Add frame list in skin data structure. Remove Cocos2d Plist support.

This commit is contained in:
2022-11-17 17:19:31 +08:00
parent cd8aa0e65c
commit fd9e2ce409
13 changed files with 127 additions and 1140 deletions

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 925f95cb7c6644a4695b2701d42e1ea2
folderAsset: yes
timeCreated: 1606989037
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,49 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace Cryville.Common.Plist {
public class PlistConvert {
public static T Deserialize<T>(string file) {
return (T)Deserialize(typeof(T), PlistCS.Plist.readPlist(file));
}
public static object Deserialize(Type type, object obj, Binder binder = null) {
if (binder == null)
binder = BinderAttribute.CreateBinderOfType(type);
if (obj is IList) {
var lobj = (List<object>)obj;
foreach (var i in lobj) {
throw new NotImplementedException(); // TODO
}
}
else if (obj is IDictionary) {
var dobj = (Dictionary<string, object>)obj;
if (typeof(IDictionary).IsAssignableFrom(type)) {
var result = (IDictionary)ReflectionHelper.InvokeEmptyConstructor(type);
var it = type.GetGenericArguments()[1];
foreach (var i in dobj) {
var value = Deserialize(it, i.Value, binder);
result.Add(i.Key, value);
}
return result;
}
else {
var result = ReflectionHelper.InvokeEmptyConstructor(type);
foreach (var i in dobj) {
var imis = type.GetMember(i.Key);
if (imis.Length == 0) continue;
var imi = imis[0];
var it = ReflectionHelper.GetMemberType(imi);
var value = Deserialize(it, i.Value, binder);
ReflectionHelper.SetValue(imi, result, value, binder);
}
return result;
}
}
else return obj;
throw new Exception(); // TODO
}
}
}

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@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 3bc71e8b62d4022409aa5518bbf3a7d8
timeCreated: 1608801352
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,7 +1,6 @@
#define BUILD
using Cryville.Common;
using Cryville.Common.Plist;
using Cryville.Crtr.Config;
using Cryville.Crtr.Event;
using Newtonsoft.Json;
@@ -26,8 +25,7 @@ namespace Cryville.Crtr {
Ruleset ruleset;
PdtRuleset pruleset;
Dictionary<string, Texture2D> texs;
public static Dictionary<string, Cocos2dFrames.Frame> frames;
List<Cocos2dFrames> plists;
public static Dictionary<string, SpriteFrame> frames;
readonly Queue<string> texLoadQueue = new Queue<string>();
#if UNITY_5_4_OR_NEWER
@@ -353,6 +351,13 @@ namespace Cryville.Crtr {
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)
);
if (!skinFile.Exists) throw new FileNotFoundException("Skin not found\nPlease specify an available skin in the config");
using (StreamReader reader = new StreamReader(skinFile.FullName, Encoding.UTF8)) {
skin = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (skin.format != 1) throw new FormatException("Invalid skin file version");
}
loadThread = new Thread(new ParameterizedThreadStart(Load));
loadThread.Start(new LoadInfo() {
chartFile = chartFile,
@@ -363,10 +368,10 @@ namespace Cryville.Crtr {
Logger.Log("main", 0, "Load/MainThread", "Loading textures...");
texloadtimer = new diag::Stopwatch();
texloadtimer.Start();
frames = new Dictionary<string, SpriteFrame>();
texs = new Dictionary<string, Texture2D>();
var flist = skinFile.Directory.GetFiles("*.png");
foreach (FileInfo f in flist) {
texLoadQueue.Enqueue(f.FullName);
foreach (var f in skin.frames) {
texLoadQueue.Enqueue(Path.Combine(skinFile.Directory.FullName, f));
}
}
@@ -375,13 +380,12 @@ namespace Cryville.Crtr {
diag::Stopwatch timer = new diag::Stopwatch();
timer.Reset(); timer.Start();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
foreach (var i in plists) i.Init(texs);
foreach (var t in texs) {
if (frames.ContainsKey(t.Key)) {
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
continue;
}
var f = new Cocos2dFrames.Frame(t.Value);
var f = new SpriteFrame(t.Value);
f.Init();
frames.Add(t.Key, f);
}
@@ -559,23 +563,9 @@ namespace Cryville.Crtr {
void LoadSkin(FileInfo file) {
DirectoryInfo dir = file.Directory;
Logger.Log("main", 0, "Load/WorkerThread", "Loading skin: {0}", file);
