Compare commits
78 Commits
0.5.1
...
b407ba88c4
@@ -33,12 +33,12 @@ namespace Cryville.Common {
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public override object ChangeType(object value, Type type, CultureInfo culture) {
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if (value == null)
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return null;
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else if (type == value.GetType())
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else if (type.IsAssignableFrom(value.GetType()))
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return value;
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else if (type.IsEnum && value is string) {
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return Enum.Parse(type, (string)value);
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}
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throw new InvalidCastException();
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throw new InvalidCastException(string.Format("Cannot cast {0} to {1}", value.GetType(), type));
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}
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public override void ReorderArgumentArray(ref object[] args, object state) {
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@@ -18,7 +18,9 @@ namespace Cryville.Common.Buffers {
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/// Creates an instance of the <see cref="TargetString" /> class.
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/// </summary>
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/// <param name="capacity">The initial capacity of the string.</param>
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/// <exception cref="ArgumentOutOfRangeException"><paramref name="capacity" /> is less than or equal to 0.</exception>
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public TargetString(int capacity) {
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if (capacity <= 0) throw new ArgumentOutOfRangeException("capacity");
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_arr = new char[capacity];
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}
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/// <summary>
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@@ -49,14 +51,16 @@ namespace Cryville.Common.Buffers {
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/// <summary>
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/// The length of the string.
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/// </summary>
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/// <exception cref="ArgumentOutOfRangeException">The value specified for a set operation is less than 0.</exception>
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public int Length {
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get {
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return m_length;
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}
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set {
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if (Length < 0) throw new ArgumentOutOfRangeException("length");
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if (m_length == value) return;
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if (_arr.Length < value) {
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var len = m_length;
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var len = _arr.Length;
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while (len < value) len *= 2;
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var arr2 = new char[len];
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Array.Copy(_arr, arr2, m_length);
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@@ -75,18 +79,29 @@ namespace Cryville.Common.Buffers {
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var ev = OnUpdate;
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if (ev != null) ev.Invoke();
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}
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internal char[] TrustedAsArray() { return _arr; }
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IEnumerator IEnumerable.GetEnumerator() {
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return GetEnumerator();
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/// <summary>
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/// Returns an enumerator that iterates through the <see cref="TargetString" />.
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/// </summary>
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/// <returns>A <see cref="Enumerator" /> for the <see cref="TargetString" />.</returns>
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public Enumerator GetEnumerator() {
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return new Enumerator(this);
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}
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public IEnumerator<char> GetEnumerator() {
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IEnumerator<char> IEnumerable<char>.GetEnumerator() {
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return new Enumerator(this);
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return new Enumerator(this);
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}
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class Enumerator : IEnumerator<char> {
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public struct Enumerator : IEnumerator<char> {
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readonly TargetString _self;
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int _index = -1;
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public Enumerator(TargetString self) { _self = self; }
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int _index;
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internal Enumerator(TargetString self) {
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_self = self;
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_index = -1;
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}
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public char Current {
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get {
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@@ -1,5 +1,6 @@
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fileFormatVersion: 2
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guid: a5b20befc03909345bd7d08158c02462
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guid: 520554ce9a8205b4b91e0ff2b8011673
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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37
Assets/Cryville/Common/Culture/ScriptUtils.cs
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37
Assets/Cryville/Common/Culture/ScriptUtils.cs
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File diff suppressed because one or more lines are too long
11
Assets/Cryville/Common/Culture/ScriptUtils.cs.meta
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11
Assets/Cryville/Common/Culture/ScriptUtils.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ae9dab8f520fadc4194032f523ca87c1
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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114
Assets/Cryville/Common/Font/FontFile.cs
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114
Assets/Cryville/Common/Font/FontFile.cs
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@@ -0,0 +1,114 @@
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using Cryville.Common.IO;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace Cryville.Common.Font {
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public abstract class FontFile : IEnumerable<Typeface> {
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public abstract int Count { get; }
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public abstract Typeface this[int index] { get; }
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protected FileInfo File { get; private set; }
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protected BinaryReader Reader { get; private set; }
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public FontFile(FileInfo file) {
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File = file;
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Reader = new BinaryReaderBE(new FileStream(file.FullName, FileMode.Open, FileAccess.Read));
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}
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public void Close() { Reader.Close(); }
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public static FontFile Create(FileInfo file) {
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switch (file.Extension) {
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case ".ttf": case ".otf": return new FontFileTTF(file);
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case ".ttc": case ".otc": return new FontFileTTC(file);
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default: return null;
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}
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}
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public Enumerator GetEnumerator() {
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return new Enumerator(this);
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}
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IEnumerator<Typeface> IEnumerable<Typeface>.GetEnumerator() {
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return GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator() {
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return GetEnumerator();
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}
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public struct Enumerator : IEnumerator<Typeface> {
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readonly FontFile _self;
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int _index;
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internal Enumerator(FontFile self) {
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_self = self;
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_index = -1;
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}
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public Typeface Current {
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get {
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if (_index < 0)
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throw new InvalidOperationException(_index == -1 ? "Enum not started" : "Enum ended");
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return _self[_index];
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}
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}
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object IEnumerator.Current { get { return Current; } }
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public void Dispose() {
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_index = -2;
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}
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public bool MoveNext() {
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if (_index == -2) return false;
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_index++;
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if (_index >= _self.Count) {
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_index = -2;
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return false;
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}
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return true;
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}
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public void Reset() {
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_index = -1;
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}
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}
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}
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public class FontFileTTF : FontFile {
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public override int Count { get { return 1; } }
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public override Typeface this[int index] {
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get {
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if (index != 0) throw new ArgumentOutOfRangeException("index");
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try {
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return new TypefaceTTF(Reader, File, index);
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}
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catch (Exception) {
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throw new InvalidDataException("Invalid font");
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}
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}
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}
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public FontFileTTF(FileInfo file) : base(file) { }
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}
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public class FontFileTTC : FontFile {
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readonly IReadOnlyList<uint> _offsets;
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public override int Count { get { return _offsets.Count; } }
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public override Typeface this[int index] {
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get {
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if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException("index");
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Reader.BaseStream.Position = _offsets[index];
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try {
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return new TypefaceTTF(Reader, File, index);
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}
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catch (Exception) {
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throw new InvalidDataException("Invalid font");
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}
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}
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}
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public FontFileTTC(FileInfo file) : base(file) {
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try {
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_offsets = new TTCHeader(Reader, 0).GetItems();
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}
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catch (Exception) {
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throw new InvalidDataException("Invalid font");
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}
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}
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}
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}
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11
Assets/Cryville/Common/Font/FontFile.cs.meta
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11
Assets/Cryville/Common/Font/FontFile.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c9f44ccf8ddd364418b4f4965414ff9c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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248
Assets/Cryville/Common/Font/FontManager.cs
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248
Assets/Cryville/Common/Font/FontManager.cs
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@@ -0,0 +1,248 @@
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using Cryville.Common.Culture;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace Cryville.Common.Font {
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public abstract class FontManager {
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protected IReadOnlyDictionary<string, Typeface> MapFullNameToTypeface { get; private set; }
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protected IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapNameToTypefaces { get; private set; }
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public FontManager() {
