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40d75a91c6 |
@@ -1,8 +0,0 @@
|
|||||||
using System.Reflection;
|
|
||||||
|
|
||||||
[assembly: AssemblyCompany("Cryville")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © Cryville 2020-2022")]
|
|
||||||
[assembly: AssemblyDefaultAlias("Cosmo Resona")]
|
|
||||||
[assembly: AssemblyProduct("Cosmo Resona")]
|
|
||||||
[assembly: AssemblyTitle("Cosmo Resona")]
|
|
||||||
[assembly: AssemblyVersion("0.5.0")]
|
|
120
Assets/Cryville/Common/Buffers/TargetString.cs
Normal file
120
Assets/Cryville/Common/Buffers/TargetString.cs
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Common.Buffers {
|
||||||
|
/// <summary>
|
||||||
|
/// An auto-resized <see cref="char" /> array as a variable-length string used as a target that is modified frequently.
|
||||||
|
/// </summary>
|
||||||
|
public class TargetString : IEnumerable<char> {
|
||||||
|
public event Action OnUpdate;
|
||||||
|
char[] _arr;
|
||||||
|
bool _invalidated;
|
||||||
|
/// <summary>
|
||||||
|
/// Creates an instance of the <see cref="TargetString" /> class with a capacity of 16.
|
||||||
|
/// </summary>
|
||||||
|
public TargetString() : this(16) { }
|
||||||
|
/// <summary>
|
||||||
|
/// Creates an instance of the <see cref="TargetString" /> class.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="capacity">The initial capacity of the string.</param>
|
||||||
|
public TargetString(int capacity) {
|
||||||
|
_arr = new char[capacity];
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Gets or sets one of the characters in the string.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="index">The zero-based index of the character.</param>
|
||||||
|
/// <returns>The character at the given index.</returns>
|
||||||
|
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index" /> is less than 0 or not less than <see cref="Length" />.</exception>
|
||||||
|
/// <remarks>
|
||||||
|
/// <para>Set <see cref="Length" /> to a desired value before updating the characters.</para>
|
||||||
|
/// <para>Call <see cref=" Validate" /> after all the characters are updated.</para>
|
||||||
|
/// </remarks>
|
||||||
|
public char this[int index] {
|
||||||
|
get {
|
||||||
|
if (index < 0 || index >= m_length)
|
||||||
|
throw new ArgumentOutOfRangeException("index");
|
||||||
|
return _arr[index];
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
if (index < 0 || index >= m_length)
|
||||||
|
throw new ArgumentOutOfRangeException("index");
|
||||||
|
if (_arr[index] == value) return;
|
||||||
|
_arr[index] = value;
|
||||||
|
_invalidated = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int m_length;
|
||||||
|
/// <summary>
|
||||||
|
/// The length of the string.
|
||||||
|
/// </summary>
|
||||||
|
public int Length {
|
||||||
|
get {
|
||||||
|
return m_length;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
if (m_length == value) return;
|
||||||
|
if (_arr.Length < value) {
|
||||||
|
var len = m_length;
|
||||||
|
while (len < value) len *= 2;
|
||||||
|
var arr2 = new char[len];
|
||||||
|
Array.Copy(_arr, arr2, m_length);
|
||||||
|
_arr = arr2;
|
||||||
|
}
|
||||||
|
m_length = value;
|
||||||
|
_invalidated = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Validates the string.
|
||||||
|
/// </summary>
|
||||||
|
public void Validate() {
|
||||||
|
if (!_invalidated) return;
|
||||||
|
_invalidated = false;
|
||||||
|
var ev = OnUpdate;
|
||||||
|
if (ev != null) ev.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator IEnumerable.GetEnumerator() {
|
||||||
|
return GetEnumerator();
|
||||||
|
}
|
||||||
|
public IEnumerator<char> GetEnumerator() {
|
||||||
|
return new Enumerator(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
class Enumerator : IEnumerator<char> {
|
||||||
|
readonly TargetString _self;
|
||||||
|
int _index = -1;
|
||||||
|
public Enumerator(TargetString self) { _self = self; }
|
||||||
|
|
||||||
|
public char Current {
|
||||||
|
get {
|
||||||
|
if (_index < 0)
|
||||||
|
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
|
||||||
|
return _self[_index];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
object IEnumerator.Current { get { return Current; } }
|
||||||
|
|
||||||
|
public void Dispose() {
|
||||||
|
_index = -2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool MoveNext() {
|
||||||
|
if (_index == -2) return false;
|
||||||
|
_index++;
|
||||||
|
if (_index >= _self.Length) {
|
||||||
|
_index = -2;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset() {
|
||||||
|
_index = -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: a69a6c726b01961419c4835bba37a218
|
guid: f0fc34ac257793d4883a9cfcdb6941b9
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
@@ -10,10 +10,10 @@ namespace Cryville.Common {
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static IdentifierManager SharedInstance = new IdentifierManager();
|
public static IdentifierManager SharedInstance = new IdentifierManager();
|
||||||
|
|
||||||
Dictionary<object, int> _idents = new Dictionary<object, int>();
|
readonly Dictionary<object, int> _idents = new Dictionary<object, int>();
|
||||||
List<object> _ids = new List<object>();
|
readonly List<object> _ids = new List<object>();
|
||||||
|
|
||||||
object _syncRoot = new object();
|
readonly object _syncRoot = new object();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates an instance of the <see cref="IdentifierManager" /> class.
|
/// Creates an instance of the <see cref="IdentifierManager" /> class.
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
namespace Cryville.Common {
|
namespace Cryville.Common {
|
||||||
@@ -40,7 +41,7 @@ namespace Cryville.Common {
|
|||||||
public static void Create(string key, Logger logger) {
|
public static void Create(string key, Logger logger) {
|
||||||
Instances[key] = logger;
|
Instances[key] = logger;
|
||||||
if (logPath != null) {
|
if (logPath != null) {
|
||||||
Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString() + "-" + key + ".log") {
|
Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString(CultureInfo.InvariantCulture) + "-" + key + ".log") {
|
||||||
AutoFlush = true
|
AutoFlush = true
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@@ -48,5 +48,31 @@ namespace Cryville.Common.Math {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the greatest common divisor (GCD) of two integers.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="n">The first integer.</param>
|
||||||
|
/// <param name="d">The second integer.</param>
|
||||||
|
/// <returns>The greatest common divisor (GCD) of the two integers.</returns>
|
||||||
|
public static int GreatestCommonDivisor(int n, int d) {
|
||||||
|
while (d != 0) {
|
||||||
|
int t = d;
|
||||||
|
d = n % d;
|
||||||
|
n = t;
|
||||||
|
}
|
||||||
|
return n;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Simplifies a fraction.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="n">The numerator.</param>
|
||||||
|
/// <param name="d">The denominator.</param>
|
||||||
|
public static void Simplify(ref int n, ref int d) {
|
||||||
|
var gcd = GreatestCommonDivisor(n, d);
|
||||||
|
n /= gcd;
|
||||||
|
d /= gcd;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,9 +1,13 @@
|
|||||||
namespace Cryville.Common.Math {
|
using System;
|
||||||
|
|
||||||
|
namespace Cryville.Common.Math {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Represents a square matrix.
|
/// Represents a square matrix.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class SquareMatrix {
|
public class SquareMatrix {
|
||||||
readonly float[,] content;
|
readonly float[,] content;
|
||||||
|
readonly float[,] buffer;
|
||||||
|
readonly int[] refl;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The size of the matrix.
|
/// The size of the matrix.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -17,6 +21,8 @@
|
|||||||
/// <param name="size">The size of the matrix.</param>
|
/// <param name="size">The size of the matrix.</param>
|
||||||
public SquareMatrix(int size) {
|
public SquareMatrix(int size) {
|
||||||
content = new float[size, size];
|
content = new float[size, size];
|
||||||
|
buffer = new float[size, size];
|
||||||
|
refl = new int[size];
|
||||||
Size = size;
|
Size = size;
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -38,38 +44,36 @@
|
|||||||
/// <returns>The column vector eliminated.</returns>
|
/// <returns>The column vector eliminated.</returns>
|
||||||
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
|
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
|
||||||
int s = Size;
|
int s = Size;
|
||||||
float[,] d = (float[,])content.Clone();
|
Array.Copy(content, buffer, Size * Size);
|
||||||
int[] refl = new int[s];
|
for (int i = 0; i < s; i++) refl[i] = i;
|
||||||
for (int i = 0; i < s; i++)
|
|
||||||
refl[i] = i;
|
|
||||||
for (int r = 0; r < s; r++) {
|
for (int r = 0; r < s; r++) {
|
||||||
for (int r0 = r; r0 < s; r0++)
|
for (int r0 = r; r0 < s; r0++)
|
||||||
if (d[refl[r0], r] != 0) {
|
if (buffer[refl[r0], r] != 0) {
|
||||||
refl[r] = r0;
|
refl[r] = r0;
|
||||||
refl[r0] = r;
|
refl[r0] = r;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
int or = refl[r];
|
int or = refl[r];
|
||||||
float sf0 = d[or, r];
|
float sf0 = buffer[or, r];
|
||||||
for (int c0 = r; c0 < s; c0++)
|
for (int c0 = r; c0 < s; c0++)
|
||||||
d[or, c0] /= sf0;
|
buffer[or, c0] /= sf0;
|
||||||
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
|
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
|
||||||
for (int r1 = r + 1; r1 < s; r1++) {
|
for (int r1 = r + 1; r1 < s; r1++) {
|
||||||
int or1 = refl[r1];
|
int or1 = refl[r1];
|
||||||
float sf1 = d[or1, r];
|
float sf1 = buffer[or1, r];
|
||||||
for (int c1 = r; c1 < s; c1++)
|
for (int c1 = r; c1 < s; c1++)
|
||||||
d[or1, c1] -= d[or, c1] * sf1;
|
buffer[or1, c1] -= buffer[or, c1] * sf1;
|
||||||
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
|
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
T[] res = new T[s];
|
ColumnVector<T> res = new ColumnVector<T>(s);
|
||||||
for (int r2 = s - 1; r2 >= 0; r2--) {
|
for (int r2 = s - 1; r2 >= 0; r2--) {
|
||||||
var v2 = v[refl[r2]];
|
var v2 = v[refl[r2]];
|
||||||
for (int c2 = r2 + 1; c2 < s; c2++)
|
for (int c2 = r2 + 1; c2 < s; c2++)
|
||||||
v2 = o.Add(v2, o.ScalarMultiply(-d[refl[r2], c2], res[refl[c2]]));
|
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], res[refl[c2]]));
|
||||||
res[refl[r2]] = v2;
|
res[refl[r2]] = v2;
|
||||||
}
|
}
|
||||||
return new ColumnVector<T>(res);
|
return res;
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a square matrix and fills it with polynomial coefficients.
|
/// Creates a square matrix and fills it with polynomial coefficients.
|
||||||
|
@@ -77,7 +77,7 @@ namespace Cryville.Common.Network {
|
|||||||
encoding = Encoding.UTF8;
|
encoding = Encoding.UTF8;
|
||||||
payload = encoding.GetBytes(body);
|
payload = encoding.GetBytes(body);
|
||||||
headers.Add("Content-Encoding", encoding.EncodingName);
|
headers.Add("Content-Encoding", encoding.EncodingName);
|
||||||
headers.Add("Content-Length", payload.Length.ToString());
|
headers.Add("Content-Length", payload.Length.ToString(CultureInfo.InvariantCulture));
|
||||||
}
|
}
|
||||||
string request_line = string.Format(
|
string request_line = string.Format(
|
||||||
"{0} {1} {2}\r\n", method, uri, Version
|
"{0} {1} {2}\r\n", method, uri, Version
|
||||||
|
@@ -19,9 +19,7 @@ namespace Cryville.Common.Network {
|
|||||||
set { throw new NotSupportedException(); }
|
set { throw new NotSupportedException(); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Flush() {
|
public override void Flush() { }
|
||||||
// Do nothing
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract byte[] ReadToEnd();
|
public abstract byte[] ReadToEnd();
|
||||||
|
|
||||||
|
@@ -28,7 +28,7 @@ namespace Cryville.Common.Network {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private class InternalTlsClient : DefaultTlsClient {
|
private class InternalTlsClient : DefaultTlsClient {
|
||||||
string _host;
|
readonly string _host;
|
||||||
|
|
||||||
public InternalTlsClient(string host, TlsCrypto crypto) : base(crypto) {
|
public InternalTlsClient(string host, TlsCrypto crypto) : base(crypto) {
|
||||||
_host = host;
|
_host = host;
|
||||||
@@ -92,9 +92,7 @@ namespace Cryville.Common.Network {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) {
|
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) { }
|
||||||
// Do nothing
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Runtime.Serialization;
|
||||||
|
|
||||||
namespace Cryville.Common.Pdt {
|
namespace Cryville.Common.Pdt {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
else if (i is PdtInstruction.PushVariable) {
|
else if (i is PdtInstruction.PushVariable) {
|
||||||
i.Execute(this);
|
i.Execute(this);
|
||||||
var frame = _stack[_framecount - 1];
|
var frame = _stack[_framecount - 1];
|
||||||
if (frame.Type != PdtInternalType.Undefined) {
|
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
|
||||||
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
|
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
|
||||||
il.Remove(_rip.Previous);
|
il.Remove(_rip.Previous);
|
||||||
}
|
}
|
||||||
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
|
|||||||
_goffset += value.Length;
|
_goffset += value.Length;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
internal unsafe void PushVariable(int name) {
|
internal unsafe void PushVariable(int name, bool forced) {
|
||||||
fixed (StackFrame* frame = &_stack[_framecount++]) {
|
fixed (StackFrame* frame = &_stack[_framecount++]) {
|
||||||
byte[] value;
|
byte[] value;
|
||||||
GetVariable(name, out frame->Type, out value);
|
GetVariable(name, forced, out frame->Type, out value);
|
||||||
frame->Offset = _goffset;
|
frame->Offset = _goffset;
|
||||||
frame->Length = value.Length;
|
frame->Length = value.Length;
|
||||||
Array.Copy(value, 0, _mem, _goffset, value.Length);
|
Array.Copy(value, 0, _mem, _goffset, value.Length);
|
||||||
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// Gets a variable of the specified name.
|
/// Gets a variable of the specified name.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="name">The name of the variable.</param>
|
/// <param name="name">The name of the variable.</param>
|
||||||
|
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
|
||||||
/// <param name="type">The type of the variable.</param>
|
/// <param name="type">The type of the variable.</param>
|
||||||
/// <param name="value">The value of the variable.</param>
|
/// <param name="value">The value of the variable.</param>
|
||||||
protected abstract void GetVariable(int name, out int type, out byte[] value);
|
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
|
||||||
internal void Operate(PdtOperatorSignature sig) {
|
internal void Operate(PdtOperatorSignature sig) {
|
||||||
PdtOperator op;
|
PdtOperator op;
|
||||||
try { op = GetOperator(sig); }
|
try { op = GetOperator(sig); }
|
||||||
catch (Exception) {
|
catch (Exception ex) {
|
||||||
for (int i = 0; i < sig.ParamCount; i++)
|
for (int i = 0; i < sig.ParamCount; i++)
|
||||||
DiscardStack();
|
DiscardStack();
|
||||||
throw;
|
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
|
||||||
}
|
}
|
||||||
Operate(op, sig.ParamCount);
|
Operate(op, sig.ParamCount);
|
||||||
}
|
}
|
||||||
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
|
|||||||
_goffset -= _stack[--_framecount].Length;
|
_goffset -= _stack[--_framecount].Length;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
|
||||||
|
/// </summary>
|
||||||
|
public class EvaluationFailureException : Exception {
|
||||||
|
/// <inheritdoc />
|
||||||
|
public EvaluationFailureException() : base("Evaluation failed") { }
|
||||||
|
/// <inheritdoc />
|
||||||
|
public EvaluationFailureException(string message) : base(message) { }
|
||||||
|
/// <inheritdoc />
|
||||||
|
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
|
||||||
|
/// <inheritdoc />
|
||||||
|
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
|
|||||||
}
|
}
|
||||||
public class PushVariable : PdtInstruction {
|
public class PushVariable : PdtInstruction {
|
||||||
public int Name { get; private set; }
|
public int Name { get; private set; }
|
||||||
public PushVariable(int name) { Name = name; }
|
public bool Forced { get; private set; }
|
||||||
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
|
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
|
||||||
|
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
|
||||||
internal override void Execute(PdtEvaluatorBase etor) {
|
internal override void Execute(PdtEvaluatorBase etor) {
|
||||||
etor.PushVariable(Name);
|
etor.PushVariable(Name, Forced);
|
||||||
}
|
}
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Operate : PdtInstruction {
|
public class Operate : PdtInstruction {
|
||||||
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
|
|||||||
if (defs.TryGetValue(buf.Value.Value, out def)) {
|
if (defs.TryGetValue(buf.Value.Value, out def)) {
|
||||||
foreach (var i in def.Instructions) ins.AddLast(i);
|
foreach (var i in def.Instructions) ins.AddLast(i);
|
||||||
}
|
}
|
||||||
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
|
else {
|
||||||
|
var name = buf.Value.Value;
|
||||||
|
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
|
||||||
|
else ins.AddLast(new PdtInstruction.PushVariable(name));
|
||||||
|
}
|
||||||
buf = null;
|
buf = null;
|
||||||
TryPushAdjMul(ins, ref flag);
|
TryPushAdjMul(ins, ref flag);
|
||||||
}
|
}
|
||||||
|
@@ -32,7 +32,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
|
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
|
||||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||||
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
|
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
|
||||||
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
|
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
|
||||||
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
|
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
|
||||||
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||||
|
@@ -19,7 +19,8 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// <returns>The operand at the specified index.</returns>
|
/// <returns>The operand at the specified index.</returns>
|
||||||
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
|
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
|
||||||
protected PdtVariableMemory GetOperand(int index) {
|
protected PdtVariableMemory GetOperand(int index) {
|
||||||
if (index >= LoadedOperandCount || index < 0) throw new IndexOutOfRangeException();
|
if (index >= LoadedOperandCount || index < 0)
|
||||||
|
throw new ArgumentOutOfRangeException("index");
|
||||||
int i = index + _loadindex;
|
int i = index + _loadindex;
|
||||||
return _operands[i];
|
return _operands[i];
|
||||||
}
|
}
|
||||||
@@ -33,11 +34,9 @@ namespace Cryville.Common.Pdt {
|
|||||||
_operands = new PdtVariableMemory[pc];
|
_operands = new PdtVariableMemory[pc];
|
||||||
}
|
}
|
||||||
PdtEvaluatorBase _etor;
|
PdtEvaluatorBase _etor;
|
||||||
bool _failure = false;
|
|
||||||
bool _rfreq = true;
|
bool _rfreq = true;
|
||||||
internal void Begin(PdtEvaluatorBase etor) {
|
internal void Begin(PdtEvaluatorBase etor) {
|
||||||
_etor = etor;
|
_etor = etor;
|
||||||
_failure = false;
|
|
||||||
_loadindex = ParamCount;
|
_loadindex = ParamCount;
|
||||||
}
|
}
|
||||||
internal void LoadOperand(PdtVariableMemory mem) {
|
internal void LoadOperand(PdtVariableMemory mem) {
|
||||||
@@ -49,13 +48,9 @@ namespace Cryville.Common.Pdt {
|
|||||||
_rfreq = false;
|
_rfreq = false;
|
||||||
try { Execute(); } catch (Exception ex) {
|
try { Execute(); } catch (Exception ex) {
|
||||||
if (_rfreq) _etor.DiscardStack();
|
if (_rfreq) _etor.DiscardStack();
|
||||||
throw new InvalidOperationException("Evaluation failed", ex);
|
throw new EvaluationFailureException("Evaluation failed", ex);
|
||||||
}
|
}
|
||||||
if (_failure) {
|
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
|
||||||
if (_rfreq) _etor.DiscardStack();
|
|
||||||
throw new InvalidOperationException("Evaluation failed");
|
|
||||||
}
|
|
||||||
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
|
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Executes the operator.
|
/// Executes the operator.
|
||||||
@@ -69,10 +64,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// <returns>The return frame.</returns>
|
/// <returns>The return frame.</returns>
|
||||||
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
|
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
|
||||||
protected PdtVariableMemory GetReturnFrame(int type, int len) {
|
protected PdtVariableMemory GetReturnFrame(int type, int len) {
|
||||||
if (_rfreq) {
|
if (_rfreq) throw new InvalidOperationException("Return frame requested twice");
|
||||||
_failure = true;
|
|
||||||
throw new InvalidOperationException("Return frame already requested");
|
|
||||||
}
|
|
||||||
_rfreq = true;
|
_rfreq = true;
|
||||||
return _etor.StackAlloc(type, _prmem, len);
|
return _etor.StackAlloc(type, _prmem, len);
|
||||||
}
|
}
|
||||||
|
@@ -4,7 +4,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
|
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public unsafe struct PdtVariableMemory {
|
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
|
||||||
readonly byte* _ptr;
|
readonly byte* _ptr;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The length of the span.
|
/// The length of the span.
|
||||||
@@ -46,6 +46,14 @@ namespace Cryville.Common.Pdt {
|
|||||||
for (int i = 0; i < length; i++)
|
for (int i = 0; i < length; i++)
|
||||||
dest[destOffset + i] = _ptr[i];
|
dest[destOffset + i] = _ptr[i];
|
||||||
}
|
}
|
||||||
|
/// <inheritdoc />
|
||||||
|
public bool Equals(PdtVariableMemory obj) {
|
||||||
|
if (Type != obj.Type || Length != obj.Length) return false;
|
||||||
|
for (int i = 0; i < Length; i++) {
|
||||||
|
if (*(_ptr + i) != *(obj._ptr + i)) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the memory of the span as a number.
|
/// Gets the memory of the span as a number.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@@ -145,7 +145,7 @@ namespace Cryville.Common {
|
|||||||
/// <returns>An array containing all the subclasses of the type in the current app domain.</returns>
|
/// <returns>An array containing all the subclasses of the type in the current app domain.</returns>
|
||||||
public static Type[] GetSubclassesOf<T>() where T : class {
|
public static Type[] GetSubclassesOf<T>() where T : class {
|
||||||
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||||
IEnumerable<Type> r = new List<Type>();
|
IEnumerable<Type> r = Enumerable.Empty<Type>();
|
||||||
foreach (var a in assemblies)
|
foreach (var a in assemblies)
|
||||||
r = r.Concat(a.GetTypes().Where(
|
r = r.Concat(a.GetTypes().Where(
|
||||||
t => t.IsClass
|
t => t.IsClass
|
||||||
|
@@ -44,5 +44,21 @@ namespace Cryville.Common {
|
|||||||
if (result.Length == 0) return "_";
|
if (result.Length == 0) return "_";
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the process path from a command.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="command">The command.</param>
|
||||||
|
/// <returns>The process path.</returns>
|
||||||
|
public static string GetProcessPathFromCommand(string command) {
|
||||||
|
command = command.Trim();
|
||||||
|
if (command[0] == '"') {
|
||||||
|
return command.Substring(1, command.IndexOf('"', 1) - 1);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
int e = command.IndexOf(' ');
|
||||||
|
if (e == -1) return command;
|
||||||
|
else return command.Substring(0, e);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@@ -11,13 +12,13 @@ namespace Cryville.Common.Unity {
|
|||||||
Transform dirs;
|
Transform dirs;
|
||||||
Transform files;
|
Transform files;
|
||||||
|
|
||||||
public Action Callback { private get; set; }
|
public event Action OnClose;
|
||||||
|
|
||||||
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
|
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
|
||||||
string androidStorage = "";
|
string androidStorage = "";
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
string fileName = "";
|
string fileName = null;
|
||||||
public string FileName {
|
public string FileName {
|
||||||
get { return fileName; }
|
get { return fileName; }
|
||||||
}
|
}
|
||||||
@@ -27,8 +28,16 @@ namespace Cryville.Common.Unity {
|
|||||||
set { m_filter = value; }
|
set { m_filter = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma warning disable IDE0051
|
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
|
||||||
|
public Dictionary<string, string> PresetPaths {
|
||||||
|
get { return m_presetPaths; }
|
||||||
|
set { m_presetPaths = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
GameObject prefabButton;
|
||||||
|
|
||||||
void Start() {
|
void Start() {
|
||||||
|
prefabButton = Resources.Load<GameObject>("Common/Button");
|
||||||
panel = gameObject.transform.Find("Panel");
|
panel = gameObject.transform.Find("Panel");
|
||||||
title = panel.Find("Title/Text");
|
title = panel.Find("Title/Text");
|
||||||
drives = panel.Find("Drives/DrivesInner");
|
drives = panel.Find("Drives/DrivesInner");
|
||||||
@@ -38,8 +47,8 @@ namespace Cryville.Common.Unity {
|
|||||||
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
|
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
|
||||||
CurrentDirectory = new DirectoryInfo(Directory.GetCurrentDirectory());
|
CurrentDirectory = new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||||
#elif UNITY_ANDROID
|
#elif UNITY_ANDROID
|
||||||
using (AndroidJavaClass ajc=new AndroidJavaClass("android.os.Environment"))
|
using (AndroidJavaClass ajc = new AndroidJavaClass("android.os.Environment"))
|
||||||
using (AndroidJavaObject file=ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
|
using (AndroidJavaObject file = ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
|
||||||
androidStorage = file.Call<string>("getAbsolutePath");
|
androidStorage = file.Call<string>("getAbsolutePath");
|
||||||
CurrentDirectory = new DirectoryInfo(androidStorage);
|
CurrentDirectory = new DirectoryInfo(androidStorage);
|
||||||
}
|
}
|
||||||
@@ -47,9 +56,8 @@ namespace Cryville.Common.Unity {
|
|||||||
#error No default directory
|
#error No default directory
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
UpdateGUI();
|
UpdateGUI(0);
|
||||||
}
|
}
|
||||||
#pragma warning restore IDE0051
|
|
||||||
|
|
||||||
public void Show() {
|
public void Show() {
|
||||||
fileName = null;
|
fileName = null;
|
||||||
@@ -57,85 +65,82 @@ namespace Cryville.Common.Unity {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void Close() {
|
public void Close() {
|
||||||
if (Callback != null) Callback.Invoke();
|
var ev = OnClose;
|
||||||
|
if (ev != null) ev.Invoke();
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public DirectoryInfo CurrentDirectory;
|
public DirectoryInfo CurrentDirectory;
|
||||||
|
|
||||||
void OnDriveChanged(string s) {
|
void ChangeDirectory(DirectoryInfo s) {
|
||||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
CurrentDirectory = s;
|
||||||
CurrentDirectory = new DirectoryInfo(s);
|
UpdateGUI(1);
|
||||||
#elif UNITY_ANDROID
|
|
||||||
switch (s) {
|
|
||||||
case "?storage":
|
|
||||||
CurrentDirectory = new DirectoryInfo(androidStorage);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
#error No change drive logic
|
|
||||||
#endif
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnDirectoryChanged(string s) {
|
void SelectFile(string s) {
|
||||||
CurrentDirectory = new DirectoryInfo(CurrentDirectory.FullName + "/" + s);
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OnFileChanged(string s) {
|
|
||||||
fileName = s;
|
fileName = s;
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateGUI() {
|
void UpdateGUI(int depth) {
|
||||||
title.GetComponent<Text>().text = CurrentDirectory.FullName;
|
title.GetComponent<Text>().text = CurrentDirectory.FullName;
|
||||||
|
|
||||||
CallHelper.Purge(drives);
|
if (depth <= 0) {
|
||||||
|
CallHelper.Purge(drives);
|
||||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
var dl = Directory.GetLogicalDrives();
|
var dl = Directory.GetLogicalDrives();
|
||||||
foreach (string d in dl) {
|
foreach (string d in dl) {
|
||||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject btn = Instantiate(prefabButton);
|
||||||
btn.GetComponentInChildren<Text>().text = d;
|
btn.GetComponentInChildren<Text>().text = d;
|
||||||
var ts = d;
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
|
||||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(ts));
|
btn.transform.SetParent(drives, false);
|
||||||
btn.transform.SetParent(drives, false);
|
}
|
||||||
}
|
|
||||||
#elif UNITY_ANDROID
|
#elif UNITY_ANDROID
|
||||||
GameObject sbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
|
||||||
sbtn.GetComponentInChildren<Text>().text = "Storage";
|
sbtn.GetComponentInChildren<Text>().text = "Storage";
|
||||||
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged("?storage"));
|
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(androidStorage)));
|
||||||
sbtn.transform.SetParent(drives, false);
|
sbtn.transform.SetParent(drives, false);
|
||||||
#else
|
#else
|
||||||
#error No update GUI logic
|
#error No update GUI logic
|
||||||
#endif
|
#endif
|
||||||
|
foreach (var p in m_presetPaths) {
|
||||||
|
var d = new DirectoryInfo(p.Value);
|
||||||
|
if (d.Exists) {
|
||||||
|
GameObject btn = Instantiate(prefabButton);
|
||||||
|
btn.GetComponentInChildren<Text>().text = p.Key;
|
||||||
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
|
||||||
|
btn.transform.SetParent(drives, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CallHelper.Purge(dirs);
|
CallHelper.Purge(dirs);
|
||||||
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
|
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
|
||||||
GameObject pbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject pbtn = Instantiate(prefabButton);
|
||||||
pbtn.GetComponentInChildren<Text>().text = "..";
|
pbtn.GetComponentInChildren<Text>().text = "..";
|
||||||
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(".."));
|
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(Path.Combine(CurrentDirectory.FullName, ".."))));
|
||||||
pbtn.transform.SetParent(dirs, false);
|
pbtn.transform.SetParent(dirs, false);
|
||||||
foreach (DirectoryInfo d in subdirs) {
|
foreach (DirectoryInfo d in subdirs) {
|
||||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject btn = Instantiate(prefabButton);
|
||||||
btn.GetComponentInChildren<Text>().text = d.Name;
|
btn.GetComponentInChildren<Text>().text = d.Name;
|
||||||
var ts = d.Name;
|
var ts = d;
|
||||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(ts));
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(ts));
|
||||||
btn.transform.SetParent(dirs, false);
|
btn.transform.SetParent(dirs, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
CallHelper.Purge(files);
|
CallHelper.Purge(files);
|
||||||
FileInfo[] fl = CurrentDirectory.GetFiles();
|
FileInfo[] fl = CurrentDirectory.GetFiles();
|
||||||
foreach (FileInfo d in fl) {
|
foreach (FileInfo d in fl) {
|
||||||
foreach (string ext in m_filter)
|
foreach (string ext in m_filter) {
|
||||||
if (d.Extension == ext) goto ext_matched;
|
if (d.Extension == ext) {
|
||||||
continue;
|
GameObject btn = Instantiate(prefabButton);
|
||||||
ext_matched:
|
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
|
||||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
var ts = d.FullName;
|
||||||
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
|
||||||
var ts = d.FullName;
|
btn.transform.SetParent(files, false);
|
||||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnFileChanged(ts));
|
break;
|
||||||
btn.transform.SetParent(files, false);
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -4,7 +4,19 @@ using UnityEngine;
|
|||||||
namespace Cryville.Common.Unity.Input {
|
namespace Cryville.Common.Unity.Input {
|
||||||
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
|
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
|
||||||
public abstract class InputHandler : IDisposable {
|
public abstract class InputHandler : IDisposable {
|
||||||
public event InputEventDelegate OnInput;
|
InputEventDelegate m_onInput;
|
||||||
|
public event InputEventDelegate OnInput {
|
||||||
|
add {
|
||||||
|
if (m_onInput == null) Activate();
|
||||||
|
m_onInput -= value;
|
||||||
|
m_onInput += value;
|
||||||
|
}
|
||||||
|
remove {
|
||||||
|
if (m_onInput == null) return;
|
||||||
|
m_onInput -= value;
|
||||||
|
if (m_onInput == null) Deactivate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
~InputHandler() {
|
~InputHandler() {
|
||||||
Dispose(false);
|
Dispose(false);
|
||||||
@@ -14,26 +26,15 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
GC.SuppressFinalize(this);
|
GC.SuppressFinalize(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Activated { get; private set; }
|
protected abstract void Activate();
|
||||||
public void Activate() {
|
protected abstract void Deactivate();
|
||||||
if (Activated) return;
|
|
||||||
Activated = true;
|
|
||||||
ActivateImpl();
|
|
||||||
}
|
|
||||||
protected abstract void ActivateImpl();
|
|
||||||
public void Deactivate() {
|
|
||||||
if (!Activated) return;
|
|
||||||
Activated = false;
|
|
||||||
DeactivateImpl();
|
|
||||||
}
|
|
||||||
protected abstract void DeactivateImpl();
|
|
||||||
public abstract void Dispose(bool disposing);
|
public abstract void Dispose(bool disposing);
|
||||||
public abstract bool IsNullable(int type);
|
public abstract bool IsNullable(int type);
|
||||||
public abstract byte GetDimension(int type);
|
public abstract byte GetDimension(int type);
|
||||||
public abstract string GetTypeName(int type);
|
public abstract string GetTypeName(int type);
|
||||||
public abstract double GetCurrentTimestamp();
|
public abstract double GetCurrentTimestamp();
|
||||||
protected void Feed(int type, int id, InputVector vec) {
|
protected void Feed(int type, int id, InputVector vec) {
|
||||||
var del = OnInput;
|
var del = m_onInput;
|
||||||
if (del != null) del(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
|
if (del != null) del(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -4,29 +4,22 @@ using System.Reflection;
|
|||||||
|
|
||||||
namespace Cryville.Common.Unity.Input {
|
namespace Cryville.Common.Unity.Input {
|
||||||
public class InputManager {
|
public class InputManager {
|
||||||
static readonly List<Type> HandlerRegistries = new List<Type> {
|
static readonly HashSet<Type> HandlerRegistries = new HashSet<Type> {
|
||||||
typeof(WindowsPointerHandler),
|
typeof(WindowsPointerHandler),
|
||||||
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
|
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
|
||||||
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
|
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
|
||||||
typeof(UnityMouseHandler),
|
typeof(UnityMouseHandler),
|
||||||
typeof(UnityTouchHandler),
|
typeof(UnityTouchHandler),
|
||||||
};
|
};
|
||||||
// TODO set private
|
readonly HashSet<InputHandler> _handlers = new HashSet<InputHandler>();
|
||||||
public readonly List<InputHandler> _handlers = new List<InputHandler>();
|
|
||||||
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
|
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
|
||||||
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
|
||||||
readonly object _lock = new object();
|
|
||||||
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
|
|
||||||
readonly List<InputEvent> _events = new List<InputEvent>();
|
|
||||||
public InputManager() {
|
public InputManager() {
|
||||||
foreach (var t in HandlerRegistries) {
|
foreach (var t in HandlerRegistries) {
|
||||||
try {
|
try {
|
||||||
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
|
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
|
||||||
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
|
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
|
||||||
_typemap.Add(t, h);
|
_typemap.Add(t, h);
|
||||||
h.OnInput += OnInput;
|
|
||||||
_handlers.Add(h);
|
_handlers.Add(h);
|
||||||
_timeOrigins.Add(h, 0);
|
|
||||||
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
|
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
|
||||||
}
|
}
|
||||||
catch (TargetInvocationException ex) {
|
catch (TargetInvocationException ex) {
|
||||||
@@ -37,49 +30,8 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
public InputHandler GetHandler(string name) {
|
public InputHandler GetHandler(string name) {
|
||||||
return _typemap[Type.GetType(name)];
|
return _typemap[Type.GetType(name)];
|
||||||
}
|
}
|
||||||
public void Activate() {
|
public void EnumerateHandlers(Action<InputHandler> cb) {
|
||||||
lock (_lock) {
|
foreach (var h in _handlers) cb(h);
|
||||||
_events.Clear();
|
|
||||||
}
|
|
||||||
foreach (var h in _handlers) h.Activate();
|
|
||||||
}
|
|
||||||
public void SyncTime(double time) {
|
|
||||||
foreach (var h in _handlers) {
|
|
||||||
_timeOrigins[h] = time - h.GetCurrentTimestamp();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void Deactivate() {
|
|
||||||
foreach (var h in _handlers) h.Deactivate();
|
|
||||||
}
|
|
||||||
void OnInput(InputIdentifier id, InputVector vec) {
|
|
||||||
lock (_lock) {
|
|
||||||
double timeOrigin = _timeOrigins[id.Source.Handler];
|
|
||||||
vec.Time += timeOrigin;
|
|
||||||
InputVector vec0;
|
|
||||||
if (_vectors.TryGetValue(id, out vec0)) {
|
|
||||||
_events.Add(new InputEvent {
|
|
||||||
Id = id,
|
|
||||||
From = vec0,
|
|
||||||
To = vec,
|
|
||||||
});
|
|
||||||
if (vec.IsNull) _vectors.Remove(id);
|
|
||||||
else _vectors[id] = vec;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
_events.Add(new InputEvent {
|
|
||||||
Id = id,
|
|
||||||
From = new InputVector(vec.Time),
|
|
||||||
To = vec,
|
|
||||||
});
|
|
||||||
_vectors.Add(id, vec);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public void EnumerateEvents(Action<InputEvent> cb) {
|
|
||||||
lock (_lock) {
|
|
||||||
foreach (var ev in _events) cb(ev);
|
|
||||||
_events.Clear();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
49
Assets/Cryville/Common/Unity/Input/SimpleInputConsumer.cs
Normal file
49
Assets/Cryville/Common/Unity/Input/SimpleInputConsumer.cs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Common.Unity.Input {
|
||||||
|
public class SimpleInputConsumer {
|
||||||
|
readonly InputManager _manager;
|
||||||
|
readonly object _lock = new object();
|
||||||
|
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
|
||||||
|
readonly List<InputEvent> _events = new List<InputEvent>();
|
||||||
|
public SimpleInputConsumer(InputManager manager) { _manager = manager; }
|
||||||
|
public void Activate() {
|
||||||
|
lock (_lock) {
|
||||||
|
_events.Clear();
|
||||||
|
}
|
||||||
|
_manager.EnumerateHandlers(h => h.OnInput += OnInput);
|
||||||
|
}
|
||||||
|
public void Deactivate() {
|
||||||
|
_manager.EnumerateHandlers(h => h.OnInput -= OnInput);
|
||||||
|
}
|
||||||
|
protected void OnInput(InputIdentifier id, InputVector vec) {
|
||||||
|
lock (_lock) {
|
||||||
|
InputVector vec0;
|
||||||
|
if (_vectors.TryGetValue(id, out vec0)) {
|
||||||
|
_events.Add(new InputEvent {
|
||||||
|
Id = id,
|
||||||
|
From = vec0,
|
||||||
|
To = vec,
|
||||||
|
});
|
||||||
|
if (vec.IsNull) _vectors.Remove(id);
|
||||||
|
else _vectors[id] = vec;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
_events.Add(new InputEvent {
|
||||||
|
Id = id,
|
||||||
|
From = new InputVector(vec.Time),
|
||||||
|
To = vec,
|
||||||
|
});
|
||||||
|
_vectors.Add(id, vec);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void EnumerateEvents(Action<InputEvent> cb) {
|
||||||
|
lock (_lock) {
|
||||||
|
foreach (var ev in _events) cb(ev);
|
||||||
|
_events.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d6a3a023271b82a4985d1bbcc86e6fa8
|
guid: 8fd2d5f1c7ba0c74c9ce8775075750db
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
@@ -9,19 +9,19 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
|
|
||||||
public UnityKeyHandler() { }
|
public UnityKeyHandler() { }
|
||||||
|
|
||||||
protected override void ActivateImpl() {
|
protected override void Activate() {
|
||||||
receiver = new GameObject("__keyrecv__");
|
receiver = new GameObject("__keyrecv__");
|
||||||
recvcomp = receiver.AddComponent<T>();
|
recvcomp = receiver.AddComponent<T>();
|
||||||
recvcomp.SetCallback(Feed);
|
recvcomp.SetCallback(Feed);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void DeactivateImpl() {
|
protected override void Deactivate() {
|
||||||
if (receiver) GameObject.Destroy(receiver);
|
if (receiver) GameObject.Destroy(receiver);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Dispose(bool disposing) {
|
public override void Dispose(bool disposing) {
|
||||||
if (disposing) {
|
if (disposing) {
|
||||||
DeactivateImpl();
|
Deactivate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -44,11 +44,14 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
|
|
||||||
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
|
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
|
||||||
protected Action<int, int, InputVector> Callback;
|
protected Action<int, int, InputVector> Callback;
|
||||||
protected readonly List<int> Keys = new List<int>();
|
protected readonly HashSet<int> Keys = new HashSet<int>();
|
||||||
public void SetCallback(Action<int, int, InputVector> h) {
|
public void SetCallback(Action<int, int, InputVector> h) {
|
||||||
Callback = h;
