChartResource(string.Format("{0} - {1}", meta.song.name, meta.name), chart, meta));
var evc = evs.Count;
for (int i = 0; i < evc; i++) if (evs[i].IsLong) evs.Add(new osuEvent.EndEvent(evs[i]));
evs.Sort();
var longevs = new Dictionary<osuEvent, ChartEvent>();
Chart.Sound bgmEv = null;
TimeTimingModel tm = null;
foreach (var ev in evs) {
if (tm != null) tm.ForwardTo(ev.StartTime / 1e3);
if (ev is osuEvent.Audio) {
var tev = (osuEvent.Audio)ev;
chart.sounds.Add(bgmEv = new Chart.Sound { time = new BeatTime(0, 0, 1), id = meta.song.name });
result.Add(new SongResource(meta.song.name, new FileInfo(Path.Combine(file.DirectoryName, tev.AudioFile))));
}
else if (ev is osuEvent.Background) {
meta.cover = ((osuEvent.Background)ev).FileName;
}
else if (ev is osuEvent.EffectPoint) {
var tev = (osuEvent.EffectPoint)ev;
group.motions.Add(new Chart.Motion { time = tm.FractionalBeatTime, motion = string.Format(CultureInfo.InvariantCulture, "svm:{0}", tev.ScrollSpeed) });
}
else if (ev is osuEvent.EndEvent) {
if (tm == null) throw new InvalidOperationException("Unconvertible chart: timed event before first timing point");
var tev = (osuEvent.EndEvent)ev;
longevs[tev.Original].endtime = tm.FractionalBeatTime;
}
else if (ev is osuEvent.HOMania) {
if (tm == null) throw new InvalidOperationException("Unconvertible chart: timed event before first timing point");
var tev = (osuEvent.HOMania)ev;
var rn = new Chart.Note {
time = tm.FractionalBeatTime,
motions = new List<Chart.Motion> {
new Chart.Motion{ motion = string.Format(CultureInfo.InvariantCulture, "track:{0}", (int)(tev.X * diff.CircleSize / 512)) }
},
};
group.notes.Add(rn);
if (tev.IsLong) longevs.Add(tev, rn);
}
else if (ev is osuEvent.TimingChange) {
var tev = (osuEvent.TimingChange)ev;
if (tm == null) {
tm = new TimeTimingModel(tev.StartTime / 1e3);
bgmEv.offset = (float)(tev.StartTime / 1e3 + OFFSET);
}
tm.BeatLength = tev.BeatLength / 1e3;
chart.sigs.Add(new Chart.Signature {
time = tm.FractionalBeatTime,
tempo = (float)tm.BPM,
});
}
else throw new NotSupportedException("Unsupported event detected");
}
var endbeat = tm.FractionalBeatTime;
endbeat.b += 4;
chart.endtime = endbeat;
meta.length = (float)tm.Time;
meta.note_count = group.notes.Count;
return result;
}
void ParseLine(ChartMeta meta, Chart chart, DifficultyInfo diff, List<osuEvent> evs, ref bool ftc, Section section, string line) {
switch (section) {
case Section.General: HandleGeneral(meta, chart, evs, line); return;
case Section.Metadata: HandleMetadata(meta, line); return;
case Section.Difficulty: HandleDifficulty(diff, line); return;
case Section.Events: HandleEvent(evs, line); return;
case Section.TimingPoints: HandleTimingPoint(chart, evs, ref ftc, line); return;
case Section.HitObjects: HandleHitObject(evs, line); return;
}
}
void HandleGeneral(ChartMeta meta, Chart chart, List<osuEvent> evs, string line) {
var pair = SplitKeyVal(line);
switch (pair.Key) {
case @"AudioFilename":
evs.Add(new osuEvent.Audio { StartTime = double.NegativeInfinity, AudioFile = pair.Value });
break;
case @"Mode":
int rulesetID = int.Parse(pair.Value, CultureInfo.InvariantCulture);
var ruleset = "osu!";
switch (rulesetID) {
case 0: /*ruleset += "standard";*/ throw new NotImplementedException("osu!standard mode is not supported yet");
case 1: /*ruleset += "taiko";*/ throw new NotImplementedException("osu!taiko mode is not supported yet");
case 2: /*ruleset += "catch";*/ throw new NotImplementedException("osu!catch mode is not supported yet");
case 3: ruleset += "mania"; break;
}
meta.ruleset = chart.ruleset = ruleset;
break;
}
}
void HandleMetadata(ChartMeta meta, string line) {