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var map1 = new Dictionary<string, Typeface>();
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var map2 = new Dictionary<string, List<Typeface>>();
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foreach (var f in EnumerateAllTypefaces()) {
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map1.Add(f.FullName, f);
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List<Typeface> set;
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if (!map2.TryGetValue(f.FamilyName, out set)) {
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map2.Add(f.FamilyName, set = new List<Typeface>());
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}
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set.Add(f);
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}
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MapFullNameToTypeface = map1;
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MapNameToTypefaces = map2.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
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}
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protected abstract IEnumerable<Typeface> EnumerateAllTypefaces();
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public abstract IEnumerable<Typeface> MatchScript(string script = null);
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public abstract IEnumerable<Typeface> MatchFamily(string[] candidates);
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protected static IEnumerable<Typeface> ScanDirectoryForTypefaces(string dir) {
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foreach (var f in new DirectoryInfo(dir).EnumerateFiles()) {
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FontFile file;
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try {
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file = FontFile.Create(f);
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}
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catch (InvalidDataException) {
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continue;
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}
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if (file == null) continue;
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var enumerator = file.GetEnumerator();
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while (enumerator.MoveNext()) {
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Typeface ret;
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try {
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ret = enumerator.Current;
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}
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catch (InvalidDataException) {
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continue;
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}
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yield return ret;
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}
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file.Close();
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}
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}
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}
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public class FontManagerAndroid : FontManager {
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protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
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return ScanDirectoryForTypefaces("/system/fonts");
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}
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public override IEnumerable<Typeface> MatchScript(string script = null) {
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throw new NotImplementedException();
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}
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public override IEnumerable<Typeface> MatchFamily(string[] candidates) {
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throw new NotImplementedException();
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}
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}
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public class FontManagerWindows : FontManager {
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public static Dictionary<string, List<string>> MapScriptToTypefaces = new Dictionary<string, List<string>>();
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static FontManagerWindows() {
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if (Environment.OSVersion.Platform != PlatformID.Win32NT) return;
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ScriptUtils.FillKeysWithScripts(MapScriptToTypefaces, () => new List<string>());
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// Reference: https://github.com/chromium/chromium/blob/main/third_party/blink/renderer/platform/fonts/win/font_fallback_win.cc
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MapScriptToTypefaces["zyyy"].Insert(0, "SimSun"); // Custom
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MapScriptToTypefaces["zyyy"].Insert(0, "SimHei"); // Custom
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MapScriptToTypefaces["zyyy"].Insert(0, "Arial");
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MapScriptToTypefaces["zyyy"].Insert(0, "Times New Roman");
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MapScriptToTypefaces["zyyy"].Insert(0, "Segoe UI"); // Custom
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MapScriptToTypefaces["arab"].Insert(0, "Tahoma");
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MapScriptToTypefaces["cyrl"].Insert(0, "Times New Roman");
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MapScriptToTypefaces["grek"].Insert(0, "Times New Roman");
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MapScriptToTypefaces["hebr"].Insert(0, "David");
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MapScriptToTypefaces["jpan"].Insert(0, "MS PGothic");
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MapScriptToTypefaces["latn"].Insert(0, "Times New Roman");
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MapScriptToTypefaces["hans"].Insert(0, "SimSun");
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MapScriptToTypefaces["hans"].Insert(0, "SimHei"); // Custom
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MapScriptToTypefaces["thai"].Insert(0, "Tahoma");
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MapScriptToTypefaces["hans"].Insert(0, "PMingLiU");
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// Reference: https://learn.microsoft.com/en-us/globalization/input/font-support
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var ver = Environment.OSVersion.Version;
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if (ver >= new Version(5, 0)) { // Windows 2000
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MapScriptToTypefaces["armn"].Insert(0, "Sylfaen");
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MapScriptToTypefaces["deva"].Insert(0, "Mangal");
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MapScriptToTypefaces["geor"].Insert(0, "Sylfaen");
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MapScriptToTypefaces["taml"].Insert(0, "Latha");
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}
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if (ver >= new Version(5, 1)) { // Windows XP
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MapScriptToTypefaces["gujr"].Insert(0, "Shruti");
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MapScriptToTypefaces["guru"].Insert(0, "Raavi");
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MapScriptToTypefaces["knda"].Insert(0, "Tunga");
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MapScriptToTypefaces["syrc"].Insert(0, "Estrangelo Edessa");
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MapScriptToTypefaces["telu"].Insert(0, "Gautami");
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MapScriptToTypefaces["thaa"].Insert(0, "MV Boli");
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// SP2
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MapScriptToTypefaces["beng"].Insert(0, "Vrinda");
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MapScriptToTypefaces["mlym"].Insert(0, "Kartika");
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}
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if (ver >= new Version(6, 0)) { // Windows Vista
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MapScriptToTypefaces["cans"].Insert(0, "Euphemia");
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MapScriptToTypefaces["cher"].Insert(0, "Plantagenet");
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MapScriptToTypefaces["ethi"].Insert(0, "Nyala");
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MapScriptToTypefaces["khmr"].Insert(0, "DaunPenh MoolBoran");
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MapScriptToTypefaces["laoo"].Insert(0, "DokChampa");
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MapScriptToTypefaces["mong"].Insert(0, "Mongolian Baiti");
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MapScriptToTypefaces["orya"].Insert(0, "Kalinga");
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MapScriptToTypefaces["sinh"].Insert(0, "Iskoola Pota");
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MapScriptToTypefaces["tibt"].Insert(0, "Microsoft Himalaya");
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MapScriptToTypefaces["yiii"].Insert(0, "Microsoft Yi Baiti");
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MapScriptToTypefaces["arab"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["cyrl"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["grek"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["latn"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["hans"].Add("SimSun-ExtB");
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MapScriptToTypefaces["hant"].Add("MingLiU-ExtB");
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MapScriptToTypefaces["hant"].Add("MingLiU_HKSCS-ExtB");
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MapScriptToTypefaces["arab"].Add("Microsoft Uighur");
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MapScriptToTypefaces["zmth"].Insert(0, "Cambria Math");
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// Reference: https://en.wikipedia.org/wiki/List_of_CJK_fonts
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MapScriptToTypefaces["jpan"].Insert(0, "Meiryo");
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MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei");
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}
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if (ver >= new Version(6, 1)) { // Windows 7
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MapScriptToTypefaces["brai"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["dsrt"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["talu"].Insert(0, "Microsoft New Tai Lue");
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MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["osma"].Insert(0, "Ebrima");
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MapScriptToTypefaces["phag"].Insert(0, "Microsoft PhagsPa");
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MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["zsym"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["tale"].Insert(0, "Microsoft Tai Le");
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MapScriptToTypefaces["tfng"].Insert(0, "Ebrima");
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MapScriptToTypefaces["vaii"].Insert(0, "Ebrima");
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}
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if (ver >= new Version(6, 2)) { // Windows 8
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MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["hang"].Add("Malgun Gothic");
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MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["lisu"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["mymr"].Insert(0, "Myanmar Text");
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MapScriptToTypefaces["nkoo"].Insert(0, "Ebrima");
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MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["ethi"].Insert(0, "Ebrima");
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MapScriptToTypefaces["cans"].Insert(0, "Gadugi");
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MapScriptToTypefaces["hant"].Insert(0, "Microsoft JhengHei UI");
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MapScriptToTypefaces["hans"].Insert(0, "Microsoft YaHei UI");
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MapScriptToTypefaces["beng"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["deva"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["gujr"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["guru"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
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MapScriptToTypefaces["knda"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
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MapScriptToTypefaces["mlym"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["orya"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["sinh"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
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MapScriptToTypefaces["taml"].Insert(0, "Nirmala UI"); // NOT DOCUMENTED, UNVERIFIED
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MapScriptToTypefaces["telu"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["armn"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["geor"].Insert(0, "Segoe UI");
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MapScriptToTypefaces["hebr"].Insert(0, "Segoe UI");
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}
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if (ver >= new Version(6, 3)) { // Windows 8.1
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MapScriptToTypefaces["bugi"].Insert(0, "Leelawadee UI");
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MapScriptToTypefaces["copt"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["java"].Insert(0, "Javanese Text");
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MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Symbol");
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MapScriptToTypefaces["olck"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["sora"].Insert(0, "Nirmala UI");
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MapScriptToTypefaces["khmr"].Insert(0, "Leelawadee UI");
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MapScriptToTypefaces["laoo"].Insert(0, "Leelawadee UI");
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MapScriptToTypefaces["thai"].Insert(0, "Leelawadee UI");
|
||||
MapScriptToTypefaces["zsye"].Insert(0, "Segoe UI Emoji");
|
||||
}
|
||||
if (ver >= new Version(10, 0)) { // Windows 10
|
||||
MapScriptToTypefaces["brah"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["cari"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["cprt"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["egyp"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["armi"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["phli"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["prti"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["khar"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["lyci"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["lydi"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["phnx"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["xpeo"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["sarb"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["shaw"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["xsux"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["ugar"].Insert(0, "Segoe UI Historic");
|
||||
// Segoe UI Symbol -> Segoe UI Historic
|
||||
MapScriptToTypefaces["glag"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["goth"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["merc"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["ogam"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["ital"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["orkh"].Insert(0, "Segoe UI Historic");