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
skin = JsonConvert.DeserializeObject<Skin>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (skin.format != 1) throw new FormatException("Invalid skin file version");
skin.LoadPdt(dir);
pskin = skin.Root;
pskin.Optimize(etor);
}
plists = new List<Cocos2dFrames>();
frames = new Dictionary<string, Cocos2dFrames.Frame>();
foreach (FileInfo f in file.Directory.GetFiles("*.plist")) {
var pobj = PlistConvert.Deserialize<Cocos2dFrames>(f.FullName);
plists.Add(pobj);
foreach (var i in pobj.frames)
frames.Add(StringUtils.TrimExt(i.Key), i.Value);
}
skin.LoadPdt(dir);
pskin = skin.Root;
pskin.Optimize(etor);
}
#endregion
}

View File

@@ -1,176 +0,0 @@
using Cryville.Common;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text.RegularExpressions;
using UnityEngine;
namespace Cryville.Crtr {
[BinderAttribute(typeof(Cocos2dFramesBinder))]
public class Cocos2dFrames {
public Metadata metadata;
public class Metadata {
public int format;
public Vector2 size;
public string textureFileName;
}
public Dictionary<string, Frame> frames;
public class Frame {
#pragma warning disable IDE1006
Rect _frame;
public Rect frame {
get { return _frame; }
set { _frame = value; }
}
public Rect textureRect {
get { return _frame; }
set { _frame = value; }
}
bool _rotated = false;
public bool rotated {
get { return _rotated; }
set { _rotated = value; }
}
public bool textureRotated {
get { return _rotated; }
set { _rotated = value; }
}
#pragma warning restore IDE1006
public Vector2 offset;
public Rect sourceColorRect;
public Vector2 sourceSize;
private Rect _uv;
private Vector2[] cuv;
public Rect UV {
get {
return _uv;
}
private set {
_uv = value;
float x0 = Mathf.Min(_uv.xMin, _uv.xMax);
float x1 = Mathf.Max(_uv.xMin, _uv.xMax);
float y0 = Mathf.Min(_uv.yMin, _uv.yMax);
float y1 = Mathf.Max(_uv.yMin, _uv.yMax);
if (_rotated) cuv = new Vector2[]{
new Vector2(x0, y1),
new Vector2(x1, y0),
new Vector2(x0, y0),
new Vector2(x1, y1),
};
else cuv = new Vector2[]{
new Vector2(x0, y0),
new Vector2(x1, y1),
new Vector2(x1, y0),
new Vector2(x0, y1),
};
}
}
public Vector2 GetUV(Vector2 uv) {
return GetUV(uv.x, uv.y);
}
public Vector2 GetUV(float u, float v) {
Vector2 uv00 = cuv[0], uv11 = cuv[1],
uv10 = cuv[2], uv01 = cuv[3];
return (1 - u - v) * uv00
+ u * uv10
+ v * uv01
+ u * v * (uv00 + uv11 - uv10 - uv01);
}
public Texture2D Texture {
get;
private set;
}
public Vector2 Size {
get {
return new Vector2(Texture.width, Texture.height);
}
}
public void Init() {
if (Texture == null)
throw new InvalidOperationException(); // TODO
_frame = new Rect(Vector2.zero, Size);
var w = _frame.width;
var h = _frame.height;
float x = _frame.x / w;
float y = 1 - _frame.y / h;
float tw = (_rotated ? _frame.height : _frame.width) / w;
float th = (_rotated ? _frame.width : _frame.height) / h;
if (_rotated) UV = new Rect(x, y, tw, -th);
else UV = new Rect(x, y, tw, -th);
}
public void Init(int w, int h, Texture2D _base) {
if (Texture != null)
throw new InvalidOperationException(); // TODO
Texture = _base;
float x = _frame.x / w;
float y = 1 - _frame.y / h;
float tw = (_rotated ? _frame.height : _frame.width) / w;
float th = (_rotated ? _frame.width : _frame.height) / h;
if (_rotated) UV = new Rect(x, y, tw, -th);
else UV = new Rect(x, y, tw, -th);
}
public Frame() { }
public Frame(Texture2D tex) {
Texture = tex;
}
}
Texture2D _base;
public void Init(Dictionary<string, Texture2D> texs) {
_base = texs[StringUtils.TrimExt(metadata.textureFileName)];
var w = (int)metadata.size.x;
var h = (int)metadata.size.y;
if (w == 0 || h == 0) {
w = _base.width;
h = _base.height;
}
foreach (var f in frames) {
f.Value.Init(w, h, _base);
}
}
}
public class Cocos2dFramesBinder : EmptyBinder {
public override object ChangeType(object value, Type type, CultureInfo culture) {
if (value is string) {
var str = (string)value;
if (type == typeof(Rect)) {
var m = Regex.Match(str, @"^{({.*?}),({.*?})}$");
var p = (Vector2)ChangeType(m.Groups[1].Value, typeof(Vector2), culture);
