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crtr
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Code
Issues
6
Pull Requests
Projects
1
Releases
Activity
536
Commits
2
Branches
18
Tags
88a64104390fbbd0a2f7d9bf9aec9c162ef761cf
Commit Graph
504 Commits
Remove some dedicated properties on ISkinnableGroup.
PopSlime
·
2023-02-17 18:10:46 +08:00
9c08cbf0d2
Add backward compatibility for skin. (Amend)
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·
2023-02-17 16:27:49 +08:00
88d35e4eaf
Add backward compatibility for skin.
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·
2023-02-17 16:24:24 +08:00
675ce68073
Pull up ISkinnableGroup.
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·
2023-02-17 15:19:18 +08:00
db0165d145
Add error handling for setting
text.frames
.
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·
2023-02-17 14:41:12 +08:00
7015426300
Add skin property
image.frames
and
image.index
.
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·
2023-02-17 14:40:34 +08:00
0d4cc5e208
Add effect emitting stub.
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·
2023-02-15 18:13:04 +08:00
e7ce0985fb
Add animation stub and effect stub for skin.
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·
2023-02-15 18:12:41 +08:00
eb6dafbd60
Change fixed skin root to configurable root element in skin container.
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·
2023-02-15 18:09:21 +08:00
b6e238780e
Cleanup logic of PDT interpreter.
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·
2023-02-15 18:07:36 +08:00
c7ea6f1d4b
Add effect definition.
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·
2023-02-15 15:35:09 +08:00
4a5b2a6889
Pull up PdtBinder.
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·
2023-02-15 15:34:27 +08:00
b84d645aee
Code cleanup.
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·
2023-02-13 16:09:19 +08:00
67b44db1ae
Optimize GC for log in gameplay scene.
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·
2023-02-12 21:50:57 +08:00
ee4399109a
Fix resize logic in StringBuffer.
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·
2023-02-12 21:48:39 +08:00
87ef534f59
Cleanup CategorizedPool.
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·
2023-02-12 17:27:54 +08:00
87362b47c5
Fix input conflict in input config.
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·
2023-02-12 17:27:15 +08:00
f60ba1088d
Adjust offset for osu chart converter.
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·
2023-02-11 23:13:30 +08:00
abb7ad6f24
Add object pool related debug status info.
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·
2023-02-11 23:11:45 +08:00
4707c40e6a
Fix contextual state variables available in static context.
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·
2023-02-11 23:11:15 +08:00
7f87c23da2
Eliminate Array.Copy GC in SquareMatrix.
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·
2023-02-11 23:09:46 +08:00
6df10837fe
Add RentedCount for ObjectPool.
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·
2023-02-11 23:09:05 +08:00
42cb54de1d
Pull up CategorizedPool. Add Reset method for ObjectPool.
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·
2023-02-11 23:08:43 +08:00
9fd685b8b3
Update UnsafeIL.
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·
2023-02-10 17:52:45 +08:00
b364005741
Code cleanup.
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·
2023-02-10 17:36:36 +08:00
7d938de409
Add graphical offset global settings.
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·
2023-02-10 17:36:19 +08:00
bb4ecfcd8c
Add
invisible_bounds
contextual variable.
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·
2023-02-10 17:35:36 +08:00
ff410529b0
Pull
current_time
to container handler.
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·
2023-02-10 17:34:40 +08:00
fdc55a8e3b
Combine score and score string property sources.
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·
2023-02-10 17:32:59 +08:00
fc8512ff63
Code cleanup.
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·
2023-02-10 15:50:49 +08:00
1b1ed42a1b
Replace TrustedAsOfLength with safe As and Set.
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·
2023-02-10 15:47:20 +08:00
b437925f92
Modify priority logic for normal/temporary events.
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·
2023-02-09 18:22:39 +08:00
c04e50e959
Implement transform update for static judge anchor.
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·
2023-02-09 18:21:17 +08:00
314cdb9935
Add standalone event property.
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·
2023-02-09 18:20:36 +08:00
77c91d015a
Activates anchors only on set.
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·
2023-02-09 18:19:46 +08:00
291a018c13
Code cleanup.
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·
2023-02-09 18:18:34 +08:00
18ff4b8e16
Modify text in status debug info.
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·
2023-02-09 18:14:07 +08:00
7714c277fd
Fix TypedChildren shared across ContainerState.
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·
2023-02-09 18:12:33 +08:00
d6c2ac6be6
Fix priority for manually set special anchors.
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·
2023-02-09 18:11:32 +08:00
682fe38d40
Modify texts in input config panel.
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·
2023-02-09 18:09:40 +08:00
3e525842cb
Fix wrong context access in component creation.
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·
2023-02-09 18:08:12 +08:00
3dd25b51a8
Optimize GC for frame calculation.
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·
2023-02-09 18:07:06 +08:00
041c1e374e
Add exception handling for invalid key interpretation in PDT.
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·
2023-02-09 12:21:41 +08:00
16b1d323dc
Matches member name first then generic list in PDT.
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·
2023-02-09 12:15:07 +08:00
c4d5e5f480
Optimize GC for motions.
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·
2023-02-07 23:15:52 +08:00
187f07d2c9
Optimize GC for SectionalGameObject.
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·
2023-02-07 23:15:11 +08:00
4e9d7e5b87
Animation cleanup.
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·
2023-02-07 16:36:17 +08:00
7df5b15e2e
Add persist in judge definition.
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·
2023-02-07 16:24:27 +08:00
4863aa0ae7
Implement pausing.
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·
2023-02-07 16:23:16 +08:00
eb53c3465b
Reorganize resources.
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·
2023-02-07 14:20:47 +08:00
f683d61298
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