122 Commits

682 changed files with 36444 additions and 2567 deletions

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@@ -1,8 +0,0 @@
using System.Reflection;
[assembly: AssemblyCompany("Cryville")]
[assembly: AssemblyCopyright("Copyright © Cryville 2020-2022")]
[assembly: AssemblyDefaultAlias("Cosmo Resona")]
[assembly: AssemblyProduct("Cosmo Resona")]
[assembly: AssemblyTitle("Cosmo Resona")]
[assembly: AssemblyVersion("0.5.0")]

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@@ -0,0 +1,120 @@
using System;
using System.Collections;
using System.Collections.Generic;
namespace Cryville.Common.Buffers {
/// <summary>
/// An auto-resized <see cref="char" /> array as a variable-length string used as a target that is modified frequently.
/// </summary>
public class TargetString : IEnumerable<char> {
public event Action OnUpdate;
char[] _arr;
bool _invalidated;
/// <summary>
/// Creates an instance of the <see cref="TargetString" /> class with a capacity of 16.
/// </summary>
public TargetString() : this(16) { }
/// <summary>
/// Creates an instance of the <see cref="TargetString" /> class.
/// </summary>
/// <param name="capacity">The initial capacity of the string.</param>
public TargetString(int capacity) {
_arr = new char[capacity];
}
/// <summary>
/// Gets or sets one of the characters in the string.
/// </summary>
/// <param name="index">The zero-based index of the character.</param>
/// <returns>The character at the given index.</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="index" /> is less than 0 or not less than <see cref="Length" />.</exception>
/// <remarks>
/// <para>Set <see cref="Length" /> to a desired value before updating the characters.</para>
/// <para>Call <see cref=" Validate" /> after all the characters are updated.</para>
/// </remarks>
public char this[int index] {
get {
if (index < 0 || index >= m_length)
throw new ArgumentOutOfRangeException("index");
return _arr[index];
}
set {
if (index < 0 || index >= m_length)
throw new ArgumentOutOfRangeException("index");
if (_arr[index] == value) return;
_arr[index] = value;
_invalidated = true;
}
}
int m_length;
/// <summary>
/// The length of the string.
/// </summary>
public int Length {
get {
return m_length;
}
set {
if (m_length == value) return;
if (_arr.Length < value) {
var len = m_length;
while (len < value) len *= 2;
var arr2 = new char[len];
Array.Copy(_arr, arr2, m_length);
_arr = arr2;
}
m_length = value;
_invalidated = true;
}
}
/// <summary>
/// Validates the string.
/// </summary>
public void Validate() {
if (!_invalidated) return;
_invalidated = false;
var ev = OnUpdate;
if (ev != null) ev.Invoke();
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public IEnumerator<char> GetEnumerator() {
return new Enumerator(this);
}
class Enumerator : IEnumerator<char> {
readonly TargetString _self;
int _index = -1;
public Enumerator(TargetString self) { _self = self; }
public char Current {
get {
if (_index < 0)
throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
return _self[_index];
}
}
object IEnumerator.Current { get { return Current; } }
public void Dispose() {
_index = -2;
}
public bool MoveNext() {
if (_index == -2) return false;
_index++;
if (_index >= _self.Length) {
_index = -2;
return false;
}
return true;
}
public void Reset() {
_index = -1;
}
}
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: a69a6c726b01961419c4835bba37a218
guid: f0fc34ac257793d4883a9cfcdb6941b9
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -10,10 +10,10 @@ namespace Cryville.Common {
/// </summary>
public static IdentifierManager SharedInstance = new IdentifierManager();
Dictionary<object, int> _idents = new Dictionary<object, int>();
List<object> _ids = new List<object>();
readonly Dictionary<object, int> _idents = new Dictionary<object, int>();
readonly List<object> _ids = new List<object>();
object _syncRoot = new object();
readonly object _syncRoot = new object();
/// <summary>
/// Creates an instance of the <see cref="IdentifierManager" /> class.

View File

@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
namespace Cryville.Common {
@@ -40,7 +41,7 @@ namespace Cryville.Common {
public static void Create(string key, Logger logger) {
Instances[key] = logger;
if (logPath != null) {
Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString() + "-" + key + ".log") {
Files[key] = new StreamWriter(logPath + "/" + ((int)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds).ToString(CultureInfo.InvariantCulture) + "-" + key + ".log") {
AutoFlush = true
};
}

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@@ -48,5 +48,31 @@ namespace Cryville.Common.Math {
}
}
}
/// <summary>
/// Gets the greatest common divisor (GCD) of two integers.
/// </summary>
/// <param name="n">The first integer.</param>
/// <param name="d">The second integer.</param>
/// <returns>The greatest common divisor (GCD) of the two integers.</returns>
public static int GreatestCommonDivisor(int n, int d) {
while (d != 0) {
int t = d;
d = n % d;
n = t;
}
return n;
}
/// <summary>
/// Simplifies a fraction.
/// </summary>
/// <param name="n">The numerator.</param>
/// <param name="d">The denominator.</param>
public static void Simplify(ref int n, ref int d) {
var gcd = GreatestCommonDivisor(n, d);
n /= gcd;
d /= gcd;
}
}
}

View File

@@ -1,9 +1,13 @@
namespace Cryville.Common.Math {
using System;
namespace Cryville.Common.Math {
/// <summary>
/// Represents a square matrix.
/// </summary>
public class SquareMatrix {
readonly float[,] content;
readonly float[,] buffer;
readonly int[] refl;
/// <summary>
/// The size of the matrix.
/// </summary>
@@ -17,6 +21,8 @@
/// <param name="size">The size of the matrix.</param>
public SquareMatrix(int size) {
content = new float[size, size];
buffer = new float[size, size];
refl = new int[size];
Size = size;
}
/// <summary>
@@ -38,38 +44,36 @@
/// <returns>The column vector eliminated.</returns>
public ColumnVector<T> Eliminate<T>(ColumnVector<T> v, IVectorOperator<T> o) {
int s = Size;
float[,] d = (float[,])content.Clone();
int[] refl = new int[s];
for (int i = 0; i < s; i++)
refl[i] = i;
Array.Copy(content, buffer, Size * Size);
for (int i = 0; i < s; i++) refl[i] = i;
for (int r = 0; r < s; r++) {
for (int r0 = r; r0 < s; r0++)
if (d[refl[r0], r] != 0) {
if (buffer[refl[r0], r] != 0) {
refl[r] = r0;
refl[r0] = r;
break;
}
int or = refl[r];
float sf0 = d[or, r];
float sf0 = buffer[or, r];
for (int c0 = r; c0 < s; c0++)
d[or, c0] /= sf0;
buffer[or, c0] /= sf0;
v[or] = o.ScalarMultiply(1 / sf0, v[or]);
for (int r1 = r + 1; r1 < s; r1++) {
int or1 = refl[r1];
float sf1 = d[or1, r];
float sf1 = buffer[or1, r];
for (int c1 = r; c1 < s; c1++)
d[or1, c1] -= d[or, c1] * sf1;
buffer[or1, c1] -= buffer[or, c1] * sf1;
v[or1] = o.Add(v[or1], o.ScalarMultiply(-sf1, v[or]));
}
}
T[] res = new T[s];
ColumnVector<T> res = new ColumnVector<T>(s);
for (int r2 = s - 1; r2 >= 0; r2--) {
var v2 = v[refl[r2]];
for (int c2 = r2 + 1; c2 < s; c2++)
v2 = o.Add(v2, o.ScalarMultiply(-d[refl[r2], c2], res[refl[c2]]));
v2 = o.Add(v2, o.ScalarMultiply(-buffer[refl[r2], c2], res[refl[c2]]));
res[refl[r2]] = v2;
}
return new ColumnVector<T>(res);
return res;
}
/// <summary>
/// Creates a square matrix and fills it with polynomial coefficients.

View File

@@ -77,7 +77,7 @@ namespace Cryville.Common.Network {
encoding = Encoding.UTF8;
payload = encoding.GetBytes(body);
headers.Add("Content-Encoding", encoding.EncodingName);
headers.Add("Content-Length", payload.Length.ToString());
headers.Add("Content-Length", payload.Length.ToString(CultureInfo.InvariantCulture));
}
string request_line = string.Format(
"{0} {1} {2}\r\n", method, uri, Version

View File

@@ -19,9 +19,7 @@ namespace Cryville.Common.Network {
set { throw new NotSupportedException(); }
}
public override void Flush() {
// Do nothing
}
public override void Flush() { }
public abstract byte[] ReadToEnd();

View File

@@ -28,7 +28,7 @@ namespace Cryville.Common.Network {
}
private class InternalTlsClient : DefaultTlsClient {
string _host;
readonly string _host;
public InternalTlsClient(string host, TlsCrypto crypto) : base(crypto) {
_host = host;
@@ -92,9 +92,7 @@ namespace Cryville.Common.Network {
return null;
}
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) {
// Do nothing
}
public void NotifyServerCertificate(TlsServerCertificate serverCertificate) { }
}
}
}

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@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace Cryville.Common.Pdt {
/// <summary>
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
else if (i is PdtInstruction.PushVariable) {
i.Execute(this);
var frame = _stack[_framecount - 1];
if (frame.Type != PdtInternalType.Undefined) {
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
il.Remove(_rip.Previous);
}
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
_goffset += value.Length;
}
}
internal unsafe void PushVariable(int name) {
internal unsafe void PushVariable(int name, bool forced) {
fixed (StackFrame* frame = &_stack[_framecount++]) {
byte[] value;
GetVariable(name, out frame->Type, out value);
GetVariable(name, forced, out frame->Type, out value);
frame->Offset = _goffset;
frame->Length = value.Length;
Array.Copy(value, 0, _mem, _goffset, value.Length);
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
/// Gets a variable of the specified name.
/// </summary>
/// <param name="name">The name of the variable.</param>
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
/// <param name="type">The type of the variable.</param>
/// <param name="value">The value of the variable.</param>
protected abstract void GetVariable(int name, out int type, out byte[] value);
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
internal void Operate(PdtOperatorSignature sig) {
PdtOperator op;
try { op = GetOperator(sig); }
catch (Exception) {
catch (Exception ex) {
for (int i = 0; i < sig.ParamCount; i++)
DiscardStack();
throw;
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
}
Operate(op, sig.ParamCount);
}
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
_goffset -= _stack[--_framecount].Length;
}
}
/// <summary>
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
/// </summary>
public class EvaluationFailureException : Exception {
/// <inheritdoc />
public EvaluationFailureException() : base("Evaluation failed") { }
/// <inheritdoc />
public EvaluationFailureException(string message) : base(message) { }
/// <inheritdoc />
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
/// <inheritdoc />
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
}

