feat: Add ID view on map

This commit is contained in:
2025-02-16 20:56:00 +08:00
parent cc57334ab2
commit 830d014bf0
4 changed files with 107 additions and 5 deletions

View File

@@ -25,6 +25,8 @@ namespace Cryville.EEW.Unity {
MapScriptToTypefaces = PlatformConfig.ScriptFontMap
};
TMPLocalizedText.DefaultShader = Resources.Load<Shader>(PlatformConfig.TextShader);
SharedSettings.Instance.Init();
}
static readonly Encoding _encoding = new UTF8Encoding(false, true);

View File

@@ -15,6 +15,8 @@ namespace Cryville.EEW.Unity.Map {
static readonly HttpClient _httpClient = new() { Timeout = TimeSpan.FromSeconds(10) };
[SerializeField] Transform _idView;
public MapTileIndex Index { get; set; }
public bool IsEmpty { get; private set; }
@@ -39,7 +41,11 @@ namespace Cryville.EEW.Unity.Map {
_localFile = new(Path.Combine(cacheDir, $"map/{Index.Z}/{Index.NX}/{Index.NY}"));
float z = 1 << index.Z;
transform.localPosition = new(index.X / z, -(index.Y + 1) / z, -index.Z / 100f);
transform.localScale = new Vector3(1 / z, 1 / z);
transform.localScale = new Vector3(1 / z, 1 / z, 1);
_idView.gameObject.SetActive(true);
byte e = SharedSettings.Instance.IdBytes[((index.X << 2) + index.Y) & 0x1f];
int ex = e >> 4, ey = e & 0xf;
_idView.localPosition = new(ex / 16f, 1 - ey / 16f, -1 / 200f);
if (_localFile.Exists) {
_downloadDone = true;
}

View File

@@ -5,7 +5,9 @@ using Cryville.EEW.Map;
using Cryville.EEW.Report;
using Cryville.EEW.TTS;
using System;
using System.Drawing;
using System.Security.Cryptography;
using UnityEngine;
using Color = System.Drawing.Color;
namespace Cryville.EEW.Unity {
sealed class SharedSettings : IRVMGeneratorContext, IMapGeneratorContext, ITTSMessageGeneratorContext {
@@ -20,5 +22,11 @@ namespace Cryville.EEW.Unity {
public ISubColorScheme TextColorScheme => new DefaultTextColorScheme(Color.White, Color.Black);
public ILocationConverter LocationConverter => new FERegionLongConverter();
public TimeSpan NowcastWarningDelayTolerance => TimeSpan.MaxValue;
public byte[] IdBytes { get; } = new byte[32];
public void Init() {
using var hash = SHA256.Create();
hash.ComputeHash(EEW.SharedSettings.Encoding.GetBytes(SystemInfo.deviceUniqueIdentifier)).CopyTo(IdBytes, 0);
}
}
}

View File

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@@ -29,7 +113,8 @@ Transform:
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