Compare commits
122 Commits
0.5.0-rc2
...
39bc34fd42
@@ -1,8 +0,0 @@
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using System.Reflection;
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[assembly: AssemblyCompany("Cryville")]
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[assembly: AssemblyCopyright("Copyright © Cryville 2020-2022")]
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[assembly: AssemblyDefaultAlias("Cosmo Resona")]
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[assembly: AssemblyProduct("Cosmo Resona")]
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[assembly: AssemblyTitle("Cosmo Resona")]
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[assembly: AssemblyVersion("0.5.0")]
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120
Assets/Cryville/Common/Buffers/TargetString.cs
Normal file
120
Assets/Cryville/Common/Buffers/TargetString.cs
Normal file
@@ -0,0 +1,120 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace Cryville.Common.Buffers {
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/// <summary>
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/// An auto-resized <see cref="char" /> array as a variable-length string used as a target that is modified frequently.
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/// </summary>
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public class TargetString : IEnumerable<char> {
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public event Action OnUpdate;
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char[] _arr;
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bool _invalidated;
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/// <summary>
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/// Creates an instance of the <see cref="TargetString" /> class with a capacity of 16.
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/// </summary>
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public TargetString() : this(16) { }
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/// <summary>
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/// Creates an instance of the <see cref="TargetString" /> class.
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/// </summary>
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/// <param name="capacity">The initial capacity of the string.</param>
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public TargetString(int capacity) {
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_arr = new char[capacity];
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}
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/// <summary>
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/// Gets or sets one of the characters in the string.
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/// </summary>
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/// <param name="index">The zero-based index of the character.</param>
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/// <returns>The character at the given index.</returns>
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/// <exception cref="ArgumentOutOfRangeException"><paramref name="index" /> is less than 0 or not less than <see cref="Length" />.</exception>
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/// <remarks>
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/// <para>Set <see cref="Length" /> to a desired value before updating the characters.</para>
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/// <para>Call <see cref=" Validate" /> after all the characters are updated.</para>
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/// </remarks>
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public char this[int index] {
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get {
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if (index < 0 || index >= m_length)
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throw new ArgumentOutOfRangeException("index");
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return _arr[index];
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}
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set {
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if (index < 0 || index >= m_length)
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throw new ArgumentOutOfRangeException("index");
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if (_arr[index] == value) return;
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_arr[index] = value;
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_invalidated = true;
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}
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}
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int m_length;
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/// <summary>
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/// The length of the string.
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/// </summary>
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public int Length {
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get {
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return m_length;
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}
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set {
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if (m_length == value) return;
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if (_arr.Length < value) {
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var len = m_length;
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while (len < value) len *= 2;
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var arr2 = new char[len];
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Array.Copy(_arr, arr2, m_length);
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_arr = arr2;
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}
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m_length = value;
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_invalidated = true;
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}
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}
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/// <summary>
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/// Validates the string.
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/// </summary>
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public void Validate() {
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if (!_invalidated) return;
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_invalidated = false;
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var ev = OnUpdate;
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if (ev != null) ev.Invoke();
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return GetEnumerator();
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}
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public IEnumerator<char> GetEnumerator() {
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return new Enumerator(this);
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}
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class Enumerator : IEnumerator<char> {
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readonly TargetString _self;
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int _index = -1;
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public Enumerator(TargetString self) { _self = self; }
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public char Current {
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get {
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if (_index < 0)
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throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
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return _self[_index];
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}
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}
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object IEnumerator.Current { get { return Current; } }
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public void Dispose() {
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_index = -2;
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}
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public bool MoveNext() {
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if (_index == -2) return false;
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_index++;
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if (_index >= _self.Length) {
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_index = -2;
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return false;
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}
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return true;
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}
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public void Reset() {
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_index = -1;
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}
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}
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}
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}
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: a69a6c726b01961419c4835bba37a218
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guid: f0fc34ac257793d4883a9cfcdb6941b9
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MonoImporter:
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MonoImporter:
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externalObjects: {}
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externalObjects: {}
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serializedVersion: 2
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serializedVersion: 2
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@@ -10,10 +10,10 @@ namespace Cryville.Common {
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/// </summary>
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/// </summary>
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public static IdentifierManager SharedInstance = new IdentifierManager();
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public static IdentifierManager SharedInstance = new IdentifierManager();
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Dictionary<object, int> _idents = new Dictionary<object, int>();
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readonly Dictionary<object, int> _idents = new Dictionary<object, int>();
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List<object> _ids = new List<object>();
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readonly List<object> _ids = new List<object>();
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object _syncRoot = new object();
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readonly object _syncRoot = new object();
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/// <summary>
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/// <summary>
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/// Creates an instance of the <see cref="IdentifierManager" /> class.
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/// Creates an instance of the <see cref="IdentifierManager" /> class.
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@@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.IO;
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namespace Cryville.Common {
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namespace Cryville.Common {
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@@ -40,7 +41,7 @@ namespace Cryville.Common {
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public static void Create(string key, Logger logger) {
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public static void Create(string key, Logger logger) {
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Instances[key] = logger;
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Instances[key] = logger;
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if (logPath != null) {
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if (logPath != null) {
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Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString() + "-" + key + ".log") {
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Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString(CultureInfo.InvariantCulture) + "-" + key + ".log") {
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AutoFlush = true
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AutoFlush = true
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};
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};
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}
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}
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@@ -48,5 +48,31 @@ namespace Cryville.Common.Math {
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// Gets the greatest common divisor (GCD) of two integers.
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/// </summary>
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/// <param name="n">The first integer.</param>
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/// <param name="d">The second integer.</param>
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/// <returns>The greatest common divisor (GCD) of the two integers.</returns>
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public static int GreatestCommonDivisor(int n, int d) {
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while (d != 0) {
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int t = d;
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d = n % d;
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n = t;
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}
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return n;
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}
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/// <summary>
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/// Simplifies a fraction.
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/// </summary>
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/// <param name="n">The numerator.</param>
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/// <param name="d">The denominator.</param>
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public static void Simplify(ref int n, ref int d) {
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var gcd = GreatestCommonDivisor(n, d);
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n /= gcd;
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d /= gcd;
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}
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}
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}
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}
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}
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@@ -1,9 +1,13 @@
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namespace Cryville.Common.Math {
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using System;
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namespace Cryville.Common.Math {
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/// <summary>
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/// <summary>
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/// Represents a square matrix.
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/// Represents a square matrix.
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/// </summary>
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/// </summary>
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public class SquareMatrix {
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public class SquareMatrix {
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readonly float[,] content;
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readonly float[,] content;
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readonly float[,] buffer;
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readonly int[] refl;
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/// <summary>
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/// <summary>
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/// The size of the matrix.
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/// The size of the matrix.
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/// </summary>
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/// </summary>
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@@ -17,6 +21,8 @@
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/// <param name="size">The size of the matrix.</param>
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/// <param name="size">The size of the matrix.</param>
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public SquareMatrix(int size) {
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public SquareMatrix(int size) {
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content = new float[size, size];
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content = new float[size, size];
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buffer = new float[size, size];
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refl = new int[size];
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Size = size;
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Size = size;
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}
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}
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/// <summary>
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/// <summary>
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@@ -38,38 +44,36 @@
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/// <returns>The column vector eliminated.</returns>
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/// <returns>The column vector eliminated.</returns>
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public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
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public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
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int s = Size;
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int s = Size;
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float[,] d = (float[,])content.Clone();
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Array.Copy(content, buffer, Size * Size);
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int[] refl = new int[s];
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for (int i = 0; i < s; i++) refl[i] = i;
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for (int i = 0; i < s; i++)
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refl[i] = i;
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for (int r = 0; r < s; r++) {
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for (int r = 0; r < s; r++) {
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for (int r0 = r; r0 < s; r0++)
|
for (int r0 = r; r0 < s; r0++)
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if (d[refl[r0], r] != 0) {
|
if (buffer[refl[r0], r] != 0) {
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refl[r] = r0;
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refl[r] = r0;
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refl[r0] = r;
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refl[r0] = r;
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break;
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break;
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}
|
}
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int or = refl[r];
|
int or = refl[r];
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float sf0 = d[or, r];
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float sf0 = buffer[or, r];
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for (int c0 = r; c0 < s; c0++)
|
for (int c0 = r; c0 < s; c0++)
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d[or, c0] /= sf0;
|
buffer[or, c0] /= sf0;
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v[or] = o.ScalarMultiply(1 / sf0, v[or]);
|
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
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for (int r1 = r + 1; r1 < s; r1++) {
|
for (int r1 = r + 1; r1 < s; r1++) {
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int or1 = refl[r1];
|
int or1 = refl[r1];
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float sf1 = d[or1, r];
|
float sf1 = buffer[or1, r];
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for (int c1 = r; c1 < s; c1++)
|
for (int c1 = r; c1 < s; c1++)
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d[or1, c1] -= d[or, c1] * sf1;
|
buffer[or1, c1] -= buffer[or, c1] * sf1;
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v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
|
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
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}
|
}
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}
|
}
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T[] res = new T[s];
|
ColumnVector<T> res = new ColumnVector<T>(s);
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for (int r2 = s - 1; r2 >= 0; r2--) {
|
for (int r2 = s - 1; r2 >= 0; r2--) {
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var v2 = v[refl[r2]];
|
var v2 = v[refl[r2]];
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for (int c2 = r2 + 1; c2 < s; c2++)
|
for (int c2 = r2 + 1; c2 < s; c2++)
|
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v2 = o.Add(v2, o.ScalarMultiply(-d[refl[r2], c2], res[refl[c2]]));
|
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], res[refl[c2]]));
|
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res[refl[r2]] = v2;
|
res[refl[r2]] = v2;
|
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}
|
}
|
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return new ColumnVector<T>(res);
|
return res;
|
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}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
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/// Creates a square matrix and fills it with polynomial coefficients.
|
/// Creates a square matrix and fills it with polynomial coefficients.
|
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|
|||||||
@@ -77,7 +77,7 @@ namespace Cryville.Common.Network {
|
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encoding = Encoding.UTF8;
|
encoding = Encoding.UTF8;
|
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payload = encoding.GetBytes(body);
|
payload = encoding.GetBytes(body);
|
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headers.Add("Content-Encoding", encoding.EncodingName);
|
headers.Add("Content-Encoding", encoding.EncodingName);
|
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headers.Add("Content-Length", payload.Length.ToString());
|
headers.Add("Content-Length", payload.Length.ToString(CultureInfo.InvariantCulture));
|
||||||
}
|
}
|
||||||
string request_line = string.Format(
|
string request_line = string.Format(
|
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"{0} {1} {2}\r\n", method, uri, Version
|
"{0} {1} {2}\r\n", method, uri, Version
|
||||||
|
|||||||
@@ -19,9 +19,7 @@ namespace Cryville.Common.Network {
|
|||||||
set { throw new NotSupportedException(); }
|
set { throw new NotSupportedException(); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Flush() {
|
public override void Flush() { }
|
||||||
// Do nothing
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract byte[] ReadToEnd();
|
public abstract byte[] ReadToEnd();
|
||||||
|
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ namespace Cryville.Common.Network {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private class InternalTlsClient : DefaultTlsClient {
|
private class InternalTlsClient : DefaultTlsClient {
|
||||||
string _host;
|
readonly string _host;
|
||||||
|
|
||||||
public InternalTlsClient(string host, TlsCrypto crypto) : base(crypto) {
|
public InternalTlsClient(string host, TlsCrypto crypto) : base(crypto) {
|
||||||
_host = host;
|
_host = host;
|
||||||
@@ -92,9 +92,7 @@ namespace Cryville.Common.Network {
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) {
|
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) { }
|
||||||
// Do nothing
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Runtime.Serialization;
|
||||||
|
|
||||||
namespace Cryville.Common.Pdt {
|
namespace Cryville.Common.Pdt {
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
else if (i is PdtInstruction.PushVariable) {
|
else if (i is PdtInstruction.PushVariable) {
|
||||||
i.Execute(this);
|
i.Execute(this);
|
||||||
var frame = _stack[_framecount - 1];
|
var frame = _stack[_framecount - 1];
|
||||||
if (frame.Type != PdtInternalType.Undefined) {
|
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
|
||||||
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
|
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
|
||||||
il.Remove(_rip.Previous);
|
il.Remove(_rip.Previous);
|
||||||
}
|
}
|
||||||
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
|
|||||||
_goffset += value.Length;
|
_goffset += value.Length;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
internal unsafe void PushVariable(int name) {
|
internal unsafe void PushVariable(int name, bool forced) {
|
||||||
fixed (StackFrame* frame = &_stack[_framecount++]) {
|
fixed (StackFrame* frame = &_stack[_framecount++]) {
|
||||||
byte[] value;
|
byte[] value;
|
||||||
GetVariable(name, out frame->Type, out value);
|
GetVariable(name, forced, out frame->Type, out value);
|
||||||
frame->Offset = _goffset;
|
frame->Offset = _goffset;
|
||||||
frame->Length = value.Length;
|
frame->Length = value.Length;
|
||||||
Array.Copy(value, 0, _mem, _goffset, value.Length);
|
Array.Copy(value, 0, _mem, _goffset, value.Length);
|
||||||
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// Gets a variable of the specified name.