|
Callback = h;
|
||||||
}
|
}
|
||||||
public abstract string GetKeyName(int type);
|
public abstract string GetKeyName(int type);
|
||||||
|
void Awake() {
|
||||||
|
useGUILayout = false;
|
||||||
|
}
|
||||||
void Update() {
|
void Update() {
|
||||||
double time = Time.realtimeSinceStartupAsDouble;
|
double time = Time.realtimeSinceStartupAsDouble;
|
||||||
foreach (var k in Keys) {
|
foreach (var k in Keys) {
|
||||||
|
@@ -12,35 +12,35 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void ActivateImpl() {
|
protected override void Activate() {
|
||||||
receiver = new GameObject("__mouserecv__");
|
receiver = new GameObject("__mouserecv__");
|
||||||
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
|
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void DeactivateImpl() {
|
protected override void Deactivate() {
|
||||||
if (receiver) GameObject.Destroy(receiver);
|
if (receiver) GameObject.Destroy(receiver);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Dispose(bool disposing) {
|
public override void Dispose(bool disposing) {
|
||||||
if (disposing) {
|
if (disposing) {
|
||||||
DeactivateImpl();
|
Deactivate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool IsNullable(int type) {
|
public override bool IsNullable(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte GetDimension(int type) {
|
public override byte GetDimension(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string GetTypeName(int type) {
|
public override string GetTypeName(int type) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case 0: return "Mouse Position";
|
case 0: return "Mouse Position";
|
||||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
default: throw new ArgumentOutOfRangeException("type");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -12,35 +12,35 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void ActivateImpl() {
|
protected override void Activate() {
|
||||||
receiver = new GameObject("__touchrecv__");
|
receiver = new GameObject("__touchrecv__");
|
||||||
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
|
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void DeactivateImpl() {
|
protected override void Deactivate() {
|
||||||
if (receiver) GameObject.Destroy(receiver);
|
if (receiver) GameObject.Destroy(receiver);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Dispose(bool disposing) {
|
public override void Dispose(bool disposing) {
|
||||||
if (disposing) {
|
if (disposing) {
|
||||||
DeactivateImpl();
|
Deactivate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool IsNullable(int type) {
|
public override bool IsNullable(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte GetDimension(int type) {
|
public override byte GetDimension(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string GetTypeName(int type) {
|
public override string GetTypeName(int type) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case 0: return "Touch";
|
case 0: return "Touch";
|
||||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
default: throw new ArgumentOutOfRangeException("type");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -61,7 +61,7 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
public const int TABLET_DISABLE_PENBARRELFEEDBACK = 0x00000010;
|
public const int TABLET_DISABLE_PENBARRELFEEDBACK = 0x00000010;
|
||||||
public const int TABLET_DISABLE_FLICKS = 0x00010000;
|
public const int TABLET_DISABLE_FLICKS = 0x00010000;
|
||||||
|
|
||||||
protected override void ActivateImpl() {
|
protected override void Activate() {
|
||||||
newWndProc = WndProc;
|
newWndProc = WndProc;
|
||||||
newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc);
|
newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc);
|
||||||
oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr);
|
oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr);
|
||||||
@@ -77,7 +77,7 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void DeactivateImpl() {
|
protected override void Deactivate() {
|
||||||
if (pressAndHoldAtomID != 0) {
|
if (pressAndHoldAtomID != 0) {
|
||||||
NativeMethods.RemoveProp(hMainWindow, PRESS_AND_HOLD_ATOM);
|
NativeMethods.RemoveProp(hMainWindow, PRESS_AND_HOLD_ATOM);
|
||||||
NativeMethods.GlobalDeleteAtom(pressAndHoldAtomID);
|
NativeMethods.GlobalDeleteAtom(pressAndHoldAtomID);
|
||||||
@@ -142,7 +142,7 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override void Dispose(bool disposing) {
|
public override void Dispose(bool disposing) {
|
||||||
DeactivateImpl();
|
Deactivate();
|
||||||
if (usePointerMessage)
|
if (usePointerMessage)
|
||||||
NativeMethods.EnableMouseInPointer(false);
|
NativeMethods.EnableMouseInPointer(false);
|
||||||
Instance = null;
|
Instance = null;
|
||||||
|
@@ -118,7 +118,7 @@ namespace Cryville.Common.Unity {
|
|||||||
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
||||||
fdialog.Filter = filter;
|
fdialog.Filter = filter;
|
||||||
fdialog.CurrentDirectory = ContextPath;
|
fdialog.CurrentDirectory = ContextPath;
|
||||||
fdialog.Callback = () => OnFileDialogClosed();
|
fdialog.OnClose += OnFileDialogClosed;
|
||||||
}
|
}
|
||||||
editor.SetDescription(PropertyName, desc);
|
editor.SetDescription(PropertyName, desc);
|
||||||
UpdateValue();
|
UpdateValue();
|
||||||
|
@@ -126,8 +126,8 @@ namespace Cryville.Common.Unity.UI {
|
|||||||
void Update() {
|
void Update() {
|
||||||
Vector2 cprectsize = ((RectTransform)transform.parent).rect.size;
|
Vector2 cprectsize = ((RectTransform)transform.parent).rect.size;
|
||||||
if (cprectsize != pprectsize) {
|
if (cprectsize != pprectsize) {
|
||||||
OnFrameUpdate();
|
|
||||||
pprectsize = cprectsize;
|
pprectsize = cprectsize;
|
||||||
|
OnFrameUpdate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#pragma warning restore IDE0051
|
#pragma warning restore IDE0051
|
||||||
|
@@ -1,15 +1,17 @@
|
|||||||
using UnityEngine;
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class Anchor {
|
public class Anchor {
|
||||||
bool _opened;
|
public int Name { get; private set; }
|
||||||
public bool Opened { get { return _opened; } }
|
public Transform Transform { get; private set; }
|
||||||
public Transform Transform { get; set; }
|
public SkinContext SkinContext { get; private set; }
|
||||||
public void Open() {
|
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
|
||||||
_opened = true;
|
public Anchor(int name, Transform transform, bool hasProps = false) {
|
||||||
}
|
Name = name;
|
||||||
public void Close() {
|
Transform = transform;
|
||||||
_opened = false;
|
if (hasProps) PropSrcs = new Dictionary<int, PropSrc>();
|
||||||
|
SkinContext = new SkinContext(transform, PropSrcs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
9
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs
Normal file
9
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Browsing {
|
||||||
|
public abstract class ExtensionInterface {
|
||||||
|
public abstract IEnumerable<ResourceConverter> GetResourceConverters();
|
||||||
|
public abstract IEnumerable<LocalResourceFinder> GetResourceFinders();
|
||||||
|
}
|
||||||
|
}
|
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 9ed0687e714ce1042921c0057f42039f
|
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
@@ -1,4 +1,6 @@
|
|||||||
namespace Cryville.Crtr.Browsing {
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Browsing {
|
||||||
public interface IResourceManager<T> {
|
public interface IResourceManager<T> {
|
||||||
string[] CurrentDirectory { get; }
|
string[] CurrentDirectory { get; }
|
||||||
int ChangeDirectory(string[] dir);
|
int ChangeDirectory(string[] dir);
|
||||||
@@ -10,5 +12,6 @@
|
|||||||
|
|
||||||
bool ImportItemFrom(string path);
|
bool ImportItemFrom(string path);
|
||||||
string[] GetSupportedFormats();
|
string[] GetSupportedFormats();
|
||||||
|
Dictionary<string, string> GetPresetPaths();
|
||||||
}
|
}
|
||||||
}
|
}
|
@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
|
|
||||||
static readonly Dictionary<string, List<ResourceConverter>> converters
|
static readonly Dictionary<string, List<ResourceConverter>> converters
|
||||||
= new Dictionary<string, List<ResourceConverter>>();
|
= new Dictionary<string, List<ResourceConverter>>();
|
||||||
|
static readonly Dictionary<string, string> localRes
|
||||||
|
= new Dictionary<string, string>();
|
||||||
|
|
||||||
public LegacyResourceManager(string rootPath) {
|
public LegacyResourceManager(string rootPath) {
|
||||||
_rootPath = rootPath;
|
_rootPath = rootPath;
|
||||||
@@ -25,13 +27,35 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
static LegacyResourceManager() {
|
static LegacyResourceManager() {
|
||||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
|
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
|
||||||
foreach (var type in asm.GetTypes()) {
|
foreach (var type in asm.GetTypes()) {
|
||||||
if (type.IsSubclassOf(typeof(ResourceConverter))) {
|
if (!type.IsSubclassOf(typeof(ExtensionInterface))) continue;
|
||||||
var converter = (ResourceConverter)Activator.CreateInstance(type);
|
var ext = (ExtensionInterface)Activator.CreateInstance(type);
|
||||||
foreach (var f in converter.GetSupportedFormats()) {
|
try {
|
||||||
if (!converters.ContainsKey(f))
|
var cs = ext.GetResourceConverters();
|
||||||
converters.Add(f, new List<ResourceConverter> { converter });
|
if (cs != null) {
|
||||||
else converters[f].Add(converter);
|
foreach (var c in cs) {
|
||||||
|
var fs = c.GetSupportedFormats();
|
||||||
|
if (fs == null) continue;
|
||||||
|
foreach (var f in fs) {
|
||||||
|
if (f == null) continue;
|
||||||
|
if (!converters.ContainsKey(f))
|
||||||
|
converters.Add(f, new List<ResourceConverter> { c });
|
||||||
|
else converters[f].Add(c);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
var fs2 = ext.GetResourceFinders();
|
||||||
|
if (fs2 != null) {
|
||||||
|
foreach (var f in fs2) {
|
||||||
|
var name = f.Name;
|
||||||
|
var path = f.GetRootPath();
|
||||||
|
if (name != null && path != null)
|
||||||
|
localRes.Add(name, path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
|
||||||
|
}
|
||||||
|
catch (Exception ex) {
|
||||||
|
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -150,9 +174,11 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
tres.Meta.data = "";
|
tres.Meta.data = "";
|
||||||
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
|
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
|
||||||
}
|
}
|
||||||
if (tres.Meta.cover != null)
|
if (tres.Meta.cover != null) {
|
||||||
new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover))
|
var coverFile = new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover));
|
||||||
.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
|
if (coverFile.Exists)
|
||||||
|
coverFile.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (res is FileResource) {
|
else if (res is FileResource) {
|
||||||
var tres = (FileResource)res;
|
var tres = (FileResource)res;
|
||||||
@@ -196,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
public string[] GetSupportedFormats() {
|
public string[] GetSupportedFormats() {
|
||||||
return converters.Keys.ToArray();
|
return converters.Keys.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Dictionary<string, string> GetPresetPaths() {
|
||||||
|
return localRes;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
6
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs
Normal file
6
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Cryville.Crtr.Browsing {
|
||||||
|
public abstract class LocalResourceFinder {
|
||||||
|
public abstract string Name { get; }
|
||||||
|
public abstract string GetRootPath();
|
||||||
|
}
|
||||||
|
}
|
@@ -1,8 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 62489f8e495a805478e5b45c0f53ca4e
|
guid: f5b3f3294f679f14f8ec1195b0def630
|
||||||
timeCreated: 1623583546
|
|
||||||
licenseType: Pro
|
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences: []
|
defaultReferences: []
|
||||||
executionOrder: 0
|
executionOrder: 0
|
@@ -1,5 +1,6 @@
|
|||||||
using Cryville.Common.Unity;
|
using Cryville.Common.Unity;
|
||||||
using Cryville.Common.Unity.UI;
|
using Cryville.Common.Unity.UI;
|
||||||
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
@@ -19,6 +20,9 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
|
|
||||||
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
||||||
_dialog.gameObject.SetActive(false);
|
_dialog.gameObject.SetActive(false);
|
||||||
|
_dialog.Filter = ResourceManager.GetSupportedFormats();
|
||||||
|
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
|
||||||
|
_dialog.OnClose += OnAddDialogClosed;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool LoadPathPart(int id, GameObject obj) {
|
private bool LoadPathPart(int id, GameObject obj) {
|
||||||
@@ -29,8 +33,13 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
|
|
||||||
private bool LoadItem(int id, GameObject obj) {
|
private bool LoadItem(int id, GameObject obj) {
|
||||||
var bi = obj.GetComponent<BrowserItem>();
|
var bi = obj.GetComponent<BrowserItem>();
|
||||||
var item = ResourceManager.GetItemMeta(id);
|
try {
|
||||||
bi.Load(id, item);
|
var item = ResourceManager.GetItemMeta(id);
|
||||||
|
bi.Load(id, item);
|
||||||
|
}
|
||||||
|
catch (Exception) {
|
||||||
|
bi.Load(id, new ResourceItemMeta { Name = "<color=#ff0000>Invalid resource</color>" });
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -51,8 +60,6 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void OnAddButtonClicked() {
|
public void OnAddButtonClicked() {
|
||||||
_dialog.Callback = OnAddDialogClosed;
|
|
||||||
_dialog.Filter = ResourceManager.GetSupportedFormats();
|
|
||||||
_dialog.Show();
|
_dialog.Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -73,6 +73,9 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
Application.LoadLevelAdditive("Play");
|
Application.LoadLevelAdditive("Play");
|
||||||
#endif
|
#endif
|
||||||
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
|
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
|
||||||
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
|
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OpenConfig(int id, ChartDetail detail) {
|
public void OpenConfig(int id, ChartDetail detail) {
|
||||||
|
@@ -1,7 +1,6 @@
|
|||||||
using Cryville.Common;
|
using Cryville.Common;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
namespace Cryville.Crtr.Browsing {
|
namespace Cryville.Crtr.Browsing {
|
||||||
|
@@ -3,18 +3,24 @@ using Newtonsoft.Json;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
using System.Globalization;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
[JsonConverter(typeof(BeatTimeConverter))]
|
[JsonConverter(typeof(BeatTimeConverter))]
|
||||||
public struct BeatTime {
|
public struct BeatTime : IComparable<BeatTime>, IEquatable<BeatTime> {
|
||||||
[JsonConstructor()]
|
[JsonConstructor()]
|
||||||
public BeatTime(int _b, int _n, int _d) {
|
public BeatTime(int _b, int _n, int _d) {
|
||||||
b = _b;
|
b = _b;
|
||||||
n = _n;
|
n = _n;
|
||||||
d = _d;
|
d = _d;
|
||||||
}
|
}
|
||||||
|
public BeatTime(int _n, int _d) {
|
||||||
|
b = _n / _d;
|
||||||
|
n = _n % _d;
|
||||||
|
d = _d;
|
||||||
|
}
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public int b;
|
public int b;
|
||||||
@@ -24,6 +30,36 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public int d;
|
public int d;
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public double Decimal { get { return b + (double)n / d; } }
|
||||||
|
|
||||||
|
public int CompareTo(BeatTime other) {
|
||||||
|
var c = b.CompareTo(other.b);
|
||||||
|
if (c != 0) return c;
|
||||||
|
return ((double)n / d).CompareTo((double)other.n / other.d);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool Equals(object obj) {
|
||||||
|
if (!(obj is BeatTime)) return false;
|
||||||
|
return Equals((BeatTime)obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Equals(BeatTime other) {
|
||||||
|
return b.Equals(other.b) && ((double)n / d).Equals((double)other.n / other.d);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int GetHashCode() {
|
||||||
|
return Decimal.GetHashCode();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool operator ==(BeatTime left, BeatTime right) {
|
||||||
|
return left.Equals(right);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool operator !=(BeatTime left, BeatTime right) {
|
||||||
|
return !left.Equals(right);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class BeatTimeConverter : JsonConverter {
|
public class BeatTimeConverter : JsonConverter {
|
||||||
@@ -55,7 +91,7 @@ namespace Cryville.Crtr {
|
|||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public float BeatPosition {
|
public float BeatPosition {
|
||||||
get {
|
get {
|
||||||
return time.Value.b + time.Value.n / (float)time.Value.d + BeatOffset;
|
return (float)time.Value.Decimal + BeatOffset;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,7 +101,7 @@ namespace Cryville.Crtr {
|
|||||||
public float EndBeatPosition {
|
public float EndBeatPosition {
|
||||||
get {
|
get {
|
||||||
if (endtime == null) return BeatPosition;
|
if (endtime == null) return BeatPosition;
|
||||||
return endtime.Value.b + endtime.Value.n / (float)endtime.Value.d + BeatOffset;
|
return (float)endtime.Value.Decimal + BeatOffset;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -94,15 +130,6 @@ namespace Cryville.Crtr {
|
|||||||
get { return Duration > 0; }
|
get { return Duration > 0; }
|
||||||
}
|
}
|
||||||
|
|
||||||
private InstantEvent attev = null;
|
|
||||||
[JsonIgnore]
|
|
||||||
public InstantEvent AttackEvent {
|
|
||||||
get {
|
|
||||||
if (attev == null) attev = new InstantEvent(this);
|
|
||||||
return attev;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private InstantEvent relev = null;
|
private InstantEvent relev = null;
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public InstantEvent ReleaseEvent {
|
public InstantEvent ReleaseEvent {
|
||||||
@@ -167,7 +194,7 @@ namespace Cryville.Crtr {
|
|||||||
public virtual EventList GetEventsOfType(string type) {
|
public virtual EventList GetEventsOfType(string type) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case "motions": return new EventList<Chart.Motion>(motions);
|
case "motions": return new EventList<Chart.Motion>(motions);
|
||||||
default: throw new ArgumentException("Unknown type");
|
default: throw new ArgumentException(string.Format("Unknown event type {0}", type));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -274,8 +301,10 @@ namespace Cryville.Crtr {
|
|||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
|
|
||||||
private void LoadFromString(string s) {
|
private void LoadFromString(string s) {
|
||||||
|
if (RelativeNode != null || AbsoluteValue != null)
|
||||||
|
throw new InvalidOperationException("The motion property can only be set at initialization");
|
||||||
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
|
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
|
||||||
if (!m.Success) throw new ArgumentException(); // TODO
|
if (!m.Success) throw new ArgumentException("Invalid motion string format");
|
||||||
name = new Identifier(m.Groups[1].Value);
|
name = new Identifier(m.Groups[1].Value);
|
||||||
var registry = ChartPlayer.motionRegistry[name];
|
var registry = ChartPlayer.motionRegistry[name];
|
||||||
if (m.Groups[3].Success) {
|
if (m.Groups[3].Success) {
|
||||||
@@ -295,6 +324,10 @@ namespace Cryville.Crtr {
|
|||||||
else {
|
else {
|
||||||
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
|
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
|
||||||
}
|
}
|
||||||
|
SubmitPropSrc("value", VectorSrc.Construct(() => {
|
||||||
|
if (RelativeNode != null) return RelativeNode.Value;
|
||||||
|
else return AbsoluteValue;
|
||||||
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
@@ -303,7 +336,7 @@ namespace Cryville.Crtr {
|
|||||||
var node = RelativeNode;
|
var node = RelativeNode;
|
||||||
result += "#" + node.Id;
|
result += "#" + node.Id;
|
||||||
if (node.Time != null) result += "@" + node.Time.ToString();
|
if (node.Time != null) result += "@" + node.Time.ToString();
|
||||||
if (node.Transition != null) result = "^" + node.Transition.ToString();
|
if (node.Transition != null) result = "^" + ((byte)node.Transition).ToString(CultureInfo.InvariantCulture);
|
||||||
if (node.Rate != null) result += "*" + node.Rate.ToString();
|
if (node.Rate != null) result += "*" + node.Rate.ToString();
|
||||||
if (node.Value != null) result += ":" + node.Value.ToString();
|
if (node.Value != null) result += ":" + node.Value.ToString();
|
||||||
}
|
}
|
||||||
@@ -346,10 +379,6 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Motion() {
|
public Motion() {
|
||||||
SubmitPropSrc("value", new VectorSrc(() => {
|
|
||||||
if (RelativeNode != null) return RelativeNode.Value;
|
|
||||||
else return AbsoluteValue;
|
|
||||||
}));
|
|
||||||
SubmitPropOp("motion", new PropOp.String(v => motion = v));
|
SubmitPropOp("motion", new PropOp.String(v => motion = v));
|
||||||
SubmitPropOp("name", new PropOp.Identifier(v => {
|
SubmitPropOp("name", new PropOp.Identifier(v => {
|
||||||
var n = new Identifier(v);
|
var n = new Identifier(v);
|
||||||
@@ -391,10 +420,12 @@ namespace Cryville.Crtr {
|
|||||||
public class Judge : ChartEvent {
|
public class Judge : ChartEvent {
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public Identifier Id;
|
public Identifier Id;
|
||||||
|
#pragma warning disable IDE1006
|
||||||
public string name {
|
public string name {
|
||||||
get { return Id.ToString(); }
|
get { return Id.ToString(); }
|
||||||
set { Id = new Identifier(value); }
|
set { Id = new Identifier(value); }
|
||||||
}
|
}
|
||||||
|
#pragma warning restore IDE1006
|
||||||
|
|
||||||
public override int Priority {
|
public override int Priority {
|
||||||
get { return 0; }
|
get { return 0; }
|
||||||
|
@@ -54,8 +54,8 @@ namespace Cryville.Crtr {
|
|||||||
static bool disableGC = true;
|
static bool disableGC = true;
|
||||||
static float clippingDist = 1f;
|
static float clippingDist = 1f;
|
||||||
static float renderDist = 6f;
|
static float renderDist = 6f;
|
||||||
static float renderStep = 0.05f;
|
static double renderStep = 0.05;
|
||||||
public static float actualRenderStep = 0f;
|
public static double actualRenderStep = 0;
|
||||||
static bool autoRenderStep = false;
|
static bool autoRenderStep = false;
|
||||||
public static float soundOffset = 0;
|
public static float soundOffset = 0;
|
||||||
static float startOffset = 0;
|
static float startOffset = 0;
|
||||||
@@ -111,7 +111,7 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
bool texloaddone;
|
bool texloaddone;
|
||||||
diag::Stopwatch texloadtimer = new diag::Stopwatch();
|
diag::Stopwatch texloadtimer = new diag::Stopwatch();
|
||||||
bool firstFrame;
|
int forceSyncFrames;
|
||||||
double atime0;
|
double atime0;
|
||||||
void Update() {
|
void Update() {
|
||||||
if (started) GameUpdate();
|
if (started) GameUpdate();
|
||||||
@@ -123,10 +123,18 @@ namespace Cryville.Crtr {
|
|||||||
try {
|
try {
|
||||||
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
|
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
|
||||||
throw new InvalidOperationException("Window resized while playing");
|
throw new InvalidOperationException("Window resized while playing");
|
||||||
float dt = firstFrame
|
double dt, step;
|
||||||
? 1f / Application.targetFrameRate
|
if (forceSyncFrames != 0) {
|
||||||
: Time.deltaTime;
|
forceSyncFrames--;
|
||||||
firstFrame = false;
|
double target = Game.AudioClient.Position - atime0;
|
||||||
|
dt = target - cbus.Time;
|
||||||
|
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
|
||||||
|
inputProxy.SyncTime(target);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
dt = Time.deltaTime;
|
||||||
|
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
|
||||||
|
}
|
||||||
inputProxy.ForceTick();
|
inputProxy.ForceTick();
|
||||||
cbus.ForwardByTime(dt);
|
cbus.ForwardByTime(dt);
|
||||||
bbus.ForwardByTime(dt);
|
bbus.ForwardByTime(dt);
|
||||||
@@ -135,16 +143,13 @@ namespace Cryville.Crtr {
|
|||||||
bbus.CopyTo(2, tbus);
|
bbus.CopyTo(2, tbus);
|
||||||
bbus.CopyTo(3, nbus);
|
bbus.CopyTo(3, nbus);
|
||||||
UnityEngine.Profiling.Profiler.EndSample();
|
UnityEngine.Profiling.Profiler.EndSample();
|
||||||
float step = autoRenderStep ? ( firstFrame
|
|
||||||
? 1f / Application.targetFrameRate
|
|
||||||
: Time.smoothDeltaTime
|
|
||||||
) : renderStep;
|
|
||||||
actualRenderStep = step;
|
actualRenderStep = step;
|
||||||
|
|
||||||
nbus.ForwardStepByTime(clippingDist, step);
|
nbus.ForwardStepByTime(clippingDist, step);
|
||||||
nbus.BroadcastEndUpdate();
|
nbus.BroadcastEndUpdate();
|
||||||
nbus.Anchor();
|
nbus.Anchor();
|
||||||
|
|
||||||
|
tbus.StripTempEvents();
|
||||||
tbus.ForwardStepByTime(clippingDist, step);
|
tbus.ForwardStepByTime(clippingDist, step);
|
||||||
tbus.ForwardStepByTime(renderDist, step);
|
tbus.ForwardStepByTime(renderDist, step);
|
||||||
tbus.BroadcastEndUpdate();
|
tbus.BroadcastEndUpdate();
|
||||||
@@ -250,14 +255,15 @@ namespace Cryville.Crtr {
|
|||||||
status.text = sttext;
|
status.text = sttext;
|
||||||
}
|
}
|
||||||
void OnCameraPostRender(Camera cam) {
|
void OnCameraPostRender(Camera cam) {
|
||||||
|
if (!started) return;
|
||||||
if (!logEnabled) return;
|
if (!logEnabled) return;
|
||||||
if (started) timetext = string.Format(
|
timetext = string.Format(
|
||||||
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
|
"\nSTime: {0:R}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
|
||||||
cbus.Time,
|
cbus.Time,
|
||||||
Game.AudioClient.Position - atime0,
|
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
|
||||||
inputProxy.GetTimestampAverage()
|
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
|
||||||
|
forceSyncFrames != 0 ? "(force sync)" : ""
|
||||||
);
|
);
|
||||||
else timetext = string.Empty;
|
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
@@ -278,6 +284,9 @@ namespace Cryville.Crtr {
|
|||||||
SceneManager.UnloadSceneAsync("Play");
|
SceneManager.UnloadSceneAsync("Play");
|
||||||
#elif UNITY_5_3_OR_NEWER
|
#elif UNITY_5_3_OR_NEWER
|
||||||
SceneManager.UnloadScene("Play");
|
SceneManager.UnloadScene("Play");
|
||||||
|
#endif
|
||||||
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
|
DiscordController.Instance.SetIdle();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
@@ -308,7 +317,7 @@ namespace Cryville.Crtr {
|
|||||||
autoRenderStep = renderStep == 0;
|
autoRenderStep = renderStep == 0;
|
||||||
soundOffset = Settings.Default.SoundOffset;
|
soundOffset = Settings.Default.SoundOffset;
|
||||||
startOffset = Settings.Default.StartOffset;
|
startOffset = Settings.Default.StartOffset;
|
||||||
firstFrame = true;
|
forceSyncFrames= Settings.Default.ForceSyncFrames;
|
||||||
texloaddone = false;
|
texloaddone = false;
|
||||||
Game.NetworkTaskWorker.SuspendBackgroundTasks();
|
Game.NetworkTaskWorker.SuspendBackgroundTasks();
|
||||||
Game.AudioSession = Game.AudioSequencer.NewSession();
|
Game.AudioSession = Game.AudioSequencer.NewSession();
|
||||||
@@ -371,8 +380,9 @@ namespace Cryville.Crtr {
|
|||||||
texloadtimer.Start();
|
texloadtimer.Start();
|
||||||
frames = new Dictionary<string, SpriteFrame>();
|
frames = new Dictionary<string, SpriteFrame>();
|
||||||
texs = new Dictionary<string, Texture2D>();
|
texs = new Dictionary<string, Texture2D>();
|
||||||
|
var skinDir = skinFile.Directory.FullName;
|
||||||
foreach (var f in skin.frames) {
|
foreach (var f in skin.frames) {
|
||||||
texLoadQueue.Enqueue(Path.Combine(skinFile.Directory.FullName, f));
|
texLoadQueue.Enqueue(Path.Combine(skinDir, f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -380,7 +390,7 @@ namespace Cryville.Crtr {
|
|||||||
try {
|
try {
|
||||||
diag::Stopwatch timer = new diag::Stopwatch();
|
diag::Stopwatch timer = new diag::Stopwatch();
|
||||||
timer.Reset(); timer.Start();
|
timer.Reset(); timer.Start();
|
||||||
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
|
Logger.Log("main", 0, "Load/Prehandle", "Initializing textures");
|
||||||
foreach (var t in texs) {
|
foreach (var t in texs) {
|
||||||
if (frames.ContainsKey(t.Key)) {
|
if (frames.ContainsKey(t.Key)) {
|
||||||
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
|
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
|
||||||
@@ -390,15 +400,25 @@ namespace Cryville.Crtr {
|
|||||||
f.Init();
|
f.Init();
|
||||||
frames.Add(t.Key, f);
|
frames.Add(t.Key, f);
|
||||||
}
|
}
|
||||||
Logger.Log("main", 0, "Load/Prehandle", "Initializing states");
|
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 2)");
|
||||||
cbus.BroadcastInit();
|
cbus.BroadcastPreInit();
|
||||||
|
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
|
||||||
|
using (var pbus = cbus.Clone(17)) {
|
||||||
|
pbus.Forward();
|
||||||
|
}
|
||||||
|
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 4)");
|
||||||
|
cbus.BroadcastPostInit();
|
||||||
inputProxy.Activate();
|
inputProxy.Activate();
|
||||||
if (logEnabled) ToggleLogs();
|
if (logEnabled && Settings.Default.HideLogOnPlay) ToggleLogs();
|
||||||
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
|
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
|
||||||
GC.Collect();
|
GC.Collect();
|
||||||
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
|
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
|
||||||
timer.Stop();
|
timer.Stop();
|
||||||
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
|
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
|
||||||
|
if (Settings.Default.ClearLogOnPlay) {
|
||||||
|
logs.text = "";
|
||||||
|
Game.MainLogger.Enumerate((level, module, msg) => { });
|
||||||
|
}
|
||||||
Game.AudioSequencer.Playing = true;
|
Game.AudioSequencer.Playing = true;
|
||||||
atime0 = Game.AudioClient.BufferPosition;
|
atime0 = Game.AudioClient.BufferPosition;
|
||||||
Thread.Sleep((int)((atime0 - Game.AudioClient.Position) * 1000));
|
Thread.Sleep((int)((atime0 - Game.AudioClient.Position) * 1000));
|
||||||
@@ -465,6 +485,7 @@ namespace Cryville.Crtr {
|
|||||||
workerTimer = new diag::Stopwatch();
|
workerTimer = new diag::Stopwatch();
|
||||||
workerTimer.Start();
|
workerTimer.Start();
|
||||||
RMVPool.Prepare();
|
RMVPool.Prepare();
|
||||||
|
MotionCachePool.Prepare();
|
||||||
LoadChart(info);
|
LoadChart(info);
|
||||||
workerTimer.Stop();
|
workerTimer.Stop();
|
||||||
Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
|
Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
|
||||||
@@ -496,10 +517,10 @@ namespace Cryville.Crtr {
|
|||||||
var batcher = new EventBatcher(chart);
|
var batcher = new EventBatcher(chart);
|
||||||
batcher.Forward();
|
batcher.Forward();
|
||||||
cbus = batcher.Batch();
|
cbus = batcher.Batch();
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
|
|
||||||
|
|
||||||
LoadSkin(info.skinFile);
|
LoadSkin(info.skinFile);
|
||||||
|
|
||||||
|
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
|
||||||
judge = new Judge(pruleset);
|
judge = new Judge(pruleset);
|
||||||
etor.ContextJudge = judge;
|
etor.ContextJudge = judge;
|
||||||
|
|
||||||
@@ -518,10 +539,10 @@ namespace Cryville.Crtr {
|
|||||||
foreach (var ts in gs.Value.Children) {
|
foreach (var ts in gs.Value.Children) {
|
||||||
ContainerHandler th;
|
ContainerHandler th;
|
||||||
if (ts.Key is Chart.Note) {
|
if (ts.Key is Chart.Note) {
|
||||||
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset, judge);
|
th = new NoteHandler((Chart.Note)ts.Key, gh);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
th = new TrackHandler(gh, (Chart.Track)ts.Key);
|
th = new TrackHandler((Chart.Track)ts.Key, gh);
|
||||||
}
|
}
|
||||||
ts.Value.AttachHandler(th);
|
ts.Value.AttachHandler(th);
|
||||||
}
|
}
|
||||||
@@ -531,12 +552,6 @@ namespace Cryville.Crtr {
|
|||||||
using (var pbus = cbus.Clone(16)) {
|
using (var pbus = cbus.Clone(16)) {
|
||||||
pbus.Forward();
|
pbus.Forward();
|
||||||
}
|
}
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
|
|
||||||
cbus.DoPatch();
|
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 2)");
|
|
||||||
using (var pbus = cbus.Clone(17)) {
|
|
||||||
pbus.Forward();
|
|
||||||
}
|
|
||||||
|
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
|
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
|
||||||
bbus = cbus.Clone(1, -clippingDist);
|
bbus = cbus.Clone(1, -clippingDist);
|
||||||
|
@@ -22,7 +22,9 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
protected void UpdateZIndex() {
|
protected void UpdateZIndex() {
|
||||||
if (!mesh.Initialized) return;
|
if (!mesh.Initialized) return;
|
||||||
mesh.Renderer.material.renderQueue = _zindex;
|
foreach (var mat in mesh.Renderer.materials) {
|
||||||
|
mat.renderQueue = _zindex;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -9,6 +9,18 @@ namespace Cryville.Crtr.Components {
|
|||||||
protected Vector3? prevpt;
|
protected Vector3? prevpt;
|
||||||
protected Quaternion? prevrot;
|
protected Quaternion? prevrot;
|
||||||
protected int vertCount = 0;
|
protected int vertCount = 0;
|
||||||
|
Part part = Part.whole;
|
||||||
|
enum Part {
|
||||||
|
whole = 0,
|
||||||
|
idle = 1,
|
||||||
|
start = 2,
|
||||||
|
end = 3,
|
||||||
|
}
|
||||||
|
|
||||||
|
public SectionalGameObject() {
|
||||||
|
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
|
||||||
|
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnDestroy() {
|
protected override void OnDestroy() {
|
||||||
mesh.Destroy();
|
mesh.Destroy();
|
||||||
@@ -23,7 +35,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void AppendPoint(Vector3 p, Quaternion r) {
|
public void AppendPoint(Vector3 p, Quaternion r) {
|
||||||
if (prevpt == p && prevrot == r) return;
|
if (prevpt == p && prevrot == r || ((int)part & 1) == 1) return;
|
||||||
AppendPointInternal(p, r);
|
AppendPointInternal(p, r);
|
||||||
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
|
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
|
||||||
prevpt = p;
|
prevpt = p;
|
||||||
@@ -55,7 +67,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
|
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
|
||||||
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
|
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
|
||||||
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
|
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
|
||||||
SubmitProperty("shape", new op_set_shape(this));
|
SubmitProperty("shape", new op_set_shape(this), 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma warning disable IDE1006
|
#pragma warning disable IDE1006
|
||||||
@@ -98,24 +110,14 @@ namespace Cryville.Crtr.Components {
|
|||||||
|
|
||||||
public override void Init() {
|
public override void Init() {
|
||||||
base.Init();
|
base.Init();
|
||||||
|
|
||||||
head.Load();
|
|
||||||
body.Load();
|
|
||||||
tail.Load();
|
|
||||||
|
|
||||||
mesh.Init(transform);
|
mesh.Init(transform);
|
||||||
|
|
||||||
List<Material> materials = new List<Material>();
|
var mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
|
||||||
if (head.FrameName != null) AddMat(materials, head.FrameName);
|
head.Bind(mats[0]);
|
||||||
if (body.FrameName != null) AddMat(materials, body.FrameName);
|
body.Bind(mats[1]);
|
||||||
if (tail.FrameName != null) AddMat(materials, tail.FrameName);
|
tail.Bind(mats[2]);
|
||||||
mesh.Renderer.materials = materials.ToArray();
|
|
||||||
}
|
|
||||||
|
|
||||||
void AddMat(List<Material> list, string frame) {
|
UpdateZIndex();
|
||||||
var mat = mesh.NewMaterial;
|
|
||||||
mat.mainTexture = ChartPlayer.frames[frame].Texture;
|
|
||||||
list.Add(mat);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDestroy() {
|
protected override void OnDestroy() {
|
||||||
@@ -129,7 +131,6 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Vector3 prevp = Vector3.zero;
|
|
||||||
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
|
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
|
||||||
if (vertices == null) {
|
if (vertices == null) {
|
||||||
vertices = _ptPool.Rent();
|
vertices = _ptPool.Rent();
|
||||||
@@ -151,15 +152,16 @@ namespace Cryville.Crtr.Components {
|
|||||||
List<Vector3> verts;
|
List<Vector3> verts;
|
||||||
List<Vector2> uvs;
|
List<Vector2> uvs;
|
||||||
List<int> trih = null, trib = null, trit = null;
|
List<int> trih = null, trib = null, trit = null;
|
||||||
|
static List<int> _emptyTris = new List<int>();
|
||||||
|
|
||||||
public override void Seal() {
|
public override void Seal() {
|
||||||
if (vertCount <= 1 || sumLength == 0) return;
|
if (vertCount <= 1 || sumLength == 0) return;
|
||||||
int vcpsec = _shapeLength; // Vertex Count Per Section
|
int vcpsec = _shapeLength; // Vertex Count Per Section
|
||||||
float width = GetWidth();
|
float width = GetWidth();
|
||||||
float headLength = 0;
|
float headLength = 0;
|
||||||
if (head.FrameName != null) headLength = width / head.Ratio;
|
if (head.Frame != null) headLength = width / head.Ratio;
|
||||||
float tailLength = 0;
|
float tailLength = 0;
|
||||||
if (tail.FrameName != null) tailLength = width / tail.Ratio;
|
if (tail.Frame != null) tailLength = width / tail.Ratio;
|
||||||
float endLength = headLength + tailLength;
|
float endLength = headLength + tailLength;
|
||||||
if (sumLength <= endLength) {
|
if (sumLength <= endLength) {
|
||||||
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
|
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
|
||||||
@@ -187,17 +189,17 @@ namespace Cryville.Crtr.Components {
|
|||||||
verts = _vertPool.Rent(vc * vcpsec);
|
verts = _vertPool.Rent(vc * vcpsec);
|
||||||
uvs = _uvPool.Rent(vc * vcpsec);
|
uvs = _uvPool.Rent(vc * vcpsec);
|
||||||
int i = 0; int t = 0; float l = 0; int m = 0;
|
int i = 0; int t = 0; float l = 0; int m = 0;
|
||||||
if (head.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
||||||
if (body.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
||||||
if (tail.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||||
|
|
||||||
mesh.Mesh.subMeshCount = m;
|
mesh.Mesh.subMeshCount = 3;
|
||||||
m = 0;
|
m = 0;
|
||||||
mesh.Mesh.SetVertices(verts);
|
mesh.Mesh.SetVertices(verts);
|
||||||
mesh.Mesh.SetUVs(0, uvs);
|
mesh.Mesh.SetUVs(0, uvs);
|
||||||
if (head.FrameName != null) mesh.Mesh.SetTriangles(trih, m++);
|
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
|
||||||
if (body.FrameName != null) mesh.Mesh.SetTriangles(trib, m++);
|
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
|
||||||
if (tail.FrameName != null) mesh.Mesh.SetTriangles(trit, m++);
|
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
|
||||||
mesh.Mesh.RecalculateNormals();
|
mesh.Mesh.RecalculateNormals();
|
||||||
|
|
||||||
_vertPool.Return(verts); verts = null;
|
_vertPool.Return(verts); verts = null;
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Cryville.Common.Pdt;
|
using Cryville.Common;
|
||||||
|
using Cryville.Common.Pdt;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@@ -7,25 +8,32 @@ namespace Cryville.Crtr.Components {
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The property operators of the component.
|
/// The property operators of the component.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Dictionary<string, PdtOperator> PropOps { get; private set; }
|
public Dictionary<int, SkinProperty> Properties { get; private set; }
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Submits a property.
|
/// Submits a property.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="name">The name of the property.</param>
|
/// <param name="name">The name of the property.</param>
|
||||||
/// <param name="property">The property operator.</param>
|
/// <param name="property">The property.</param>
|
||||||
protected void SubmitProperty(string name, PdtOperator property) {
|
protected void SubmitProperty(string name, PdtOperator property, int uct = 1) {
|
||||||
PropOps.Add(name, property);
|
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, uct));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a skin component
|
/// Creates a skin component.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected SkinComponent() {
|
protected SkinComponent() {
|
||||||
// Properties = new Dictionary<string, Property>();
|
Properties = new Dictionary<int, SkinProperty>();
|
||||||
PropOps = new Dictionary<string, PdtOperator>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Init() { }
|
public virtual void Init() { }
|
||||||
protected abstract void OnDestroy();
|
protected abstract void OnDestroy();
|
||||||
}
|
}
|
||||||
|
public struct SkinProperty {
|
||||||
|
public PdtOperator Operator { get; set; }
|
||||||
|
public int UpdateCloneType { get; set; }
|
||||||
|
public SkinProperty(PdtOperator op, int uct = 1) {
|
||||||
|
Operator = op;
|
||||||
|
UpdateCloneType = uct;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -4,13 +4,22 @@ using Logger = Cryville.Common.Logger;
|
|||||||
|
|
||||||
namespace Cryville.Crtr.Components {
|
namespace Cryville.Crtr.Components {
|
||||||
public class SpriteInfo {
|
public class SpriteInfo {
|
||||||
public string FrameName;
|
string m_frameName;
|
||||||
|
public string FrameName {
|
||||||
|
get {
|
||||||
|
return m_frameName;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
m_frameName = value;
|
||||||
|
Reload();
|
||||||
|
}
|
||||||
|
}
|
||||||
public SpriteFrame Frame {
|
public SpriteFrame Frame {
|
||||||
get;
|
get;
|
||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
public Rect Rect {
|
public Rect Rect {
|
||||||
get { return Frame.frame; }
|
get { return Frame.Frame; }
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The ratio of width divided by height.
|
/// The ratio of width divided by height.