|
||||
MapScriptToTypefaces["runr"].Insert(0, "Segoe UI Historic");
|
||||
//
|
||||
MapScriptToTypefaces["jpan"].Insert(0, "Yu Gothic UI");
|
||||
MapScriptToTypefaces["zsym"].Add("Segoe MDL2 Assets");
|
||||
}
|
||||
}
|
||||
|
||||
protected override IEnumerable<Typeface> EnumerateAllTypefaces() {
|
||||
return ScanDirectoryForTypefaces("C:/Windows/Fonts");
|
||||
}
|
||||
|
||||
public override IEnumerable<Typeface> MatchScript(string script = null) {
|
||||
if (string.IsNullOrEmpty(script)) script = ScriptUtils.UltimateFallbackScript;
|
||||
List<string> candidates;
|
||||
IEnumerable<string> candidateScripts = new string[] { script };
|
||||
while (candidateScripts != null) {
|
||||
foreach (var candidateScript in candidateScripts) {
|
||||
if (MapScriptToTypefaces.TryGetValue(candidateScript, out candidates)) {
|
||||
foreach (var candidate in candidates) {
|
||||
Typeface typeface;
|
||||
if (MapFullNameToTypeface.TryGetValue(candidate, out typeface)) {
|
||||
yield return typeface;
|
||||
}
|
||||
IReadOnlyCollection<Typeface> typefaces;
|
||||
if (MapNameToTypefaces.TryGetValue(candidate, out typefaces)) {
|
||||
foreach (var typeface2 in typefaces) {
|
||||
if (typeface2 == typeface) continue;
|
||||
yield return typeface2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
candidateScripts = ScriptUtils.EnumerateFallbackScripts(script);
|
||||
}
|
||||
}
|
||||
|
||||
public override IEnumerable<Typeface> MatchFamily(string[] candidates) {
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
189
Assets/Cryville/Common/Font/FontTable.cs
Normal file
189
Assets/Cryville/Common/Font/FontTable.cs
Normal file
@@ -0,0 +1,189 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class FontTable<T> {
|
||||
protected UInt32 Offset { get; private set; }
|
||||
protected BinaryReader Reader { get; private set; }
|
||||
|
||||
protected FontTable(BinaryReader reader, UInt32 offset) {
|
||||
Reader = reader;
|
||||
Offset = offset;
|
||||
reader.BaseStream.Position = offset;
|
||||
}
|
||||
public abstract IReadOnlyList<T> GetItems();
|
||||
}
|
||||
public abstract class FontTable<T, U> : FontTable<T> {
|
||||
protected FontTable(BinaryReader reader, UInt32 offset) : base(reader, offset) { }
|
||||
public abstract U GetSubTable(T item);
|
||||
}
|
||||
public sealed class TTCHeader : FontTable<UInt32, TableDirectory> {
|
||||
readonly String ttcTag;
|
||||
readonly UInt16 majorVersion;
|
||||
readonly UInt16 minorVersion;
|
||||
readonly UInt32 numFonts;
|
||||
readonly List<UInt32> tableDirectoryOffsets = new List<UInt32>();
|
||||
readonly String dsigTag;
|
||||
readonly UInt32 dsigLength;
|
||||
readonly UInt32 dsigOffset;
|
||||
public TTCHeader(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
ttcTag = reader.ReadTag();
|
||||
if (ttcTag != "ttcf") throw new NotImplementedException();
|
||||
majorVersion = reader.ReadUInt16();
|
||||
minorVersion = reader.ReadUInt16();
|
||||
numFonts = reader.ReadUInt32();
|
||||
for (UInt32 i = 0; i < numFonts; i++) tableDirectoryOffsets.Add(reader.ReadUInt32());
|
||||
if (majorVersion == 2) {
|
||||
dsigTag = reader.ReadTag();
|
||||
dsigLength = reader.ReadUInt32();
|
||||
dsigOffset = reader.ReadUInt32();
|
||||
}
|
||||
}
|
||||
public override IReadOnlyList<UInt32> GetItems() {
|
||||
return tableDirectoryOffsets;
|
||||
}
|
||||
public override TableDirectory GetSubTable(UInt32 item) {
|
||||
var i = (UInt32)item;
|
||||
return new TableDirectory(Reader, i);
|
||||
}
|
||||
}
|
||||
public sealed class TableDirectory : FontTable<TableRecord, object> {
|
||||
readonly UInt32 sfntVersion;
|
||||
readonly UInt16 numTables;
|
||||
readonly UInt16 searchRange;
|
||||
readonly UInt16 entrySelector;
|
||||
readonly UInt16 rangeShift;
|
||||
readonly List<TableRecord> tableRecords = new List<TableRecord>();
|
||||
public TableDirectory(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
sfntVersion = reader.ReadUInt32();
|
||||
numTables = reader.ReadUInt16();
|
||||
searchRange = reader.ReadUInt16();
|
||||
entrySelector = reader.ReadUInt16();
|
||||
rangeShift = reader.ReadUInt16();
|
||||
for (int i = 0; i < numTables; i++)
|
||||
tableRecords.Add(new TableRecord {
|
||||
tableTag = reader.ReadTag(),
|
||||
checksum = reader.ReadUInt32(),
|
||||
offset = reader.ReadUInt32(),
|
||||
length = reader.ReadUInt32(),
|
||||
});
|
||||
}
|
||||
public override IReadOnlyList<TableRecord> GetItems() {
|
||||
return tableRecords;
|
||||
}
|
||||
public override object GetSubTable(TableRecord item) {
|
||||
switch (item.tableTag) {
|
||||
case "name": return new NameTable(Reader, item.offset);
|
||||
default: throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
public struct TableRecord {
|
||||
public string tableTag;
|
||||
public UInt32 checksum;
|
||||
public UInt32 offset;
|
||||
public UInt32 length;
|
||||
}
|
||||
public sealed class NameTable : FontTable<NameRecord> {
|
||||
readonly UInt16 version;
|
||||
readonly UInt16 count;
|
||||
readonly UInt16 storageOffset;
|
||||
readonly List<NameRecord> nameRecord = new List<NameRecord>();
|
||||
readonly UInt16 langTagCount;
|
||||
readonly List<LangTagRecord> langTagRecord = new List<LangTagRecord>();
|
||||
public NameTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
|
||||
version = reader.ReadUInt16();
|
||||
count = reader.ReadUInt16();
|
||||
storageOffset = reader.ReadUInt16();
|
||||
for (UInt16 i = 0; i < count; i++)
|
||||
nameRecord.Add(new NameRecord {
|
||||
platformID = reader.ReadUInt16(),
|
||||
encodingID = reader.ReadUInt16(),
|
||||
languageID = reader.ReadUInt16(),
|
||||
nameID = (NameID)reader.ReadUInt16(),
|
||||
length = reader.ReadUInt16(),
|
||||
stringOffset = reader.ReadUInt16(),
|
||||
});
|
||||
if (version == 1) {
|
||||
langTagCount = reader.ReadUInt16();
|
||||
for (UInt16 i = 0; i < langTagCount; i++)
|
||||
langTagRecord.Add(new LangTagRecord {
|
||||
length = reader.ReadUInt16(),
|
||||
langTagOffset = reader.ReadUInt16(),
|
||||
});
|
||||
}
|
||||
UInt32 origin = (UInt32)reader.BaseStream.Position;
|
||||
for (int i = 0; i < nameRecord.Count; i++) nameRecord[i] = nameRecord[i].Load(reader, origin);
|
||||
for (int i = 0; i < langTagRecord.Count; i++) langTagRecord[i] = langTagRecord[i].Load(reader, origin);
|
||||
}
|
||||
public sealed override IReadOnlyList<NameRecord> GetItems() {
|
||||
return nameRecord.Cast<NameRecord>().ToList();
|
||||
}
|
||||
}
|
||||
public struct NameRecord {
|
||||
public UInt16 platformID;
|
||||
public UInt16 encodingID;
|
||||
public UInt16 languageID;
|
||||
public NameID nameID;
|
||||
public UInt16 length;
|
||||
public UInt16 stringOffset;
|
||||
public String value { get; private set; }
|
||||
public NameRecord Load(BinaryReader reader, UInt32 origin) {
|
||||
reader.BaseStream.Position = origin + stringOffset;
|
||||
Encoding encoding;
|
||||
switch (platformID) {
|
||||
case 0: encoding = Encoding.BigEndianUnicode; break;
|
||||
case 3: encoding = Encoding.BigEndianUnicode; break;
|
||||
default: return this;
|
||||
}
|
||||
value = encoding.GetString(reader.ReadBytes(length));
|
||||
return this;
|
||||
}
|
||||
}
|
||||
public enum NameID : UInt16 {
|
||||
CopyrightNotice = 0,
|
||||
FontFamilyName = 1,
|
||||
FontSubfamilyName = 2,
|
||||
UniqueFontIdentifier = 3,
|
||||
FullFontName = 4,
|
||||
VersionString = 5,
|
||||
PostScriptName = 6,
|
||||
Trademark = 7,
|
||||
ManufacturerName = 8,
|
||||
Designer = 9,
|
||||
Description = 10,
|
||||
URLVendor = 11,
|
||||
URLDesigner = 12,
|
||||
LicenseDescription = 13,
|
||||
LicenseInfoURL = 14,
|
||||
|
||||
TypographicFamilyName = 16,
|
||||
TypographicSubfamilyName = 17,
|
||||
CompatibleFull = 18,
|
||||
SampleText = 19,
|
||||
PostScriptCIDFindfontName = 20,
|
||||
WWSFamilyName = 21,
|
||||
WWSSubfamilyName = 22,
|
||||
LightBackgroundPalette = 23,
|
||||
DarkBackgroundPalette = 24,
|
||||
VariationsPostScriptNamePrefix = 25,
|
||||
}
|
||||
public struct LangTagRecord {
|
||||
public UInt16 length;
|
||||
public UInt16 langTagOffset;
|
||||
public String value { get; private set; }
|
||||
public LangTagRecord Load(BinaryReader reader, UInt32 origin) {
|
||||
reader.BaseStream.Position = origin + langTagOffset;
|
||||
value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(length));
|
||||
return this;
|
||||
}
|
||||
}
|
||||
public static class BinaryReaderExtensions {
|
||||
public static string ReadTag(this BinaryReader reader) {
|
||||
return Encoding.ASCII.GetString(reader.ReadBytes(4));
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville/Common/Font/FontTable.cs.meta
Normal file
11
Assets/Cryville/Common/Font/FontTable.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3eed6aa2387582346b7b21c6f8de5e1f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,9 +0,0 @@
|
||||
using System.Globalization;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public static class FontUtil {
|
||||
/*public static string MatchFontNameWithLang(string lang) {
|
||||
|
||||
}*/
|
||||
}
|
||||
}
|
||||
31
Assets/Cryville/Common/Font/Typeface.cs
Normal file
31
Assets/Cryville/Common/Font/Typeface.cs
Normal file
@@ -0,0 +1,31 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace Cryville.Common.Font {
|
||||
public abstract class Typeface {
|
||||
public FileInfo File { get; private set; }
|
||||
public int IndexInFile { get; private set; }
|
||||
public string FamilyName { get; protected set; }
|
||||
public string SubfamilyName { get; protected set; }
|
||||
public string FullName { get; protected set; }
|
||||
protected abstract void GetName(BinaryReader reader);
|
||||
|
||||
public Typeface(BinaryReader reader, FileInfo file, int index) {
|
||||
File = file;
|
||||
IndexInFile = index;
|
||||
GetName(reader);
|
||||
}
|
||||
}
|
||||
public class TypefaceTTF : Typeface {
|
||||
public TypefaceTTF(BinaryReader reader, FileInfo file, int index)
|
||||
: base(reader, file, index) { }
|
||||
|
||||
protected override void GetName(BinaryReader reader) {
|
||||
var dir = new TableDirectory(reader, (uint)reader.BaseStream.Position);
|
||||
var nameTable = (NameTable)dir.GetSubTable((from i in dir.GetItems() where i.tableTag == "name" select i).Single());
|
||||
FamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontFamilyName && i.value != null select i.value).First();
|
||||
SubfamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontSubfamilyName && i.value != null select i.value).First();
|
||||
FullName = (from i in nameTable.GetItems() where i.nameID == NameID.FullFontName && i.value != null select i.value).First();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville/Common/Font/Typeface.cs.meta
Normal file
11
Assets/Cryville/Common/Font/Typeface.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0968fc12b50cffb4682f0c28d0d14703
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Cryville/Common/IO.meta
Normal file
8
Assets/Cryville/Common/IO.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aaa0d8cecafb37b46a6abe372cfefd93
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
75
Assets/Cryville/Common/IO/BinaryReaderBE.cs
Normal file
75
Assets/Cryville/Common/IO/BinaryReaderBE.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Cryville.Common.IO {
|
||||
public class BinaryReaderBE : BinaryReader {
|
||||
readonly byte[] m_buffer = new byte[8];
|
||||
|
||||
public BinaryReaderBE(Stream input) : base(input) { }
|
||||
|
||||
public BinaryReaderBE(Stream input, Encoding encoding) : base(input, encoding) { }
|
||||
|
||||
public BinaryReaderBE(Stream input, Encoding encoding, bool leaveOpen) : base(input, encoding, leaveOpen) { }
|
||||
|
||||
public override short ReadInt16() {
|
||||
FillBuffer(2);
|
||||
return (short)(m_buffer[1] | (m_buffer[0] << 8));
|
||||
}
|
||||
public override ushort ReadUInt16() {
|
||||
FillBuffer(2);
|
||||
return (ushort)(m_buffer[1] | (m_buffer[0] << 8));
|
||||
}
|
||||
|
||||
public override int ReadInt32() {
|
||||
FillBuffer(4);
|
||||
return m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24);
|
||||
}
|
||||
public override uint ReadUInt32() {
|
||||
FillBuffer(4);
|
||||
return (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
|
||||
}
|
||||
|
||||
public override long ReadInt64() {
|
||||
FillBuffer(8);
|
||||
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
|
||||
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
|
||||
return (long)(((ulong)num2 << 32) | num);
|
||||
}
|
||||
public override ulong ReadUInt64() {
|
||||
FillBuffer(8);
|
||||
uint num = (uint)(m_buffer[7] | (m_buffer[6] << 8) | (m_buffer[5] << 16) | (m_buffer[4] << 24));
|
||||
uint num2 = (uint)(m_buffer[3] | (m_buffer[2] << 8) | (m_buffer[1] << 16) | (m_buffer[0] << 24));
|
||||
return ((ulong)num2 << 32) | num;
|
||||
}
|
||||
protected new void FillBuffer(int numBytes) {
|
||||
if (m_buffer != null && (numBytes < 0 || numBytes > m_buffer.Length)) {
|
||||
throw new ArgumentOutOfRangeException("numBytes", "Requested numBytes is larger than the internal buffer size");
|
||||
}
|
||||
|
||||
int num = 0, num2;
|
||||
if (BaseStream == null) {
|
||||
throw new IOException("File not open");
|
||||
}
|
||||
|
||||
if (numBytes == 1) {
|
||||
num2 = BaseStream.ReadByte();
|
||||
if (num2 == -1) {
|
||||
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
|
||||
}
|
||||
m_buffer[0] = (byte)num2;
|
||||
return;
|
||||
}
|
||||
|
||||
do {
|
||||
num2 = BaseStream.Read(m_buffer, num, numBytes - num);
|
||||
if (num2 == 0) {
|
||||
throw new EndOfStreamException("The end of the stream is reached before numBytes could be read");
|
||||
}
|
||||
|
||||
num += num2;
|
||||
}
|
||||
while (num < numBytes);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville/Common/IO/BinaryReaderBE.cs.meta
Normal file
11
Assets/Cryville/Common/IO/BinaryReaderBE.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aee537c74ab935940b54cb5d784b7f56
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Serialization;
|
||||
|
||||
namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
@@ -104,7 +105,7 @@ namespace Cryville.Common.Pdt {
|
||||
else if (i is PdtInstruction.PushVariable) {
|
||||
i.Execute(this);
|
||||
var frame = _stack[_framecount - 1];
|
||||
if (frame.Type != PdtInternalType.Undefined) {
|
||||
if (frame.Type != PdtInternalType.Undefined && frame.Type != PdtInternalType.Error) {
|
||||
_rip = il.AddAfter(_rip, new PdtInstruction.PushConstant(frame.Type, _mem, frame.Offset, frame.Length));
|
||||
il.Remove(_rip.Previous);
|
||||
}
|
||||
@@ -147,10 +148,10 @@ namespace Cryville.Common.Pdt {
|
||||
_goffset += value.Length;
|
||||
}
|
||||
}
|
||||
internal unsafe void PushVariable(int name) {
|
||||
internal unsafe void PushVariable(int name, bool forced) {
|
||||
fixed (StackFrame* frame = &_stack[_framecount++]) {
|
||||
byte[] value;
|
||||
GetVariable(name, out frame->Type, out value);
|
||||
GetVariable(name, forced, out frame->Type, out value);
|
||||
frame->Offset = _goffset;
|
||||
frame->Length = value.Length;
|
||||
Array.Copy(value, 0, _mem, _goffset, value.Length);
|
||||
@@ -161,16 +162,17 @@ namespace Cryville.Common.Pdt {
|
||||
/// Gets a variable of the specified name.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of the variable.</param>
|
||||
/// <param name="forced">Whether to produce an error stack instead of an identifier stack if the variable is not found.</param>
|
||||
/// <param name="type">The type of the variable.</param>
|
||||
/// <param name="value">The value of the variable.</param>
|
||||
protected abstract void GetVariable(int name, out int type, out byte[] value);
|
||||
protected abstract void GetVariable(int name, bool forced, out int type, out byte[] value);
|
||||
internal void Operate(PdtOperatorSignature sig) {
|
||||
PdtOperator op;
|
||||
try { op = GetOperator(sig); }
|
||||
catch (Exception) {
|
||||
catch (Exception ex) {
|
||||
for (int i = 0; i < sig.ParamCount; i++)
|
||||
DiscardStack();
|
||||
throw;
|
||||
throw new EvaluationFailureException(string.Format("Failed to get operator {0}", sig), ex);
|
||||
}
|
||||
Operate(op, sig.ParamCount);
|
||||
}
|
||||
@@ -222,4 +224,18 @@ namespace Cryville.Common.Pdt {
|
||||
_goffset -= _stack[--_framecount].Length;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The exception that is thrown when the evalution of a <see cref="PdtExpression" /> fails.