|
/// Gets a variable of the specified name.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="name">The name of the variable.</param>
|
/// <param name="name">The name of the variable.</param>
|
||||||
|
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
|
||||||
/// <param name="type">The type of the variable.</param>
|
/// <param name="type">The type of the variable.</param>
|
||||||
/// <param name="value">The value of the variable.</param>
|
/// <param name="value">The value of the variable.</param>
|
||||||
protected abstract void GetVariable(int name, out int type, out byte[] value);
|
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
|
||||||
internal void Operate(PdtOperatorSignature sig) {
|
internal void Operate(PdtOperatorSignature sig) {
|
||||||
PdtOperator op;
|
PdtOperator op;
|
||||||
try { op = GetOperator(sig); }
|
try { op = GetOperator(sig); }
|
||||||
catch (Exception) {
|
catch (Exception ex) {
|
||||||
for (int i = 0; i < sig.ParamCount; i++)
|
for (int i = 0; i < sig.ParamCount; i++)
|
||||||
DiscardStack();
|
DiscardStack();
|
||||||
throw;
|
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
|
||||||
}
|
}
|
||||||
Operate(op, sig.ParamCount);
|
Operate(op, sig.ParamCount);
|
||||||
}
|
}
|
||||||
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
|
|||||||
_goffset -= _stack[--_framecount].Length;
|
_goffset -= _stack[--_framecount].Length;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
|
||||||
|
/// </summary>
|
||||||
|
public class EvaluationFailureException : Exception {
|
||||||
|
/// <inheritdoc />
|
||||||
|
public EvaluationFailureException() : base("Evaluation failed") { }
|
||||||
|
/// <inheritdoc />
|
||||||
|
public EvaluationFailureException(string message) : base(message) { }
|
||||||
|
/// <inheritdoc />
|
||||||
|
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
|
||||||
|
/// <inheritdoc />
|
||||||
|
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
|
|||||||
}
|
}
|
||||||
public class PushVariable : PdtInstruction {
|
public class PushVariable : PdtInstruction {
|
||||||
public int Name { get; private set; }
|
public int Name { get; private set; }
|
||||||
public PushVariable(int name) { Name = name; }
|
public bool Forced { get; private set; }
|
||||||
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
|
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
|
||||||
|
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
|
||||||
internal override void Execute(PdtEvaluatorBase etor) {
|
internal override void Execute(PdtEvaluatorBase etor) {
|
||||||
etor.PushVariable(Name);
|
etor.PushVariable(Name, Forced);
|
||||||
}
|
}
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public class Operate : PdtInstruction {
|
public class Operate : PdtInstruction {
|
||||||
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
|
|||||||
if (defs.TryGetValue(buf.Value.Value, out def)) {
|
if (defs.TryGetValue(buf.Value.Value, out def)) {
|
||||||
foreach (var i in def.Instructions) ins.AddLast(i);
|
foreach (var i in def.Instructions) ins.AddLast(i);
|
||||||
}
|
}
|
||||||
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
|
else {
|
||||||
|
var name = buf.Value.Value;
|
||||||
|
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
|
||||||
|
else ins.AddLast(new PdtInstruction.PushVariable(name));
|
||||||
|
}
|
||||||
buf = null;
|
buf = null;
|
||||||
TryPushAdjMul(ins, ref flag);
|
TryPushAdjMul(ins, ref flag);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -32,7 +32,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
|
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
|
||||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||||
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
|
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
|
||||||
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
|
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
|
||||||
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
|
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
|
||||||
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||||
|
|||||||
@@ -19,7 +19,8 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// <returns>The operand at the specified index.</returns>
|
/// <returns>The operand at the specified index.</returns>
|
||||||
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
|
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
|
||||||
protected PdtVariableMemory GetOperand(int index) {
|
protected PdtVariableMemory GetOperand(int index) {
|
||||||
if (index >= LoadedOperandCount || index < 0) throw new IndexOutOfRangeException();
|
if (index >= LoadedOperandCount || index < 0)
|
||||||
|
throw new ArgumentOutOfRangeException("index");
|
||||||
int i = index + _loadindex;
|
int i = index + _loadindex;
|
||||||
return _operands[i];
|
return _operands[i];
|
||||||
}
|
}
|
||||||
@@ -33,11 +34,9 @@ namespace Cryville.Common.Pdt {
|
|||||||
_operands = new PdtVariableMemory[pc];
|
_operands = new PdtVariableMemory[pc];
|
||||||
}
|
}
|
||||||
PdtEvaluatorBase _etor;
|
PdtEvaluatorBase _etor;
|
||||||
bool _failure = false;
|
|
||||||
bool _rfreq = true;
|
bool _rfreq = true;
|
||||||
internal void Begin(PdtEvaluatorBase etor) {
|
internal void Begin(PdtEvaluatorBase etor) {
|
||||||
_etor = etor;
|
_etor = etor;
|
||||||
_failure = false;
|
|
||||||
_loadindex = ParamCount;
|
_loadindex = ParamCount;
|
||||||
}
|
}
|
||||||
internal void LoadOperand(PdtVariableMemory mem) {
|
internal void LoadOperand(PdtVariableMemory mem) {
|
||||||
@@ -49,13 +48,9 @@ namespace Cryville.Common.Pdt {
|
|||||||
_rfreq = false;
|
_rfreq = false;
|
||||||
try { Execute(); } catch (Exception ex) {
|
try { Execute(); } catch (Exception ex) {
|
||||||
if (_rfreq) _etor.DiscardStack();
|
if (_rfreq) _etor.DiscardStack();
|
||||||
throw new InvalidOperationException("Evaluation failed", ex);
|
throw new EvaluationFailureException("Evaluation failed", ex);
|
||||||
}
|
}
|
||||||
if (_failure) {
|
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
|
||||||
if (_rfreq) _etor.DiscardStack();
|
|
||||||
throw new InvalidOperationException("Evaluation failed");
|
|
||||||
}
|
|
||||||
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
|
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Executes the operator.
|
/// Executes the operator.
|
||||||
@@ -69,10 +64,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// <returns>The return frame.</returns>
|
/// <returns>The return frame.</returns>
|
||||||
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
|
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
|
||||||
protected PdtVariableMemory GetReturnFrame(int type, int len) {
|
protected PdtVariableMemory GetReturnFrame(int type, int len) {
|
||||||
if (_rfreq) {
|
if (_rfreq) throw new InvalidOperationException("Return frame requested twice");
|
||||||
_failure = true;
|
|
||||||
throw new InvalidOperationException("Return frame already requested");
|
|
||||||
}
|
|
||||||
_rfreq = true;
|
_rfreq = true;
|
||||||
return _etor.StackAlloc(type, _prmem, len);
|
return _etor.StackAlloc(type, _prmem, len);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ namespace Cryville.Common.Pdt {
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
|
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public unsafe struct PdtVariableMemory {
|
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
|
||||||
readonly byte* _ptr;
|
readonly byte* _ptr;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The length of the span.
|
/// The length of the span.
|
||||||
@@ -46,6 +46,14 @@ namespace Cryville.Common.Pdt {
|
|||||||
for (int i = 0; i < length; i++)
|
for (int i = 0; i < length; i++)
|
||||||
dest[destOffset + i] = _ptr[i];
|
dest[destOffset + i] = _ptr[i];
|
||||||
}
|
}
|
||||||
|
/// <inheritdoc />
|
||||||
|
public bool Equals(PdtVariableMemory obj) {
|
||||||
|
if (Type != obj.Type || Length != obj.Length) return false;
|
||||||
|
for (int i = 0; i < Length; i++) {
|
||||||
|
if (*(_ptr + i) != *(obj._ptr + i)) return false;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the memory of the span as a number.
|
/// Gets the memory of the span as a number.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -44,5 +44,21 @@ namespace Cryville.Common {
|
|||||||
if (result.Length == 0) return "_";
|
if (result.Length == 0) return "_";
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the process path from a command.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="command">The command.</param>
|
||||||
|
/// <returns>The process path.</returns>
|
||||||
|
public static string GetProcessPathFromCommand(string command) {
|
||||||
|
command = command.Trim();
|
||||||
|
if (command[0] == '"') {
|
||||||
|
return command.Substring(1, command.IndexOf('"', 1) - 1);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
int e = command.IndexOf(' ');
|
||||||
|
if (e == -1) return command;
|
||||||
|
else return command.Substring(0, e);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@@ -11,13 +12,13 @@ namespace Cryville.Common.Unity {
|
|||||||
Transform dirs;
|
Transform dirs;
|
||||||
Transform files;
|
Transform files;
|
||||||
|
|
||||||
public Action Callback { private get; set; }
|
public event Action OnClose;
|
||||||
|
|
||||||
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
|
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
|
||||||
string androidStorage = "";
|
string androidStorage = "";
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
string fileName = "";
|
string fileName = null;
|
||||||
public string FileName {
|
public string FileName {
|
||||||
get { return fileName; }
|
get { return fileName; }
|
||||||
}
|
}
|
||||||
@@ -27,8 +28,16 @@ namespace Cryville.Common.Unity {
|
|||||||
set { m_filter = value; }
|
set { m_filter = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma warning disable IDE0051
|
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
|
||||||
|
public Dictionary<string, string> PresetPaths {
|
||||||
|
get { return m_presetPaths; }
|
||||||
|
set { m_presetPaths = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
GameObject prefabButton;
|
||||||
|
|
||||||
void Start() {
|
void Start() {
|
||||||
|
prefabButton = Resources.Load<GameObject>("Common/Button");
|
||||||
panel = gameObject.transform.Find("Panel");
|
panel = gameObject.transform.Find("Panel");
|
||||||
title = panel.Find("Title/Text");
|
title = panel.Find("Title/Text");
|
||||||
drives = panel.Find("Drives/DrivesInner");
|
drives = panel.Find("Drives/DrivesInner");
|
||||||
@@ -47,9 +56,8 @@ namespace Cryville.Common.Unity {
|
|||||||
#error No default directory
|
#error No default directory
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
UpdateGUI();
|
UpdateGUI(0);
|
||||||
}
|
}
|
||||||
#pragma warning restore IDE0051
|
|
||||||
|
|
||||||
public void Show() {
|
public void Show() {
|
||||||
fileName = null;
|
fileName = null;
|
||||||
@@ -57,85 +65,82 @@ namespace Cryville.Common.Unity {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void Close() {
|
public void Close() {
|
||||||
if (Callback != null) Callback.Invoke();
|
var ev = OnClose;
|
||||||
|
if (ev != null) ev.Invoke();
|
||||||
gameObject.SetActive(false);
|
gameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public DirectoryInfo CurrentDirectory;
|
public DirectoryInfo CurrentDirectory;
|
||||||
|
|
||||||
void OnDriveChanged(string s) {
|
void ChangeDirectory(DirectoryInfo s) {
|
||||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
CurrentDirectory = s;
|
||||||
CurrentDirectory = new DirectoryInfo(s);
|
UpdateGUI(1);
|
||||||
#elif UNITY_ANDROID
|
|
||||||
switch (s) {
|
|
||||||
case "?storage":
|
|
||||||
CurrentDirectory = new DirectoryInfo(androidStorage);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
#error No change drive logic
|
|
||||||
#endif
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnDirectoryChanged(string s) {
|
void SelectFile(string s) {
|
||||||
CurrentDirectory = new DirectoryInfo(CurrentDirectory.FullName + "/" + s);
|
|
||||||
UpdateGUI();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OnFileChanged(string s) {
|
|
||||||
fileName = s;
|
fileName = s;
|
||||||
Close();
|
Close();
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateGUI() {
|
void UpdateGUI(int depth) {
|
||||||
title.GetComponent<Text>().text = CurrentDirectory.FullName;
|
title.GetComponent<Text>().text = CurrentDirectory.FullName;
|
||||||
|
|
||||||
|
if (depth <= 0) {
|
||||||
CallHelper.Purge(drives);
|
CallHelper.Purge(drives);
|
||||||
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
var dl = Directory.GetLogicalDrives();
|
var dl = Directory.GetLogicalDrives();
|
||||||
foreach (string d in dl) {
|
foreach (string d in dl) {
|
||||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject btn = Instantiate(prefabButton);
|
||||||
btn.GetComponentInChildren<Text>().text = d;
|
btn.GetComponentInChildren<Text>().text = d;
|
||||||
var ts = d;
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
|
||||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(ts));
|
|
||||||
btn.transform.SetParent(drives, false);
|
btn.transform.SetParent(drives, false);
|
||||||
}
|
}
|
||||||
#elif UNITY_ANDROID
|
#elif UNITY_ANDROID
|
||||||
GameObject sbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
|
||||||
sbtn.GetComponentInChildren<Text>().text = "Storage";
|
sbtn.GetComponentInChildren<Text>().text = "Storage";
|
||||||
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged("?storage"));
|
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(androidStorage)));
|
||||||
sbtn.transform.SetParent(drives, false);
|
sbtn.transform.SetParent(drives, false);
|
||||||
#else
|
#else
|
||||||
#error No update GUI logic
|
#error No update GUI logic
|
||||||
#endif
|
#endif
|
||||||
|
foreach (var p in m_presetPaths) {
|
||||||
|
var d = new DirectoryInfo(p.Value);
|
||||||
|
if (d.Exists) {
|
||||||
|
GameObject btn = Instantiate(prefabButton);
|
||||||
|
btn.GetComponentInChildren<Text>().text = p.Key;
|
||||||
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
|
||||||
|
btn.transform.SetParent(drives, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
CallHelper.Purge(dirs);
|
CallHelper.Purge(dirs);
|
||||||
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
|
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
|
||||||
GameObject pbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject pbtn = Instantiate(prefabButton);
|
||||||
pbtn.GetComponentInChildren<Text>().text = "..";
|
pbtn.GetComponentInChildren<Text>().text = "..";
|
||||||
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(".."));
|
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(Path.Combine(CurrentDirectory.FullName, ".."))));
|
||||||
pbtn.transform.SetParent(dirs, false);
|
pbtn.transform.SetParent(dirs, false);
|
||||||
foreach (DirectoryInfo d in subdirs) {
|
foreach (DirectoryInfo d in subdirs) {
|
||||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
GameObject btn = Instantiate(prefabButton);
|
||||||
btn.GetComponentInChildren<Text>().text = d.Name;
|
btn.GetComponentInChildren<Text>().text = d.Name;
|
||||||
var ts = d.Name;
|
var ts = d;
|
||||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(ts));
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(ts));
|
||||||
btn.transform.SetParent(dirs, false);
|
btn.transform.SetParent(dirs, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
CallHelper.Purge(files);
|
CallHelper.Purge(files);
|
||||||
FileInfo[] fl = CurrentDirectory.GetFiles();
|
FileInfo[] fl = CurrentDirectory.GetFiles();
|
||||||
foreach (FileInfo d in fl) {
|
foreach (FileInfo d in fl) {
|
||||||
foreach (string ext in m_filter)
|
foreach (string ext in m_filter) {
|
||||||
if (d.Extension == ext) goto ext_matched;
|
if (d.Extension == ext) {
|
||||||
continue;
|
GameObject btn = Instantiate(prefabButton);
|
||||||
ext_matched:
|
|
||||||
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
|
|
||||||
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
|
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
|
||||||
var ts = d.FullName;
|
var ts = d.FullName;
|
||||||
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnFileChanged(ts));
|
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
|
||||||
btn.transform.SetParent(files, false);
|
btn.transform.SetParent(files, false);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,8 +11,7 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
typeof(UnityMouseHandler),
|
typeof(UnityMouseHandler),
|
||||||
typeof(UnityTouchHandler),
|
typeof(UnityTouchHandler),
|
||||||
};
|
};
|
||||||
// TODO set private
|
readonly List<InputHandler> _handlers = new List<InputHandler>();
|
||||||
public readonly List<InputHandler> _handlers = new List<InputHandler>();
|
|
||||||
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
|
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
|
||||||
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
||||||
readonly object _lock = new object();
|
readonly object _lock = new object();
|
||||||
|
|||||||
@@ -49,6 +49,9 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
Callback = h;
|
Callback = h;
|
||||||
}
|
}
|
||||||
public abstract string GetKeyName(int type);
|
public abstract string GetKeyName(int type);
|
||||||
|
void Awake() {
|
||||||
|
useGUILayout = false;
|
||||||
|
}
|
||||||
void Update() {
|
void Update() {
|
||||||
double time = Time.realtimeSinceStartupAsDouble;
|
double time = Time.realtimeSinceStartupAsDouble;
|
||||||
foreach (var k in Keys) {
|
foreach (var k in Keys) {
|
||||||
|
|||||||
@@ -28,19 +28,19 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override bool IsNullable(int type) {
|