var s = (Vector2)ChangeType(m.Groups[2].Value, typeof(Vector2), culture);
return new Rect(p, s);
}
else if (type == typeof(Vector2)) {
var m = Regex.Match(str, @"^{(.*?),(.*?)}$");
var w = float.Parse(m.Groups[1].Value);
var h = float.Parse(m.Groups[2].Value);
return new Vector2(w, h);
}
}
else if (typeof(IDictionary).IsAssignableFrom(value.GetType())) {
var dict = (IDictionary)value;
if (type == typeof(Rect)) {
var x = float.Parse((string)dict["x"]);
var y = float.Parse((string)dict["y"]);
var w = float.Parse((string)dict["w"]);
var h = float.Parse((string)dict["h"]);
return new Rect(x, y, w, h);
}
else if (type == typeof(Vector2)) {
var w = float.Parse((string)dict["w"]);
var h = float.Parse((string)dict["h"]);
return new Vector2(w, h);
}
}
return base.ChangeType(value, type, culture);
}
}
}

View File

@@ -5,7 +5,7 @@ using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Components {
public class SpriteInfo {
public string FrameName;
public Cocos2dFrames.Frame Frame {
public SpriteFrame Frame {
get;
private set;
}

View File

@@ -23,6 +23,8 @@ namespace Cryville.Crtr {
[JsonRequired]
public string pdt;
public List<string> frames = new List<string>();
[JsonIgnore]
public PdtSkin Root { get; private set; }

View File

@@ -0,0 +1,109 @@
using System;
using UnityEngine;
namespace Cryville.Crtr {
public class SpriteFrame {
#pragma warning disable IDE1006
Rect _frame;
public Rect frame {
get { return _frame; }
set { _frame = value; }
}
public Rect textureRect {
get { return _frame; }
set { _frame = value; }
}
bool _rotated = false;
public bool rotated {
get { return _rotated; }
set { _rotated = value; }
}
public bool textureRotated {
get { return _rotated; }
set { _rotated = value; }
}
#pragma warning restore IDE1006
public Vector2 offset;
public Rect sourceColorRect;
public Vector2 sourceSize;
private Rect _uv;
private Vector2[] cuv;
public Rect UV {
get {
return _uv;
}
private set {
_uv = value;
float x0 = Mathf.Min(_uv.xMin, _uv.xMax);
float x1 = Mathf.Max(_uv.xMin, _uv.xMax);
float y0 = Mathf.Min(_uv.yMin, _uv.yMax);
float y1 = Mathf.Max(_uv.yMin, _uv.yMax);
if (_rotated) cuv = new Vector2[]{
new Vector2(x0, y1),
new Vector2(x1, y0),
new Vector2(x0, y0),
new Vector2(x1, y1),
};
else cuv = new Vector2[]{
new Vector2(x0, y0),
new Vector2(x1, y1),
new Vector2(x1, y0),
new Vector2(x0, y1),
};
}
}
public Vector2 GetUV(Vector2 uv) {
return GetUV(uv.x, uv.y);
}
public Vector2 GetUV(float u, float v) {
Vector2 uv00 = cuv[0], uv11 = cuv[1],
uv10 = cuv[2], uv01 = cuv[3];
return (1 - u - v) * uv00
+ u * uv10
+ v * uv01
+ u * v * (uv00 + uv11 - uv10 - uv01);
}
public Texture2D Texture {
get;
private set;
}
public Vector2 Size {
get {
return new Vector2(Texture.width, Texture.height);
}
}
public void Init() {
if (Texture == null)
throw new InvalidOperationException(); // TODO
_frame = new Rect(Vector2.zero, Size);
var w = _frame.width;
var h = _frame.height;
float x = _frame.x / w;
float y = 1 - _frame.y / h;
float tw = (_rotated ? _frame.height : _frame.width) / w;
float th = (_rotated ? _frame.width : _frame.height) / h;
if (_rotated) UV = new Rect(x, y, tw, -th);
else UV = new Rect(x, y, tw, -th);
}
public void Init(int w, int h, Texture2D _base) {
if (Texture != null)
throw new InvalidOperationException(); // TODO
Texture = _base;
float x = _frame.x / w;
float y = 1 - _frame.y / h;
float tw = (_rotated ? _frame.height : _frame.width) / w;
float th = (_rotated ? _frame.width : _frame.height) / h;
if (_rotated) UV = new Rect(x, y, tw, -th);
else UV = new Rect(x, y, tw, -th);
}
public SpriteFrame() { }
public SpriteFrame(Texture2D tex) {
Texture = tex;
}
}
}

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@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 71d5ddaf108e0014c98c206ed5135ded
folderAsset: yes
timeCreated: 1605077401
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 8f21b229422310b40a4d539f7319bd1f
folderAsset: yes
timeCreated: 1605077401
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,838 +0,0 @@
//
// PlistCS Property List (plist) serialization and parsing library.