View File

@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
}
public class PushVariable : PdtInstruction {
public int Name { get; private set; }
public PushVariable(int name) { Name = name; }
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
public bool Forced { get; private set; }
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
internal override void Execute(PdtEvaluatorBase etor) {
etor.PushVariable(Name);
etor.PushVariable(Name, Forced);
}
public override string ToString() {
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
}
}
public class Operate : PdtInstruction {
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
if (defs.TryGetValue(buf.Value.Value, out def)) {
foreach (var i in def.Instructions) ins.AddLast(i);
}
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
else {
var name = buf.Value.Value;
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
else ins.AddLast(new PdtInstruction.PushVariable(name));
}
buf = null;
TryPushAdjMul(ins, ref flag);
}

View File

@@ -32,7 +32,7 @@ namespace Cryville.Common.Pdt {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,

View File

@@ -19,7 +19,8 @@ namespace Cryville.Common.Pdt {
/// <returns>The operand at the specified index.</returns>
/// <exception cref="IndexOutOfRangeException"><paramref name="index" /> is not less than <see cref="LoadedOperandCount" /> or less than 0.</exception>
protected PdtVariableMemory GetOperand(int index) {
if (index >= LoadedOperandCount || index < 0) throw new IndexOutOfRangeException();
if (index >= LoadedOperandCount || index < 0)
throw new ArgumentOutOfRangeException("index");
int i = index + _loadindex;
return _operands[i];
}
@@ -33,11 +34,9 @@ namespace Cryville.Common.Pdt {
_operands = new PdtVariableMemory[pc];
}
PdtEvaluatorBase _etor;
bool _failure = false;
bool _rfreq = true;
internal void Begin(PdtEvaluatorBase etor) {
_etor = etor;
_failure = false;
_loadindex = ParamCount;
}
internal void LoadOperand(PdtVariableMemory mem) {
@@ -49,13 +48,9 @@ namespace Cryville.Common.Pdt {
_rfreq = false;
try { Execute(); } catch (Exception ex) {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed", ex);
throw new EvaluationFailureException("Evaluation failed", ex);
}
if (_failure) {
if (_rfreq) _etor.DiscardStack();
throw new InvalidOperationException("Evaluation failed");
}
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
}
/// <summary>
/// Executes the operator.
@@ -69,10 +64,7 @@ namespace Cryville.Common.Pdt {
/// <returns>The return frame.</returns>
/// <exception cref="InvalidOperationException">The return frame has already been requested.</exception>
protected PdtVariableMemory GetReturnFrame(int type, int len) {
if (_rfreq) {
_failure = true;
throw new InvalidOperationException("Return frame already requested");
}
if (_rfreq) throw new InvalidOperationException("Return frame requested twice");
_rfreq = true;
return _etor.StackAlloc(type, _prmem, len);
}

View File

@@ -4,7 +4,7 @@ namespace Cryville.Common.Pdt {
/// <summary>
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
/// </summary>
public unsafe struct PdtVariableMemory {
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
readonly byte* _ptr;
/// <summary>
/// The length of the span.
@@ -46,6 +46,14 @@ namespace Cryville.Common.Pdt {
for (int i = 0; i < length; i++)
dest[destOffset + i] = _ptr[i];
}
/// <inheritdoc />
public bool Equals(PdtVariableMemory obj) {
if (Type != obj.Type || Length != obj.Length) return false;
for (int i = 0; i < Length; i++) {
if (*(_ptr + i) != *(obj._ptr + i)) return false;
}
return true;
}
/// <summary>
/// Gets the memory of the span as a number.
/// </summary>

View File

@@ -44,5 +44,21 @@ namespace Cryville.Common {
if (result.Length == 0) return "_";
return result;
}
/// <summary>
/// Gets the process path from a command.
/// </summary>
/// <param name="command">The command.</param>
/// <returns>The process path.</returns>
public static string GetProcessPathFromCommand(string command) {
command = command.Trim();
if (command[0] == '"') {
return command.Substring(1, command.IndexOf('"', 1) - 1);
}
else {
int e = command.IndexOf(' ');
if (e == -1) return command;
else return command.Substring(0, e);
}
}
}
}

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UI;
@@ -11,13 +12,13 @@ namespace Cryville.Common.Unity {
Transform dirs;
Transform files;
public Action Callback { private get; set; }
public event Action OnClose;
#if UNITY_ANDROID && !UNITY_EDITOR_WIN
string androidStorage = "";
#endif
string fileName = "";
string fileName = null;
public string FileName {
get { return fileName; }
}
@@ -27,8 +28,16 @@ namespace Cryville.Common.Unity {
set { m_filter = value; }
}
#pragma warning disable IDE0051
public Dictionary<string, string> m_presetPaths = new Dictionary<string, string>();
public Dictionary<string, string> PresetPaths {
get { return m_presetPaths; }
set { m_presetPaths = value; }
}
GameObject prefabButton;
void Start() {
prefabButton = Resources.Load<GameObject>("Common/Button");
panel = gameObject.transform.Find("Panel");
title = panel.Find("Title/Text");
drives = panel.Find("Drives/DrivesInner");
@@ -38,8 +47,8 @@ namespace Cryville.Common.Unity {
#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
CurrentDirectory = new DirectoryInfo(Directory.GetCurrentDirectory());
#elif UNITY_ANDROID
using (AndroidJavaClass ajc=new AndroidJavaClass("android.os.Environment"))
using (AndroidJavaObject file=ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
using (AndroidJavaClass ajc = new AndroidJavaClass("android.os.Environment"))
using (AndroidJavaObject file = ajc.CallStatic<AndroidJavaObject>("getExternalStorageDirectory")) {
androidStorage = file.Call<string>("getAbsolutePath");
CurrentDirectory = new DirectoryInfo(androidStorage);
}
@@ -47,9 +56,8 @@ namespace Cryville.Common.Unity {
#error No default directory
#endif
}
UpdateGUI();
UpdateGUI(0);
}
#pragma warning restore IDE0051
public void Show() {
fileName = null;
@@ -57,85 +65,82 @@ namespace Cryville.Common.Unity {
}
public void Close() {
if (Callback != null) Callback.Invoke();
var ev = OnClose;
if (ev != null) ev.Invoke();
gameObject.SetActive(false);
}
public DirectoryInfo CurrentDirectory;
void OnDriveChanged(string s) {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
CurrentDirectory = new DirectoryInfo(s);
#elif UNITY_ANDROID
switch (s) {
case "?storage":
CurrentDirectory = new DirectoryInfo(androidStorage);
break;
}
#else
#error No change drive logic
#endif
UpdateGUI();
void ChangeDirectory(DirectoryInfo s) {
CurrentDirectory = s;
UpdateGUI(1);
}
void OnDirectoryChanged(string s) {
CurrentDirectory = new DirectoryInfo(CurrentDirectory.FullName + "/" + s);
UpdateGUI();
}
void OnFileChanged(string s) {
void SelectFile(string s) {
fileName = s;
Close();
}
void UpdateGUI() {
void UpdateGUI(int depth) {
title.GetComponent<Text>().text = CurrentDirectory.FullName;
CallHelper.Purge(drives);
if (depth <= 0) {
CallHelper.Purge(drives);
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
btn.GetComponentInChildren<Text>().text = d;
var ts = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged(ts));
btn.transform.SetParent(drives, false);
}
var dl = Directory.GetLogicalDrives();
foreach (string d in dl) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(d)));
btn.transform.SetParent(drives, false);
}
#elif UNITY_ANDROID
GameObject sbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDriveChanged("?storage"));
sbtn.transform.SetParent(drives, false);
GameObject sbtn = GameObject.Instantiate<GameObject>(prefabButton);
sbtn.GetComponentInChildren<Text>().text = "Storage";
sbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(androidStorage)));
sbtn.transform.SetParent(drives, false);
#else
#error No update GUI logic
#endif
foreach (var p in m_presetPaths) {
var d = new DirectoryInfo(p.Value);
if (d.Exists) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = p.Key;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(d));
btn.transform.SetParent(drives, false);
}
}
}
CallHelper.Purge(dirs);
DirectoryInfo[] subdirs = CurrentDirectory.GetDirectories();
GameObject pbtn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
GameObject pbtn = Instantiate(prefabButton);
pbtn.GetComponentInChildren<Text>().text = "..";
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(".."));
pbtn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(new DirectoryInfo(Path.Combine(CurrentDirectory.FullName, ".."))));
pbtn.transform.SetParent(dirs, false);
foreach (DirectoryInfo d in subdirs) {
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name;
var ts = d.Name;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnDirectoryChanged(ts));
var ts = d;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => ChangeDirectory(ts));
btn.transform.SetParent(dirs, false);
}
CallHelper.Purge(files);
FileInfo[] fl = CurrentDirectory.GetFiles();
foreach (FileInfo d in fl) {
foreach (string ext in m_filter)
if (d.Extension == ext) goto ext_matched;
continue;
ext_matched:
GameObject btn = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Button"));
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => OnFileChanged(ts));
btn.transform.SetParent(files, false);
foreach (string ext in m_filter) {
if (d.Extension == ext) {
GameObject btn = Instantiate(prefabButton);
btn.GetComponentInChildren<Text>().text = d.Name + " / " + (d.Length / 1024.0).ToString("0.0 KiB");
var ts = d.FullName;
btn.GetComponentInChildren<Button>().onClick.AddListener(() => SelectFile(ts));
btn.transform.SetParent(files, false);
break;
}
}
}
}
}