public override bool IsNullable(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte GetDimension(int type) {
|
public override byte GetDimension(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string GetTypeName(int type) {
|
public override string GetTypeName(int type) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case 0: return "Mouse Position";
|
case 0: return "Mouse Position";
|
||||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
default: throw new ArgumentOutOfRangeException("type");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -28,19 +28,19 @@ namespace Cryville.Common.Unity.Input {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override bool IsNullable(int type) {
|
public override bool IsNullable(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override byte GetDimension(int type) {
|
public override byte GetDimension(int type) {
|
||||||
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
|
if (type != 0) throw new ArgumentOutOfRangeException("type");
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string GetTypeName(int type) {
|
public override string GetTypeName(int type) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case 0: return "Touch";
|
case 0: return "Touch";
|
||||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
default: throw new ArgumentOutOfRangeException("type");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -118,7 +118,7 @@ namespace Cryville.Common.Unity {
|
|||||||
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
||||||
fdialog.Filter = filter;
|
fdialog.Filter = filter;
|
||||||
fdialog.CurrentDirectory = ContextPath;
|
fdialog.CurrentDirectory = ContextPath;
|
||||||
fdialog.Callback = () => OnFileDialogClosed();
|
fdialog.OnClose += OnFileDialogClosed;
|
||||||
}
|
}
|
||||||
editor.SetDescription(PropertyName, desc);
|
editor.SetDescription(PropertyName, desc);
|
||||||
UpdateValue();
|
UpdateValue();
|
||||||
|
|||||||
@@ -126,8 +126,8 @@ namespace Cryville.Common.Unity.UI {
|
|||||||
void Update() {
|
void Update() {
|
||||||
Vector2 cprectsize = ((RectTransform)transform.parent).rect.size;
|
Vector2 cprectsize = ((RectTransform)transform.parent).rect.size;
|
||||||
if (cprectsize != pprectsize) {
|
if (cprectsize != pprectsize) {
|
||||||
OnFrameUpdate();
|
|
||||||
pprectsize = cprectsize;
|
pprectsize = cprectsize;
|
||||||
|
OnFrameUpdate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#pragma warning restore IDE0051
|
#pragma warning restore IDE0051
|
||||||
|
|||||||
@@ -1,15 +1,17 @@
|
|||||||
using UnityEngine;
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
public class Anchor {
|
public class Anchor {
|
||||||
bool _opened;
|
public int Name { get; private set; }
|
||||||
public bool Opened { get { return _opened; } }
|
public Transform Transform { get; private set; }
|
||||||
public Transform Transform { get; set; }
|
public SkinContext SkinContext { get; private set; }
|
||||||
public void Open() {
|
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
|
||||||
_opened = true;
|
public Anchor(int name, Transform transform, bool hasProps = false) {
|
||||||
}
|
Name = name;
|
||||||
public void Close() {
|
Transform = transform;
|
||||||
_opened = false;
|
if (hasProps) PropSrcs = new Dictionary<int, PropSrc>();
|
||||||
|
SkinContext = new SkinContext(transform, PropSrcs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
9
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs
Normal file
9
Assets/Cryville/Crtr/Browsing/ExtensionInterface.cs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Browsing {
|
||||||
|
public abstract class ExtensionInterface {
|
||||||
|
public abstract IEnumerable<ResourceConverter> GetResourceConverters();
|
||||||
|
public abstract IEnumerable<LocalResourceFinder> GetResourceFinders();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: d6a3a023271b82a4985d1bbcc86e6fa8
|
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
namespace Cryville.Crtr.Browsing {
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr.Browsing {
|
||||||
public interface IResourceManager<T> {
|
public interface IResourceManager<T> {
|
||||||
string[] CurrentDirectory { get; }
|
string[] CurrentDirectory { get; }
|
||||||
int ChangeDirectory(string[] dir);
|
int ChangeDirectory(string[] dir);
|
||||||
@@ -10,5 +12,6 @@
|
|||||||
|
|
||||||
bool ImportItemFrom(string path);
|
bool ImportItemFrom(string path);
|
||||||
string[] GetSupportedFormats();
|
string[] GetSupportedFormats();
|
||||||
|
Dictionary<string, string> GetPresetPaths();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
|
|
||||||
static readonly Dictionary<string, List<ResourceConverter>> converters
|
static readonly Dictionary<string, List<ResourceConverter>> converters
|
||||||
= new Dictionary<string, List<ResourceConverter>>();
|
= new Dictionary<string, List<ResourceConverter>>();
|
||||||
|
static readonly Dictionary<string, string> localRes
|
||||||
|
= new Dictionary<string, string>();
|
||||||
|
|
||||||
public LegacyResourceManager(string rootPath) {
|
public LegacyResourceManager(string rootPath) {
|
||||||
_rootPath = rootPath;
|
_rootPath = rootPath;
|
||||||
@@ -25,15 +27,37 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
static LegacyResourceManager() {
|
static LegacyResourceManager() {
|
||||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
|
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
|
||||||
foreach (var type in asm.GetTypes()) {
|
foreach (var type in asm.GetTypes()) {
|
||||||
if (type.IsSubclassOf(typeof(ResourceConverter))) {
|
if (!type.IsSubclassOf(typeof(ExtensionInterface))) continue;
|
||||||
var converter = (ResourceConverter)Activator.CreateInstance(type);
|
var ext = (ExtensionInterface)Activator.CreateInstance(type);
|
||||||
foreach (var f in converter.GetSupportedFormats()) {
|
try {
|
||||||
|
var cs = ext.GetResourceConverters();
|
||||||
|
if (cs != null) {
|
||||||
|
foreach (var c in cs) {
|
||||||
|
var fs = c.GetSupportedFormats();
|
||||||
|
if (fs == null) continue;
|
||||||
|
foreach (var f in fs) {
|
||||||
|
if (f == null) continue;
|
||||||
if (!converters.ContainsKey(f))
|
if (!converters.ContainsKey(f))
|
||||||
converters.Add(f, new List<ResourceConverter> { converter });
|
converters.Add(f, new List<ResourceConverter> { c });
|
||||||
else converters[f].Add(converter);
|
else converters[f].Add(c);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
var fs2 = ext.GetResourceFinders();
|
||||||
|
if (fs2 != null) {
|
||||||
|
foreach (var f in fs2) {
|
||||||
|
var name = f.Name;
|
||||||
|
var path = f.GetRootPath();
|
||||||
|
if (name != null && path != null)
|
||||||
|
localRes.Add(name, path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
|
||||||
|
}
|
||||||
|
catch (Exception ex) {
|
||||||
|
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -150,9 +174,11 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
tres.Meta.data = "";
|
tres.Meta.data = "";
|
||||||
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
|
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
|
||||||
}
|
}
|
||||||
if (tres.Meta.cover != null)
|
if (tres.Meta.cover != null) {
|
||||||
new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover))
|
var coverFile = new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover));
|
||||||
.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
|
if (coverFile.Exists)
|
||||||
|
coverFile.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (res is FileResource) {
|
else if (res is FileResource) {
|
||||||
var tres = (FileResource)res;
|
var tres = (FileResource)res;
|
||||||
@@ -196,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
public string[] GetSupportedFormats() {
|
public string[] GetSupportedFormats() {
|
||||||
return converters.Keys.ToArray();
|
return converters.Keys.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Dictionary<string, string> GetPresetPaths() {
|
||||||
|
return localRes;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
6
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs
Normal file
6
Assets/Cryville/Crtr/Browsing/LocalResourceFinder.cs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
namespace Cryville.Crtr.Browsing {
|
||||||
|
public abstract class LocalResourceFinder {
|
||||||
|
public abstract string Name { get; }
|
||||||
|
public abstract string GetRootPath();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 9ed0687e714ce1042921c0057f42039f
|
guid: f5b3f3294f679f14f8ec1195b0def630
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using Cryville.Common.Unity;
|
using Cryville.Common.Unity;
|
||||||
using Cryville.Common.Unity.UI;
|
using Cryville.Common.Unity.UI;
|
||||||
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
@@ -19,6 +20,9 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
|
|
||||||
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
|
||||||
_dialog.gameObject.SetActive(false);
|
_dialog.gameObject.SetActive(false);
|
||||||
|
_dialog.Filter = ResourceManager.GetSupportedFormats();
|
||||||
|
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
|
||||||
|
_dialog.OnClose += OnAddDialogClosed;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool LoadPathPart(int id, GameObject obj) {
|
private bool LoadPathPart(int id, GameObject obj) {
|
||||||
@@ -29,8 +33,13 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
|
|
||||||
private bool LoadItem(int id, GameObject obj) {
|
private bool LoadItem(int id, GameObject obj) {
|
||||||
var bi = obj.GetComponent<BrowserItem>();
|
var bi = obj.GetComponent<BrowserItem>();
|
||||||
|
try {
|
||||||
var item = ResourceManager.GetItemMeta(id);
|
var item = ResourceManager.GetItemMeta(id);
|
||||||
bi.Load(id, item);
|
bi.Load(id, item);
|
||||||
|
}
|
||||||
|
catch (Exception) {
|
||||||
|
bi.Load(id, new ResourceItemMeta { Name = "<color=#ff0000>Invalid resource</color>" });
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -51,8 +60,6 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void OnAddButtonClicked() {
|
public void OnAddButtonClicked() {
|
||||||
_dialog.Callback = OnAddDialogClosed;
|
|
||||||
_dialog.Filter = ResourceManager.GetSupportedFormats();
|
|
||||||
_dialog.Show();
|
_dialog.Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -73,6 +73,9 @@ namespace Cryville.Crtr.Browsing {
|
|||||||
Application.LoadLevelAdditive("Play");
|
Application.LoadLevelAdditive("Play");
|
||||||
#endif
|
#endif
|
||||||
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
|
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
|
||||||
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
|
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OpenConfig(int id, ChartDetail detail) {
|
public void OpenConfig(int id, ChartDetail detail) {
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
using Cryville.Common;
|
using Cryville.Common;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.ObjectModel;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
namespace Cryville.Crtr.Browsing {
|
namespace Cryville.Crtr.Browsing {
|
||||||
|
|||||||
@@ -3,18 +3,24 @@ using Newtonsoft.Json;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
using System.Globalization;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
|
||||||
namespace Cryville.Crtr {
|
namespace Cryville.Crtr {
|
||||||
[JsonConverter(typeof(BeatTimeConverter))]
|
[JsonConverter(typeof(BeatTimeConverter))]
|
||||||
public struct BeatTime {
|
public struct BeatTime : IComparable<BeatTime>, IEquatable<BeatTime> {
|
||||||
[JsonConstructor()]
|
[JsonConstructor()]
|
||||||
public BeatTime(int _b, int _n, int _d) {
|
public BeatTime(int _b, int _n, int _d) {
|
||||||
b = _b;
|
b = _b;
|
||||||
n = _n;
|
n = _n;
|
||||||
d = _d;
|
d = _d;
|
||||||
}
|
}
|
||||||
|
public BeatTime(int _n, int _d) {
|
||||||
|
b = _n / _d;
|
||||||
|
n = _n % _d;
|
||||||
|
d = _d;
|
||||||
|
}
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public int b;
|
public int b;
|
||||||
@@ -24,6 +30,36 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public int d;
|
public int d;
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public double Decimal { get { return b + (double)n / d; } }
|
||||||
|
|
||||||
|
public int CompareTo(BeatTime other) {
|
||||||
|
var c = b.CompareTo(other.b);
|
||||||
|
if (c != 0) return c;
|
||||||
|
return ((double)n / d).CompareTo((double)other.n / other.d);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool Equals(object obj) {
|
||||||
|
if (!(obj is BeatTime)) return false;
|
||||||
|
return Equals((BeatTime)obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Equals(BeatTime other) {
|
||||||
|
return b.Equals(other.b) && ((double)n / d).Equals((double)other.n / other.d);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int GetHashCode() {
|
||||||
|
return Decimal.GetHashCode();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool operator ==(BeatTime left, BeatTime right) {
|
||||||
|
return left.Equals(right);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool operator !=(BeatTime left, BeatTime right) {
|
||||||
|
return !left.Equals(right);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class BeatTimeConverter : JsonConverter {
|
public class BeatTimeConverter : JsonConverter {
|
||||||
@@ -55,7 +91,7 @@ namespace Cryville.Crtr {
|
|||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public float BeatPosition {
|
public float BeatPosition {
|
||||||
get {
|
get {
|
||||||
return time.Value.b + time.Value.n / (float)time.Value.d + BeatOffset;
|
return (float)time.Value.Decimal + BeatOffset;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,7 +101,7 @@ namespace Cryville.Crtr {
|
|||||||
public float EndBeatPosition {
|
public float EndBeatPosition {
|
||||||
get {
|
get {
|
||||||
if (endtime == null) return BeatPosition;
|
if (endtime == null) return BeatPosition;
|
||||||
return endtime.Value.b + endtime.Value.n / (float)endtime.Value.d + BeatOffset;
|
return (float)endtime.Value.Decimal + BeatOffset;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -94,15 +130,6 @@ namespace Cryville.Crtr {
|
|||||||
get { return Duration > 0; }
|
get { return Duration > 0; }
|
||||||
}
|
}
|
||||||
|
|
||||||
private InstantEvent attev = null;
|
|
||||||
[JsonIgnore]
|
|
||||||
public InstantEvent AttackEvent {
|
|
||||||
get {
|
|
||||||
if (attev == null) attev = new InstantEvent(this);
|
|
||||||
return attev;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private InstantEvent relev = null;
|
private InstantEvent relev = null;
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public InstantEvent ReleaseEvent {
|
public InstantEvent ReleaseEvent {
|
||||||
@@ -167,7 +194,7 @@ namespace Cryville.Crtr {
|
|||||||
public virtual EventList GetEventsOfType(string type) {
|
public virtual EventList GetEventsOfType(string type) {
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case "motions": return new EventList<Chart.Motion>(motions);
|
case "motions": return new EventList<Chart.Motion>(motions);
|
||||||
default: throw new ArgumentException("Unknown type");
|
default: throw new ArgumentException(string.Format("Unknown event type {0}", type));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -274,8 +301,10 @@ namespace Cryville.Crtr {
|
|||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
|
|
||||||
private void LoadFromString(string s) {
|
private void LoadFromString(string s) {
|
||||||
|
if (RelativeNode != null || AbsoluteValue != null)
|
||||||
|
throw new InvalidOperationException("The motion property can only be set at initialization");
|
||||||
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
|
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
|
||||||
if (!m.Success) throw new ArgumentException(); // TODO
|
if (!m.Success) throw new ArgumentException("Invalid motion string format");
|
||||||
name = new Identifier(m.Groups[1].Value);
|
name = new Identifier(m.Groups[1].Value);
|
||||||
var registry = ChartPlayer.motionRegistry[name];
|
var registry = ChartPlayer.motionRegistry[name];
|
||||||
if (m.Groups[3].Success) {
|
if (m.Groups[3].Success) {
|
||||||
@@ -295,6 +324,10 @@ namespace Cryville.Crtr {
|
|||||||
else {
|
else {
|
||||||
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
|
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
|
||||||
}
|
}
|
||||||
|
SubmitPropSrc("value", VectorSrc.Construct(() => {
|
||||||
|
if (RelativeNode != null) return RelativeNode.Value;
|
||||||
|
else return AbsoluteValue;
|
||||||
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string ToString() {
|
public override string ToString() {
|
||||||
@@ -303,7 +336,7 @@ namespace Cryville.Crtr {
|
|||||||
var node = RelativeNode;
|
var node = RelativeNode;
|
||||||
result += "#" + node.Id;
|
result += "#" + node.Id;
|
||||||
if (node.Time != null) result += "@" + node.Time.ToString();
|
if (node.Time != null) result += "@" + node.Time.ToString();
|
||||||
if (node.Transition != null) result = "^" + node.Transition.ToString();
|
if (node.Transition != null) result = "^" + ((byte)node.Transition).ToString(CultureInfo.InvariantCulture);
|
||||||
if (node.Rate != null) result += "*" + node.Rate.ToString();
|
if (node.Rate != null) result += "*" + node.Rate.ToString();
|
||||||
if (node.Value != null) result += ":" + node.Value.ToString();
|
if (node.Value != null) result += ":" + node.Value.ToString();
|
||||||
}
|
}
|
||||||
@@ -346,10 +379,6 @@ namespace Cryville.Crtr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Motion() {
|
public Motion() {
|
||||||
SubmitPropSrc("value", new VectorSrc(() => {
|
|
||||||
if (RelativeNode != null) return RelativeNode.Value;
|
|
||||||
else return AbsoluteValue;
|
|
||||||
}));
|
|
||||||
SubmitPropOp("motion", new PropOp.String(v => motion = v));
|
