fix: Fix ongoing event cycling logic (Amend)

This commit is contained in:
2025-02-21 21:43:32 +08:00
parent d986418927
commit c0b3449cc8

View File

@@ -206,8 +206,9 @@ namespace Cryville.EEW.Unity {
m_cameraController.OnMapElementUpdated();
}
public void SetCurrent(ReportViewModel e) {
m_mapElementManager.SetCurrent(e);
m_cameraController.OnMapElementUpdated();
if (m_mapElementManager.SetCurrent(e)) {
m_cameraController.OnMapElementUpdated();
}
}
void Update() {