View File

@@ -11,8 +11,7 @@ namespace Cryville.Common.Unity.Input {
typeof(UnityMouseHandler),
typeof(UnityTouchHandler),
};
// TODO set private
public readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly object _lock = new object();

View File

@@ -49,6 +49,9 @@ namespace Cryville.Common.Unity.Input {
Callback = h;
}
public abstract string GetKeyName(int type);
void Awake() {
useGUILayout = false;
}
void Update() {
double time = Time.realtimeSinceStartupAsDouble;
foreach (var k in Keys) {

View File

@@ -28,19 +28,19 @@ namespace Cryville.Common.Unity.Input {
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return false;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Mouse Position";
default: throw new ArgumentOutOfRangeException(nameof(type));
default: throw new ArgumentOutOfRangeException("type");
}
}

View File

@@ -28,19 +28,19 @@ namespace Cryville.Common.Unity.Input {
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return true;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
if (type != 0) throw new ArgumentOutOfRangeException("type");
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Touch";
default: throw new ArgumentOutOfRangeException(nameof(type));
default: throw new ArgumentOutOfRangeException("type");
}
}

View File

@@ -118,7 +118,7 @@ namespace Cryville.Common.Unity {
fdialog = GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
fdialog.Filter = filter;
fdialog.CurrentDirectory = ContextPath;
fdialog.Callback = () => OnFileDialogClosed();
fdialog.OnClose += OnFileDialogClosed;
}
editor.SetDescription(PropertyName, desc);
UpdateValue();

View File

@@ -126,8 +126,8 @@ namespace Cryville.Common.Unity.UI {
void Update() {
Vector2 cprectsize = ((RectTransform)transform.parent).rect.size;
if (cprectsize != pprectsize) {
OnFrameUpdate();
pprectsize = cprectsize;
OnFrameUpdate();
}
}
#pragma warning restore IDE0051

View File

@@ -1,15 +1,17 @@
using UnityEngine;
using System.Collections.Generic;
using UnityEngine;
namespace Cryville.Crtr {
public class Anchor {
bool _opened;
public bool Opened { get { return _opened; } }
public Transform Transform { get; set; }
public void Open() {
_opened = true;
}
public void Close() {
_opened = false;
public int Name { get; private set; }
public Transform Transform { get; private set; }
public SkinContext SkinContext { get; private set; }
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
public Anchor(int name, Transform transform, bool hasProps = false) {
Name = name;
Transform = transform;
if (hasProps) PropSrcs = new Dictionary<int, PropSrc>();
SkinContext = new SkinContext(transform, PropSrcs);
}
}
}

View File

@@ -0,0 +1,9 @@
using System;
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public abstract class ExtensionInterface {
public abstract IEnumerable<ResourceConverter> GetResourceConverters();
public abstract IEnumerable<LocalResourceFinder> GetResourceFinders();
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d6a3a023271b82a4985d1bbcc86e6fa8
guid: 4ffe72fef6ebb9e4da3571b4117f0d6d
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -1,4 +1,6 @@
namespace Cryville.Crtr.Browsing {
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public interface IResourceManager<T> {
string[] CurrentDirectory { get; }
int ChangeDirectory(string[] dir);
@@ -10,5 +12,6 @@
bool ImportItemFrom(string path);
string[] GetSupportedFormats();
Dictionary<string, string> GetPresetPaths();
}
}

View File

@@ -17,6 +17,8 @@ namespace Cryville.Crtr.Browsing {
static readonly Dictionary<string, List<ResourceConverter>> converters
= new Dictionary<string, List<ResourceConverter>>();
static readonly Dictionary<string, string> localRes
= new Dictionary<string, string>();
public LegacyResourceManager(string rootPath) {
_rootPath = rootPath;
@@ -25,13 +27,35 @@ namespace Cryville.Crtr.Browsing {
static LegacyResourceManager() {
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies()) {
foreach (var type in asm.GetTypes()) {
if (type.IsSubclassOf(typeof(ResourceConverter))) {
var converter = (ResourceConverter)Activator.CreateInstance(type);
foreach (var f in converter.GetSupportedFormats()) {
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { converter });
else converters[f].Add(converter);
if (!type.IsSubclassOf(typeof(ExtensionInterface))) continue;
var ext = (ExtensionInterface)Activator.CreateInstance(type);
try {
var cs = ext.GetResourceConverters();
if (cs != null) {
foreach (var c in cs) {
var fs = c.GetSupportedFormats();
if (fs == null) continue;
foreach (var f in fs) {
if (f == null) continue;
if (!converters.ContainsKey(f))
converters.Add(f, new List<ResourceConverter> { c });
else converters[f].Add(c);
}
}
}
var fs2 = ext.GetResourceFinders();
if (fs2 != null) {
foreach (var f in fs2) {
var name = f.Name;
var path = f.GetRootPath();
if (name != null && path != null)
localRes.Add(name, path);
}
}
Logger.Log("main", 1, "Resource", "Loaded extension {0}", ReflectionHelper.GetNamespaceQualifiedName(type));
}
catch (Exception ex) {
Logger.Log("main", 4, "Resource", "Failed to initialize extension {0}: {1}", ReflectionHelper.GetNamespaceQualifiedName(type), ex);
}
}
}
@@ -150,9 +174,11 @@ namespace Cryville.Crtr.Browsing {
tres.Meta.data = "";
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
}
if (tres.Meta.cover != null)
new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover))
.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
if (tres.Meta.cover != null) {
var coverFile = new FileInfo(Path.Combine(file.Directory.FullName, tres.Meta.cover));
if (coverFile.Exists)
coverFile.CopyTo(Path.Combine(dir.FullName, tres.Meta.cover), true);
}
}
else if (res is FileResource) {
var tres = (FileResource)res;
@@ -196,5 +222,9 @@ namespace Cryville.Crtr.Browsing {
public string[] GetSupportedFormats() {
return converters.Keys.ToArray();
}
public Dictionary<string, string> GetPresetPaths() {
return localRes;
}
}
}

View File

@@ -0,0 +1,6 @@
namespace Cryville.Crtr.Browsing {
public abstract class LocalResourceFinder {
public abstract string Name { get; }
public abstract string GetRootPath();
}
}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 9ed0687e714ce1042921c0057f42039f
guid: f5b3f3294f679f14f8ec1195b0def630
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@@ -1,5 +1,6 @@
using Cryville.Common.Unity;
using Cryville.Common.Unity.UI;
using System;
using UnityEngine;
using UnityEngine.UI;
@@ -19,6 +20,9 @@ namespace Cryville.Crtr.Browsing {
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
_dialog.gameObject.SetActive(false);
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
_dialog.OnClose += OnAddDialogClosed;
}
private bool LoadPathPart(int id, GameObject obj) {
@@ -29,8 +33,13 @@ namespace Cryville.Crtr.Browsing {
private bool LoadItem(int id, GameObject obj) {
var bi = obj.GetComponent<BrowserItem>();
var item = ResourceManager.GetItemMeta(id);
bi.Load(id, item);
try {
var item = ResourceManager.GetItemMeta(id);
bi.Load(id, item);
}
catch (Exception) {
bi.Load(id, new ResourceItemMeta { Name = "<color=#ff0000>Invalid resource</color>" });
}
return true;
}
@@ -51,8 +60,6 @@ namespace Cryville.Crtr.Browsing {
}
public void OnAddButtonClicked() {
_dialog.Callback = OnAddDialogClosed;
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.Show();
}

View File

@@ -73,6 +73,9 @@ namespace Cryville.Crtr.Browsing {
Application.LoadLevelAdditive("Play");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
#endif
}
public void OpenConfig(int id, ChartDetail detail) {

View File

@@ -1,7 +1,6 @@
using Cryville.Common;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
namespace Cryville.Crtr.Browsing {