//
// https://github.com/animetrics/PlistCS
//
// Copyright (c) 2011 Animetrics Inc. (marc@animetrics.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml;
namespace PlistCS {
public static class Plist {
private static List<int> offsetTable = new List<int>();
private static List<byte> objectTable = new List<byte>();
private static int refCount;
private static int objRefSize;
private static int offsetByteSize;
private static long offsetTableOffset;
#region Public Functions
public static object readPlist(string path) {
using (FileStream f = new FileStream(path, FileMode.Open, FileAccess.Read)) {
return readPlist(f, plistType.Auto);
}
}
public static object readPlistSource(string source) {
return readPlist(System.Text.Encoding.UTF8.GetBytes(source));
}
public static object readPlist(byte[] data) {
using (var memory = new MemoryStream(data)) {
return readPlist(memory, plistType.Auto);
}
}
public static plistType getPlistType(Stream stream) {
byte[] magicHeader = new byte[8];
stream.Read(magicHeader, 0, 8);
if (BitConverter.ToInt64(magicHeader, 0) == 3472403351741427810) {
return plistType.Binary;
}
else {
return plistType.Xml;
}
}
public static object readPlist(Stream stream, plistType type) {
if (type == plistType.Auto) {
type = getPlistType(stream);
stream.Seek(0, SeekOrigin.Begin);
}
if (type == plistType.Binary) {
using (BinaryReader reader = new BinaryReader(stream)) {
byte[] data = reader.ReadBytes((int)reader.BaseStream.Length);
return readBinary(data);
}
}
else {
XmlDocument xml = new XmlDocument();
xml.XmlResolver = null;
xml.Load(stream);
return readXml(xml);
}
}
public static void writeXml(object value, string path) {
using (StreamWriter writer = new StreamWriter(path)) {
writer.Write(writeXml(value));
}
}
public static void writeXml(object value, Stream stream) {
using (StreamWriter writer = new StreamWriter(stream)) {
writer.Write(writeXml(value));
}
}
public static string writeXml(object value) {
using (MemoryStream ms = new MemoryStream()) {
XmlWriterSettings xmlWriterSettings = new XmlWriterSettings();
xmlWriterSettings.Encoding = new System.Text.UTF8Encoding(false);
xmlWriterSettings.ConformanceLevel = ConformanceLevel.Document;
xmlWriterSettings.Indent = true;
using (XmlWriter xmlWriter = XmlWriter.Create(ms, xmlWriterSettings)) {
xmlWriter.WriteStartDocument();
//xmlWriter.WriteComment("DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" " + "\"http://www.apple.com/DTDs/PropertyList-1.0.dtd\"");
xmlWriter.WriteDocType("plist", "-//Apple Computer//DTD PLIST 1.0//EN", "http://www.apple.com/DTDs/PropertyList-1.0.dtd", null);
xmlWriter.WriteStartElement("plist");
xmlWriter.WriteAttributeString("version", "1.0");
compose(value, xmlWriter);
xmlWriter.WriteEndElement();
xmlWriter.WriteEndDocument();
xmlWriter.Flush();
return Encoding.UTF8.GetString(ms.ToArray());
}
}
}
public static void writeBinary(object value, string path) {
using (BinaryWriter writer = new BinaryWriter(new FileStream(path, FileMode.Create))) {
writer.Write(writeBinary(value));
}
}
public static void writeBinary(object value, Stream stream) {
using (BinaryWriter writer = new BinaryWriter(stream)) {
writer.Write(writeBinary(value));
}
}
public static byte[] writeBinary(object value) {
offsetTable.Clear();
objectTable.Clear();
refCount = 0;
objRefSize = 0;
offsetByteSize = 0;
offsetTableOffset = 0;
//Do not count the root node, subtract by 1
int totalRefs = countObject(value) - 1;
refCount = totalRefs;
objRefSize = RegulateNullBytes(BitConverter.GetBytes(refCount)).Length;
composeBinary(value);
writeBinaryString("bplist00", false);
offsetTableOffset = (long)objectTable.Count;
offsetTable.Add(objectTable.Count - 8);
offsetByteSize = RegulateNullBytes(BitConverter.GetBytes(offsetTable[offsetTable.Count - 1])).Length;
List<byte> offsetBytes = new List<byte>();
offsetTable.Reverse();
for (int i = 0; i < offsetTable.Count; i++) {
offsetTable[i] = objectTable.Count - offsetTable[i];
byte[] buffer = RegulateNullBytes(BitConverter.GetBytes(offsetTable[i]), offsetByteSize);
Array.Reverse(buffer);
offsetBytes.AddRange(buffer);
}
objectTable.AddRange(offsetBytes);
objectTable.AddRange(new byte[6]);
objectTable.Add(Convert.ToByte(offsetByteSize));
objectTable.Add(Convert.ToByte(objRefSize));