var pair = SplitKeyVal(line);
switch (pair.Key) {
case @"Title": if (meta.song.name == null) meta.song.name = pair.Value; break;
case @"TitleUnicode": meta.song.name = pair.Value; break;
case @"Artist": if (meta.song.author == null) meta.song.author = pair.Value; break;
case @"ArtistUnicode": meta.song.author = pair.Value; break;
case @"Creator": meta.author = pair.Value; break;
case @"Version": meta.name = pair.Value; break;
}
}
void HandleDifficulty(DifficultyInfo diff, string line) {
var pair = SplitKeyVal(line);
switch (pair.Key) {
case @"CircleSize":
diff.CircleSize = float.Parse(pair.Value, CultureInfo.InvariantCulture);
break;
case @"SliderMultiplier":
diff.SliderMultiplier = double.Parse(pair.Value, CultureInfo.InvariantCulture);
break;
}
}
void HandleEvent(List<osuEvent> evs, string line) {
string[] split = line.Split(',');
if (!Enum.TryParse(split[0], out LegacyEventType type))
throw new InvalidDataException($@"Unknown event type: {split[0]}");
switch (type) {
case LegacyEventType.Sprite:
if (evs.Count == 0 || !(evs[evs.Count - 1] is osuEvent.Background))
evs.Add(new osuEvent.Background { StartTime = double.NegativeInfinity, FileName = CleanFilename(split[3]) });
break;
case LegacyEventType.Background:
evs.Add(new osuEvent.Background { StartTime = double.NegativeInfinity, FileName = CleanFilename(split[2]) });
break;
}
}
enum LegacyEventType {
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
void HandleTimingPoint(Chart chart, List<osuEvent> evs, ref bool ftc, string line) {
string[] split = line.Split(',');
double time = double.Parse(split[0].Trim(), CultureInfo.InvariantCulture)/* + offset*/;
// beatLength is allowed to be NaN to handle an edge case in which some beatmaps use NaN slider velocity to disable slider tick generation (see LegacyDifficultyControlPoint).
double beatLength = double.Parse(split[1].Trim(), CultureInfo.InvariantCulture);
// If beatLength is NaN, speedMultiplier should still be 1 because all comparisons against NaN are false.
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
int timeSignature = 4;
if (split.Length >= 3)
timeSignature = split[2][0] == '0' ? 4 : int.Parse(split[2], CultureInfo.InvariantCulture);
bool timingChange = true;
if (split.Length >= 7)
timingChange = split[6][0] == '1';
//bool omitFirstBarSignature = false;
//if (split.Length >= 8) {
// int effectFlags = int.Parse(split[7], CultureInfo.InvariantCulture);
// omitFirstBarSignature = (effectFlags & 0x8) != 0;
//}
if (timingChange) {
if (double.IsNaN(beatLength))
throw new InvalidDataException("Beat length cannot be NaN in a timing control point");
var ev = new osuEvent.TimingChange { StartTime = time, BeatLength = beatLength, TimeSignature = timeSignature };
if (!ftc) {
ftc = true;
ev.StartTime = time % beatLength - beatLength;
}
evs.Add(ev);
}
// osu!taiko and osu!mania use effect points rather than difficulty points for scroll speed adjustments.
if (chart.ruleset == "osu!taiko" || chart.ruleset == "osu!mania")
evs.Add(new osuEvent.EffectPoint { StartTime = time, ScrollSpeed = speedMultiplier });
}
void HandleHitObject(List<osuEvent> evs, string line) {
string[] split = line.Split(',');
int posx = (int)float.Parse(split[0], CultureInfo.InvariantCulture);
// int posy = (int)float.Parse(split[1], CultureInfo.InvariantCulture);
double startTime = double.Parse(split[2], CultureInfo.InvariantCulture)/* + Offset*/;
LegacyHitObjectType type = (LegacyHitObjectType)int.Parse(split[3], CultureInfo.InvariantCulture);
// int comboOffset = (int)(type & LegacyHitObjectType.ComboOffset) >> 4;
type &= ~LegacyHitObjectType.ComboOffset;
// bool combo = type.HasFlag(LegacyHitObjectType.NewCombo);