SubmitPropOp("motion", new PropOp.String(v => motion = v));
|
||||||
SubmitPropOp("name", new PropOp.Identifier(v => {
|
SubmitPropOp("name", new PropOp.Identifier(v => {
|
||||||
var n = new Identifier(v);
|
var n = new Identifier(v);
|
||||||
@@ -391,10 +420,12 @@ namespace Cryville.Crtr {
|
|||||||
public class Judge : ChartEvent {
|
public class Judge : ChartEvent {
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public Identifier Id;
|
public Identifier Id;
|
||||||
|
#pragma warning disable IDE1006
|
||||||
public string name {
|
public string name {
|
||||||
get { return Id.ToString(); }
|
get { return Id.ToString(); }
|
||||||
set { Id = new Identifier(value); }
|
set { Id = new Identifier(value); }
|
||||||
}
|
}
|
||||||
|
#pragma warning restore IDE1006
|
||||||
|
|
||||||
public override int Priority {
|
public override int Priority {
|
||||||
get { return 0; }
|
get { return 0; }
|
||||||
|
|||||||
@@ -54,8 +54,8 @@ namespace Cryville.Crtr {
|
|||||||
static bool disableGC = true;
|
static bool disableGC = true;
|
||||||
static float clippingDist = 1f;
|
static float clippingDist = 1f;
|
||||||
static float renderDist = 6f;
|
static float renderDist = 6f;
|
||||||
static float renderStep = 0.05f;
|
static double renderStep = 0.05;
|
||||||
public static float actualRenderStep = 0f;
|
public static double actualRenderStep = 0;
|
||||||
static bool autoRenderStep = false;
|
static bool autoRenderStep = false;
|
||||||
public static float soundOffset = 0;
|
public static float soundOffset = 0;
|
||||||
static float startOffset = 0;
|
static float startOffset = 0;
|
||||||
@@ -111,7 +111,7 @@ namespace Cryville.Crtr {
|
|||||||
|
|
||||||
bool texloaddone;
|
bool texloaddone;
|
||||||
diag::Stopwatch texloadtimer = new diag::Stopwatch();
|
diag::Stopwatch texloadtimer = new diag::Stopwatch();
|
||||||
bool firstFrame;
|
int forceSyncFrames;
|
||||||
double atime0;
|
double atime0;
|
||||||
void Update() {
|
void Update() {
|
||||||
if (started) GameUpdate();
|
if (started) GameUpdate();
|
||||||
@@ -123,10 +123,18 @@ namespace Cryville.Crtr {
|
|||||||
try {
|
try {
|
||||||
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
|
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
|
||||||
throw new InvalidOperationException("Window resized while playing");
|
throw new InvalidOperationException("Window resized while playing");
|
||||||
float dt = firstFrame
|
double dt, step;
|
||||||
? 1f / Application.targetFrameRate
|
if (forceSyncFrames != 0) {
|
||||||
: Time.deltaTime;
|
forceSyncFrames--;
|
||||||
firstFrame = false;
|
double target = Game.AudioClient.Position - atime0;
|
||||||
|
dt = target - cbus.Time;
|
||||||
|
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
|
||||||
|
inputProxy.SyncTime(target);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
dt = Time.deltaTime;
|
||||||
|
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
|
||||||
|
}
|
||||||
inputProxy.ForceTick();
|
inputProxy.ForceTick();
|
||||||
cbus.ForwardByTime(dt);
|
cbus.ForwardByTime(dt);
|
||||||
bbus.ForwardByTime(dt);
|
bbus.ForwardByTime(dt);
|
||||||
@@ -135,16 +143,13 @@ namespace Cryville.Crtr {
|
|||||||
bbus.CopyTo(2, tbus);
|
bbus.CopyTo(2, tbus);
|
||||||
bbus.CopyTo(3, nbus);
|
bbus.CopyTo(3, nbus);
|
||||||
UnityEngine.Profiling.Profiler.EndSample();
|
UnityEngine.Profiling.Profiler.EndSample();
|
||||||
float step = autoRenderStep ? ( firstFrame
|
|
||||||
? 1f / Application.targetFrameRate
|
|
||||||
: Time.smoothDeltaTime
|
|
||||||
) : renderStep;
|
|
||||||
actualRenderStep = step;
|
actualRenderStep = step;
|
||||||
|
|
||||||
nbus.ForwardStepByTime(clippingDist, step);
|
nbus.ForwardStepByTime(clippingDist, step);
|
||||||
nbus.BroadcastEndUpdate();
|
nbus.BroadcastEndUpdate();
|
||||||
nbus.Anchor();
|
nbus.Anchor();
|
||||||
|
|
||||||
|
tbus.StripTempEvents();
|
||||||
tbus.ForwardStepByTime(clippingDist, step);
|
tbus.ForwardStepByTime(clippingDist, step);
|
||||||
tbus.ForwardStepByTime(renderDist, step);
|
tbus.ForwardStepByTime(renderDist, step);
|
||||||
tbus.BroadcastEndUpdate();
|
tbus.BroadcastEndUpdate();
|
||||||
@@ -250,14 +255,15 @@ namespace Cryville.Crtr {
|
|||||||
status.text = sttext;
|
status.text = sttext;
|
||||||
}
|
}
|
||||||
void OnCameraPostRender(Camera cam) {
|
void OnCameraPostRender(Camera cam) {
|
||||||
|
if (!started) return;
|
||||||
if (!logEnabled) return;
|
if (!logEnabled) return;
|
||||||
if (started) timetext = string.Format(
|
timetext = string.Format(
|
||||||
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
|
"\nSTime: {0:R}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
|
||||||
cbus.Time,
|
cbus.Time,
|
||||||
Game.AudioClient.Position - atime0,
|
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
|
||||||
inputProxy.GetTimestampAverage()
|
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
|
||||||
|
forceSyncFrames != 0 ? "(force sync)" : ""
|
||||||
);
|
);
|
||||||
else timetext = string.Empty;
|
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
@@ -278,6 +284,9 @@ namespace Cryville.Crtr {
|
|||||||
SceneManager.UnloadSceneAsync("Play");
|
SceneManager.UnloadSceneAsync("Play");
|
||||||
#elif UNITY_5_3_OR_NEWER
|
#elif UNITY_5_3_OR_NEWER
|
||||||
SceneManager.UnloadScene("Play");
|
SceneManager.UnloadScene("Play");
|
||||||
|
#endif
|
||||||
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
|
DiscordController.Instance.SetIdle();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#pragma warning restore IDE1006
|
#pragma warning restore IDE1006
|
||||||
@@ -308,7 +317,7 @@ namespace Cryville.Crtr {
|
|||||||
autoRenderStep = renderStep == 0;
|
autoRenderStep = renderStep == 0;
|
||||||
soundOffset = Settings.Default.SoundOffset;
|
soundOffset = Settings.Default.SoundOffset;
|
||||||
startOffset = Settings.Default.StartOffset;
|
startOffset = Settings.Default.StartOffset;
|
||||||
firstFrame = true;
|
forceSyncFrames= Settings.Default.ForceSyncFrames;
|
||||||
texloaddone = false;
|
texloaddone = false;
|
||||||
Game.NetworkTaskWorker.SuspendBackgroundTasks();
|
Game.NetworkTaskWorker.SuspendBackgroundTasks();
|
||||||
Game.AudioSession = Game.AudioSequencer.NewSession();
|
Game.AudioSession = Game.AudioSequencer.NewSession();
|
||||||
@@ -371,8 +380,9 @@ namespace Cryville.Crtr {
|
|||||||
texloadtimer.Start();
|
texloadtimer.Start();
|
||||||
frames = new Dictionary<string, SpriteFrame>();
|
frames = new Dictionary<string, SpriteFrame>();
|
||||||
texs = new Dictionary<string, Texture2D>();
|
texs = new Dictionary<string, Texture2D>();
|
||||||
|
var skinDir = skinFile.Directory.FullName;
|
||||||
foreach (var f in skin.frames) {
|
foreach (var f in skin.frames) {
|
||||||
texLoadQueue.Enqueue(Path.Combine(skinFile.Directory.FullName, f));
|
texLoadQueue.Enqueue(Path.Combine(skinDir, f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -380,7 +390,7 @@ namespace Cryville.Crtr {
|
|||||||
try {
|
try {
|
||||||
diag::Stopwatch timer = new diag::Stopwatch();
|
diag::Stopwatch timer = new diag::Stopwatch();
|
||||||
timer.Reset(); timer.Start();
|
timer.Reset(); timer.Start();
|
||||||
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
|
Logger.Log("main", 0, "Load/Prehandle", "Initializing textures");
|
||||||
foreach (var t in texs) {
|
foreach (var t in texs) {
|
||||||
if (frames.ContainsKey(t.Key)) {
|
if (frames.ContainsKey(t.Key)) {
|
||||||
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
|
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
|
||||||
@@ -390,15 +400,25 @@ namespace Cryville.Crtr {
|
|||||||
f.Init();
|
f.Init();
|
||||||
frames.Add(t.Key, f);
|
frames.Add(t.Key, f);
|
||||||
}
|
}
|
||||||
Logger.Log("main", 0, "Load/Prehandle", "Initializing states");
|
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 2)");
|
||||||
cbus.BroadcastInit();
|
cbus.BroadcastPreInit();
|
||||||
|
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
|
||||||
|
using (var pbus = cbus.Clone(17)) {
|
||||||
|
pbus.Forward();
|
||||||
|
}
|
||||||
|
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 4)");
|
||||||
|
cbus.BroadcastPostInit();
|
||||||
inputProxy.Activate();
|
inputProxy.Activate();
|
||||||
if (logEnabled) ToggleLogs();
|
if (logEnabled && Settings.Default.HideLogOnPlay) ToggleLogs();
|
||||||
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
|
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
|
||||||
GC.Collect();
|
GC.Collect();
|
||||||
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
|
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
|
||||||
timer.Stop();
|
timer.Stop();
|
||||||
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
|
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
|
||||||
|
if (Settings.Default.ClearLogOnPlay) {
|
||||||
|
logs.text = "";
|
||||||
|
Game.MainLogger.Enumerate((level, module, msg) => { });
|
||||||
|
}
|
||||||
Game.AudioSequencer.Playing = true;
|
Game.AudioSequencer.Playing = true;
|
||||||
atime0 = Game.AudioClient.BufferPosition;
|
atime0 = Game.AudioClient.BufferPosition;
|
||||||
Thread.Sleep((int)((atime0 - Game.AudioClient.Position) * 1000));
|
Thread.Sleep((int)((atime0 - Game.AudioClient.Position) * 1000));
|
||||||
@@ -496,10 +516,10 @@ namespace Cryville.Crtr {
|
|||||||
var batcher = new EventBatcher(chart);
|
var batcher = new EventBatcher(chart);
|
||||||
batcher.Forward();
|
batcher.Forward();
|
||||||
cbus = batcher.Batch();
|
cbus = batcher.Batch();
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
|
|
||||||
|
|
||||||
LoadSkin(info.skinFile);
|
LoadSkin(info.skinFile);
|
||||||
|
|
||||||
|
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
|
||||||
judge = new Judge(pruleset);
|
judge = new Judge(pruleset);
|
||||||
etor.ContextJudge = judge;
|
etor.ContextJudge = judge;
|
||||||
|
|
||||||
@@ -518,10 +538,10 @@ namespace Cryville.Crtr {
|
|||||||
foreach (var ts in gs.Value.Children) {
|
foreach (var ts in gs.Value.Children) {
|
||||||
ContainerHandler th;
|
ContainerHandler th;
|
||||||
if (ts.Key is Chart.Note) {
|
if (ts.Key is Chart.Note) {
|
||||||
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset, judge);
|
th = new NoteHandler((Chart.Note)ts.Key, gh);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
th = new TrackHandler(gh, (Chart.Track)ts.Key);
|
th = new TrackHandler((Chart.Track)ts.Key, gh);
|
||||||
}
|
}
|
||||||
ts.Value.AttachHandler(th);
|
ts.Value.AttachHandler(th);
|
||||||
}
|
}
|
||||||
@@ -531,12 +551,6 @@ namespace Cryville.Crtr {
|
|||||||
using (var pbus = cbus.Clone(16)) {
|
using (var pbus = cbus.Clone(16)) {
|
||||||
pbus.Forward();
|
pbus.Forward();
|
||||||
}
|
}
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
|
|
||||||
cbus.DoPatch();
|
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 2)");
|
|
||||||
using (var pbus = cbus.Clone(17)) {
|
|
||||||
pbus.Forward();
|
|
||||||
}
|
|
||||||
|
|
||||||
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
|
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
|
||||||
bbus = cbus.Clone(1, -clippingDist);
|
bbus = cbus.Clone(1, -clippingDist);
|
||||||
|
|||||||
@@ -22,7 +22,9 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
protected void UpdateZIndex() {
|
protected void UpdateZIndex() {
|
||||||
if (!mesh.Initialized) return;
|
if (!mesh.Initialized) return;
|
||||||
mesh.Renderer.material.renderQueue = _zindex;
|
foreach (var mat in mesh.Renderer.materials) {
|
||||||
|
mat.renderQueue = _zindex;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,18 @@ namespace Cryville.Crtr.Components {
|
|||||||
protected Vector3? prevpt;
|
protected Vector3? prevpt;
|
||||||
protected Quaternion? prevrot;
|
protected Quaternion? prevrot;
|
||||||
protected int vertCount = 0;
|
protected int vertCount = 0;
|
||||||
|
Part part = Part.whole;
|
||||||
|
enum Part {
|
||||||
|
whole = 0,
|
||||||
|
idle = 1,
|
||||||
|
start = 2,
|
||||||
|
end = 3,
|
||||||
|
}
|
||||||
|
|
||||||
|
public SectionalGameObject() {
|
||||||
|
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
|
||||||
|
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnDestroy() {
|
protected override void OnDestroy() {
|
||||||
mesh.Destroy();
|
mesh.Destroy();
|
||||||
@@ -23,7 +35,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void AppendPoint(Vector3 p, Quaternion r) {
|
public void AppendPoint(Vector3 p, Quaternion r) {
|
||||||
if (prevpt == p && prevrot == r) return;
|
if (prevpt == p && prevrot == r || ((int)part & 1) == 1) return;
|
||||||
AppendPointInternal(p, r);
|
AppendPointInternal(p, r);
|
||||||
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
|
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
|
||||||
prevpt = p;
|
prevpt = p;
|
||||||
@@ -55,7 +67,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
|
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
|
||||||
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
|
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
|
||||||
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
|
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
|
||||||
SubmitProperty("shape", new op_set_shape(this));
|
SubmitProperty("shape", new op_set_shape(this), 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
#pragma warning disable IDE1006
|
#pragma warning disable IDE1006
|
||||||
@@ -98,24 +110,14 @@ namespace Cryville.Crtr.Components {
|
|||||||
|
|
||||||
public override void Init() {
|
public override void Init() {
|
||||||
base.Init();
|
base.Init();
|
||||||
|
|
||||||
head.Load();
|
|
||||||
body.Load();
|
|
||||||
tail.Load();
|
|
||||||
|
|
||||||
mesh.Init(transform);
|
mesh.Init(transform);
|
||||||
|
|
||||||
List<Material> materials = new List<Material>();
|
var mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
|
||||||
if (head.FrameName != null) AddMat(materials, head.FrameName);
|
head.Bind(mats[0]);
|
||||||
if (body.FrameName != null) AddMat(materials, body.FrameName);
|
body.Bind(mats[1]);
|
||||||
if (tail.FrameName != null) AddMat(materials, tail.FrameName);
|
tail.Bind(mats[2]);
|
||||||
mesh.Renderer.materials = materials.ToArray();
|
|
||||||
}
|
|
||||||
|
|
||||||
void AddMat(List<Material> list, string frame) {
|
UpdateZIndex();
|
||||||
var mat = mesh.NewMaterial;
|
|
||||||
mat.mainTexture = ChartPlayer.frames[frame].Texture;
|
|
||||||
list.Add(mat);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDestroy() {
|
protected override void OnDestroy() {
|
||||||
@@ -129,7 +131,6 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Vector3 prevp = Vector3.zero;
|
|
||||||
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
|
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
|
||||||
if (vertices == null) {
|
if (vertices == null) {
|
||||||
vertices = _ptPool.Rent();
|
vertices = _ptPool.Rent();
|
||||||
@@ -151,15 +152,16 @@ namespace Cryville.Crtr.Components {
|
|||||||
List<Vector3> verts;
|
List<Vector3> verts;
|
||||||
List<Vector2> uvs;
|
List<Vector2> uvs;
|
||||||
List<int> trih = null, trib = null, trit = null;
|
List<int> trih = null, trib = null, trit = null;
|
||||||
|
static List<int> _emptyTris = new List<int>();
|
||||||
|
|
||||||
public override void Seal() {
|
public override void Seal() {
|
||||||
if (vertCount <= 1 || sumLength == 0) return;
|
if (vertCount <= 1 || sumLength == 0) return;
|
||||||
int vcpsec = _shapeLength; // Vertex Count Per Section
|
int vcpsec = _shapeLength; // Vertex Count Per Section
|
||||||
float width = GetWidth();
|
float width = GetWidth();
|
||||||
float headLength = 0;
|
float headLength = 0;
|
||||||
if (head.FrameName != null) headLength = width / head.Ratio;
|
if (head.Frame != null) headLength = width / head.Ratio;
|
||||||
float tailLength = 0;
|
float tailLength = 0;
|
||||||
if (tail.FrameName != null) tailLength = width / tail.Ratio;
|
if (tail.Frame != null) tailLength = width / tail.Ratio;
|
||||||
float endLength = headLength + tailLength;
|
float endLength = headLength + tailLength;
|
||||||
if (sumLength <= endLength) {
|
if (sumLength <= endLength) {
|
||||||
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
|
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
|
||||||
@@ -187,17 +189,17 @@ namespace Cryville.Crtr.Components {
|
|||||||
verts = _vertPool.Rent(vc * vcpsec);
|
verts = _vertPool.Rent(vc * vcpsec);
|
||||||
uvs = _uvPool.Rent(vc * vcpsec);
|
uvs = _uvPool.Rent(vc * vcpsec);
|
||||||
int i = 0; int t = 0; float l = 0; int m = 0;
|
int i = 0; int t = 0; float l = 0; int m = 0;
|
||||||
if (head.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
|
||||||
if (body.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
||||||
if (tail.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||||
|
|
||||||
mesh.Mesh.subMeshCount = m;
|
mesh.Mesh.subMeshCount = 3;
|
||||||
m = 0;
|
m = 0;
|
||||||
mesh.Mesh.SetVertices(verts);
|
mesh.Mesh.SetVertices(verts);
|
||||||
mesh.Mesh.SetUVs(0, uvs);
|
mesh.Mesh.SetUVs(0, uvs);
|
||||||
if (head.FrameName != null) mesh.Mesh.SetTriangles(trih, m++);
|
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
|
||||||
if (body.FrameName != null) mesh.Mesh.SetTriangles(trib, m++);
|
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
|
||||||
if (tail.FrameName != null) mesh.Mesh.SetTriangles(trit, m++);
|
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
|
||||||
mesh.Mesh.RecalculateNormals();
|
mesh.Mesh.RecalculateNormals();
|
||||||
|
|
||||||
_vertPool.Return(verts); verts = null;
|
_vertPool.Return(verts); verts = null;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Cryville.Common.Pdt;
|
using Cryville.Common;
|
||||||
|
using Cryville.Common.Pdt;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
@@ -7,25 +8,33 @@ namespace Cryville.Crtr.Components {
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The property operators of the component.
