Introduce TargetString to eliminate text GC.
This commit is contained in:
120
Assets/Cryville/Common/Buffers/TargetString.cs
Normal file
120
Assets/Cryville/Common/Buffers/TargetString.cs
Normal file
@@ -0,0 +1,120 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Common.Buffers {
|
||||
/// <summary>
|
||||
/// An auto-resized <see cref="char" /> array as a variable-length string used as a target that is modified frequently.
|
||||
/// </summary>
|
||||
public class TargetString : IEnumerable<char> {
|
||||
public event Action OnUpdate;
|
||||
char[] _arr;
|
||||
bool _invalidated;
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="TargetString" /> class with a capacity of 16.
|
||||
/// </summary>
|
||||
public TargetString() : this(16) { }
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="TargetString" /> class.
|
||||
/// </summary>
|
||||
/// <param name="capacity">The initial capacity of the string.</param>
|
||||
public TargetString(int capacity) {
|
||||
_arr = new char[capacity];
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets or sets one of the characters in the string.
|
||||
/// </summary>
|
||||
/// <param name="index">The zero-based index of the character.</param>
|
||||
/// <returns>The character at the given index.</returns>
|
||||
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index" /> is less than 0 or not less than <see cref="Length" />.</exception>
|
||||
/// <remarks>
|
||||
/// <para>Set <see cref="Length" /> to a desired value before updating the characters.</para>
|
||||
/// <para>Call <see cref=" Validate" /> after all the characters are updated.</para>
|
||||
/// </remarks>
|
||||
public char this[int index] {
|
||||
get {
|
||||
if (index < 0 || index >= m_length)
|
||||
throw new ArgumentOutOfRangeException("index");
|
||||
return _arr[index];
|
||||
}
|
||||
set {
|
||||
if (index < 0 || index >= m_length)
|
||||
throw new ArgumentOutOfRangeException("index");
|
||||
if (_arr[index] == value) return;
|
||||
_arr[index] = value;
|
||||
_invalidated = true;
|
||||
}
|
||||
}
|
||||
int m_length;
|
||||
/// <summary>
|
||||
/// The length of the string.
|
||||
/// </summary>
|
||||
public int Length {
|
||||
get {
|
||||
return m_length;
|
||||
}
|
||||
set {
|
||||
if (m_length == value) return;
|
||||
if (_arr.Length < value) {
|
||||
var len = m_length;
|
||||
while (len < value) len *= 2;
|
||||
var arr2 = new char[len];
|
||||
Array.Copy(_arr, arr2, m_length);
|
||||
_arr = arr2;
|
||||
}
|
||||
m_length = value;
|
||||
_invalidated = true;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Validates the string.
|
||||
/// </summary>
|
||||
public void Validate() {
|
||||
if (!_invalidated) return;
|
||||
_invalidated = false;
|
||||
var ev = OnUpdate;
|
||||
if (ev != null) OnUpdate.Invoke();
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator() {
|
||||
return GetEnumerator();
|
||||
}
|
||||
public IEnumerator<char> GetEnumerator() {
|
||||
return new Enumerator(this);
|
||||
}
|
||||
|
||||
class Enumerator : IEnumerator<char> {
|
||||
TargetString _self;
|
||||
int _index = -1;
|
||||
public Enumerator(TargetString self) { _self = self; }
|
||||
|
||||
public char Current {
|
||||
get {
|
||||
if (_index < 0)
|
||||
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
|
||||
return _self[_index];
|
||||
}
|
||||
}
|
||||
|
||||
object IEnumerator.Current { get { return Current; } }
|
||||
|
||||
public void Dispose() {
|
||||
_index = -2;
|
||||
}
|
||||
|
||||
public bool MoveNext() {
|
||||
if (_index == -2) return false;
|
||||
_index++;
|
||||
if (_index >= _self.Length) {
|
||||
_index = -2;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Reset() {
|
||||
_index = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Common/Buffers/TargetString.cs.meta
Normal file
11
Assets/Cryville/Common/Buffers/TargetString.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0fc34ac257793d4883a9cfcdb6941b9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -1,4 +1,5 @@
|
||||
using Cryville.Common.Pdt;
|
||||
using Cryville.Common.Buffers;
|
||||
using Cryville.Common.Pdt;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@@ -7,7 +8,7 @@ namespace Cryville.Crtr.Components {
|
||||
public class SpriteText : SpriteBase {
|
||||
public SpriteText() {
|
||||
SubmitProperty("frames", new op_set_frames(this));
|
||||
SubmitProperty("value", new PropOp.String(v => Value = v));
|
||||
SubmitProperty("value", new PropOp.TargetString(() => Value));
|
||||
SubmitProperty("size", new PropOp.Float(v => Size = v));
|
||||
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
|
||||
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
||||
@@ -48,14 +49,8 @@ namespace Cryville.Crtr.Components {
|
||||
set { m_frames = value; UpdateFrames(); UpdateScale(); }
|
||||
}
|
||||
|
||||
public string m_value;
|
||||
public string Value {
|
||||
get { return m_value; }
|
||||
set {
|
||||
if (m_value == value) return;
|
||||
m_value = value; UpdateScale();
|
||||
}
|
||||
}
|
||||
readonly TargetString m_value = new TargetString();
|
||||
public TargetString Value { get { return m_value; } }
|
||||
|
||||
public float m_size;
|
||||
public float Size {
|
||||
@@ -175,6 +170,7 @@ namespace Cryville.Crtr.Components {
|
||||
UpdateFrames();
|
||||
mesh.Mesh.Clear();
|
||||
UpdateScale();
|
||||
Value.OnUpdate += UpdateScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -4,6 +4,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using RBeatTime = Cryville.Crtr.BeatTime;
|
||||
using RTargetString = Cryville.Common.Buffers.TargetString;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
public abstract class PropOp : PdtOperator {
|
||||
@@ -45,6 +46,22 @@ namespace Cryville.Crtr {
|
||||
_cb(GetOperand(0).AsString());
|
||||
}
|
||||
}
|
||||
public class TargetString : PropOp {
|
||||
readonly Func<RTargetString> _cb;
|
||||
public TargetString(Func<RTargetString> cb) { _cb = cb; }
|
||||
protected override unsafe void Execute() {
|
||||
var target = _cb();
|
||||
var op = GetOperand(0);
|
||||
if (op.Type != PdtInternalType.String) throw new ArgumentException("Not a string");
|
||||
var ptr = (byte*)op.TrustedAsOfLength(op.Length);
|
||||
var len = *(int*)ptr;
|
||||
target.Length = len;
|
||||
var cptr = (char*)(ptr + sizeof(int));
|
||||
for (int i = 0; i < len; i++)
|
||||
target[i] = cptr[i];
|
||||
target.Validate();
|
||||
}
|
||||
}
|
||||
public class Identifier : PropOp {
|
||||
readonly Action<int> _cb;
|
||||
public Identifier(Action<int> cb) { _cb = cb; }
|
||||
|
Reference in New Issue
Block a user