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Cryville.EEW.Unity
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perf: Improve performance for line renderer
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2025-03-20 21:49:28 +08:00
8d3f53ba13
fix: Fix wave circle shape when hypocenter is near antimeridian
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2025-03-20 21:47:52 +08:00
1db25e62e7
refactor: Decouple grouping logic from core worker
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·
2025-03-20 17:53:10 +08:00
18312176d9
refactor: Pull up map tile cache manager
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·
2025-03-20 17:52:17 +08:00
5be6e32b03
build: Update project version
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·
2025-02-26 15:58:15 +08:00
0.0.2
b33e5ca223
feat: Add new event sources
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·
2025-02-26 15:58:02 +08:00
fe4430b1bf
ci: Update plugins
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·
2025-02-26 15:57:04 +08:00
5a48073152
fix: Fix network events invalidating map view
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·
2025-02-26 15:36:02 +08:00
41c1e6f9fd
fix: Keep ongoing events if present on reported
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·
2025-02-26 15:18:37 +08:00
0743fa45eb
fix: Keep ongoing events if present on reported
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2025-02-26 15:05:34 +08:00
7f2c0d2e23
fix: Fix error on polygon elements with holes
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2025-02-26 01:20:18 +08:00
14202714cc
refactor: Remove useless suppressions
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2025-02-22 15:39:38 +08:00
ce0c23805a
feat: Add assembly version
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2025-02-22 00:30:42 +08:00
0.0.1
75124a4f62
refactor: Cleanup
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·
2025-02-21 21:43:53 +08:00
9193eb9c8c
fix: Fix ongoing event cycling logic (Amend)
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·
2025-02-21 21:43:32 +08:00
c0b3449cc8
fix: Suppress verbose event logs
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2025-02-21 21:43:09 +08:00
d986418927
fix: Remove SeverityColorMapping config
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2025-02-21 21:42:28 +08:00
0adea1a325
fix: Modify the cycling duration of ongoing events
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2025-02-21 21:41:46 +08:00
399fb577f3
fix: Fix ongoing event cycling logic
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2025-02-21 21:40:54 +08:00
c3cd512611
fix: Ensure UpdateTransform is called at most once per frame
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2025-02-21 21:38:26 +08:00
f783d45e23
fix: Improve performance for map tile loading
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2025-02-19 21:52:08 +08:00
04ba735ea6
fix: Fix incorrect pooling logic in multi-line renderer
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2025-02-19 21:51:31 +08:00
7bfe335c13
fix: Add missing usings
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2025-02-19 21:50:26 +08:00
4c812db03a
fix: Fix memory leak from instantiated materials in line renderer and polygon renderer
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2025-02-19 21:49:38 +08:00
6ee7a4720c
fix: Fix ongoing event cycling logic
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·
2025-02-19 21:48:17 +08:00
302dc36eba
feat: Add status view
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·
2025-02-19 21:43:45 +08:00
3ca96c1a68
refactor: Fix namespace name
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2025-02-19 21:42:21 +08:00
fbf35c923b
chore: Clear cached font data
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2025-02-18 20:48:29 +08:00
b749cf0221
feat: Add config
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2025-02-18 12:04:38 +08:00
5b3a51150c
feat: Set app icon
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·
2025-02-17 21:04:40 +08:00
02fc481993
feat: Add connecting hint
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·
2025-02-17 20:54:27 +08:00
1d619391c9
build: Switch build platform
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·
2025-02-17 17:17:47 +08:00
dad7e703e6
feat: Generates group views dynamically
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2025-02-17 17:17:06 +08:00
a1f6c4ef94
fix: Fix incorrect iteration when destroying game objects
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·
2025-02-17 17:16:27 +08:00
a0ded872b3
feat: Add gateway verification
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2025-02-16 23:49:20 +08:00
35b77b044c
chore: Add README and licenses to streaming assets
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2025-02-16 21:11:55 +08:00
70f4d0ffc3
fix: Increase extra map tile zoom level
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·
2025-02-16 20:57:03 +08:00
6ead7aa5ce
feat: Add ID view on map
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·
2025-02-16 20:56:58 +08:00
830d014bf0
fix: Prevent switching to current report
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2025-02-16 13:56:20 +08:00
cc57334ab2
feat: Add time view
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2025-02-16 13:43:57 +08:00
aa70395c0b
feat: Sync map to current ongoing event
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·
2025-02-16 13:12:08 +08:00
a3c4bd08ee
feat: Add ongoing event list view
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·
2025-02-16 12:34:04 +08:00
06e4f5bf9f
refactor: Code cleanup
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·
2025-02-15 17:42:47 +08:00
def9d6d232
fix: Hides revision of ongoing events by default
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2025-02-15 17:42:32 +08:00
2b4391f896
fix: Limits minimum automatic scale
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2025-02-15 17:41:49 +08:00
0751306926
build: Update plugins (AOT aupport)
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2025-02-15 16:57:06 +08:00
a5257c743b
fix: Fix bar not hidden for missing tsunami height
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2025-02-14 18:30:50 +08:00
21d06c608f
feat: Draft ongoing list view (Amend)
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2025-02-14 18:26:38 +08:00
1db5070523
fix: Fix incorrect iteration when destroying game objects
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2025-02-14 18:22:19 +08:00
26b476fa78
fix: Allow optional button in event report view
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2025-02-14 18:21:27 +08:00
76b33627d5
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