fix: Fix bar not hidden for missing tsunami height

This commit is contained in:
2025-02-14 18:30:50 +08:00
parent 1db5070523
commit 21d06c608f

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@@ -116,6 +116,7 @@ namespace Cryville.EEW.Unity.Map.Element {
if (m_isMissing == value) return;
m_isMissing = value;
_missingMark.gameObject.SetActive(value);
_barRenderer.gameObject.SetActive(!value);
}
}