|
||||
/// </summary>
|
||||
public class EvaluationFailureException : Exception {
|
||||
/// <inheritdoc />
|
||||
public EvaluationFailureException() : base("Evaluation failed") { }
|
||||
/// <inheritdoc />
|
||||
public EvaluationFailureException(string message) : base(message) { }
|
||||
/// <inheritdoc />
|
||||
public EvaluationFailureException(string message, Exception innerException) : base(message, innerException) { }
|
||||
/// <inheritdoc />
|
||||
protected EvaluationFailureException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,13 +51,14 @@ namespace Cryville.Common.Pdt {
|
||||
}
|
||||
public class PushVariable : PdtInstruction {
|
||||
public int Name { get; private set; }
|
||||
public PushVariable(int name) { Name = name; }
|
||||
public PushVariable(string name) : this(IdentifierManager.SharedInstance.Request(name)) { }
|
||||
public bool Forced { get; private set; }
|
||||
public PushVariable(int name, bool forced = false) { Name = name; Forced = forced; }
|
||||
public PushVariable(string name, bool forced = false) : this(IdentifierManager.SharedInstance.Request(name)) { Forced = forced; }
|
||||
internal override void Execute(PdtEvaluatorBase etor) {
|
||||
etor.PushVariable(Name);
|
||||
etor.PushVariable(Name, Forced);
|
||||
}
|
||||
public override string ToString() {
|
||||
return string.Format("pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
||||
return string.Format(Forced ? "pushv ?{0}" : "pushv {0}", IdentifierManager.SharedInstance.Retrieve(Name));
|
||||
}
|
||||
}
|
||||
public class Operate : PdtInstruction {
|
||||
@@ -90,7 +91,7 @@ namespace Cryville.Common.Pdt {
|
||||
}
|
||||
}
|
||||
}
|
||||
public partial class PdtInterpreter<T> {
|
||||
public partial class PdtInterpreter {
|
||||
readonly static Dictionary<char, int> OP_PRIORITY = new Dictionary<char, int> {
|
||||
{ '@', 7 },
|
||||
{ '*', 6 }, { '/', 6 }, { '%', 6 },
|
||||
@@ -239,7 +240,11 @@ namespace Cryville.Common.Pdt {
|
||||
if (defs.TryGetValue(buf.Value.Value, out def)) {
|
||||
foreach (var i in def.Instructions) ins.AddLast(i);
|
||||
}
|
||||
else ins.AddLast(new PdtInstruction.PushVariable(buf.Value.Value));
|
||||
else {
|
||||
var name = buf.Value.Value;
|
||||
if (name[0] == '?') ins.AddLast(new PdtInstruction.PushVariable(name.Substring(1), true));
|
||||
else ins.AddLast(new PdtInstruction.PushVariable(name));
|
||||
}
|
||||
buf = null;
|
||||
TryPushAdjMul(ins, ref flag);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
@@ -8,8 +9,7 @@ namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// Interpreter for Property Definition Tree (PDT) file format.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The object type represented by the PDT.</typeparam>
|
||||
public partial class PdtInterpreter<T> {
|
||||
public partial class PdtInterpreter {
|
||||
/// <summary>
|
||||
/// The character category map.
|
||||
/// </summary>
|
||||
@@ -32,7 +32,7 @@ namespace Cryville.Common.Pdt {
|
||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0001, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000,
|
||||
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
|
||||
0x0001, 0x0080, 0x0100, 0x0000, 0x0030, 0x0080, 0x0080, 0x0000, 0x0200, 0x0400, 0x0080, 0x0080, 0x0080, 0x0080, 0x0040, 0x0080,
|
||||
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0000,
|
||||
0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x0050, 0x1000, 0x1800, 0x0080, 0x0080, 0x0080, 0x0030,
|
||||
0x0080, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||
0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0030,
|
||||
0x0000, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030, 0x0030,
|
||||
@@ -44,34 +44,35 @@ namespace Cryville.Common.Pdt {
|
||||
/// </summary>
|
||||
/// <param name="src">The source string.</param>
|
||||
/// <returns>The interpreted object.</returns>
|
||||
public static T Interpret(string src) {
|
||||
return Interpret(src, BinderAttribute.CreateBinderOfType(typeof(T)));
|
||||
public static T Interpret<T>(string src) {
|
||||
return Interpret<T>(src, BinderAttribute.CreateBinderOfType(typeof(T)));
|
||||
}
|
||||
/// <summary>
|
||||
/// Interprets a source string to an object of type <typeparamref name="T" /> with a binder.
|
||||
/// Interprets a source string to an object of type <typeparamref name="T"/> with a binder.
|
||||
/// </summary>
|
||||
/// <param name="src">The source string.</param>
|
||||
/// <param name="binder">The binder.</param>
|
||||
/// <returns>The interpreted object.</returns>
|
||||
public static T Interpret(string src, Binder binder) {
|
||||
return new PdtInterpreter<T>(src, binder).Interpret();
|
||||
public static T Interpret<T>(string src, Binder binder) {
|
||||
return (T)new PdtInterpreter(src, typeof(T), binder).Interpret();
|
||||
}
|
||||
|
||||
readonly string _src;
|
||||
public string Source { get; private set; }
|
||||
readonly Type _type;
|
||||
readonly Binder _binder;
|
||||
protected int Position { get; private set; }
|
||||
public int Position { get; private set; }
|
||||
#pragma warning disable IDE1006
|
||||
protected char cc { get { return _src[Position]; } }
|
||||
protected char cc { get { return Source[Position]; } }
|
||||
protected int ct { get { return cm[cc]; } }
|
||||
protected string tokenb(int flag) { // Token Whitelist
|
||||
int sp = Position;
|
||||
while ((ct & flag) == 0) Position++;
|
||||
return _src.Substring(sp, Position - sp);
|
||||
return Source.Substring(sp, Position - sp);
|
||||
}
|
||||
protected string tokenw(int flag) { // Token Whitelist
|
||||
int sp = Position;
|
||||
while ((ct & flag) != 0) Position++;
|
||||
return _src.Substring(sp, Position - sp);
|
||||
return Source.Substring(sp, Position - sp);
|
||||
}
|
||||
protected void ws() {
|
||||
while ((ct & 0x0001) != 0) Position++;
|
||||
@@ -97,7 +98,7 @@ namespace Cryville.Common.Pdt {
|
||||
Position++;
|
||||
} while (ct != 0x0100);
|
||||
Position++;
|
||||
return Regex.Replace(_src.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
|
||||
return Regex.Replace(Source.Substring(sp + 1, Position - sp - 2), @"\\(.)", "$1");
|
||||
}
|
||||
protected PdtExpression GetExp() {
|
||||
var ins = new LinkedList<PdtInstruction>();
|
||||
@@ -108,23 +109,30 @@ namespace Cryville.Common.Pdt {
|
||||
|
||||
readonly Dictionary<string, PdtExpression> defs = new Dictionary<string, PdtExpression>();
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="PdtInterpreter{T}" /> class.
|
||||
/// Creates an instance of the <see cref="PdtInterpreter" /> class.
|
||||
/// </summary>
|
||||
/// <param name="src">The source string.</param>
|
||||
/// <param name="type">The destination type.</param>
|
||||
/// <param name="binder">The binder. May be <c>null</c>.</param>
|
||||
public PdtInterpreter(string src, Binder binder) {
|
||||
_src = src;
|
||||
public PdtInterpreter(string src, Type type, Binder binder) {
|
||||
Source = src;
|
||||
_type = type;
|
||||
_binder = binder;
|
||||
if (_binder == null)
|
||||
_binder = BinderAttribute.CreateBinderOfType(typeof(T));
|
||||
_binder = BinderAttribute.CreateBinderOfType(_type);
|
||||
}
|
||||
/// <summary>
|
||||
/// Interprets the source to an object of type <typeparamref name="T" />.
|
||||
/// Interprets the source to an object.
|
||||
/// </summary>
|
||||
/// <returns>The interpreted object.</returns>
|
||||
public T Interpret() {
|
||||
InterpretDirectives();
|
||||
return (T)InterpretObject(typeof(T));
|
||||
public object Interpret() {
|
||||
try {
|
||||
InterpretDirectives();
|
||||
return InterpretObject(_type);
|
||||
}
|
||||
catch (Exception ex) {
|
||||
throw new PdtParsingException(this, ex);
|
||||
}
|
||||
}
|
||||
void InterpretDirectives() {
|
||||
bool flag = false;
|
||||
@@ -229,4 +237,36 @@ namespace Cryville.Common.Pdt {
|
||||
return tokenb(0x1000).Trim();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// The exception that is thrown when the interpretation of a PDT fails.
|
||||
/// </summary>
|
||||
public class PdtParsingException : Exception {
|
||||
public PdtParsingException(PdtInterpreter interpreter) : this(interpreter, null) { }
|
||||
public PdtParsingException(PdtInterpreter interpreter, Exception innerException)
|
||||
: base(GenerateMessage(interpreter, innerException), innerException) { }
|
||||
static string GenerateMessage(PdtInterpreter interpreter, Exception innerException) {
|
||||
string src = interpreter.Source;
|
||||
int pos = interpreter.Position;
|
||||
if (pos >= src.Length) return "Failed to interpret the PDT: There are some missing or redundant tokens";
|
||||
int lineStartPos = src.LastIndexOf('\n', pos) + 1;
|
||||
int previewStartPos = src.LastIndexOf('\n', pos, 64);
|
||||
if (previewStartPos == -1) {
|
||||
previewStartPos = pos - 64;
|
||||
if (previewStartPos < 0) previewStartPos = 0;
|
||||
}
|
||||
else previewStartPos++;
|
||||
int previewEndPos = src.IndexOf('\n', pos, 64);
|
||||
if (previewEndPos == -1) {
|
||||
previewEndPos = pos + 64;
|
||||
if (previewEndPos > src.Length) previewEndPos = src.Length;
|
||||
}
|
||||
return string.Format(
|
||||
"Failed to interpret the PDT at line {0}, position {1}: {2}\n{3}",
|
||||
src.Take(interpreter.Position).Count(c => c == '\n') + 1,
|
||||
pos - lineStartPos + 1,
|
||||
innerException == null ? "Unknown error" : innerException.Message,
|
||||
src.Substring(previewStartPos, previewEndPos - previewStartPos)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,9 +48,9 @@ namespace Cryville.Common.Pdt {
|
||||
_rfreq = false;
|
||||
try { Execute(); } catch (Exception ex) {
|
||||
if (_rfreq) _etor.DiscardStack();
|
||||
throw new InvalidOperationException("Evaluation failed", ex);
|
||||
throw new EvaluationFailureException("Evaluation failed", ex);
|
||||
}
|
||||
if (!_rfreq && !noset) throw new InvalidOperationException("Return frame not set");
|
||||
if (!_rfreq && !noset) throw new EvaluationFailureException("Return frame not set");
|
||||
}
|
||||
/// <summary>
|
||||
/// Executes the operator.
