Commit Graph

386 Commits

Author SHA1 Message Date
fc8512ff63 Combine score and score string property sources. 2023-02-10 17:32:59 +08:00
1b1ed42a1b Code cleanup. 2023-02-10 15:50:49 +08:00
b437925f92 Replace TrustedAsOfLength with safe As and Set. 2023-02-10 15:47:20 +08:00
c04e50e959 Modify priority logic for normal/temporary events. 2023-02-09 18:22:39 +08:00
314cdb9935 Implement transform update for static judge anchor. 2023-02-09 18:21:17 +08:00
77c91d015a Add standalone event property. 2023-02-09 18:20:36 +08:00
291a018c13 Activates anchors only on set. 2023-02-09 18:19:46 +08:00
18ff4b8e16 Code cleanup. 2023-02-09 18:18:34 +08:00
7714c277fd Modify text in status debug info. 2023-02-09 18:14:07 +08:00
d6c2ac6be6 Fix TypedChildren shared across ContainerState. 2023-02-09 18:12:33 +08:00
682fe38d40 Fix priority for manually set special anchors. 2023-02-09 18:11:32 +08:00
3e525842cb Modify texts in input config panel. 2023-02-09 18:09:40 +08:00
3dd25b51a8 Fix wrong context access in component creation. 2023-02-09 18:08:12 +08:00
041c1e374e Optimize GC for frame calculation. 2023-02-09 18:07:06 +08:00
16b1d323dc Add exception handling for invalid key interpretation in PDT. 2023-02-09 12:21:41 +08:00
c4d5e5f480 Matches member name first then generic list in PDT. 2023-02-09 12:15:07 +08:00
187f07d2c9 Optimize GC for motions. 2023-02-07 23:15:52 +08:00
4e9d7e5b87 Optimize GC for SectionalGameObject. 2023-02-07 23:15:11 +08:00
7df5b15e2e Animation cleanup. 2023-02-07 16:36:17 +08:00
4863aa0ae7 Add persist in judge definition. 2023-02-07 16:24:27 +08:00
eb53c3465b Implement pausing. 2023-02-07 16:23:16 +08:00
f683d61298 Reorganize resources. 2023-02-07 14:20:47 +08:00
fbd03c8037 Add sound offset for ruleset config. 2023-02-06 22:55:43 +08:00
da68c8b877 Move ruleset config to main scene. Add title for UI. 2023-02-06 22:55:14 +08:00
c0744a3464 Add interval function. 2023-02-06 15:16:35 +08:00
3ca3746cec Fix judge passing for inputs without any events. 2023-02-06 15:16:02 +08:00
5e76ddf2cd Fix use of discarded digits in rounded numbers in string formatter. 2023-02-06 15:14:54 +08:00
dca1ba304e Code cleanup. 2023-02-05 23:01:46 +08:00
8dd32afb74 Prevents dynamic anchor set twice. Implement special dynamic anchors. 0.6.0-rc0 2023-02-05 22:13:44 +08:00
313824b4bb Fix abnormal shaking at dynamic anchor. 2023-02-05 22:12:47 +08:00
b166c0f5ef Fix overflowed integral digits always prepended in string formatter. 2023-02-05 22:03:31 +08:00
300e44bd4b Code cleanup. 2023-02-05 15:59:20 +08:00
ab6f983392 Implement meta table for font. 2023-02-05 15:59:12 +08:00
596c6395e4 Prevent non-Windows system trying to initialize WindowsPointerHandler. 2023-02-05 15:58:31 +08:00
404a36f9b8 Replace text components in the main browser with TMP. 2023-02-05 15:56:56 +08:00
1711fbadf7 Add fallback logic for TMP auto font. 2023-02-05 15:55:53 +08:00
84b7a6d183 Seperate matcher from font manager. 2023-02-05 15:53:30 +08:00
6d0fd0f9ec Support multiple fonts with the same full name. 2023-02-05 15:51:18 +08:00
b407ba88c4 Add system font matcher. 2023-02-02 18:35:18 +08:00
bd256ba1a6 Reimport upgraded TextMesh Pro, modified. 2023-02-01 22:14:43 +08:00
623c53f79a Cleanup. 2023-01-31 22:56:19 +08:00
969fdc8069 Optimize GC for status info. 2023-01-31 22:56:06 +08:00
cbc874dd72 Optimize GC for proxied input variables. 2023-01-31 22:51:17 +08:00
450bd52095 Implement dynamic stack for skin. 2023-01-31 22:50:24 +08:00
5727fcf177 Introduce UnsafeIL for IL2CPP compatibility. 2023-01-31 22:49:04 +08:00
8ab0c2698b Fix TargetString stuck when length was 0. Add TargetString.TrustedAsArray. 2023-01-31 22:47:35 +08:00
6c7b52d93c Import TextMesh Pro. 2023-01-31 22:44:54 +08:00
91f55cd9a3 Add state count debug info. 2023-01-31 15:54:46 +08:00
a1ce459a0e Restructure event/container system. 2023-01-31 15:53:43 +08:00
9700992c3a Add DisposeAll. 2023-01-31 15:39:40 +08:00