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3dd25b51a8
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Fix wrong context access in component creation.
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2023-02-09 18:08:12 +08:00 |
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041c1e374e
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Optimize GC for frame calculation.
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2023-02-09 18:07:06 +08:00 |
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16b1d323dc
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Add exception handling for invalid key interpretation in PDT.
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2023-02-09 12:21:41 +08:00 |
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c4d5e5f480
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Matches member name first then generic list in PDT.
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2023-02-09 12:15:07 +08:00 |
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187f07d2c9
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Optimize GC for motions.
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2023-02-07 23:15:52 +08:00 |
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4e9d7e5b87
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Optimize GC for SectionalGameObject.
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2023-02-07 23:15:11 +08:00 |
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4863aa0ae7
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Add persist in judge definition.
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2023-02-07 16:24:27 +08:00 |
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eb53c3465b
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Implement pausing.
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2023-02-07 16:23:16 +08:00 |
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f683d61298
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Reorganize resources.
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2023-02-07 14:20:47 +08:00 |
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fbd03c8037
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Add sound offset for ruleset config.
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2023-02-06 22:55:43 +08:00 |
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da68c8b877
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Move ruleset config to main scene. Add title for UI.
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2023-02-06 22:55:14 +08:00 |
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c0744a3464
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Add interval function.
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2023-02-06 15:16:35 +08:00 |
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3ca3746cec
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Fix judge passing for inputs without any events.
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2023-02-06 15:16:02 +08:00 |
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dca1ba304e
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Code cleanup.
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2023-02-05 23:01:46 +08:00 |
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8dd32afb74
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Prevents dynamic anchor set twice. Implement special dynamic anchors.
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2023-02-05 22:13:44 +08:00 |
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313824b4bb
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Fix abnormal shaking at dynamic anchor.
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2023-02-05 22:12:47 +08:00 |
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300e44bd4b
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Code cleanup.
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2023-02-05 15:59:20 +08:00 |
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ab6f983392
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Implement meta table for font.
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2023-02-05 15:59:12 +08:00 |
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596c6395e4
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Prevent non-Windows system trying to initialize WindowsPointerHandler.
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2023-02-05 15:58:31 +08:00 |
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404a36f9b8
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Replace text components in the main browser with TMP.
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2023-02-05 15:56:56 +08:00 |
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1711fbadf7
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Add fallback logic for TMP auto font.
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2023-02-05 15:55:53 +08:00 |
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84b7a6d183
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Seperate matcher from font manager.
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2023-02-05 15:53:30 +08:00 |
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6d0fd0f9ec
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Support multiple fonts with the same full name.
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2023-02-05 15:51:18 +08:00 |
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b407ba88c4
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Add system font matcher.
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2023-02-02 18:35:18 +08:00 |
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bd256ba1a6
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Reimport upgraded TextMesh Pro, modified.
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2023-02-01 22:14:43 +08:00 |
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969fdc8069
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Optimize GC for status info.
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2023-01-31 22:56:06 +08:00 |
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cbc874dd72
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Optimize GC for proxied input variables.
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2023-01-31 22:51:17 +08:00 |
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450bd52095
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Implement dynamic stack for skin.
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2023-01-31 22:50:24 +08:00 |
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8ab0c2698b
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Fix TargetString stuck when length was 0. Add TargetString.TrustedAsArray.
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2023-01-31 22:47:35 +08:00 |
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91f55cd9a3
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Add state count debug info.
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2023-01-31 15:54:46 +08:00 |
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a1ce459a0e
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Restructure event/container system.
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2023-01-31 15:53:43 +08:00 |
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9700992c3a
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Add DisposeAll.
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2023-01-31 15:39:40 +08:00 |
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f9a1ea72fe
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Refactor ReleaseEvent.
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2023-01-31 15:30:27 +08:00 |
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507b656eab
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Pull up StampedEvent.Temporary. Fix temporary event discarding.
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2023-01-31 15:26:13 +08:00 |
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c16776aee9
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Code cleanup. (Amend)
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2023-01-31 15:18:24 +08:00 |
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e109e0bd24
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Separate dynamic anchors.
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2023-01-31 15:15:13 +08:00 |
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776a615464
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Code cleanup.
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2023-01-31 15:06:31 +08:00 |
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5514b6cf37
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Pull up clip from judge definition. Add clip to event container.
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2023-01-31 14:55:41 +08:00 |
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8932d1b8d0
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Add current_time variable.
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2023-01-28 11:58:13 +08:00 |
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10988847b3
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Implement anchor related annotations.
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2023-01-28 11:57:49 +08:00 |
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c4b139c7a4
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Code cleanup.
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2023-01-27 17:30:10 +08:00 |
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130896df1f
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Fix SkinSelectors.ToString. (2)
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2023-01-27 16:54:11 +08:00 |
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5d5c519a1d
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Remove dynamic judge anchors. (Amend)
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2023-01-27 16:41:40 +08:00 |
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3d1a11f78b
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Remove dynamic judge anchors. Add judge time properties.
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2023-01-27 16:05:57 +08:00 |
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cc985844cd
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Optimize GC for identifier and beat time property source.
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2023-01-27 16:03:27 +08:00 |
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feffbaa5a6
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Refactor SkinPropertyKey.
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2023-01-27 15:31:51 +08:00 |
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d0f0c8ce6d
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Fix SkinSelectors.ToString.
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2023-01-27 15:28:22 +08:00 |
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3fdc236b1d
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Fix EmptyBinder not identifying inheritance.
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2023-01-27 15:24:48 +08:00 |
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46870e163a
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Code cleanup.
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2023-01-26 18:12:22 +08:00 |
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601f64cc61
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Introduce no GC string formatter to optimize score string formatting.
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2023-01-26 16:52:05 +08:00 |
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