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace Cryville.Common.Pdt {
|
||||
/// <summary>
|
||||
/// Span on the memory of a <see cref="PdtEvaluatorBase" />.
|
||||
/// </summary>
|
||||
public unsafe struct PdtVariableMemory {
|
||||
public unsafe struct PdtVariableMemory : IEquatable<PdtVariableMemory> {
|
||||
readonly byte* _ptr;
|
||||
/// <summary>
|
||||
/// The length of the span.
|
||||
@@ -46,6 +46,14 @@ namespace Cryville.Common.Pdt {
|
||||
for (int i = 0; i < length; i++)
|
||||
dest[destOffset + i] = _ptr[i];
|
||||
}
|
||||
/// <inheritdoc />
|
||||
public bool Equals(PdtVariableMemory obj) {
|
||||
if (Type != obj.Type || Length != obj.Length) return false;
|
||||
for (int i = 0; i < Length; i++) {
|
||||
if (*(_ptr + i) != *(obj._ptr + i)) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets the memory of the span as a number.
|
||||
/// </summary>
|
||||
|
||||
@@ -145,7 +145,7 @@ namespace Cryville.Common {
|
||||
/// <returns>An array containing all the subclasses of the type in the current app domain.</returns>
|
||||
public static Type[] GetSubclassesOf<T>() where T : class {
|
||||
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
|
||||
IEnumerable<Type> r = new List<Type>();
|
||||
IEnumerable<Type> r = Enumerable.Empty<Type>();
|
||||
foreach (var a in assemblies)
|
||||
r = r.Concat(a.GetTypes().Where(
|
||||
t => t.IsClass
|
||||
|
||||
@@ -4,7 +4,19 @@ using UnityEngine;
|
||||
namespace Cryville.Common.Unity.Input {
|
||||
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
|
||||
public abstract class InputHandler : IDisposable {
|
||||
public event InputEventDelegate OnInput;
|
||||
InputEventDelegate m_onInput;
|
||||
public event InputEventDelegate OnInput {
|
||||
add {
|
||||
if (m_onInput == null) Activate();
|
||||
m_onInput -= value;
|
||||
m_onInput += value;
|
||||
}
|
||||
remove {
|
||||
if (m_onInput == null) return;
|
||||
m_onInput -= value;
|
||||
if (m_onInput == null) Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
~InputHandler() {
|
||||
Dispose(false);
|
||||
@@ -14,26 +26,15 @@ namespace Cryville.Common.Unity.Input {
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public bool Activated { get; private set; }
|
||||
public void Activate() {
|
||||
if (Activated) return;
|
||||
Activated = true;
|
||||
ActivateImpl();
|
||||
}
|
||||
protected abstract void ActivateImpl();
|
||||
public void Deactivate() {
|
||||
if (!Activated) return;
|
||||
Activated = false;
|
||||
DeactivateImpl();
|
||||
}
|
||||
protected abstract void DeactivateImpl();
|
||||
protected abstract void Activate();
|
||||
protected abstract void Deactivate();
|
||||
public abstract void Dispose(bool disposing);
|
||||
public abstract bool IsNullable(int type);
|
||||
public abstract byte GetDimension(int type);
|
||||
public abstract string GetTypeName(int type);
|
||||
public abstract double GetCurrentTimestamp();
|
||||
protected void Feed(int type, int id, InputVector vec) {
|
||||
var del = OnInput;
|
||||
var del = m_onInput;
|
||||
if (del != null) del(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,28 +4,22 @@ using System.Reflection;
|
||||
|
||||
namespace Cryville.Common.Unity.Input {
|
||||
public class InputManager {
|
||||
static readonly List<Type> HandlerRegistries = new List<Type> {
|
||||
static readonly HashSet<Type> HandlerRegistries = new HashSet<Type> {
|
||||
typeof(WindowsPointerHandler),
|
||||
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
|
||||
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
|
||||
typeof(UnityMouseHandler),
|
||||
typeof(UnityTouchHandler),
|
||||
};
|
||||
readonly List<InputHandler> _handlers = new List<InputHandler>();
|
||||
readonly HashSet<InputHandler> _handlers = new HashSet<InputHandler>();
|
||||
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
|
||||
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
|
||||
readonly object _lock = new object();
|
||||
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
|
||||
readonly List<InputEvent> _events = new List<InputEvent>();
|
||||
public InputManager() {
|
||||
foreach (var t in HandlerRegistries) {
|
||||
try {
|
||||
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
|
||||
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
|
||||
_typemap.Add(t, h);
|
||||
h.OnInput += OnInput;
|
||||
_handlers.Add(h);
|
||||
_timeOrigins.Add(h, 0);
|
||||
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
|
||||
}
|
||||
catch (TargetInvocationException ex) {
|
||||
@@ -36,49 +30,8 @@ namespace Cryville.Common.Unity.Input {
|
||||
public InputHandler GetHandler(string name) {
|
||||
return _typemap[Type.GetType(name)];
|
||||
}
|
||||
public void Activate() {
|
||||
lock (_lock) {
|
||||
_events.Clear();
|
||||
}
|
||||
foreach (var h in _handlers) h.Activate();
|
||||
}
|
||||
public void SyncTime(double time) {
|
||||
foreach (var h in _handlers) {
|
||||
_timeOrigins[h] = time - h.GetCurrentTimestamp();
|
||||
}
|
||||
}
|
||||
public void Deactivate() {
|
||||
foreach (var h in _handlers) h.Deactivate();
|
||||
}
|
||||
void OnInput(InputIdentifier id, InputVector vec) {
|
||||
lock (_lock) {
|
||||
double timeOrigin = _timeOrigins[id.Source.Handler];
|
||||
vec.Time += timeOrigin;
|
||||
InputVector vec0;
|
||||
if (_vectors.TryGetValue(id, out vec0)) {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = vec0,
|
||||
To = vec,
|
||||
});
|
||||
if (vec.IsNull) _vectors.Remove(id);
|
||||
else _vectors[id] = vec;
|
||||
}
|
||||
else {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = new InputVector(vec.Time),
|
||||
To = vec,
|
||||
});
|
||||
_vectors.Add(id, vec);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void EnumerateEvents(Action<InputEvent> cb) {
|
||||
lock (_lock) {
|
||||
foreach (var ev in _events) cb(ev);
|
||||
_events.Clear();
|
||||
}
|
||||
public void EnumerateHandlers(Action<InputHandler> cb) {
|
||||
foreach (var h in _handlers) cb(h);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
49
Assets/Cryville/Common/Unity/Input/SimpleInputConsumer.cs
Normal file
49
Assets/Cryville/Common/Unity/Input/SimpleInputConsumer.cs
Normal file
@@ -0,0 +1,49 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Common.Unity.Input {
|
||||
public class SimpleInputConsumer {
|
||||
readonly InputManager _manager;
|
||||
readonly object _lock = new object();
|
||||
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
|
||||
readonly List<InputEvent> _events = new List<InputEvent>();
|
||||
public SimpleInputConsumer(InputManager manager) { _manager = manager; }
|
||||
public void Activate() {
|
||||
lock (_lock) {
|
||||
_events.Clear();
|
||||
}
|
||||
_manager.EnumerateHandlers(h => h.OnInput += OnInput);
|
||||
}
|
||||
public void Deactivate() {
|
||||
_manager.EnumerateHandlers(h => h.OnInput -= OnInput);
|
||||
}
|
||||
protected void OnInput(InputIdentifier id, InputVector vec) {
|
||||
lock (_lock) {
|
||||
InputVector vec0;
|
||||
if (_vectors.TryGetValue(id, out vec0)) {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = vec0,
|
||||
To = vec,
|
||||
});
|
||||
if (vec.IsNull) _vectors.Remove(id);
|
||||
else _vectors[id] = vec;
|
||||
}
|
||||
else {
|
||||
_events.Add(new InputEvent {
|
||||
Id = id,
|
||||
From = new InputVector(vec.Time),
|
||||
To = vec,
|
||||
});
|
||||
_vectors.Add(id, vec);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void EnumerateEvents(Action<InputEvent> cb) {
|
||||
lock (_lock) {
|
||||
foreach (var ev in _events) cb(ev);
|
||||
_events.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8fd2d5f1c7ba0c74c9ce8775075750db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -9,19 +9,19 @@ namespace Cryville.Common.Unity.Input {
|
||||
|
||||
public UnityKeyHandler() { }
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
receiver = new GameObject("__keyrecv__");
|
||||
recvcomp = receiver.AddComponent<T>();
|
||||
recvcomp.SetCallback(Feed);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (receiver) GameObject.Destroy(receiver);
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
if (disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
|
||||
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
|
||||
protected Action<int, int, InputVector> Callback;
|
||||
protected readonly List<int> Keys = new List<int>();
|
||||
protected readonly HashSet<int> Keys = new HashSet<int>();
|
||||
public void SetCallback(Action<int, int, InputVector> h) {
|
||||
Callback = h;
|
||||
}
|
||||
|
||||
@@ -12,18 +12,18 @@ namespace Cryville.Common.Unity.Input {
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
receiver = new GameObject("__mouserecv__");
|
||||
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (receiver) GameObject.Destroy(receiver);
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
if (disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,18 +12,18 @@ namespace Cryville.Common.Unity.Input {
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
receiver = new GameObject("__touchrecv__");
|
||||
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (receiver) GameObject.Destroy(receiver);
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
if (disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
public const int TABLET_DISABLE_PENBARRELFEEDBACK = 0x00000010;
|
||||
public const int TABLET_DISABLE_FLICKS = 0x00010000;
|
||||
|
||||
protected override void ActivateImpl() {
|
||||
protected override void Activate() {
|
||||
newWndProc = WndProc;
|
||||
newWndProcPtr = Marshal.GetFunctionPointerForDelegate(newWndProc);
|
||||
oldWndProcPtr = SetWindowLongPtr(hMainWindow, -4, newWndProcPtr);
|
||||
@@ -77,7 +77,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
);
|
||||
}
|
||||
|
||||
protected override void DeactivateImpl() {
|
||||
protected override void Deactivate() {
|
||||
if (pressAndHoldAtomID != 0) {
|
||||
NativeMethods.RemoveProp(hMainWindow, PRESS_AND_HOLD_ATOM);
|
||||
NativeMethods.GlobalDeleteAtom(pressAndHoldAtomID);
|
||||
@@ -142,7 +142,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