|
||||||
@@ -20,22 +29,39 @@ namespace Cryville.Crtr.Components {
|
|||||||
return Rect.width / Rect.height;
|
return Rect.width / Rect.height;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
bool _loaded;
|
||||||
|
Material _mat;
|
||||||
|
public void Bind(Material mat) {
|
||||||
|
_loaded = true;
|
||||||
|
_mat = mat;
|
||||||
|
Reload();
|
||||||
|
}
|
||||||
public void Load() {
|
public void Load() {
|
||||||
if (FrameName != null) {
|
_loaded = true;
|
||||||
|
Reload();
|
||||||
|
}
|
||||||
|
public void Reload() {
|
||||||
|
if (!_loaded) return;
|
||||||
|
if (!string.IsNullOrEmpty(FrameName)) {
|
||||||
if (ChartPlayer.frames.ContainsKey(FrameName)) {
|
if (ChartPlayer.frames.ContainsKey(FrameName)) {
|
||||||
Frame = ChartPlayer.frames[FrameName];
|
Frame = ChartPlayer.frames[FrameName];
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
|
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
|
||||||
|
Frame = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else Frame = null;
|
||||||
|
if (_mat != null) {
|
||||||
|
_mat.mainTexture = Frame == null ? null : Frame.Texture;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class SpritePlane : SpriteBase {
|
public class SpritePlane : SpriteBase {
|
||||||
public SpritePlane() {
|
public SpritePlane() {
|
||||||
SubmitProperty("frame", new PropOp.String(v => Frame = v));
|
SubmitProperty("frame", new PropOp.String(v => Frame = v));
|
||||||
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v));
|
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
|
||||||
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -68,16 +94,11 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
protected void OnFrameUpdate() {
|
protected void OnFrameUpdate() {
|
||||||
if (!mesh.Initialized) return;
|
if (!mesh.Initialized) return;
|
||||||
if (frameInfo.FrameName == null) {
|
if (frameInfo.Frame == null) {
|
||||||
mesh.Renderer.enabled = false;
|
mesh.Renderer.enabled = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
mesh.Renderer.enabled = true;
|
mesh.Renderer.enabled = true;
|
||||||
frameInfo.Load();
|
|
||||||
if (frameInfo.Frame != null)
|
|
||||||
mesh.Renderer.material.mainTexture = frameInfo.Frame.Texture;
|
|
||||||
else
|
|
||||||
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
|
|
||||||
UpdateUV();
|
UpdateUV();
|
||||||
UpdateScale();
|
UpdateScale();
|
||||||
UpdateZIndex();
|
UpdateZIndex();
|
||||||
@@ -140,8 +161,8 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override void Init() {
|
public override void Init() {
|
||||||
frameInfo.Load();
|
|
||||||
InternalInit();
|
InternalInit();
|
||||||
|
frameInfo.Bind(mesh.Renderer.material);
|
||||||
OnFrameUpdate();
|
OnFrameUpdate();
|
||||||
UpdateOpacity();
|
UpdateOpacity();
|
||||||
}
|
}
|
||||||
|
@@ -63,13 +63,13 @@ namespace Cryville.Crtr.Components {
|
|||||||
case 1: x = _border.x; bx = b.x; break;
|
case 1: x = _border.x; bx = b.x; break;
|
||||||
case 2: x = _border.y; bx = b.y; break;
|
case 2: x = _border.y; bx = b.y; break;
|
||||||
case 3: x = 1; bx = 1; break;
|
case 3: x = 1; bx = 1; break;
|
||||||
default: throw new Exception();
|
default: throw new NotSupportedException("Built-in resource corrupted");
|
||||||
}
|
}
|
||||||
float y;
|
float y;
|
||||||
switch ((int)muv[i].y) {
|
switch ((int)muv[i].y) {
|
||||||
case 0: y = 0; break;
|
case 0: y = 0; break;
|
||||||
case 3: y = 1; break;
|
case 3: y = 1; break;
|
||||||
default: throw new Exception();
|
default: throw new NotSupportedException("Built-in resource corrupted");
|
||||||
}
|
}
|
||||||
uv[i] = frameInfo.Frame.GetUV(x, y);
|
uv[i] = frameInfo.Frame.GetUV(x, y);
|
||||||
bx -= 0.5f; y -= 0.5f;
|
bx -= 0.5f; y -= 0.5f;
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Cryville.Common.Pdt;
|
using Cryville.Common.Buffers;
|
||||||
|
using Cryville.Common.Pdt;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -7,7 +8,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
public class SpriteText : SpriteBase {
|
public class SpriteText : SpriteBase {
|
||||||
public SpriteText() {
|
public SpriteText() {
|
||||||
SubmitProperty("frames", new op_set_frames(this));
|
SubmitProperty("frames", new op_set_frames(this));
|
||||||
SubmitProperty("value", new PropOp.String(v => Value = v));
|
SubmitProperty("value", new PropOp.TargetString(() => Value));
|
||||||
SubmitProperty("size", new PropOp.Float(v => Size = v));
|
SubmitProperty("size", new PropOp.Float(v => Size = v));
|
||||||
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
|
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
|
||||||
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
||||||
@@ -41,21 +42,14 @@ namespace Cryville.Crtr.Components {
|
|||||||
foreach (var m in meshes) m.Value.Destroy();
|
foreach (var m in meshes) m.Value.Destroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
|
|
||||||
Dictionary<char, SpriteInfo> m_frames;
|
Dictionary<char, SpriteInfo> m_frames;
|
||||||
public Dictionary<char, SpriteInfo> Frames {
|
public Dictionary<char, SpriteInfo> Frames {
|
||||||
get { return m_frames; }
|
get { return m_frames; }
|
||||||
set { m_frames = value; UpdateFrames(); UpdateScale(); }
|
set { m_frames = value; UpdateFrames(); UpdateScale(); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public string m_value;
|
readonly TargetString m_value = new TargetString();
|
||||||
public string Value {
|
public TargetString Value { get { return m_value; } }
|
||||||
get { return m_value; }
|
|
||||||
set {
|
|
||||||
if (m_value == value) return;
|
|
||||||
m_value = value; UpdateScale();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public float m_size;
|
public float m_size;
|
||||||
public float Size {
|
public float Size {
|
||||||
@@ -80,31 +74,38 @@ namespace Cryville.Crtr.Components {
|
|||||||
float frameHeight = 0;
|
float frameHeight = 0;
|
||||||
foreach (var m in meshes) m.Value.Destroy();
|
foreach (var m in meshes) m.Value.Destroy();
|
||||||
meshes.Clear();
|
meshes.Clear();
|
||||||
|
verts.Clear();
|
||||||
|
uvs.Clear();
|
||||||
foreach (var f in m_frames) {
|
foreach (var f in m_frames) {
|
||||||
f.Value.Load();
|
f.Value.Load();
|
||||||
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
|
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
|
||||||
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
|
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
|
||||||
if (!meshes.ContainsKey(f.Value.Frame.Texture)) {
|
var tex = f.Value.Frame.Texture;
|
||||||
|
if (!meshes.ContainsKey(tex)) {
|
||||||
var m = new MeshWrapper();
|
var m = new MeshWrapper();
|
||||||
m.Init(mesh.MeshTransform);
|
m.Init(mesh.MeshTransform);
|
||||||
m.Mesh = new Mesh();
|
m.Mesh = new Mesh();
|
||||||
m.Renderer.material.mainTexture = f.Value.Frame.Texture;
|
m.Renderer.material.mainTexture = tex;
|
||||||
meshes.Add(f.Value.Frame.Texture, m);
|
meshes.Add(tex, m);
|
||||||
|
verts.Add(tex, new List<Vector3>());
|
||||||
|
uvs.Add(tex, new List<Vector2>());
|
||||||
|
tris.Add(tex, new List<int>());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
float sum_x;
|
float sum_x;
|
||||||
|
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
|
||||||
|
readonly Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
|
||||||
|
readonly Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
|
||||||
|
readonly Dictionary<Texture2D, List<int>> tris = new Dictionary<Texture2D, List<int>>();
|
||||||
void UpdateMeshes() {
|
void UpdateMeshes() {
|
||||||
// TODO optimize GC
|
|
||||||
if (meshes.Count == 0) return;
|
if (meshes.Count == 0) return;
|
||||||
sum_x = 0;
|
sum_x = 0;
|
||||||
int vc = m_value.Length * 4;
|
|
||||||
Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
|
|
||||||
Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
|
|
||||||
foreach (var t in meshes.Keys) {
|
foreach (var t in meshes.Keys) {
|
||||||
verts.Add(t, new List<Vector3>(vc));
|
verts[t].Clear();
|
||||||
uvs.Add(t, new List<Vector2>(vc));
|
uvs[t].Clear();
|
||||||
|
tris[t].Clear();
|
||||||
}
|
}
|
||||||
foreach (var c in m_value) {
|
foreach (var c in m_value) {
|
||||||
var f = m_frames[c];
|
var f = m_frames[c];
|
||||||
@@ -124,18 +125,18 @@ namespace Cryville.Crtr.Components {
|
|||||||
var m = meshes[t].Mesh;
|
var m = meshes[t].Mesh;
|
||||||
m.Clear();
|
m.Clear();
|
||||||
int cc = verts[t].Count / 4;
|
int cc = verts[t].Count / 4;
|
||||||
int[] tris = new int[cc * 6];
|
var _tris = tris[t];
|
||||||
for (int i = 0; i < cc; i++) {
|
for (int i = 0; i < cc; i++) {
|
||||||
tris[i * 6 ] = i * 4 ;
|
_tris.Add(i * 4);
|
||||||
tris[i * 6 + 1] = i * 4 + 3;
|
_tris.Add(i * 4 + 3);
|
||||||
tris[i * 6 + 2] = i * 4 + 1;
|
_tris.Add(i * 4 + 1);
|
||||||
tris[i * 6 + 3] = i * 4 + 1;
|
_tris.Add(i * 4 + 1);
|
||||||
tris[i * 6 + 4] = i * 4 + 3;
|
_tris.Add(i * 4 + 3);
|
||||||
tris[i * 6 + 5] = i * 4 + 2;
|
_tris.Add(i * 4 + 2);
|
||||||
}
|
}
|
||||||
m.vertices = verts[t].ToArray();
|
m.SetVertices(verts[t]);
|
||||||
m.uv = uvs[t].ToArray();
|
m.SetUVs(0, uvs[t]);
|
||||||
m.triangles = tris;
|
m.SetTriangles(tris[t], 0);
|
||||||
m.RecalculateNormals();
|
m.RecalculateNormals();
|
||||||
}
|
}
|
||||||
sum_x -= m_spacing;
|
sum_x -= m_spacing;
|
||||||
@@ -175,6 +176,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
UpdateFrames();
|
UpdateFrames();
|
||||||
mesh.Mesh.Clear();
|
mesh.Mesh.Clear();
|
||||||
UpdateScale();
|
UpdateScale();
|
||||||
|
Value.OnUpdate += UpdateScale;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,5 +1,4 @@
|
|||||||
using JetBrains.Annotations;
|
using Newtonsoft.Json;
|
||||||
using Newtonsoft.Json;
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
@@ -20,7 +19,7 @@ namespace Cryville.Crtr.Config {
|
|||||||
public Ruleset ruleset;
|
public Ruleset ruleset;
|
||||||
RulesetConfig _rscfg;
|
RulesetConfig _rscfg;
|
||||||
|
|
||||||
void Awake() {
|
void Start() {
|
||||||
ChartPlayer.etor = new PdtEvaluator();
|
ChartPlayer.etor = new PdtEvaluator();
|
||||||
FileInfo file = new FileInfo(
|
FileInfo file = new FileInfo(
|
||||||
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
||||||
@@ -58,7 +57,6 @@ namespace Cryville.Crtr.Config {
|
|||||||
var proxy = new InputProxy(ruleset.Root, null);
|
var proxy = new InputProxy(ruleset.Root, null);
|
||||||
proxy.LoadFrom(_rscfg.inputs);
|
proxy.LoadFrom(_rscfg.inputs);
|
||||||
m_inputConfigPanel.proxy = proxy;
|
m_inputConfigPanel.proxy = proxy;
|
||||||
Game.InputManager.Activate();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SwitchCategory(GameObject cat) {
|
public void SwitchCategory(GameObject cat) {
|
||||||
@@ -69,7 +67,6 @@ namespace Cryville.Crtr.Config {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void SaveAndReturnToMenu() {
|
public void SaveAndReturnToMenu() {
|
||||||
Game.InputManager.Deactivate();
|
|
||||||
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
|
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
|
||||||
m_inputConfigPanel.proxy.Dispose();
|
m_inputConfigPanel.proxy.Dispose();
|
||||||
FileInfo cfgfile = new FileInfo(
|
FileInfo cfgfile = new FileInfo(
|
||||||
|
@@ -24,14 +24,16 @@ namespace Cryville.Crtr.Config {
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
GameObject m_prefabInputConfigEntry;
|
GameObject m_prefabInputConfigEntry;
|
||||||
|
|
||||||
|
readonly SimpleInputConsumer _consumer = new SimpleInputConsumer(Game.InputManager);
|
||||||
public InputProxy proxy;
|
public InputProxy proxy;
|
||||||
Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
|
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
|
||||||
|
|
||||||
string _sel;
|
string _sel;
|
||||||
public void OpenDialog(string entry) {
|
public void OpenDialog(string entry) {
|
||||||
_sel = entry;
|
_sel = entry;
|
||||||
m_inputDialog.SetActive(true);
|
m_inputDialog.SetActive(true);
|
||||||
CallHelper.Purge(m_deviceList);
|
CallHelper.Purge(m_deviceList);
|
||||||
|
_consumer.EnumerateEvents(ev => { });
|
||||||
_recvsrcs.Clear();
|
_recvsrcs.Clear();
|
||||||
AddSourceItem(null);
|
AddSourceItem(null);
|
||||||
}
|
}
|
||||||
@@ -45,10 +47,11 @@ namespace Cryville.Crtr.Config {
|
|||||||
Target = _sel,
|
Target = _sel,
|
||||||
Source = src,
|
Source = src,
|
||||||
});
|
});
|
||||||
m_inputDialog.SetActive(false);
|
CloseDialog();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Start() {
|
void Start() {
|
||||||
|
_consumer.Activate();
|
||||||
foreach (var i in m_configScene.ruleset.Root.inputs) {
|
foreach (var i in m_configScene.ruleset.Root.inputs) {
|
||||||
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
|
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
|
||||||
_entries.Add(i.Key, e);
|
_entries.Add(i.Key, e);
|
||||||
@@ -58,6 +61,10 @@ namespace Cryville.Crtr.Config {
|
|||||||
proxy.ProxyChanged += OnProxyChanged;
|
proxy.ProxyChanged += OnProxyChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnDestroy() {
|
||||||
|
_consumer.Deactivate();
|
||||||
|
}
|
||||||
|
|
||||||
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
|
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
|
||||||
_entries[e.Name].SetEnabled(!e.Used);
|
_entries[e.Name].SetEnabled(!e.Used);
|
||||||
_entries[e.Name].SetValue(e.Proxy == null ? "None" : e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type));
|
_entries[e.Name].SetValue(e.Proxy == null ? "None" : e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type));
|
||||||
@@ -66,7 +73,7 @@ namespace Cryville.Crtr.Config {
|
|||||||
readonly List<InputSource?> _recvsrcs = new List<InputSource?>();
|
readonly List<InputSource?> _recvsrcs = new List<InputSource?>();
|
||||||
void Update() {
|
void Update() {
|
||||||
if (m_inputDialog.activeSelf) {
|
if (m_inputDialog.activeSelf) {
|
||||||
Game.InputManager.EnumerateEvents(ev => {
|
_consumer.EnumerateEvents(ev => {
|
||||||
AddSourceItem(ev.Id.Source);
|
AddSourceItem(ev.Id.Source);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
78
Assets/Cryville/Crtr/DiscordController.cs
Normal file
78
Assets/Cryville/Crtr/DiscordController.cs
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
using Discord;
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using Logger = Cryville.Common.Logger;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr {
|
||||||
|
internal class DiscordController : MonoBehaviour {
|
||||||
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
|
public static DiscordController Instance;
|
||||||
|
|
||||||
|
const long CLIENT_ID = 1059021675578007622L;
|
||||||
|
|
||||||
|
Discord.Discord dc;
|
||||||
|
ActivityManager am;
|
||||||
|
long launchTime;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
Instance = this;
|
||||||
|
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||||
|
try {
|
||||||
|
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
|
||||||
|
Logger.Log("main", 1, "Discord", "Connected to Discord");
|
||||||
|
am = dc.GetActivityManager();
|
||||||
|
SetIdle();
|
||||||
|
}
|
||||||
|
catch (ResultException) {
|
||||||
|
if (dc != null) {
|
||||||
|
dc.Dispose();
|
||||||
|
dc = null;
|
||||||
|
}
|
||||||
|
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if (dc == null) return;
|
||||||
|
try {
|
||||||
|
dc.RunCallbacks();
|
||||||
|
}
|
||||||
|
catch (ResultException ex) {
|
||||||
|
dc.Dispose();
|
||||||
|
dc = null;
|
||||||
|
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationQuit() {
|
||||||
|
if (dc == null) return;
|
||||||
|
dc.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Callback(Result result) { }
|
||||||
|
|
||||||
|
public void SetIdle() {
|
||||||
|
if (dc == null) return;
|
||||||
|
am.UpdateActivity(new Activity {
|
||||||
|
State = "Idle",
|
||||||
|
Instance = false,
|
||||||
|
Timestamps = { Start = launchTime },
|
||||||
|
}, Callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetPlaying(string detail, double? duration) {
|
||||||
|
if (dc == null) return;
|
||||||
|
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||||
|
am.UpdateActivity(new Activity {
|
||||||
|
State = "Playing a chart",
|
||||||
|
Details = detail,
|
||||||
|
Instance = true,
|
||||||
|
Timestamps = {
|
||||||
|
Start = now,
|
||||||
|
End = duration == null ? 0 : now + (long)duration,
|
||||||
|
},
|
||||||
|
}, Callback);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Cryville/Crtr/DiscordController.cs.meta
Normal file
11
Assets/Cryville/Crtr/DiscordController.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7f7c5da9a520bef4e832e2f89f7b737f
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -1,6 +1,9 @@
|
|||||||
|
using Cryville.Common;
|
||||||
|
using Cryville.Common.Buffers;
|
||||||
using Cryville.Crtr.Components;
|
using Cryville.Crtr.Components;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr.Event {
|
namespace Cryville.Crtr.Event {
|
||||||
@@ -33,38 +36,21 @@ namespace Cryville.Crtr.Event {
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
|
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Transform gogroup;
|
protected Transform gogroup;
|
||||||
|
public SkinContext SkinContext;
|
||||||
|
|
||||||
public readonly Dictionary<string, Anchor> Anchors = new Dictionary<string, Anchor>();
|
public Vector3 Position { get; protected set; }
|
||||||
public Transform a_head;
|
public Quaternion Rotation { get; protected set; }
|
||||||
public Transform a_tail;
|
public bool Alive { get; private set; }
|
||||||
public Vector3 Position {
|
public bool Awoken { get; private set; }
|
||||||
get;
|
public bool Disposed { get; private set; }
|
||||||
protected set;
|
|
||||||
}
|
|
||||||
public Quaternion Rotation {
|
|
||||||
get;
|
|
||||||
protected set;
|
|
||||||
}
|
|
||||||
public bool Alive {
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
public bool Awoken {
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
public bool Disposed {
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public EventContainer Container {
|
public EventContainer Container {
|
||||||
get { return cs.Container; }
|
get { return cs.Container; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public SkinContainer skinContainer;
|
SkinContainer skinContainer;
|
||||||
public Judge judge;
|
protected Judge judge;
|
||||||
public void AttachSystems(PdtSkin skin, Judge judge) {
|
public void AttachSystems(PdtSkin skin, Judge judge) {
|
||||||
skinContainer = new SkinContainer(skin);
|
skinContainer = new SkinContainer(skin);
|
||||||
this.judge = judge;
|
this.judge = judge;
|
||||||
@@ -74,22 +60,39 @@ namespace Cryville.Crtr.Event {
|
|||||||
public abstract string TypeName {
|
public abstract string TypeName {
|
||||||
get;
|
get;
|
||||||
}
|
}
|
||||||
|
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
|
||||||
|
public Anchor OpenedAnchor;
|
||||||
|
protected Anchor a_cur;
|
||||||
|
protected Anchor a_head;
|
||||||
|
protected Anchor a_tail;
|
||||||
|
protected readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
|
||||||
|
protected readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
|
||||||
|
protected readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
|
||||||
public virtual void PreInit() {
|
public virtual void PreInit() {
|
||||||
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString()).transform;
|
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
|
||||||
|
SkinContext = new SkinContext(gogroup);
|
||||||
if (cs.Parent != null)
|
if (cs.Parent != null)
|
||||||
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
||||||
a_head = new GameObject("::head").transform;
|
a_cur = RegisterAnchor(_a_cur);
|
||||||
a_head.SetParent(gogroup, false);
|
a_head = RegisterAnchor(_a_head);
|
||||||
Anchors.Add("head", new Anchor() { Transform = a_head });
|
a_tail = RegisterAnchor(_a_tail);
|
||||||
a_tail = new GameObject("::tail").transform;
|
|
||||||
a_tail.SetParent(gogroup, false);
|
|
||||||
Anchors.Add("tail", new Anchor() { Transform = a_tail });
|
|
||||||
}
|
}
|
||||||
|
protected Anchor RegisterAnchor(int name, bool hasPropSrcs = false) {
|
||||||
|
var go = new GameObject("." + IdentifierManager.SharedInstance.Retrieve(name)).transform;
|
||||||
|
go.SetParent(gogroup, false);
|
||||||
|
var result = new Anchor(name, go, hasPropSrcs);
|
||||||
|
List<Anchor> list;
|
||||||
|
if (!Anchors.TryGetValue(name, out list))
|
||||||
|
Anchors.Add(name, list = new List<Anchor>());
|
||||||
|
list.Add(result);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called upon initialization of <see cref="cs" />.
|
/// Called upon StartUpdate of ps 17.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual void Init() {
|
public virtual void Init() {
|
||||||
skinContainer.MatchStatic(cs);
|
skinContainer.MatchStatic(ps);
|
||||||
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
|
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
|
||||||
i.Init();
|
i.Init();
|
||||||
}
|
}
|
||||||
@@ -105,12 +108,14 @@ namespace Cryville.Crtr.Event {
|
|||||||
Alive = false;
|
Alive = false;
|
||||||
}
|
}
|
||||||
protected virtual void PreAwake(ContainerState s) {
|
protected virtual void PreAwake(ContainerState s) {
|
||||||
if (gogroup) gogroup.gameObject.SetActive(true);
|
if (gogroup) {
|
||||||
|
gogroup.gameObject.SetActive(true);
|
||||||
|
OpenAnchor(a_head);
|
||||||
|
}
|
||||||
Awoken = true; Alive = true;
|
Awoken = true; Alive = true;
|
||||||
OpenAnchor("head");
|
|
||||||
}
|
}
|
||||||
protected virtual void Awake(ContainerState s) {
|
protected virtual void Awake(ContainerState s) {
|
||||||
CloseAnchor("head");
|
if (gogroup) CloseAnchor();
|
||||||
}
|
}
|
||||||
protected virtual void GetPosition(ContainerState s) { }
|
protected virtual void GetPosition(ContainerState s) { }
|
||||||
public virtual void StartUpdate(ContainerState s) {
|
public virtual void StartUpdate(ContainerState s) {
|
||||||
@@ -118,27 +123,68 @@ namespace Cryville.Crtr.Event {
|
|||||||
PreAwake(s);
|
PreAwake(s);
|
||||||
Awake(s);
|
Awake(s);
|
||||||
}
|
}
|
||||||
|
else if (s.CloneType == 17) {
|
||||||
|
Init();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
|
||||||
|
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
|
||||||
|
protected void PushAnchorEvent(double time, Anchor anchor) {
|
||||||
|
var tev = anchorEvPool.Rent();
|
||||||
|
tev.Time = time;
|
||||||
|
tev.Container = Container;
|
||||||
|
tev.Target = anchor;
|
||||||
|
ts.Bus.PushTempEvent(tev);
|
||||||
|
}
|
||||||
|
public virtual void Discard(ContainerState s, StampedEvent ev) {
|
||||||
|
if (ev is StampedEvent.Anchor) {
|
||||||
|
anchorEvPool.Return((StampedEvent.Anchor)ev);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public virtual void Update(ContainerState s, StampedEvent ev) {
|
public virtual void Update(ContainerState s, StampedEvent ev) {
|
||||||
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
|
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
|
||||||
if (flag) PreAwake(s);
|
if (flag) PreAwake(s);
|
||||||
if (Awoken && s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
|
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
|
||||||
if (flag) Awake(s);
|
if (flag) Awake(s);
|
||||||
}
|
}
|
||||||
public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
|
public virtual void ExUpdate(ContainerState s, StampedEvent ev) {
|
||||||
|
if (ev is StampedEvent.Anchor) {
|
||||||
|
var tev = (StampedEvent.Anchor)ev;
|
||||||
|
if (gogroup) {
|
||||||
|
OpenAnchor(tev.Target);
|
||||||
|
#if UNITY_5_6_OR_NEWER
|
||||||
|
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
|
||||||
|
#else
|
||||||
|
tev.Target.Transform.position = GetCurrentWorldPoint();
|
||||||
|
tev.Target.Transform.rotation = Quaternion.Euler(s.Direction);
|
||||||
|
#endif
|
||||||
|
skinContainer.MatchDynamic(s);
|
||||||
|
CloseAnchor();
|
||||||
|
}
|
||||||
|
anchorEvPool.Return(tev);
|
||||||
|
}
|
||||||
|
}
|
||||||
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
|
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
|
||||||
public virtual void EndUpdate(ContainerState s) {
|
public virtual void EndUpdate(ContainerState s) {
|
||||||
if (s.CloneType < 16) {
|
if (s.CloneType < 16) {
|
||||||
Awoken = false;
|
Awoken = false;
|
||||||
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
|
if (gogroup && s.CloneType <= 2) {
|
||||||
|
OpenAnchor(a_tail);
|
||||||
|
skinContainer.MatchDynamic(s);
|
||||||
|
CloseAnchor();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public virtual void Anchor() { }
|
public virtual void Anchor() {
|
||||||
protected void OpenAnchor(string name) {
|
skinContainer.MatchDynamic(cs);
|
||||||
if (Anchors.ContainsKey(name)) Anchors[name].Open();
|
if (cs.Working) PushAnchorEvent(cs.Time, a_cur);
|
||||||
}
|
}
|
||||||
protected void CloseAnchor(string name) {
|
protected void OpenAnchor(Anchor anchor) {
|
||||||
if (Anchors.ContainsKey(name)) Anchors[name].Close();
|
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
|
||||||
|
OpenedAnchor = anchor;
|
||||||
|
}
|
||||||
|
protected void CloseAnchor() {
|
||||||
|
OpenedAnchor = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -9,6 +9,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
public class ContainerState {
|
public class ContainerState {
|
||||||
public EventBus Bus;
|
public EventBus Bus;
|
||||||
public EventContainer Container;
|
public EventContainer Container;
|
||||||
|
public StampedEvent StampedContainer;
|
||||||
public ContainerState Parent = null;
|
public ContainerState Parent = null;
|
||||||
public ushort Depth;
|
public ushort Depth;
|
||||||
|
|
||||||
@@ -38,6 +39,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
InvalidatedChildren.Clear();
|
InvalidatedChildren.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool Active { get; set; }
|
||||||
private bool m_Working;
|
private bool m_Working;
|
||||||
public bool Working {
|
public bool Working {
|
||||||
get { return m_Working; }
|
get { return m_Working; }
|
||||||
@@ -56,17 +58,17 @@ namespace Cryville.Crtr.Event {
|
|||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float Time {
|
public double Time {
|
||||||
get {
|
get {
|
||||||
return Bus.Time;
|
return Bus.Time;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly RMVPool RMVPool = new RMVPool();
|
readonly RMVPool RMVPool = new RMVPool();
|
||||||
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
|
readonly MotionCachePool MCPool = new MotionCachePool();
|
||||||
protected Dictionary<Identifier, RealtimeMotionValue> Values;
|
Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>(4);
|
||||||
protected Dictionary<Identifier, Vector> CachedValues;
|
Dictionary<Identifier, RealtimeMotionValue> Values;
|
||||||
protected Dictionary<Identifier, bool> CachedValueStates;
|
Dictionary<Identifier, MotionCache> CachedValues;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets a motion value.
|
/// Gets a motion value.
|
||||||
@@ -75,22 +77,19 @@ namespace Cryville.Crtr.Event {
|
|||||||
/// <param name="clone">Returns a cloned motion value instead.</param>
|
/// <param name="clone">Returns a cloned motion value instead.</param>
|
||||||
/// <returns>A motion value.</returns>
|
/// <returns>A motion value.</returns>
|
||||||
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
||||||
RealtimeMotionValue value;
|
RealtimeMotionValue value = Values[name];
|
||||||
if (!Values.TryGetValue(name, out value)) {
|
|
||||||
value = new RealtimeMotionValue().Init(Parent == null
|
|
||||||
? ChartPlayer.motionRegistry[name].GlobalInitValue
|
|
||||||
: ChartPlayer.motionRegistry[name].InitValue
|
|
||||||
);
|
|
||||||
Values.Add(name, value);
|
|
||||||
}
|
|
||||||
if (clone) return value.Clone();
|
if (clone) return value.Clone();
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void InvalidateMotion(Identifier name) {
|
void InvalidateMotion(Identifier name) {
|
||||||
CachedValueStates[name] = false;
|
MotionCache cache;
|
||||||
foreach (var c in Children)
|
if (!CachedValues.TryGetValue(name, out cache))
|
||||||
c.Value.InvalidateMotion(name);
|
CachedValues.Add(name, cache = MCPool.Rent(name));
|
||||||
|
cache.Valid = false;
|
||||||
|
ValidateChildren();
|
||||||
|
foreach (var c in WorkingChildren)
|
||||||
|
Children[c].InvalidateMotion(name);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
|
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
|
||||||
@@ -102,8 +101,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
|
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
|
||||||
CachedValues = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
|
CachedValues = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
|
||||||
CachedValueStates = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
|
|
||||||
foreach (var m in ChartPlayer.motionRegistry)
|
foreach (var m in ChartPlayer.motionRegistry)
|
||||||
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
|
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
|
||||||
}
|
}
|
||||||
@@ -124,18 +122,14 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
r.Values = mvs;
|
r.Values = mvs;
|
||||||
|
|
||||||
var cvs = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
|
var cvs = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
|
||||||
foreach (var cv in CachedValues) {
|
foreach (var cv in CachedValues) {
|
||||||
cvs.Add(cv.Key, cv.Value.Clone());
|
var dv = r.MCPool.Rent(cv.Key);
|
||||||
|
cv.Value.CopyTo(dv);
|
||||||
|
cvs.Add(cv.Key, dv);
|
||||||
}
|
}
|
||||||
r.CachedValues = cvs;
|
r.CachedValues = cvs;
|
||||||
|
|
||||||
var cvss = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
|
|
||||||
foreach (var cv in CachedValueStates) {
|
|
||||||
cvss.Add(cv.Key, cv.Value);
|
|
||||||
}
|
|
||||||
r.CachedValueStates = cvss;
|
|
||||||
|
|
||||||
r.Children = new Dictionary<EventContainer, ContainerState>();
|
r.Children = new Dictionary<EventContainer, ContainerState>();
|
||||||
foreach (var child in Children) {
|
foreach (var child in Children) {
|
||||||
var cc = child.Value.Clone(ct);
|
var cc = child.Value.Clone(ct);
|
||||||
@@ -143,7 +137,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
AddChild(child.Key, cc, r);
|
AddChild(child.Key, cc, r);
|
||||||
}
|
}
|
||||||
|
|
||||||
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(PlayingMotions.Count);
|
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
|
||||||
foreach (var m in PlayingMotions)
|
foreach (var m in PlayingMotions)
|
||||||
pms.Add(m.Key, m.Value);
|
pms.Add(m.Key, m.Value);
|
||||||
r.PlayingMotions = pms;
|
r.PlayingMotions = pms;
|
||||||
@@ -169,20 +163,21 @@ namespace Cryville.Crtr.Event {
|
|||||||
else dest.Values.Add(mv.Key, mv.Value.Clone());
|
else dest.Values.Add(mv.Key, mv.Value.Clone());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
|
||||||
foreach (var cv in CachedValues) {
|
foreach (var cv in CachedValues) {
|
||||||
Vector dv;
|
MotionCache dv;
|
||||||
if(dest.CachedValues.TryGetValue(cv.Key, out dv)) cv.Value.CopyTo(dv);
|
if (!dest.CachedValues.TryGetValue(cv.Key, out dv)) {
|
||||||
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
|
dest.CachedValues.Add(cv.Key, dv = dest.MCPool.Rent(cv.Key));
|
||||||
|
}
|
||||||
|
cv.Value.CopyTo(dv);
|
||||||
}
|
}
|
||||||
foreach (var cvs in CachedValueStates) dest.CachedValueStates[cvs.Key] = cvs.Value;
|
|
||||||
|
|
||||||
if (ct != 1) foreach (var cev in WorkingChildren)
|
if (ct != 1) foreach (var cev in WorkingChildren)
|
||||||
Children[cev].CopyTo(ct, dest.Children[cev]);
|
Children[cev].CopyTo(ct, dest.Children[cev]);
|
||||||
else foreach (var child in Children)
|
else foreach (var child in Children)
|
||||||
child.Value.CopyTo(ct, dest.Children[child.Key]);
|
child.Value.CopyTo(ct, dest.Children[child.Key]);
|
||||||
ValidateChildren();
|
dest.ValidateChildren();
|
||||||
|
|
||||||
RMVPool.ReturnAll();
|
|
||||||
dest.PlayingMotions.Clear();
|
dest.PlayingMotions.Clear();
|
||||||
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
|
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
|
||||||
}
|
}
|
||||||
@@ -198,11 +193,12 @@ namespace Cryville.Crtr.Event {
|
|||||||
foreach (var s in Children)
|
foreach (var s in Children)
|
||||||
s.Value.Dispose();
|
s.Value.Dispose();
|
||||||
RMVPool.ReturnAll();
|
RMVPool.ReturnAll();
|
||||||
|
MCPool.ReturnAll();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AttachHandler(ContainerHandler h) {
|
public void AttachHandler(ContainerHandler h) {
|
||||||
if (Handler != null)
|
if (Handler != null)
|
||||||
throw new InvalidOperationException();
|
throw new InvalidOperationException("Handler attached twice");
|
||||||
Handler = h;
|
Handler = h;
|
||||||
h.cs = this;
|
h.cs = this;
|
||||||
}
|
}
|
||||||
@@ -212,22 +208,19 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Vector GetRawValue(Identifier key) {
|
public Vector GetRawValue(Identifier key) {
|
||||||
Vector tr;
|
MotionCache tr;
|
||||||
if (!CachedValues.TryGetValue(key, out tr)) {
|
if (!CachedValues.TryGetValue(key, out tr))
|
||||||
tr = (Vector)ReflectionHelper.InvokeEmptyConstructor(ChartPlayer.motionRegistry[key].Type);
|
CachedValues.Add(key, tr = MCPool.Rent(key));
|
||||||
CachedValues.Add(key, tr);
|
Vector r = tr.Value;
|
||||||
CachedValueStates[key] = false;
|
|
||||||
}
|
|
||||||
Vector r = tr;
|
|
||||||
#if !DISABLE_CACHE
|
#if !DISABLE_CACHE
|
||||||
if (CachedValueStates[key]) return r;
|
if (tr.Valid) return r;
|
||||||
#endif
|
#endif
|
||||||
float reltime = 0;
|
float reltime = 0;
|
||||||
if (rootPrototype != null) reltime = Time - rootPrototype.Time;
|
if (rootPrototype != null) reltime = (float)(Time - rootPrototype.Time);
|
||||||
GetMotionValue(key).GetValue(reltime, ref r);
|
GetMotionValue(key).GetValue(reltime, ref r);
|
||||||
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
|
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
|
||||||
#if !DISABLE_CACHE
|
#if !DISABLE_CACHE
|
||||||
CachedValueStates[key] = true;
|
tr.Valid = true;
|
||||||
#endif
|
#endif
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
@@ -315,17 +308,24 @@ namespace Cryville.Crtr.Event {
|
|||||||
Working = false;
|
Working = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
|
public void Discard(StampedEvent ev) {
|
||||||
|
Handler.Discard(this, ev);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(StampedEvent ev) {
|
||||||
if (breakflag) return;
|
if (breakflag) return;
|
||||||
if (ev != null) {
|
if (ev != null) {
|
||||||
if (ev.Unstamped is Chart.Motion) {
|
if (ev.Unstamped is Chart.Motion) {
|
||||||
var tev = (Chart.Motion)ev.Unstamped;
|
var tev = (Chart.Motion)ev.Unstamped;
|
||||||
var mv = RMVPool.Rent(tev.Name);
|
var mv = RMVPool.Rent(tev.Name);
|
||||||
|
mv.CloneTypeFlag = CloneType;
|
||||||
GetMotionValue(tev.Name).CopyTo(mv);
|
GetMotionValue(tev.Name).CopyTo(mv);
|
||||||
PlayingMotions.Add(ev, mv);
|
PlayingMotions.Add(ev, mv);
|
||||||
Callback(ev, callback);
|
Update(ev);
|
||||||
if (!ev.Unstamped.IsLong)
|
if (!ev.Unstamped.IsLong) {
|
||||||
PlayingMotions.Remove(ev);
|
PlayingMotions.Remove(ev);
|
||||||
|
RMVPool.Return(mv);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (ev.Unstamped is EventContainer) {
|
else if (ev.Unstamped is EventContainer) {
|
||||||
var cev = (EventContainer)ev.Unstamped;
|
var cev = (EventContainer)ev.Unstamped;
|
||||||
@@ -333,7 +333,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
ccs.Working = true;
|
ccs.Working = true;
|
||||||
ccs.StartUpdate();
|
ccs.StartUpdate();
|
||||||
UpdateMotions();
|
UpdateMotions();
|
||||||
if (!ev.Unstamped.IsLong) {
|
if (!cev.IsLong) {
|
||||||
ccs.Working = false;
|
ccs.Working = false;
|
||||||
ccs.BroadcastEndUpdate();
|
ccs.BroadcastEndUpdate();
|
||||||
if (CloneType == 1) ccs.Dispose();
|
if (CloneType == 1) ccs.Dispose();
|
||||||
@@ -344,7 +344,9 @@ namespace Cryville.Crtr.Event {
|
|||||||
if (tev.IsRelease) {
|
if (tev.IsRelease) {
|
||||||
var nev = tev.Original;
|
var nev = tev.Original;
|
||||||
if (nev is Chart.Motion) {
|