View File

@@ -3,19 +3,25 @@ using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
namespace Cryville.Crtr {
[JsonConverter(typeof(BeatTimeConverter))]
public struct BeatTime {
public struct BeatTime : IComparable<BeatTime>, IEquatable<BeatTime> {
[JsonConstructor()]
public BeatTime(int _b, int _n, int _d) {
b = _b;
n = _n;
d = _d;
}
public BeatTime(int _n, int _d) {
b = _n / _d;
n = _n % _d;
d = _d;
}
[JsonIgnore]
public int b;
@@ -24,6 +30,36 @@ namespace Cryville.Crtr {
[JsonIgnore]
public int d;
[JsonIgnore]
public double Decimal { get { return b + (double)n / d; } }
public int CompareTo(BeatTime other) {
var c = b.CompareTo(other.b);
if (c != 0) return c;
return ((double)n / d).CompareTo((double)other.n / other.d);
}
public override bool Equals(object obj) {
if (!(obj is BeatTime)) return false;
return Equals((BeatTime)obj);
}
public bool Equals(BeatTime other) {
return b.Equals(other.b) && ((double)n / d).Equals((double)other.n / other.d);
}
public override int GetHashCode() {
return Decimal.GetHashCode();
}
public static bool operator ==(BeatTime left, BeatTime right) {
return left.Equals(right);
}
public static bool operator !=(BeatTime left, BeatTime right) {
return !left.Equals(right);
}
}
public class BeatTimeConverter : JsonConverter {
@@ -55,7 +91,7 @@ namespace Cryville.Crtr {
[JsonIgnore]
public float BeatPosition {
get {
return time.Value.b + time.Value.n / (float)time.Value.d + BeatOffset;
return (float)time.Value.Decimal + BeatOffset;
}
}
@@ -65,7 +101,7 @@ namespace Cryville.Crtr {
public float EndBeatPosition {
get {
if (endtime == null) return BeatPosition;
return endtime.Value.b + endtime.Value.n / (float)endtime.Value.d + BeatOffset;
return (float)endtime.Value.Decimal + BeatOffset;
}
}
@@ -94,15 +130,6 @@ namespace Cryville.Crtr {
get { return Duration > 0; }
}
private InstantEvent attev = null;
[JsonIgnore]
public InstantEvent AttackEvent {
get {
if (attev == null) attev = new InstantEvent(this);
return attev;
}
}
private InstantEvent relev = null;
[JsonIgnore]
public InstantEvent ReleaseEvent {
@@ -167,7 +194,7 @@ namespace Cryville.Crtr {
public virtual EventList GetEventsOfType(string type) {
switch (type) {
case "motions": return new EventList<Chart.Motion>(motions);
default: throw new ArgumentException("Unknown type");
default: throw new ArgumentException(string.Format("Unknown event type {0}", type));
}
}
}
@@ -274,8 +301,10 @@ namespace Cryville.Crtr {
#pragma warning restore IDE1006
private void LoadFromString(string s) {
if (RelativeNode != null || AbsoluteValue != null)
throw new InvalidOperationException("The motion property can only be set at initialization");
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
if (!m.Success) throw new ArgumentException(); // TODO
if (!m.Success) throw new ArgumentException("Invalid motion string format");
name = new Identifier(m.Groups[1].Value);
var registry = ChartPlayer.motionRegistry[name];
if (m.Groups[3].Success) {
@@ -295,6 +324,10 @@ namespace Cryville.Crtr {
else {
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
}
SubmitPropSrc("value", VectorSrc.Construct(() => {
if (RelativeNode != null) return RelativeNode.Value;
else return AbsoluteValue;
}));
}
public override string ToString() {
@@ -303,7 +336,7 @@ namespace Cryville.Crtr {
var node = RelativeNode;
result += "#" + node.Id;
if (node.Time != null) result += "@" + node.Time.ToString();
if (node.Transition != null) result = "^" + node.Transition.ToString();
if (node.Transition != null) result = "^" + ((byte)node.Transition).ToString(CultureInfo.InvariantCulture);
if (node.Rate != null) result += "*" + node.Rate.ToString();
if (node.Value != null) result += ":" + node.Value.ToString();
}
@@ -346,10 +379,6 @@ namespace Cryville.Crtr {
}
public Motion() {
SubmitPropSrc("value", new VectorSrc(() => {
if (RelativeNode != null) return RelativeNode.Value;
else return AbsoluteValue;
}));
SubmitPropOp("motion", new PropOp.String(v => motion = v));
SubmitPropOp("name", new PropOp.Identifier(v => {
var n = new Identifier(v);
@@ -391,10 +420,12 @@ namespace Cryville.Crtr {
public class Judge : ChartEvent {
[JsonIgnore]
public Identifier Id;
#pragma warning disable IDE1006
public string name {
get { return Id.ToString(); }
set { Id = new Identifier(value); }
}
#pragma warning restore IDE1006
public override int Priority {
get { return 0; }

View File

@@ -54,8 +54,8 @@ namespace Cryville.Crtr {
static bool disableGC = true;
static float clippingDist = 1f;
static float renderDist = 6f;
static float renderStep = 0.05f;
public static float actualRenderStep = 0f;
static double renderStep = 0.05;
public static double actualRenderStep = 0;
static bool autoRenderStep = false;
public static float soundOffset = 0;
static float startOffset = 0;
@@ -111,7 +111,7 @@ namespace Cryville.Crtr {
bool texloaddone;
diag::Stopwatch texloadtimer = new diag::Stopwatch();
bool firstFrame;
int forceSyncFrames;
double atime0;
void Update() {
if (started) GameUpdate();
@@ -123,10 +123,18 @@ namespace Cryville.Crtr {
try {
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
throw new InvalidOperationException("Window resized while playing");
float dt = firstFrame
? 1f / Application.targetFrameRate
: Time.deltaTime;
firstFrame = false;
double dt, step;
if (forceSyncFrames != 0) {
forceSyncFrames--;
double target = Game.AudioClient.Position - atime0;
dt = target - cbus.Time;
step = autoRenderStep ? 1f / Application.targetFrameRate : renderStep;
inputProxy.SyncTime(target);
}
else {
dt = Time.deltaTime;
step = autoRenderStep ? Time.smoothDeltaTime : renderStep;
}
inputProxy.ForceTick();
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
@@ -135,16 +143,13 @@ namespace Cryville.Crtr {
bbus.CopyTo(2, tbus);
bbus.CopyTo(3, nbus);
UnityEngine.Profiling.Profiler.EndSample();
float step = autoRenderStep ? ( firstFrame
? 1f / Application.targetFrameRate
: Time.smoothDeltaTime
) : renderStep;
actualRenderStep = step;
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.Anchor();
tbus.StripTempEvents();
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
@@ -250,14 +255,15 @@ namespace Cryville.Crtr {
status.text = sttext;
}
void OnCameraPostRender(Camera cam) {
if (!started) return;
if (!logEnabled) return;
if (started) timetext = string.Format(
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
timetext = string.Format(
"\nSTime: {0:R}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
cbus.Time,
Game.AudioClient.Position - atime0,
inputProxy.GetTimestampAverage()
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
forceSyncFrames != 0 ? "(force sync)" : ""
);
else timetext = string.Empty;
}
#endregion
@@ -278,6 +284,9 @@ namespace Cryville.Crtr {
SceneManager.UnloadSceneAsync("Play");
#elif UNITY_5_3_OR_NEWER
SceneManager.UnloadScene("Play");
#endif
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetIdle();
#endif
}
#pragma warning restore IDE1006
@@ -308,7 +317,7 @@ namespace Cryville.Crtr {
autoRenderStep = renderStep == 0;
soundOffset = Settings.Default.SoundOffset;
startOffset = Settings.Default.StartOffset;
firstFrame = true;
forceSyncFrames= Settings.Default.ForceSyncFrames;
texloaddone = false;
Game.NetworkTaskWorker.SuspendBackgroundTasks();
Game.AudioSession = Game.AudioSequencer.NewSession();
@@ -371,8 +380,9 @@ namespace Cryville.Crtr {
texloadtimer.Start();
frames = new Dictionary<string, SpriteFrame>();
texs = new Dictionary<string, Texture2D>();
var skinDir = skinFile.Directory.FullName;
foreach (var f in skin.frames) {
texLoadQueue.Enqueue(Path.Combine(skinFile.Directory.FullName, f));
texLoadQueue.Enqueue(Path.Combine(skinDir, f));
}
}
@@ -380,7 +390,7 @@ namespace Cryville.Crtr {
try {
diag::Stopwatch timer = new diag::Stopwatch();
timer.Reset(); timer.Start();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
Logger.Log("main", 0, "Load/Prehandle", "Initializing textures");
foreach (var t in texs) {
if (frames.ContainsKey(t.Key)) {
Logger.Log("main", 3, "Load/Prehandle", "Duplicated texture name: {0}", t.Key);
@@ -390,15 +400,25 @@ namespace Cryville.Crtr {
f.Init();
frames.Add(t.Key, f);
}
Logger.Log("main", 0, "Load/Prehandle", "Initializing states");
cbus.BroadcastInit();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 2)");
cbus.BroadcastPreInit();
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 3)");
using (var pbus = cbus.Clone(17)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/Prehandle", "Prehandling (iteration 4)");
cbus.BroadcastPostInit();
inputProxy.Activate();
if (logEnabled) ToggleLogs();
if (logEnabled && Settings.Default.HideLogOnPlay) ToggleLogs();
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
GC.Collect();
if (disableGC) GarbageCollector.GCMode = GarbageCollector.Mode.Disabled;
timer.Stop();
Logger.Log("main", 1, "Load/Prehandle", "Prehandling done ({0}ms)", timer.Elapsed.TotalMilliseconds);
if (Settings.Default.ClearLogOnPlay) {
logs.text = "";
Game.MainLogger.Enumerate((level, module, msg) => { });
}
Game.AudioSequencer.Playing = true;
atime0 = Game.AudioClient.BufferPosition;
Thread.Sleep((int)((atime0 - Game.AudioClient.Position) * 1000));
@@ -496,10 +516,10 @@ namespace Cryville.Crtr {
var batcher = new EventBatcher(chart);
batcher.Forward();
cbus = batcher.Batch();
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
LoadSkin(info.skinFile);
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
judge = new Judge(pruleset);
etor.ContextJudge = judge;
@@ -518,10 +538,10 @@ namespace Cryville.Crtr {
foreach (var ts in gs.Value.Children) {
ContainerHandler th;
if (ts.Key is Chart.Note) {
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset, judge);
th = new NoteHandler((Chart.Note)ts.Key, gh);
}
else {
th = new TrackHandler(gh, (Chart.Track)ts.Key);
th = new TrackHandler((Chart.Track)ts.Key, gh);
}
ts.Value.AttachHandler(th);
}
@@ -531,12 +551,6 @@ namespace Cryville.Crtr {
using (var pbus = cbus.Clone(16)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
cbus.DoPatch();
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 2)");
using (var pbus = cbus.Clone(17)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
bbus = cbus.Clone(1, -clippingDist);

View File

@@ -22,7 +22,9 @@ namespace Cryville.Crtr.Components {
}
protected void UpdateZIndex() {
if (!mesh.Initialized) return;
mesh.Renderer.material.renderQueue = _zindex;
foreach (var mat in mesh.Renderer.materials) {
mat.renderQueue = _zindex;
}
}
}
}