}
|
||||
|
||||
public override void Dispose(bool disposing) {
|
||||
DeactivateImpl();
|
||||
Deactivate();
|
||||
if (usePointerMessage)
|
||||
NativeMethods.EnableMouseInPointer(false);
|
||||
Instance = null;
|
||||
|
||||
39
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs
Normal file
39
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using Cryville.Common.Font;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.TextCore.LowLevel;
|
||||
using UnityEngine.TextCore.Text;
|
||||
using IFont = UnityEngine.Font;
|
||||
|
||||
namespace Cryville.Common.Unity.UI {
|
||||
[RequireComponent(typeof(TextMeshProUGUI))]
|
||||
public class TMPAutoFont : MonoBehaviour {
|
||||
public static Shader DefaultShader;
|
||||
public static FontManager FontManager;
|
||||
static FontAsset _font;
|
||||
TextMeshProUGUI _text;
|
||||
|
||||
[SerializeField]
|
||||
Shader m_shader;
|
||||
void Awake() {
|
||||
if (FontManager == null) return;
|
||||
_text = GetComponent<TextMeshProUGUI>();
|
||||
if (_font == null) {
|
||||
foreach (var typeface in FontManager.MatchScript()) {
|
||||
try {
|
||||
var _ifont = new IFont(typeface.File.FullName);
|
||||
_font = (FontAsset)typeof(FontAsset).GetMethod("CreateFontAsset", BindingFlags.Static | BindingFlags.NonPublic, null, new Type[] { typeof(IFont), typeof(int), typeof(int), typeof(int), typeof(GlyphRenderMode), typeof(int), typeof(int), typeof(AtlasPopulationMode), typeof(bool) },
|
||||
null).Invoke(null, new object[] { _ifont, typeface.IndexInFile, 90, 9, GlyphRenderMode.SDFAA, 1024, 1024, Type.Missing, Type.Missing });
|
||||
break;
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
}
|
||||
_text.font = _font;
|
||||
if (m_shader) _font.material.shader = m_shader;
|
||||
else if (DefaultShader) _font.material.shader = DefaultShader;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs.meta
Normal file
11
Assets/Cryville/Common/Unity/UI/TMPAutoFont.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57404eb6519ecae44b051485280e879f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: -120
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,15 +1,17 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
public class Anchor {
|
||||
bool _opened;
|
||||
public bool Opened { get { return _opened; } }
|
||||
public Transform Transform { get; set; }
|
||||
public void Open() {
|
||||
_opened = true;
|
||||
}
|
||||
public void Close() {
|
||||
_opened = false;
|
||||
public int Name { get; private set; }
|
||||
public Transform Transform { get; private set; }
|
||||
public SkinContext SkinContext { get; private set; }
|
||||
public Dictionary<int, PropSrc> PropSrcs { get; private set; }
|
||||
public Anchor(int name, Transform transform, int propSrcCount = 0) {
|
||||
Name = name;
|
||||
Transform = transform;
|
||||
if (propSrcCount > 0) PropSrcs = new Dictionary<int, PropSrc>(propSrcCount);
|
||||
SkinContext = new SkinContext(transform, PropSrcs);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -130,20 +130,11 @@ namespace Cryville.Crtr {
|
||||
get { return Duration > 0; }
|
||||
}
|
||||
|
||||
private InstantEvent attev = null;
|
||||
private ReleaseEvent relev = null;
|
||||
[JsonIgnore]
|
||||
public InstantEvent AttackEvent {
|
||||
public ReleaseEvent ReleaseEvent {
|
||||
get {
|
||||
if (attev == null) attev = new InstantEvent(this);
|
||||
return attev;
|
||||
}
|
||||
}
|
||||
|
||||
private InstantEvent relev = null;
|
||||
[JsonIgnore]
|
||||
public InstantEvent ReleaseEvent {
|
||||
get {
|
||||
if (relev == null) relev = new InstantEvent(this, true);
|
||||
if (relev == null) relev = new ReleaseEvent(this);
|
||||
return relev;
|
||||
}
|
||||
}
|
||||
@@ -170,18 +161,12 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
|
||||
public class InstantEvent : ChartEvent {
|
||||
public class ReleaseEvent : ChartEvent {
|
||||
public readonly ChartEvent Original;
|
||||
public bool IsRelease;
|
||||
|
||||
public InstantEvent(ChartEvent orig, bool release = false) {
|
||||
IsRelease = release;
|
||||
if (orig != null) {
|
||||
Original = orig;
|
||||
time = orig.time;
|
||||
if (IsRelease)
|
||||
BeatOffset = orig.Duration;
|
||||
}
|
||||
public ReleaseEvent(ChartEvent orig) {
|
||||
Original = orig;
|
||||
time = orig.endtime;
|
||||
}
|
||||
|
||||
public override int Priority {
|
||||
@@ -192,6 +177,13 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
public abstract class EventContainer : ChartEvent {
|
||||
public List<Chart.Motion> motions = new List<Chart.Motion>();
|
||||
|
||||
[JsonIgnore]
|
||||
public Clip Clip { get; private set; }
|
||||
|
||||
public EventContainer() {
|
||||
SubmitPropOp("clip", new PropOp.Clip(v => Clip = v));
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public virtual IEnumerable<ChartEvent> Events {
|
||||
@@ -203,7 +195,7 @@ namespace Cryville.Crtr {
|
||||
public virtual EventList GetEventsOfType(string type) {
|
||||
switch (type) {
|
||||
case "motions": return new EventList<Chart.Motion>(motions);
|
||||
default: throw new ArgumentException(string.Format("Unknown event type {0}", type));
|
||||
default: throw new ArgumentException(string.Format("Unknown event type \"{0}\"", type));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -310,6 +302,8 @@ namespace Cryville.Crtr {
|
||||
#pragma warning restore IDE1006
|
||||
|
||||
private void LoadFromString(string s) {
|
||||
if (RelativeNode != null || AbsoluteValue != null)
|
||||
throw new InvalidOperationException("The motion property can only be set at initialization");
|
||||
Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
|
||||
if (!m.Success) throw new ArgumentException("Invalid motion string format");
|
||||
name = new Identifier(m.Groups[1].Value);
|
||||
@@ -331,6 +325,10 @@ namespace Cryville.Crtr {
|
||||
else {
|
||||
AbsoluteValue = Vector.Construct(registry.Type, m.Groups[11].Value);
|
||||
}
|
||||
SubmitPropSrc("value", VectorSrc.Construct(() => {
|
||||
if (RelativeNode != null) return RelativeNode.Value;
|
||||
else return AbsoluteValue;
|
||||
}));
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
@@ -382,10 +380,6 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
|
||||
public Motion() {
|
||||
SubmitPropSrc("value", new VectorSrc(() => {
|
||||
if (RelativeNode != null) return RelativeNode.Value;
|
||||
else return AbsoluteValue;
|
||||
}));
|
||||
SubmitPropOp("motion", new PropOp.String(v => motion = v));
|
||||
SubmitPropOp("name", new PropOp.Identifier(v => {
|
||||
var n = new Identifier(v);
|
||||
|
||||
@@ -14,22 +14,12 @@ namespace Cryville.Crtr {
|
||||
chart = _chart;
|
||||
}
|
||||
|
||||
public override string TypeName {
|
||||
get {
|
||||
return "chart";
|
||||
}
|
||||
}
|
||||
public override string TypeName { get { return "chart"; } }
|
||||
|
||||
public override void PreInit() {
|
||||
base.PreInit();
|
||||
}
|
||||
|
||||
public override void Dispose() {
|
||||
if (Disposed) return;
|
||||
base.Dispose();
|
||||
foreach (var s in sounds) s.Dispose();
|
||||
}
|
||||
|
||||
public override void Update(ContainerState s, StampedEvent ev) {
|
||||
base.Update(s, ev);
|
||||
if (s.CloneType == 16) {
|
||||
@@ -50,9 +40,14 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
|
||||
public override void EndUpdate(ContainerState s) {
|
||||
base.EndUpdate(s);
|
||||
public override void EndLogicalUpdate(ContainerState s) {
|
||||
base.EndLogicalUpdate(s);
|
||||
// TODO End of chart
|
||||
}
|
||||
|
||||
public override void DisposeAll() {
|
||||
base.DisposeAll();
|
||||
foreach (var s in sounds) s.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#define BUILD
|
||||
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Buffers;
|
||||
using Cryville.Crtr.Config;
|
||||
using Cryville.Crtr.Event;
|
||||
using Newtonsoft.Json;
|
||||
@@ -8,7 +9,9 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Text.Formatting;
|
||||
using System.Threading;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.SceneManagement;
|
||||
@@ -19,6 +22,7 @@ using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
public class ChartPlayer : MonoBehaviour {
|
||||
#region Fields
|
||||
Chart chart;
|
||||
Skin skin;
|
||||
PdtSkin pskin;
|
||||
@@ -44,7 +48,9 @@ namespace Cryville.Crtr {
|
||||
|
||||
static bool initialized;
|
||||
static Text logs;
|
||||
Text status;
|
||||
TextMeshProUGUI status;
|
||||
readonly TargetString statusstr = new TargetString();
|
||||
readonly StringBuffer statusbuf = new StringBuffer();
|
||||
|
||||
static Vector2 screenSize;
|
||||
public static Rect hitRect;
|
||||
@@ -66,6 +72,7 @@ namespace Cryville.Crtr {
|
||||
public static PdtEvaluator etor;
|
||||
|
||||
InputProxy inputProxy;
|
||||
#endregion
|
||||
|
||||
#region MonoBehaviour
|
||||
void Start() {
|
||||
@@ -79,7 +86,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
OnSettingsUpdate();
|
||||
|
||||
status = GameObject.Find("Status").GetComponent<Text>();
|
||||
status = GameObject.Find("Status").GetComponent<TextMeshProUGUI>();
|
||||
|
||||
texHandler = new DownloadHandlerTexture();
|
||||
#if BUILD
|
||||
@@ -105,7 +112,6 @@ namespace Cryville.Crtr {
|
||||
if (texLoader != null) texLoader.Dispose();
|
||||
if (inputProxy != null) inputProxy.Dispose();
|
||||
if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
|
||||
Camera.onPostRender -= OnCameraPostRender;
|
||||
GC.Collect();
|
||||
}
|
||||
|
||||
@@ -146,12 +152,13 @@ namespace Cryville.Crtr {
|
||||
actualRenderStep = step;
|
||||
|
||||
nbus.ForwardStepByTime(clippingDist, step);
|
||||
nbus.BroadcastEndUpdate();
|
||||
nbus.EndPreGraphicalUpdate();
|
||||
nbus.Anchor();
|
||||
|
||||
tbus.StripTempEvents();
|
||||
tbus.ForwardStepByTime(clippingDist, step);
|
||||
tbus.ForwardStepByTime(renderDist, step);
|
||||
tbus.BroadcastEndUpdate();
|
||||
tbus.EndGraphicalUpdate();
|
||||
UnityEngine.Profiling.Profiler.EndSample();
|
||||
}
|
||||
catch (Exception ex) {
|
||||
@@ -213,7 +220,6 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
}
|
||||
}
|
||||