var a = BitConverter.GetBytes((long)totalRefs + 1);
Array.Reverse(a);
objectTable.AddRange(a);
objectTable.AddRange(BitConverter.GetBytes((long)0));
a = BitConverter.GetBytes(offsetTableOffset);
Array.Reverse(a);
objectTable.AddRange(a);
return objectTable.ToArray();
}
#endregion
#region Private Functions
private static object readXml(XmlDocument xml) {
XmlNode rootNode = xml.DocumentElement.ChildNodes[0];
return parse(rootNode);
}
private static object readBinary(byte[] data) {
offsetTable.Clear();
List<byte> offsetTableBytes = new List<byte>();
objectTable.Clear();
refCount = 0;
objRefSize = 0;
offsetByteSize = 0;
offsetTableOffset = 0;
List<byte> bList = new List<byte>(data);
List<byte> trailer = bList.GetRange(bList.Count - 32, 32);
parseTrailer(trailer);
objectTable = bList.GetRange(0, (int)offsetTableOffset);
offsetTableBytes = bList.GetRange((int)offsetTableOffset, bList.Count - (int)offsetTableOffset - 32);
parseOffsetTable(offsetTableBytes);
return parseBinary(0);
}
private static Dictionary<string, object> parseDictionary(XmlNode node) {
XmlNodeList children = node.ChildNodes;
if (children.Count % 2 != 0) {
throw new DataMisalignedException("Dictionary elements must have an even number of child nodes");
}
Dictionary<string, object> dict = new Dictionary<string, object>();
for (int i = 0; i < children.Count; i += 2) {
XmlNode keynode = children[i];
XmlNode valnode = children[i + 1];
if (keynode.Name != "key") {
throw new ApplicationException("expected a key node");
}
object result = parse(valnode);
if (result != null) {
dict.Add(keynode.InnerText, result);
}
}
return dict;
}
private static List<object> parseArray(XmlNode node) {
List<object> array = new List<object>();
foreach (XmlNode child in node.ChildNodes) {
object result = parse(child);
if (result != null) {
array.Add(result);
}
}
return array;
}
private static void composeArray(List<object> value, XmlWriter writer) {
writer.WriteStartElement("array");
foreach (object obj in value) {
compose(obj, writer);
}
writer.WriteEndElement();
}
private static object parse(XmlNode node) {
switch (node.Name) {
case "dict":
return parseDictionary(node);
case "array":
return parseArray(node);
case "string":
return node.InnerText;
case "integer":
// int result;
//int.TryParse(node.InnerText, System.Globalization.NumberFormatInfo.InvariantInfo, out result);
return Convert.ToInt32(node.InnerText, System.Globalization.NumberFormatInfo.InvariantInfo);
case "real":
return Convert.ToDouble(node.InnerText, System.Globalization.NumberFormatInfo.InvariantInfo);
case "false":
return false;
case "true":
return true;
case "null":
return null;
case "date":
return XmlConvert.ToDateTime(node.InnerText, XmlDateTimeSerializationMode.Utc);
case "data":
return Convert.FromBase64String(node.InnerText);
}
throw new ApplicationException(String.Format("Plist Node `{0}' is not supported", node.Name));
}
private static void compose(object value, XmlWriter writer) {
if (value == null || value is string) {
writer.WriteElementString("string", value as string);
}
else if (value is int || value is long) {
writer.WriteElementString("integer", ((int)value).ToString(System.Globalization.NumberFormatInfo.InvariantInfo));
}
else if (value is System.Collections.Generic.Dictionary<string, object> ||
value.GetType().ToString().StartsWith("System.Collections.Generic.Dictionary`2[System.String")) {
//Convert to Dictionary<string, object>
Dictionary<string, object> dic = value as Dictionary<string, object>;
if (dic == null) {
dic = new Dictionary<string, object>();
IDictionary idic = (IDictionary)value;
foreach (var key in idic.Keys) {
dic.Add(key.ToString(), idic[key]);
}
}
writeDictionaryValues(dic, writer);
}
else if (value is List<object>) {
composeArray((List<object>)value, writer);
}
else if (value is byte[]) {
writer.WriteElementString("data", Convert.ToBase64String((Byte[])value));
}
else if (value is float || value is double) {
writer.WriteElementString("real", ((double)value).ToString(System.Globalization.NumberFormatInfo.InvariantInfo));
}
else if (value is DateTime) {
DateTime time = (DateTime)value;
string theString = XmlConvert.ToString(time, XmlDateTimeSerializationMode.Utc);
writer.WriteElementString("date", theString);//, "yyyy-MM-ddTHH:mm:ssZ"));