type &= ~LegacyHitObjectType.NewCombo;
osuEvent.HitObject result;
if (type.HasFlag(LegacyHitObjectType.Circle)) {
result = new osuEvent.HOManiaHit { X = posx };
}
else if (type.HasFlag(LegacyHitObjectType.Hold)) {
double endTime = Math.Max(startTime, double.Parse(split[2], CultureInfo.InvariantCulture));
if (split.Length > 5 && !string.IsNullOrEmpty(split[5])) {
string[] ss = split[5].Split(':');
endTime = Math.Max(startTime, double.Parse(ss[0], CultureInfo.InvariantCulture));
}
result = new osuEvent.HOManiaHold { X = posx, EndTime = endTime };
}
else throw new NotSupportedException(string.Format("Hit objects of type {0} is not supported yet", type));
if (result == null) throw new InvalidDataException($"Unknown hit object type: {split[3]}");
result.StartTime = startTime;
if (result != null) evs.Add(result);
}
[Flags]
enum LegacyHitObjectType {
Circle = 1,
Slider = 1 << 1,
NewCombo = 1 << 2,
Spinner = 1 << 3,
ComboOffset = (1 << 4) | (1 << 5) | (1 << 6),
Hold = 1 << 7
}
static bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.TrimStart().StartsWith("//", StringComparison.Ordinal)
|| line.StartsWith(' ') || line.StartsWith('_');
protected string StripComments(string line) {
int index = line.IndexOf("//");
if (index > 0) return line.Substring(0, index);
return line;
}
KeyValuePair<string, string> SplitKeyVal(string line, char separator = ':', bool shouldTrim = true) {
string[] split = line.Split(separator, 2);
if (shouldTrim) {
for (int i = 0; i < split.Length; i++)
split[i] = split[i].Trim();
}
return new KeyValuePair<string, string> (
split[0],
split.Length > 1 ? split[1] : string.Empty
);
}
static string CleanFilename(string path) => path.Replace(@"\\", @"\").Trim('"');
enum Section {
General,
Editor,
Metadata,
Difficulty,
Events,
TimingPoints,
Colours,
HitObjects,
Variables,
Fonts,
CatchTheBeat,
Mania,
}
class DifficultyInfo {
public float CircleSize { get; internal set; }
public double SliderMultiplier { get; set; }
}
#pragma warning disable IDE1006 // Naming Styles
abstract class osuEvent : IComparable<osuEvent> {
public virtual double StartTime { get; set; }
public virtual double EndTime { get; set; }
public bool IsLong { get { return EndTime - StartTime > 0 && EndTime > 0; } }
public abstract int Priority { get; }
public int CompareTo(osuEvent other) {
var c = StartTime.CompareTo(other.StartTime);
if (c != 0) return c;
return Priority.CompareTo(other.Priority);
}
public class EndEvent : osuEvent {
public osuEvent Original;
public EndEvent(osuEvent ev) { if (!ev.IsLong) throw new ArgumentException("Event is not long"); Original = ev; }
public override double StartTime { get { return Original.EndTime; } }
public override double EndTime { get { return 0; } }
public override int Priority { get { return Original.Priority - 1; } }
}
public class Audio : osuEvent {
public string AudioFile { get; set; }
public override int Priority { get { return 0; } }
}
public class TimingChange : osuEvent {
public double BeatLength { get; set; }
public int TimeSignature { get; set; }
public override int Priority { get { return -4; } }
}
public class EffectPoint : osuEvent {
public double ScrollSpeed { get; set; }
public override int Priority { get { return -2; } }
}
public class Background : osuEvent {
public string FileName { get; set; }
public override int Priority { get { return 0; } }
}
public class HitObject : osuEvent {
public sealed override int Priority { get { return 0; } }
}
public class HOMania : HitObject {
public float X { get; set; }
}
public class HOManiaHit : HOMania { }
public class HOManiaHold : HOMania { }
}
#pragma warning restore IDE1006 // Naming Styles
}
}