View File

@@ -9,6 +9,18 @@ namespace Cryville.Crtr.Components {
protected Vector3? prevpt;
protected Quaternion? prevrot;
protected int vertCount = 0;
Part part = Part.whole;
enum Part {
whole = 0,
idle = 1,
start = 2,
end = 3,
}
public SectionalGameObject() {
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
}
protected override void OnDestroy() {
mesh.Destroy();
@@ -23,7 +35,7 @@ namespace Cryville.Crtr.Components {
}
public void AppendPoint(Vector3 p, Quaternion r) {
if (prevpt == p && prevrot == r) return;
if (prevpt == p && prevrot == r || ((int)part & 1) == 1) return;
AppendPointInternal(p, r);
// if (!headGenerated) Logger.Log("main", 0, "Skin/Polysec", "{0}", r);
prevpt = p;
@@ -55,7 +67,7 @@ namespace Cryville.Crtr.Components {
SubmitProperty("head", new PropOp.String(v => head.FrameName = v));
SubmitProperty("body", new PropOp.String(v => body.FrameName = v));
SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v));
SubmitProperty("shape", new op_set_shape(this));
SubmitProperty("shape", new op_set_shape(this), 2);
}
#pragma warning disable IDE1006
@@ -98,24 +110,14 @@ namespace Cryville.Crtr.Components {
public override void Init() {
base.Init();
head.Load();
body.Load();
tail.Load();
mesh.Init(transform);
List<Material> materials = new List<Material>();
if (head.FrameName != null) AddMat(materials, head.FrameName);
if (body.FrameName != null) AddMat(materials, body.FrameName);
if (tail.FrameName != null) AddMat(materials, tail.FrameName);
mesh.Renderer.materials = materials.ToArray();
}
var mats = mesh.Renderer.materials = new Material[] { mesh.NewMaterial, mesh.NewMaterial, mesh.NewMaterial };
head.Bind(mats[0]);
body.Bind(mats[1]);
tail.Bind(mats[2]);
void AddMat(List<Material> list, string frame) {
var mat = mesh.NewMaterial;
mat.mainTexture = ChartPlayer.frames[frame].Texture;
list.Add(mat);
UpdateZIndex();
}
protected override void OnDestroy() {
@@ -129,7 +131,6 @@ namespace Cryville.Crtr.Components {
}
}
// Vector3 prevp = Vector3.zero;
protected override void AppendPointInternal(Vector3 p, Quaternion r) {
if (vertices == null) {
vertices = _ptPool.Rent();
@@ -151,15 +152,16 @@ namespace Cryville.Crtr.Components {
List<Vector3> verts;
List<Vector2> uvs;
List<int> trih = null, trib = null, trit = null;
static List<int> _emptyTris = new List<int>();
public override void Seal() {
if (vertCount <= 1 || sumLength == 0) return;
int vcpsec = _shapeLength; // Vertex Count Per Section
float width = GetWidth();
float headLength = 0;
if (head.FrameName != null) headLength = width / head.Ratio;
if (head.Frame != null) headLength = width / head.Ratio;
float tailLength = 0;
if (tail.FrameName != null) tailLength = width / tail.Ratio;
if (tail.Frame != null) tailLength = width / tail.Ratio;
float endLength = headLength + tailLength;
if (sumLength <= endLength) {
// The total length of the two ends is longer than the whole mesh, squeeze the two ends
@@ -187,17 +189,17 @@ namespace Cryville.Crtr.Components {
verts = _vertPool.Rent(vc * vcpsec);
uvs = _uvPool.Rent(vc * vcpsec);
int i = 0; int t = 0; float l = 0; int m = 0;
if (head.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
if (body.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.FrameName != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
if (head.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trih, head, ref i, ref t, ref l, 0, headLength, vcpsec, hvc); }
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
mesh.Mesh.subMeshCount = m;
mesh.Mesh.subMeshCount = 3;
m = 0;
mesh.Mesh.SetVertices(verts);
mesh.Mesh.SetUVs(0, uvs);
if (head.FrameName != null) mesh.Mesh.SetTriangles(trih, m++);
if (body.FrameName != null) mesh.Mesh.SetTriangles(trib, m++);
if (tail.FrameName != null) mesh.Mesh.SetTriangles(trit, m++);
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
mesh.Mesh.RecalculateNormals();
_vertPool.Return(verts); verts = null;

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Pdt;
using Cryville.Common;
using Cryville.Common.Pdt;
using System.Collections.Generic;
using UnityEngine;
@@ -7,25 +8,33 @@ namespace Cryville.Crtr.Components {
/// <summary>
/// The property operators of the component.
/// </summary>
public Dictionary<string, PdtOperator> PropOps { get; private set; }
public Dictionary<int, SkinProperty> Properties { get; private set; }
/// <summary>
/// Submits a property.
/// </summary>
/// <param name="name">The name of the property.</param>
/// <param name="property">The property operator.</param>
protected void SubmitProperty(string name, PdtOperator property) {
PropOps.Add(name, property);
/// <param name="property">The property.</param>
/// <param name="depth">The maximum depth to update the property.</param>
protected void SubmitProperty(string name, PdtOperator property, int depth = 1) {
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, depth));
}
/// <summary>
/// Create a skin component
/// Creates a skin component.
/// </summary>
protected SkinComponent() {
// Properties = new Dictionary<string, Property>();
PropOps = new Dictionary<string, PdtOperator>();
Properties = new Dictionary<int, SkinProperty>();
}
public virtual void Init() { }
protected abstract void OnDestroy();
}
public struct SkinProperty {
public PdtOperator Operator { get; set; }
public int UpdateDepth { get; set; }
public SkinProperty(PdtOperator op, int depth = 1) {
Operator = op;
UpdateDepth = depth;
}
}
}

View File

@@ -4,13 +4,22 @@ using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr.Components {
public class SpriteInfo {
public string FrameName;
string m_frameName;
public string FrameName {
get {
return m_frameName;
}
set {
m_frameName = value;
Reload();
}
}
public SpriteFrame Frame {
get;
private set;
}
public Rect Rect {
get { return Frame.frame; }
get { return Frame.Frame; }
}
/// <summary>
/// The ratio of width divided by height.
@@ -20,22 +29,39 @@ namespace Cryville.Crtr.Components {
return Rect.width / Rect.height;
}
}
bool _loaded;
Material _mat;
public void Bind(Material mat) {
_loaded = true;
_mat = mat;
Reload();
}
public void Load() {
if (FrameName != null) {
_loaded = true;
Reload();
}
public void Reload() {
if (!_loaded) return;
if (!string.IsNullOrEmpty(FrameName)) {
if (ChartPlayer.frames.ContainsKey(FrameName)) {
Frame = ChartPlayer.frames[FrameName];
}
else {
Logger.Log("main", 4, "Skin", "Texture {0} not found", FrameName);
Frame = null;
}
}
else Frame = null;
if (_mat != null) {
_mat.mainTexture = Frame == null ? null : Frame.Texture;
}
}
}
public class SpritePlane : SpriteBase {
public SpritePlane() {
SubmitProperty("frame", new PropOp.String(v => Frame = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v));
SubmitProperty("fit", new PropOp.Enum<FitMode>(v => Fit = v, v => (FitMode)v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
}
@@ -68,16 +94,11 @@ namespace Cryville.Crtr.Components {
}
protected void OnFrameUpdate() {
if (!mesh.Initialized) return;
if (frameInfo.FrameName == null) {
if (frameInfo.Frame == null) {
mesh.Renderer.enabled = false;
return;
}
mesh.Renderer.enabled = true;
frameInfo.Load();
if (frameInfo.Frame != null)
mesh.Renderer.material.mainTexture = frameInfo.Frame.Texture;
else
Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frameInfo.FrameName);
UpdateUV();
UpdateScale();
UpdateZIndex();
@@ -140,8 +161,8 @@ namespace Cryville.Crtr.Components {
}
public override void Init() {
frameInfo.Load();
InternalInit();
frameInfo.Bind(mesh.Renderer.material);
OnFrameUpdate();
UpdateOpacity();
}

View File

@@ -63,13 +63,13 @@ namespace Cryville.Crtr.Components {
case 1: x = _border.x; bx = b.x; break;
case 2: x = _border.y; bx = b.y; break;
case 3: x = 1; bx = 1; break;
default: throw new Exception();
default: throw new NotSupportedException("Built-in resource corrupted");
}
float y;
switch ((int)muv[i].y) {
case 0: y = 0; break;
case 3: y = 1; break;
default: throw new Exception();
default: throw new NotSupportedException("Built-in resource corrupted");
}
uv[i] = frameInfo.Frame.GetUV(x, y);
bx -= 0.5f; y -= 0.5f;