|
/// The property operators of the component.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Dictionary<string, PdtOperator> PropOps { get; private set; }
|
public Dictionary<int, SkinProperty> Properties { get; private set; }
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Submits a property.
|
/// Submits a property.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="name">The name of the property.</param>
|
/// <param name="name">The name of the property.</param>
|
||||||
/// <param name="property">The property operator.</param>
|
/// <param name="property">The property.</param>
|
||||||
protected void SubmitProperty(string name, PdtOperator property) {
|
/// <param name="depth">The maximum depth to update the property.</param>
|
||||||
PropOps.Add(name, property);
|
protected void SubmitProperty(string name, PdtOperator property, int depth = 1) {
|
||||||
|
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, depth));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Create a skin component
|
/// Creates a skin component.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected SkinComponent() {
|
protected SkinComponent() {
|
||||||
// Properties = new Dictionary<string, Property>();
|
Properties = new Dictionary<int, SkinProperty>();
|
||||||
PropOps = new Dictionary<string, PdtOperator>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual void Init() { }
|
public virtual void Init() { }
|
||||||
protected abstract void OnDestroy();
|
protected abstract void OnDestroy();
|
||||||
}
|
}
|
||||||
|
public struct SkinProperty {
|
||||||
|
public PdtOperator Operator { get; set; }
|
||||||
|
public int UpdateDepth { get; set; }
|
||||||
|
public SkinProperty(PdtOperator op, int depth = 1) {
|
||||||
|
Operator = op;
|
||||||
|
UpdateDepth = depth;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4,13 +4,22 @@ using Logger = Cryville.Common.Logger;
|
|||||||
|
|
||||||
namespace Cryville.Crtr.Components {
|
namespace Cryville.Crtr.Components {
|
||||||
public class SpriteInfo {
|
public class SpriteInfo {
|
||||||
public string FrameName;
|
string m_frameName;
|
||||||
|
public string FrameName {
|
||||||
|
get {
|
||||||
|
return m_frameName;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
m_frameName = value;
|
||||||
|
Reload();
|
||||||
|
}
|
||||||
|
}
|
||||||
public SpriteFrame Frame {
|
public SpriteFrame Frame {
|
||||||
get;
|
get;
|
||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
public Rect Rect {
|
public Rect Rect {
|
||||||
get { return Frame.frame; }
|
get { return Frame.Frame; }
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The ratio of width divided by height.
|
/// The ratio of width divided by height.
|
||||||
@@ -20,22 +29,39 @@ namespace Cryville.Crtr.Components {
|
|||||||
return Rect.width / Rect.height;
|
return Rect.width / Rect.height;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
bool _loaded;
|
||||||
|
Material _mat;
|
||||||
|
public void Bind(Material mat) {
|
||||||
|
_loaded = true;
|
||||||
|
_mat = mat;
|
||||||
|
Reload();
|
||||||
|
}
|
||||||
public void Load() {
|
public void Load() {
|
||||||
if (FrameName != null) {
|
_loaded = true;
|
||||||
|
Reload();
|
||||||
|
}
|
||||||
|
public void Reload() {
|
||||||
|
if (!_loaded) return;
|
||||||
|
if (!string.IsNullOrEmpty(FrameName)) {
|
||||||
if (ChartPlayer.frames.ContainsKey(FrameName)) {
|
if (ChartPlayer.frames.ContainsKey(FrameName)) {
|
||||||
Frame = ChartPlayer.frames[FrameName];
|
Frame = ChartPlayer.frames[FrameName];
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
|
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
|
||||||
|
Frame = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else Frame = null;
|
||||||
|
if (_mat != null) {
|
||||||
|
_mat.mainTexture = Frame == null ? null : Frame.Texture;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class SpritePlane : SpriteBase {
|
public class SpritePlane : SpriteBase {
|
||||||
public SpritePlane() {
|
public SpritePlane() {
|
||||||
SubmitProperty("frame", new PropOp.String(v => Frame = v));
|
SubmitProperty("frame", new PropOp.String(v => Frame = v));
|
||||||
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v));
|
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
|
||||||
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -68,16 +94,11 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
protected void OnFrameUpdate() {
|
protected void OnFrameUpdate() {
|
||||||
if (!mesh.Initialized) return;
|
if (!mesh.Initialized) return;
|
||||||
if (frameInfo.FrameName == null) {
|
if (frameInfo.Frame == null) {
|
||||||
mesh.Renderer.enabled = false;
|
mesh.Renderer.enabled = false;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
mesh.Renderer.enabled = true;
|
mesh.Renderer.enabled = true;
|
||||||
frameInfo.Load();
|
|
||||||
if (frameInfo.Frame != null)
|
|
||||||
mesh.Renderer.material.mainTexture = frameInfo.Frame.Texture;
|
|
||||||
else
|
|
||||||
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
|
|
||||||
UpdateUV();
|
UpdateUV();
|
||||||
UpdateScale();
|
UpdateScale();
|
||||||
UpdateZIndex();
|
UpdateZIndex();
|
||||||
@@ -140,8 +161,8 @@ namespace Cryville.Crtr.Components {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override void Init() {
|
public override void Init() {
|
||||||
frameInfo.Load();
|
|
||||||
InternalInit();
|
InternalInit();
|
||||||
|
frameInfo.Bind(mesh.Renderer.material);
|
||||||
OnFrameUpdate();
|
OnFrameUpdate();
|
||||||
UpdateOpacity();
|
UpdateOpacity();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -63,13 +63,13 @@ namespace Cryville.Crtr.Components {
|
|||||||
case 1: x = _border.x; bx = b.x; break;
|
case 1: x = _border.x; bx = b.x; break;
|
||||||
case 2: x = _border.y; bx = b.y; break;
|
case 2: x = _border.y; bx = b.y; break;
|
||||||
case 3: x = 1; bx = 1; break;
|
case 3: x = 1; bx = 1; break;
|
||||||
default: throw new Exception();
|
default: throw new NotSupportedException("Built-in resource corrupted");
|
||||||
}
|
}
|
||||||
float y;
|
float y;
|
||||||
switch ((int)muv[i].y) {
|
switch ((int)muv[i].y) {
|
||||||
case 0: y = 0; break;
|
case 0: y = 0; break;
|
||||||
case 3: y = 1; break;
|
case 3: y = 1; break;
|
||||||
default: throw new Exception();
|
default: throw new NotSupportedException("Built-in resource corrupted");
|
||||||
}
|
}
|
||||||
uv[i] = frameInfo.Frame.GetUV(x, y);
|
uv[i] = frameInfo.Frame.GetUV(x, y);
|
||||||
bx -= 0.5f; y -= 0.5f;
|
bx -= 0.5f; y -= 0.5f;
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Cryville.Common.Pdt;
|
using Cryville.Common.Buffers;
|
||||||
|
using Cryville.Common.Pdt;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@@ -7,7 +8,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
public class SpriteText : SpriteBase {
|
public class SpriteText : SpriteBase {
|
||||||
public SpriteText() {
|
public SpriteText() {
|
||||||
SubmitProperty("frames", new op_set_frames(this));
|
SubmitProperty("frames", new op_set_frames(this));
|
||||||
SubmitProperty("value", new PropOp.String(v => Value = v));
|
SubmitProperty("value", new PropOp.TargetString(() => Value));
|
||||||
SubmitProperty("size", new PropOp.Float(v => Size = v));
|
SubmitProperty("size", new PropOp.Float(v => Size = v));
|
||||||
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
|
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
|
||||||
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
|
||||||
@@ -41,21 +42,14 @@ namespace Cryville.Crtr.Components {
|
|||||||
foreach (var m in meshes) m.Value.Destroy();
|
foreach (var m in meshes) m.Value.Destroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
|
|
||||||
Dictionary<char, SpriteInfo> m_frames;
|
Dictionary<char, SpriteInfo> m_frames;
|
||||||
public Dictionary<char, SpriteInfo> Frames {
|
public Dictionary<char, SpriteInfo> Frames {
|
||||||
get { return m_frames; }
|
get { return m_frames; }
|
||||||
set { m_frames = value; UpdateFrames(); UpdateScale(); }
|
set { m_frames = value; UpdateFrames(); UpdateScale(); }
|
||||||
}
|
}
|
||||||
|
|
||||||
public string m_value;
|
readonly TargetString m_value = new TargetString();
|
||||||
public string Value {
|
public TargetString Value { get { return m_value; } }
|
||||||
get { return m_value; }
|
|
||||||
set {
|
|
||||||
if (m_value == value) return;
|
|
||||||
m_value = value; UpdateScale();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public float m_size;
|
public float m_size;
|
||||||
public float Size {
|
public float Size {
|
||||||
@@ -80,31 +74,38 @@ namespace Cryville.Crtr.Components {
|
|||||||
float frameHeight = 0;
|
float frameHeight = 0;
|
||||||
foreach (var m in meshes) m.Value.Destroy();
|
foreach (var m in meshes) m.Value.Destroy();
|
||||||
meshes.Clear();
|
meshes.Clear();
|
||||||
|
verts.Clear();
|
||||||
|
uvs.Clear();
|
||||||
foreach (var f in m_frames) {
|
foreach (var f in m_frames) {
|
||||||
f.Value.Load();
|
f.Value.Load();
|
||||||
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
|
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
|
||||||
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
|
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
|
||||||
if (!meshes.ContainsKey(f.Value.Frame.Texture)) {
|
var tex = f.Value.Frame.Texture;
|
||||||
|
if (!meshes.ContainsKey(tex)) {
|
||||||
var m = new MeshWrapper();
|
var m = new MeshWrapper();
|
||||||
m.Init(mesh.MeshTransform);
|
m.Init(mesh.MeshTransform);
|
||||||
m.Mesh = new Mesh();
|
m.Mesh = new Mesh();
|
||||||
m.Renderer.material.mainTexture = f.Value.Frame.Texture;
|
m.Renderer.material.mainTexture = tex;
|
||||||
meshes.Add(f.Value.Frame.Texture, m);
|
meshes.Add(tex, m);
|
||||||
|
verts.Add(tex, new List<Vector3>());
|
||||||
|
uvs.Add(tex, new List<Vector2>());
|
||||||
|
tris.Add(tex, new List<int>());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
float sum_x;
|
float sum_x;
|
||||||
|
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
|
||||||
|
readonly Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
|
||||||
|
readonly Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
|
||||||
|
readonly Dictionary<Texture2D, List<int>> tris = new Dictionary<Texture2D, List<int>>();
|
||||||
void UpdateMeshes() {
|
void UpdateMeshes() {
|
||||||
// TODO optimize GC
|
|
||||||
if (meshes.Count == 0) return;
|
if (meshes.Count == 0) return;
|
||||||
sum_x = 0;
|
sum_x = 0;
|
||||||
int vc = m_value.Length * 4;
|
|
||||||
Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
|
|
||||||
Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
|
|
||||||
foreach (var t in meshes.Keys) {
|
foreach (var t in meshes.Keys) {
|
||||||
verts.Add(t, new List<Vector3>(vc));
|
verts[t].Clear();
|
||||||
uvs.Add(t, new List<Vector2>(vc));
|
uvs[t].Clear();
|
||||||
|
tris[t].Clear();
|
||||||
}
|
}
|
||||||
foreach (var c in m_value) {
|
foreach (var c in m_value) {
|
||||||
var f = m_frames[c];
|
var f = m_frames[c];
|
||||||
@@ -124,18 +125,18 @@ namespace Cryville.Crtr.Components {
|
|||||||
var m = meshes[t].Mesh;
|
var m = meshes[t].Mesh;
|
||||||
m.Clear();
|
m.Clear();
|
||||||
int cc = verts[t].Count / 4;
|
int cc = verts[t].Count / 4;
|
||||||
int[] tris = new int[cc * 6];
|
var _tris = tris[t];
|
||||||
for (int i = 0; i < cc; i++) {
|
for (int i = 0; i < cc; i++) {
|
||||||
tris[i * 6 ] = i * 4 ;
|
_tris.Add(i * 4);
|
||||||
tris[i * 6 + 1] = i * 4 + 3;
|
_tris.Add(i * 4 + 3);
|
||||||
tris[i * 6 + 2] = i * 4 + 1;
|
_tris.Add(i * 4 + 1);
|
||||||
tris[i * 6 + 3] = i * 4 + 1;
|
_tris.Add(i * 4 + 1);
|
||||||
tris[i * 6 + 4] = i * 4 + 3;
|
_tris.Add(i * 4 + 3);
|
||||||
tris[i * 6 + 5] = i * 4 + 2;
|
_tris.Add(i * 4 + 2);
|
||||||
}
|
}
|
||||||
m.vertices = verts[t].ToArray();
|
m.SetVertices(verts[t]);
|
||||||
m.uv = uvs[t].ToArray();
|
m.SetUVs(0, uvs[t]);
|
||||||
m.triangles = tris;
|
m.SetTriangles(tris[t], 0);
|
||||||
m.RecalculateNormals();
|
m.RecalculateNormals();
|
||||||
}
|
}
|
||||||
sum_x -= m_spacing;
|
sum_x -= m_spacing;
|
||||||
@@ -175,6 +176,7 @@ namespace Cryville.Crtr.Components {
|
|||||||
UpdateFrames();
|
UpdateFrames();
|
||||||
mesh.Mesh.Clear();
|
mesh.Mesh.Clear();
|
||||||
UpdateScale();
|
UpdateScale();
|
||||||
|
Value.OnUpdate += UpdateScale;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using JetBrains.Annotations;
|
using Newtonsoft.Json;
|
||||||
using Newtonsoft.Json;
|
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
@@ -20,7 +19,7 @@ namespace Cryville.Crtr.Config {
|
|||||||
public Ruleset ruleset;
|
public Ruleset ruleset;
|
||||||
RulesetConfig _rscfg;
|
RulesetConfig _rscfg;
|
||||||
|
|
||||||
void Awake() {
|
void Start() {
|
||||||
ChartPlayer.etor = new PdtEvaluator();
|
ChartPlayer.etor = new PdtEvaluator();
|
||||||
FileInfo file = new FileInfo(
|
FileInfo file = new FileInfo(
|
||||||
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
||||||
|
|||||||
@@ -25,13 +25,14 @@ namespace Cryville.Crtr.Config {
|
|||||||
GameObject m_prefabInputConfigEntry;
|
GameObject m_prefabInputConfigEntry;
|
||||||
|
|
||||||
public InputProxy proxy;
|
public InputProxy proxy;
|
||||||
Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
|
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
|
||||||
|
|
||||||
string _sel;
|
string _sel;
|
||||||
public void OpenDialog(string entry) {
|
public void OpenDialog(string entry) {
|
||||||
_sel = entry;
|
_sel = entry;
|
||||||
m_inputDialog.SetActive(true);