View File

@@ -0,0 +1,11 @@
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serializedVersion: 2
defaultReferences: []
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View File

@@ -0,0 +1,24 @@
using Cryville.Common;
using Cryville.Crtr.Browsing;
using Microsoft.Win32;
using System;
using System.IO;
namespace Cryville.Crtr.Extensions.osu {
public class osuChartFinder : LocalResourceFinder {
public override string Name { get { return "osu! beatmaps"; } }
public override string GetRootPath() {
switch (Environment.OSVersion.Platform) {
case PlatformID.Win32NT:
var reg = Registry.ClassesRoot.OpenSubKey(@"osu!\Shell\Open\Command");
if (reg == null) return null;
var pathObj = reg.GetValue(null);
if (pathObj == null) return null;
var path = (string)pathObj;
return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "Songs");
default: return null;
}
}
}
}

View File

@@ -0,0 +1,11 @@
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guid: 365d879536c05284fa2335a7676c6cf4
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defaultReferences: []
executionOrder: 0
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View File

@@ -76,14 +76,30 @@ namespace Cryville.Crtr {
#if UNITY_ANDROID
Cryville.Audio.OpenSL.OutputClient.CallbackFunction = audioCallback;
#endif
AudioManager = EngineBuilder.Create();
Logger.Log("main", 1, "Audio", "Using audio API: {0}", AudioManager.GetType().Namespace);
AudioClient = AudioManager.GetDefaultDevice(DataFlow.Out).Connect();
AudioClient.Init(AudioClient.DefaultFormat);
AudioClient.Source = AudioSequencer = new SimpleSequencerSource();
AudioSession = AudioSequencer.NewSession();
AudioSequencer.Playing = true;
AudioClient.Start();
while (true) {
try {
AudioManager = EngineBuilder.Create();
if (AudioManager == null) {
Popup.Create("Cannot initialize audio engine");
Logger.Log("main", 5, "Audio", "Cannot initialize audio engine");
}
else {
Logger.Log("main", 1, "Audio", "Using audio API: {0}", AudioManager.GetType().Namespace);
AudioClient = AudioManager.GetDefaultDevice(DataFlow.Out).Connect();
AudioClient.Init(AudioClient.DefaultFormat);
AudioClient.Source = AudioSequencer = new SimpleSequencerSource();
AudioSession = AudioSequencer.NewSession();
AudioSequencer.Playing = true;
AudioClient.Start();
}
break;
}
catch (Exception ex) {
Logger.Log("main", 4, "Audio", "An error occured when initializing the audio engine: {0}", ex);
Logger.Log("main", 3, "Audio", "Trying to use fallback audio engines");
EngineBuilder.Engines.Remove(AudioManager.GetType());
}
}
ChartPlayer.motionRegistry = new Dictionary<Identifier, MotionRegistry> {
{ "pt" , new MotionRegistry(typeof(VecPt)) },