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Pdt;
using Cryville.Common.Buffers;
using Cryville.Common.Pdt;
using System;
using System.Collections.Generic;
using UnityEngine;
@@ -7,7 +8,7 @@ namespace Cryville.Crtr.Components {
public class SpriteText : SpriteBase {
public SpriteText() {
SubmitProperty("frames", new op_set_frames(this));
SubmitProperty("value", new PropOp.String(v => Value = v));
SubmitProperty("value", new PropOp.TargetString(() => Value));
SubmitProperty("size", new PropOp.Float(v => Size = v));
SubmitProperty("spacing", new PropOp.Float(v => Spacing = v));
SubmitProperty("opacity", new PropOp.Float(v => Opacity = v));
@@ -41,21 +42,14 @@ namespace Cryville.Crtr.Components {
foreach (var m in meshes) m.Value.Destroy();
}
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
Dictionary<char, SpriteInfo> m_frames;
public Dictionary<char, SpriteInfo> Frames {
get { return m_frames; }
set { m_frames = value; UpdateFrames(); UpdateScale(); }
}
public string m_value;
public string Value {
get { return m_value; }
set {
if (m_value == value) return;
m_value = value; UpdateScale();
}
}
readonly TargetString m_value = new TargetString();
public TargetString Value { get { return m_value; } }
public float m_size;
public float Size {
@@ -80,31 +74,38 @@ namespace Cryville.Crtr.Components {
float frameHeight = 0;
foreach (var m in meshes) m.Value.Destroy();
meshes.Clear();
verts.Clear();
uvs.Clear();
foreach (var f in m_frames) {
f.Value.Load();
if (frameHeight == 0) frameHeight = f.Value.Rect.height;
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height");
if (!meshes.ContainsKey(f.Value.Frame.Texture)) {
else if (frameHeight != f.Value.Rect.height) throw new Exception("Inconsistent frame height for text component");
var tex = f.Value.Frame.Texture;
if (!meshes.ContainsKey(tex)) {
var m = new MeshWrapper();
m.Init(mesh.MeshTransform);
m.Mesh = new Mesh();
m.Renderer.material.mainTexture = f.Value.Frame.Texture;
meshes.Add(f.Value.Frame.Texture, m);
m.Renderer.material.mainTexture = tex;
meshes.Add(tex, m);
verts.Add(tex, new List<Vector3>());
uvs.Add(tex, new List<Vector2>());
tris.Add(tex, new List<int>());
}
}
}
float sum_x;
readonly Dictionary<Texture2D, MeshWrapper> meshes = new Dictionary<Texture2D, MeshWrapper>();
readonly Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
readonly Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
readonly Dictionary<Texture2D, List<int>> tris = new Dictionary<Texture2D, List<int>>();
void UpdateMeshes() {
// TODO optimize GC
if (meshes.Count == 0) return;
sum_x = 0;
int vc = m_value.Length * 4;
Dictionary<Texture2D, List<Vector3>> verts = new Dictionary<Texture2D, List<Vector3>>();
Dictionary<Texture2D, List<Vector2>> uvs = new Dictionary<Texture2D, List<Vector2>>();
foreach (var t in meshes.Keys) {
verts.Add(t, new List<Vector3>(vc));
uvs.Add(t, new List<Vector2>(vc));
verts[t].Clear();
uvs[t].Clear();
tris[t].Clear();
}
foreach (var c in m_value) {
var f = m_frames[c];
@@ -124,18 +125,18 @@ namespace Cryville.Crtr.Components {
var m = meshes[t].Mesh;
m.Clear();
int cc = verts[t].Count / 4;
int[] tris = new int[cc * 6];
var _tris = tris[t];
for (int i = 0; i < cc; i++) {
tris[i * 6 ] = i * 4 ;
tris[i * 6 + 1] = i * 4 + 3;
tris[i * 6 + 2] = i * 4 + 1;
tris[i * 6 + 3] = i * 4 + 1;
tris[i * 6 + 4] = i * 4 + 3;
tris[i * 6 + 5] = i * 4 + 2;
_tris.Add(i * 4);
_tris.Add(i * 4 + 3);
_tris.Add(i * 4 + 1);
_tris.Add(i * 4 + 1);
_tris.Add(i * 4 + 3);
_tris.Add(i * 4 + 2);
}
m.vertices = verts[t].ToArray();
m.uv = uvs[t].ToArray();
m.triangles = tris;
m.SetVertices(verts[t]);
m.SetUVs(0, uvs[t]);
m.SetTriangles(tris[t], 0);
m.RecalculateNormals();
}
sum_x -= m_spacing;
@@ -175,6 +176,7 @@ namespace Cryville.Crtr.Components {
UpdateFrames();
mesh.Mesh.Clear();
UpdateScale();
Value.OnUpdate += UpdateScale;
}
}
}

View File

@@ -1,5 +1,4 @@
using JetBrains.Annotations;
using Newtonsoft.Json;
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
@@ -20,7 +19,7 @@ namespace Cryville.Crtr.Config {
public Ruleset ruleset;
RulesetConfig _rscfg;
void Awake() {
void Start() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset

View File

@@ -25,13 +25,14 @@ namespace Cryville.Crtr.Config {
GameObject m_prefabInputConfigEntry;
public InputProxy proxy;
Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
string _sel;
public void OpenDialog(string entry) {
_sel = entry;
m_inputDialog.SetActive(true);
CallHelper.Purge(m_deviceList);
Game.InputManager.EnumerateEvents(ev => { });
_recvsrcs.Clear();
AddSourceItem(null);
}

View File

@@ -0,0 +1,78 @@
using Discord;
using System;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
internal class DiscordController : MonoBehaviour {
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
public static DiscordController Instance;
const long CLIENT_ID = 1059021675578007622L;
Discord.Discord dc;
ActivityManager am;
long launchTime;
void Start() {
Instance = this;
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
try {
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
Logger.Log("main", 1, "Discord", "Connected to Discord");
am = dc.GetActivityManager();
SetIdle();
}
catch (ResultException) {
if (dc != null) {
dc.Dispose();
dc = null;
}
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
}
}
void Update() {
if (dc == null) return;
try {
dc.RunCallbacks();
}
catch (ResultException ex) {
dc.Dispose();
dc = null;
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
}
}
void OnApplicationQuit() {
if (dc == null) return;
dc.Dispose();
}
void Callback(Result result) { }
public void SetIdle() {
if (dc == null) return;
am.UpdateActivity(new Activity {
State = "Idle",
Instance = false,
Timestamps = { Start = launchTime },
}, Callback);
}
public void SetPlaying(string detail, double? duration) {
if (dc == null) return;
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
am.UpdateActivity(new Activity {
State = "Playing a chart",
Details = detail,
Instance = true,
Timestamps = {
Start = now,
End = duration == null ? 0 : now + (long)duration,
},
}, Callback);
}
#endif
}
}

View File

@@ -1,8 +1,7 @@
fileFormatVersion: 2
guid: 62489f8e495a805478e5b45c0f53ca4e
timeCreated: 1623583546
licenseType: Pro
guid: 7f7c5da9a520bef4e832e2f89f7b737f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0

View File

@@ -1,6 +1,9 @@
using Cryville.Common;
using Cryville.Common.Buffers;
using Cryville.Crtr.Components;
using System;
using System.Collections.Generic;
using System.Globalization;
using UnityEngine;
namespace Cryville.Crtr.Event {
@@ -33,38 +36,21 @@ namespace Cryville.Crtr.Event {
/// <summary>
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
/// </summary>
public Transform gogroup;
protected Transform gogroup;
public SkinContext SkinContext;
public readonly Dictionary<string, Anchor> Anchors = new Dictionary<string, Anchor>();
public Transform a_head;
public Transform a_tail;
public Vector3 Position {
get;
protected set;
}
public Quaternion Rotation {
get;
protected set;
}
public bool Alive {
get;
private set;
}
public bool Awoken {
get;
private set;
}
public bool Disposed {
get;
private set;
}
public Vector3 Position { get; protected set; }
public Quaternion Rotation { get; protected set; }
public bool Alive { get; private set; }
public bool Awoken { get; private set; }
public bool Disposed { get; private set; }
public EventContainer Container {
get { return cs.Container; }
}
public SkinContainer skinContainer;
public Judge judge;
SkinContainer skinContainer;
protected Judge judge;
public void AttachSystems(PdtSkin skin, Judge judge) {
skinContainer = new SkinContainer(skin);
this.judge = judge;
@@ -74,22 +60,39 @@ namespace Cryville.Crtr.Event {
public abstract string TypeName {
get;
}
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
public Anchor OpenedAnchor;
protected Anchor a_cur;
protected Anchor a_head;
protected Anchor a_tail;
protected readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
protected readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
protected readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
public virtual void PreInit() {
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString()).transform;
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
SkinContext = new SkinContext(gogroup);
if (cs.Parent != null)
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
a_head = new GameObject("::head").transform;
a_head.SetParent(gogroup, false);
Anchors.Add("head", new Anchor() { Transform = a_head });
a_tail = new GameObject("::tail").transform;
a_tail.SetParent(gogroup, false);
Anchors.Add("tail", new Anchor() { Transform = a_tail });
a_cur = RegisterAnchor(_a_cur);
a_head = RegisterAnchor(_a_head);
a_tail = RegisterAnchor(_a_tail);
}
protected Anchor RegisterAnchor(int name, bool hasPropSrcs = false) {
var go = new GameObject("." + IdentifierManager.SharedInstance.Retrieve(name)).transform;
go.SetParent(gogroup, false);
var result = new Anchor(name, go, hasPropSrcs);
List<Anchor> list;
if (!Anchors.TryGetValue(name, out list))
Anchors.Add(name, list = new List<Anchor>());
list.Add(result);
return result;
}
/// <summary>
/// Called upon initialization of <see cref="cs" />.
/// Called upon StartUpdate of ps 17.
/// </summary>
public virtual void Init() {
skinContainer.MatchStatic(cs);
skinContainer.MatchStatic(ps);
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
i.Init();
}
@@ -105,12 +108,14 @@ namespace Cryville.Crtr.Event {
Alive = false;
}
protected virtual void PreAwake(ContainerState s) {
if (gogroup) gogroup.gameObject.SetActive(true);
if (gogroup) {
gogroup.gameObject.SetActive(true);
OpenAnchor(a_head);
}
Awoken = true; Alive = true;
OpenAnchor("head");
}
protected virtual void Awake(ContainerState s) {
CloseAnchor("head");
if (gogroup) CloseAnchor();
}
protected virtual void GetPosition(ContainerState s) { }
public virtual void StartUpdate(ContainerState s) {
@@ -118,27 +123,67 @@ namespace Cryville.Crtr.Event {
PreAwake(s);
Awake(s);
}
else if (s.CloneType == 17) {
Init();
}
}
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
protected void PushAnchorEvent(double time, Anchor anchor) {
var tev = anchorEvPool.Rent();
tev.Time = time;
tev.Container = Container;
tev.Target = anchor;
ts.Bus.PushTempEvent(tev);
}
public virtual void Discard(ContainerState s, StampedEvent ev) {
if (ev is StampedEvent.Anchor) {
anchorEvPool.Return((StampedEvent.Anchor)ev);
}
}
public virtual void Update(ContainerState s, StampedEvent ev) {
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
if (flag) PreAwake(s);
if (Awoken && s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s, s.CloneType);
if (flag) Awake(s);
}
public virtual void ExUpdate(ContainerState s, StampedEvent ev) { }
public virtual void ExUpdate(ContainerState s, StampedEvent ev) {
if (ev is StampedEvent.Anchor) {
var tev = (StampedEvent.Anchor)ev;
if (gogroup) {
OpenAnchor(tev.Target);
#if UNITY_5_6_OR_NEWER
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
#else
tev.Target.Transform.position = GetCurrentWorldPoint();
tev.Target.Transform.rotation = Quaternion.Euler(s.Direction);
#endif
skinContainer.MatchDynamic(s, 1);
CloseAnchor();
}
anchorEvPool.Return(tev);
}
}
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
public virtual void EndUpdate(ContainerState s) {
if (s.CloneType < 16) {
Awoken = false;
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
if (gogroup && s.CloneType <= 2) {
OpenAnchor(a_tail);
skinContainer.MatchDynamic(s, s.CloneType);
CloseAnchor();
}
}
}
public virtual void Anchor() { }
protected void OpenAnchor(string name) {
if (Anchors.ContainsKey(name)) Anchors[name].Open();
public virtual void Anchor() {
if (cs.Working) PushAnchorEvent(cs.Time, a_cur);
}
protected void CloseAnchor(string name) {
if (Anchors.ContainsKey(name)) Anchors[name].Close();
protected void OpenAnchor(Anchor anchor) {
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
OpenedAnchor = anchor;
}
protected void CloseAnchor() {
OpenedAnchor = null;
}
}
}

