feat: Add status view

This commit is contained in:
2025-02-19 21:43:45 +08:00
parent fbf35c923b
commit 3ca96c1a68
3 changed files with 192 additions and 1 deletions

View File

@@ -0,0 +1,27 @@
using System.Globalization;
using TMPro;
using UnityEngine;
namespace Cryville.EEW.Unity.UI {
[RequireComponent(typeof(TMP_Text))]
class StatusView : MonoBehaviour {
TMP_Text _textView;
void Awake() {
_textView = GetComponent<TMP_Text>();
}
void Update() {
_textView.text = string.Format(
CultureInfo.InvariantCulture,
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
);
}
}
}

View File

@@ -0,0 +1,11 @@
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View File

@@ -706,6 +706,7 @@ RectTransform:
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@@ -1362,7 +1363,7 @@ RectTransform:
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m_AnchorMax: {x: 1, y: 1}
@@ -1466,6 +1467,158 @@ CanvasRenderer:
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