if (nev is Chart.Motion) {
|
||||||
Callback(ev, callback);
|
Update(ev);
|
||||||
|
var mv = PlayingMotions[ev.Origin];
|
||||||
|
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
|
||||||
PlayingMotions.Remove(ev.Origin);
|
PlayingMotions.Remove(ev.Origin);
|
||||||
}
|
}
|
||||||
else if (nev is EventContainer) {
|
else if (nev is EventContainer) {
|
||||||
@@ -357,15 +359,13 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
|
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
|
||||||
}
|
}
|
||||||
else Callback(null, callback);
|
else Update(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
|
void Update(StampedEvent ev) {
|
||||||
UpdateMotions();
|
UpdateMotions();
|
||||||
if (callback != null)
|
|
||||||
callback(ev);
|
|
||||||
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
|
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
|
||||||
else Handler.ExUpdate(this, ev);
|
else Handler.ExUpdate(this, ev);
|
||||||
foreach (var m in PlayingMotions)
|
foreach (var m in PlayingMotions)
|
||||||
@@ -387,7 +387,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var scaledTime = (Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration;
|
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
|
||||||
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
|
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
|
||||||
if (tev.RelativeNode != null) {
|
if (tev.RelativeNode != null) {
|
||||||
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
|
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
|
||||||
@@ -401,13 +401,17 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastInit() {
|
public void BroadcastPreInit() {
|
||||||
Handler.PreInit();
|
Handler.PreInit();
|
||||||
Handler.Init();
|
foreach (var c in Children.Values) {
|
||||||
foreach (var s in Children) {
|
c.BroadcastPreInit();
|
||||||
s.Value.BroadcastInit();
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
public void BroadcastPostInit() {
|
||||||
Handler.PostInit();
|
Handler.PostInit();
|
||||||
|
foreach (var c in Children.Values) {
|
||||||
|
c.BroadcastPostInit();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartUpdate() {
|
public void StartUpdate() {
|
||||||
|
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
|||||||
|
|
||||||
namespace Cryville.Crtr.Event {
|
namespace Cryville.Crtr.Event {
|
||||||
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
|
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
|
||||||
public float Time {
|
public double Time {
|
||||||
get;
|
get;
|
||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
get { return queue.Count; }
|
get { return queue.Count; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public EventBatch(float time) {
|
public EventBatch(double time) {
|
||||||
Time = time;
|
Time = time;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,7 +32,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public int CompareTo(EventBatch other) {
|
public int CompareTo(EventBatch other) {
|
||||||
return this.Time.CompareTo(other.Time);
|
return Time.CompareTo(other.Time);
|
||||||
}
|
}
|
||||||
|
|
||||||
public IEnumerator<StampedEvent> GetEnumerator() {
|
public IEnumerator<StampedEvent> GetEnumerator() {
|
||||||
|
@@ -9,124 +9,127 @@ namespace Cryville.Crtr.Event {
|
|||||||
get;
|
get;
|
||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
ContainerState RootState;
|
readonly Chart chart;
|
||||||
/// <summary>
|
ContainerState rootState;
|
||||||
/// event => the container state that handles the event
|
readonly Dictionary<ChartEvent, ContainerState> containerMap
|
||||||
/// </summary>
|
|
||||||
readonly Dictionary<ChartEvent, ContainerState> table
|
|
||||||
= new Dictionary<ChartEvent, ContainerState>();
|
= new Dictionary<ChartEvent, ContainerState>();
|
||||||
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
readonly Dictionary<EventContainer, ContainerState> stateMap
|
||||||
|
= new Dictionary<EventContainer, ContainerState>();
|
||||||
|
readonly Dictionary<ChartEvent, StampedEvent> map
|
||||||
|
= new Dictionary<ChartEvent, StampedEvent>();
|
||||||
|
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
|
||||||
|
= new Dictionary<EventContainer, List<StampedEvent>>();
|
||||||
|
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
|
||||||
|
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
||||||
readonly List<EventBatch> batches = new List<EventBatch>();
|
readonly List<EventBatch> batches = new List<EventBatch>();
|
||||||
|
|
||||||
float beat;
|
double beat;
|
||||||
float tempo;
|
float tempo;
|
||||||
|
|
||||||
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
|
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
|
||||||
|
chart = c;
|
||||||
beat = chart.BeatPosition;
|
beat = chart.BeatPosition;
|
||||||
tempo = (float)c.sigs[0].tempo;
|
tempo = (float)c.sigs[0].tempo;
|
||||||
events.Add(c);
|
Events.Add(c);
|
||||||
events.Add(c.ReleaseEvent);
|
Events.Add(c.ReleaseEvent);
|
||||||
AddEventContainer(c);
|
AddEventContainer(c);
|
||||||
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddEventContainer(EventContainer c, ContainerState parent = null) {
|
void AddEventContainer(EventContainer c, ContainerState parent = null) {
|
||||||
var cs = new ContainerState(chart, c, parent);
|
var cs = new ContainerState(chart, c, parent);
|
||||||
|
stateMap.Add(c, cs);
|
||||||
if (parent == null) {
|
if (parent == null) {
|
||||||
cs.Depth = 0;
|
cs.Depth = 0;
|
||||||
RootState = cs;
|
rootState = cs;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
cs.Depth = (ushort)(parent.Depth + 1);
|
cs.Depth = (ushort)(parent.Depth + 1);
|
||||||
}
|
}
|
||||||
foreach (var ev in c.Events) {
|
foreach (var ev in c.Events) {
|
||||||
if (ev.time == null) {
|
if (ev.time == null) {
|
||||||
|
coevents.Add(ev);
|
||||||
ev.time = c.time;
|
ev.time = c.time;
|
||||||
if (ev is EventContainer)
|
if (ev is EventContainer)
|
||||||
ev.endtime = c.endtime;
|
ev.endtime = c.endtime;
|
||||||
}
|
}
|
||||||
if (ev.IsLong) {
|
if (ev.IsLong) {
|
||||||
events.Add(ev.ReleaseEvent);
|
Events.Add(ev.ReleaseEvent);
|
||||||
table.Add(ev.ReleaseEvent, cs);
|
containerMap.Add(ev.ReleaseEvent, cs);
|
||||||
}
|
}
|
||||||
events.Add(ev);
|
Events.Add(ev);
|
||||||
table.Add(ev, cs);
|
containerMap.Add(ev, cs);
|
||||||
if (ev is EventContainer)
|
if (ev is EventContainer)
|
||||||
AddEventContainer((EventContainer)ev, cs);
|
AddEventContainer((EventContainer)ev, cs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ForwardOnceToTime(float toTime, Action<ChartEvent> callback) {
|
public override void ForwardOnceToTime(double toTime) {
|
||||||
float toBeat = (float)Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
||||||
if (EventId >= events.Count)
|
if (EventId >= Events.Count)
|
||||||
goto return_ahead;
|
goto return_ahead;
|
||||||
float ebeat = events[EventId].BeatPosition;
|
double ebeat = Events[EventId].BeatPosition;
|
||||||
float etime = (float)Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
||||||
if (etime > toTime)
|
if (etime > toTime)
|
||||||
goto return_ahead;
|
goto return_ahead;
|
||||||
var batch = GetEventBatch();
|
var batch = GetEventBatch();
|
||||||
Time = etime;
|
Time = etime;
|
||||||
beat = ebeat;
|
beat = ebeat;
|
||||||
bool flag = false;
|
|
||||||
foreach (var ev in batch) {
|
foreach (var ev in batch) {
|
||||||
EventContainer con = null;
|
EventContainer con = null;
|
||||||
if (table.ContainsKey(ev)) con = table[ev].Container;
|
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
|
||||||
var sev = new StampedEvent() {
|
var sev = new StampedEvent() {
|
||||||
Time = etime,
|
Time = etime,
|
||||||
Unstamped = ev,
|
Unstamped = ev,
|
||||||
Container = con
|
Container = con
|
||||||
};
|
};
|
||||||
|
if (ev is EventContainer) {
|
||||||
|
stateMap[(EventContainer)ev].StampedContainer = sev;
|
||||||
|
}
|
||||||
if (ev is InstantEvent) {
|
if (ev is InstantEvent) {
|
||||||
var tev = (InstantEvent)ev;
|
var tev = (InstantEvent)ev;
|
||||||
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
|
var pev = map[tev.Original];
|
||||||
pev.Subevents.Add(sev);
|
pev.Subevents.Add(sev);
|
||||||
sev.Origin = pev;
|
sev.Origin = pev;
|
||||||
}
|
}
|
||||||
stampedEvents.Add(sev);
|
if (con != null && coevents.Contains(ev)) {
|
||||||
if (ev.Priority >= 0) {
|
List<StampedEvent> cevs;
|
||||||
if (callback != null) callback(ev);
|
if (!coeventMap.TryGetValue(con, out cevs)) {
|
||||||
flag = true;
|
coeventMap.Add(con, cevs = new List<StampedEvent>());
|
||||||
|
}
|
||||||
|
cevs.Add(sev);
|
||||||
}
|
}
|
||||||
|
else stampedEvents.Add(sev);
|
||||||
|
map.Add(ev, sev);
|
||||||
if (ev is Chart.Signature) {
|
if (ev is Chart.Signature) {
|
||||||
var tev = (Chart.Signature)ev;
|
var tev = (Chart.Signature)ev;
|
||||||
if (tev.tempo != null) tempo = (float)tev.tempo;
|
if (tev.tempo != null) tempo = (float)tev.tempo;
|
||||||
}
|
}
|
||||||
EventId++;
|
EventId++;
|
||||||
}
|
}
|
||||||
if (callback != null && !flag) callback(batch.First());
|
|
||||||
return;
|
return;
|
||||||
return_ahead:
|
return_ahead:
|
||||||
Time = toTime;
|
Time = toTime;
|
||||||
beat = toBeat;
|
beat = toBeat;
|
||||||
if (callback != null) callback(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
IOrderedEnumerable<ChartEvent> GetEventBatch() {
|
IOrderedEnumerable<ChartEvent> GetEventBatch() {
|
||||||
float cbeat = events[EventId].BeatPosition;
|
float cbeat = Events[EventId].BeatPosition;
|
||||||
int b = EventId;
|
int b = EventId;
|
||||||
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
|
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
|
||||||
b--;
|
b--;
|
||||||
if (b == -1) break;
|
if (b == -1) break;
|
||||||
}
|
}
|
||||||
int a = EventId;
|
int a = EventId;
|
||||||
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
|
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
|
||||||
a++;
|
a++;
|
||||||
if (a == events.Count) break;
|
if (a == Events.Count) break;
|
||||||
}
|
}
|
||||||
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EventBus Batch() {
|
public EventBus Batch() {
|
||||||
stampedEvents.Sort((a, b) => {
|
stampedEvents.Sort(CompareStampedEvents);
|
||||||
int u = a.CompareTo(b);
|
|
||||||
if (u != 0) return u;
|
|
||||||
if (a.Unstamped != null && b.Unstamped != null)
|
|
||||||
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
|
|
||||||
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
|
|
||||||
if (u != 0) return u;
|
|
||||||
}
|
|
||||||
return a.GetHashCode().CompareTo(b.GetHashCode());
|
|
||||||
});
|
|
||||||
var cb = new EventBatch(stampedEvents[0].Time);
|
var cb = new EventBatch(stampedEvents[0].Time);
|
||||||
foreach (var ev in stampedEvents) {
|
foreach (var ev in stampedEvents) {
|
||||||
if (ev.Time != cb.Time) {
|
if (ev.Time != cb.Time) {
|
||||||
@@ -134,10 +137,36 @@ namespace Cryville.Crtr.Event {
|
|||||||
cb = new EventBatch(ev.Time);
|
cb = new EventBatch(ev.Time);
|
||||||
}
|
}
|
||||||
cb.Enqueue(ev);
|
cb.Enqueue(ev);
|
||||||
|
BatchCoevents(ev);
|
||||||
}
|
}
|
||||||
batches.Add(cb);
|
batches.Add(cb);
|
||||||
Bus = new EventBus(chart, RootState, batches);
|
Bus = new EventBus(rootState, batches);
|
||||||
return Bus;
|
return Bus;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
|
||||||
|
if (!(ev.Unstamped is EventContainer)) return;
|
||||||
|
List<StampedEvent> cevs;
|
||||||
|
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
|
||||||
|
var rootFlag = ocevs == null;
|
||||||
|
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
|
||||||
|
foreach (var cev in cevs) {
|
||||||
|
ocevs.Add(cev);
|
||||||
|
BatchCoevents(cev, ocevs);
|
||||||
|
}
|
||||||
|
if (rootFlag) ocevs.Sort(CompareStampedEvents);
|
||||||
|
else ocevs.Add(ev);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
|
||||||
|
int u = a.CompareTo(b);
|
||||||
|
if (u != 0) return u;
|
||||||
|
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
|
||||||
|
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
|
||||||
|
if (u != 0) return u;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -11,15 +11,14 @@ namespace Cryville.Crtr.Event {
|
|||||||
|
|
||||||
Dictionary<EventContainer, ContainerState> states
|
Dictionary<EventContainer, ContainerState> states
|
||||||
= new Dictionary<EventContainer, ContainerState>();
|
= new Dictionary<EventContainer, ContainerState>();
|
||||||
List<EventContainer> activeContainers
|
HashSet<EventContainer> activeContainers
|
||||||
= new List<EventContainer>();
|
= new HashSet<EventContainer>();
|
||||||
HashSet<ContainerState> workingStates
|
HashSet<ContainerState> workingStates
|
||||||
= new HashSet<ContainerState>();
|
= new HashSet<ContainerState>();
|
||||||
HashSet<ContainerState> invalidatedStates
|
HashSet<ContainerState> invalidatedStates
|
||||||
= new HashSet<ContainerState>();
|
= new HashSet<ContainerState>();
|
||||||
|
|
||||||
public EventBus(Chart c, ContainerState root, List<EventBatch> b)
|
public EventBus(ContainerState root, List<EventBatch> b) : base(b) {
|
||||||
: base(c, b) {
|
|
||||||
RootState = root;
|
RootState = root;
|
||||||
Expand();
|
Expand();
|
||||||
AttachBus();
|
AttachBus();
|
||||||
@@ -30,9 +29,10 @@ namespace Cryville.Crtr.Event {
|
|||||||
var r = (EventBus)MemberwiseClone();
|
var r = (EventBus)MemberwiseClone();
|
||||||
r.prototype = this;
|
r.prototype = this;
|
||||||
r.states = new Dictionary<EventContainer, ContainerState>();
|
r.states = new Dictionary<EventContainer, ContainerState>();
|
||||||
r.activeContainers = new List<EventContainer>();
|
r.activeContainers = new HashSet<EventContainer>();
|
||||||
r.workingStates = new HashSet<ContainerState>();
|
r.workingStates = new HashSet<ContainerState>();
|
||||||
r.invalidatedStates = new HashSet<ContainerState>();
|
r.invalidatedStates = new HashSet<ContainerState>();
|
||||||
|
r.tempEvents = new List<StampedEvent>();
|
||||||
r.Time += offsetTime;
|
r.Time += offsetTime;
|
||||||
r.RootState = RootState.Clone(ct);
|
r.RootState = RootState.Clone(ct);
|
||||||
r.RootState.StartUpdate();
|
r.RootState.StartUpdate();
|
||||||
@@ -85,8 +85,18 @@ namespace Cryville.Crtr.Event {
|
|||||||
|
|
||||||
void EnsureActivity(EventContainer c) {
|
void EnsureActivity(EventContainer c) {
|
||||||
if (activeContainers.Contains(c)) return;
|
if (activeContainers.Contains(c)) return;
|
||||||
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, states[c]);
|
var state = states[c];
|
||||||
|
if (state.Parent != null) EnsureActivity(state.Parent.Container);
|
||||||
|
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, state);
|
||||||
|
state.Active = true;
|
||||||
activeContainers.Add(c);
|
activeContainers.Add(c);
|
||||||
|
|
||||||
|
if (state.StampedContainer.Coevents == null) return;
|
||||||
|
foreach (var cev in state.StampedContainer.Coevents) {
|
||||||
|
if (cev.Container == null) continue;
|
||||||
|
EnsureActivity(cev.Container);
|
||||||
|
states[cev.Container].Handle(cev);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AttachBus() {
|
void AttachBus() {
|
||||||
@@ -99,39 +109,60 @@ namespace Cryville.Crtr.Event {
|
|||||||
s.AttachSystems(skin, judge);
|
s.AttachSystems(skin, judge);
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly List<StampedEvent> patch = new List<StampedEvent>();
|
List<StampedEvent> tempEvents = new List<StampedEvent>();
|
||||||
public void IssuePatch(IEnumerable<StampedEvent> l) {
|
public void PushTempEvent(StampedEvent ev) {
|
||||||
patch.AddRange(l);
|
var index = tempEvents.BinarySearch(ev);
|
||||||
}
|
if (index < 0) index = ~index;
|
||||||
public void DoPatch() {
|
tempEvents.Insert(index, ev);
|
||||||
foreach (var ev in patch) {
|
|
||||||
var batch = new EventBatch(ev.Time);
|
|
||||||
var batchIndex = events.BinarySearch(batch);
|
|
||||||
if (batchIndex >= 0) batch = events[batchIndex];
|
|
||||||
else events.Insert(~batchIndex, batch);
|
|
||||||
batch.Add(ev);
|
|
||||||
}
|
|
||||||
patch.Clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ForwardOnceToTime(float toTime, Action<EventBatch> callback = null) {
|
readonly StampedEvent _dummyEvent = new StampedEvent();
|
||||||
if (EventId < events.Count && events[EventId].Time <= toTime) {
|
public void StripTempEvents() {
|
||||||
Time = events[EventId].Time;
|
_dummyEvent.Time = Time;
|
||||||
var batch = events[EventId];
|
var index = tempEvents.BinarySearch(_dummyEvent);
|
||||||
|
if (index < 0) index = ~index;
|
||||||
|
for (var i = 0; i < index; i++) {
|
||||||
|
var ev = tempEvents[i];
|
||||||
|
if (ev.Container != null) {
|
||||||
|
states[ev.Container].Discard(ev);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tempEvents.RemoveRange(0, index);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ForwardOnceToTime(double toTime) {
|
||||||
|
double time1 = EventId < Events.Count ? Events[EventId].Time : double.PositiveInfinity;
|
||||||
|
double time2 = tempEvents.Count > 0 ? tempEvents[0].Time : double.PositiveInfinity;
|
||||||
|
double time0 = Math.Min(time1, time2);
|
||||||
|
if (time0 <= toTime && time0 != double.PositiveInfinity) {
|
||||||
|
Time = time0;
|
||||||
foreach (var s in workingStates) s.Handle(null);
|
foreach (var s in workingStates) s.Handle(null);
|
||||||
ValidateStates();
|
ValidateStates();
|
||||||
for (var i = 0; i < batch.Count; i++) {
|
if (time1 == time0) {
|
||||||
var ev = batch[i];
|
var batch = Events[EventId];
|
||||||
if (ev.Container != null) {
|
for (var i = 0; i < batch.Count; i++) {
|
||||||
EnsureActivity(ev.Container);
|
var ev = batch[i];
|
||||||
states[ev.Container].Handle(ev);
|
if (ev.Container != null) {
|
||||||
|
if (ev.Unstamped is EventContainer) EnsureActivity((EventContainer)ev.Unstamped);
|
||||||
|
else EnsureActivity(ev.Container);
|
||||||
|
states[ev.Container].Handle(ev);
|
||||||
|
}
|
||||||
|
else if (ev.Coevents != null) EnsureActivity((EventContainer)ev.Unstamped);
|
||||||
}
|
}
|
||||||
if (ev.Unstamped is EventContainer) {
|
EventId++;
|
||||||
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
|
}
|
||||||
|
if (time2 == time0) {
|
||||||
|
while (tempEvents.Count > 0) {
|
||||||
|
var ev = tempEvents[0];
|
||||||
|
if (ev.Time != time0) break;
|
||||||
|
if (ev.Container != null) {
|
||||||
|
EnsureActivity(ev.Container);
|
||||||
|
states[ev.Container].Handle(ev);
|
||||||
|
}
|
||||||
|
tempEvents.RemoveAt(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ValidateStates();
|
ValidateStates();
|
||||||
EventId++;
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
Time = toTime;
|
Time = toTime;
|
||||||
@@ -147,12 +178,16 @@ namespace Cryville.Crtr.Event {
|
|||||||
invalidatedStates.Clear();
|
invalidatedStates.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastInit() {
|
public void BroadcastPreInit() {
|
||||||
RootState.BroadcastInit();
|
RootState.BroadcastPreInit();
|
||||||
|
}
|
||||||
|
public void BroadcastPostInit() {
|
||||||
|
RootState.BroadcastPostInit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastEndUpdate() {
|
public void BroadcastEndUpdate() {
|
||||||
RootState.BroadcastEndUpdate();
|
RootState.BroadcastEndUpdate();
|
||||||
|
tempEvents.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Anchor() {
|
public void Anchor() {
|
||||||
|
55
Assets/Cryville/Crtr/Event/MotionCache.cs
Normal file
55
Assets/Cryville/Crtr/Event/MotionCache.cs
Normal file
@@ -0,0 +1,55 @@
|
|||||||
|
using Cryville.Common;
|
||||||
|
using Cryville.Common.Buffers;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Event {
|
||||||
|
internal class MotionCache {
|
||||||
|
public bool Valid { get; set; }
|
||||||
|
public Vector Value { get; set; }
|
||||||
|
public void CopyTo(MotionCache dest) {
|
||||||
|
dest.Valid = Valid;
|
||||||
|
Value.CopyTo(dest.Value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
internal class MotionCachePool {
|
||||||
|
private class Bucket : ObjectPool<MotionCache> {
|
||||||
|
readonly MotionRegistry _reg;
|
||||||
|
public Bucket(string name, int capacity) : base(capacity) {
|
||||||
|
_reg = ChartPlayer.motionRegistry[name];
|
||||||
|
}
|
||||||
|
protected override MotionCache Construct() {
|
||||||
|
var result = new MotionCache();
|
||||||
|
result.Value = (Vector)ReflectionHelper.InvokeEmptyConstructor(_reg.Type);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
static Dictionary<Identifier, Bucket> _buckets;
|
||||||
|
public static void Prepare() {
|
||||||
|
_buckets = new Dictionary<Identifier, Bucket>(ChartPlayer.motionRegistry.Count);
|
||||||
|
foreach (var reg in ChartPlayer.motionRegistry)
|
||||||
|
_buckets.Add(reg.Key, new Bucket(reg.Key, 4096));
|
||||||
|
}
|
||||||
|
|
||||||
|
static readonly SimpleObjectPool<Dictionary<MotionCache, Identifier>> _dictPool
|
||||||
|
= new SimpleObjectPool<Dictionary<MotionCache, Identifier>>(1024);
|
||||||
|
Dictionary<MotionCache, Identifier> _rented;
|
||||||
|
public MotionCache Rent(Identifier name) {
|
||||||
|
var obj = _buckets[name].Rent();
|
||||||
|
obj.Valid = false;
|
||||||
|
if (_rented == null) _rented = _dictPool.Rent();
|
||||||
|
_rented.Add(obj, name);
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
public void Return(MotionCache obj) {
|
||||||
|
_buckets[_rented[obj]].Return(obj);
|
||||||
|
_rented.Remove(obj);
|
||||||
|
}
|
||||||
|
public void ReturnAll() {
|
||||||
|
if (_rented == null) return;
|
||||||
|
foreach (var obj in _rented)
|
||||||
|
_buckets[obj.Value].Return(obj.Key);
|
||||||
|
_rented.Clear();
|
||||||
|
_dictPool.Return(_rented);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Cryville/Crtr/Event/MotionCache.cs.meta
Normal file
11
Assets/Cryville/Crtr/Event/MotionCache.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5d11b50a98974254f87273c94ed20de7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -20,11 +20,13 @@ namespace Cryville.Crtr.Event {
|
|||||||
_buckets.Add(reg.Key, new Bucket(reg.Key, 4096));
|
_buckets.Add(reg.Key, new Bucket(reg.Key, 4096));
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly Dictionary<RealtimeMotionValue, Identifier> _rented = new Dictionary<RealtimeMotionValue, Identifier>();
|
static readonly SimpleObjectPool<Dictionary<RealtimeMotionValue, Identifier>> _dictPool
|
||||||
|
= new SimpleObjectPool<Dictionary<RealtimeMotionValue, Identifier>>(1024);
|
||||||
|
Dictionary<RealtimeMotionValue, Identifier> _rented;
|
||||||
public RealtimeMotionValue Rent(Identifier name) {
|
public RealtimeMotionValue Rent(Identifier name) {
|
||||||
var n = name;
|
var obj = _buckets[name].Rent();
|
||||||
var obj = _buckets[n].Rent();
|
if (_rented == null) _rented = _dictPool.Rent();
|
||||||
_rented.Add(obj, n);
|
_rented.Add(obj, name);
|
||||||
return obj;
|
return obj;
|
||||||
}
|
}
|
||||||
public void Return(RealtimeMotionValue obj) {
|
public void Return(RealtimeMotionValue obj) {
|
||||||
@@ -32,9 +34,11 @@ namespace Cryville.Crtr.Event {
|
|||||||
_rented.Remove(obj);
|
_rented.Remove(obj);
|
||||||
}
|
}
|
||||||
public void ReturnAll() {
|
public void ReturnAll() {
|
||||||
|
if (_rented == null) return;
|
||||||
foreach (var obj in _rented)
|
foreach (var obj in _rented)
|
||||||
_buckets[obj.Value].Return(obj.Key);
|
_buckets[obj.Value].Return(obj.Key);
|
||||||
_rented.Clear();
|
_rented.Clear();
|
||||||
|
_dictPool.Return(_rented);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -6,11 +6,12 @@ using Newtonsoft.Json.Converters;
|
|||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
namespace Cryville.Crtr.Extensions.Bestdori {
|
namespace Cryville.Crtr.Extensions.Bestdori {
|
||||||
public class BestdoriChartConverter : ResourceConverter {
|
public class BestdoriChartConverter : ResourceConverter {
|
||||||
static readonly string[] SUPPORTED_FORMATS = { ".json" };
|
static readonly string[] SUPPORTED_FORMATS = { ".bestdori" };
|
||||||
public override string[] GetSupportedFormats() {
|
public override string[] GetSupportedFormats() {
|
||||||
return SUPPORTED_FORMATS;
|
return SUPPORTED_FORMATS;
|
||||||
}
|
}
|
||||||
@@ -35,15 +36,12 @@ namespace Cryville.Crtr.Extensions.Bestdori {
|
|||||||
motions = new List<Chart.Motion>(),
|
motions = new List<Chart.Motion>(),
|
||||||
groups = new List<Chart.Group> { group },
|
groups = new List<Chart.Group> { group },
|
||||||
};
|
};
|
||||||
|
var tm = new BeatTimeTimingModel();
|
||||||
string bgm = null;
|
string bgm = null;
|
||||||
double? cbpm = null;
|
|
||||||
double pbeat = 0, ctime = 0;
|
|
||||||
double endbeat = 0;
|
double endbeat = 0;
|
||||||
foreach (var ev in src) {
|
foreach (var ev in src) {
|
||||||
double cbeat = ev.StartBeat;
|
tm.ForwardTo(ev.StartBeat);
|
||||||
ctime += cbpm == null ? 0 : (cbeat - pbeat) / cbpm.Value * 60;
|
if (ev.StartBeat > endbeat) endbeat = ev.StartBeat;
|
||||||
pbeat = cbeat;
|
|
||||||
if (cbeat > endbeat) endbeat = cbeat;
|
|
||||||
if (ev is BestdoriChartEvent.System) {
|
if (ev is BestdoriChartEvent.System) {
|
||||||
if (bgm != null) continue;
|
if (bgm != null) continue;
|
||||||
var tev = (BestdoriChartEvent.System)ev;
|
var tev = (BestdoriChartEvent.System)ev;
|
||||||
@@ -54,7 +52,7 @@ namespace Cryville.Crtr.Extensions.Bestdori {
|
|||||||
}
|
}
|
||||||
else if (ev is BestdoriChartEvent.BPM) {
|
else if (ev is BestdoriChartEvent.BPM) {
|
||||||
var tev = (BestdoriChartEvent.BPM)ev;
|
var tev = (BestdoriChartEvent.BPM)ev;
|
||||||
cbpm = tev.bpm;
|
tm.BPM = tev.bpm;
|
||||||
chart.sigs.Add(new Chart.Signature { time = ToBeatTime(tev.beat), tempo = (float)tev.bpm });
|
chart.sigs.Add(new Chart.Signature { time = ToBeatTime(tev.beat), tempo = (float)tev.bpm });
|
||||||
}
|
}
|
||||||
else if (ev is BestdoriChartEvent.Single) {
|
else if (ev is BestdoriChartEvent.Single) {
|
||||||
@@ -62,7 +60,7 @@ namespace Cryville.Crtr.Extensions.Bestdori {
|
|||||||
group.notes.Add(new Chart.Note {
|
group.notes.Add(new Chart.Note {
|
||||||
time = ToBeatTime(tev.beat),
|
time = ToBeatTime(tev.beat),
|
||||||
judges = new List<Chart.Judge> { new Chart.Judge { name = tev.flick ? "single_flick" : "single" } },
|
judges = new List<Chart.Judge> { new Chart.Judge { name = tev.flick ? "single_flick" : "single" } },
|
||||||
motions = new List<Chart.Motion> { new Chart.Motion { motion = "track:" + tev.lane.ToString() } },
|
motions = new List<Chart.Motion> { new Chart.Motion { motion = "track:" + tev.lane.ToString(CultureInfo.InvariantCulture) } },
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else if (ev is BestdoriChartEvent.Long) {
|
else if (ev is BestdoriChartEvent.Long) {
|
||||||
@@ -75,13 +73,20 @@ namespace Cryville.Crtr.Extensions.Bestdori {
|
|||||||
};
|
};
|
||||||
for (int i = 0; i < tev.connections.Count; i++) {
|
for (int i = 0; i < tev.connections.Count; i++) {
|
||||||
BestdoriChartEvent.Connection c = tev.connections[i];
|
BestdoriChartEvent.Connection c = tev.connections[i];
|
||||||
note.motions.Add(new Chart.Motion { motion = "track:" + c.lane.ToString() });
|
var motion = new Chart.Motion { motion = "track:" + c.lane.ToString(CultureInfo.InvariantCulture) };
|
||||||
if (i == 0)
|
if (i == 0) {
|
||||||
note.judges.Add(new Chart.Judge { name = "single" });
|
note.judges.Add(new Chart.Judge { name = "single" });
|
||||||
else if (i == tev.connections.Count - 1)
|
note.motions.Add(motion);
|
||||||
note.judges.Add(new Chart.Judge { time = ToBeatTime(c.beat), name = c.flick ? "longend_flick" : "longend" });
|
}
|
||||||
else if (!c.hidden)
|
else {
|
||||||
note.judges.Add(new Chart.Judge { time = ToBeatTime(c.beat), name = "longnode" });
|
var cbeat = motion.endtime = ToBeatTime(c.beat);
|
||||||
|
if (i > 1) motion.time = ToBeatTime(tev.connections[i - 1].beat);
|
||||||
|
note.motions.Add(motion);
|
||||||
|
if (i == tev.connections.Count - 1)
|
||||||
|
note.judges.Add(new Chart.Judge { time = cbeat, name = c.flick ? "longend_flick" : "longend" });
|
||||||
|
else if (!c.hidden)
|
||||||
|
note.judges.Add(new Chart.Judge { time = cbeat, name = "longnode" });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (c1.beat > endbeat) endbeat = c1.beat;
|
if (c1.beat > endbeat) endbeat = c1.beat;
|
||||||
group.notes.Add(note);
|
group.notes.Add(note);
|
||||||
@@ -89,13 +94,14 @@ namespace Cryville.Crtr.Extensions.Bestdori {
|
|||||||
else throw new NotImplementedException("Unsupported event: " + ev.type);
|
else throw new NotImplementedException("Unsupported event: " + ev.type);
|
||||||
}
|
}
|
||||||
if (bgm == null) throw new FormatException("Chart contains no song");
|
if (bgm == null) throw new FormatException("Chart contains no song");
|
||||||
chart.endtime = ToBeatTime(endbeat);
|
chart.endtime = ToBeatTime(endbeat + 4);
|
||||||
|
if (endbeat > tm.BeatTime) tm.ForwardTo(endbeat);
|
||||||
result.Add(new RawChartResource(string.Format("bang_dream_girls_band_party__{0}__{1}", bgm, StringUtils.TrimExt(file.Name)), chart, new ChartMeta {
|
result.Add(new RawChartResource(string.Format("bang_dream_girls_band_party__{0}__{1}", bgm, StringUtils.TrimExt(file.Name)), chart, new ChartMeta {
|
||||||
name = string.Format("Bandori {0} {1}", bgm, StringUtils.TrimExt(file.Name)),
|
name = string.Format("Bandori {0} {1}", bgm, StringUtils.TrimExt(file.Name)),
|
||||||
author = "©BanG Dream! Project ©Craft Egg Inc. ©bushiroad",
|
author = "©BanG Dream! Project ©Craft Egg Inc. ©bushiroad",
|
||||||
ruleset = "bang_dream_girls_band_party",
|
ruleset = "bang_dream_girls_band_party",
|
||||||
note_count = group.notes.Count,
|
note_count = group.notes.Count,
|
||||||
length = (float)ctime,
|
length = (float)tm.Time,
|
||||||
song = new SongMetaInfo {
|
song = new SongMetaInfo {
|
||||||
name = bgm,
|
name = bgm,
|
||||||
author = "©BanG Dream! Project ©Craft Egg Inc. ©bushiroad",
|
author = "©BanG Dream! Project ©Craft Egg Inc. ©bushiroad",
|
||||||
@@ -110,73 +116,73 @@ namespace Cryville.Crtr.Extensions.Bestdori {
|
|||||||
i = n / d; n %= d;
|
i = n / d; n %= d;
|
||||||
return new BeatTime(i, n, d);
|
return new BeatTime(i, n, d);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
#pragma warning disable IDE1006
|
#pragma warning disable IDE1006
|
||||||
[JsonConverter(typeof(BestdoriChartEventCreator))]
|
[JsonConverter(typeof(BestdoriChartEventCreator))]
|
||||||
abstract class BestdoriChartEvent {
|
abstract class BestdoriChartEvent {
|
||||||
public abstract string type { get; }
|
public abstract string type { get; }
|
||||||
public abstract double StartBeat { get; }
|
public abstract double StartBeat { get; }
|
||||||
public abstract class InstantEvent : BestdoriChartEvent {
|
public abstract class InstantEvent : BestdoriChartEvent {
|
||||||
public double beat;
|
public double beat;
|
||||||
public override double StartBeat { get { return beat; } }
|
public override double StartBeat { get { return beat; } }
|
||||||
|
}
|
||||||
|
public class BPM : InstantEvent {
|
||||||
|
public override string type { get { return "BPM"; } }
|
||||||
|
public double bpm;
|
||||||
|
}
|
||||||
|
public class System : InstantEvent {
|
||||||
|
public override string type { get { return "System"; } }
|
||||||
|
public string data;
|
||||||
|
}
|
||||||
|
public abstract class SingleBase : InstantEvent {
|
||||||
|
public double lane;
|
||||||
|
public bool skill;
|
||||||
|
public bool flick;
|
||||||
|
}
|
||||||
|
public class Single : SingleBase {
|
||||||
|
public override string type { get { return "Single"; } }
|
||||||
|
}
|
||||||
|
public class Directional : SingleBase {
|
||||||
|
public override string type { get { return "Directional"; } }
|
||||||
|
public string direction;
|
||||||
|
public int width;
|
||||||
|
}
|
||||||
|
public class Connection : SingleBase {
|
||||||
|
public override string type { get { return null; } }
|
||||||
|
public bool hidden;
|
||||||
|
}
|
||||||
|
public class Long : BestdoriChartEvent {
|
||||||
|
public override string type { get { return "Long"; } }
|
||||||
|
public List<Connection> connections;
|
||||||
|
public override double StartBeat { get { return connections[0].beat; } }
|
||||||
|
}
|
||||||
|
public class Slide : Long {
|
||||||
|
public override string type { get { return "Slide"; } }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public class BPM : InstantEvent {
|
|
||||||
public override string type { get { return "BPM"; } }
|
|
||||||
public double bpm;
|
|
||||||
}
|
|
||||||
public class System : InstantEvent {
|
|
||||||
public override string type { get { return "System"; } }
|
|
||||||
public string data;
|
|
||||||
}
|
|
||||||
public abstract class SingleBase : InstantEvent {
|
|
||||||
public double lane;
|
|
||||||
public bool skill;
|
|
||||||
public bool flick;
|
|
||||||
}
|
|
||||||
public class Single : SingleBase {
|
|
||||||
public override string type { get { return "Single"; } }
|
|
||||||
}
|
|
||||||
public class Directional : SingleBase {
|
|
||||||
public override string type { get { return "Directional"; } }
|
|
||||||
public string direction;
|
|
||||||
public int width;
|
|
||||||
}
|
|
||||||
public class Connection : SingleBase {
|
|
||||||
public override string type { get { return null; } }
|
|
||||||
public bool hidden;
|
|
||||||
}
|
|
||||||
public class Long : BestdoriChartEvent {
|
|
||||||
public override string type { get { return "Long"; } }
|
|
||||||
public List<Connection> connections;
|
|
||||||
public override double StartBeat { get { return connections[0].beat; } }
|
|
||||||
}
|
|
||||||
public class Slide : Long {
|
|
||||||
public override string type { get { return "Slide"; } }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
class BestdoriChartEventCreator : CustomCreationConverter<BestdoriChartEvent> {
|
class BestdoriChartEventCreator : CustomCreationConverter<BestdoriChartEvent> {
|
||||||
string _currentType;
|
string _currentType;
|
||||||
|
|
||||||
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
|
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
|
||||||
var obj = JObject.ReadFrom(reader);
|
var obj = JObject.ReadFrom(reader);
|
||||||
var type = obj["type"];
|
var type = obj["type"];
|
||||||
if (type == null) _currentType = null;
|
if (type == null) _currentType = null;
|
||||||
else _currentType = obj["type"].ToObject<string>();
|
else _currentType = obj["type"].ToObject<string>();
|
||||||
return base.ReadJson(obj.CreateReader(), objectType, existingValue, serializer);
|
return base.ReadJson(obj.CreateReader(), objectType, existingValue, serializer);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override BestdoriChartEvent Create(Type objectType) {
|
public override BestdoriChartEvent Create(Type objectType) {
|
||||||
switch (_currentType) {
|
switch (_currentType) {
|
||||||
case "BPM": return new BestdoriChartEvent.BPM();
|
case "BPM": return new BestdoriChartEvent.BPM();
|
||||||
case "System": return new BestdoriChartEvent.System();
|
case "System": return new BestdoriChartEvent.System();
|
||||||
case "Single": return new BestdoriChartEvent.Single();
|
case "Single": return new BestdoriChartEvent.Single();
|
||||||
case "Directional": return new BestdoriChartEvent.Directional();
|
case "Directional": return new BestdoriChartEvent.Directional();
|
||||||
case null: return new BestdoriChartEvent.Connection();
|
case null: return new BestdoriChartEvent.Connection();
|
||||||
case "Long": return new BestdoriChartEvent.Long();
|
case "Long": return new BestdoriChartEvent.Long();
|
||||||
case "Slide": return new BestdoriChartEvent.Slide();
|
case "Slide": return new BestdoriChartEvent.Slide();
|
||||||
default: throw new ArgumentException("Unknown event type: " + _currentType);
|
default: throw new ArgumentException("Unknown event type: " + _currentType);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
27
Assets/Cryville/Crtr/Extensions/Extensions.cs
Normal file
27
Assets/Cryville/Crtr/Extensions/Extensions.cs
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
using Cryville.Crtr.Browsing;
|
||||||
|
using Cryville.Crtr.Extensions.Bestdori;
|
||||||
|
using Cryville.Crtr.Extensions.Malody;