View File

@@ -9,6 +9,7 @@ namespace Cryville.Crtr.Event {
public class ContainerState {
public EventBus Bus;
public EventContainer Container;
public StampedEvent StampedContainer;
public ContainerState Parent = null;
public ushort Depth;
@@ -38,6 +39,7 @@ namespace Cryville.Crtr.Event {
InvalidatedChildren.Clear();
}
public bool Active { get; set; }
private bool m_Working;
public bool Working {
get { return m_Working; }
@@ -56,7 +58,7 @@ namespace Cryville.Crtr.Event {
private set;
}
public float Time {
public double Time {
get {
return Bus.Time;
}
@@ -65,8 +67,14 @@ namespace Cryville.Crtr.Event {
readonly RMVPool RMVPool = new RMVPool();
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
protected Dictionary<Identifier, RealtimeMotionValue> Values;
protected Dictionary<Identifier, Vector> CachedValues;
protected Dictionary<Identifier, bool> CachedValueStates;
protected Dictionary<Identifier, CacheEntry> CachedValues;
protected class CacheEntry {
public bool Valid { get; set; }
public Vector Value { get; set; }
public CacheEntry Clone() {
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
}
}
/// <summary>
/// Gets a motion value.
@@ -75,22 +83,19 @@ namespace Cryville.Crtr.Event {
/// <param name="clone">Returns a cloned motion value instead.</param>
/// <returns>A motion value.</returns>
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
RealtimeMotionValue value;
if (!Values.TryGetValue(name, out value)) {
value = new RealtimeMotionValue().Init(Parent == null
? ChartPlayer.motionRegistry[name].GlobalInitValue
: ChartPlayer.motionRegistry[name].InitValue
);
Values.Add(name, value);
}
RealtimeMotionValue value = Values[name];
if (clone) return value.Clone();
return value;
}
void InvalidateMotion(Identifier name) {
CachedValueStates[name] = false;
foreach (var c in Children)
c.Value.InvalidateMotion(name);
CacheEntry cache;
if (!CachedValues.TryGetValue(name, out cache))
CachedValues.Add(name, cache = new CacheEntry());
cache.Valid = false;
ValidateChildren();
foreach (var c in WorkingChildren)
Children[c].InvalidateMotion(name);
}
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
@@ -102,8 +107,7 @@ namespace Cryville.Crtr.Event {
}
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
CachedValueStates = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
foreach (var m in ChartPlayer.motionRegistry)
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
}
@@ -124,18 +128,12 @@ namespace Cryville.Crtr.Event {
}
r.Values = mvs;
var cvs = new Dictionary<Identifier, Vector>(ChartPlayer.motionRegistry.Count);
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
foreach (var cv in CachedValues) {
cvs.Add(cv.Key, cv.Value.Clone());
}
r.CachedValues = cvs;
var cvss = new Dictionary<Identifier, bool>(ChartPlayer.motionRegistry.Count);
foreach (var cv in CachedValueStates) {
cvss.Add(cv.Key, cv.Value);
}
r.CachedValueStates = cvss;
r.Children = new Dictionary<EventContainer, ContainerState>();
foreach (var child in Children) {
var cc = child.Value.Clone(ct);
@@ -169,20 +167,22 @@ namespace Cryville.Crtr.Event {
else dest.Values.Add(mv.Key, mv.Value.Clone());
}
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
foreach (var cv in CachedValues) {
Vector dv;
if(dest.CachedValues.TryGetValue(cv.Key, out dv)) cv.Value.CopyTo(dv);
CacheEntry dv;
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
dv.Valid = cv.Value.Valid;
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
}
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
}
foreach (var cvs in CachedValueStates) dest.CachedValueStates[cvs.Key] = cvs.Value;
if (ct != 1) foreach (var cev in WorkingChildren)
Children[cev].CopyTo(ct, dest.Children[cev]);
else foreach (var child in Children)
child.Value.CopyTo(ct, dest.Children[child.Key]);
ValidateChildren();
dest.ValidateChildren();
RMVPool.ReturnAll();
dest.PlayingMotions.Clear();
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
}
@@ -202,7 +202,7 @@ namespace Cryville.Crtr.Event {
public void AttachHandler(ContainerHandler h) {
if (Handler != null)
throw new InvalidOperationException();
throw new InvalidOperationException("Handler attached twice");
Handler = h;
h.cs = this;
}
@@ -212,22 +212,21 @@ namespace Cryville.Crtr.Event {
}
public Vector GetRawValue(Identifier key) {
Vector tr;
if (!CachedValues.TryGetValue(key, out tr)) {
tr = (Vector)ReflectionHelper.InvokeEmptyConstructor(ChartPlayer.motionRegistry[key].Type);
CachedValues.Add(key, tr);
CachedValueStates[key] = false;
}
Vector r = tr;
CacheEntry tr;
if (!CachedValues.TryGetValue(key, out tr))
CachedValues.Add(key, tr = new CacheEntry { });
if (tr.Value == null)
tr.Value = RMVPool.Rent(key).AbsoluteValue;
Vector r = tr.Value;
#if !DISABLE_CACHE
if (CachedValueStates[key]) return r;
if (tr.Valid) return r;
#endif
float reltime = 0;
if (rootPrototype != null) reltime = Time - rootPrototype.Time;
if (rootPrototype != null) reltime = (float)(Time - rootPrototype.Time);
GetMotionValue(key).GetValue(reltime, ref r);
if (Parent != null) r.ApplyFrom(Parent.GetRawValue(key));
#if !DISABLE_CACHE
CachedValueStates[key] = true;
tr.Valid = true;
#endif
return r;
}
@@ -315,17 +314,24 @@ namespace Cryville.Crtr.Event {
Working = false;
}
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
public void Discard(StampedEvent ev) {
Handler.Discard(this, ev);
}
public void Handle(StampedEvent ev) {
if (breakflag) return;
if (ev != null) {
if (ev.Unstamped is Chart.Motion) {
var tev = (Chart.Motion)ev.Unstamped;
var mv = RMVPool.Rent(tev.Name);
mv.CloneTypeFlag = CloneType;
GetMotionValue(tev.Name).CopyTo(mv);
PlayingMotions.Add(ev, mv);
Callback(ev, callback);
if (!ev.Unstamped.IsLong)
Update(ev);
if (!ev.Unstamped.IsLong) {
PlayingMotions.Remove(ev);
RMVPool.Return(mv);
}
}
else if (ev.Unstamped is EventContainer) {
var cev = (EventContainer)ev.Unstamped;
@@ -333,7 +339,7 @@ namespace Cryville.Crtr.Event {
ccs.Working = true;
ccs.StartUpdate();
UpdateMotions();
if (!ev.Unstamped.IsLong) {
if (!cev.IsLong) {
ccs.Working = false;
ccs.BroadcastEndUpdate();
if (CloneType == 1) ccs.Dispose();
@@ -344,7 +350,9 @@ namespace Cryville.Crtr.Event {
if (tev.IsRelease) {
var nev = tev.Original;
if (nev is Chart.Motion) {
Callback(ev, callback);
Update(ev);
var mv = PlayingMotions[ev.Origin];
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
PlayingMotions.Remove(ev.Origin);
}
else if (nev is EventContainer) {
@@ -357,15 +365,13 @@ namespace Cryville.Crtr.Event {
}
}
}
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
}
else Callback(null, callback);
else Update(null);
}
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
void Update(StampedEvent ev) {
UpdateMotions();
if (callback != null)
callback(ev);
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
else Handler.ExUpdate(this, ev);
foreach (var m in PlayingMotions)
@@ -387,7 +393,7 @@ namespace Cryville.Crtr.Event {
}
}
else {
var scaledTime = (Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration;
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
var lerpedTime = MotionLerper.GetEaseTime(scaledTime, tev.transition, tev.rate);
if (tev.RelativeNode != null) {
var target = value.QueryRelativeNode(tev.RelativeNode.Id);
@@ -401,13 +407,17 @@ namespace Cryville.Crtr.Event {
}
}
public void BroadcastInit() {
public void BroadcastPreInit() {
Handler.PreInit();
Handler.Init();
foreach (var s in Children) {
s.Value.BroadcastInit();
foreach (var c in Children.Values) {
c.BroadcastPreInit();
}
}
public void BroadcastPostInit() {
Handler.PostInit();
foreach (var c in Children.Values) {
c.BroadcastPostInit();
}
}
public void StartUpdate() {

View File

@@ -4,7 +4,7 @@ using System.Collections.Generic;
namespace Cryville.Crtr.Event {
public class EventBatch : IComparable<EventBatch>, IEnumerable<StampedEvent> {
public float Time {
public double Time {
get;
private set;
}
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Event {
get { return queue.Count; }
}
public EventBatch(float time) {
public EventBatch(double time) {
Time = time;
}
@@ -32,7 +32,7 @@ namespace Cryville.Crtr.Event {
}
public int CompareTo(EventBatch other) {
return this.Time.CompareTo(other.Time);
return Time.CompareTo(other.Time);
}
public IEnumerator<StampedEvent> GetEnumerator() {