View File

@@ -19,6 +19,7 @@ namespace Cryville.Crtr {
public static void LoadDefault() {
if (loaded) return;
Components.Add("image", typeof(SpritePlane));
Components.Add("mesh", typeof(MeshBase));
Components.Add("polysec", typeof(PolygonSGO));
Components.Add("rect", typeof(SpriteRect));
Components.Add("scale3", typeof(SpriteScale3));
@@ -29,8 +30,7 @@ namespace Cryville.Crtr {
Meshes.Add("quad_scale3h", Resources.Load<Mesh>("quad_scale3h"));
Meshes.Add("quad_scale9", Resources.Load<Mesh>("quad_scale9"));
Materials.Add("-CutoutMat", Resources.Load<Material>("CutoutMat"));
Materials.Add("-TransparentMat", Resources.Load<Material>("TransparentMat"));
Materials.Add("-SpriteMat", Resources.Load<Material>("SpriteMat"));
loaded = true;
}

View File

@@ -1,16 +1,15 @@
using Cryville.Common.Math;
using Cryville.Crtr.Event;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace Cryville.Crtr {
class GroupHandler : ContainerHandler {
public class GroupHandler : ContainerHandler {
public ChartHandler ch;
SquareMatrix matFrame;
List<ContainerState> tracks;
ContainerState[] tracks;
public GroupHandler(Chart.Group tg, ChartHandler ch) : base() {
this.ch = ch;
@@ -28,20 +27,22 @@ namespace Cryville.Crtr {
from c in cs.Children
where c.Value.Container is Chart.Track
select c.Value
).ToList();
matFrame = SquareMatrix.WithPolynomialCoefficients(tracks.Count);
).ToArray();
matFrame = SquareMatrix.WithPolynomialCoefficients(tracks.Length);
frame = new ColumnVector<Vector3>(tracks.Length);
}
ColumnVector<Vector3> frame;
public ColumnVector<Vector3> GetCurrentFrame(Func<ContainerState, Vector3> func) {
var vl = from t in tracks select func(t);
return matFrame.Eliminate(
new ColumnVector<Vector3>(vl.ToArray()),
new Vector3Operator()
);
for (int i = 0; i < tracks.Length; i++)
frame[i] = func(tracks[i]);
return matFrame.Eliminate(frame, Vector3Operator.Instance);
}
}
class Vector3Operator : IVectorOperator<Vector3> {
public static Vector3Operator Instance = new Vector3Operator();
public Vector3 Add(Vector3 lhs, Vector3 rhs) {
return lhs + rhs;
}