string timetext = string.Empty;
|
||||
void LogUpdate() {
|
||||
string _logs = logs.text;
|
||||
Game.MainLogger.Enumerate((level, module, msg) => {
|
||||
@@ -233,36 +239,45 @@ namespace Cryville.Crtr {
|
||||
);
|
||||
});
|
||||
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
|
||||
var sttext = string.Format(
|
||||
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
|
||||
1 / Time.deltaTime,
|
||||
1 / Time.smoothDeltaTime,
|
||||
statusbuf.Clear();
|
||||
statusbuf.AppendFormat(
|
||||
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
|
||||
1 / Time.deltaTime,
|
||||
1 / Time.smoothDeltaTime,
|
||||
#if UNITY_5_6_OR_NEWER
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
|
||||
#else
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSize(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSize(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemory(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
|
||||
#endif
|
||||
);
|
||||
sttext += timetext;
|
||||
if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
|
||||
status.text = sttext;
|
||||
}
|
||||
void OnCameraPostRender(Camera cam) {
|
||||
if (!started) return;
|
||||
if (!logEnabled) return;
|
||||
timetext = string.Format(
|
||||
"\nSTime: {0:R}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
|
||||
cbus.Time,
|
||||
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
|
||||
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
|
||||
forceSyncFrames != 0 ? "(force sync)" : ""
|
||||
);
|
||||
if (started) {
|
||||
statusbuf.AppendFormat(
|
||||
"\nStates: c{0} / b{1}",
|
||||
cbus.ActiveStateCount, bbus.ActiveStateCount
|
||||
);
|
||||
statusbuf.AppendFormat(
|
||||
"\nSTime: {0:G17}s {3}\ndATime: {1:+0.0ms;-0.0ms;0} {3}\ndITime: {2:+0.0ms;-0.0ms;0} {3}",
|
||||
cbus.Time,
|
||||
(Game.AudioClient.Position - atime0 - cbus.Time) * 1e3,
|
||||
(inputProxy.GetTimestampAverage() - cbus.Time) * 1e3,
|
||||
forceSyncFrames != 0 ? "(force sync)" : ""
|
||||
);
|
||||
if (judge != null) {
|
||||
statusbuf.Append("\n== Scores ==\n");
|
||||
var fullScoreStr = judge.GetFullFormattedScoreString();
|
||||
statusbuf.Append(fullScoreStr.TrustedAsArray(), 0, fullScoreStr.Length);
|
||||
}
|
||||
}
|
||||
statusstr.Length = statusbuf.Count;
|
||||
var arr = statusstr.TrustedAsArray();
|
||||
statusbuf.CopyTo(0, arr, 0, statusbuf.Count);
|
||||
status.SetText(arr, 0, statusbuf.Count);
|
||||
}
|
||||
#endregion
|
||||
|
||||
@@ -293,7 +308,7 @@ namespace Cryville.Crtr {
|
||||
bool logEnabled = true;
|
||||
public void ToggleLogs() {
|
||||
logs.text = "";
|
||||
status.text = "";
|
||||
status.SetText("");
|
||||
logEnabled = !logEnabled;
|
||||
}
|
||||
|
||||
@@ -321,8 +336,6 @@ namespace Cryville.Crtr {
|
||||
Game.NetworkTaskWorker.SuspendBackgroundTasks();
|
||||
Game.AudioSession = Game.AudioSequencer.NewSession();
|
||||
|
||||
Camera.onPostRender += OnCameraPostRender;
|
||||
|
||||
var hitPlane = new Plane(Vector3.forward, Vector3.zero);
|
||||
var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
|
||||
float dist;
|
||||
@@ -436,10 +449,10 @@ namespace Cryville.Crtr {
|
||||
Logger.Log("main", 1, "Game", "Stopping");
|
||||
Game.AudioSession = Game.AudioSequencer.NewSession();
|
||||
inputProxy.Deactivate();
|
||||
if (cbus != null) { cbus.Dispose(); cbus = null; }
|
||||
if (bbus != null) { bbus.Dispose(); bbus = null; }
|
||||
if (tbus != null) { tbus.Dispose(); tbus = null; }
|
||||
if (nbus != null) { nbus.Dispose(); nbus = null; }
|
||||
if (tbus != null) { tbus.Dispose(); tbus = null; }
|
||||
if (bbus != null) { bbus.Dispose(); bbus = null; }
|
||||
if (cbus != null) { cbus.Dispose(); cbus.DisposeAll(); cbus = null; }
|
||||
Logger.Log("main", 1, "Game", "Stopped");
|
||||
}
|
||||
catch (Exception ex) {
|
||||
@@ -484,6 +497,7 @@ namespace Cryville.Crtr {
|
||||
workerTimer = new diag::Stopwatch();
|
||||
workerTimer.Start();
|
||||
RMVPool.Prepare();
|
||||
MotionCachePool.Prepare();
|
||||
LoadChart(info);
|
||||
workerTimer.Stop();
|
||||
Logger.Log("main", 1, "Load/WorkerThread", "Worker thread done ({0}ms)", workerTimer.Elapsed.TotalMilliseconds);
|
||||
@@ -515,10 +529,10 @@ namespace Cryville.Crtr {
|
||||
var batcher = new EventBatcher(chart);
|
||||
batcher.Forward();
|
||||
cbus = batcher.Batch();
|
||||
Logger.Log("main", 0, "Load/WorkerThread", "Batched {0} event batches", cbus.events.Count);
|
||||
|
||||
LoadSkin(info.skinFile);
|
||||
|
||||
Logger.Log("main", 0, "Load/WorkerThread", "Initializing judge and input");
|
||||
judge = new Judge(pruleset);
|
||||
etor.ContextJudge = judge;
|
||||
|
||||
@@ -537,10 +551,10 @@ namespace Cryville.Crtr {
|
||||
foreach (var ts in gs.Value.Children) {
|
||||
ContainerHandler th;
|
||||
if (ts.Key is Chart.Note) {
|
||||
th = new NoteHandler(gh, (Chart.Note)ts.Key, pruleset);
|
||||
th = new NoteHandler((Chart.Note)ts.Key, gh);
|
||||
}
|
||||
else {
|
||||
th = new TrackHandler(gh, (Chart.Track)ts.Key);
|
||||
th = new TrackHandler((Chart.Track)ts.Key, gh);
|
||||
}
|
||||
ts.Value.AttachHandler(th);
|
||||
}
|
||||
|
||||
10
Assets/Cryville/Crtr/Clip.cs
Normal file
10
Assets/Cryville/Crtr/Clip.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace Cryville.Crtr {
|
||||
public struct Clip {
|
||||
public float Behind { get; set; }
|
||||
public float Ahead { get; set; }
|
||||
public Clip(float behind, float ahead) {
|
||||
Behind = behind;
|
||||
Ahead = ahead;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville/Crtr/Clip.cs.meta
Normal file
11
Assets/Cryville/Crtr/Clip.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 31109f74226deb947b93732206b112ed
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -19,7 +19,7 @@ namespace Cryville.Crtr.Components {
|
||||
|
||||
public SectionalGameObject() {
|
||||
SubmitProperty("partial", new PropOp.Boolean(v => part = Part.idle));
|
||||
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v));
|
||||
SubmitProperty("part", new PropOp.Enum<Part>(v => part = v, v => (Part)v), 2);
|
||||
}
|
||||
|
||||
protected override void OnDestroy() {
|
||||
@@ -152,6 +152,7 @@ namespace Cryville.Crtr.Components {
|
||||
List<Vector3> verts;
|
||||
List<Vector2> uvs;
|
||||
List<int> trih = null, trib = null, trit = null;
|
||||
static List<int> _emptyTris = new List<int>();
|
||||
|
||||
public override void Seal() {
|
||||
if (vertCount <= 1 || sumLength == 0) return;
|
||||
@@ -192,13 +193,13 @@ namespace Cryville.Crtr.Components {
|
||||
if (body.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trib, body, ref i, ref t, ref l, headLength, sumLength - tailLength, vcpsec, hvc + bvc); }
|
||||
if (tail.Frame != null) { m++; GenerateMeshTo(verts, uvs, out trit, tail, ref i, ref t, ref l, sumLength - tailLength, sumLength, vcpsec, vc); }
|
||||
|
||||
mesh.Mesh.subMeshCount = m;
|
||||
mesh.Mesh.subMeshCount = 3;
|
||||
m = 0;
|
||||
mesh.Mesh.SetVertices(verts);
|
||||
mesh.Mesh.SetUVs(0, uvs);
|
||||
if (head.Frame != null) mesh.Mesh.SetTriangles(trih, m++);
|
||||
if (body.Frame != null) mesh.Mesh.SetTriangles(trib, m++);
|
||||
if (tail.Frame != null) mesh.Mesh.SetTriangles(trit, m++);
|
||||
mesh.Mesh.SetTriangles(head.Frame == null ? _emptyTris : trih, m++);
|
||||
mesh.Mesh.SetTriangles(body.Frame == null ? _emptyTris : trib, m++);
|
||||
mesh.Mesh.SetTriangles(tail.Frame == null ? _emptyTris : trit, m++);
|
||||
mesh.Mesh.RecalculateNormals();
|
||||
|
||||
_vertPool.Return(verts); verts = null;
|
||||
|
||||
@@ -4,6 +4,7 @@ using System.IO;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class ConfigScene : MonoBehaviour {
|
||||
@@ -19,45 +20,49 @@ namespace Cryville.Crtr.Config {
|
||||
public Ruleset ruleset;
|
||||
RulesetConfig _rscfg;
|
||||
|
||||
void Awake() {
|
||||
ChartPlayer.etor = new PdtEvaluator();
|
||||
FileInfo file = new FileInfo(
|
||||
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
||||
);
|
||||
if (!file.Exists) {
|
||||
Popup.Create("Ruleset for the chart not found\nMake sure you have imported the ruleset");
|
||||
ReturnToMenu();
|
||||
return;
|
||||
}
|
||||
DirectoryInfo dir = file.Directory;
|
||||
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
|
||||
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
|
||||
ruleset.LoadPdt(dir);
|
||||
}
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
|
||||
);
|
||||
if (!cfgfile.Exists) {
|
||||
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
|
||||
_rscfg = new RulesetConfig();
|
||||
}
|
||||
else {
|
||||
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
|
||||
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
void Start() {
|
||||
try {
|
||||
ChartPlayer.etor = new PdtEvaluator();
|
||||
FileInfo file = new FileInfo(
|
||||
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
|
||||
);
|
||||
if (!file.Exists) {
|
||||
throw new FileNotFoundException("Ruleset for the chart not found\nMake sure you have imported the ruleset");
|
||||
}
|
||||
DirectoryInfo dir = file.Directory;
|
||||
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
|
||||
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
if (ruleset.format != Ruleset.CURRENT_FORMAT) throw new FormatException("Invalid ruleset file version");
|
||||
ruleset.LoadPdt(dir);
|
||||
}
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
|
||||
);
|
||||
if (!cfgfile.Exists) {
|
||||
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
|
||||
_rscfg = new RulesetConfig();
|
||||
}
|
||||
else {
|
||||
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
|
||||
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
|
||||
MissingMemberHandling = MissingMemberHandling.Error
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
m_genericConfigPanel.Target = _rscfg.generic;
|
||||
|
||||
var proxy = new InputProxy(ruleset.Root, null);
|
||||
proxy.LoadFrom(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy = proxy;
|
||||
}
|
||||
catch (Exception ex) {
|
||||
Popup.CreateException(ex);
|
||||
Logger.Log("main", 4, "Config", "An error occured while loading the config: {0}", ex);