}
else if (value is bool) {
writer.WriteElementString(value.ToString().ToLower(), "");
}
else {
throw new Exception(String.Format("Value type '{0}' is unhandled", value.GetType().ToString()));
}
}
private static void writeDictionaryValues(Dictionary<string, object> dictionary, XmlWriter writer) {
writer.WriteStartElement("dict");
foreach (string key in dictionary.Keys) {
object value = dictionary[key];
writer.WriteElementString("key", key);
compose(value, writer);
}
writer.WriteEndElement();
}
private static int countObject(object value) {
int count = 0;
switch (value.GetType().ToString()) {
case "System.Collections.Generic.Dictionary`2[System.String,System.Object]":
Dictionary<string, object> dict = (Dictionary<string, object>)value;
foreach (string key in dict.Keys) {
count += countObject(dict[key]);
}
count += dict.Keys.Count;
count++;
break;
case "System.Collections.Generic.List`1[System.Object]":
List<object> list = (List<object>)value;
foreach (object obj in list) {
count += countObject(obj);
}
count++;
break;
default:
count++;
break;
}
return count;
}
private static byte[] writeBinaryDictionary(Dictionary<string, object> dictionary) {
List<byte> buffer = new List<byte>();
List<byte> header = new List<byte>();
List<int> refs = new List<int>();
for (int i = dictionary.Count - 1; i >= 0; i--) {
var o = new object[dictionary.Count];
dictionary.Values.CopyTo(o, 0);
composeBinary(o[i]);
offsetTable.Add(objectTable.Count);
refs.Add(refCount);
refCount--;
}
for (int i = dictionary.Count - 1; i >= 0; i--) {
var o = new string[dictionary.Count];
dictionary.Keys.CopyTo(o, 0);
composeBinary(o[i]);//);
offsetTable.Add(objectTable.Count);
refs.Add(refCount);
refCount--;
}
if (dictionary.Count < 15) {
header.Add(Convert.ToByte(0xD0 | Convert.ToByte(dictionary.Count)));
}
else {
header.Add(0xD0 | 0xf);
header.AddRange(writeBinaryInteger(dictionary.Count, false));
}
foreach (int val in refs) {
byte[] refBuffer = RegulateNullBytes(BitConverter.GetBytes(val), objRefSize);
Array.Reverse(refBuffer);
buffer.InsertRange(0, refBuffer);
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] composeBinaryArray(List<object> objects) {
List<byte> buffer = new List<byte>();
List<byte> header = new List<byte>();
List<int> refs = new List<int>();
for (int i = objects.Count - 1; i >= 0; i--) {
composeBinary(objects[i]);
offsetTable.Add(objectTable.Count);
refs.Add(refCount);
refCount--;
}
if (objects.Count < 15) {
header.Add(Convert.ToByte(0xA0 | Convert.ToByte(objects.Count)));
}
else {
header.Add(0xA0 | 0xf);
header.AddRange(writeBinaryInteger(objects.Count, false));
}
foreach (int val in refs) {
byte[] refBuffer = RegulateNullBytes(BitConverter.GetBytes(val), objRefSize);
Array.Reverse(refBuffer);
buffer.InsertRange(0, refBuffer);
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] composeBinary(object obj) {
byte[] value;
switch (obj.GetType().ToString()) {
case "System.Collections.Generic.Dictionary`2[System.String,System.Object]":
value = writeBinaryDictionary((Dictionary<string, object>)obj);
return value;
case "System.Collections.Generic.List`1[System.Object]":
value = composeBinaryArray((List<object>)obj);
return value;
case "System.Byte[]":
value = writeBinaryByteArray((byte[])obj);
return value;
case "System.Double":
value = writeBinaryDouble((double)obj);
return value;
case "System.Int32":
value = writeBinaryInteger((int)obj, true);
return value;
case "System.String":
value = writeBinaryString((string)obj, true);
return value;
case "System.DateTime":
value = writeBinaryDate((DateTime)obj);
return value;
case "System.Boolean":
value = writeBinaryBool((bool)obj);
return value;
default:
return new byte[0];
}
}
public static byte[] writeBinaryDate(DateTime obj) {
List<byte> buffer = new List<byte>(RegulateNullBytes(BitConverter.GetBytes(PlistDateConverter.ConvertToAppleTimeStamp(obj)), 8));
buffer.Reverse();
buffer.Insert(0, 0x33);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
public static byte[] writeBinaryBool(bool obj) {
List<byte> buffer = new List<byte>(new byte[1] { (bool)obj ? (byte)9 : (byte)8 });
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryInteger(int value, bool write) {
List<byte> buffer = new List<byte>(BitConverter.GetBytes((long)value));