|
||||||
|
using Cryville.Crtr.Extensions.osu;
|
||||||
|
using Cryville.Crtr.Extensions.Quaver;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions {
|
||||||
|
public class Extensions : ExtensionInterface {
|
||||||
|
public override IEnumerable<ResourceConverter> GetResourceConverters() {
|
||||||
|
return new ResourceConverter[] {
|
||||||
|
new BestdoriChartConverter(),
|
||||||
|
new MalodyChartConverter(),
|
||||||
|
new osuChartConverter(),
|
||||||
|
new QuaverChartConverter(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<LocalResourceFinder> GetResourceFinders() {
|
||||||
|
return new LocalResourceFinder[] {
|
||||||
|
new MalodyChartFinder(),
|
||||||
|
new osuChartFinder(),
|
||||||
|
new QuaverChartFinder(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Cryville/Crtr/Extensions/Extensions.cs.meta
Normal file
11
Assets/Cryville/Crtr/Extensions/Extensions.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 23377bf2926d93a4b8e3f3ab6040c7f2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -18,12 +18,11 @@ namespace Cryville.Crtr.Extensions.Malody {
|
|||||||
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
|
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
|
||||||
List<Resource> result = new List<Resource>();
|
List<Resource> result = new List<Resource>();
|
||||||
MalodyChart src;
|
MalodyChart src;
|
||||||
if (file.Extension != ".mc") throw new NotImplementedException("mcz file is not supported");
|
if (file.Extension != ".mc") throw new NotImplementedException("mcz file is not supported yet");
|
||||||
using (var reader = new StreamReader(file.FullName)) {
|
using (var reader = new StreamReader(file.FullName)) {
|
||||||
src = JsonConvert.DeserializeObject<MalodyChart>(reader.ReadToEnd());
|
src = JsonConvert.DeserializeObject<MalodyChart>(reader.ReadToEnd());
|
||||||
}
|
}
|
||||||
if (src.meta.mode != 0) throw new NotImplementedException("The chart mode is not supported");
|
if (src.meta.mode != 0) throw new NotImplementedException(string.Format("{0} mode is not supported yet", MODES[src.meta.mode]));
|
||||||
if (src.meta.mode_ext.column != 4) throw new NotImplementedException("The key count is not supported");
|
|
||||||
|
|
||||||
var ruleset = "malody!" + MODES[src.meta.mode];
|
var ruleset = "malody!" + MODES[src.meta.mode];
|
||||||
if (src.meta.mode == 0) {
|
if (src.meta.mode == 0) {
|
||||||
@@ -74,31 +73,29 @@ namespace Cryville.Crtr.Extensions.Malody {
|
|||||||
Dictionary<MalodyChart.IEvent, StartEventState> longEvents
|
Dictionary<MalodyChart.IEvent, StartEventState> longEvents
|
||||||
= new Dictionary<MalodyChart.IEvent, StartEventState>();
|
= new Dictionary<MalodyChart.IEvent, StartEventState>();
|
||||||
|
|
||||||
float? baseBpm = null, cbpm = null;
|
float? baseBpm = null;
|
||||||
float pbeat = 0f, ctime = 0f;
|
var tm = new FractionalBeatTimeTimingModel();
|
||||||
int[] endbeat = new int[] { 0, 0, 1 };
|
|
||||||
foreach (var ev in events) {
|
foreach (var ev in events) {
|
||||||
float cbeat = ConvertBeat(ev.beat);
|
var beat = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]);
|
||||||
ctime += cbpm == null ? 0 : (cbeat - pbeat) / cbpm.Value * 60f;
|
tm.ForwardTo(beat);
|
||||||
pbeat = cbeat;
|
|
||||||
if (ev is MalodyChart.Time) {
|
if (ev is MalodyChart.Time) {
|
||||||
var tev = (MalodyChart.Time)ev;
|
var tev = (MalodyChart.Time)ev;
|
||||||
if (baseBpm == null) baseBpm = tev.bpm;
|
if (baseBpm == null) baseBpm = tev.bpm;
|
||||||
cbpm = tev.bpm;
|
tm.BPM = tev.bpm;
|
||||||
chart.sigs.Add(new Chart.Signature {
|
chart.sigs.Add(new Chart.Signature {
|
||||||
time = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]),
|
time = beat,
|
||||||
tempo = tev.bpm,
|
tempo = tev.bpm,
|
||||||
});
|
});
|
||||||
chart.motions.Add(new Chart.Motion {
|
chart.motions.Add(new Chart.Motion {
|
||||||
time = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]),
|
time = beat,
|
||||||
motion = "svm:" + (tev.bpm / baseBpm).ToString()
|
motion = "svm:" + (tev.bpm / baseBpm.Value).ToString(CultureInfo.InvariantCulture)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else if (ev is MalodyChart.Effect) {
|
else if (ev is MalodyChart.Effect) {
|
||||||
var tev = (MalodyChart.Effect)ev;
|
var tev = (MalodyChart.Effect)ev;
|
||||||
if (tev.scroll != null) group.motions.Add(new Chart.Motion {
|
if (tev.scroll != null) group.motions.Add(new Chart.Motion {
|
||||||
time = new BeatTime(ev.beat[0], ev.beat[1], ev.beat[2]),
|
time = beat,
|
||||||
motion = "svm:" + tev.scroll.ToString()
|
motion = "svm:" + tev.scroll.Value.ToString(CultureInfo.InvariantCulture)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else if (ev is MalodyChart.Note) {
|
else if (ev is MalodyChart.Note) {
|
||||||
@@ -113,22 +110,20 @@ namespace Cryville.Crtr.Extensions.Malody {
|
|||||||
offset = -tev.offset / 1000f,
|
offset = -tev.offset / 1000f,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else throw new NotImplementedException();
|
else throw new NotImplementedException("Key sounds are not supported yet");
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (ConvertBeat(tev.beat) > ConvertBeat(endbeat)) endbeat = tev.beat;
|
|
||||||
var rn = new Chart.Note() {
|
var rn = new Chart.Note() {
|
||||||
time = new BeatTime(tev.beat[0], tev.beat[1], tev.beat[2]),
|
time = beat,
|
||||||
motions = new List<Chart.Motion> {
|
motions = new List<Chart.Motion> {
|
||||||
new Chart.Motion() { motion = "track:" + tev.column.ToString() }
|
new Chart.Motion() { motion = "track:" + tev.column.ToString(CultureInfo.InvariantCulture) }
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
if (tev.endbeat != null) {
|
if (tev.endbeat != null) {
|
||||||
if (ConvertBeat(tev.endbeat) > ConvertBeat(endbeat)) endbeat = tev.endbeat;
|
|
||||||
rn.endtime = new BeatTime(tev.endbeat[0], tev.endbeat[1], tev.endbeat[2]);
|
rn.endtime = new BeatTime(tev.endbeat[0], tev.endbeat[1], tev.endbeat[2]);
|
||||||
longEvents.Add(ev, new StartEventState {
|
longEvents.Add(ev, new StartEventState {
|
||||||
Destination = rn,
|
Destination = rn,
|
||||||
Time = ctime,
|
Time = tm.Time,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
group.notes.Add(rn);
|
group.notes.Add(rn);
|
||||||
@@ -140,12 +135,14 @@ namespace Cryville.Crtr.Extensions.Malody {
|
|||||||
var sev = tev.StartEvent;
|
var sev = tev.StartEvent;
|
||||||
longEvents.Remove(sev);
|
longEvents.Remove(sev);
|
||||||
}
|
}
|
||||||
else throw new NotSupportedException();
|
else throw new NotSupportedException("Unrecognized long event");
|
||||||
}
|
}
|
||||||
else throw new NotSupportedException();
|
else throw new NotSupportedException("Unrecognized event");
|
||||||
}
|
}
|
||||||
chart.endtime = new BeatTime(endbeat[0] + 4, endbeat[1], endbeat[2]);
|
var endbeat = tm.FractionalBeatTime;
|
||||||
meta.length = ctime;
|
endbeat.b += 4;
|
||||||
|
chart.endtime = endbeat;
|
||||||
|
meta.length = (float)tm.Time;
|
||||||
meta.note_count = group.notes.Count;
|
meta.note_count = group.notes.Count;
|
||||||
string chartName = string.Format("{0} - {1}", meta.song.name, meta.name);
|
string chartName = string.Format("{0} - {1}", meta.song.name, meta.name);
|
||||||
if (src.meta.background != null) {
|
if (src.meta.background != null) {
|
||||||
@@ -156,77 +153,73 @@ namespace Cryville.Crtr.Extensions.Malody {
|
|||||||
}
|
}
|
||||||
|
|
||||||
struct StartEventState {
|
struct StartEventState {
|
||||||
public float Time { get; set; }
|
public double Time { get; set; }
|
||||||
public ChartEvent Destination { get; set; }
|
public ChartEvent Destination { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
float ConvertBeat(int[] beat) {
|
|
||||||
return beat[0] + (float)beat[1] / beat[2];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma warning disable IDE1006
|
#pragma warning disable IDE1006
|
||||||
struct MalodyChart {
|
struct MalodyChart {
|
||||||
public interface IEvent {
|
public interface IEvent {
|
||||||
int[] beat { get; set; }
|
int[] beat { get; set; }
|
||||||
int[] endbeat { get; set; }
|
int[] endbeat { get; set; }
|
||||||
int Priority { get; }
|
int Priority { get; }
|
||||||
}
|
}
|
||||||
public struct EndEvent : IEvent {
|
public struct EndEvent : IEvent {
|
||||||
public int[] beat { get; set; }
|
public int[] beat { get; set; }
|
||||||
public int[] endbeat { get; set; }
|
public int[] endbeat { get; set; }
|
||||||
public IEvent StartEvent { get; set; }
|
public IEvent StartEvent { get; set; }
|
||||||
public int Priority { get { return StartEvent.Priority - 1; } }
|
public int Priority { get { return StartEvent.Priority - 1; } }
|
||||||
}
|
|
||||||
|
|
||||||
public Meta meta;
|
|
||||||
public struct Meta {
|
|
||||||
public SongInfo song;
|
|
||||||
public struct SongInfo {
|
|
||||||
public string title;
|
|
||||||
public string artist;
|
|
||||||
public string titleorg;
|
|
||||||
public string artistorg;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public string background;
|
public Meta meta;
|
||||||
|
public struct Meta {
|
||||||
|
public SongInfo song;
|
||||||
|
public struct SongInfo {
|
||||||
|
public string title;
|
||||||
|
public string artist;
|
||||||
|
public string titleorg;
|
||||||
|
public string artistorg;
|
||||||
|
}
|
||||||
|
|
||||||
public string creator;
|
public string background;
|
||||||
public string version;
|
|
||||||
|
|
||||||
public int mode;
|
public string creator;
|
||||||
public ModeExt mode_ext;
|
public string version;
|
||||||
public struct ModeExt {
|
|
||||||
|
public int mode;
|
||||||
|
public ModeExt mode_ext;
|
||||||
|
public struct ModeExt {
|
||||||
|
public int column;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Time> time;
|
||||||
|
public struct Time : IEvent {
|
||||||
|
public int[] beat { get; set; }
|
||||||
|
public int[] endbeat { get; set; }
|
||||||
|
public float bpm;
|
||||||
|
public int Priority { get { return -2; } }
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Effect> effect;
|
||||||
|
public struct Effect : IEvent {
|
||||||
|
public int[] beat { get; set; }
|
||||||
|
public int[] endbeat { get; set; }
|
||||||
|
public float? scroll;
|
||||||
|
public int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Note> note;
|
||||||
|
public struct Note : IEvent {
|
||||||
|
public int[] beat { get; set; }
|
||||||
|
public int[] endbeat { get; set; }
|
||||||
public int column;
|
public int column;
|
||||||
|
public string sound;
|
||||||
|
public int offset;
|
||||||
|
public int type;
|
||||||
|
public int Priority { get { return 0; } }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<Time> time;
|
|
||||||
public struct Time : IEvent {
|
|
||||||
public int[] beat { get; set; }
|
|
||||||
public int[] endbeat { get; set; }
|
|
||||||
public float bpm;
|
|
||||||
public int Priority { get { return -2; } }
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<Effect> effect;
|
|
||||||
public struct Effect : IEvent {
|
|
||||||
public int[] beat { get; set; }
|
|
||||||
public int[] endbeat { get; set; }
|
|
||||||
public float? scroll;
|
|
||||||
public int Priority { get { return 0; } }
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<Note> note;
|
|
||||||
public struct Note : IEvent {
|
|
||||||
public int[] beat { get; set; }
|
|
||||||
public int[] endbeat { get; set; }
|
|
||||||
public int column;
|
|
||||||
public string sound;
|
|
||||||
public int offset;
|
|
||||||
public int type;
|
|
||||||
public int Priority { get { return 0; } }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
26
Assets/Cryville/Crtr/Extensions/Malody/MalodyChartFinder.cs
Normal file
26
Assets/Cryville/Crtr/Extensions/Malody/MalodyChartFinder.cs
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
using Cryville.Common;
|
||||||
|
using Cryville.Crtr.Browsing;
|
||||||
|
using Microsoft.Win32;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions.Malody {
|
||||||
|
public class MalodyChartFinder : LocalResourceFinder {
|
||||||
|
public override string Name { get { return "Malody beatmaps"; } }
|
||||||
|
|
||||||
|
public override string GetRootPath() {
|
||||||
|
switch (Environment.OSVersion.Platform) {
|
||||||
|
case PlatformID.Unix:
|
||||||
|
return "/storage/emulated/0/data/malody/beatmap";
|
||||||
|
case PlatformID.Win32NT:
|
||||||
|
var reg = Registry.ClassesRoot.OpenSubKey(@"malody\Shell\Open\Command");
|
||||||
|
if (reg == null) return null;
|
||||||
|
var pathObj = reg.GetValue(null);
|
||||||
|
if (pathObj == null) return null;
|
||||||
|
var path = (string)pathObj;
|
||||||
|
return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "beatmap");
|
||||||
|
default: return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3c9beaff62143a2468e18ad4642232c0
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -1,9 +1,8 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: ef3100799cf39eb4d8585dcfba2529a5
|
guid: 6823ead66b33bc048bbad48719feb25d
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
timeCreated: 1623583530
|
|
||||||
licenseType: Pro
|
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
153
Assets/Cryville/Crtr/Extensions/Quaver/QuaverChartConverter.cs
Normal file
153
Assets/Cryville/Crtr/Extensions/Quaver/QuaverChartConverter.cs
Normal file
@@ -0,0 +1,153 @@
|
|||||||
|
using Cryville.Crtr.Browsing;
|
||||||
|
using Quaver.API.Maps;
|
||||||
|
using Quaver.API.Maps.Structures;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions.Quaver {
|
||||||
|
public class QuaverChartConverter : ResourceConverter {
|
||||||
|
static readonly string[] SUPPORTED_FORMATS = { ".qua" };
|
||||||
|
const double OFFSET = 0.05;
|
||||||
|
|
||||||
|
public override string[] GetSupportedFormats() {
|
||||||
|
return SUPPORTED_FORMATS;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
|
||||||
|
List<Resource> result = new List<Resource>();
|
||||||
|
var src = Qua.Parse(file.FullName);
|
||||||
|
var ruleset = "quaver!" + src.Mode.ToString().ToLower();
|
||||||
|
var meta = new ChartMeta {
|
||||||
|
name = src.DifficultyName,
|
||||||
|
author = src.Creator,
|
||||||
|
song = new SongMetaInfo {
|
||||||
|
name = src.Title,
|
||||||
|
author = src.Artist,
|
||||||
|
},
|
||||||
|
ruleset = ruleset,
|
||||||
|
cover = src.BackgroundFile,
|
||||||
|
note_count = src.HitObjects.Count,
|
||||||
|
};
|
||||||
|
var chart = new Chart {
|
||||||
|
format = 2,
|
||||||
|
time = new BeatTime(-4, 0, 1),
|
||||||
|
ruleset = ruleset,
|
||||||
|
sigs = new List<Chart.Signature>(),
|
||||||
|
sounds = new List<Chart.Sound> {
|
||||||
|
new Chart.Sound { time = new BeatTime(0, 0, 1), id = src.Title, offset = (float)(src.TimingPoints[0].StartTime / 1e3 + OFFSET) }
|
||||||
|
},
|
||||||
|
motions = new List<Chart.Motion>(),
|
||||||
|
groups = new List<Chart.Group>(),
|
||||||
|
};
|
||||||
|
var group = new Chart.Group() {
|
||||||
|
tracks = new List<Chart.Track>(),
|
||||||
|
notes = new List<Chart.Note>(),
|
||||||
|
motions = new List<Chart.Motion>(),
|
||||||
|
};
|
||||||
|
chart.groups.Add(group);
|
||||||
|
result.Add(new RawChartResource(string.Format("{0} - {1}", meta.song.name, meta.name), chart, meta));
|
||||||
|
result.Add(new SongResource(meta.song.name, new FileInfo(Path.Combine(file.DirectoryName, src.AudioFile))));
|
||||||
|
|
||||||
|
var evs = new List<EventWrapper>();
|
||||||
|
foreach (var e in src.HitObjects) evs.Add(new EventWrapper.HitObject(e));
|
||||||
|
foreach (var e in src.SliderVelocities) evs.Add(new EventWrapper.SliderVelocity(e));
|
||||||
|
foreach (var e in src.SoundEffects) evs.Add(new EventWrapper.SoundEffect(e));
|
||||||
|
foreach (var e in src.TimingPoints) evs.Add(new EventWrapper.TimingPoint(e));
|
||||||
|
var evc = evs.Count;
|
||||||
|
for (int i = 0; i < evc; i++) if (evs[i].IsLong) evs.Add(new EventWrapper.EndEvent(evs[i]));
|
||||||
|
evs.Sort();
|
||||||
|
|
||||||
|
var longevs = new Dictionary<EventWrapper, ChartEvent>();
|
||||||
|
var tm = new TimeTimingModel(src.TimingPoints[0].StartTime / 1e3);
|
||||||
|
foreach (var ev in evs) {
|
||||||
|
tm.ForwardTo(ev.StartTime / 1e3);
|
||||||
|
if (ev is EventWrapper.HitObject) {
|
||||||
|
var tev = (EventWrapper.HitObject)ev;
|
||||||
|
var rn = new Chart.Note {
|
||||||
|
time = tm.FractionalBeatTime,
|
||||||
|
motions = new List<Chart.Motion> {
|
||||||
|
new Chart.Motion { motion = string.Format(CultureInfo.InvariantCulture, "track:{0}", tev.Event.Lane - 1) }
|
||||||
|
},
|
||||||
|
};
|
||||||
|
if (ev.IsLong) longevs.Add(ev, rn);
|
||||||
|
group.notes.Add(rn);
|
||||||
|
}
|
||||||
|
else if (ev is EventWrapper.SliderVelocity) {
|
||||||
|
var tev = (EventWrapper.SliderVelocity)ev;
|
||||||
|
group.motions.Add(new Chart.Motion {
|
||||||
|
time = tm.FractionalBeatTime,
|
||||||
|
motion = string.Format(CultureInfo.InvariantCulture, "svm:{0}", tev.Event.Multiplier),
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (ev is EventWrapper.TimingPoint) {
|
||||||
|
var tev = (EventWrapper.TimingPoint)ev;
|
||||||
|
tm.BPM = tev.Event.Bpm;
|
||||||
|
chart.sigs.Add(new Chart.Signature {
|
||||||
|
time = tm.FractionalBeatTime,
|
||||||
|
tempo = tev.Event.Bpm,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (ev is EventWrapper.EndEvent) {
|
||||||
|
var tev = (EventWrapper.EndEvent)ev;
|
||||||
|
var oev = tev.Original;
|
||||||
|
longevs[oev].endtime = tm.FractionalBeatTime;
|
||||||
|
}
|
||||||
|
else throw new NotSupportedException("Sound effects are not supported yet");
|
||||||
|
}
|
||||||
|
var endbeat = tm.FractionalBeatTime;
|
||||||
|
endbeat.b += 4;
|
||||||
|
chart.endtime = endbeat;
|
||||||
|
meta.length = (float)tm.Time;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
abstract class EventWrapper : IComparable<EventWrapper> {
|
||||||
|
public abstract int StartTime { get; }
|
||||||
|
public abstract int EndTime { get; }
|
||||||
|
public bool IsLong { get { return EndTime > 0; } }
|
||||||
|
public abstract int Priority { get; }
|
||||||
|
public int CompareTo(EventWrapper other) {
|
||||||
|
var c = StartTime.CompareTo(other.StartTime);
|
||||||
|
if (c != 0) return c;
|
||||||
|
return Priority.CompareTo(other.Priority);
|
||||||
|
}
|
||||||
|
public class HitObject : EventWrapper {
|
||||||
|
public HitObjectInfo Event;
|
||||||
|
public HitObject(HitObjectInfo ev) { Event = ev; }
|
||||||
|
public override int StartTime { get { return Event.StartTime; } }
|
||||||
|
public override int EndTime { get { return Event.EndTime; } }
|
||||||
|
public override int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
public class SliderVelocity : EventWrapper {
|
||||||
|
public SliderVelocityInfo Event;
|
||||||
|
public SliderVelocity(SliderVelocityInfo ev) { Event = ev; }
|
||||||
|
public override int StartTime { get { return (int)Event.StartTime; } }
|
||||||
|
public override int EndTime { get { return 0; } }
|
||||||
|
public override int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
public class SoundEffect : EventWrapper {
|
||||||
|
public SoundEffectInfo Event;
|
||||||
|
public SoundEffect(SoundEffectInfo ev) { Event = ev; }
|
||||||
|
public override int StartTime { get { return (int)Event.StartTime; } }
|
||||||
|
public override int EndTime { get { return 0; } }
|
||||||
|
public override int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
public class TimingPoint : EventWrapper {
|
||||||
|
public TimingPointInfo Event;
|
||||||
|
public TimingPoint(TimingPointInfo ev) { Event = ev; }
|
||||||
|
public override int StartTime { get { return (int)Event.StartTime; } }
|
||||||
|
public override int EndTime { get { return 0; } }
|
||||||
|
public override int Priority { get { return -2; } }
|
||||||
|
}
|
||||||
|
public class EndEvent : EventWrapper {
|
||||||
|
public EventWrapper Original;
|
||||||
|
public EndEvent(EventWrapper ev) { if (!ev.IsLong) throw new ArgumentException("Event is not long"); Original = ev; }
|
||||||
|
public override int StartTime { get { return Original.EndTime; } }
|
||||||
|
public override int EndTime { get { return 0; } }
|
||||||
|
public override int Priority { get { return Original.Priority - 1; } }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b073cac7ce0d41a4f8ca589845678aa2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
24
Assets/Cryville/Crtr/Extensions/Quaver/QuaverChartFinder.cs
Normal file
24
Assets/Cryville/Crtr/Extensions/Quaver/QuaverChartFinder.cs
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
using Cryville.Common;
|
||||||
|
using Cryville.Crtr.Browsing;
|
||||||
|
using Microsoft.Win32;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions.Quaver {
|
||||||
|
public class QuaverChartFinder : LocalResourceFinder {
|
||||||
|
public override string Name { get { return "Quaver beatmaps"; } }
|
||||||
|
|
||||||
|
public override string GetRootPath() {
|
||||||
|
switch (Environment.OSVersion.Platform) {
|
||||||
|
case PlatformID.Win32NT:
|
||||||
|
var reg = Registry.ClassesRoot.OpenSubKey(@"quaver\Shell\Open\Command");
|
||||||
|
if (reg == null) return null;
|
||||||
|
var pathObj = reg.GetValue(null);
|
||||||
|
if (pathObj == null) return null;
|
||||||
|
var path = (string)pathObj;
|
||||||
|
return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "Songs");
|
||||||
|
default: return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 68bacf7746cbeea42a78a7d55cfdbea0
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
56
Assets/Cryville/Crtr/Extensions/TimingModel.cs
Normal file
56
Assets/Cryville/Crtr/Extensions/TimingModel.cs
Normal file
@@ -0,0 +1,56 @@
|
|||||||
|
using Cryville.Common.Math;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions {
|
||||||
|
public abstract class TimingModel {
|
||||||
|
public double Time { get; protected set; }
|
||||||
|
public double BeatTime { get; protected set; }
|
||||||
|
public BeatTime FractionalBeatTime { get; protected set; }
|
||||||
|
double m_bpm;
|
||||||
|
public double BPM { get { return m_bpm; } set { m_bpm = value; } }
|
||||||
|
public double BeatLength { get { return 60 / m_bpm; } set { m_bpm = 60 / value; } }
|
||||||
|
public TimingModel(double offset) {
|
||||||
|
Time = offset;
|
||||||
|
FractionalBeatTime = new BeatTime(0, 0, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public class FractionalBeatTimeTimingModel : TimingModel {
|
||||||
|
public FractionalBeatTimeTimingModel(double offset = 0) : base(offset) { }
|
||||||
|
public void ForwardTo(BeatTime t) {
|
||||||
|
if (t == FractionalBeatTime) return;
|
||||||
|
if (BPM == 0) throw new InvalidOperationException("BPM not determined");
|
||||||
|
FractionalBeatTime = t;
|
||||||
|
var nt = t.Decimal;
|
||||||
|
Time += (nt - BeatTime) / BPM * 60;
|
||||||
|
BeatTime = nt;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public class BeatTimeTimingModel : TimingModel {
|
||||||
|
public BeatTimeTimingModel(double offset = 0) : base(offset) { }
|
||||||
|
public void ForwardTo(double t) {
|
||||||
|
if (t == BeatTime) return;
|
||||||
|
if (BPM == 0) throw new InvalidOperationException("BPM not determined");
|
||||||
|
Time += (t - BeatTime) / BPM * 60;
|
||||||
|
BeatTime = t;
|
||||||
|
FractionalBeatTime = ToBeatTime(t);
|
||||||
|
}
|
||||||
|
static BeatTime ToBeatTime(double beat, double error = 1e-4) {
|
||||||
|
int i, n, d;
|
||||||
|
FractionUtils.ToFraction(beat, error, out n, out d);
|
||||||
|
i = n / d; n %= d;
|
||||||
|
return new BeatTime(i, n, d);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public class TimeTimingModel : TimingModel {
|
||||||
|
public TimeTimingModel(double offset = 0) : base(offset) { }
|
||||||
|
public void ForwardTo(double t) {
|
||||||
|
if (t == Time) return;
|
||||||
|
if (BPM == 0) throw new InvalidOperationException("BPM not determined");
|
||||||
|
BeatTime += (t - Time) * BPM / 60;
|
||||||
|
int n, d;
|
||||||
|
FractionUtils.ToFraction(BeatTime, 1f / 48 / BPM * 60, out n, out d);
|
||||||
|
FractionalBeatTime = new BeatTime(n, d);
|
||||||
|
Time = t;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Cryville/Crtr/Extensions/TimingModel.cs.meta
Normal file
11
Assets/Cryville/Crtr/Extensions/TimingModel.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5c4a1fab8f53dd742ba6501d682eb7f6
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -1,9 +1,8 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: dc2947c139e087f43b375d2510a449df
|
guid: dbc046e7cabacbb4fbf74520399a7340
|
||||||
folderAsset: yes
|
folderAsset: yes
|
||||||
timeCreated: 1621384032
|
|
||||||
licenseType: Free
|
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
383
Assets/Cryville/Crtr/Extensions/osu/osuChartConverter.cs
Normal file
383
Assets/Cryville/Crtr/Extensions/osu/osuChartConverter.cs
Normal file
@@ -0,0 +1,383 @@
|
|||||||
|
using Cryville.Crtr.Browsing;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions.osu {
|
||||||
|
#pragma warning disable IDE1006
|
||||||
|
public class osuChartConverter : ResourceConverter {
|
||||||
|
#pragma warning restore IDE1006
|
||||||
|
static readonly string[] SUPPORTED_FORMATS = { ".osu" };
|
||||||
|
const double OFFSET = 0.07;
|
||||||
|
|
||||||
|
public override string[] GetSupportedFormats() {
|
||||||
|
return SUPPORTED_FORMATS;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
|
||||||
|
List<Resource> result = new List<Resource>();
|
||||||
|
var meta = new ChartMeta { song = new SongMetaInfo() };
|
||||||
|
var group = new Chart.Group() {
|
||||||
|
tracks = new List<Chart.Track>(),
|
||||||
|
notes = new List<Chart.Note>(),
|
||||||
|
motions = new List<Chart.Motion>(),
|
||||||
|
};
|
||||||
|
var chart = new Chart {
|
||||||
|
format = 2,
|
||||||
|
time = new BeatTime(-4, 0, 1),
|
||||||
|
sigs = new List<Chart.Signature>(),
|
||||||
|
sounds = new List<Chart.Sound>(),
|
||||||
|
motions = new List<Chart.Motion>(),
|
||||||
|
groups = new List<Chart.Group> { group },
|
||||||
|
};
|
||||||
|
var diff = new DifficultyInfo();
|
||||||
|
var evs = new List<osuEvent>();
|
||||||
|
|
||||||
|
bool ftc = false;
|
||||||
|
using (var reader = new StreamReader(file.FullName, Encoding.UTF8)) {
|
||||||
|
Section section = Section.General;
|
||||||
|
int version;
|
||||||
|
bool flag = false;
|
||||||
|
string line;
|
||||||
|
while ((line = reader.ReadLine()) != null) {
|
||||||
|
if (!flag) {
|
||||||
|
if (line.StartsWith("osu file format v")) {
|
||||||
|
version = int.Parse(line.Substring(17), CultureInfo.InvariantCulture);
|
||||||
|
if (version > 14) throw new NotSupportedException("osu! chart format version too high");
|
||||||
|
else if (version < 5) throw new NotImplementedException("osu! chart format version too low"); // TODO apply offset
|
||||||
|
}
|
||||||
|
else throw new NotSupportedException("Unrecognized osu! chart format");
|
||||||
|
flag = true;
|
||||||
|
}
|
||||||
|
if (ShouldSkipLine(line)) continue;
|
||||||
|
if (section != Section.Metadata) line = StripComments(line);
|
||||||
|
line = line.TrimEnd();
|
||||||
|
if (line.StartsWith('[') && line.EndsWith(']')) {
|
||||||
|
Enum.TryParse(line.Substring(1, line.Length - 2), out section);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
ParseLine(meta, chart, diff, evs, ref ftc, section, line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (meta.ruleset == "osu!mania") {
|
||||||
|
chart.ruleset = meta.ruleset += "." + diff.CircleSize.ToString(CultureInfo.InvariantCulture) + "k";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!ftc) throw new InvalidOperationException("Unconvertible chart: no timing point is present in this beatmap");
|
||||||
|
result.Add(new RawChartResource(string.Format("{0} - {1}", meta.song.name, meta.name), chart, meta));
|
||||||
|
var evc = evs.Count;
|
||||||
|
for (int i = 0; i < evc; i++) if (evs[i].IsLong) evs.Add(new osuEvent.EndEvent(evs[i]));
|
||||||
|
evs.Sort();
|
||||||
|
|
||||||
|
var longevs = new Dictionary<osuEvent, ChartEvent>();
|
||||||
|
Chart.Sound bgmEv = null;
|
||||||
|
TimeTimingModel tm = null;
|
||||||
|
foreach (var ev in evs) {
|
||||||
|
if (tm != null) tm.ForwardTo(ev.StartTime / 1e3);
|
||||||
|
if (ev is osuEvent.Audio) {
|
||||||
|
var tev = (osuEvent.Audio)ev;
|
||||||
|
chart.sounds.Add(bgmEv = new Chart.Sound { time = new BeatTime(0, 0, 1), id = meta.song.name });
|
||||||
|
result.Add(new SongResource(meta.song.name, new FileInfo(Path.Combine(file.DirectoryName, tev.AudioFile))));
|
||||||
|
}
|
||||||
|
else if (ev is osuEvent.Background) {
|
||||||
|
meta.cover = ((osuEvent.Background)ev).FileName;
|
||||||
|
}
|
||||||
|
else if (ev is osuEvent.EffectPoint) {
|
||||||
|
var tev = (osuEvent.EffectPoint)ev;
|
||||||
|
group.motions.Add(new Chart.Motion { time = tm.FractionalBeatTime, motion = string.Format(CultureInfo.InvariantCulture, "svm:{0}", tev.ScrollSpeed) });
|
||||||
|
}
|
||||||
|
else if (ev is osuEvent.EndEvent) {
|
||||||
|
if (tm == null) throw new InvalidOperationException("Unconvertible chart: timed event before first timing point");
|
||||||
|
var tev = (osuEvent.EndEvent)ev;
|
||||||
|
longevs[tev.Original].endtime = tm.FractionalBeatTime;
|
||||||
|
}
|
||||||
|
else if (ev is osuEvent.HOMania) {
|
||||||
|
if (tm == null) throw new InvalidOperationException("Unconvertible chart: timed event before first timing point");
|
||||||
|
var tev = (osuEvent.HOMania)ev;
|
||||||
|
var rn = new Chart.Note {
|
||||||
|
time = tm.FractionalBeatTime,
|
||||||
|
motions = new List<Chart.Motion> {
|
||||||
|
new Chart.Motion{ motion = string.Format(CultureInfo.InvariantCulture, "track:{0}", (int)(tev.X * diff.CircleSize / 512)) }
|
||||||
|
},
|
||||||
|
};
|
||||||
|
group.notes.Add(rn);
|
||||||
|
if (tev.IsLong) longevs.Add(tev, rn);
|
||||||
|
}
|
||||||
|
else if (ev is osuEvent.TimingChange) {
|
||||||
|
var tev = (osuEvent.TimingChange)ev;
|
||||||
|
if (tm == null) {
|
||||||
|
tm = new TimeTimingModel(tev.StartTime / 1e3);
|
||||||
|
bgmEv.offset = (float)(tev.StartTime / 1e3 + OFFSET);
|
||||||
|
}
|
||||||
|
tm.BeatLength = tev.BeatLength / 1e3;
|
||||||
|
chart.sigs.Add(new Chart.Signature {
|
||||||
|
time = tm.FractionalBeatTime,
|
||||||
|
tempo = (float)tm.BPM,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else throw new NotSupportedException("Unsupported event detected");
|
||||||
|
}
|
||||||
|
var endbeat = tm.FractionalBeatTime;
|
||||||
|
endbeat.b += 4;
|
||||||
|
chart.endtime = endbeat;
|
||||||
|
meta.length = (float)tm.Time;
|
||||||
|
meta.note_count = group.notes.Count;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ParseLine(ChartMeta meta, Chart chart, DifficultyInfo diff, List<osuEvent> evs, ref bool ftc, Section section, string line) {
|
||||||
|
switch (section) {
|
||||||
|
case Section.General: HandleGeneral(meta, chart, evs, line); return;
|
||||||
|
case Section.Metadata: HandleMetadata(meta, line); return;
|
||||||
|
case Section.Difficulty: HandleDifficulty(diff, line); return;
|
||||||
|
case Section.Events: HandleEvent(evs, line); return;
|
||||||
|
case Section.TimingPoints: HandleTimingPoint(chart, evs, ref ftc, line); return;
|
||||||
|
case Section.HitObjects: HandleHitObject(evs, line); return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleGeneral(ChartMeta meta, Chart chart, List<osuEvent> evs, string line) {
|
||||||
|
var pair = SplitKeyVal(line);
|
||||||
|
switch (pair.Key) {
|
||||||
|
case @"AudioFilename":
|
||||||
|
evs.Add(new osuEvent.Audio { StartTime = double.NegativeInfinity, AudioFile = pair.Value });
|
||||||
|
break;
|
||||||
|
case @"Mode":
|
||||||
|
int rulesetID = int.Parse(pair.Value, CultureInfo.InvariantCulture);
|
||||||
|
var ruleset = "osu!";
|
||||||
|
switch (rulesetID) {
|
||||||
|
case 0: /*ruleset += "standard";*/ throw new NotImplementedException("osu!standard mode is not supported yet");
|
||||||
|
case 1: /*ruleset += "taiko";*/ throw new NotImplementedException("osu!taiko mode is not supported yet");
|
||||||
|
case 2: /*ruleset += "catch";*/ throw new NotImplementedException("osu!catch mode is not supported yet");
|
||||||
|
case 3: ruleset += "mania"; break;
|
||||||
|
}
|
||||||
|
meta.ruleset = chart.ruleset = ruleset;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleMetadata(ChartMeta meta, string line) {
|
||||||
|
var pair = SplitKeyVal(line);
|
||||||
|
switch (pair.Key) {
|
||||||
|
case @"Title": if (meta.song.name == null) meta.song.name = pair.Value; break;
|
||||||
|
case @"TitleUnicode": meta.song.name = pair.Value; break;
|
||||||
|
case @"Artist": if (meta.song.author == null) meta.song.author = pair.Value; break;
|
||||||
|
case @"ArtistUnicode": meta.song.author = pair.Value; break;
|
||||||
|
case @"Creator": meta.author = pair.Value; break;
|
||||||
|
case @"Version": meta.name = pair.Value; break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleDifficulty(DifficultyInfo diff, string line) {
|
||||||
|
var pair = SplitKeyVal(line);
|
||||||
|
switch (pair.Key) {
|
||||||
|
case @"CircleSize":
|
||||||
|
diff.CircleSize = float.Parse(pair.Value, CultureInfo.InvariantCulture);
|
||||||
|
break;
|
||||||
|
case @"SliderMultiplier":
|
||||||
|
diff.SliderMultiplier = double.Parse(pair.Value, CultureInfo.InvariantCulture);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleEvent(List<osuEvent> evs, string line) {
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
if (!Enum.TryParse(split[0], out LegacyEventType type))
|
||||||
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
switch (type) {
|
||||||
|
case LegacyEventType.Sprite:
|
||||||
|
if (evs.Count == 0 || !(evs[evs.Count - 1] is osuEvent.Background))
|
||||||
|
evs.Add(new osuEvent.Background { StartTime = double.NegativeInfinity, FileName = CleanFilename(split[3]) });
|
||||||
|
break;
|
||||||
|
case LegacyEventType.Background:
|
||||||
|
evs.Add(new osuEvent.Background { StartTime = double.NegativeInfinity, FileName = CleanFilename(split[2]) });
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
enum LegacyEventType {
|
||||||
|
Background = 0,
|
||||||
|
Video = 1,
|
||||||
|
Break = 2,
|
||||||
|
Colour = 3,
|
||||||
|
Sprite = 4,
|
||||||
|
Sample = 5,
|
||||||
|
Animation = 6
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleTimingPoint(Chart chart, List<osuEvent> evs, ref bool ftc, string line) {
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
double time = double.Parse(split[0].Trim(), CultureInfo.InvariantCulture)/* + offset*/;
|
||||||
|
|
||||||
|
// beatLength is allowed to be NaN to handle an edge case in which some beatmaps use NaN slider velocity to disable slider tick generation (see LegacyDifficultyControlPoint).
|
||||||
|
double beatLength = double.Parse(split[1].Trim(), CultureInfo.InvariantCulture);
|
||||||
|
|
||||||
|
// If beatLength is NaN, speedMultiplier should still be 1 because all comparisons against NaN are false.
|
||||||
|
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
||||||
|
|
||||||
|
int timeSignature = 4;
|
||||||
|
if (split.Length >= 3)
|
||||||
|
timeSignature = split[2][0] == '0' ? 4 : int.Parse(split[2], CultureInfo.InvariantCulture);
|
||||||
|
|
||||||
|
bool timingChange = true;
|
||||||
|
if (split.Length >= 7)
|
||||||
|
timingChange = split[6][0] == '1';
|
||||||
|
|
||||||
|
//bool omitFirstBarSignature = false;
|
||||||
|
|
||||||
|
//if (split.Length >= 8) {
|
||||||
|
// int effectFlags = int.Parse(split[7], CultureInfo.InvariantCulture);
|
||||||
|
// omitFirstBarSignature = (effectFlags & 0x8) != 0;
|
||||||
|
//}
|
||||||
|
|
||||||
|
if (timingChange) {
|
||||||
|
if (double.IsNaN(beatLength))
|
||||||
|
throw new InvalidDataException("Beat length cannot be NaN in a timing control point");
|
||||||
|
var ev = new osuEvent.TimingChange { StartTime = time, BeatLength = beatLength, TimeSignature = timeSignature };
|
||||||
|
if (!ftc) {
|
||||||
|
ftc = true;
|
||||||
|
ev.StartTime = time % beatLength - beatLength;
|
||||||
|
}
|
||||||
|
evs.Add(ev);
|
||||||
|
}
|
||||||
|
|
||||||
|
// osu!taiko and osu!mania use effect points rather than difficulty points for scroll speed adjustments.