|
m_inputDialog.SetActive(true);
|
||||||
CallHelper.Purge(m_deviceList);
|
CallHelper.Purge(m_deviceList);
|
||||||
|
Game.InputManager.EnumerateEvents(ev => { });
|
||||||
_recvsrcs.Clear();
|
_recvsrcs.Clear();
|
||||||
AddSourceItem(null);
|
AddSourceItem(null);
|
||||||
}
|
}
|
||||||
|
|||||||
78
Assets/Cryville/Crtr/DiscordController.cs
Normal file
78
Assets/Cryville/Crtr/DiscordController.cs
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
using Discord;
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using Logger = Cryville.Common.Logger;
|
||||||
|
|
||||||
|
namespace Cryville.Crtr {
|
||||||
|
internal class DiscordController : MonoBehaviour {
|
||||||
|
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
|
||||||
|
public static DiscordController Instance;
|
||||||
|
|
||||||
|
const long CLIENT_ID = 1059021675578007622L;
|
||||||
|
|
||||||
|
Discord.Discord dc;
|
||||||
|
ActivityManager am;
|
||||||
|
long launchTime;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
Instance = this;
|
||||||
|
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||||
|
try {
|
||||||
|
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
|
||||||
|
Logger.Log("main", 1, "Discord", "Connected to Discord");
|
||||||
|
am = dc.GetActivityManager();
|
||||||
|
SetIdle();
|
||||||
|
}
|
||||||
|
catch (ResultException) {
|
||||||
|
if (dc != null) {
|
||||||
|
dc.Dispose();
|
||||||
|
dc = null;
|
||||||
|
}
|
||||||
|
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if (dc == null) return;
|
||||||
|
try {
|
||||||
|
dc.RunCallbacks();
|
||||||
|
}
|
||||||
|
catch (ResultException ex) {
|
||||||
|
dc.Dispose();
|
||||||
|
dc = null;
|
||||||
|
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationQuit() {
|
||||||
|
if (dc == null) return;
|
||||||
|
dc.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Callback(Result result) { }
|
||||||
|
|
||||||
|
public void SetIdle() {
|
||||||
|
if (dc == null) return;
|
||||||
|
am.UpdateActivity(new Activity {
|
||||||
|
State = "Idle",
|
||||||
|
Instance = false,
|
||||||
|
Timestamps = { Start = launchTime },
|
||||||
|
}, Callback);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetPlaying(string detail, double? duration) {
|
||||||
|
if (dc == null) return;
|
||||||
|
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||||
|
am.UpdateActivity(new Activity {
|
||||||
|
State = "Playing a chart",
|
||||||
|
Details = detail,
|
||||||
|
Instance = true,
|
||||||
|
Timestamps = {
|
||||||
|
Start = now,
|
||||||
|
End = duration == null ? 0 : now + (long)duration,
|
||||||
|
},
|
||||||
|
}, Callback);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,8 +1,7 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 62489f8e495a805478e5b45c0f53ca4e
|
guid: 7f7c5da9a520bef4e832e2f89f7b737f
|
||||||
timeCreated: 1623583546
|
|
||||||
licenseType: Pro
|
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
defaultReferences: []
|
defaultReferences: []
|
||||||
executionOrder: 0
|
executionOrder: 0
|
||||||
@@ -1,6 +1,9 @@
|
|||||||
|
using Cryville.Common;
|
||||||
|
using Cryville.Common.Buffers;
|
||||||
using Cryville.Crtr.Components;
|
using Cryville.Crtr.Components;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace Cryville.Crtr.Event {
|
namespace Cryville.Crtr.Event {
|
||||||
@@ -33,38 +36,21 @@ namespace Cryville.Crtr.Event {
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
|
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Transform gogroup;
|
protected Transform gogroup;
|
||||||
|
public SkinContext SkinContext;
|
||||||
|
|
||||||
public readonly Dictionary<string, Anchor> Anchors = new Dictionary<string, Anchor>();
|
public Vector3 Position { get; protected set; }
|
||||||
public Transform a_head;
|
public Quaternion Rotation { get; protected set; }
|
||||||
public Transform a_tail;
|
public bool Alive { get; private set; }
|
||||||
public Vector3 Position {
|
public bool Awoken { get; private set; }
|
||||||
get;
|
public bool Disposed { get; private set; }
|
||||||
protected set;
|
|
||||||
}
|
|
||||||
public Quaternion Rotation {
|
|
||||||
get;
|
|
||||||
protected set;
|
|
||||||
}
|
|
||||||
public bool Alive {
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
public bool Awoken {
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
public bool Disposed {
|
|
||||||
get;
|
|
||||||
private set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public EventContainer Container {
|
public EventContainer Container {
|
||||||
get { return cs.Container; }
|
get { return cs.Container; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public SkinContainer skinContainer;
|
SkinContainer skinContainer;
|
||||||
public Judge judge;
|
protected Judge judge;
|
||||||
public void AttachSystems(PdtSkin skin, Judge judge) {
|
public void AttachSystems(PdtSkin skin, Judge judge) {
|
||||||
skinContainer = new SkinContainer(skin);
|
skinContainer = new SkinContainer(skin);
|
||||||
this.judge = judge;
|
this.judge = judge;
|
||||||
@@ -74,22 +60,39 @@ namespace Cryville.Crtr.Event {
|
|||||||
public abstract string TypeName {
|
public abstract string TypeName {
|
||||||
get;
|
get;
|
||||||
}
|
}
|
||||||
|
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
|
||||||
|
public Anchor OpenedAnchor;
|
||||||
|
protected Anchor a_cur;
|
||||||
|
protected Anchor a_head;
|
||||||
|
protected Anchor a_tail;
|
||||||
|
protected readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
|
||||||
|
protected readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
|
||||||
|
protected readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
|
||||||
public virtual void PreInit() {
|
public virtual void PreInit() {
|
||||||
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString()).transform;
|
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
|
||||||
|
SkinContext = new SkinContext(gogroup);
|
||||||
if (cs.Parent != null)
|
if (cs.Parent != null)
|
||||||
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
||||||
a_head = new GameObject("::head").transform;
|
a_cur = RegisterAnchor(_a_cur);
|
||||||
a_head.SetParent(gogroup, false);
|
a_head = RegisterAnchor(_a_head);
|
||||||
Anchors.Add("head", new Anchor() { Transform = a_head });
|
a_tail = RegisterAnchor(_a_tail);
|
||||||
a_tail = new GameObject("::tail").transform;
|
|
||||||
a_tail.SetParent(gogroup, false);
|
|
||||||
Anchors.Add("tail", new Anchor() { Transform = a_tail });
|
|
||||||
}
|
}
|
||||||
|
protected Anchor RegisterAnchor(int name, bool hasPropSrcs = false) {
|
||||||
|
var go = new GameObject("." + IdentifierManager.SharedInstance.Retrieve(name)).transform;
|
||||||
|
go.SetParent(gogroup, false);
|
||||||
|
var result = new Anchor(name, go, hasPropSrcs);
|
||||||
|
List<Anchor> list;
|
||||||
|
if (!Anchors.TryGetValue(name, out list))
|
||||||
|
Anchors.Add(name, list = new List<Anchor>());
|
||||||
|
list.Add(result);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called upon initialization of <see cref="cs" />.
|
/// Called upon StartUpdate of ps 17.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual void Init() {
|
public virtual void Init() {
|
||||||
skinContainer.MatchStatic(cs);
|
skinContainer.MatchStatic(ps);
|
||||||
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
|
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
|
||||||
i.Init();
|
i.Init();
|
||||||
}
|
}
|
||||||
@@ -105,12 +108,14 @@ namespace Cryville.Crtr.Event {
|
|||||||
Alive = false;
|
Alive = false;
|
||||||
}
|
}
|
||||||
protected virtual void PreAwake(ContainerState s) {
|
protected virtual void PreAwake(ContainerState s) {
|
||||||
if (gogroup) gogroup.gameObject.SetActive(true);
|
if (gogroup) {
|
||||||
|
gogroup.gameObject.SetActive(true);
|
||||||
|
OpenAnchor(a_head);
|
||||||
|
}
|
||||||
Awoken = true; Alive = true;
|
Awoken = true; Alive = true;
|
||||||
OpenAnchor("head");
|
|
||||||
}
|
}
|
||||||
protected virtual void Awake(ContainerState s) {
|
protected virtual void Awake(ContainerState s) {
|
||||||
CloseAnchor("head");
|
if (gogroup) CloseAnchor();
|
||||||
}
|
}
|
||||||
protected virtual void GetPosition(ContainerState s) { }
|
protected virtual void GetPosition(ContainerState s) { }
|
||||||
public virtual void StartUpdate(ContainerState s) {
|
public virtual void StartUpdate(ContainerState s) {
|
||||||
@@ -118,27 +123,67 @@ namespace Cryville.Crtr.Event {
|
|||||||
PreAwake(s);
|
PreAwake(s);
|
||||||
Awake(s);
|
Awake(s);
|
||||||
}
|
}
|
||||||
|
else if (s.CloneType == 17) {
|
||||||
|
Init();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
|
||||||
|
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
|
||||||
|
protected void PushAnchorEvent(double time, Anchor anchor) {
|
||||||
|
var tev = anchorEvPool.Rent();
|
||||||
|
tev.Time = time;
|
||||||
|
tev.Container = Container;
|
||||||
|
tev.Target = anchor;
|
||||||
|
ts.Bus.PushTempEvent(tev);
|
||||||
|
}
|
||||||
|
public virtual void Discard(ContainerState s, StampedEvent ev) {
|
||||||
|
if (ev is StampedEvent.Anchor) {
|
||||||
|
anchorEvPool.Return((StampedEvent.Anchor)ev);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
public virtual void Update(ContainerState s, StampedEvent ev) {
|
public virtual void Update(ContainerState s, StampedEvent ev) {
|
||||||
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
|
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
|
||||||
if (flag) PreAwake(s);
|
if (flag) PreAwake(s);
|
||||||
if (Awoken && s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
|
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s, s.CloneType);
|
||||||
if (flag) Awake(s);
|
if (flag) Awake(s);
|
||||||
}
|
}
|
||||||
public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
|
public virtual void ExUpdate(ContainerState s, StampedEvent ev) {
|
||||||
|
if (ev is StampedEvent.Anchor) {
|
||||||
|
var tev = (StampedEvent.Anchor)ev;
|
||||||
|
if (gogroup) {
|
||||||
|
OpenAnchor(tev.Target);
|
||||||
|
#if UNITY_5_6_OR_NEWER
|
||||||
|
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
|
||||||
|
#else
|
||||||
|
tev.Target.Transform.position = GetCurrentWorldPoint();
|
||||||
|
tev.Target.Transform.rotation = Quaternion.Euler(s.Direction);
|
||||||
|
#endif
|
||||||
|
skinContainer.MatchDynamic(s, 1);
|
||||||
|
CloseAnchor();
|
||||||
|
}
|
||||||
|
anchorEvPool.Return(tev);
|
||||||
|
}
|
||||||
|
}
|
||||||
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
|
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
|
||||||
public virtual void EndUpdate(ContainerState s) {
|
public virtual void EndUpdate(ContainerState s) {
|
||||||
if (s.CloneType < 16) {
|
if (s.CloneType < 16) {
|
||||||
Awoken = false;
|
Awoken = false;
|
||||||
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
|
if (gogroup && s.CloneType <= 2) {
|
||||||
}
|
OpenAnchor(a_tail);
|
||||||
}
|
skinContainer.MatchDynamic(s, s.CloneType);
|
||||||
public virtual void Anchor() { }
|
CloseAnchor();
|
||||||
protected void OpenAnchor(string name) {
|
}
|
||||||
if (Anchors.ContainsKey(name)) Anchors[name].Open();
|
}
|
||||||
}
|
}
|
||||||
protected void CloseAnchor(string name) {
|
public virtual void Anchor() {
|
||||||
if (Anchors.ContainsKey(name)) Anchors[name].Close();
|
if (cs.Working) PushAnchorEvent(cs.Time, a_cur);
|
||||||
|
}
|
||||||
|
protected void OpenAnchor(Anchor anchor) {
|
||||||
|
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
|
||||||
|
OpenedAnchor = anchor;
|
||||||
|
}
|
||||||
|
protected void CloseAnchor() {
|
||||||
|
OpenedAnchor = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
public class ContainerState {
|
public class ContainerState {
|
||||||
public EventBus Bus;
|
public EventBus Bus;
|
||||||
public EventContainer Container;
|
public EventContainer Container;
|
||||||
|
public StampedEvent StampedContainer;
|
||||||
public ContainerState Parent = null;
|
public ContainerState Parent = null;
|
||||||
public ushort Depth;
|
public ushort Depth;
|
||||||
|
|
||||||
@@ -38,6 +39,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
InvalidatedChildren.Clear();
|
InvalidatedChildren.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool Active { get; set; }
|
||||||
private bool m_Working;
|
private bool m_Working;
|
||||||
public bool Working {
|
public bool Working {
|
||||||
get { return m_Working; }
|
get { return m_Working; }
|
||||||
@@ -56,7 +58,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float Time {
|
public double Time {
|
||||||
get {
|
get {
|
||||||
return Bus.Time;
|
return Bus.Time;
|
||||||
}
|
}
|
||||||
@@ -65,8 +67,14 @@ namespace Cryville.Crtr.Event {
|
|||||||
readonly RMVPool RMVPool = new RMVPool();
|
readonly RMVPool RMVPool = new RMVPool();
|
||||||
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
|
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
|
||||||
protected Dictionary<Identifier, RealtimeMotionValue> Values;
|
protected Dictionary<Identifier, RealtimeMotionValue> Values;
|
||||||
protected Dictionary<Identifier, Vector> CachedValues;
|
protected Dictionary<Identifier, CacheEntry> CachedValues;
|
||||||
protected Dictionary<Identifier, bool> CachedValueStates;
|
protected class CacheEntry {
|
||||||
|
public bool Valid { get; set; }
|
||||||
|
public Vector Value { get; set; }
|
||||||
|
public CacheEntry Clone() {
|
||||||
|
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets a motion value.