buffer = new List<byte>(RegulateNullBytes(buffer.ToArray()));
while (buffer.Count != Math.Pow(2, Math.Log(buffer.Count) / Math.Log(2)))
buffer.Add(0);
int header = 0x10 | (int)(Math.Log(buffer.Count) / Math.Log(2));
buffer.Reverse();
buffer.Insert(0, Convert.ToByte(header));
if (write)
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryDouble(double value) {
List<byte> buffer = new List<byte>(RegulateNullBytes(BitConverter.GetBytes(value), 4));
while (buffer.Count != Math.Pow(2, Math.Log(buffer.Count) / Math.Log(2)))
buffer.Add(0);
int header = 0x20 | (int)(Math.Log(buffer.Count) / Math.Log(2));
buffer.Reverse();
buffer.Insert(0, Convert.ToByte(header));
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryByteArray(byte[] value) {
List<byte> buffer = new List<byte>(value);
List<byte> header = new List<byte>();
if (value.Length < 15) {
header.Add(Convert.ToByte(0x40 | Convert.ToByte(value.Length)));
}
else {
header.Add(0x40 | 0xf);
header.AddRange(writeBinaryInteger(buffer.Count, false));
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] writeBinaryString(string value, bool head) {
List<byte> buffer = new List<byte>();
List<byte> header = new List<byte>();
foreach (char chr in value.ToCharArray())
buffer.Add(Convert.ToByte(chr));
if (head) {
if (value.Length < 15) {
header.Add(Convert.ToByte(0x50 | Convert.ToByte(value.Length)));
}
else {
header.Add(0x50 | 0xf);
header.AddRange(writeBinaryInteger(buffer.Count, false));
}
}
buffer.InsertRange(0, header);
objectTable.InsertRange(0, buffer);
return buffer.ToArray();
}
private static byte[] RegulateNullBytes(byte[] value) {
return RegulateNullBytes(value, 1);
}
private static byte[] RegulateNullBytes(byte[] value, int minBytes) {
Array.Reverse(value);
List<byte> bytes = new List<byte>(value);
for (int i = 0; i < bytes.Count; i++) {
if (bytes[i] == 0 && bytes.Count > minBytes) {
bytes.Remove(bytes[i]);
i--;
}
else
break;
}
if (bytes.Count < minBytes) {
int dist = minBytes - bytes.Count;
for (int i = 0; i < dist; i++)
bytes.Insert(0, 0);
}
value = bytes.ToArray();
Array.Reverse(value);
return value;
}
private static void parseTrailer(List<byte> trailer) {
offsetByteSize = BitConverter.ToInt32(RegulateNullBytes(trailer.GetRange(6, 1).ToArray(), 4), 0);
objRefSize = BitConverter.ToInt32(RegulateNullBytes(trailer.GetRange(7, 1).ToArray(), 4), 0);
byte[] refCountBytes = trailer.GetRange(12, 4).ToArray();
Array.Reverse(refCountBytes);
refCount = BitConverter.ToInt32(refCountBytes, 0);
byte[] offsetTableOffsetBytes = trailer.GetRange(24, 8).ToArray();
Array.Reverse(offsetTableOffsetBytes);
offsetTableOffset = BitConverter.ToInt64(offsetTableOffsetBytes, 0);
}
private static void parseOffsetTable(List<byte> offsetTableBytes) {
for (int i = 0; i < offsetTableBytes.Count; i += offsetByteSize) {
byte[] buffer = offsetTableBytes.GetRange(i, offsetByteSize).ToArray();
Array.Reverse(buffer);
offsetTable.Add(BitConverter.ToInt32(RegulateNullBytes(buffer, 4), 0));
}
}
private static object parseBinaryDictionary(int objRef) {
Dictionary<string, object> buffer = new Dictionary<string, object>();
List<int> refs = new List<int>();
int refCount = 0;
int refStartPosition;
refCount = getCount(offsetTable[objRef], out refStartPosition);
if (refCount < 15)
refStartPosition = offsetTable[objRef] + 1;
else
refStartPosition = offsetTable[objRef] + 2 + RegulateNullBytes(BitConverter.GetBytes(refCount), 1).Length;
for (int i = refStartPosition; i < refStartPosition + refCount * 2 * objRefSize; i += objRefSize) {
byte[] refBuffer = objectTable.GetRange(i, objRefSize).ToArray();
Array.Reverse(refBuffer);
refs.Add(BitConverter.ToInt32(RegulateNullBytes(refBuffer, 4), 0));
}
for (int i = 0; i < refCount; i++) {
buffer.Add((string)parseBinary(refs[i]), parseBinary(refs[i + refCount]));
}
return buffer;
}
private static object parseBinaryArray(int objRef) {
List<object> buffer = new List<object>();
List<int> refs = new List<int>();
int refCount = 0;
int refStartPosition;
refCount = getCount(offsetTable[objRef], out refStartPosition);
if (refCount < 15)
refStartPosition = offsetTable[objRef] + 1;
else
//The following integer has a header aswell so we increase the refStartPosition by two to account for that.