View File

@@ -9,124 +9,127 @@ namespace Cryville.Crtr.Event {
get;
private set;
}
ContainerState RootState;
/// <summary>
/// event => the container state that handles the event
/// </summary>
readonly Dictionary<ChartEvent, ContainerState> table
readonly Chart chart;
ContainerState rootState;
readonly Dictionary<ChartEvent, ContainerState> containerMap
= new Dictionary<ChartEvent, ContainerState>();
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly Dictionary<EventContainer, ContainerState> stateMap
= new Dictionary<EventContainer, ContainerState>();
readonly Dictionary<ChartEvent, StampedEvent> map
= new Dictionary<ChartEvent, StampedEvent>();
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
= new Dictionary<EventContainer, List<StampedEvent>>();
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
readonly List<EventBatch> batches = new List<EventBatch>();
float beat;
double beat;
float tempo;
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
chart = c;
beat = chart.BeatPosition;
tempo = (float)c.sigs[0].tempo;
events.Add(c);
events.Add(c.ReleaseEvent);
Events.Add(c);
Events.Add(c.ReleaseEvent);
AddEventContainer(c);
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
}
void AddEventContainer(EventContainer c, ContainerState parent = null) {
var cs = new ContainerState(chart, c, parent);
stateMap.Add(c, cs);
if (parent == null) {
cs.Depth = 0;
RootState = cs;
rootState = cs;
}
else {
cs.Depth = (ushort)(parent.Depth + 1);
}
foreach (var ev in c.Events) {
if (ev.time == null) {
coevents.Add(ev);
ev.time = c.time;
if (ev is EventContainer)
ev.endtime = c.endtime;
}
if (ev.IsLong) {
events.Add(ev.ReleaseEvent);
table.Add(ev.ReleaseEvent, cs);
Events.Add(ev.ReleaseEvent);
containerMap.Add(ev.ReleaseEvent, cs);
}
events.Add(ev);
table.Add(ev, cs);
Events.Add(ev);
containerMap.Add(ev, cs);
if (ev is EventContainer)
AddEventContainer((EventContainer)ev, cs);
}
}
public override void ForwardOnceToTime(float toTime, Action<ChartEvent> callback) {
float toBeat = (float)Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
if (EventId >= events.Count)
public override void ForwardOnceToTime(double toTime) {
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
if (EventId >= Events.Count)
goto return_ahead;
float ebeat = events[EventId].BeatPosition;
float etime = (float)Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
double ebeat = Events[EventId].BeatPosition;
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
if (etime > toTime)
goto return_ahead;
var batch = GetEventBatch();
Time = etime;
beat = ebeat;
bool flag = false;
foreach (var ev in batch) {
EventContainer con = null;
if (table.ContainsKey(ev)) con = table[ev].Container;
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
var sev = new StampedEvent() {
Time = etime,
Unstamped = ev,
Container = con
};
if (ev is EventContainer) {
stateMap[(EventContainer)ev].StampedContainer = sev;
}
if (ev is InstantEvent) {
var tev = (InstantEvent)ev;
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
var pev = map[tev.Original];
pev.Subevents.Add(sev);
sev.Origin = pev;
}
stampedEvents.Add(sev);
if (ev.Priority >= 0) {
if (callback != null) callback(ev);
flag = true;
if (con != null && coevents.Contains(ev)) {
List<StampedEvent> cevs;
if (!coeventMap.TryGetValue(con, out cevs)) {
coeventMap.Add(con, cevs = new List<StampedEvent>());
}
cevs.Add(sev);
}
else stampedEvents.Add(sev);
map.Add(ev, sev);
if (ev is Chart.Signature) {
var tev = (Chart.Signature)ev;
if (tev.tempo != null) tempo = (float)tev.tempo;
}
EventId++;
}
if (callback != null && !flag) callback(batch.First());
return;
return_ahead:
Time = toTime;
beat = toBeat;
if (callback != null) callback(null);
}
IOrderedEnumerable<ChartEvent> GetEventBatch() {
float cbeat = events[EventId].BeatPosition;
float cbeat = Events[EventId].BeatPosition;
int b = EventId;
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
b--;
if (b == -1) break;
}
int a = EventId;
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
a++;
if (a == events.Count) break;
if (a == Events.Count) break;
}
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
}
public EventBus Batch() {
stampedEvents.Sort((a, b) => {
int u = a.CompareTo(b);
if (u != 0) return u;
if (a.Unstamped != null && b.Unstamped != null)
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
if (u != 0) return u;
}
return a.GetHashCode().CompareTo(b.GetHashCode());
});
stampedEvents.Sort(CompareStampedEvents);
var cb = new EventBatch(stampedEvents[0].Time);
foreach (var ev in stampedEvents) {
if (ev.Time != cb.Time) {
@@ -134,10 +137,36 @@ namespace Cryville.Crtr.Event {
cb = new EventBatch(ev.Time);
}
cb.Enqueue(ev);
BatchCoevents(ev);
}
batches.Add(cb);
Bus = new EventBus(chart, RootState, batches);
Bus = new EventBus(rootState, batches);
return Bus;
}
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
if (!(ev.Unstamped is EventContainer)) return;
List<StampedEvent> cevs;
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
var rootFlag = ocevs == null;
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
foreach (var cev in cevs) {
ocevs.Add(cev);
BatchCoevents(cev, ocevs);
}
if (rootFlag) ocevs.Sort(CompareStampedEvents);
else ocevs.Add(ev);
}
}
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
int u = a.CompareTo(b);
if (u != 0) return u;
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
if (u != 0) return u;
}
return 0;
}
}
}

View File

@@ -18,8 +18,7 @@ namespace Cryville.Crtr.Event {
HashSet<ContainerState> invalidatedStates
= new HashSet<ContainerState>();
public EventBus(Chart c, ContainerState root, List<EventBatch> b)
: base(c, b) {
public EventBus(ContainerState root, List<EventBatch> b) : base(b) {
RootState = root;
Expand();
AttachBus();
@@ -33,6 +32,7 @@ namespace Cryville.Crtr.Event {
r.activeContainers = new List<EventContainer>();
r.workingStates = new HashSet<ContainerState>();
r.invalidatedStates = new HashSet<ContainerState>();
r.tempEvents = new List<StampedEvent>();
r.Time += offsetTime;
r.RootState = RootState.Clone(ct);
r.RootState.StartUpdate();
@@ -85,8 +85,18 @@ namespace Cryville.Crtr.Event {
void EnsureActivity(EventContainer c) {
if (activeContainers.Contains(c)) return;
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, states[c]);
var state = states[c];
if (state.Parent != null) EnsureActivity(state.Parent.Container);
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, state);
state.Active = true;
activeContainers.Add(c);
if (state.StampedContainer.Coevents == null) return;
foreach (var cev in state.StampedContainer.Coevents) {
if (cev.Container == null) continue;
EnsureActivity(cev.Container);
states[cev.Container].Handle(cev);
}
}
void AttachBus() {
@@ -99,39 +109,60 @@ namespace Cryville.Crtr.Event {
s.AttachSystems(skin, judge);
}
readonly List<StampedEvent> patch = new List<StampedEvent>();
public void IssuePatch(IEnumerable<StampedEvent> l) {
patch.AddRange(l);
}
public void DoPatch() {
foreach (var ev in patch) {
var batch = new EventBatch(ev.Time);
var batchIndex = events.BinarySearch(batch);
if (batchIndex >= 0) batch = events[batchIndex];
else events.Insert(~batchIndex, batch);
batch.Add(ev);
}
patch.Clear();
List<StampedEvent> tempEvents = new List<StampedEvent>();
public void PushTempEvent(StampedEvent ev) {
var index = tempEvents.BinarySearch(ev);
if (index < 0) index = ~index;
tempEvents.Insert(index, ev);
}
public override void ForwardOnceToTime(float toTime, Action<EventBatch> callback = null) {
if (EventId < events.Count && events[EventId].Time <= toTime) {
Time = events[EventId].Time;
var batch = events[EventId];
readonly StampedEvent _dummyEvent = new StampedEvent();
public void StripTempEvents() {
_dummyEvent.Time = Time;
var index = tempEvents.BinarySearch(_dummyEvent);
if (index < 0) index = ~index;
for (var i = 0; i < index; i++) {
var ev = tempEvents[i];
if (ev.Container != null) {
states[ev.Container].Discard(ev);
}
}
tempEvents.RemoveRange(0, index);
}
public override void ForwardOnceToTime(double toTime) {
double time1 = EventId < Events.Count ? Events[EventId].Time : double.PositiveInfinity;
double time2 = tempEvents.Count > 0 ? tempEvents[0].Time : double.PositiveInfinity;
double time0 = Math.Min(time1, time2);
if (time0 <= toTime && time0 != double.PositiveInfinity) {
Time = time0;
foreach (var s in workingStates) s.Handle(null);
ValidateStates();
for (var i = 0; i < batch.Count; i++) {
var ev = batch[i];
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
if (time1 == time0) {
var batch = Events[EventId];
for (var i = 0; i < batch.Count; i++) {
var ev = batch[i];
if (ev.Container != null) {
if (ev.Unstamped is EventContainer) EnsureActivity((EventContainer)ev.Unstamped);
else EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
}
else if (ev.Coevents != null) EnsureActivity((EventContainer)ev.Unstamped);
}
if (ev.Unstamped is EventContainer) {
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
EventId++;
}
if (time2 == time0) {
while (tempEvents.Count > 0) {
var ev = tempEvents[0];
if (ev.Time != time0) break;
if (ev.Container != null) {
EnsureActivity(ev.Container);
states[ev.Container].Handle(ev);
}
tempEvents.RemoveAt(0);
}
}
ValidateStates();
EventId++;
}
else {
Time = toTime;
@@ -146,13 +177,17 @@ namespace Cryville.Crtr.Event {
else if (!s.Working && workingStates.Contains(s)) workingStates.Remove(s);
invalidatedStates.Clear();
}
public void BroadcastInit() {
RootState.BroadcastInit();
}
public void BroadcastPreInit() {
RootState.BroadcastPreInit();
}
public void BroadcastPostInit() {
RootState.BroadcastPostInit();
}
public void BroadcastEndUpdate() {
RootState.BroadcastEndUpdate();
tempEvents.Clear();
}
public void Anchor() {

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