|
||||||
|
if (chart.ruleset == "osu!taiko" || chart.ruleset == "osu!mania")
|
||||||
|
evs.Add(new osuEvent.EffectPoint { StartTime = time, ScrollSpeed = speedMultiplier });
|
||||||
|
}
|
||||||
|
|
||||||
|
void HandleHitObject(List<osuEvent> evs, string line) {
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
int posx = (int)float.Parse(split[0], CultureInfo.InvariantCulture);
|
||||||
|
// int posy = (int)float.Parse(split[1], CultureInfo.InvariantCulture);
|
||||||
|
|
||||||
|
double startTime = double.Parse(split[2], CultureInfo.InvariantCulture)/* + Offset*/;
|
||||||
|
|
||||||
|
LegacyHitObjectType type = (LegacyHitObjectType)int.Parse(split[3], CultureInfo.InvariantCulture);
|
||||||
|
|
||||||
|
// int comboOffset = (int)(type & LegacyHitObjectType.ComboOffset) >> 4;
|
||||||
|
type &= ~LegacyHitObjectType.ComboOffset;
|
||||||
|
|
||||||
|
// bool combo = type.HasFlag(LegacyHitObjectType.NewCombo);
|
||||||
|
type &= ~LegacyHitObjectType.NewCombo;
|
||||||
|
|
||||||
|
osuEvent.HitObject result;
|
||||||
|
|
||||||
|
if (type.HasFlag(LegacyHitObjectType.Circle)) {
|
||||||
|
result = new osuEvent.HOManiaHit { X = posx };
|
||||||
|
}
|
||||||
|
else if (type.HasFlag(LegacyHitObjectType.Hold)) {
|
||||||
|
double endTime = Math.Max(startTime, double.Parse(split[2], CultureInfo.InvariantCulture));
|
||||||
|
if (split.Length > 5 && !string.IsNullOrEmpty(split[5])) {
|
||||||
|
string[] ss = split[5].Split(':');
|
||||||
|
endTime = Math.Max(startTime, double.Parse(ss[0], CultureInfo.InvariantCulture));
|
||||||
|
}
|
||||||
|
result = new osuEvent.HOManiaHold { X = posx, EndTime = endTime };
|
||||||
|
}
|
||||||
|
else throw new NotSupportedException(string.Format("Hit objects of type {0} is not supported yet", type));
|
||||||
|
|
||||||
|
if (result == null) throw new InvalidDataException($"Unknown hit object type: {split[3]}");
|
||||||
|
|
||||||
|
result.StartTime = startTime;
|
||||||
|
|
||||||
|
if (result != null) evs.Add(result);
|
||||||
|
}
|
||||||
|
[Flags]
|
||||||
|
enum LegacyHitObjectType {
|
||||||
|
Circle = 1,
|
||||||
|
Slider = 1 << 1,
|
||||||
|
NewCombo = 1 << 2,
|
||||||
|
Spinner = 1 << 3,
|
||||||
|
ComboOffset = (1 << 4) | (1 << 5) | (1 << 6),
|
||||||
|
Hold = 1 << 7
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.TrimStart().StartsWith("//", StringComparison.Ordinal)
|
||||||
|
|| line.StartsWith(' ') || line.StartsWith('_');
|
||||||
|
protected string StripComments(string line) {
|
||||||
|
int index = line.IndexOf("//");
|
||||||
|
if (index > 0) return line.Substring(0, index);
|
||||||
|
return line;
|
||||||
|
}
|
||||||
|
KeyValuePair<string, string> SplitKeyVal(string line, char separator = ':', bool shouldTrim = true) {
|
||||||
|
string[] split = line.Split(separator, 2);
|
||||||
|
if (shouldTrim) {
|
||||||
|
for (int i = 0; i < split.Length; i++)
|
||||||
|
split[i] = split[i].Trim();
|
||||||
|
}
|
||||||
|
return new KeyValuePair<string, string> (
|
||||||
|
split[0],
|
||||||
|
split.Length > 1 ? split[1] : string.Empty
|
||||||
|
);
|
||||||
|
}
|
||||||
|
static string CleanFilename(string path) => path.Replace(@"\\", @"\").Trim('"');
|
||||||
|
|
||||||
|
enum Section {
|
||||||
|
General,
|
||||||
|
Editor,
|
||||||
|
Metadata,
|
||||||
|
Difficulty,
|
||||||
|
Events,
|
||||||
|
TimingPoints,
|
||||||
|
Colours,
|
||||||
|
HitObjects,
|
||||||
|
Variables,
|
||||||
|
Fonts,
|
||||||
|
CatchTheBeat,
|
||||||
|
Mania,
|
||||||
|
}
|
||||||
|
|
||||||
|
class DifficultyInfo {
|
||||||
|
public float CircleSize { get; internal set; }
|
||||||
|
public double SliderMultiplier { get; set; }
|
||||||
|
}
|
||||||
|
#pragma warning disable IDE1006 // Naming Styles
|
||||||
|
abstract class osuEvent : IComparable<osuEvent> {
|
||||||
|
public virtual double StartTime { get; set; }
|
||||||
|
public virtual double EndTime { get; set; }
|
||||||
|
public bool IsLong { get { return EndTime - StartTime > 0 && EndTime > 0; } }
|
||||||
|
public abstract int Priority { get; }
|
||||||
|
public int CompareTo(osuEvent other) {
|
||||||
|
var c = StartTime.CompareTo(other.StartTime);
|
||||||
|
if (c != 0) return c;
|
||||||
|
return Priority.CompareTo(other.Priority);
|
||||||
|
}
|
||||||
|
public class EndEvent : osuEvent {
|
||||||
|
public osuEvent Original;
|
||||||
|
public EndEvent(osuEvent ev) { if (!ev.IsLong) throw new ArgumentException("Event is not long"); Original = ev; }
|
||||||
|
public override double StartTime { get { return Original.EndTime; } }
|
||||||
|
public override double EndTime { get { return 0; } }
|
||||||
|
public override int Priority { get { return Original.Priority - 1; } }
|
||||||
|
}
|
||||||
|
public class Audio : osuEvent {
|
||||||
|
public string AudioFile { get; set; }
|
||||||
|
public override int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
public class TimingChange : osuEvent {
|
||||||
|
public double BeatLength { get; set; }
|
||||||
|
public int TimeSignature { get; set; }
|
||||||
|
public override int Priority { get { return -4; } }
|
||||||
|
}
|
||||||
|
public class EffectPoint : osuEvent {
|
||||||
|
public double ScrollSpeed { get; set; }
|
||||||
|
public override int Priority { get { return -2; } }
|
||||||
|
}
|
||||||
|
public class Background : osuEvent {
|
||||||
|
public string FileName { get; set; }
|
||||||
|
public override int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
public class HitObject : osuEvent {
|
||||||
|
public sealed override int Priority { get { return 0; } }
|
||||||
|
}
|
||||||
|
public class HOMania : HitObject {
|
||||||
|
public float X { get; set; }
|
||||||
|
}
|
||||||
|
public class HOManiaHit : HOMania { }
|
||||||
|
public class HOManiaHold : HOMania { }
|
||||||
|
}
|
||||||
|
#pragma warning restore IDE1006 // Naming Styles
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 82838dd8639c2244caf3c830edfbc59c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
24
Assets/Cryville/Crtr/Extensions/osu/osuChartFinder.cs
Normal file
24
Assets/Cryville/Crtr/Extensions/osu/osuChartFinder.cs
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
using Cryville.Common;
|
||||||
|
using Cryville.Crtr.Browsing;
|
||||||
|
using Microsoft.Win32;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Extensions.osu {
|
||||||
|
public class osuChartFinder : LocalResourceFinder {
|
||||||
|
public override string Name { get { return "osu! beatmaps"; } }
|
||||||
|
|
||||||
|
public override string GetRootPath() {
|
||||||
|
switch (Environment.OSVersion.Platform) {
|
||||||
|
case PlatformID.Win32NT:
|
||||||
|
var reg = Registry.ClassesRoot.OpenSubKey(@"osu!\Shell\Open\Command");
|
||||||
|
if (reg == null) return null;
|
||||||
|
var pathObj = reg.GetValue(null);
|
||||||
|
if (pathObj == null) return null;
|
||||||
|
var path = (string)pathObj;
|
||||||
|
return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "Songs");
|
||||||
|
default: return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Cryville/Crtr/Extensions/osu/osuChartFinder.cs.meta
Normal file
11
Assets/Cryville/Crtr/Extensions/osu/osuChartFinder.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 365d879536c05284fa2335a7676c6cf4
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -76,14 +76,30 @@ namespace Cryville.Crtr {
|
|||||||
#if UNITY_ANDROID
|
#if UNITY_ANDROID
|
||||||
Cryville.Audio.OpenSL.OutputClient.CallbackFunction = audioCallback;
|
Cryville.Audio.OpenSL.OutputClient.CallbackFunction = audioCallback;
|
||||||
#endif
|
#endif
|
||||||
AudioManager = EngineBuilder.Create();
|
while (true) {
|
||||||
Logger.Log("main", 1, "Audio", "Using audio API: {0}", AudioManager.GetType().Namespace);
|
try {
|
||||||
AudioClient = AudioManager.GetDefaultDevice(DataFlow.Out).Connect();
|
AudioManager = EngineBuilder.Create();
|
||||||
AudioClient.Init(AudioClient.DefaultFormat);
|
if (AudioManager == null) {
|
||||||
AudioClient.Source = AudioSequencer = new SimpleSequencerSource();
|
Popup.Create("Cannot initialize audio engine");
|
||||||
AudioSession = AudioSequencer.NewSession();
|
Logger.Log("main", 5, "Audio", "Cannot initialize audio engine");
|
||||||
AudioSequencer.Playing = true;
|
}
|
||||||
AudioClient.Start();
|
else {
|
||||||
|
Logger.Log("main", 1, "Audio", "Using audio API: {0}", AudioManager.GetType().Namespace);
|
||||||
|
AudioClient = AudioManager.GetDefaultDevice(DataFlow.Out).Connect();
|
||||||
|
AudioClient.Init(AudioClient.DefaultFormat);
|
||||||
|
AudioClient.Source = AudioSequencer = new SimpleSequencerSource();
|
||||||
|
AudioSession = AudioSequencer.NewSession();
|
||||||
|
AudioSequencer.Playing = true;
|
||||||
|
AudioClient.Start();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
catch (Exception ex) {
|
||||||
|
Logger.Log("main", 4, "Audio", "An error occured when initializing the audio engine: {0}", ex);
|
||||||
|
Logger.Log("main", 3, "Audio", "Trying to use fallback audio engines");
|
||||||
|
EngineBuilder.Engines.Remove(AudioManager.GetType());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ChartPlayer.motionRegistry = new Dictionary<Identifier, MotionRegistry> {
|
ChartPlayer.motionRegistry = new Dictionary<Identifier, MotionRegistry> {
|
||||||
{ "pt" , new MotionRegistry(typeof(VecPt)) },
|
{ "pt" , new MotionRegistry(typeof(VecPt)) },
|
||||||
|
@@ -1,16 +1,15 @@
|
|||||||
using Cryville.Common.Math;
|
using Cryville.Common.Math;
|
||||||
using Cryville.Crtr.Event;
|
using Cryville.Crtr.Event;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
class GroupHandler : ContainerHandler {
|
public class GroupHandler : ContainerHandler {
|
||||||
public ChartHandler ch;
|
public ChartHandler ch;
|
||||||
|
|
||||||
SquareMatrix matFrame;
|
SquareMatrix matFrame;
|
||||||
List<ContainerState> tracks;
|
ContainerState[] tracks;
|
||||||
|
|
||||||
public GroupHandler(Chart.Group tg, ChartHandler ch) : base() {
|
public GroupHandler(Chart.Group tg, ChartHandler ch) : base() {
|
||||||
this.ch = ch;
|
this.ch = ch;
|
||||||
@@ -28,20 +27,22 @@ namespace Cryville.Crtr {
|
|||||||
from c in cs.Children
|
from c in cs.Children
|
||||||
where c.Value.Container is Chart.Track
|
where c.Value.Container is Chart.Track
|
||||||
select c.Value
|
select c.Value
|
||||||
).ToList();
|
).ToArray();
|
||||||
matFrame = SquareMatrix.WithPolynomialCoefficients(tracks.Count);
|
matFrame = SquareMatrix.WithPolynomialCoefficients(tracks.Length);
|
||||||
|
frame = new ColumnVector<Vector3>(tracks.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ColumnVector<Vector3> frame;
|
||||||
public ColumnVector<Vector3> GetCurrentFrame(Func<ContainerState, Vector3> func) {
|
public ColumnVector<Vector3> GetCurrentFrame(Func<ContainerState, Vector3> func) {
|
||||||
var vl = from t in tracks select func(t);
|
for (int i = 0; i < tracks.Length; i++)
|
||||||
return matFrame.Eliminate(
|
frame[i] = func(tracks[i]);
|
||||||
new ColumnVector<Vector3>(vl.ToArray()),
|
return matFrame.Eliminate(frame, Vector3Operator.Instance);
|
||||||
new Vector3Operator()
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class Vector3Operator : IVectorOperator<Vector3> {
|
class Vector3Operator : IVectorOperator<Vector3> {
|
||||||
|
public static Vector3Operator Instance = new Vector3Operator();
|
||||||
|
|
||||||
public Vector3 Add(Vector3 lhs, Vector3 rhs) {
|
public Vector3 Add(Vector3 lhs, Vector3 rhs) {
|
||||||
return lhs + rhs;
|
return lhs + rhs;
|
||||||
}
|
}
|
||||||
|
@@ -17,6 +17,7 @@ namespace Cryville.Crtr {
|
|||||||
*(int*)(ptr + 3 * sizeof(float)) = PdtInternalType.Number;
|
*(int*)(ptr + 3 * sizeof(float)) = PdtInternalType.Number;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
_vecsrc = new PropSrc.Arbitrary(PdtInternalType.Vector, _vecbuf);
|
||||||
_etor = ChartPlayer.etor;
|
_etor = ChartPlayer.etor;
|
||||||
_ruleset = ruleset;
|
_ruleset = ruleset;
|
||||||
_judge = judge;
|
_judge = judge;
|
||||||
@@ -64,10 +65,6 @@ namespace Cryville.Crtr {
|
|||||||
if (_use[target] > 0)
|
if (_use[target] > 0)
|
||||||
throw new InvalidOperationException("Input already assigned");
|
throw new InvalidOperationException("Input already assigned");
|
||||||
if (proxy.Source != null) {
|
if (proxy.Source != null) {
|
||||||
if (_judge != null) {
|
|
||||||
proxy.Source.Value.Handler.OnInput -= OnInput; // Prevent duplicated hooks, no exception will be thrown
|
|
||||||
proxy.Source.Value.Handler.OnInput += OnInput;
|
|
||||||
}
|
|
||||||
_tproxies.Add(target, proxy);
|
_tproxies.Add(target, proxy);
|
||||||
_sproxies.Add(proxy.Source.Value, proxy);
|
_sproxies.Add(proxy.Source.Value, proxy);
|
||||||
IncrementUseRecursive(target);
|
IncrementUseRecursive(target);
|
||||||
@@ -76,7 +73,6 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
void Remove(InputProxyEntry proxy) {
|
void Remove(InputProxyEntry proxy) {
|
||||||
var target = proxy.Target;
|
var target = proxy.Target;
|
||||||
if (_judge != null) _tproxies[target].Source.Value.Handler.OnInput -= OnInput;
|
|
||||||
_sproxies.Remove(_tproxies[target].Source.Value);
|
_sproxies.Remove(_tproxies[target].Source.Value);
|
||||||
_tproxies.Remove(target);
|
_tproxies.Remove(target);
|
||||||
DecrementUseRecursive(target);
|
DecrementUseRecursive(target);
|
||||||
@@ -141,12 +137,22 @@ namespace Cryville.Crtr {
|
|||||||
public void Activate() {
|
public void Activate() {
|
||||||
_activeCounts.Clear();
|
_activeCounts.Clear();
|
||||||
_vect.Clear(); _vecs.Clear();
|
_vect.Clear(); _vecs.Clear();
|
||||||
foreach (var src in _sproxies.Keys) {
|
foreach (var src in _sproxies) {
|
||||||
_activeCounts.Add(src, 0);
|
_activeCounts.Add(src.Key, 0);
|
||||||
src.Handler.Activate();
|
var isrc = src.Value.Source;
|
||||||
|
if (isrc != null) {
|
||||||
|
isrc.Value.Handler.OnInput += OnInput;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void Deactivate() {
|
||||||
|
foreach (var src in _sproxies) {
|
||||||
|
var isrc = src.Value.Source;
|
||||||
|
if (isrc != null) {
|
||||||
|
isrc.Value.Handler.OnInput -= OnInput;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void Deactivate() { foreach (var src in _sproxies.Keys) src.Handler.Deactivate(); }
|
|
||||||
|
|
||||||
~InputProxy() {
|
~InputProxy() {
|
||||||
Dispose(false);
|
Dispose(false);
|
||||||
@@ -168,11 +174,12 @@ namespace Cryville.Crtr {
|
|||||||
static readonly int _var_value = IdentifierManager.SharedInstance.Request("value");
|
static readonly int _var_value = IdentifierManager.SharedInstance.Request("value");
|
||||||
static readonly PropOp.Arbitrary _arbop = new PropOp.Arbitrary();
|
static readonly PropOp.Arbitrary _arbop = new PropOp.Arbitrary();
|
||||||
readonly byte[] _vecbuf = new byte[3 * sizeof(float) + sizeof(int)];
|
readonly byte[] _vecbuf = new byte[3 * sizeof(float) + sizeof(int)];
|
||||||
|
readonly PropSrc.Arbitrary _vecsrc;
|
||||||
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
||||||
readonly Dictionary<InputSource, int> _activeCounts = new Dictionary<InputSource, int>();
|
readonly Dictionary<InputSource, int> _activeCounts = new Dictionary<InputSource, int>();
|
||||||
readonly Dictionary<InputIdentifier, float> _vect = new Dictionary<InputIdentifier, float>();
|
readonly Dictionary<InputIdentifier, float> _vect = new Dictionary<InputIdentifier, float>();
|
||||||
readonly Dictionary<ProxiedInputIdentifier, PropSrc.Arbitrary> _vecs = new Dictionary<ProxiedInputIdentifier, PropSrc.Arbitrary>();
|
readonly Dictionary<ProxiedInputIdentifier, PropSrc> _vecs = new Dictionary<ProxiedInputIdentifier, PropSrc>();
|
||||||
static readonly byte[] _nullvalue = new byte[0];
|
static readonly PropSrc.Arbitrary _nullsrc = new PropSrc.Arbitrary(PdtInternalType.Null, new byte[0]);
|
||||||
unsafe void OnInput(InputIdentifier id, InputVector vec) {
|
unsafe void OnInput(InputIdentifier id, InputVector vec) {
|
||||||
lock (_lock) {
|
lock (_lock) {
|
||||||
InputProxyEntry proxy;
|
InputProxyEntry proxy;
|
||||||
@@ -181,14 +188,15 @@ namespace Cryville.Crtr {
|
|||||||
float ft, tt = (float)(vec.Time - _timeOrigins[id.Source.Handler]);
|
float ft, tt = (float)(vec.Time - _timeOrigins[id.Source.Handler]);
|
||||||
if (!_vect.TryGetValue(id, out ft)) ft = tt;
|
if (!_vect.TryGetValue(id, out ft)) ft = tt;
|
||||||
if (vec.IsNull) {
|
if (vec.IsNull) {
|
||||||
_etor.ContextCascadeUpdate(_var_value, new PropSrc.Arbitrary(PdtInternalType.Null, _nullvalue));
|
_etor.ContextCascadeUpdate(_var_value, _nullsrc);
|
||||||
OnInput(id, proxy.Target, ft, tt, true);
|
OnInput(id, proxy.Target, ft, tt, true);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
fixed (byte* ptr = _vecbuf) {
|
fixed (byte* ptr = _vecbuf) {
|
||||||
*(Vector3*)ptr = vec.Vector;
|
*(Vector3*)ptr = vec.Vector;
|
||||||
}
|
}
|
||||||
_etor.ContextCascadeUpdate(_var_value, new PropSrc.Arbitrary(PdtInternalType.Vector, _vecbuf));
|
_vecsrc.Invalidate();
|
||||||
|
_etor.ContextCascadeUpdate(_var_value, _vecsrc);
|
||||||
OnInput(id, proxy.Target, ft, tt, false);
|
OnInput(id, proxy.Target, ft, tt, false);
|
||||||
}
|
}
|
||||||
_vect[id] = tt;
|
_vect[id] = tt;
|
||||||
@@ -211,8 +219,8 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var pid = new ProxiedInputIdentifier { Source = id, Target = target };
|
var pid = new ProxiedInputIdentifier { Source = id, Target = target };
|
||||||
PropSrc.Arbitrary fv, tv = _etor.ContextCascadeLookup(_var_value);
|
PropSrc fv, tv = _etor.ContextCascadeLookup(_var_value);
|
||||||
if (!_vecs.TryGetValue(pid, out fv)) fv = new PropSrc.Arbitrary(PdtInternalType.Null, _nullvalue);
|
if (!_vecs.TryGetValue(pid, out fv)) fv = _nullsrc;
|
||||||
if (fv.Type != PdtInternalType.Null || tv.Type != PdtInternalType.Null) {
|
if (fv.Type != PdtInternalType.Null || tv.Type != PdtInternalType.Null) {
|
||||||
if (fv.Type == PdtInternalType.Null) _activeCounts[id.Source]++;
|
if (fv.Type == PdtInternalType.Null) _activeCounts[id.Source]++;
|
||||||
_etor.ContextCascadeInsert();
|
_etor.ContextCascadeInsert();
|
||||||
@@ -222,15 +230,14 @@ namespace Cryville.Crtr {
|
|||||||
_etor.ContextCascadeDiscard();
|
_etor.ContextCascadeDiscard();
|
||||||
if (tv.Type == PdtInternalType.Null) _activeCounts[id.Source]--;
|
if (tv.Type == PdtInternalType.Null) _activeCounts[id.Source]--;
|
||||||
}
|
}
|
||||||
_judge.Cleanup(target, ft, tt);
|
_judge.Cleanup(target, tt);
|
||||||
_vecs[pid] = tv;
|
_vecs[pid] = tv;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void SyncTime(double time) {
|
public void SyncTime(double time) {
|
||||||
foreach (var s in _sproxies.Keys) {
|
foreach (var s in _sproxies.Keys) {
|
||||||
var h = s.Handler;
|
var h = s.Handler;
|
||||||
if (!_timeOrigins.ContainsKey(h))
|
_timeOrigins[h] = h.GetCurrentTimestamp() - time;
|
||||||
_timeOrigins.Add(h, h.GetCurrentTimestamp() - time);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void ForceTick() {
|
public void ForceTick() {
|
||||||
|
@@ -1,13 +1,13 @@
|
|||||||
using Cryville.Common;
|
using Cryville.Common;
|
||||||
using Cryville.Common.Buffers;
|
using Cryville.Common.Buffers;
|
||||||
using Cryville.Common.Pdt;
|
using Cryville.Common.Pdt;
|
||||||
using Cryville.Crtr.Event;
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class Judge {
|
public class Judge {
|
||||||
|
#region Data
|
||||||
readonly PdtEvaluator _etor;
|
readonly PdtEvaluator _etor;
|
||||||
readonly PdtRuleset _rs;
|
readonly PdtRuleset _rs;
|
||||||
readonly Dictionary<Identifier, float> ct
|
readonly Dictionary<Identifier, float> ct
|
||||||
@@ -16,13 +16,14 @@ namespace Cryville.Crtr {
|
|||||||
= new Dictionary<Identifier, List<JudgeEvent>>();
|
= new Dictionary<Identifier, List<JudgeEvent>>();
|
||||||
readonly Dictionary<Identifier, List<JudgeEvent>> activeEvs
|
readonly Dictionary<Identifier, List<JudgeEvent>> activeEvs
|
||||||
= new Dictionary<Identifier, List<JudgeEvent>>();
|
= new Dictionary<Identifier, List<JudgeEvent>>();
|
||||||
struct JudgeEvent {
|
public struct JudgeEvent {
|
||||||
public float StartTime { get; set; }
|
public double StartTime { get; set; }
|
||||||
public float EndTime { get; set; }
|
public double EndTime { get; set; }
|
||||||
public float StartClip { get; set; }
|
public double StartClip { get; set; }
|
||||||
public float EndClip { get; set; }
|
public double EndClip { get; set; }
|
||||||
|
public Chart.Judge BaseEvent { get; set; }
|
||||||
public JudgeDefinition Definition { get; set; }
|
public JudgeDefinition Definition { get; set; }
|
||||||
public ContainerState State { get; set; }
|
public NoteHandler Handler { get; set; }
|
||||||
}
|
}
|
||||||
static readonly IComparer<JudgeEvent> _stcmp = new JudgeEventStartTimeComparer();
|
static readonly IComparer<JudgeEvent> _stcmp = new JudgeEventStartTimeComparer();
|
||||||
class JudgeEventStartTimeComparer : IComparer<JudgeEvent> {
|
class JudgeEventStartTimeComparer : IComparer<JudgeEvent> {
|
||||||
@@ -33,27 +34,46 @@ namespace Cryville.Crtr {
|
|||||||
public Judge(PdtRuleset rs) {
|
public Judge(PdtRuleset rs) {
|
||||||
_etor = ChartPlayer.etor;
|
_etor = ChartPlayer.etor;
|
||||||
_rs = rs;
|
_rs = rs;
|
||||||
|
InitJudges();
|
||||||
InitScores();
|
InitScores();
|
||||||
}
|
}
|
||||||
public void Prepare(float st, float et, Identifier input, JudgeDefinition def, ContainerState container) {
|
public void Prepare(StampedEvent sev, NoteHandler handler) {
|
||||||
|
var tev = (Chart.Judge)sev.Unstamped;
|
||||||
|
Identifier input = default(Identifier);
|
||||||
|
ChartPlayer.etor.Evaluate(new PropOp.Identifier(v => input = new Identifier(v)), _rs.judges[tev.Id].input);
|
||||||
|
double st = sev.Time, et = st + sev.Duration;
|
||||||
List<JudgeEvent> list;
|
List<JudgeEvent> list;
|
||||||
if (!evs.TryGetValue(input, out list)) {
|
if (!evs.TryGetValue(input, out list)) {
|
||||||
ct.Add(input, 0);
|
ct.Add(input, 0);
|
||||||
evs.Add(input, list = new List<JudgeEvent>());
|
evs.Add(input, list = new List<JudgeEvent>());
|
||||||
activeEvs.Add(input, new List<JudgeEvent>());
|
activeEvs.Add(input, new List<JudgeEvent>());
|
||||||
}
|
}
|
||||||
|
var def = _rs.judges[tev.Id];
|
||||||
var ev = new JudgeEvent {
|
var ev = new JudgeEvent {
|
||||||
StartTime = st,
|
StartTime = st,
|
||||||
EndTime = et,
|
EndTime = et,
|
||||||
StartClip = st + def.clip[0],
|
StartClip = st + def.clip[0],
|
||||||
EndClip = et + def.clip[1],
|
EndClip = et + def.clip[1],
|
||||||
|
BaseEvent = tev,
|
||||||
Definition = def,
|
Definition = def,
|
||||||
State = container,
|
Handler = handler,
|
||||||
};
|
};
|
||||||
var index = list.BinarySearch(ev, _stcmp);
|
var index = list.BinarySearch(ev, _stcmp);
|
||||||
if (index < 0) index = ~index;
|
if (index < 0) index = ~index;
|
||||||
list.Insert(index, ev);
|
list.Insert(index, ev);
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
|
#region Judge
|
||||||
|
internal readonly Dictionary<int, int> judgeMap = new Dictionary<int, int>();
|
||||||
|
internal readonly Dictionary<int, int> jtabsMap = new Dictionary<int, int>();
|
||||||
|
internal readonly Dictionary<int, int> jtrelMap = new Dictionary<int, int>();
|
||||||
|
void InitJudges() {
|
||||||
|
foreach (var i in _rs.judges.Keys) {
|
||||||
|
judgeMap.Add(i.Key, IdentifierManager.SharedInstance.Request("judge_" + i.Name));
|
||||||
|
jtabsMap.Add(i.Key, IdentifierManager.SharedInstance.Request("jtabs_" + i.Name));
|
||||||
|
jtrelMap.Add(i.Key, IdentifierManager.SharedInstance.Request("jtrel_" + i.Name));
|
||||||
|
}
|
||||||
|
}
|
||||||
static bool _flag;
|
static bool _flag;
|
||||||
static readonly PropOp.Boolean _flagop = new PropOp.Boolean(v => _flag = v);
|
static readonly PropOp.Boolean _flagop = new PropOp.Boolean(v => _flag = v);
|
||||||
static readonly int _var_fn = IdentifierManager.SharedInstance.Request("fn");
|
static readonly int _var_fn = IdentifierManager.SharedInstance.Request("fn");
|
||||||
@@ -89,10 +109,12 @@ namespace Cryville.Crtr {
|
|||||||
int num3 = num + (num2 - num >> 1);
|
int num3 = num + (num2 - num >> 1);
|
||||||
int num4 = -list[num3].Definition.stack.CompareTo(stack);
|
int num4 = -list[num3].Definition.stack.CompareTo(stack);
|
||||||
if (num4 == 0) num4 = list[num3].StartClip.CompareTo(time);
|
if (num4 == 0) num4 = list[num3].StartClip.CompareTo(time);
|
||||||
if (num4 >= 0) num2 = num3 - 1;
|
if (num4 > 0) num2 = num3 - 1;
|
||||||
else num = num3 + 1;
|
else if (num4 < 0) num = num3 + 1;
|
||||||
|
else if (num != num3) num2 = num3;
|
||||||
|
else return num;
|
||||||
}
|
}
|
||||||
return num + 1;
|
return ~num;
|
||||||
}
|
}
|
||||||
public void Feed(Identifier target, float ft, float tt) {
|
public void Feed(Identifier target, float ft, float tt) {
|
||||||
Forward(target, tt);
|
Forward(target, tt);
|
||||||
@@ -103,17 +125,17 @@ namespace Cryville.Crtr {
|
|||||||
var index = 0;
|
var index = 0;
|
||||||
while (index >= 0 && index < actlist.Count) {
|
while (index >= 0 && index < actlist.Count) {
|
||||||
var ev = actlist[index];
|
var ev = actlist[index];
|
||||||
LoadNum(_numbuf1, ev.StartTime); _etor.ContextCascadeUpdate(_var_fn, new PropSrc.Arbitrary(PdtInternalType.Number, _numbuf1));
|
LoadNum(_numbuf1, (float)ev.StartTime); _etor.ContextCascadeUpdate(_var_fn, new PropSrc.Arbitrary(PdtInternalType.Number, _numbuf1));
|
||||||
LoadNum(_numbuf2, ev.EndTime); _etor.ContextCascadeUpdate(_var_tn, new PropSrc.Arbitrary(PdtInternalType.Number, _numbuf2));
|
LoadNum(_numbuf2, (float)ev.EndTime); _etor.ContextCascadeUpdate(_var_tn, new PropSrc.Arbitrary(PdtInternalType.Number, _numbuf2));
|
||||||
var def = ev.Definition;
|
var def = ev.Definition;
|
||||||
if (def.hit != null) _etor.Evaluate(_flagop, def.hit);
|
if (def.hit != null) _etor.Evaluate(_flagop, def.hit);
|
||||||
else _flag = true;
|
else _flag = true;
|
||||||
if (_flag) {
|
if (_flag) {
|
||||||
if (def.scores != null) UpdateScore(def.scores);
|
if (def.scores != null) UpdateScore(def.scores);
|
||||||
if (def.pass != null) Pass(def.pass);
|
if (def.pass != null) Pass(ev, (ft + tt) / 2, def.pass);
|
||||||
actlist.RemoveAt(index);
|
actlist.RemoveAt(index);
|
||||||
if (def.prop != 0 && actlist.Count > 0) {
|
if (def.prop != 0 && actlist.Count > 0) {
|
||||||
index = BinarySearchFirst(actlist, ev.StartClip, def.stack - def.prop);
|
index = BinarySearchFirst(actlist, (float)ev.StartClip, def.stack - def.prop);
|
||||||
if (index < 0) index = ~index;
|
if (index < 0) index = ~index;
|
||||||
}
|
}
|
||||||
else index++;
|
else index++;
|
||||||
@@ -122,27 +144,28 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
bool Pass(Identifier[] ids) {
|
bool Pass(JudgeEvent ev, float time, Identifier[] ids) {
|
||||||
foreach (var i in ids) {
|
foreach (var i in ids) {
|
||||||
var def = _rs.judges[i];
|
var def = _rs.judges[i];
|
||||||
if (def.hit != null) _etor.Evaluate(_flagop, def.hit);
|
if (def.hit != null) _etor.Evaluate(_flagop, def.hit);
|
||||||
else _flag = true;
|
else _flag = true;
|
||||||
if (_flag) {
|
if (_flag) {
|
||||||
if (def.scores != null) UpdateScore(def.scores);
|
if (def.scores != null) UpdateScore(def.scores);
|
||||||
if (def.pass != null) Pass(def.pass);
|
if (def.pass != null) Pass(ev, time, def.pass);
|
||||||
|
ev.Handler.ReportJudge(ev, time, i);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
public void Cleanup(Identifier target, float ft, float tt) {
|
public void Cleanup(Identifier target, float tt) {
|
||||||
Forward(target, tt);
|
Forward(target, tt);
|
||||||
var actlist = activeEvs[target];
|
var actlist = activeEvs[target];
|
||||||
for (int i = actlist.Count - 1; i >= 0; i--) {
|
for (int i = actlist.Count - 1; i >= 0; i--) {
|
||||||
JudgeEvent ev = actlist[i];
|
JudgeEvent ev = actlist[i];
|
||||||
if (tt > ev.EndClip) {
|
if (tt > ev.EndClip) {
|
||||||
actlist.RemoveAt(i);
|
actlist.RemoveAt(i);
|
||||||
if (ev.Definition.miss != null) Pass(ev.Definition.miss);
|
if (ev.Definition.miss != null) Pass(ev, tt, ev.Definition.miss);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -152,7 +175,7 @@ namespace Cryville.Crtr {
|
|||||||
JudgeEvent ev;
|
JudgeEvent ev;
|
||||||
while (list.Count > 0 && (ev = list[0]).StartClip <= tt) {
|
while (list.Count > 0 && (ev = list[0]).StartClip <= tt) {
|
||||||
list.RemoveAt(0);
|
list.RemoveAt(0);
|
||||||
var index = BinarySearch(actlist, ev.StartClip, ev.Definition.stack);
|
var index = BinarySearch(actlist, (float)ev.StartClip, ev.Definition.stack);
|
||||||
if (index < 0) index = ~index;
|
if (index < 0) index = ~index;
|
||||||
actlist.Insert(index, ev);
|
actlist.Insert(index, ev);
|
||||||
}
|
}
|
||||||
@@ -172,6 +195,8 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
|
#region Score
|
||||||
readonly Dictionary<int, int> scoreStringKeys = new Dictionary<int, int>();
|
readonly Dictionary<int, int> scoreStringKeys = new Dictionary<int, int>();
|
||||||
readonly Dictionary<int, int> scoreStringKeysRev = new Dictionary<int, int>();
|
readonly Dictionary<int, int> scoreStringKeysRev = new Dictionary<int, int>();
|
||||||
readonly Dictionary<int, PropSrc> scoreSrcs = new Dictionary<int, PropSrc>();
|
readonly Dictionary<int, PropSrc> scoreSrcs = new Dictionary<int, PropSrc>();
|
||||||
@@ -227,7 +252,8 @@ namespace Cryville.Crtr {
|
|||||||
readonly Func<string> _cb;
|
readonly Func<string> _cb;
|
||||||
readonly ArrayPool<byte> _pool;
|
readonly ArrayPool<byte> _pool;
|
||||||
byte[] _buf;
|
byte[] _buf;
|
||||||
public ScoreStringSrc(ArrayPool<byte> pool, Func<string> cb) {
|
public ScoreStringSrc(ArrayPool<byte> pool, Func<string> cb)
|
||||||
|
: base(PdtInternalType.String) {
|
||||||
_pool = pool;
|
_pool = pool;
|
||||||
_cb = cb;
|
_cb = cb;
|
||||||
}
|
}
|
||||||
@@ -238,12 +264,11 @@ namespace Cryville.Crtr {
|
|||||||
_buf = null;
|
_buf = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
protected override unsafe void InternalGet(out int type, out byte[] value) {
|
protected override unsafe void InternalGet() {
|
||||||
var src = _cb();
|
var src = _cb();
|
||||||
int strlen = src.Length;
|
int strlen = src.Length;
|
||||||
type = PdtInternalType.String;
|
buf = _pool.Rent(sizeof(int) + strlen * sizeof(char));
|
||||||
value = _pool.Rent(sizeof(int) + strlen * sizeof(char));
|
fixed (byte* _ptr = buf) {
|
||||||
fixed (byte* _ptr = value) {
|
|
||||||
char* ptr = (char*)(_ptr + sizeof(int));
|
char* ptr = (char*)(_ptr + sizeof(int));
|
||||||
*(int*)_ptr = strlen;
|
*(int*)_ptr = strlen;
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@@ -251,7 +276,9 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
|
#region Definitions
|
||||||
public class InputDefinition {
|
public class InputDefinition {
|
||||||
public int dim;
|
public int dim;
|
||||||
public bool notnull;
|
public bool notnull;
|
||||||
@@ -280,4 +307,5 @@ namespace Cryville.Crtr {
|
|||||||
public float init = 0;
|
public float init = 0;
|
||||||
public string format = "";
|
public string format = "";
|
||||||
}
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
|
@@ -41,7 +41,7 @@ namespace Cryville.Crtr {
|
|||||||
MeshObject.AddComponent<MeshRenderer>();
|
MeshObject.AddComponent<MeshRenderer>();
|
||||||
MeshFilter = MeshObject.GetComponent<MeshFilter>();
|
MeshFilter = MeshObject.GetComponent<MeshFilter>();
|
||||||
Renderer = MeshObject.GetComponent<Renderer>();
|
Renderer = MeshObject.GetComponent<Renderer>();
|
||||||
Renderer.material = GenericResources.Materials["-SpriteMat"];
|
Renderer.material = NewMaterial;
|
||||||
Initialized = true;
|
Initialized = true;
|
||||||
}
|
}
|
||||||
public void Destroy() {
|
public void Destroy() {
|
||||||
|
@@ -2,6 +2,7 @@ using Cryville.Common;
|
|||||||
using Cryville.Common.Pdt;
|
using Cryville.Common.Pdt;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@@ -22,9 +23,9 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static class MotionLerper {
|
public static class MotionLerper {
|
||||||
public static void Lerp<T>(float time, float tt, T tv, float ft, T fv, TransitionType type, float rate, ref T result) where T : Vector {
|
public static void Lerp<T>(double time, double tt, T tv, double ft, T fv, TransitionType type, float rate, ref T result) where T : Vector {
|
||||||
if (fv == null) fv = (T)ReflectionHelper.InvokeEmptyConstructor(tv.GetType());
|
if (fv == null) fv = (T)ReflectionHelper.InvokeEmptyConstructor(tv.GetType());
|
||||||
Lerp((time - ft) / (tt - ft), fv, tv, type, rate, ref result);
|
Lerp((float)((time - ft) / (tt - ft)), fv, tv, type, rate, ref result);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Lerp<T>(float scaledTime, T from, T to, TransitionType type, float rate, ref T result) where T : Vector {
|
public static void Lerp<T>(float scaledTime, T from, T to, TransitionType type, float rate, ref T result) where T : Vector {
|
||||||
@@ -34,7 +35,7 @@ namespace Cryville.Crtr {
|
|||||||
to.LerpWith(from, GetEaseTime(scaledTime, type, rate), ref r);
|
to.LerpWith(from, GetEaseTime(scaledTime, type, rate), ref r);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static float Delerp<T>(T value, float tt, T tv, float ft, T fv, TransitionType type, float rate) where T : Vector {
|
public static double Delerp<T>(T value, double tt, T tv, double ft, T fv, TransitionType type, float rate) where T : Vector {
|
||||||
if (fv == null) fv = (T)ReflectionHelper.InvokeEmptyConstructor(tv.GetType());
|
if (fv == null) fv = (T)ReflectionHelper.InvokeEmptyConstructor(tv.GetType());
|
||||||
var t = Delerp(value, fv, tv, type, rate);
|
var t = Delerp(value, fv, tv, type, rate);
|
||||||
return ft * (1 - t) + tt * t;
|
return ft * (1 - t) + tt * t;
|
||||||
@@ -170,6 +171,7 @@ namespace Cryville.Crtr {
|
|||||||
public class RealtimeMotionValue {
|
public class RealtimeMotionValue {
|
||||||
public Vector AbsoluteValue;
|
public Vector AbsoluteValue;
|
||||||
List<MotionNode> RelativeNodes;
|
List<MotionNode> RelativeNodes;
|
||||||
|
internal byte CloneTypeFlag;
|
||||||
|
|
||||||
public RealtimeMotionValue Init(Vector init) {
|
public RealtimeMotionValue Init(Vector init) {
|
||||||
RelativeNodes = new List<MotionNode> {
|
RelativeNodes = new List<MotionNode> {
|
||||||
@@ -349,6 +351,8 @@ namespace Cryville.Crtr {
|
|||||||
public abstract class Vector : IComparable<Vector> {
|
public abstract class Vector : IComparable<Vector> {
|
||||||
public Vector() { }
|
public Vector() { }
|
||||||
|
|
||||||
|
public abstract byte Dimension { get; }
|
||||||
|
|
||||||
public abstract int CompareTo(Vector other);
|
public abstract int CompareTo(Vector other);
|
||||||
|
|
||||||
public abstract void ApplyFrom(Vector parent);
|
public abstract void ApplyFrom(Vector parent);
|
||||||
@@ -367,11 +371,11 @@ namespace Cryville.Crtr {
|
|||||||
static readonly Type[] stringTypeArray = new Type[] { typeof(string) };
|
static readonly Type[] stringTypeArray = new Type[] { typeof(string) };
|
||||||
static readonly Type[] floatArrayTypeArray = new Type[] { typeof(float[]) };
|
static readonly Type[] floatArrayTypeArray = new Type[] { typeof(float[]) };
|
||||||
public static Vector Construct(Type type, string s) {
|
public static Vector Construct(Type type, string s) {
|
||||||
if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException(); // TODO
|
if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException("Type is not vector");
|
||||||
return (Vector)type.GetConstructor(stringTypeArray).Invoke(new object[] { s });
|
return (Vector)type.GetConstructor(stringTypeArray).Invoke(new object[] { s });
|
||||||
}
|
}
|
||||||
public static Vector Construct(Type type, float[] values) {
|
public static Vector Construct(Type type, float[] values) {
|
||||||
if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException(); // TODO
|
if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException("Type is not vector");
|
||||||
return (Vector)type.GetConstructor(floatArrayTypeArray).Invoke(new object[] { values });
|
return (Vector)type.GetConstructor(floatArrayTypeArray).Invoke(new object[] { values });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -390,6 +394,8 @@ namespace Cryville.Crtr {
|
|||||||
Value = i;
|
Value = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 1; } }
|
||||||
|
|
||||||
public override int CompareTo(Vector other) {
|
public override int CompareTo(Vector other) {
|
||||||
return CompareTo((Vec1)other);
|
return CompareTo((Vec1)other);
|
||||||
}
|
}
|
||||||
@@ -433,7 +439,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return Value.ToString();
|
return Value.ToString(CultureInfo.InvariantCulture);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override float[] ToArray() {
|
public override float[] ToArray() {
|
||||||
@@ -455,6 +461,8 @@ namespace Cryville.Crtr {
|
|||||||
Value = i;
|
Value = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 1; } }
|
||||||
|
|
||||||
public override int CompareTo(Vector other) {
|
public override int CompareTo(Vector other) {
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@@ -493,7 +501,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return Value.ToString();
|
return Value.ToString(CultureInfo.InvariantCulture);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override float[] ToArray() {
|
public override float[] ToArray() {
|
||||||
@@ -515,6 +523,8 @@ namespace Cryville.Crtr {
|
|||||||
Value = i;
|
Value = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 1; } }
|
||||||
|
|
||||||
public override int CompareTo(Vector other) {
|
public override int CompareTo(Vector other) {
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@@ -553,7 +563,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return Value.ToString();
|
