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dad399facf
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Fix audio time syncing.
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2023-05-07 21:28:17 +08:00 |
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b536871da7
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Modify the format of time status debug information.
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2023-05-07 21:27:18 +08:00 |
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fa9303c0a1
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Fix chart importing.
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2023-05-07 13:40:15 +08:00 |
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beab3d7f8b
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Fix misspelling.
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2023-05-05 00:42:20 +08:00 |
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0b2ea3ddbc
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Move part of the input module to Cryville.Input.
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2023-05-05 00:40:51 +08:00 |
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b143fb49ce
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Move some classes to Cryville.Common.
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2023-05-03 22:51:30 +08:00 |
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8f211568be
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Fix error caused by threaded input handlers before time syncing.
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2023-04-22 21:19:31 +08:00 |
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d72afaa75b
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Code cleanup.
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2023-04-22 21:08:06 +08:00 |
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2784544884
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Fix memory leak from object pools.
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2023-04-21 12:18:29 +08:00 |
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fdb4ab55a3
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(Amend to 61b72107 )
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2023-04-20 14:31:03 +08:00 |
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b51c7d2352
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Add chart compatibility handler.
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2023-04-19 15:32:16 +08:00 |
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2b3898655f
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Re-implement relative motion.
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2023-04-19 13:54:35 +08:00 |
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659f2165ff
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Remove motion lerper. Reconstruct RMV and motion node. Add motion node pool.
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2023-04-19 13:48:06 +08:00 |
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cf6a7a795b
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Code cleanup.
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2023-04-19 13:31:17 +08:00 |
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a8b9ba0af4
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Loads ruleset before chart loading.
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2023-04-18 09:47:07 +08:00 |
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f54564c567
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Unify VecPtComp with Vec1 , and VecPt with Vec2 .
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2023-04-18 09:45:46 +08:00 |
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a2c5850fcd
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Optimize GC while prehandling.
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2023-04-18 09:35:37 +08:00 |
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f4411629e4
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Obsolete transition and rate, and add end time for relative motion node.
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2023-04-18 09:33:47 +08:00 |
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c57c82bdd1
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Add progress tracking for chart loading.
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2023-04-09 22:11:29 +08:00 |
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06d9df304e
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Add start offset settings.
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2023-03-30 10:37:59 +08:00 |
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871782e73f
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Remove potentially buggy syncing logic.
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2023-03-11 21:41:22 +08:00 |
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a755cc13bd
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Implement animation.
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2023-02-27 00:17:14 +08:00 |
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1da8647ff1
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Re-add start offset stub.
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2023-02-21 22:47:24 +08:00 |
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887837bb3d
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Fix main thread stuck on texture missing.
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2023-02-19 22:13:18 +08:00 |
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ee7b0f5081
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Make pause input optional.
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2023-02-18 15:48:02 +08:00 |
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900bd7b77a
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Implement effect.
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2023-02-18 14:51:28 +08:00 |
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a1f7418d32
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Code cleanup.
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2023-02-18 14:46:08 +08:00 |
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274a823d02
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Fix log not cleared on log toggle.
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2023-02-18 14:44:05 +08:00 |
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36dddea4d9
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Code cleanup.
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2023-02-17 21:13:19 +08:00 |
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67b44db1ae
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Code cleanup.
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2023-02-13 16:09:19 +08:00 |
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ee4399109a
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Optimize GC for log in gameplay scene.
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2023-02-12 21:50:57 +08:00 |
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4707c40e6a
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Add object pool related debug status info.
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2023-02-11 23:11:45 +08:00 |
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9fd685b8b3
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Pull up CategorizedPool. Add Reset method for ObjectPool.
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2023-02-11 23:08:43 +08:00 |
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7d938de409
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Code cleanup.
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2023-02-10 17:36:36 +08:00 |
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bb4ecfcd8c
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Add graphical offset global settings.
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2023-02-10 17:36:19 +08:00 |
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7714c277fd
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Modify text in status debug info.
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2023-02-09 18:14:07 +08:00 |
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eb53c3465b
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Implement pausing.
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2023-02-07 16:23:16 +08:00 |
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fbd03c8037
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Add sound offset for ruleset config.
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2023-02-06 22:55:43 +08:00 |
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969fdc8069
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Optimize GC for status info.
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2023-01-31 22:56:06 +08:00 |
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91f55cd9a3
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Add state count debug info.
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2023-01-31 15:54:46 +08:00 |
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a1ce459a0e
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Restructure event/container system.
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2023-01-31 15:53:43 +08:00 |
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9700992c3a
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Add DisposeAll.
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2023-01-31 15:39:40 +08:00 |
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776a615464
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Code cleanup.
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2023-01-31 15:06:31 +08:00 |
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c1c354959d
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Add MotionCache.
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2023-01-21 20:13:40 +08:00 |
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609bb317d0
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Code cleanup.
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2023-01-15 11:54:11 +08:00 |
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c39f258a19
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Code cleanup.
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2023-01-14 22:03:08 +08:00 |
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6efe70d751
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Implement coevent. (2)
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2023-01-13 16:37:31 +08:00 |
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e8f8593555
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Fix conditional compilation.
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2023-01-01 20:07:58 +08:00 |
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a416f772d4
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Add force sync frames.
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2023-01-01 18:52:28 +08:00 |
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732af15d9b
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Add Discord GameSDK.
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2023-01-01 18:48:14 +08:00 |
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