|
/// Gets a motion value.
|
||||||
@@ -75,22 +83,19 @@ namespace Cryville.Crtr.Event {
|
|||||||
/// <param name="clone">Returns a cloned motion value instead.</param>
|
/// <param name="clone">Returns a cloned motion value instead.</param>
|
||||||
/// <returns>A motion value.</returns>
|
/// <returns>A motion value.</returns>
|
||||||
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
||||||
RealtimeMotionValue value;
|
RealtimeMotionValue value = Values[name];
|
||||||
if (!Values.TryGetValue(name, out value)) {
|
|
||||||
value = new RealtimeMotionValue().Init(Parent == null
|
|
||||||
? ChartPlayer.motionRegistry[name].GlobalInitValue
|
|
||||||
: ChartPlayer.motionRegistry[name].InitValue
|
|
||||||
);
|
|
||||||
Values.Add(name, value);
|
|
||||||
}
|
|
||||||
if (clone) return value.Clone();
|
if (clone) return value.Clone();
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
void InvalidateMotion(Identifier name) {
|
void InvalidateMotion(Identifier name) {
|
||||||
CachedValueStates[name] = false;
|
CacheEntry cache;
|
||||||
foreach (var c in Children)
|
if (!CachedValues.TryGetValue(name, out cache))
|
||||||
c.Value.InvalidateMotion(name);
|
CachedValues.Add(name, cache = new CacheEntry());
|
||||||
|
cache.Valid = false;
|
||||||
|
ValidateChildren();
|
||||||
|
foreach (var c in WorkingChildren)
|
||||||
|
Children[c].InvalidateMotion(name);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
|
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
|
||||||
@@ -102,8 +107,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
|
|
||||||
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
|
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
|
||||||
CachedValues = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
|
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
|
||||||
CachedValueStates = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
|
|
||||||
foreach (var m in ChartPlayer.motionRegistry)
|
foreach (var m in ChartPlayer.motionRegistry)
|
||||||
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
|
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
|
||||||
}
|
}
|
||||||
@@ -124,18 +128,12 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
r.Values = mvs;
|
r.Values = mvs;
|
||||||
|
|
||||||
var cvs = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
|
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
|
||||||
foreach (var cv in CachedValues) {
|
foreach (var cv in CachedValues) {
|
||||||
cvs.Add(cv.Key, cv.Value.Clone());
|
cvs.Add(cv.Key, cv.Value.Clone());
|
||||||
}
|
}
|
||||||
r.CachedValues = cvs;
|
r.CachedValues = cvs;
|
||||||
|
|
||||||
var cvss = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
|
|
||||||
foreach (var cv in CachedValueStates) {
|
|
||||||
cvss.Add(cv.Key, cv.Value);
|
|
||||||
}
|
|
||||||
r.CachedValueStates = cvss;
|
|
||||||
|
|
||||||
r.Children = new Dictionary<EventContainer, ContainerState>();
|
r.Children = new Dictionary<EventContainer, ContainerState>();
|
||||||
foreach (var child in Children) {
|
foreach (var child in Children) {
|
||||||
var cc = child.Value.Clone(ct);
|
var cc = child.Value.Clone(ct);
|
||||||
@@ -169,20 +167,22 @@ namespace Cryville.Crtr.Event {
|
|||||||
else dest.Values.Add(mv.Key, mv.Value.Clone());
|
else dest.Values.Add(mv.Key, mv.Value.Clone());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
|
||||||
foreach (var cv in CachedValues) {
|
foreach (var cv in CachedValues) {
|
||||||
Vector dv;
|
CacheEntry dv;
|
||||||
if(dest.CachedValues.TryGetValue(cv.Key, out dv)) cv.Value.CopyTo(dv);
|
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
|
||||||
|
dv.Valid = cv.Value.Valid;
|
||||||
|
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
|
||||||
|
}
|
||||||
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
|
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
|
||||||
}
|
}
|
||||||
foreach (var cvs in CachedValueStates) dest.CachedValueStates[cvs.Key] = cvs.Value;
|
|
||||||
|
|
||||||
if (ct != 1) foreach (var cev in WorkingChildren)
|
if (ct != 1) foreach (var cev in WorkingChildren)
|
||||||
Children[cev].CopyTo(ct, dest.Children[cev]);
|
Children[cev].CopyTo(ct, dest.Children[cev]);
|
||||||
else foreach (var child in Children)
|
else foreach (var child in Children)
|
||||||
child.Value.CopyTo(ct, dest.Children[child.Key]);
|
child.Value.CopyTo(ct, dest.Children[child.Key]);
|
||||||
ValidateChildren();
|
dest.ValidateChildren();
|
||||||
|
|
||||||
RMVPool.ReturnAll();
|
|
||||||
dest.PlayingMotions.Clear();
|
dest.PlayingMotions.Clear();
|
||||||
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
|
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
|
||||||
}
|
}
|
||||||
@@ -202,7 +202,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
|
|
||||||
public void AttachHandler(ContainerHandler h) {
|
public void AttachHandler(ContainerHandler h) {
|
||||||
if (Handler != null)
|
if (Handler != null)
|
||||||
throw new InvalidOperationException();
|
throw new InvalidOperationException("Handler attached twice");
|
||||||
Handler = h;
|
Handler = h;
|
||||||
h.cs = this;
|
h.cs = this;
|
||||||
}
|
}
|
||||||
@@ -212,22 +212,21 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Vector GetRawValue(Identifier key) {
|
public Vector GetRawValue(Identifier key) {
|
||||||
Vector tr;
|
CacheEntry tr;
|
||||||
if (!CachedValues.TryGetValue(key, out tr)) {
|
if (!CachedValues.TryGetValue(key, out tr))
|
||||||
tr = (Vector)ReflectionHelper.InvokeEmptyConstructor(ChartPlayer.motionRegistry[key].Type);
|
CachedValues.Add(key, tr = new CacheEntry { });
|
||||||
CachedValues.Add(key, tr);
|
if (tr.Value == null)
|
||||||
CachedValueStates[key] = false;
|
tr.Value = RMVPool.Rent(key).AbsoluteValue;
|
||||||
}
|
Vector r = tr.Value;
|
||||||
Vector r = tr;
|
|
||||||
#if !DISABLE_CACHE
|
#if !DISABLE_CACHE
|
||||||
if (CachedValueStates[key]) return r;
|
if (tr.Valid) return r;
|
||||||
#endif
|
#endif
|
||||||
float reltime = 0;
|
float reltime = 0;
|
||||||
if (rootPrototype != null) reltime = Time - rootPrototype.Time;
|
if (rootPrototype != null) reltime = (float)(Time - rootPrototype.Time);
|
||||||
GetMotionValue(key).GetValue(reltime, ref r);
|
GetMotionValue(key).GetValue(reltime, ref r);
|
||||||
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
|
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
|
||||||
#if !DISABLE_CACHE
|
#if !DISABLE_CACHE
|
||||||
CachedValueStates[key] = true;
|
tr.Valid = true;
|
||||||
#endif
|
#endif
|
||||||
return r;
|
return r;
|
||||||
}
|
}
|
||||||
@@ -315,17 +314,24 @@ namespace Cryville.Crtr.Event {
|
|||||||
Working = false;
|
Working = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
|
public void Discard(StampedEvent ev) {
|
||||||
|
Handler.Discard(this, ev);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Handle(StampedEvent ev) {
|
||||||
if (breakflag) return;
|
if (breakflag) return;
|
||||||
if (ev != null) {
|
if (ev != null) {
|
||||||
if (ev.Unstamped is Chart.Motion) {
|
if (ev.Unstamped is Chart.Motion) {
|
||||||
var tev = (Chart.Motion)ev.Unstamped;
|
var tev = (Chart.Motion)ev.Unstamped;
|
||||||
var mv = RMVPool.Rent(tev.Name);
|
var mv = RMVPool.Rent(tev.Name);
|
||||||
|
mv.CloneTypeFlag = CloneType;
|
||||||
GetMotionValue(tev.Name).CopyTo(mv);
|
GetMotionValue(tev.Name).CopyTo(mv);
|
||||||
PlayingMotions.Add(ev, mv);
|
PlayingMotions.Add(ev, mv);
|
||||||
Callback(ev, callback);
|
Update(ev);
|
||||||
if (!ev.Unstamped.IsLong)
|
if (!ev.Unstamped.IsLong) {
|
||||||
PlayingMotions.Remove(ev);
|
PlayingMotions.Remove(ev);
|
||||||
|
RMVPool.Return(mv);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (ev.Unstamped is EventContainer) {
|
else if (ev.Unstamped is EventContainer) {
|
||||||
var cev = (EventContainer)ev.Unstamped;
|
var cev = (EventContainer)ev.Unstamped;
|
||||||
@@ -333,7 +339,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
ccs.Working = true;
|
ccs.Working = true;
|
||||||
ccs.StartUpdate();
|
ccs.StartUpdate();
|
||||||
UpdateMotions();
|
UpdateMotions();
|
||||||
if (!ev.Unstamped.IsLong) {
|
if (!cev.IsLong) {
|
||||||
ccs.Working = false;
|
ccs.Working = false;
|
||||||
ccs.BroadcastEndUpdate();
|
ccs.BroadcastEndUpdate();
|
||||||
if (CloneType == 1) ccs.Dispose();
|
if (CloneType == 1) ccs.Dispose();
|
||||||
@@ -344,7 +350,9 @@ namespace Cryville.Crtr.Event {
|
|||||||
if (tev.IsRelease) {
|
if (tev.IsRelease) {
|
||||||
var nev = tev.Original;
|
var nev = tev.Original;
|
||||||
if (nev is Chart.Motion) {
|
if (nev is Chart.Motion) {
|
||||||
Callback(ev, callback);
|
Update(ev);
|
||||||
|
var mv = PlayingMotions[ev.Origin];
|
||||||
|
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
|
||||||
PlayingMotions.Remove(ev.Origin);
|
PlayingMotions.Remove(ev.Origin);
|
||||||
}
|
}
|
||||||
else if (nev is EventContainer) {
|
else if (nev is EventContainer) {
|
||||||
@@ -357,15 +365,13 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
|
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
|
||||||
}
|
}
|
||||||
else Callback(null, callback);
|
else Update(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
|
void Update(StampedEvent ev) {
|
||||||
UpdateMotions();
|
UpdateMotions();
|
||||||
if (callback != null)
|
|
||||||
callback(ev);
|
|
||||||
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
|
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
|
||||||
else Handler.ExUpdate(this, ev);
|
else Handler.ExUpdate(this, ev);
|
||||||
foreach (var m in PlayingMotions)
|
foreach (var m in PlayingMotions)
|
||||||
@@ -387,7 +393,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var scaledTime = (Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration;
|
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
|
||||||
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
|
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
|
||||||
if (tev.RelativeNode != null) {
|
if (tev.RelativeNode != null) {
|
||||||
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
|
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
|
||||||
@@ -401,13 +407,17 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastInit() {
|
public void BroadcastPreInit() {
|
||||||
Handler.PreInit();
|
Handler.PreInit();
|
||||||
Handler.Init();
|
foreach (var c in Children.Values) {
|
||||||
foreach (var s in Children) {
|
c.BroadcastPreInit();
|
||||||
s.Value.BroadcastInit();
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
public void BroadcastPostInit() {
|
||||||
Handler.PostInit();
|
Handler.PostInit();
|
||||||
|
foreach (var c in Children.Values) {
|
||||||
|
c.BroadcastPostInit();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartUpdate() {
|
public void StartUpdate() {
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ using System.Collections.Generic;
|
|||||||
|
|
||||||
namespace Cryville.Crtr.Event {
|
namespace Cryville.Crtr.Event {
|
||||||
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
|
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
|
||||||
public float Time {
|
public double Time {
|
||||||
get;
|
get;
|
||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
get { return queue.Count; }
|
get { return queue.Count; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public EventBatch(float time) {
|
public EventBatch(double time) {
|
||||||
Time = time;
|
Time = time;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -32,7 +32,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public int CompareTo(EventBatch other) {
|
public int CompareTo(EventBatch other) {
|
||||||
return this.Time.CompareTo(other.Time);
|
return Time.CompareTo(other.Time);
|
||||||
}
|
}
|
||||||
|
|
||||||
public IEnumerator<StampedEvent> GetEnumerator() {
|
public IEnumerator<StampedEvent> GetEnumerator() {
|
||||||
|
|||||||
@@ -9,124 +9,127 @@ namespace Cryville.Crtr.Event {
|
|||||||
get;
|
get;
|
||||||
private set;
|
private set;
|
||||||
}
|
}
|
||||||
ContainerState RootState;
|
readonly Chart chart;
|
||||||
/// <summary>
|
ContainerState rootState;
|
||||||
/// event => the container state that handles the event
|
readonly Dictionary<ChartEvent, ContainerState> containerMap
|
||||||
/// </summary>
|
|
||||||
readonly Dictionary<ChartEvent, ContainerState> table
|
|
||||||
= new Dictionary<ChartEvent, ContainerState>();
|
= new Dictionary<ChartEvent, ContainerState>();
|
||||||
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
readonly Dictionary<EventContainer, ContainerState> stateMap
|
||||||
|
= new Dictionary<EventContainer, ContainerState>();
|
||||||
|
readonly Dictionary<ChartEvent, StampedEvent> map
|
||||||
|
= new Dictionary<ChartEvent, StampedEvent>();
|
||||||
|
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
|
||||||
|
= new Dictionary<EventContainer, List<StampedEvent>>();
|
||||||
|
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
|
||||||
|
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
||||||
readonly List<EventBatch> batches = new List<EventBatch>();
|
readonly List<EventBatch> batches = new List<EventBatch>();
|
||||||
|
|
||||||
float beat;
|
double beat;
|
||||||
float tempo;
|
float tempo;
|
||||||
|
|
||||||
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
|
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
|
||||||
|
chart = c;
|
||||||
beat = chart.BeatPosition;
|
beat = chart.BeatPosition;
|
||||||
tempo = (float)c.sigs[0].tempo;
|
tempo = (float)c.sigs[0].tempo;
|
||||||
events.Add(c);
|
Events.Add(c);
|
||||||
events.Add(c.ReleaseEvent);
|
Events.Add(c.ReleaseEvent);