return Value.ToString(CultureInfo.InvariantCulture);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override float[] ToArray() {
|
public override float[] ToArray() {
|
||||||
@@ -576,6 +586,8 @@ namespace Cryville.Crtr {
|
|||||||
this.h = h;
|
this.h = h;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 2; } }
|
||||||
|
|
||||||
public static void Parse(string s, out float? w, out float? h) {
|
public static void Parse(string s, out float? w, out float? h) {
|
||||||
string[] c = s.Split('+');
|
string[] c = s.Split('+');
|
||||||
float rw = 0, rh = 0;
|
float rw = 0, rh = 0;
|
||||||
@@ -648,8 +660,8 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
public static string ToString(float? w, float? h) {
|
public static string ToString(float? w, float? h) {
|
||||||
List<string> list = new List<string>();
|
List<string> list = new List<string>();
|
||||||
if (w != null) list.Add(w.ToString() + "w");
|
if (w != null) list.Add(w.Value.ToString(CultureInfo.InvariantCulture) + "w");
|
||||||
if (h != null) list.Add(h.ToString() + "h");
|
if (h != null) list.Add(h.Value.ToString(CultureInfo.InvariantCulture) + "h");
|
||||||
return string.Join("+", list.ToArray());
|
return string.Join("+", list.ToArray());
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -695,6 +707,8 @@ namespace Cryville.Crtr {
|
|||||||
this.x = x; this.y = y; this.z = z;
|
this.x = x; this.y = y; this.z = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 3; } }
|
||||||
|
|
||||||
public override int CompareTo(Vector other) {
|
public override int CompareTo(Vector other) {
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@@ -744,9 +758,9 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return string.Format("{0},{1},{2}",
|
return string.Format("{0},{1},{2}",
|
||||||
x != null ? x.ToString() : "",
|
x != null ? x.Value.ToString(CultureInfo.InvariantCulture) : "",
|
||||||
y != null ? y.ToString() : "",
|
y != null ? y.Value.ToString(CultureInfo.InvariantCulture) : "",
|
||||||
z != null ? z.ToString() : ""
|
z != null ? z.Value.ToString(CultureInfo.InvariantCulture) : ""
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -771,6 +785,8 @@ namespace Cryville.Crtr {
|
|||||||
this.xw = xw; this.xh = xh; this.yw = yw; this.yh = yh;
|
this.xw = xw; this.xh = xh; this.yw = yw; this.yh = yh;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 4; } }
|
||||||
|
|
||||||
public override int CompareTo(Vector other) {
|
public override int CompareTo(Vector other) {
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@@ -850,6 +866,8 @@ namespace Cryville.Crtr {
|
|||||||
this.xw = xw; this.xh = xh; this.yw = yw; this.yh = yh; this.z = z;
|
this.xw = xw; this.xh = xh; this.yw = yw; this.yh = yh; this.z = z;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override byte Dimension { get { return 5; } }
|
||||||
|
|
||||||
public override int CompareTo(Vector other) {
|
public override int CompareTo(Vector other) {
|
||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
@@ -915,7 +933,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return VecPtComp.ToString(xw, xh) + "," + VecPtComp.ToString(yw, yh) + "," + (z != null ? z.ToString() : "");
|
return VecPtComp.ToString(xw, xh) + "," + VecPtComp.ToString(yw, yh) + "," + (z != null ? z.Value.ToString(CultureInfo.InvariantCulture) : "");
|
||||||
}
|
}
|
||||||
|
|
||||||
public override float[] ToArray() {
|
public override float[] ToArray() {
|
||||||
@@ -923,22 +941,29 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class VectorSrc : PropSrc {
|
public abstract class VectorSrc : PropSrc {
|
||||||
readonly Func<Vector> _cb;
|
protected readonly Func<Vector> _cb;
|
||||||
public VectorSrc(Func<Vector> cb) { _cb = cb; }
|
public VectorSrc(Func<Vector> cb, int type) : base(type) { _cb = cb; }
|
||||||
protected override unsafe void InternalGet(out int type, out byte[] value) {
|
public static VectorSrc Construct(Func<Vector> cb) {
|
||||||
var arr = _cb().ToArray();
|
if (cb().Dimension == 1) return new INumber(cb);
|
||||||
if (arr.Length == 1) {
|
else return new IVector(cb);
|
||||||
type = PdtInternalType.Number;
|
}
|
||||||
value = new byte[sizeof(float)];
|
class INumber : VectorSrc {
|
||||||
fixed (byte* ptr = value) {
|
public INumber(Func<Vector> cb) : base(cb, PdtInternalType.Number) { }
|
||||||
|
protected override unsafe void InternalGet() {
|
||||||
|
var arr = _cb().ToArray();
|
||||||
|
buf = new byte[sizeof(float)];
|
||||||
|
fixed (byte* ptr = buf) {
|
||||||
*(float*)ptr = arr[0];
|
*(float*)ptr = arr[0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
}
|
||||||
type = PdtInternalType.Vector;
|
class IVector : VectorSrc {
|
||||||
value = new byte[sizeof(float) * arr.Length + sizeof(int)];
|
public IVector(Func<Vector> cb) : base(cb, PdtInternalType.Vector) { }
|
||||||
fixed (byte* rptr = value) {
|
protected override unsafe void InternalGet() {
|
||||||
|
var arr = _cb().ToArray();
|
||||||
|
buf = new byte[sizeof(float) * arr.Length + sizeof(int)];
|
||||||
|
fixed (byte* rptr = buf) {
|
||||||
var ptr = (float*)rptr;
|
var ptr = (float*)rptr;
|
||||||
for (int i = 0; i < arr.Length; i++, ptr++) {
|
for (int i = 0; i < arr.Length; i++, ptr++) {
|
||||||
*ptr = arr[i];
|
*ptr = arr[i];
|
||||||
|
@@ -7,15 +7,12 @@ using System.Collections.Generic;
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
class NoteHandler : ContainerHandler {
|
public class NoteHandler : ContainerHandler {
|
||||||
readonly GroupHandler gh;
|
readonly GroupHandler gh;
|
||||||
public readonly Chart.Note Event;
|
public readonly Chart.Note Event;
|
||||||
readonly PdtRuleset ruleset;
|
public NoteHandler(Chart.Note ev, GroupHandler gh) : base() {
|
||||||
public NoteHandler(GroupHandler gh, Chart.Note ev, PdtRuleset rs, Judge j) : base() {
|
|
||||||
this.gh = gh;
|
|
||||||
Event = ev;
|
Event = ev;
|
||||||
ruleset = rs;
|
this.gh = gh;
|
||||||
judge = j;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string TypeName {
|
public override string TypeName {
|
||||||
@@ -25,26 +22,76 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
SectionalGameObject[] sgos;
|
SectionalGameObject[] sgos;
|
||||||
|
readonly Dictionary<Chart.Judge, JudgeState> judges = new Dictionary<Chart.Judge, JudgeState>();
|
||||||
|
readonly Dictionary<int, DynamicJudgeAnchorPair> dynJudgeAnchors = new Dictionary<int, DynamicJudgeAnchorPair>();
|
||||||
|
class JudgeState {
|
||||||
|
static readonly int _var_judge_result = IdentifierManager.SharedInstance.Request("judge_result");
|
||||||
|
public Anchor StaticAnchor { get; private set; }
|
||||||
|
public DynamicJudgeAnchorPair DynamicAnchors { get; private set; }
|
||||||
|
public bool Judged { get; private set; }
|
||||||
|
public float AbsoluteTime { get; private set; }
|
||||||
|
public float RelativeTime { get; private set; }
|
||||||
|
int _result = 0;
|
||||||
|
PropSrc _resultPropSrc;
|
||||||
|
public JudgeState(NoteHandler handler, int name) {
|
||||||
|
StaticAnchor = handler.RegisterAnchor(handler.judge.judgeMap[name], true);
|
||||||
|
DynamicAnchors = handler.GetDynamicJudgeAnchorPair(name);
|
||||||
|
}
|
||||||
|
public void MarkJudged(float abs, float rel, int result) {
|
||||||
|
Judged = true;
|
||||||
|
AbsoluteTime = abs;
|
||||||
|
RelativeTime = rel;
|
||||||
|
_result = result;
|
||||||
|
_resultPropSrc.Invalidate();
|
||||||
|
}
|
||||||
|
public void InitPropSrcs() {
|
||||||
|
StaticAnchor.PropSrcs.Add(_var_judge_result, _resultPropSrc = new PropSrc.Identifier(() => _result));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
class DynamicJudgeAnchorPair {
|
||||||
|
public Anchor Absolute { get; private set; }
|
||||||
|
public Anchor Relative { get; private set; }
|
||||||
|
public DynamicJudgeAnchorPair(Anchor absolute, Anchor relative) {
|
||||||
|
Absolute = absolute;
|
||||||
|
Relative = relative;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
DynamicJudgeAnchorPair GetDynamicJudgeAnchorPair(int name) {
|
||||||
|
DynamicJudgeAnchorPair result;
|
||||||
|
if (!dynJudgeAnchors.TryGetValue(name, out result)) {
|
||||||
|
dynJudgeAnchors.Add(name, result = new DynamicJudgeAnchorPair(
|
||||||
|
RegisterAnchor(judge.jtabsMap[name]),
|
||||||
|
RegisterAnchor(judge.jtrelMap[name])
|
||||||
|
));
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void PreInit() {
|
||||||
|
base.PreInit();
|
||||||
|
foreach (var j in Event.judges) {
|
||||||
|
judges.Add(j, new JudgeState(this, j.Id.Key));
|
||||||
|
}
|
||||||
|
}
|
||||||
public override void Init() {
|
public override void Init() {
|
||||||
base.Init();
|
base.Init();
|
||||||
sgos = gogroup.GetComponentsInChildren<SectionalGameObject>();
|
sgos = gogroup.GetComponentsInChildren<SectionalGameObject>();
|
||||||
|
foreach (var judge in judges.Values) judge.InitPropSrcs();
|
||||||
}
|
}
|
||||||
protected override void PreAwake(ContainerState s) {
|
protected override void PreAwake(ContainerState s) {
|
||||||
base.PreAwake(s);
|
base.PreAwake(s);
|
||||||
#if UNITY_5_6_OR_NEWER
|
#if UNITY_5_6_OR_NEWER
|
||||||
a_head.SetPositionAndRotation(Position = GetFramePoint(s.Parent, s.Track), Rotation = GetFrameRotation(s.Parent, s.Track));
|
a_head.Transform.SetPositionAndRotation(Position = GetFramePoint(s.Parent, s.Track), Rotation = GetFrameRotation(s.Parent, s.Track));
|
||||||
#else
|
#else
|
||||||
a_head.position = Position = GetFramePoint(s.Parent, s.Track);
|
a_head.Transform.position = Position = GetFramePoint(s.Parent, s.Track);
|
||||||
a_head.rotation = Rotation = GetFrameRotation(s.Parent, s.Track);
|
a_head.Transform.rotation = Rotation = GetFrameRotation(s.Parent, s.Track);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
protected override void Awake(ContainerState s) {
|
protected override void Awake(ContainerState s) {
|
||||||
base.Awake(s);
|
base.Awake(s);
|
||||||
if (s.CloneType == 2) {
|
if (s.CloneType == 2) {
|
||||||
if (!gogroup) return;
|
if (!gogroup) return;
|
||||||
Chart.Note tev = Event;
|
if (Event.IsLong) {
|
||||||
if (tev.IsLong) {
|
|
||||||
foreach (var i in sgos) {
|
foreach (var i in sgos) {
|
||||||
i.Reset();
|
i.Reset();
|
||||||
i.AppendPoint(Position, Rotation);
|
i.AppendPoint(Position, Rotation);
|
||||||
@@ -54,8 +101,8 @@ namespace Cryville.Crtr {
|
|||||||
#if UNITY_5_6_OR_NEWER
|
#if UNITY_5_6_OR_NEWER
|
||||||
gogroup.SetPositionAndRotation(Position, Rotation);
|
gogroup.SetPositionAndRotation(Position, Rotation);
|
||||||
#else
|
#else
|
||||||
gogroup.position = Position;
|
gogroup.position = Position;
|
||||||
gogroup.rotation = Rotation;
|
gogroup.rotation = Rotation;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -63,13 +110,11 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
public override void Update(ContainerState s, StampedEvent ev) {
|
public override void Update(ContainerState s, StampedEvent ev) {
|
||||||
base.Update(s, ev);
|
base.Update(s, ev);
|
||||||
if (s.CloneType == 1) {
|
if (s.CloneType <= 2) {
|
||||||
Position = GetFramePoint(bs.Parent, bs.Track);
|
Position = GetFramePoint(s.Parent, s.Track);
|
||||||
Rotation = GetFrameRotation(bs.Parent, bs.Track);
|
Rotation = GetFrameRotation(s.Parent, s.Track);
|
||||||
}
|
}
|
||||||
else if (s.CloneType == 2) {
|
if (s.CloneType == 2) {
|
||||||
Position = GetFramePoint(ts.Parent, ts.Track);
|
|
||||||
Rotation = GetFrameRotation(ts.Parent, ts.Track);
|
|
||||||
if (!gogroup) return;
|
if (!gogroup) return;
|
||||||
Chart.Note tev = Event;
|
Chart.Note tev = Event;
|
||||||
if (tev.IsLong) {
|
if (tev.IsLong) {
|
||||||
@@ -81,31 +126,35 @@ namespace Cryville.Crtr {
|
|||||||
if (ev == null) { }
|
if (ev == null) { }
|
||||||
else if (ev.Unstamped == null) { }
|
else if (ev.Unstamped == null) { }
|
||||||
else if (ev.Unstamped is Chart.Judge) {
|
else if (ev.Unstamped is Chart.Judge) {
|
||||||
var tev = (Chart.Judge)ev.Unstamped;
|
ChartPlayer.etor.ContextEvent = ev.Unstamped;
|
||||||
Identifier name = default(Identifier);
|
|
||||||
ChartPlayer.etor.ContextEvent = tev;
|
|
||||||
ChartPlayer.etor.ContextState = s;
|
ChartPlayer.etor.ContextState = s;
|
||||||
ChartPlayer.etor.Evaluate(new PropOp.Identifier(v => name = new Identifier(v)), ruleset.judges[tev.Id].input);
|
judge.Prepare(ev, this);
|
||||||
judge.Prepare(ev.Time, ev.Time + ev.Duration, name, ruleset.judges[tev.Id], cs);
|
|
||||||
ChartPlayer.etor.ContextState = null;
|
ChartPlayer.etor.ContextState = null;
|
||||||
ChartPlayer.etor.ContextEvent = null;
|
ChartPlayer.etor.ContextEvent = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void Anchor() {
|
||||||
|
base.Anchor();
|
||||||
|
foreach (var j in judges.Values) {
|
||||||
|
if (!j.Judged) continue;
|
||||||
|
PushAnchorEvent(j.AbsoluteTime, j.DynamicAnchors.Absolute);
|
||||||
|
PushAnchorEvent(j.RelativeTime + cs.Time, j.DynamicAnchors.Relative);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public override void EndUpdate(ContainerState s) {
|
public override void EndUpdate(ContainerState s) {
|
||||||
if (s.CloneType == 2 && gogroup) {
|
if (s.CloneType == 2 && gogroup) {
|
||||||
foreach (var i in sgos) i.Seal();
|
foreach (var i in sgos) i.Seal();
|
||||||
#if UNITY_5_6_OR_NEWER
|
#if UNITY_5_6_OR_NEWER
|
||||||
a_tail.SetPositionAndRotation(GetFramePoint(ts.Parent, ts.Track), Quaternion.Euler(ts.Direction));
|
a_tail.Transform.SetPositionAndRotation(GetFramePoint(ts.Parent, ts.Track), Quaternion.Euler(ts.Direction));
|
||||||
#else
|
#else
|
||||||
a_tail.position = GetFramePoint(ts.Parent, ts.Track);
|
a_tail.Transform.position = GetFramePoint(ts.Parent, ts.Track);
|
||||||
a_tail.rotation = Quaternion.Euler(ts.Direction);
|
a_tail.Transform.rotation = Quaternion.Euler(ts.Direction);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
OpenAnchor("tail");
|
|
||||||
base.EndUpdate(s);
|
base.EndUpdate(s);
|
||||||
CloseAnchor("tail");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector3 GetFramePoint(ContainerState state, float track) {
|
Vector3 GetFramePoint(ContainerState state, float track) {
|
||||||
@@ -117,6 +166,7 @@ namespace Cryville.Crtr {
|
|||||||
return Quaternion.LookRotation(r, state.Normal);
|
return Quaternion.LookRotation(r, state.Normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
readonly List<Vector3> ctrl = new List<Vector3>(2);
|
||||||
Vector3 GetFrame(ContainerState state, float track, Func<ContainerState, Vector3> func) {
|
Vector3 GetFrame(ContainerState state, float track, Func<ContainerState, Vector3> func) {
|
||||||
// TODO
|
// TODO
|
||||||
int id = Mathf.FloorToInt(track);
|
int id = Mathf.FloorToInt(track);
|
||||||
@@ -134,7 +184,7 @@ namespace Cryville.Crtr {
|
|||||||
if (c0 && c1)
|
if (c0 && c1)
|
||||||
return (1 - t) * p1 + t * p2;
|
return (1 - t) * p1 + t * p2;
|
||||||
else {
|
else {
|
||||||
var ctrl = new List<Vector3>(2);
|
ctrl.Clear();
|
||||||
if (!c0) {
|
if (!c0) {
|
||||||
var tp = ts0.GetControlPoint(true, deltaz);
|
var tp = ts0.GetControlPoint(true, deltaz);
|
||||||
if (tp != Vector3.zero) ctrl.Add(tp);
|
if (tp != Vector3.zero) ctrl.Add(tp);
|
||||||
@@ -149,7 +199,7 @@ namespace Cryville.Crtr {
|
|||||||
ColumnVector<float>.WithPolynomialCoefficients(
|
ColumnVector<float>.WithPolynomialCoefficients(
|
||||||
frame.Size, track
|
frame.Size, track
|
||||||
),
|
),
|
||||||
new Vector3Operator()
|
Vector3Operator.Instance
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else if (ctrl.Count == 1) {
|
else if (ctrl.Count == 1) {
|
||||||
@@ -161,5 +211,11 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ReportJudge(Judge.JudgeEvent ev, float time, Identifier result) {
|
||||||
|
JudgeState state;
|
||||||
|
if (!judges.TryGetValue(ev.BaseEvent, out state)) return;
|
||||||
|
state.MarkJudged(time, (float)(ev.StartTime - time), result.Key);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -3,6 +3,7 @@ using Cryville.Common.Pdt;
|
|||||||
using Cryville.Crtr.Event;
|
using Cryville.Crtr.Event;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
@@ -10,16 +11,19 @@ namespace Cryville.Crtr {
|
|||||||
static readonly Dictionary<PdtOperatorSignature, PdtOperator> _shortops = new Dictionary<PdtOperatorSignature, PdtOperator>();
|
static readonly Dictionary<PdtOperatorSignature, PdtOperator> _shortops = new Dictionary<PdtOperatorSignature, PdtOperator>();
|
||||||
readonly Dictionary<int, PdtOperator> _ctxops = new Dictionary<int, PdtOperator>();
|
readonly Dictionary<int, PdtOperator> _ctxops = new Dictionary<int, PdtOperator>();
|
||||||
|
|
||||||
|
static readonly byte[] _nullbuf = new byte[0];
|
||||||
readonly byte[] _numbuf = new byte[4];
|
readonly byte[] _numbuf = new byte[4];
|
||||||
static readonly int _var_w = IdentifierManager.SharedInstance.Request("w");
|
static readonly int _var_w = IdentifierManager.SharedInstance.Request("w");
|
||||||
static readonly int _var_h = IdentifierManager.SharedInstance.Request("h");
|
static readonly int _var_h = IdentifierManager.SharedInstance.Request("h");
|
||||||
static readonly int _var_true = IdentifierManager.SharedInstance.Request("true");
|
static readonly int _var_true = IdentifierManager.SharedInstance.Request("true");
|
||||||
static readonly int _var_false = IdentifierManager.SharedInstance.Request("false");
|
static readonly int _var_false = IdentifierManager.SharedInstance.Request("false");
|
||||||
protected override void GetVariable(int name, out int type, out byte[] value) {
|
static readonly int _var_null = IdentifierManager.SharedInstance.Request("null");
|
||||||
|
protected override void GetVariable(int name, bool forced, out int type, out byte[] value) {
|
||||||
if (name == _var_w) { LoadNum(ChartPlayer.hitRect.width); type = PdtInternalType.Number; value = _numbuf; }
|
if (name == _var_w) { LoadNum(ChartPlayer.hitRect.width); type = PdtInternalType.Number; value = _numbuf; }
|
||||||
else if (name == _var_h) { LoadNum(ChartPlayer.hitRect.height); type = PdtInternalType.Number; value = _numbuf; }
|
else if (name == _var_h) { LoadNum(ChartPlayer.hitRect.height); type = PdtInternalType.Number; value = _numbuf; }
|
||||||
else if (name == _var_true) { LoadNum(1); type = PdtInternalType.Number; value = _numbuf; }
|
else if (name == _var_true) { LoadNum(1); type = PdtInternalType.Number; value = _numbuf; }
|
||||||
else if (name == _var_false) { LoadNum(0); type = PdtInternalType.Number; value = _numbuf; }
|
else if (name == _var_false) { LoadNum(0); type = PdtInternalType.Number; value = _numbuf; }
|
||||||
|
else if (name == _var_null) { LoadIdent(0); type = PdtInternalType.Undefined; value = _numbuf; }
|
||||||
else {
|
else {
|
||||||
var id = new Identifier(name);
|
var id = new Identifier(name);
|
||||||
PropSrc prop;
|
PropSrc prop;
|
||||||
@@ -28,7 +32,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
else if (ContextState != null && ChartPlayer.motionRegistry.ContainsKey(id)) {
|
else if (ContextState != null && ChartPlayer.motionRegistry.ContainsKey(id)) {
|
||||||
var vec = ContextState.GetRawValue(id);
|
var vec = ContextState.GetRawValue(id);
|
||||||
new VectorSrc(() => vec).Get(out type, out value);
|
VectorSrc.Construct(() => vec).Get(out type, out value);
|
||||||
}
|
}
|
||||||
else if (ContextJudge != null && ContextJudge.TryGetScoreSrc(name, out prop)) {
|
else if (ContextJudge != null && ContextJudge.TryGetScoreSrc(name, out prop)) {
|
||||||
prop.Get(out type, out value);
|
prop.Get(out type, out value);
|
||||||
@@ -39,35 +43,28 @@ namespace Cryville.Crtr {
|
|||||||
RevokePotentialConstant();
|
RevokePotentialConstant();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
PropSrc.Arbitrary result = ContextCascadeLookup(name);
|
PropSrc result = ContextCascadeLookup(name);
|
||||||
if (result != null) {
|
if (result != null) {
|
||||||
result.Get(out type, out value);
|
result.Get(out type, out value);
|
||||||
}
|
}
|
||||||
|
else if (forced) {
|
||||||
|
type = PdtInternalType.Error;
|
||||||
|
value = _nullbuf;
|
||||||
|
}
|
||||||
else {
|
else {
|
||||||
type = PdtInternalType.Undefined;
|
type = PdtInternalType.Undefined;
|
||||||
LoadNum(name);
|
LoadIdent(name);
|
||||||
value = _numbuf;
|
value = _numbuf;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
unsafe void LoadNum(int value) {
|
unsafe void LoadIdent(int value) {
|
||||||
fixed (byte* ptr = _numbuf) *(int*)ptr = value;
|
fixed (byte* ptr = _numbuf) *(int*)ptr = value;
|
||||||
}
|
}
|
||||||
unsafe void LoadNum(float value) {
|
unsafe void LoadNum(float value) {
|
||||||
fixed (byte* ptr = _numbuf) *(float*)ptr = value;
|
fixed (byte* ptr = _numbuf) *(float*)ptr = value;
|
||||||
}
|
}
|
||||||
unsafe byte[] GetBytes(string value) {
|
|
||||||
int strlen = value.Length;
|
|
||||||
byte[] result = new byte[strlen * sizeof(char) + sizeof(int)];
|
|
||||||
fixed (byte* _ptr = result) {
|
|
||||||
char* ptr = (char*)(_ptr + sizeof(int));
|
|
||||||
*(int*)_ptr = strlen;
|
|
||||||
int i = 0;
|
|
||||||
foreach (var c in value) ptr[i++] = c;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
static readonly int _op_sep = IdentifierManager.SharedInstance.Request(",");
|
static readonly int _op_sep = IdentifierManager.SharedInstance.Request(",");
|
||||||
static readonly int _func_int_map = IdentifierManager.SharedInstance.Request("int_map");
|
static readonly int _func_int_map = IdentifierManager.SharedInstance.Request("int_map");
|
||||||
protected override PdtOperator GetOperator(PdtOperatorSignature sig) {
|
protected override PdtOperator GetOperator(PdtOperatorSignature sig) {
|
||||||
@@ -94,9 +91,10 @@ namespace Cryville.Crtr {
|
|||||||
static readonly int _colop_and = IdentifierManager.SharedInstance.Request("&");
|
static readonly int _colop_and = IdentifierManager.SharedInstance.Request("&");
|
||||||
static readonly int _colop_or = IdentifierManager.SharedInstance.Request("|");
|
static readonly int _colop_or = IdentifierManager.SharedInstance.Request("|");
|
||||||
protected override bool Collapse(int name, PdtVariableMemory param) {
|
protected override bool Collapse(int name, PdtVariableMemory param) {
|
||||||
|
if (param.Type == PdtInternalType.Error) throw new ArgumentException("Error");
|
||||||
if (name == _colop_and) return param.Type == PdtInternalType.Number && param.AsNumber() <= 0;
|
if (name == _colop_and) return param.Type == PdtInternalType.Number && param.AsNumber() <= 0;
|
||||||
else if (name == _colop_or) return param.Type != PdtInternalType.Number || param.AsNumber() > 0;
|
else if (name == _colop_or) return param.Type != PdtInternalType.Number || param.AsNumber() > 0;
|
||||||
else throw new KeyNotFoundException(string.Format("Undefined collapse operator {0}", name));
|
else throw new KeyNotFoundException(string.Format("Undefined collapse operator {0}", IdentifierManager.SharedInstance.Retrieve(name)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public ChartEvent ContextEvent { private get; set; }
|
public ChartEvent ContextEvent { private get; set; }
|
||||||
@@ -105,18 +103,22 @@ namespace Cryville.Crtr {
|
|||||||
public Judge ContextJudge { private get; set; }
|
public Judge ContextJudge { private get; set; }
|
||||||
public PropSrc ContextSelfValue { private get; set; }
|
public PropSrc ContextSelfValue { private get; set; }
|
||||||
|
|
||||||
readonly Dictionary<int, PropSrc.Arbitrary>[] ContextCascade = new Dictionary<int, PropSrc.Arbitrary>[256];
|
readonly Dictionary<int, PropSrc>[] ContextCascade = new Dictionary<int, PropSrc>[256];
|
||||||
int _cascadeHeight;
|
int _cascadeHeight;
|
||||||
public void ContextCascadeInsert() {
|
public void ContextCascadeInsert() {
|
||||||
ContextCascade[_cascadeHeight++].Clear();
|
ContextCascade[_cascadeHeight++].Clear();
|
||||||
}
|
}
|
||||||
public void ContextCascadeUpdate(int key, PropSrc.Arbitrary value) {
|
public void ContextCascadeInsert(Dictionary<int, PropSrc> srcs) {
|
||||||
|
ContextCascadeInsert();
|
||||||
|
foreach (var src in srcs) ContextCascadeUpdate(src.Key, src.Value);
|
||||||
|
}
|
||||||
|
public void ContextCascadeUpdate(int key, PropSrc value) {
|
||||||
ContextCascade[_cascadeHeight - 1][key] = value;
|
ContextCascade[_cascadeHeight - 1][key] = value;
|
||||||
}
|
}
|
||||||
public PropSrc.Arbitrary ContextCascadeLookup(int name) {
|
public PropSrc ContextCascadeLookup(int name) {
|
||||||
PropSrc.Arbitrary result;
|
PropSrc result;
|
||||||
for (int i = _cascadeHeight - 1; i >= 0; i--) {
|
for (int i = _cascadeHeight - 1; i >= 0; i--) {
|
||||||
Dictionary<int, PropSrc.Arbitrary> cas = ContextCascade[i];
|
Dictionary<int, PropSrc> cas = ContextCascade[i];
|
||||||
if (cas.TryGetValue(name, out result)) {
|
if (cas.TryGetValue(name, out result)) {
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
@@ -128,7 +130,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public PdtEvaluator() {
|
public PdtEvaluator() {
|
||||||
for (int i = 0; i < ContextCascade.Length; i++) ContextCascade[i] = new Dictionary<int, PropSrc.Arbitrary>();
|
for (int i = 0; i < ContextCascade.Length; i++) ContextCascade[i] = new Dictionary<int, PropSrc>();
|
||||||
|
|
||||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("screen_edge"), new func_screen_edge(() => ContextTransform));
|
_ctxops.Add(IdentifierManager.SharedInstance.Request("screen_edge"), new func_screen_edge(() => ContextTransform));
|
||||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("int"), new func_int(() => ContextSelfValue));
|
_ctxops.Add(IdentifierManager.SharedInstance.Request("int"), new func_int(() => ContextSelfValue));
|
||||||
@@ -164,6 +166,7 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
_shortops.Add(new PdtOperatorSignature("frame_seq", 3), new func_frame_seq());
|
_shortops.Add(new PdtOperatorSignature("frame_seq", 3), new func_frame_seq());
|
||||||
_shortops.Add(new PdtOperatorSignature("in_area", 1), new func_in_area());
|
_shortops.Add(new PdtOperatorSignature("in_area", 1), new func_in_area());
|
||||||
|
_shortops.Add(new PdtOperatorSignature("is", 2), new func_is());
|
||||||
}
|
}
|
||||||
#region Operators
|
#region Operators
|
||||||
#pragma warning disable IDE1006
|
#pragma warning disable IDE1006
|
||||||
@@ -261,7 +264,7 @@ namespace Cryville.Crtr {
|
|||||||
if (blit) GetReturnFrame(PdtInternalType.Array, len + 2 * sizeof(int)).SetArraySuffix(type, LoadedOperandCount);
|
if (blit) GetReturnFrame(PdtInternalType.Array, len + 2 * sizeof(int)).SetArraySuffix(type, LoadedOperandCount);
|
||||||
else GetReturnFrame(PdtInternalType.Vector, len + sizeof(int)).SetArraySuffix(type);
|
else GetReturnFrame(PdtInternalType.Vector, len + sizeof(int)).SetArraySuffix(type);
|
||||||
}
|
}
|
||||||
bool IsBlittable(int type) {
|
static bool IsBlittable(int type) {
|
||||||
return type == PdtInternalType.Number;
|
return type == PdtInternalType.Number;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -309,7 +312,7 @@ namespace Cryville.Crtr {
|
|||||||
ret.SetArraySuffix(PdtInternalType.String, fc);
|
ret.SetArraySuffix(PdtInternalType.String, fc);
|
||||||
int o = 0;
|
int o = 0;
|
||||||
for (int i = f; i <= t; i++) {
|
for (int i = f; i <= t; i++) {
|
||||||
var s = pf + i.ToString();
|
var s = pf + i.ToString(CultureInfo.InvariantCulture);
|
||||||
ret.SetString(s, o);
|
ret.SetString(s, o);
|
||||||
o += sizeof(int) + s.Length * sizeof(char);
|
o += sizeof(int) + s.Length * sizeof(char);
|
||||||
}
|
}
|
||||||
@@ -346,6 +349,17 @@ namespace Cryville.Crtr {
|
|||||||
hit.CopyTo(ret);
|
hit.CopyTo(ret);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
class func_is : PdtOperator {
|
||||||
|
public func_is() : base(2) { }
|
||||||
|
protected override unsafe void Execute() {
|
||||||
|
var op0 = GetOperand(0);
|
||||||
|
if (op0.Type == PdtInternalType.Error) throw new ArgumentException("Error");
|
||||||
|
var op1 = GetOperand(1);
|
||||||
|
if (op1.Type == PdtInternalType.Error) throw new ArgumentException("Error");
|
||||||
|
var ret = GetReturnFrame(PdtInternalType.Number, sizeof(float));
|
||||||
|
ret.SetNumber(op0.Equals(op1) ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
#endregion
|
#endregion
|
||||||
#region Contextual Functions
|
#region Contextual Functions
|
||||||
class func_screen_edge : PdtOperator {
|
class func_screen_edge : PdtOperator {
|
||||||
|
@@ -4,6 +4,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using RBeatTime = Cryville.Crtr.BeatTime;
|
using RBeatTime = Cryville.Crtr.BeatTime;
|
||||||
|
using RTargetString = Cryville.Common.Buffers.TargetString;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public abstract class PropOp : PdtOperator {
|
public abstract class PropOp : PdtOperator {
|
||||||
@@ -45,6 +46,22 @@ namespace Cryville.Crtr {
|
|||||||
_cb(GetOperand(0).AsString());
|
_cb(GetOperand(0).AsString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public class TargetString : PropOp {
|
||||||
|
readonly Func<RTargetString> _cb;
|
||||||
|
public TargetString(Func<RTargetString> cb) { _cb = cb; }
|
||||||
|
protected override unsafe void Execute() {
|
||||||
|
var target = _cb();
|
||||||
|
var op = GetOperand(0);
|
||||||
|
if (op.Type != PdtInternalType.String) throw new ArgumentException("Not a string");
|
||||||
|
var ptr = (byte*)op.TrustedAsOfLength(op.Length);
|
||||||
|
var len = *(int*)ptr;
|
||||||
|
target.Length = len;
|
||||||
|
var cptr = (char*)(ptr + sizeof(int));
|
||||||
|
for (int i = 0; i < len; i++)
|
||||||
|
target[i] = cptr[i];
|
||||||
|
target.Validate();
|
||||||
|
}
|
||||||
|
}
|
||||||
public class Identifier : PropOp {
|
public class Identifier : PropOp {
|
||||||
readonly Action<int> _cb;
|
readonly Action<int> _cb;
|
||||||
public Identifier(Action<int> cb) { _cb = cb; }
|
public Identifier(Action<int> cb) { _cb = cb; }
|
||||||
@@ -55,19 +72,21 @@ namespace Cryville.Crtr {
|
|||||||
public class Enum<T> : PropOp {
|
public class Enum<T> : PropOp {
|
||||||
readonly static Dictionary<int, int> _cache = new Dictionary<int, int>();
|
readonly static Dictionary<int, int> _cache = new Dictionary<int, int>();
|
||||||
readonly Action<T> _cb;
|
readonly Action<T> _cb;
|
||||||
public Enum(Action<T> cb) {
|
readonly Func<int, T> _caster;
|
||||||
|
public Enum(Action<T> cb, Func<int, T> caster) {
|
||||||
if (!typeof(T).IsEnum)
|
if (!typeof(T).IsEnum)
|
||||||
throw new ArgumentException("Type is not enum");
|
throw new ArgumentException("Type is not enum");
|
||||||
var names = typeof(T).GetFields(BindingFlags.Public | BindingFlags.Static);
|
var names = typeof(T).GetFields(BindingFlags.Public | BindingFlags.Static);
|
||||||
for (int i = 0; i < names.Length; i++)
|
for (int i = 0; i < names.Length; i++)
|
||||||
_cache[IdentifierManager.SharedInstance.Request(names[i].Name)] = Convert.ToInt32(names[i].GetValue(null));
|
_cache[IdentifierManager.SharedInstance.Request(names[i].Name)] = Convert.ToInt32(names[i].GetValue(null));
|
||||||
_cb = cb;
|
_cb = cb;
|
||||||
|
_caster = caster;
|
||||||
}
|
}
|
||||||
protected override void Execute() {
|
protected override void Execute() {
|
||||||
int result = 0;
|
int result = 0;
|
||||||
for (int i = 0; i < LoadedOperandCount; i++)
|
for (int i = 0; i < LoadedOperandCount; i++)
|
||||||
result |= _cache[GetOperand(0).AsIdentifier()];
|
result |= _cache[GetOperand(0).AsIdentifier()];
|
||||||
_cb((T)(object)result);
|
_cb(_caster(result));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class BeatTime : PropOp {
|
public class BeatTime : PropOp {
|
||||||
|
@@ -4,52 +4,60 @@ using RBeatTime = Cryville.Crtr.BeatTime;
|
|||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public abstract class PropSrc {
|
public abstract class PropSrc {
|
||||||
int _type;
|
public int Type { get; private set; }
|
||||||
byte[] _buf = null;
|
public PropSrc(int type) {
|
||||||
public virtual void Invalidate() { _buf = null; }
|
Type = type;
|
||||||
public void Get(out int type, out byte[] value) {
|
|
||||||
if (_buf == null) InternalGet(out _type, out _buf);
|
|
||||||
type = _type;
|
|
||||||
value = _buf;
|
|
||||||
}
|
}
|
||||||
protected abstract void InternalGet(out int type, out byte[] value);
|
protected byte[] buf = null;
|
||||||
|
protected virtual bool Invalidated { get { return buf == null; } }
|
||||||
|
public virtual void Invalidate() { buf = null; }
|
||||||
|
public void Get(out int type, out byte[] value) {
|
||||||
|
if (Invalidated) InternalGet();
|
||||||
|
type = Type;
|
||||||
|
value = buf;
|
||||||
|
}
|
||||||
|
protected abstract void InternalGet();
|
||||||
public class Arbitrary : PropSrc {
|
public class Arbitrary : PropSrc {
|
||||||
public int Type { get; private set; }
|
|
||||||
readonly byte[] _value;
|
readonly byte[] _value;
|
||||||
public Arbitrary(int type, byte[] value) {
|
public Arbitrary(int type, byte[] value) : base(type) {
|
||||||
Type = type;
|
|
||||||
_value = value;
|
_value = value;
|
||||||
}
|
}
|
||||||
protected override void InternalGet(out int type, out byte[] value) {
|
protected override void InternalGet() {
|
||||||
type = Type;
|
buf = _value;
|
||||||
value = _value;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Boolean : PropSrc {
|
public class Boolean : PropSrc {
|
||||||
readonly Func<bool> _cb;
|
readonly Func<bool> _cb;
|
||||||
public Boolean(Func<bool> cb) { _cb = cb; }
|
bool m_invalidated = true;
|
||||||
protected override void InternalGet(out int type, out byte[] value) {
|
protected override bool Invalidated { get { return m_invalidated; } }
|
||||||
type = PdtInternalType.Number;
|
public override void Invalidate() { m_invalidated = true; }
|
||||||
value = new byte[] { _cb() ? (byte)1 : (byte)0, 0, 0, 0 };
|
public Boolean(Func<bool> cb) : base(PdtInternalType.Number) { _cb = cb; buf = new byte[4]; }
|
||||||
|
protected override void InternalGet() {
|
||||||
|
m_invalidated = false;
|
||||||
|
buf[0] = _cb() ? (byte)1 : (byte)0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Float : PropSrc {
|
public class Float : PropSrc {
|
||||||
readonly Func<float> _cb;
|
readonly Func<float> _cb;
|
||||||
public Float(Func<float> cb) { _cb = cb; }
|
bool m_invalidated = true;
|
||||||
protected override void InternalGet(out int type, out byte[] value) {
|
protected override bool Invalidated { get { return m_invalidated; } }
|
||||||
type = PdtInternalType.Number;
|
public override void Invalidate() { m_invalidated = true; }
|
||||||
value = BitConverter.GetBytes(_cb());
|
public Float(Func<float> cb) : base(PdtInternalType.Number) { _cb = cb; buf = new byte[4]; }
|
||||||
|
protected override unsafe void InternalGet() {
|
||||||
|
m_invalidated = false;
|
||||||
|
fixed (byte* _ptr = buf) {
|
||||||
|
*(float*)_ptr = _cb();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class String : PropSrc {
|
public class String : PropSrc {
|
||||||
readonly Func<string> _cb;
|
readonly Func<string> _cb;
|
||||||
public String(Func<string> cb) { _cb = cb; }
|
public String(Func<string> cb) : base(PdtInternalType.String) { _cb = cb; }
|
||||||
protected override unsafe void InternalGet(out int type, out byte[] value) {
|
protected override unsafe void InternalGet() {
|
||||||
type = PdtInternalType.String;
|
|
||||||
var v = _cb();
|
var v = _cb();
|
||||||
int strlen = v.Length;
|
int strlen = v.Length;
|
||||||
value = new byte[strlen * sizeof(char) + sizeof(int)];
|
buf = new byte[strlen * sizeof(char) + sizeof(int)];
|
||||||
fixed (byte* _ptr = value) {
|
fixed (byte* _ptr = buf) {
|
||||||
char* ptr = (char*)(_ptr + sizeof(int));
|
char* ptr = (char*)(_ptr + sizeof(int));
|
||||||
*(int*)_ptr = strlen;
|
*(int*)_ptr = strlen;
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@@ -59,20 +67,18 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
public class Identifier : PropSrc {
|
public class Identifier : PropSrc {
|
||||||
readonly Func<int> _cb;
|
readonly Func<int> _cb;
|
||||||
public Identifier(Func<int> cb) { _cb = cb; }
|
public Identifier(Func<int> cb) : base(PdtInternalType.Undefined) { _cb = cb; }
|
||||||
protected override void InternalGet(out int type, out byte[] value) {
|
protected override void InternalGet() {
|
||||||
type = PdtInternalType.Undefined;
|
buf = BitConverter.GetBytes(_cb());
|
||||||
value = BitConverter.GetBytes(_cb());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class BeatTime : PropSrc {
|
public class BeatTime : PropSrc {
|
||||||
readonly Func<RBeatTime> _cb;
|
readonly Func<RBeatTime> _cb;
|
||||||
public BeatTime(Func<RBeatTime> cb) { _cb = cb; }
|
public BeatTime(Func<RBeatTime> cb) : base(PdtInternalType.Vector) { _cb = cb; }
|
||||||
protected override unsafe void InternalGet(out int type, out byte[] value) {
|
protected override unsafe void InternalGet() {
|
||||||
var bt = _cb();
|
var bt = _cb();
|
||||||
type = PdtInternalType.Vector;
|
buf = new byte[4 * sizeof(int)];
|
||||||
value = new byte[4 * sizeof(int)];
|
fixed (byte* _ptr = buf) {
|
||||||
fixed (byte* _ptr = value) {
|
|
||||||
int* ptr = (int*)_ptr;
|
int* ptr = (int*)_ptr;
|
||||||
*ptr++ = bt.b;
|
*ptr++ = bt.b;
|
||||||
*ptr++ = bt.n;
|
*ptr++ = bt.n;
|
||||||
|
@@ -34,6 +34,17 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Category("gameplay")]
|
||||||
|
[Range(-1, 5)]
|
||||||
|
public int ForceSyncFrames {
|
||||||
|
get {
|
||||||
|
return PlayerPrefs.GetInt("ForceSyncFrames", 5);
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
PlayerPrefs.SetInt("ForceSyncFrames", value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[Browsable(false)]
|
[Browsable(false)]
|
||||||
[Category("data")]
|
[Category("data")]
|
||||||
[Description("The directory where the game files are stored.")]
|
[Description("The directory where the game files are stored.")]