refStartPosition = offsetTable[objRef] + 2 + RegulateNullBytes(BitConverter.GetBytes(refCount), 1).Length;
for (int i = refStartPosition; i < refStartPosition + refCount * objRefSize; i += objRefSize) {
byte[] refBuffer = objectTable.GetRange(i, objRefSize).ToArray();
Array.Reverse(refBuffer);
refs.Add(BitConverter.ToInt32(RegulateNullBytes(refBuffer, 4), 0));
}
for (int i = 0; i < refCount; i++) {
buffer.Add(parseBinary(refs[i]));
}
return buffer;
}
private static int getCount(int bytePosition, out int newBytePosition) {
byte headerByte = objectTable[bytePosition];
byte headerByteTrail = Convert.ToByte(headerByte & 0xf);
int count;
if (headerByteTrail < 15) {
count = headerByteTrail;
newBytePosition = bytePosition + 1;
}
else
count = (int)parseBinaryInt(bytePosition + 1, out newBytePosition);
return count;
}
private static object parseBinary(int objRef) {
byte header = objectTable[offsetTable[objRef]];
switch (header & 0xF0) {
case 0: {
//If the byte is
//0 return null
//9 return true
//8 return false
return (objectTable[offsetTable[objRef]] == 0) ? (object)null : ((objectTable[offsetTable[objRef]] == 9) ? true : false);
}
case 0x10: {
return parseBinaryInt(offsetTable[objRef]);
}
case 0x20: {
return parseBinaryReal(offsetTable[objRef]);
}
case 0x30: {
return parseBinaryDate(offsetTable[objRef]);
}
case 0x40: {
return parseBinaryByteArray(offsetTable[objRef]);
}
case 0x50://String ASCII
{
return parseBinaryAsciiString(offsetTable[objRef]);
}
case 0x60://String Unicode
{
return parseBinaryUnicodeString(offsetTable[objRef]);
}
case 0xD0: {
return parseBinaryDictionary(objRef);
}
case 0xA0: {
return parseBinaryArray(objRef);
}
}
throw new Exception("This type is not supported");
}
public static object parseBinaryDate(int headerPosition) {
byte[] buffer = objectTable.GetRange(headerPosition + 1, 8).ToArray();
Array.Reverse(buffer);
double appleTime = BitConverter.ToDouble(buffer, 0);
DateTime result = PlistDateConverter.ConvertFromAppleTimeStamp(appleTime);
return result;
}
private static object parseBinaryInt(int headerPosition) {
int output;
return parseBinaryInt(headerPosition, out output);
}
private static object parseBinaryInt(int headerPosition, out int newHeaderPosition) {
byte header = objectTable[headerPosition];
int byteCount = (int)Math.Pow(2, header & 0xf);
byte[] buffer = objectTable.GetRange(headerPosition + 1, byteCount).ToArray();
Array.Reverse(buffer);
//Add one to account for the header byte
newHeaderPosition = headerPosition + byteCount + 1;
return BitConverter.ToInt32(RegulateNullBytes(buffer, 4), 0);
}
private static object parseBinaryReal(int headerPosition) {
byte header = objectTable[headerPosition];
int byteCount = (int)Math.Pow(2, header & 0xf);
byte[] buffer = objectTable.GetRange(headerPosition + 1, byteCount).ToArray();
Array.Reverse(buffer);
return BitConverter.ToDouble(RegulateNullBytes(buffer, 8), 0);
}
private static object parseBinaryAsciiString(int headerPosition) {
int charStartPosition;
int charCount = getCount(headerPosition, out charStartPosition);
var buffer = objectTable.GetRange(charStartPosition, charCount);
return buffer.Count > 0 ? Encoding.ASCII.GetString(buffer.ToArray()) : string.Empty;
}
private static object parseBinaryUnicodeString(int headerPosition) {
int charStartPosition;
int charCount = getCount(headerPosition, out charStartPosition);
charCount = charCount * 2;
byte[] buffer = new byte[charCount];
byte one, two;
for (int i = 0; i < charCount; i += 2) {
one = objectTable.GetRange(charStartPosition + i, 1)[0];
two = objectTable.GetRange(charStartPosition + i + 1, 1)[0];
if (BitConverter.IsLittleEndian) {
buffer[i] = two;
buffer[i + 1] = one;
}
else {
buffer[i] = one;
buffer[i + 1] = two;
}
}
return Encoding.Unicode.GetString(buffer);
}
private static object parseBinaryByteArray(int headerPosition) {
int byteStartPosition;
int byteCount = getCount(headerPosition, out byteStartPosition);
return objectTable.GetRange(byteStartPosition, byteCount).ToArray();
}
#endregion
}
public enum plistType {
Auto, Binary, Xml
}
public static class PlistDateConverter {
public static long timeDifference = 978307200;
public static long GetAppleTime(long unixTime) {
return unixTime - timeDifference;
}
public static long GetUnixTime(long appleTime) {
return appleTime + timeDifference;
}
public static DateTime ConvertFromAppleTimeStamp(double timestamp) {
DateTime origin = new DateTime(2001, 1, 1, 0, 0, 0, 0);
return origin.AddSeconds(timestamp);
}
public static double ConvertToAppleTimeStamp(DateTime date) {
DateTime begin = new DateTime(2001, 1, 1, 0, 0, 0, 0);
TimeSpan diff = date - begin;
return Math.Floor(diff.TotalSeconds);
}
}
}

View File

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