|
||||||
AddEventContainer(c);
|
AddEventContainer(c);
|
||||||
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
||||||
}
|
}
|
||||||
|
|
||||||
void AddEventContainer(EventContainer c, ContainerState parent = null) {
|
void AddEventContainer(EventContainer c, ContainerState parent = null) {
|
||||||
var cs = new ContainerState(chart, c, parent);
|
var cs = new ContainerState(chart, c, parent);
|
||||||
|
stateMap.Add(c, cs);
|
||||||
if (parent == null) {
|
if (parent == null) {
|
||||||
cs.Depth = 0;
|
cs.Depth = 0;
|
||||||
RootState = cs;
|
rootState = cs;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
cs.Depth = (ushort)(parent.Depth + 1);
|
cs.Depth = (ushort)(parent.Depth + 1);
|
||||||
}
|
}
|
||||||
foreach (var ev in c.Events) {
|
foreach (var ev in c.Events) {
|
||||||
if (ev.time == null) {
|
if (ev.time == null) {
|
||||||
|
coevents.Add(ev);
|
||||||
ev.time = c.time;
|
ev.time = c.time;
|
||||||
if (ev is EventContainer)
|
if (ev is EventContainer)
|
||||||
ev.endtime = c.endtime;
|
ev.endtime = c.endtime;
|
||||||
}
|
}
|
||||||
if (ev.IsLong) {
|
if (ev.IsLong) {
|
||||||
events.Add(ev.ReleaseEvent);
|
Events.Add(ev.ReleaseEvent);
|
||||||
table.Add(ev.ReleaseEvent, cs);
|
containerMap.Add(ev.ReleaseEvent, cs);
|
||||||
}
|
}
|
||||||
events.Add(ev);
|
Events.Add(ev);
|
||||||
table.Add(ev, cs);
|
containerMap.Add(ev, cs);
|
||||||
if (ev is EventContainer)
|
if (ev is EventContainer)
|
||||||
AddEventContainer((EventContainer)ev, cs);
|
AddEventContainer((EventContainer)ev, cs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ForwardOnceToTime(float toTime, Action<ChartEvent> callback) {
|
public override void ForwardOnceToTime(double toTime) {
|
||||||
float toBeat = (float)Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
||||||
if (EventId >= events.Count)
|
if (EventId >= Events.Count)
|
||||||
goto return_ahead;
|
goto return_ahead;
|
||||||
float ebeat = events[EventId].BeatPosition;
|
double ebeat = Events[EventId].BeatPosition;
|
||||||
float etime = (float)Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
||||||
if (etime > toTime)
|
if (etime > toTime)
|
||||||
goto return_ahead;
|
goto return_ahead;
|
||||||
var batch = GetEventBatch();
|
var batch = GetEventBatch();
|
||||||
Time = etime;
|
Time = etime;
|
||||||
beat = ebeat;
|
beat = ebeat;
|
||||||
bool flag = false;
|
|
||||||
foreach (var ev in batch) {
|
foreach (var ev in batch) {
|
||||||
EventContainer con = null;
|
EventContainer con = null;
|
||||||
if (table.ContainsKey(ev)) con = table[ev].Container;
|
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
|
||||||
var sev = new StampedEvent() {
|
var sev = new StampedEvent() {
|
||||||
Time = etime,
|
Time = etime,
|
||||||
Unstamped = ev,
|
Unstamped = ev,
|
||||||
Container = con
|
Container = con
|
||||||
};
|
};
|
||||||
|
if (ev is EventContainer) {
|
||||||
|
stateMap[(EventContainer)ev].StampedContainer = sev;
|
||||||
|
}
|
||||||
if (ev is InstantEvent) {
|
if (ev is InstantEvent) {
|
||||||
var tev = (InstantEvent)ev;
|
var tev = (InstantEvent)ev;
|
||||||
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
|
var pev = map[tev.Original];
|
||||||
pev.Subevents.Add(sev);
|
pev.Subevents.Add(sev);
|
||||||
sev.Origin = pev;
|
sev.Origin = pev;
|
||||||
}
|
}
|
||||||
stampedEvents.Add(sev);
|
if (con != null && coevents.Contains(ev)) {
|
||||||
if (ev.Priority >= 0) {
|
List<StampedEvent> cevs;
|
||||||
if (callback != null) callback(ev);
|
if (!coeventMap.TryGetValue(con, out cevs)) {
|
||||||
flag = true;
|
coeventMap.Add(con, cevs = new List<StampedEvent>());
|
||||||
}
|
}
|
||||||
|
cevs.Add(sev);
|
||||||
|
}
|
||||||
|
else stampedEvents.Add(sev);
|
||||||
|
map.Add(ev, sev);
|
||||||
if (ev is Chart.Signature) {
|
if (ev is Chart.Signature) {
|
||||||
var tev = (Chart.Signature)ev;
|
var tev = (Chart.Signature)ev;
|
||||||
if (tev.tempo != null) tempo = (float)tev.tempo;
|
if (tev.tempo != null) tempo = (float)tev.tempo;
|
||||||
}
|
}
|
||||||
EventId++;
|
EventId++;
|
||||||
}
|
}
|
||||||
if (callback != null && !flag) callback(batch.First());
|
|
||||||
return;
|
return;
|
||||||
return_ahead:
|
return_ahead:
|
||||||
Time = toTime;
|
Time = toTime;
|
||||||
beat = toBeat;
|
beat = toBeat;
|
||||||
if (callback != null) callback(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
IOrderedEnumerable<ChartEvent> GetEventBatch() {
|
IOrderedEnumerable<ChartEvent> GetEventBatch() {
|
||||||
float cbeat = events[EventId].BeatPosition;
|
float cbeat = Events[EventId].BeatPosition;
|
||||||
int b = EventId;
|
int b = EventId;
|
||||||
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
|
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
|
||||||
b--;
|
b--;
|
||||||
if (b == -1) break;
|
if (b == -1) break;
|
||||||
}
|
}
|
||||||
int a = EventId;
|
int a = EventId;
|
||||||
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
|
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
|
||||||
a++;
|
a++;
|
||||||
if (a == events.Count) break;
|
if (a == Events.Count) break;
|
||||||
}
|
}
|
||||||
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
||||||
}
|
}
|
||||||
|
|
||||||
public EventBus Batch() {
|
public EventBus Batch() {
|
||||||
stampedEvents.Sort((a, b) => {
|
stampedEvents.Sort(CompareStampedEvents);
|
||||||
int u = a.CompareTo(b);
|
|
||||||
if (u != 0) return u;
|
|
||||||
if (a.Unstamped != null && b.Unstamped != null)
|
|
||||||
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
|
|
||||||
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
|
|
||||||
if (u != 0) return u;
|
|
||||||
}
|
|
||||||
return a.GetHashCode().CompareTo(b.GetHashCode());
|
|
||||||
});
|
|
||||||
var cb = new EventBatch(stampedEvents[0].Time);
|
var cb = new EventBatch(stampedEvents[0].Time);
|
||||||
foreach (var ev in stampedEvents) {
|
foreach (var ev in stampedEvents) {
|
||||||
if (ev.Time != cb.Time) {
|
if (ev.Time != cb.Time) {
|
||||||
@@ -134,10 +137,36 @@ namespace Cryville.Crtr.Event {
|
|||||||
cb = new EventBatch(ev.Time);
|
cb = new EventBatch(ev.Time);
|
||||||
}
|
}
|
||||||
cb.Enqueue(ev);
|
cb.Enqueue(ev);
|
||||||
|
BatchCoevents(ev);
|
||||||
}
|
}
|
||||||
batches.Add(cb);
|
batches.Add(cb);
|
||||||
Bus = new EventBus(chart, RootState, batches);
|
Bus = new EventBus(rootState, batches);
|
||||||
return Bus;
|
return Bus;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
|
||||||
|
if (!(ev.Unstamped is EventContainer)) return;
|
||||||
|
List<StampedEvent> cevs;
|
||||||
|
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
|
||||||
|
var rootFlag = ocevs == null;
|
||||||
|
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
|
||||||
|
foreach (var cev in cevs) {
|
||||||
|
ocevs.Add(cev);
|
||||||
|
BatchCoevents(cev, ocevs);
|
||||||
|
}
|
||||||
|
if (rootFlag) ocevs.Sort(CompareStampedEvents);
|
||||||
|
else ocevs.Add(ev);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
|
||||||
|
int u = a.CompareTo(b);
|
||||||
|
if (u != 0) return u;
|
||||||
|
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
|
||||||
|
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
|
||||||
|
if (u != 0) return u;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,8 +18,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
HashSet<ContainerState> invalidatedStates
|
HashSet<ContainerState> invalidatedStates
|
||||||
= new HashSet<ContainerState>();
|
= new HashSet<ContainerState>();
|
||||||
|
|
||||||
public EventBus(Chart c, ContainerState root, List<EventBatch> b)
|
public EventBus(ContainerState root, List<EventBatch> b) : base(b) {
|
||||||
: base(c, b) {
|
|
||||||
RootState = root;
|
RootState = root;
|
||||||
Expand();
|
Expand();
|
||||||
AttachBus();
|
AttachBus();
|
||||||
@@ -33,6 +32,7 @@ namespace Cryville.Crtr.Event {
|
|||||||
r.activeContainers = new List<EventContainer>();
|
r.activeContainers = new List<EventContainer>();
|
||||||
r.workingStates = new HashSet<ContainerState>();
|
r.workingStates = new HashSet<ContainerState>();
|
||||||
r.invalidatedStates = new HashSet<ContainerState>();
|
r.invalidatedStates = new HashSet<ContainerState>();
|
||||||
|
r.tempEvents = new List<StampedEvent>();
|
||||||
r.Time += offsetTime;
|
r.Time += offsetTime;
|
||||||
r.RootState = RootState.Clone(ct);
|
r.RootState = RootState.Clone(ct);
|
||||||
r.RootState.StartUpdate();
|
r.RootState.StartUpdate();
|
||||||
@@ -85,8 +85,18 @@ namespace Cryville.Crtr.Event {
|
|||||||
|
|
||||||
void EnsureActivity(EventContainer c) {
|
void EnsureActivity(EventContainer c) {
|
||||||
if (activeContainers.Contains(c)) return;
|
if (activeContainers.Contains(c)) return;
|
||||||
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, states[c]);
|
var state = states[c];
|
||||||
|
if (state.Parent != null) EnsureActivity(state.Parent.Container);
|
||||||
|
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, state);
|
||||||
|
state.Active = true;
|
||||||
activeContainers.Add(c);
|
activeContainers.Add(c);
|
||||||
|
|
||||||
|
if (state.StampedContainer.Coevents == null) return;
|
||||||
|
foreach (var cev in state.StampedContainer.Coevents) {
|
||||||
|
if (cev.Container == null) continue;
|
||||||
|
EnsureActivity(cev.Container);
|
||||||
|
states[cev.Container].Handle(cev);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AttachBus() {
|
void AttachBus() {
|
||||||
@@ -99,39 +109,60 @@ namespace Cryville.Crtr.Event {
|
|||||||
s.AttachSystems(skin, judge);
|
s.AttachSystems(skin, judge);
|
||||||
}
|
}
|
||||||
|
|
||||||
readonly List<StampedEvent> patch = new List<StampedEvent>();
|
List<StampedEvent> tempEvents = new List<StampedEvent>();
|
||||||
public void IssuePatch(IEnumerable<StampedEvent> l) {
|
public void PushTempEvent(StampedEvent ev) {
|
||||||
patch.AddRange(l);
|
var index = tempEvents.BinarySearch(ev);
|
||||||
}
|
if (index < 0) index = ~index;
|
||||||
public void DoPatch() {
|
tempEvents.Insert(index, ev);
|
||||||
foreach (var ev in patch) {
|
|
||||||
var batch = new EventBatch(ev.Time);
|
|
||||||
var batchIndex = events.BinarySearch(batch);
|
|
||||||
if (batchIndex >= 0) batch = events[batchIndex];
|
|
||||||
else events.Insert(~batchIndex, batch);
|
|
||||||
batch.Add(ev);
|
|
||||||
}
|
|
||||||
patch.Clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void ForwardOnceToTime(float toTime, Action<EventBatch> callback = null) {
|
readonly StampedEvent _dummyEvent = new StampedEvent();
|
||||||
if (EventId < events.Count && events[EventId].Time <= toTime) {
|
public void StripTempEvents() {
|
||||||
Time = events[EventId].Time;
|
_dummyEvent.Time = Time;
|
||||||
var batch = events[EventId];
|
var index = tempEvents.BinarySearch(_dummyEvent);
|
||||||
|
if (index < 0) index = ~index;
|
||||||
|
for (var i = 0; i < index; i++) {
|
||||||
|
var ev = tempEvents[i];
|
||||||
|
if (ev.Container != null) {
|
||||||
|
states[ev.Container].Discard(ev);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tempEvents.RemoveRange(0, index);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ForwardOnceToTime(double toTime) {
|
||||||
|
double time1 = EventId < Events.Count ? Events[EventId].Time : double.PositiveInfinity;
|
||||||
|
double time2 = tempEvents.Count > 0 ? tempEvents[0].Time : double.PositiveInfinity;
|
||||||
|
double time0 = Math.Min(time1, time2);
|
||||||
|
if (time0 <= toTime && time0 != double.PositiveInfinity) {
|
||||||
|
Time = time0;
|
||||||
foreach (var s in workingStates) s.Handle(null);
|
foreach (var s in workingStates) s.Handle(null);
|
||||||
ValidateStates();
|
ValidateStates();
|
||||||
|
if (time1 == time0) {
|
||||||
|
var batch = Events[EventId];
|
||||||
for (var i = 0; i < batch.Count; i++) {
|
for (var i = 0; i < batch.Count; i++) {
|
||||||
var ev = batch[i];
|
var ev = batch[i];
|
||||||
|
if (ev.Container != null) {
|
||||||
|
if (ev.Unstamped is EventContainer) EnsureActivity((EventContainer)ev.Unstamped);
|
||||||
|
else EnsureActivity(ev.Container);
|
||||||
|
states[ev.Container].Handle(ev);
|
||||||
|
}
|
||||||
|
else if (ev.Coevents != null) EnsureActivity((EventContainer)ev.Unstamped);
|
||||||
|
}
|
||||||
|
EventId++;
|
||||||
|
}
|
||||||
|
if (time2 == time0) {
|
||||||
|
while (tempEvents.Count > 0) {
|
||||||
|
var ev = tempEvents[0];
|
||||||
|
if (ev.Time != time0) break;
|
||||||
if (ev.Container != null) {
|
if (ev.Container != null) {
|
||||||
EnsureActivity(ev.Container);
|
EnsureActivity(ev.Container);
|
||||||
states[ev.Container].Handle(ev);
|
states[ev.Container].Handle(ev);
|
||||||
}
|
}
|
||||||
if (ev.Unstamped is EventContainer) {
|
tempEvents.RemoveAt(0);
|
||||||
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ValidateStates();
|
ValidateStates();
|
||||||
EventId++;
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
Time = toTime;
|
Time = toTime;
|
||||||
@@ -147,12 +178,16 @@ namespace Cryville.Crtr.Event {
|
|||||||
invalidatedStates.Clear();
|
invalidatedStates.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastInit() {
|
public void BroadcastPreInit() {
|
||||||
RootState.BroadcastInit();
|
RootState.BroadcastPreInit();
|
||||||
|
}
|
||||||
|
public void BroadcastPostInit() {
|
||||||
|
RootState.BroadcastPostInit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void BroadcastEndUpdate() {
|
public void BroadcastEndUpdate() {
|
||||||
RootState.BroadcastEndUpdate();
|
RootState.BroadcastEndUpdate();
|
||||||
|
tempEvents.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Anchor() {
|
public void Anchor() {
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user