Pull skin container and judge attachment to handler.
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@@ -508,7 +508,6 @@ namespace Cryville.Crtr {
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throw new ArgumentException("Input config not completed\nPlease complete the input settings");
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}
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cbus.AttachSystems(pskin, judge);
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Logger.Log("main", 0, "Load/WorkerThread", "Attaching handlers");
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var ch = new ChartHandler(chart, dir);
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cbus.RootState.AttachHandler(ch);
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@@ -526,6 +525,7 @@ namespace Cryville.Crtr {
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ts.Value.AttachHandler(th);
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}
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}
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cbus.AttachSystems(pskin, judge);
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Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 1)");
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using (var pbus = cbus.Clone(16)) {
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pbus.Forward();
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@@ -63,6 +63,13 @@ namespace Cryville.Crtr.Event {
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get { return cs.Container; }
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}
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public SkinContainer skinContainer;
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public Judge judge;
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public void AttachSystems(PdtSkin skin, Judge judge) {
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skinContainer = new SkinContainer(skin);
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this.judge = judge;
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}
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public ContainerHandler() { }
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public abstract string TypeName {
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get;
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@@ -115,7 +122,7 @@ namespace Cryville.Crtr.Event {
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public virtual void Update(ContainerState s, StampedEvent ev) {
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bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
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if (flag) PreAwake(s);
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if (Awoken && s.CloneType <= 2) if (gogroup) cs.skinContainer.MatchDynamic(s);
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if (Awoken && s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
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if (flag) Awake(s);
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}
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public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
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@@ -123,7 +130,7 @@ namespace Cryville.Crtr.Event {
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public virtual void EndUpdate(ContainerState s) {
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if (s.CloneType < 16) {
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Awoken = false;
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if (gogroup && s.CloneType <= 2) cs.skinContainer.MatchDynamic(s);
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if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
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}
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}
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public virtual void Anchor() { }
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@@ -50,8 +50,6 @@ namespace Cryville.Crtr.Event {
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public byte CloneType;
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private ContainerState rootPrototype = null;
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private ContainerState prototype = null;
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public SkinContainer skinContainer;
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public Judge judge;
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public ContainerHandler Handler {
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get;
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@@ -210,8 +208,7 @@ namespace Cryville.Crtr.Event {
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}
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public void AttachSystems(PdtSkin skin, Judge judge) {
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skinContainer = new SkinContainer(skin);
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this.judge = judge;
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Handler.AttachSystems(skin, judge);
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}
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public Vector GetRawValue(Identifier key) {
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