Fix startup progress bar not working if first item has no cover.

This commit is contained in:
2022-11-20 01:42:14 +08:00
parent 3b23f78960
commit 388a41cb55

View File

@@ -15,6 +15,7 @@ namespace Cryville.Crtr {
SettingsPanel m_settingsPanel;
#pragma warning restore IDE0044
int frameIndex = 2;
bool initialized = false;
int totalTasks = 0;
#pragma warning disable IDE0051
@@ -27,7 +28,11 @@ namespace Cryville.Crtr {
if (!initialized) {
int taskCount = Game.NetworkTaskWorker.TaskCount;
if (totalTasks < taskCount) totalTasks = taskCount;
m_progressBar.value = 1 - (float)taskCount / totalTasks;
if (frameIndex > 0) {
frameIndex--;
return;
}
m_progressBar.value = totalTasks == 0 ? 1 : (1 - (float)taskCount / totalTasks);
if (taskCount == 0) {
initialized = true;
m_targetAnimator.SetTrigger("T_Main");