View File

@@ -1,13 +1,13 @@
using Cryville.Common;
using Cryville.Common.Pdt;
using Cryville.Common.Unity.Input;
using Cryville.Crtr.Config;
using System;
using System.Collections.Generic;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
public class InputProxy {
public class InputProxy : IDisposable {
readonly PdtEvaluator _etor;
readonly PdtRuleset _ruleset;
readonly Judge _judge;
@@ -17,6 +17,7 @@ namespace Cryville.Crtr {
*(int*)(ptr + 3 * sizeof(float)) = PdtInternalType.Number;
}
}
_vecsrc = new PropSrc.Arbitrary(PdtInternalType.Vector, _vecbuf);
_etor = ChartPlayer.etor;
_ruleset = ruleset;
_judge = judge;
@@ -37,31 +38,61 @@ namespace Cryville.Crtr {
readonly Dictionary<string, int> _use = new Dictionary<string, int>();
readonly Dictionary<string, List<string>> _rev = new Dictionary<string, List<string>>();
public event EventHandler<ProxyChangedEventArgs> ProxyChanged;
public void LoadFrom(Dictionary<string, RulesetConfig.InputEntry> config) {
foreach (var cfg in config) {
Set(new InputProxyEntry {
Target = cfg.Key,
Source = new InputSource {
Handler = Game.InputManager.GetHandler(cfg.Value.handler),
Type = cfg.Value.type
}
});
}
}
public void SaveTo(Dictionary<string, RulesetConfig.InputEntry> config) {
config.Clear();
foreach (var p in _tproxies) {
config.Add(p.Key, new RulesetConfig.InputEntry {
handler = ReflectionHelper.GetNamespaceQualifiedName(p.Value.Source.Value.Handler.GetType()),
type = p.Value.Source.Value.Type
});
}
}
public void Set(InputProxyEntry proxy) {
var name = proxy.Target;
if (_tproxies.ContainsKey(name)) Remove(proxy);
if (_use[proxy.Target] > 0)
var target = proxy.Target;
if (!_ruleset.inputs.ContainsKey(target)) throw new ArgumentException("Invalid input name");
if (_tproxies.ContainsKey(target)) Remove(proxy);
if (_use[target] > 0)
throw new InvalidOperationException("Input already assigned");
if (proxy.Source != null) {
proxy.Source.Value.Handler.OnInput -= OnInput; // Prevent duplicated hooks, no exception will be thrown
proxy.Source.Value.Handler.OnInput += OnInput;
_tproxies.Add(proxy.Target, proxy);
if (_judge != null) {
proxy.Source.Value.Handler.OnInput -= OnInput; // Prevent duplicated hooks, no exception will be thrown
proxy.Source.Value.Handler.OnInput += OnInput;
}
_tproxies.Add(target, proxy);
_sproxies.Add(proxy.Source.Value, proxy);
IncrementUseRecursive(name);
IncrementReversedUseRecursive(name);
IncrementUseRecursive(target);
IncrementReversedUseRecursive(target);
}
}
void Remove(InputProxyEntry proxy) {
var name = proxy.Target;
proxy.Source.Value.Handler.OnInput -= OnInput;
_sproxies.Remove(_tproxies[name].Source.Value);
_tproxies.Remove(name);
DecrementUseRecursive(name);
DecrementReversedUseRecursive(name);
var target = proxy.Target;
if (_judge != null) _tproxies[target].Source.Value.Handler.OnInput -= OnInput;
_sproxies.Remove(_tproxies[target].Source.Value);
_tproxies.Remove(target);
DecrementUseRecursive(target);
DecrementReversedUseRecursive(target);
}
public bool IsUsed(InputSource src) {
return _sproxies.ContainsKey(src);
}
public bool IsCompleted {
get {
foreach (var i in _use)
if (i.Value == 0 && !_tproxies.ContainsKey(i.Key)) return false;
return true;
}
}
void IncrementUseRecursive(string name) {
BroadcastProxyChanged(name);
var passes = _ruleset.inputs[name].pass;
@@ -98,7 +129,12 @@ namespace Cryville.Crtr {
}
void BroadcastProxyChanged(string name) {
var del = ProxyChanged;
if (del != null) del(this, new ProxyChangedEventArgs(name, _tproxies.ContainsKey(name) ? _tproxies[name].Source : null, _use[name] > 0));
if (del != null) del(this, this[name]);
}
public ProxyChangedEventArgs this[string name] {
get {
return new ProxyChangedEventArgs(name, _tproxies.ContainsKey(name) ? _tproxies[name].Source : null, _use[name] > 0);
}
}