|
||||||
@@ -175,6 +186,26 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Category("debug")]
|
||||||
|
public bool ClearLogOnPlay {
|
||||||
|
get {
|
||||||
|
return PlayerPrefs.GetInt("ClearLogOnPlay", 1) == 1;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
PlayerPrefs.SetInt("ClearLogOnPlay", value ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Category("debug")]
|
||||||
|
public bool HideLogOnPlay {
|
||||||
|
get {
|
||||||
|
return PlayerPrefs.GetInt("HideLogOnPlay", 1) == 1;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
PlayerPrefs.SetInt("HideLogOnPlay", value ? 1 : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Save() { PlayerPrefs.Save(); }
|
public void Save() { PlayerPrefs.Save(); }
|
||||||
public void Reset() { PlayerPrefs.DeleteAll(); }
|
public void Reset() { PlayerPrefs.DeleteAll(); }
|
||||||
}
|
}
|
||||||
|
@@ -36,7 +36,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Dictionary<string, List<PropertyInfo>> _categories = new Dictionary<string, List<PropertyInfo>>();
|
readonly Dictionary<string, List<PropertyInfo>> _categories = new Dictionary<string, List<PropertyInfo>>();
|
||||||
public void LoadProperties() {
|
public void LoadProperties() {
|
||||||
_categories.Clear();
|
_categories.Clear();
|
||||||
_invalidated = false;
|
_invalidated = false;
|
||||||
|
@@ -69,7 +69,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
public struct SkinPropertyKey {
|
public struct SkinPropertyKey {
|
||||||
public Type Component;
|
public Type Component;
|
||||||
public string Name;
|
public int Name;
|
||||||
}
|
}
|
||||||
public class SkinElementBinder : EmptyBinder {
|
public class SkinElementBinder : EmptyBinder {
|
||||||
public override object ChangeType(object value, Type type, CultureInfo culture) {
|
public override object ChangeType(object value, Type type, CultureInfo culture) {
|
||||||
@@ -81,9 +81,9 @@ namespace Cryville.Crtr {
|
|||||||
if (key[0] == '*')
|
if (key[0] == '*')
|
||||||
return new SkinPropertyKey { Component = GetComponentByName(key.Substring(1)) };
|
return new SkinPropertyKey { Component = GetComponentByName(key.Substring(1)) };
|
||||||
else
|
else
|
||||||
return new SkinPropertyKey { Component = typeof(TransformInterface), Name = key };
|
return new SkinPropertyKey { Component = typeof(TransformInterface), Name = IdentifierManager.SharedInstance.Request(key) };
|
||||||
case 2:
|
case 2:
|
||||||
return new SkinPropertyKey { Component = GetComponentByName(cp[0]), Name = cp[1] };
|
return new SkinPropertyKey { Component = GetComponentByName(cp[0]), Name = IdentifierManager.SharedInstance.Request(cp[1]) };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return base.ChangeType(value, type, culture);
|
return base.ChangeType(value, type, culture);
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
using Cryville.Common.Pdt;
|
using Cryville.Common;
|
||||||
|
using Cryville.Common.Pdt;
|
||||||
using Cryville.Crtr.Components;
|
using Cryville.Crtr.Components;
|
||||||
using Cryville.Crtr.Event;
|
using Cryville.Crtr.Event;
|
||||||
using System;
|
using System;
|
||||||
@@ -9,88 +10,159 @@ using UnityEngine.Profiling;
|
|||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class SkinContainer {
|
public class SkinContainer {
|
||||||
readonly PdtSkin skin;
|
readonly PdtSkin skin;
|
||||||
readonly Dictionary<SkinElement, Transform> matchedStatic
|
readonly List<DynamicProperty> dynprops = new List<DynamicProperty>();
|
||||||
= new Dictionary<SkinElement, Transform>();
|
struct DynamicProperty {
|
||||||
readonly Dictionary<SkinElement, Transform> matchedDynamic
|
public RuntimeSkinContext Context { get; set; }
|
||||||
= new Dictionary<SkinElement, Transform>();
|
public SkinPropertyKey Key { get; set; }
|
||||||
|
public PdtExpression Value { get; set; }
|
||||||
|
}
|
||||||
|
readonly List<DynamicElement> dynelems = new List<DynamicElement>();
|
||||||
|
struct DynamicElement {
|
||||||
|
public RuntimeSkinContext Context { get; set; }
|
||||||
|
public SkinSelectors Selectors { get; set; }
|
||||||
|
public SkinElement Element { get; set; }
|
||||||
|
}
|
||||||
public SkinContainer(PdtSkin _skin) {
|
public SkinContainer(PdtSkin _skin) {
|
||||||
skin = _skin;
|
skin = _skin;
|
||||||
}
|
}
|
||||||
public void MatchStatic(ContainerState context) {
|
public void MatchStatic(ContainerState state) {
|
||||||
ChartPlayer.etor.ContextState = context;
|
dynprops.Clear(); dynelems.Clear();
|
||||||
ChartPlayer.etor.ContextEvent = context.Container;
|
ChartPlayer.etor.ContextState = state;
|
||||||
matchedStatic.Clear();
|
ChartPlayer.etor.ContextEvent = state.Container;
|
||||||
MatchStatic(skin, context, context.Handler.gogroup);
|
MatchStatic(skin, state, new RuntimeSkinContext(state.Handler.SkinContext));
|
||||||
|
|
||||||
foreach (var m in matchedStatic) {
|
|
||||||
var el = m.Key;
|
|
||||||
var obj = m.Value;
|
|
||||||
ChartPlayer.etor.ContextTransform = obj;
|
|
||||||
foreach (var p in el.properties) {
|
|
||||||
if (p.Key.Name == null)
|
|
||||||
obj.gameObject.AddComponent(p.Key.Component);
|
|
||||||
else {
|
|
||||||
ChartPlayer.etor.Evaluate(GetPropOp(obj, p.Key), p.Value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ChartPlayer.etor.ContextTransform = null;
|
|
||||||
}
|
|
||||||
ChartPlayer.etor.ContextEvent = null;
|
ChartPlayer.etor.ContextEvent = null;
|
||||||
ChartPlayer.etor.ContextState = null;
|
ChartPlayer.etor.ContextState = null;
|
||||||
}
|
}
|
||||||
void MatchStatic(SkinElement rel, ContainerState context, Transform anchor = null) {
|
void MatchStatic(SkinElement rel, ContainerState state, RuntimeSkinContext ctx) {
|
||||||
matchedStatic.Add(rel, anchor);
|
var rc = ctx.ReadContext;
|
||||||
foreach (var r in rel.elements) {
|
ChartPlayer.etor.ContextTransform = rc.Transform;
|
||||||
var new_anchor = r.Key.MatchStatic(context, anchor);
|
if (rc.PropSrcs != null) ChartPlayer.etor.ContextCascadeInsert(rc.PropSrcs);
|
||||||
if (new_anchor != null) {
|
foreach (var p in rel.properties) {
|
||||||
MatchStatic(r.Value, context, new_anchor);
|
if (p.Key.Name == 0)
|
||||||
|
rc.Transform.gameObject.AddComponent(p.Key.Component);
|
||||||
|
else {
|
||||||
|
ChartPlayer.etor.Evaluate(GetPropOp(ctx.WriteTransform, p.Key).Operator, p.Value);
|
||||||
|
if (!p.Value.IsConstant) dynprops.Add(
|
||||||
|
new DynamicProperty { Context = ctx, Key = p.Key, Value = p.Value }
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
ChartPlayer.etor.ContextTransform = null;
|
||||||
public void MatchDynamic(ContainerState context) {
|
foreach (var r in rel.elements) {
|
||||||
Profiler.BeginSample("SkinContainer.MatchDynamic");
|
try {
|
||||||
ChartPlayer.etor.ContextState = context;
|
var nctxs = r.Key.MatchStatic(state, rc);
|
||||||
ChartPlayer.etor.ContextEvent = context.Container;
|
var roflag = r.Key.annotations.Contains("if");
|
||||||
matchedDynamic.Clear();
|
var woflag = r.Key.annotations.Contains("then");
|
||||||
MatchDynamic(skin, context, context.Handler.gogroup);
|
foreach (var nctx in nctxs) {
|
||||||
|
var nrctx = new RuntimeSkinContext(nctx, ctx, roflag, woflag);
|
||||||
foreach (var m in matchedDynamic) {
|
MatchStatic(r.Value, state, nrctx);
|
||||||
var el = m.Key;
|
}
|
||||||
var obj = m.Value;
|
|
||||||
ChartPlayer.etor.ContextTransform = obj;
|
|
||||||
foreach (var p in el.properties) {
|
|
||||||
if (p.Key.Name == null) continue;
|
|
||||||
if (p.Value.IsConstant) continue;
|
|
||||||
ChartPlayer.etor.Evaluate(GetPropOp(obj, p.Key), p.Value);
|
|
||||||
}
|
}
|
||||||
ChartPlayer.etor.ContextTransform = null;
|
catch (SelectorNotAvailableException) {
|
||||||
|
dynelems.Add(
|
||||||
|
new DynamicElement { Context = ctx, Selectors = r.Key, Element = r.Value }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (rc.PropSrcs != null) ChartPlayer.etor.ContextCascadeDiscard();
|
||||||
|
}
|
||||||
|
public void MatchDynamic(ContainerState state) {
|
||||||
|
if (dynprops.Count == 0 && dynelems.Count == 0) return;
|
||||||
|
Profiler.BeginSample("SkinContainer.MatchDynamic");
|
||||||
|
ChartPlayer.etor.ContextState = state;
|
||||||
|
ChartPlayer.etor.ContextEvent = state.Container;
|
||||||
|
for (int i = 0; i < dynprops.Count; i++) {
|
||||||
|
DynamicProperty p = dynprops[i];
|
||||||
|
var psrcs = p.Context.ReadContext.PropSrcs;
|
||||||
|
if (psrcs != null) ChartPlayer.etor.ContextCascadeInsert(psrcs);
|
||||||
|
var prop = GetPropOp(p.Context.WriteTransform, p.Key);
|
||||||
|
if (state.CloneType > prop.UpdateCloneType) continue;
|
||||||
|
ChartPlayer.etor.Evaluate(prop.Operator, p.Value);
|
||||||
|
if (psrcs != null) ChartPlayer.etor.ContextCascadeDiscard();
|
||||||
|
}
|
||||||
|
for (int i = 0; i < dynelems.Count; i++) {
|
||||||
|
DynamicElement e = dynelems[i];
|
||||||
|
var psrcs = e.Context.ReadContext.PropSrcs;
|
||||||
|
if (psrcs != null) ChartPlayer.etor.ContextCascadeInsert(psrcs);
|
||||||
|
var nctx = e.Selectors.MatchDynamic(state, e.Context.ReadContext);
|
||||||
|
if (nctx != null) MatchDynamic(e.Element, state, new RuntimeSkinContext(
|
||||||
|
nctx, e.Context, e.Selectors.annotations.Contains("if"), e.Selectors.annotations.Contains("then")
|
||||||
|
));
|
||||||
|
if (psrcs != null) ChartPlayer.etor.ContextCascadeDiscard();
|
||||||
}
|
}
|
||||||
ChartPlayer.etor.ContextEvent = null;
|
ChartPlayer.etor.ContextEvent = null;
|
||||||
ChartPlayer.etor.ContextState = null;
|
ChartPlayer.etor.ContextState = null;
|
||||||
Profiler.EndSample();
|
Profiler.EndSample();
|
||||||
}
|
}
|
||||||
void MatchDynamic(SkinElement rel, ContainerState context, Transform anchor = null) {
|
void MatchDynamic(SkinElement rel, ContainerState state, RuntimeSkinContext ctx) {
|
||||||
matchedDynamic.Add(rel, anchor);
|
var rc = ctx.ReadContext;
|
||||||
foreach (var r in rel.elements) {
|
ChartPlayer.etor.ContextTransform = rc.Transform;
|
||||||
Transform new_anchor;
|
if (rc.PropSrcs != null) ChartPlayer.etor.ContextCascadeInsert(rc.PropSrcs);
|
||||||
if (!matchedStatic.ContainsKey(r.Value)) continue;
|
foreach (var p in rel.properties) {
|
||||||
if (!r.Key.IsUpdatable(context)) continue;
|
if (p.Key.Name == 0)
|
||||||
new_anchor = r.Key.MatchDynamic(
|
throw new InvalidOperationException("Component creation in dynamic context is not allowed");
|
||||||
context, r.Value, matchedStatic[r.Value], anchor
|
var prop = GetPropOp(ctx.WriteTransform, p.Key);
|
||||||
);
|
if (state.CloneType > prop.UpdateCloneType) continue;
|
||||||
if (new_anchor != null) {
|
ChartPlayer.etor.Evaluate(prop.Operator, p.Value);
|
||||||
MatchDynamic(r.Value, context, new_anchor);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
ChartPlayer.etor.ContextTransform = null;
|
||||||
|
foreach (var r in rel.elements) {
|
||||||
|
if (!r.Key.IsUpdatable(state)) continue;
|
||||||
|
var nctx = r.Key.MatchDynamic(state, rc);
|
||||||
|
if (nctx != null) MatchDynamic(r.Value, state, new RuntimeSkinContext(
|
||||||
|
nctx, ctx, r.Key.annotations.Contains("if"), r.Key.annotations.Contains("then")
|
||||||
|
));
|
||||||
|
}
|
||||||
|
if (rc.PropSrcs != null) ChartPlayer.etor.ContextCascadeDiscard();
|
||||||
}
|
}
|
||||||
PdtOperator GetPropOp(Transform obj, SkinPropertyKey key) {
|
SkinProperty GetPropOp(Transform obj, SkinPropertyKey key) {
|
||||||
var ctype = key.Component;
|
var ctype = key.Component;
|
||||||
var comp = (SkinComponent)obj.GetComponent(ctype);
|
var comp = (SkinComponent)obj.GetComponent(ctype);
|
||||||
if (comp == null) throw new InvalidOperationException("Component instance not found");
|
if (comp == null) throw new InvalidOperationException(string.Format(
|
||||||
PdtOperator result;
|
"Trying to set property {0} but the component is not found",
|
||||||
if (!comp.PropOps.TryGetValue(key.Name, out result))
|
IdentifierManager.SharedInstance.Retrieve(key.Name)
|
||||||
throw new ArgumentException(string.Format("Property {0} not found on component", key.Name));
|
));
|
||||||
|
SkinProperty result;
|
||||||
|
if (!comp.Properties.TryGetValue(key.Name, out result))
|
||||||
|
throw new ArgumentException(string.Format(
|
||||||
|
"Property {0} not found on component",
|
||||||
|
IdentifierManager.SharedInstance.Retrieve(key.Name)
|
||||||
|
));
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public class SkinContext {
|
||||||
|
public Transform Transform { get; private set; }
|
||||||
|
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
|
||||||
|
public SkinContext(Transform transform, Dictionary<int, PropSrc> propSrcs = null) {
|
||||||
|
Transform = transform;
|
||||||
|
PropSrcs = propSrcs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public struct RuntimeSkinContext {
|
||||||
|
public SkinContext ReadContext { get; private set; }
|
||||||
|
public Transform WriteTransform { get; private set; }
|
||||||
|
public RuntimeSkinContext(SkinContext rw) {
|
||||||
|
ReadContext = rw;
|
||||||
|
WriteTransform = rw.Transform;
|
||||||
|
}
|
||||||
|
public RuntimeSkinContext(SkinContext r, Transform w) {
|
||||||
|
ReadContext = r;
|
||||||
|
WriteTransform = w;
|
||||||
|
}
|
||||||
|
public RuntimeSkinContext(SkinContext newctx, RuntimeSkinContext oldctx, bool roflag, bool woflag) {
|
||||||
|
if (roflag) {
|
||||||
|
ReadContext = newctx;
|
||||||
|
WriteTransform = oldctx.WriteTransform;
|
||||||
|
}
|
||||||
|
else if (woflag) {
|
||||||
|
ReadContext = oldctx.ReadContext;
|
||||||
|
WriteTransform = newctx.Transform;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
ReadContext = newctx;
|
||||||
|
WriteTransform = newctx.Transform;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -28,7 +28,7 @@ namespace Cryville.Crtr {
|
|||||||
GetChar();
|
GetChar();
|
||||||
if (cc == '.') {
|
if (cc == '.') {
|
||||||
GetChar();
|
GetChar();
|
||||||
s.Add(new SkinSelector.State(GetIdentifier()));
|
s.Add(new SkinSelector.AtAnchor(GetIdentifier()));
|
||||||
key = null;
|
key = null;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@@ -1,19 +1,22 @@
|
|||||||
|
using Cryville.Common;
|
||||||
using Cryville.Common.Pdt;
|
using Cryville.Common.Pdt;
|
||||||
using Cryville.Crtr.Components;
|
using Cryville.Crtr.Components;
|
||||||
using Cryville.Crtr.Event;
|
using Cryville.Crtr.Event;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Runtime.Serialization;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using CAnchor = Cryville.Crtr.Anchor;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class SkinSelectors {
|
public class SkinSelectors {
|
||||||
readonly SkinSelector[] selectors;
|
readonly SkinSelector[] selectors;
|
||||||
readonly string[] annotations;
|
public readonly HashSet<string> annotations;
|
||||||
|
|
||||||
public SkinSelectors(IEnumerable<SkinSelector> s, IEnumerable<string> a) {
|
public SkinSelectors(IEnumerable<SkinSelector> s, IEnumerable<string> a) {
|
||||||
selectors = s.ToArray();
|
selectors = s.ToArray();
|
||||||
annotations = a.ToArray();
|
annotations = a.ToHashSet();
|
||||||
}
|
}
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
if (selectors.Length == 0) return "";
|
if (selectors.Length == 0) return "";
|
||||||
@@ -34,68 +37,71 @@ namespace Cryville.Crtr {
|
|||||||
selectors[i].Optimize(etor);
|
selectors[i].Optimize(etor);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public Transform MatchStatic(ContainerState h, Transform anchor = null) {
|
public IEnumerable<SkinContext> MatchStatic(ContainerState h, SkinContext ctx) {
|
||||||
|
IEnumerable<SkinContext> result = new SkinContext[] { ctx };
|
||||||
foreach (var s in selectors) {
|
foreach (var s in selectors) {
|
||||||
anchor = s.Match(h, anchor);
|
result = result.SelectMany(l => s.MatchStatic(h, l));
|
||||||
if (anchor == null) return null;
|
|
||||||
}
|
}
|
||||||
return anchor;
|
return result;
|
||||||
}
|
}
|
||||||
public bool IsUpdatable(ContainerState h) {
|
public bool IsUpdatable(ContainerState h) {
|
||||||
foreach (var s in selectors)
|
foreach (var s in selectors)
|
||||||
if (!s.IsUpdatable(h)) return false;
|
if (!s.IsUpdatable(h)) return false;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
public Transform MatchDynamic(ContainerState h, SkinElement e, Transform old_target, Transform anchor = null) {
|
public SkinContext MatchDynamic(ContainerState h, SkinContext ctx) {
|
||||||
if (!e.IsDynamic) return null;
|
|
||||||
foreach (var s in selectors) {
|
foreach (var s in selectors) {
|
||||||
anchor = s.Match(h, anchor, old_target);
|
ctx = s.MatchDynamic(h, ctx);
|
||||||
if (anchor == null) return null;
|
if (ctx == null) return null;
|
||||||
}
|
}
|
||||||
return anchor;
|
return ctx;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class SkinSelector {
|
public abstract class SkinSelector {
|
||||||
protected SkinSelector() { }
|
protected SkinSelector() { }
|
||||||
public abstract bool IsStatic {
|
|
||||||
get;
|
|
||||||
}
|
|
||||||
public virtual void Optimize(PdtEvaluatorBase etor) { }
|
public virtual void Optimize(PdtEvaluatorBase etor) { }
|
||||||
public abstract Transform Match(ContainerState h, Transform a, Transform ot = null);
|
public virtual IEnumerable<SkinContext> MatchStatic(ContainerState h, SkinContext c) { throw new SelectorNotAvailableException(); }
|
||||||
|
public virtual SkinContext MatchDynamic(ContainerState h, SkinContext c) { throw new SelectorNotAvailableException(); }
|
||||||
public virtual bool IsUpdatable(ContainerState h) {
|
public virtual bool IsUpdatable(ContainerState h) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
public class CreateObject : SkinSelector {
|
public class CreateObject : SkinSelector {
|
||||||
public CreateObject() { }
|
public CreateObject() { }
|
||||||
public override bool IsStatic {
|
public override IEnumerable<SkinContext> MatchStatic(ContainerState h, SkinContext c) {
|
||||||
get { return true; }
|
var obj = new GameObject("__obj__");
|
||||||
}
|
obj.transform.SetParent(c.Transform, false);
|
||||||
public override Transform Match(ContainerState h, Transform a, Transform ot = null) {
|
|
||||||
if (ot != null)
|
|
||||||
return ot;
|
|
||||||
var obj = new GameObject {
|
|
||||||
name = "__obj__"
|
|
||||||
};
|
|
||||||
obj.transform.SetParent(a, false);
|
|
||||||
obj.AddComponent<TransformInterface>();
|
obj.AddComponent<TransformInterface>();
|
||||||
return obj.transform;
|
return new SkinContext[] { new SkinContext(obj.transform) };
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Anchor : SkinSelector {
|
public class Anchor : SkinSelector {
|
||||||
public string Name { get; private set; }
|
public int Name { get; private set; }
|
||||||
public Anchor(string name) {
|
public Anchor(string name) {
|
||||||
Name = name;
|
Name = IdentifierManager.SharedInstance.Request(name);
|
||||||
}
|
|
||||||
public override bool IsStatic {
|
|
||||||
get { return true; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Transform Match(ContainerState h, Transform a, Transform ot = null) {
|
public override IEnumerable<SkinContext> MatchStatic(ContainerState h, SkinContext c) {
|
||||||
return h.Handler.Anchors[Name].Transform;
|
List<CAnchor> anchors;
|
||||||
|
if (h.Handler.Anchors.TryGetValue(Name, out anchors)) {
|
||||||
|
return anchors.Select(a => a.SkinContext);
|
||||||
|
}
|
||||||
|
else return Enumerable.Empty<SkinContext>();
|
||||||
}
|
}
|
||||||
public override bool IsUpdatable(ContainerState h) {
|
public override bool IsUpdatable(ContainerState h) {
|
||||||
return h.Handler.Anchors[Name].Opened;
|
return h.Handler.OpenedAnchor != null && h.Handler.OpenedAnchor.Name == Name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public class AtAnchor : SkinSelector {
|
||||||
|
public int Name { get; private set; }
|
||||||
|
public AtAnchor(string name) {
|
||||||
|
Name = IdentifierManager.SharedInstance.Request(name);
|
||||||
|
}
|
||||||
|
public override SkinContext MatchDynamic(ContainerState h, SkinContext c) {
|
||||||
|
return IsUpdatable(h) ? c : null;
|
||||||
|
}
|
||||||
|
public override bool IsUpdatable(ContainerState h) {
|
||||||
|
return h.Handler.OpenedAnchor != null && h.Handler.OpenedAnchor.Name == Name;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Property : SkinSelector {
|
public class Property : SkinSelector {
|
||||||
@@ -109,34 +115,46 @@ namespace Cryville.Crtr {
|
|||||||
public override void Optimize(PdtEvaluatorBase etor) {
|
public override void Optimize(PdtEvaluatorBase etor) {
|
||||||
etor.Optimize(_exp);
|
etor.Optimize(_exp);
|
||||||
}
|
}
|
||||||
public override bool IsStatic {
|
public override IEnumerable<SkinContext> MatchStatic(ContainerState h, SkinContext c) {
|
||||||
get { throw new NotImplementedException(); }
|
var result = Match(c);
|
||||||
|
if (result != null) return new SkinContext[] { result };
|
||||||
|
else return Enumerable.Empty<SkinContext>();
|
||||||
}
|
}
|
||||||
public override Transform Match(ContainerState h, Transform a, Transform ot = null) {
|
public override SkinContext MatchDynamic(ContainerState h, SkinContext c) {
|
||||||
ChartPlayer.etor.ContextTransform = a;
|
return Match(c);
|
||||||
ChartPlayer.etor.Evaluate(_op, _exp);
|
}
|
||||||
ChartPlayer.etor.ContextTransform = null;
|
public SkinContext Match(SkinContext a) {
|
||||||
return _flag ? a : null;
|
ChartPlayer.etor.ContextTransform = a.Transform;
|
||||||
|
try {
|
||||||
|
ChartPlayer.etor.Evaluate(_op, _exp);
|
||||||
|
return _flag ? a : null;
|
||||||
|
}
|
||||||
|
catch (Exception ex) {
|
||||||
|
throw new SelectorNotAvailableException("The expression is not evaluatable under the current context", ex);
|
||||||
|
}
|
||||||
|
finally {
|
||||||
|
ChartPlayer.etor.ContextTransform = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class State : SkinSelector {
|
public class State : SkinSelector {
|
||||||
public State(string state) { }
|
public State(string state) { }
|
||||||
public override bool IsStatic {
|
public override SkinContext MatchDynamic(ContainerState h, SkinContext c) {
|
||||||
get { return false; }
|
return null;
|
||||||
}
|
|
||||||
public override Transform Match(ContainerState h, Transform a, Transform ot = null) {
|
|
||||||
return null; // TODO
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class ElementType : SkinSelector {
|
public class ElementType : SkinSelector {
|
||||||
readonly string _type;
|
readonly string _type;
|
||||||
public ElementType(string type) { _type = type; }
|
public ElementType(string type) { _type = type; }
|
||||||
public override bool IsStatic {
|
public override IEnumerable<SkinContext> MatchStatic(ContainerState h, SkinContext c) {
|
||||||
get { return true; }
|
return h.Handler.TypeName == _type ? new SkinContext[] { c } : Enumerable.Empty<SkinContext>();
|
||||||
}
|
|
||||||
public override Transform Match(ContainerState h, Transform a, Transform ot = null) {
|
|
||||||
return h.Handler.TypeName == _type ? a : null;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public class SelectorNotAvailableException : Exception {
|
||||||
|
public SelectorNotAvailableException() : base("The selector is not available under the current context") { }
|
||||||
|
public SelectorNotAvailableException(string message) : base(message) { }
|
||||||
|
public SelectorNotAvailableException(string message, Exception innerException) : base(message, innerException) { }
|
||||||
|
protected SelectorNotAvailableException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -3,32 +3,18 @@ using UnityEngine;
|
|||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class SpriteFrame {
|
public class SpriteFrame {
|
||||||
#pragma warning disable IDE1006
|
Rect m_frame;
|
||||||
Rect _frame;
|
public Rect Frame {
|
||||||
public Rect frame {
|
get { return m_frame; }
|
||||||
get { return _frame; }
|
set { m_frame = value; }
|
||||||
set { _frame = value; }
|
|
||||||
}
|
|
||||||
public Rect textureRect {
|
|
||||||
get { return _frame; }
|
|
||||||
set { _frame = value; }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool _rotated = false;
|
bool m_rotated = false;
|
||||||
public bool rotated {
|
public bool Rotated {
|
||||||
get { return _rotated; }
|
get { return m_rotated; }
|
||||||
set { _rotated = value; }
|
set { m_rotated = value; }
|
||||||
}
|
}
|
||||||
public bool textureRotated {
|
|
||||||
get { return _rotated; }
|
|
||||||
set { _rotated = value; }
|
|
||||||
}
|
|
||||||
#pragma warning restore IDE1006
|
|
||||||
|
|
||||||
public Vector2 offset;
|
|
||||||
|
|
||||||
public Rect sourceColorRect;
|
|
||||||
public Vector2 sourceSize;
|
|
||||||
private Rect _uv;
|
private Rect _uv;
|
||||||
private Vector2[] cuv;
|
private Vector2[] cuv;
|
||||||
public Rect UV {
|
public Rect UV {
|
||||||
@@ -41,7 +27,7 @@ namespace Cryville.Crtr {
|
|||||||
float x1 = Mathf.Max(_uv.xMin, _uv.xMax);
|
float x1 = Mathf.Max(_uv.xMin, _uv.xMax);
|
||||||
float y0 = Mathf.Min(_uv.yMin, _uv.yMax);
|
float y0 = Mathf.Min(_uv.yMin, _uv.yMax);
|
||||||
float y1 = Mathf.Max(_uv.yMin, _uv.yMax);
|
float y1 = Mathf.Max(_uv.yMin, _uv.yMax);
|
||||||
if (_rotated) cuv = new Vector2[]{
|
if (m_rotated) cuv = new Vector2[]{
|
||||||
new Vector2(x0, y1),
|
new Vector2(x0, y1),
|
||||||
new Vector2(x1, y0),
|
new Vector2(x1, y0),
|
||||||
new Vector2(x0, y0),
|
new Vector2(x0, y0),
|
||||||
@@ -78,29 +64,18 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
public void Init() {
|
public void Init() {
|
||||||
if (Texture == null)
|
if (Texture == null)
|
||||||
throw new InvalidOperationException(); // TODO
|
throw new InvalidOperationException("Missing texture");
|
||||||
_frame = new Rect(Vector2.zero, Size);
|
m_frame = new Rect(Vector2.zero, Size);
|
||||||
var w = _frame.width;
|
var w = m_frame.width;
|
||||||
var h = _frame.height;
|
var h = m_frame.height;
|
||||||
float x = _frame.x / w;
|
float x = m_frame.x / w;
|
||||||
float y = 1 - _frame.y / h;
|
float y = 1 - m_frame.y / h;
|
||||||
float tw = (_rotated ? _frame.height : _frame.width) / w;
|
float tw = (m_rotated ? m_frame.height : m_frame.width) / w;
|
||||||
float th = (_rotated ? _frame.width : _frame.height) / h;
|
float th = (m_rotated ? m_frame.width : m_frame.height) / h;
|
||||||
if (_rotated) UV = new Rect(x, y, tw, -th);
|
if (m_rotated) UV = new Rect(x, y, tw, -th);
|
||||||
else UV = new Rect(x, y, tw, -th);
|
else UV = new Rect(x, y, tw, -th);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Init(int w, int h, Texture2D _base) {
|
|
||||||
if (Texture != null)
|
|
||||||
throw new InvalidOperationException(); // TODO
|
|
||||||
Texture = _base;
|
|
||||||
float x = _frame.x / w;
|
|
||||||
float y = 1 - _frame.y / h;
|
|
||||||
float tw = (_rotated ? _frame.height : _frame.width) / w;
|
|
||||||
float th = (_rotated ? _frame.width : _frame.height) / h;
|
|
||||||
if (_rotated) UV = new Rect(x, y, tw, -th);
|
|
||||||
else UV = new Rect(x, y, tw, -th);
|
|
||||||
}
|
|
||||||
public SpriteFrame() { }
|
public SpriteFrame() { }
|
||||||
public SpriteFrame(Texture2D tex) {
|
public SpriteFrame(Texture2D tex) {
|
||||||
Texture = tex;
|
Texture = tex;
|
||||||
|
@@ -1,18 +1,19 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using CAnchor = Cryville.Crtr.Anchor;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class StampedEvent : IComparable<StampedEvent> {
|
public class StampedEvent : IComparable<StampedEvent> {
|
||||||
public float Time;
|
public double Time;
|
||||||
public ChartEvent Unstamped;
|
public ChartEvent Unstamped;
|
||||||
public EventContainer Container;
|
public EventContainer Container;
|
||||||
public StampedEvent Origin;
|
public StampedEvent Origin;
|
||||||
public List<StampedEvent> Subevents = new List<StampedEvent>();
|
public List<StampedEvent> Subevents = new List<StampedEvent>();
|
||||||
private StampedEvent attev = null;
|
public List<StampedEvent> Coevents;
|
||||||
private StampedEvent relev = null;
|
private StampedEvent relev = null;
|
||||||
|
|
||||||
public float Duration {
|
public double Duration {
|
||||||
get {
|
get {
|
||||||
if (Unstamped == null) return 0;
|
if (Unstamped == null) return 0;
|
||||||
if (Unstamped.IsLong)
|
if (Unstamped.IsLong)
|
||||||
@@ -28,33 +29,13 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class PlaySound : StampedEvent {
|
public class Anchor : StampedEvent {
|
||||||
public new Chart.Sound Unstamped;
|
public CAnchor Target;
|
||||||
public override int Priority {
|
public override int Priority {
|
||||||
get { return 0; }
|
get { return 0; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Judge : StampedEvent {
|
|
||||||
public float NoteTime;
|
|
||||||
public JudgeDefinition TargetJudge;
|
|
||||||
public Judge StartEvent;
|
|
||||||
public bool IsEndJudge;
|
|
||||||
public override int Priority {
|
|
||||||
get { return StartEvent == null ? 4 : 6; }
|
|
||||||
}
|
|
||||||
protected override int cmpExtra(StampedEvent other) {
|
|
||||||
return Equals(StartEvent, other) ? 1 : 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public StampedEvent AttackEvent {
|
|
||||||
get {
|
|
||||||
if (attev == null) attev = Subevents.FirstOrDefault(ev => ev.Time == this.Time);
|
|
||||||
return attev;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public StampedEvent ReleaseEvent {
|
public StampedEvent ReleaseEvent {
|
||||||
get {
|
get {
|
||||||
if (relev == null) relev = Subevents.FirstOrDefault(ev => ((InstantEvent)ev.Unstamped).IsRelease);
|
if (relev == null) relev = Subevents.FirstOrDefault(ev => ((InstantEvent)ev.Unstamped).IsRelease);
|
||||||
@@ -75,12 +56,12 @@ namespace Cryville.Crtr {
|
|||||||
if (u != 0) return u;
|
if (u != 0) return u;
|
||||||
u = this.Duration.CompareTo(other.Duration);
|
u = this.Duration.CompareTo(other.Duration);
|
||||||
if (u != 0) return u;
|
if (u != 0) return u;
|
||||||
u = cmpExtra(other);
|
u = CompareExtra(other);
|
||||||
if (u != 0) return u;
|
if (u != 0) return u;
|
||||||
return GetHashCode().CompareTo(other.GetHashCode());
|
return GetHashCode().CompareTo(other.GetHashCode());
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual int cmpExtra(StampedEvent other) {
|
protected virtual int CompareExtra(StampedEvent other) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,71 +1,128 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
|
/// <summary>
|
||||||
|
/// A time-forward handler of a sequence of events.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">The event type.</typeparam>
|
||||||
public abstract class StateBase<T> {
|
public abstract class StateBase<T> {
|
||||||
public int EventId;
|
/// <summary>
|
||||||
public float Time;
|
/// The current time of the state in seconds.
|
||||||
public Chart chart;
|
/// </summary>
|
||||||
public List<T> events;
|
public double Time { get; protected set; }
|
||||||
|
/// <summary>
|
||||||
|
/// The index of the event to be handled next.
|
||||||
|
/// </summary>
|
||||||
|
protected int EventId;
|
||||||
|
/// <summary>
|
||||||
|
/// The event list.
|
||||||
|
/// </summary>
|
||||||
|
protected readonly List<T> Events;
|
||||||
|
|
||||||
bool breakflag = false;
|
bool breakflag = false;
|
||||||
|
|
||||||
public StateBase(Chart c, List<T> evs) {
|
/// <summary>
|
||||||
chart = c;
|
/// Creates an instance of the <see cref="StateBase{T}" /> class.
|
||||||
events = evs;
|
/// </summary>
|
||||||
|
/// <param name="evs">The event list.</param>
|
||||||
|
public StateBase(List<T> evs) {
|
||||||
|
Events = evs;
|
||||||
EventId = 0;
|
EventId = 0;
|
||||||
Time = 0;
|
Time = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a copy of the current state.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A copy of the current state.</returns>
|
||||||
|
/// <remarks>
|
||||||
|
/// <para><see cref="Events" /> is shared across copies.</para>
|
||||||
|
/// </remarks>
|
||||||
public virtual StateBase<T> Clone() {
|
public virtual StateBase<T> Clone() {
|
||||||
return (StateBase<T>)base.MemberwiseClone();
|
return (StateBase<T>)MemberwiseClone();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Copies the state to another existing state.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="dest">The state to be overridden.</param>
|
||||||
public virtual void CopyTo(StateBase<T> dest) {
|
public virtual void CopyTo(StateBase<T> dest) {
|
||||||
dest.EventId = EventId;
|
|
||||||
dest.Time = Time;
|
dest.Time = Time;
|
||||||
|
dest.EventId = EventId;
|
||||||
dest.breakflag = breakflag;
|
dest.breakflag = breakflag;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Interrupts the forward process.
|
||||||
|
/// </summary>
|
||||||
public virtual void Break() {
|
public virtual void Break() {
|
||||||
breakflag = true;
|
breakflag = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Forward(Action<T> callback = null) {
|
/// <summary>
|
||||||
ForwardToTime(float.PositiveInfinity, callback);
|
/// Walks through all the remaining events.
|
||||||
|
/// </summary>
|
||||||
|
public void Forward() {
|
||||||
|
ForwardToTime(double.PositiveInfinity);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ForwardByTime(float time, Action<T> callback = null) {
|
/// <summary>
|
||||||
ForwardToTime(Time + time, callback);
|
/// Forwards the time by the specified span and walks through all the encountered events.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="time">The span in seconds.</param>
|
||||||
|
public void ForwardByTime(double time) {
|
||||||
|
ForwardToTime(Time + time);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ForwardOnceByTime(float time, Action<T> callback = null) {
|
/// <summary>
|
||||||
ForwardOnceToTime(Time + time, callback);
|
/// Forwards the time by the specified span but walks through at most one event.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="time">The span in seconds.</param>
|
||||||
|
public void ForwardOnceByTime(double time) {
|
||||||
|
ForwardOnceToTime(Time + time);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ForwardToTime(float toTime, Action<T> callback = null) {
|
/// <summary>
|
||||||
|
/// Forwards the time to the specified time and walks through all the encountered events.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="toTime">The time in seconds.</param>
|
||||||
|
public void ForwardToTime(double toTime) {
|
||||||
breakflag = false;
|
breakflag = false;
|
||||||
ForwardOnceToTime(Time, callback);
|
ForwardOnceToTime(Time);
|
||||||
while (Time < toTime) {
|
while (Time < toTime) {
|
||||||
ForwardOnceToTime(toTime, callback);
|
ForwardOnceToTime(toTime);
|
||||||
if (breakflag) break;
|
if (breakflag) break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ForwardStepByTime(float time, float step, Action<T> callback = null) {
|
/// <summary>
|
||||||
ForwardStepToTime(Time + time, step, callback);
|
/// Forwards the time by the specified span and walks through all the encountered events, with a specified step.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="time">The span in seconds.</param>
|
||||||
|
/// <param name="step">The step in seconds.</param>
|
||||||
|
public void ForwardStepByTime(double time, double step) {
|
||||||
|
ForwardStepToTime(Time + time, step);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ForwardStepToTime(float toTime, float step, Action<T> callback = null) {
|
/// <summary>
|
||||||
|
/// Forwards the time to the specified time and walks through all the encountered events, with a specified step.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="toTime">The time in seconds.</param>
|
||||||
|
/// <param name="step">The step in seconds.</param>
|
||||||
|
public void ForwardStepToTime(double toTime, double step) {
|
||||||
breakflag = false;
|
breakflag = false;
|
||||||
ForwardOnceToTime(Time, callback);
|
ForwardOnceToTime(Time);
|
||||||
while (Time < toTime) {
|
while (Time < toTime) {
|
||||||
float next = Time + step;
|
double next = Time + step;
|
||||||
ForwardOnceToTime(next < toTime ? next : toTime, callback);
|
ForwardOnceToTime(next < toTime ? next : toTime);
|
||||||
if (breakflag) break;
|
if (breakflag) break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract void ForwardOnceToTime(float toTime, Action<T> callback = null);
|
/// <summary>
|
||||||
|
/// Forwards the time to the specified time but walks through at most one event.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="toTime">The time in seconds.</param>
|
||||||
|
public abstract void ForwardOnceToTime(double toTime);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -7,8 +7,8 @@ namespace Cryville.Crtr {
|
|||||||
readonly GroupHandler gh;
|
readonly GroupHandler gh;
|
||||||
readonly Chart.Track track;
|
readonly Chart.Track track;
|
||||||
|
|
||||||
public TrackHandler(GroupHandler gh, Chart.Track _track) : base() {
|
public TrackHandler(Chart.Track ev, GroupHandler gh) : base() {
|
||||||
track = _track;
|
track = ev;
|
||||||
this.gh = gh;
|
this.gh = gh;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,10 +32,10 @@ namespace Cryville.Crtr {
|
|||||||
ptime = s.Time;
|
ptime = s.Time;
|
||||||
if (s.CloneType == 2) {
|
if (s.CloneType == 2) {
|
||||||
#if UNITY_5_6_OR_NEWER
|
#if UNITY_5_6_OR_NEWER
|
||||||
a_head.SetPositionAndRotation(GetCurrentWorldPoint(), Quaternion.Euler(s.Direction));
|
a_head.Transform.SetPositionAndRotation(GetCurrentWorldPoint(), Quaternion.Euler(s.Direction));
|
||||||
#else
|
#else
|
||||||
a_head.position = GetCurrentWorldPoint();
|
a_head.Transform.position = GetCurrentWorldPoint();
|
||||||
a_head.rotation = Quaternion.Euler(s.Direction);
|
a_head.Transform.rotation = Quaternion.Euler(s.Direction);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else if (s.CloneType == 3) {
|
else if (s.CloneType == 3) {
|
||||||
@@ -57,7 +57,7 @@ namespace Cryville.Crtr {
|
|||||||
Vector3 cpt; // Current point
|
Vector3 cpt; // Current point
|
||||||
Vector3 ppt = Vector3.zero; // Previous point
|
Vector3 ppt = Vector3.zero; // Previous point
|
||||||
Vector3 pwp = Vector3.zero; // Previous world point
|
Vector3 pwp = Vector3.zero; // Previous world point
|
||||||
float ptime; // Previous time
|
double ptime; // Previous time
|
||||||
float length;
|
float length;
|
||||||
|
|
||||||
public override void Update(ContainerState s, StampedEvent ev) {
|
public override void Update(ContainerState s, StampedEvent ev) {
|
||||||
@@ -67,7 +67,7 @@ namespace Cryville.Crtr {
|
|||||||
var tsv = s.ScrollVelocity;
|
var tsv = s.ScrollVelocity;
|
||||||
|
|
||||||
Vector3 dpt = (Vector3)tpt - ppt; // Delta 2D point
|
Vector3 dpt = (Vector3)tpt - ppt; // Delta 2D point
|
||||||
dpt.z = (s.Time - ptime) * ChartPlayer.sv * tsv; // Delta Z
|
dpt.z = (float)((s.Time - ptime) * ChartPlayer.sv * tsv); // Delta Z
|
||||||
Quaternion rotq = Quaternion.Euler(s.Direction); // Rotation
|
Quaternion rotq = Quaternion.Euler(s.Direction); // Rotation
|
||||||
var dwp = rotq * dpt; // Delta world point
|
var dwp = rotq * dpt; // Delta world point
|
||||||
var nl = length + dwp.magnitude; // New length
|
var nl = length + dwp.magnitude; // New length
|
||||||
@@ -97,7 +97,7 @@ namespace Cryville.Crtr {
|
|||||||
pwp = Vector3.zero;
|
pwp = Vector3.zero;
|
||||||
ptime = s.Time;
|
ptime = s.Time;
|
||||||
length = 0;
|
length = 0;
|
||||||
//Logger.LogFormat("main", 0, "Debug", "SV: {0}", cs.GetRawValue<Vec1m>("svm").Value);
|
// Logger.LogFormat("main", 0, "Debug", "SV: {0}", cs.GetRawValue<Vec1m>("svm").Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO Fix anchor rotation
|
// TODO Fix anchor rotation
|
||||||
@@ -107,9 +107,7 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override void EndUpdate(ContainerState s) {
|
public override void EndUpdate(ContainerState s) {
|
||||||
OpenAnchor("tail");
|
|
||||||
base.EndUpdate(s);
|
base.EndUpdate(s);
|
||||||
CloseAnchor("tail");
|
|
||||||
if (s.CloneType == 0 || s.CloneType == 2) {
|
if (s.CloneType == 0 || s.CloneType == 2) {
|
||||||
EndUpdatePosition(ts);
|
EndUpdatePosition(ts);
|
||||||
var p = GetCurrentWorldPoint();
|
var p = GetCurrentWorldPoint();
|
||||||
@@ -118,10 +116,10 @@ namespace Cryville.Crtr {
|
|||||||
i.Seal();
|
i.Seal();
|
||||||
}
|
}
|
||||||
#if UNITY_5_6_OR_NEWER
|
#if UNITY_5_6_OR_NEWER
|
||||||
a_tail.SetPositionAndRotation(GetCurrentWorldPoint(), Quaternion.Euler(ts.Direction));
|
a_tail.Transform.SetPositionAndRotation(GetCurrentWorldPoint(), Quaternion.Euler(ts.Direction));
|
||||||
#else
|
#else
|
||||||
a_tail.position = GetCurrentWorldPoint();
|
a_tail.Transform.position = GetCurrentWorldPoint();
|
||||||
a_tail.rotation = Quaternion.Euler(ts.Direction);
|
a_tail.Transform.rotation = Quaternion.Euler(ts.Direction);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else if (s.CloneType == 3) EndUpdatePosition(ns);
|
else if (s.CloneType == 3) EndUpdatePosition(ns);
|
||||||
@@ -133,7 +131,7 @@ namespace Cryville.Crtr {
|
|||||||
var tsv = s.ScrollVelocity;
|
var tsv = s.ScrollVelocity;
|
||||||
|
|
||||||
Vector3 dpt = (Vector3)tpt - ppt;
|
Vector3 dpt = (Vector3)tpt - ppt;
|
||||||
dpt.z = (s.Time - ptime) * ChartPlayer.sv * tsv;
|
dpt.z = (float)((s.Time - ptime) * ChartPlayer.sv * tsv);
|
||||||
Quaternion rotq = Quaternion.Euler(s.Direction);
|
Quaternion rotq = Quaternion.Euler(s.Direction);
|
||||||
var dwp = rotq * dpt; // Delta world point
|
var dwp = rotq * dpt; // Delta world point
|
||||||
var nl = length + dwp.magnitude; // New length
|
var nl = length + dwp.magnitude; // New length
|
||||||
|
17
Assets/Cryville/Cryville.Crtr.asmdef
Normal file
17
Assets/Cryville/Cryville.Crtr.asmdef
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"name": "Cryville.Crtr",
|
||||||
|
"rootNamespace": "",
|
||||||
|
"references": [
|
||||||
|
"GUID:d8ea0e0da3ad53a45b65c912ffcacab0",
|
||||||
|
"GUID:5686e5ee69d0e084c843d61c240d7fdb"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": true,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
7
Assets/Cryville/Cryville.Crtr.asmdef.meta
Normal file
7
Assets/Cryville/Cryville.Crtr.asmdef.meta
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6eb95bd93da7fd54c8c2da321efabb1f
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@@ -9,6 +9,7 @@ using System.Diagnostics.CodeAnalysis;
|
|||||||
[assembly: SuppressMessage("Style", "IDE0020")]
|
[assembly: SuppressMessage("Style", "IDE0020")]
|
||||||
[assembly: SuppressMessage("Style", "IDE0038")]
|
[assembly: SuppressMessage("Style", "IDE0038")]
|
||||||
[assembly: SuppressMessage("Style", "IDE0018")]
|
[assembly: SuppressMessage("Style", "IDE0018")]
|
||||||
|
[assembly: SuppressMessage("Style", "IDE0019")]
|
||||||
|
|
||||||
// Null operators not supported
|
// Null operators not supported
|
||||||
[assembly: SuppressMessage("Style", "IDE0016")]
|
[assembly: SuppressMessage("Style", "IDE0016")]
|
||||||
@@ -26,6 +27,7 @@ using System.Diagnostics.CodeAnalysis;
|
|||||||
[assembly: SuppressMessage("Style", "IDE0034")]
|
[assembly: SuppressMessage("Style", "IDE0034")]
|
||||||
|
|
||||||
// Simplified new not supported
|
// Simplified new not supported
|
||||||
|
[assembly: SuppressMessage("Style", "IDE0017")]
|
||||||
[assembly: SuppressMessage("Style", "IDE0090")]
|
[assembly: SuppressMessage("Style", "IDE0090")]
|
||||||
|
|
||||||
// Pattern matching not supported
|
// Pattern matching not supported
|
||||||
@@ -40,3 +42,6 @@ using System.Diagnostics.CodeAnalysis;
|
|||||||
|
|
||||||
// Local function not supported
|
// Local function not supported
|
||||||
[assembly: SuppressMessage("Style", "IDE0039")]
|
[assembly: SuppressMessage("Style", "IDE0039")]
|
||||||
|
|
||||||
|
// Readonly struct not supported
|
||||||
|
[assembly: SuppressMessage("Style", "IDE0250")]
|
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 50c5924700029154f807fa804934cd76
|
guid: c800326c576090042bed36b262ea3514
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user