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b6e238780e
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Change fixed skin root to configurable root element in skin container.
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2023-02-15 18:09:21 +08:00 |
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c7ea6f1d4b
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Cleanup logic of PDT interpreter.
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2023-02-15 18:07:36 +08:00 |
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4a5b2a6889
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Add effect definition.
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2023-02-15 15:35:09 +08:00 |
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b84d645aee
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Pull up PdtBinder.
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2023-02-15 15:34:27 +08:00 |
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67b44db1ae
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Code cleanup.
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2023-02-13 16:09:19 +08:00 |
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ee4399109a
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Optimize GC for log in gameplay scene.
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2023-02-12 21:50:57 +08:00 |
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87ef534f59
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Fix resize logic in StringBuffer.
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2023-02-12 21:48:39 +08:00 |
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87362b47c5
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Cleanup CategorizedPool.
0.6.0-rc1
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2023-02-12 17:27:54 +08:00 |
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f60ba1088d
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Fix input conflict in input config.
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2023-02-12 17:27:15 +08:00 |
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abb7ad6f24
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Adjust offset for osu chart converter.
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2023-02-11 23:13:30 +08:00 |
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880b475c07
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Update project version.
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2023-02-11 23:12:01 +08:00 |
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4707c40e6a
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Add object pool related debug status info.
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2023-02-11 23:11:45 +08:00 |
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7f87c23da2
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Fix contextual state variables available in static context.
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2023-02-11 23:11:15 +08:00 |
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6df10837fe
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Eliminate Array.Copy GC in SquareMatrix.
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2023-02-11 23:09:46 +08:00 |
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42cb54de1d
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Add RentedCount for ObjectPool.
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2023-02-11 23:09:05 +08:00 |
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9fd685b8b3
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Pull up CategorizedPool. Add Reset method for ObjectPool.
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2023-02-11 23:08:43 +08:00 |
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b364005741
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Update UnsafeIL.
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2023-02-10 17:52:45 +08:00 |
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7d938de409
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Code cleanup.
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2023-02-10 17:36:36 +08:00 |
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bb4ecfcd8c
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Add graphical offset global settings.
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2023-02-10 17:36:19 +08:00 |
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ff410529b0
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Add invisible_bounds contextual variable.
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2023-02-10 17:35:36 +08:00 |
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fdc55a8e3b
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Pull current_time to container handler.
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2023-02-10 17:34:40 +08:00 |
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fc8512ff63
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Combine score and score string property sources.
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2023-02-10 17:32:59 +08:00 |
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1b1ed42a1b
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Code cleanup.
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2023-02-10 15:50:49 +08:00 |
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b437925f92
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Replace TrustedAsOfLength with safe As and Set.
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2023-02-10 15:47:20 +08:00 |
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c04e50e959
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Modify priority logic for normal/temporary events.
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2023-02-09 18:22:39 +08:00 |
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314cdb9935
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Implement transform update for static judge anchor.
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2023-02-09 18:21:17 +08:00 |
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77c91d015a
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Add standalone event property.
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2023-02-09 18:20:36 +08:00 |
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291a018c13
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Activates anchors only on set.
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2023-02-09 18:19:46 +08:00 |
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18ff4b8e16
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Code cleanup.
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2023-02-09 18:18:34 +08:00 |
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7714c277fd
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Modify text in status debug info.
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2023-02-09 18:14:07 +08:00 |
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d6c2ac6be6
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Fix TypedChildren shared across ContainerState.
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2023-02-09 18:12:33 +08:00 |
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682fe38d40
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Fix priority for manually set special anchors.
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2023-02-09 18:11:32 +08:00 |
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3e525842cb
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Modify texts in input config panel.
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2023-02-09 18:09:40 +08:00 |
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3dd25b51a8
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Fix wrong context access in component creation.
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2023-02-09 18:08:12 +08:00 |
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041c1e374e
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Optimize GC for frame calculation.
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2023-02-09 18:07:06 +08:00 |
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16b1d323dc
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Add exception handling for invalid key interpretation in PDT.
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2023-02-09 12:21:41 +08:00 |
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c4d5e5f480
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Matches member name first then generic list in PDT.
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2023-02-09 12:15:07 +08:00 |
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187f07d2c9
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Optimize GC for motions.
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2023-02-07 23:15:52 +08:00 |
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4e9d7e5b87
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Optimize GC for SectionalGameObject.
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2023-02-07 23:15:11 +08:00 |
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7df5b15e2e
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Animation cleanup.
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2023-02-07 16:36:17 +08:00 |
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4863aa0ae7
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Add persist in judge definition.
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2023-02-07 16:24:27 +08:00 |
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eb53c3465b
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Implement pausing.
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2023-02-07 16:23:16 +08:00 |
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f683d61298
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Reorganize resources.
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2023-02-07 14:20:47 +08:00 |
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fbd03c8037
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Add sound offset for ruleset config.
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2023-02-06 22:55:43 +08:00 |
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da68c8b877
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Move ruleset config to main scene. Add title for UI.
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2023-02-06 22:55:14 +08:00 |
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c0744a3464
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Add interval function.
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2023-02-06 15:16:35 +08:00 |
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3ca3746cec
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Fix judge passing for inputs without any events.
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2023-02-06 15:16:02 +08:00 |
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5e76ddf2cd
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Fix use of discarded digits in rounded numbers in string formatter.
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2023-02-06 15:14:54 +08:00 |
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dca1ba304e
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Code cleanup.
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2023-02-05 23:01:46 +08:00 |
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8dd32afb74
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Prevents dynamic anchor set twice. Implement special dynamic anchors.
0.6.0-rc0
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2023-02-05 22:13:44 +08:00 |
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