#endregion
@@ -113,15 +149,32 @@ namespace Cryville.Crtr {
}
public void Deactivate() { foreach (var src in _sproxies.Keys) src.Handler.Deactivate(); }
~InputProxy() {
Dispose(false);
GC.SuppressFinalize(this);
}
public void Dispose() {
Dispose(true);
}
protected void Dispose(bool disposing) {
if (disposing) {
Deactivate();
foreach (var proxy in _tproxies.Values) {
proxy.Source.Value.Handler.OnInput -= OnInput;
}
}
}
readonly object _lock = new object();
static readonly int _var_value = IdentifierManager.SharedInstance.Request("value");
static readonly PropOp.Arbitrary _arbop = new PropOp.Arbitrary();
readonly byte[] _vecbuf = new byte[3 * sizeof(float) + sizeof(int)];
readonly PropSrc.Arbitrary _vecsrc;
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly Dictionary<InputSource, int> _activeCounts = new Dictionary<InputSource, int>();
readonly Dictionary<InputIdentifier, float> _vect = new Dictionary<InputIdentifier, float>();
readonly Dictionary<ProxiedInputIdentifier, PropSrc.Arbitrary> _vecs = new Dictionary<ProxiedInputIdentifier, PropSrc.Arbitrary>();
static readonly byte[] _nullvalue = new byte[0];
static readonly PropSrc.Arbitrary _nullsrc = new PropSrc.Arbitrary(PdtInternalType.Null, new byte[0]);
unsafe void OnInput(InputIdentifier id, InputVector vec) {
lock (_lock) {
InputProxyEntry proxy;
@@ -130,15 +183,17 @@ namespace Cryville.Crtr {
float ft, tt = (float)(vec.Time - _timeOrigins[id.Source.Handler]);
if (!_vect.TryGetValue(id, out ft)) ft = tt;
if (vec.IsNull) {
_etor.ContextCascadeUpdate(_var_value, new PropSrc.Arbitrary(PdtInternalType.Null, _nullvalue));
_etor.ContextCascadeUpdate(_var_value, _nullsrc);
OnInput(id, proxy.Target, ft, tt, true);
}
else {
fixed (byte* ptr = _vecbuf) {
*(Vector3*)ptr = vec.Vector;
}
_etor.ContextCascadeUpdate(_var_value, new PropSrc.Arbitrary(PdtInternalType.Vector, _vecbuf));
_vecsrc.Invalidate();
_etor.ContextCascadeUpdate(_var_value, _vecsrc);
OnInput(id, proxy.Target, ft, tt, false);
}
OnInput(id, proxy.Target, ft, tt);
_vect[id] = tt;
_etor.ContextCascadeDiscard();
}
@@ -146,21 +201,21 @@ namespace Cryville.Crtr {
}
static readonly int _var_fv = IdentifierManager.SharedInstance.Request("fv");
static readonly int _var_tv = IdentifierManager.SharedInstance.Request("tv");
unsafe void OnInput(InputIdentifier id, Identifier target, float ft, float tt) {
unsafe void OnInput(InputIdentifier id, Identifier target, float ft, float tt, bool nullflag) {
var def = _ruleset.inputs[target];
if (def.pass != null) {
foreach (var p in def.pass) {
_etor.ContextCascadeInsert();
_arbop.Name = _var_value;
_etor.Evaluate(_arbop, p.Value);
OnInput(id, p.Key, ft, tt);
if (!nullflag) _etor.Evaluate(_arbop, p.Value);
OnInput(id, p.Key, ft, tt, nullflag);
_etor.ContextCascadeDiscard();
}
}
else {
var pid = new ProxiedInputIdentifier { Source = id, Target = target };
PropSrc.Arbitrary fv, tv = _etor.ContextCascadeLookup(_var_value);
if (!_vecs.TryGetValue(pid, out fv)) fv = new PropSrc.Arbitrary(PdtInternalType.Null, _nullvalue);
if (!_vecs.TryGetValue(pid, out fv)) fv = _nullsrc;
if (fv.Type != PdtInternalType.Null || tv.Type != PdtInternalType.Null) {
if (fv.Type == PdtInternalType.Null) _activeCounts[id.Source]++;
_etor.ContextCascadeInsert();
@@ -170,15 +225,14 @@ namespace Cryville.Crtr {
_etor.ContextCascadeDiscard();
if (tv.Type == PdtInternalType.Null) _activeCounts[id.Source]--;
}
_judge.Cleanup(target, ft, tt);
_judge.Cleanup(target, tt);
_vecs[pid] = tv;
}
}
public void SyncTime(double time) {
foreach (var s in _sproxies.Keys) {
var h = s.Handler;
if (!_timeOrigins.ContainsKey(h))
_timeOrigins.Add(h, h.GetCurrentTimestamp() - time);
_timeOrigins[h] = h.GetCurrentTimestamp() - time;
}
}
public void ForceTick() {

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