|
||||
ReturnToMenu();
|
||||
}
|
||||
|
||||
m_genericConfigPanel.Target = _rscfg.generic;
|
||||
|
||||
var proxy = new InputProxy(ruleset.Root, null);
|
||||
proxy.LoadFrom(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy = proxy;
|
||||
Game.InputManager.Activate();
|
||||
}
|
||||
|
||||
public void SwitchCategory(GameObject cat) {
|
||||
@@ -68,7 +73,6 @@ namespace Cryville.Crtr.Config {
|
||||
}
|
||||
|
||||
public void SaveAndReturnToMenu() {
|
||||
Game.InputManager.Deactivate();
|
||||
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
|
||||
m_inputConfigPanel.proxy.Dispose();
|
||||
FileInfo cfgfile = new FileInfo(
|
||||
|
||||
@@ -24,6 +24,7 @@ namespace Cryville.Crtr.Config {
|
||||
[SerializeField]
|
||||
GameObject m_prefabInputConfigEntry;
|
||||
|
||||
readonly SimpleInputConsumer _consumer = new SimpleInputConsumer(Game.InputManager);
|
||||
public InputProxy proxy;
|
||||
readonly Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
|
||||
|
||||
@@ -32,7 +33,7 @@ namespace Cryville.Crtr.Config {
|
||||
_sel = entry;
|
||||
m_inputDialog.SetActive(true);
|
||||
CallHelper.Purge(m_deviceList);
|
||||
Game.InputManager.EnumerateEvents(ev => { });
|
||||
_consumer.EnumerateEvents(ev => { });
|
||||
_recvsrcs.Clear();
|
||||
AddSourceItem(null);
|
||||
}
|
||||
@@ -46,10 +47,11 @@ namespace Cryville.Crtr.Config {
|
||||
Target = _sel,
|
||||
Source = src,
|
||||
});
|
||||
m_inputDialog.SetActive(false);
|
||||
CloseDialog();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
_consumer.Activate();
|
||||
foreach (var i in m_configScene.ruleset.Root.inputs) {
|
||||
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
|
||||
_entries.Add(i.Key, e);
|
||||
@@ -59,6 +61,10 @@ namespace Cryville.Crtr.Config {
|
||||
proxy.ProxyChanged += OnProxyChanged;
|
||||
}
|
||||
|
||||
void OnDestroy() {
|
||||
_consumer.Deactivate();
|
||||
}
|
||||
|
||||
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
|
||||
_entries[e.Name].SetEnabled(!e.Used);
|
||||
_entries[e.Name].SetValue(e.Proxy == null ? "None" : e.Proxy.Value.Handler.GetTypeName(e.Proxy.Value.Type));
|
||||
@@ -67,7 +73,7 @@ namespace Cryville.Crtr.Config {
|
||||
readonly List<InputSource?> _recvsrcs = new List<InputSource?>();
|
||||
void Update() {
|
||||
if (m_inputDialog.activeSelf) {
|
||||
Game.InputManager.EnumerateEvents(ev => {
|
||||
_consumer.EnumerateEvents(ev => {
|
||||
AddSourceItem(ev.Id.Source);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using Discord;
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Logger = Cryville.Common.Logger;
|
||||
|
||||
namespace Cryville.Crtr {
|
||||
internal class DiscordController : MonoBehaviour {
|
||||
@@ -16,22 +17,42 @@ namespace Cryville.Crtr {
|
||||
void Start() {
|
||||
Instance = this;
|
||||
launchTime = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.Default);
|
||||
am = dc.GetActivityManager();
|
||||
SetIdle();
|
||||
try {
|
||||
dc = new Discord.Discord(CLIENT_ID, (UInt64)CreateFlags.NoRequireDiscord);
|
||||
Logger.Log("main", 1, "Discord", "Connected to Discord");
|
||||
am = dc.GetActivityManager();
|
||||
SetIdle();
|
||||
}
|
||||
catch (ResultException) {
|
||||
if (dc != null) {
|
||||
dc.Dispose();
|
||||
dc = null;
|
||||
}
|
||||
Logger.Log("main", 3, "Discord", "Cannot connect to Discord");
|
||||
}
|
||||
}
|
||||
|
||||
void Update() {
|
||||
dc.RunCallbacks();
|
||||
if (dc == null) return;
|
||||
try {
|
||||
dc.RunCallbacks();
|
||||
}
|
||||
catch (ResultException ex) {
|
||||
dc.Dispose();
|
||||
dc = null;
|
||||
Logger.Log("main", 4, "Discord", "An error occured while running callbacks: {0}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
void OnApplicationQuit() {
|
||||
if (dc == null) return;
|
||||
dc.Dispose();
|
||||
}
|
||||
|
||||
void Callback(Result result) { }
|
||||
|
||||
public void SetIdle() {
|
||||
if (dc == null) return;
|
||||
am.UpdateActivity(new Activity {
|
||||
State = "Idle",
|
||||
Instance = false,
|
||||
@@ -40,6 +61,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
|
||||
public void SetPlaying(string detail, double? duration) {
|
||||
if (dc == null) return;
|
||||
long now = (long)(DateTime.UtcNow - DateTime.UnixEpoch).TotalSeconds;
|
||||
am.UpdateActivity(new Activity {
|
||||
State = "Playing a chart",
|
||||
|
||||
@@ -4,10 +4,15 @@ using Cryville.Crtr.Components;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr.Event {
|
||||
public abstract class ContainerHandler : IDisposable {
|
||||
public abstract class ContainerHandler {
|
||||
#region Struct
|
||||
public ContainerHandler() { }
|
||||
public abstract string TypeName { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Prehandling <see cref="ContainerState"/>, prehandling the events.
|
||||
/// </summary>
|
||||
@@ -36,17 +41,26 @@ namespace Cryville.Crtr.Event {
|
||||
/// <summary>
|
||||
/// <see cref="GameObject"/> group, the <see cref="Transform"/> containing all the generated elements in the <see cref="ContainerHandler"/>.
|
||||
/// </summary>
|
||||
public Transform gogroup;
|
||||
protected Transform gogroup;
|
||||
public SkinContext SkinContext;
|
||||
|
||||
public readonly Dictionary<int, Anchor> Anchors = new Dictionary<int, Anchor>();
|
||||
protected Transform a_cur;
|
||||
protected Transform a_head;
|
||||
protected Transform a_tail;
|
||||
public Vector3 Position { get; protected set; }
|
||||
public Quaternion Rotation { get; protected set; }
|
||||
public bool Alive { get; private set; }
|
||||
public bool Awoken { get; private set; }
|
||||
public bool Disposed { get; private set; }
|
||||
bool PreGraphicalActive;
|
||||
public void SetPreGraphicalActive(bool value, ContainerState s) {
|
||||
if (PreGraphicalActive == value) return;
|
||||
PreGraphicalActive = value;
|
||||
if (PreGraphicalActive) StartPreGraphicalUpdate(s);
|
||||
else EndPreGraphicalUpdate(s);
|
||||
}
|
||||
bool GraphicalActive;
|
||||
public void SetGraphicalActive(bool value, ContainerState s) {
|
||||
if (GraphicalActive == value) return;
|
||||
GraphicalActive = value;
|
||||
if (GraphicalActive) StartGraphicalUpdate(s);
|
||||
else EndGraphicalUpdate(s);
|
||||
}
|
||||
|
||||
public EventContainer Container {
|
||||
get { return cs.Container; }
|
||||
@@ -59,32 +73,51 @@ namespace Cryville.Crtr.Event {
|
||||
this.judge = judge;
|
||||
}
|
||||
|
||||
public ContainerHandler() { }
|
||||
public abstract string TypeName {
|
||||
get;
|
||||
}
|
||||
public readonly Dictionary<int, List<Anchor>> Anchors = new Dictionary<int, List<Anchor>>();
|
||||
public readonly Dictionary<int, Anchor> DynamicAnchors = new Dictionary<int, Anchor>();
|
||||
public Anchor OpenedAnchor;
|
||||
protected Anchor a_cur;
|
||||
protected Anchor a_head;
|
||||
protected Anchor a_tail;
|
||||
protected readonly static int _a_cur = IdentifierManager.SharedInstance.Request("cur");
|
||||
protected readonly static int _a_head = IdentifierManager.SharedInstance.Request("head");
|
||||
protected readonly static int _a_tail = IdentifierManager.SharedInstance.Request("tail");
|
||||
public virtual void PreInit() {
|
||||
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
|
||||
if (cs.Parent != null)
|
||||
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
||||
a_cur = RegisterAnchor(_a_cur).Transform;
|
||||
a_head = RegisterAnchor(_a_head).Transform;
|
||||
a_tail = RegisterAnchor(_a_tail).Transform;
|
||||
}
|
||||
protected Anchor RegisterAnchor(int name) {
|
||||
var go = new GameObject("." + IdentifierManager.SharedInstance.Retrieve(name)).transform;
|
||||
public Anchor RegisterAnchor(int name, bool dyn = false, int propSrcCount = 0) {
|
||||
var strname = IdentifierManager.SharedInstance.Retrieve(name);
|
||||
var go = new GameObject("." + strname).transform;
|
||||
go.SetParent(gogroup, false);
|
||||
var result = new Anchor() { Transform = go };
|
||||
Anchors.Add(name, result);
|
||||
var result = new Anchor(name, go, propSrcCount);
|
||||
if (dyn) {
|
||||
if (DynamicAnchors.ContainsKey(name))
|
||||
throw new ArgumentException(string.Format("The anchor \"{0}\" already exists", strname));
|
||||
DynamicAnchors.Add(name, result);
|
||||
}
|
||||
List<Anchor> list;
|
||||
if (!Anchors.TryGetValue(name, out list))
|
||||
Anchors.Add(name, list = new List<Anchor>());
|
||||
list.Add(result);
|
||||
return result;
|
||||
}
|
||||
protected void OpenAnchor(Anchor anchor) {
|
||||
if (OpenedAnchor != null) throw new InvalidOperationException("An anchor has been opened");
|
||||
OpenedAnchor = anchor;
|
||||
}
|
||||
protected void CloseAnchor() {
|
||||
OpenedAnchor = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Called upon StartUpdate of ps 17.
|
||||
/// </summary>
|
||||
#region Logic
|
||||
#region Init methods: Called on prehandle
|
||||
public virtual void PreInit() {
|
||||
gogroup = new GameObject(TypeName + ":" + Container.GetHashCode().ToString(CultureInfo.InvariantCulture)).transform;
|
||||
SkinContext = new SkinContext(gogroup);
|
||||
if (cs.Parent != null)
|
||||
gogroup.SetParent(cs.Parent.Handler.gogroup, false);
|
||||
a_cur = RegisterAnchor(_a_cur);
|
||||
a_head = RegisterAnchor(_a_head, true);
|
||||
a_tail = RegisterAnchor(_a_tail, true);
|
||||
}
|
||||
public virtual void Init() {
|
||||
skinContainer.MatchStatic(ps);
|
||||
foreach (var i in gogroup.GetComponentsInChildren<SkinComponent>())
|
||||
@@ -93,74 +126,89 @@ namespace Cryville.Crtr.Event {
|
||||
public virtual void PostInit() {
|
||||
gogroup.gameObject.SetActive(false);
|
||||
}
|
||||
#endregion
|
||||
#region Start methods
|
||||
public virtual void StartPhysicalUpdate(ContainerState s) {
|
||||
if (s.CloneType < 16) Alive = true;
|
||||
else if (s.CloneType == 17) Init();
|
||||
}
|
||||
public virtual void StartLogicalUpdate(ContainerState s) { }
|
||||
public virtual void StartPreGraphicalUpdate(ContainerState s) { }
|
||||
public virtual void StartGraphicalUpdate(ContainerState s) {
|
||||
if (gogroup) gogroup.gameObject.SetActive(true);
|
||||
}
|
||||
#endregion
|
||||
public virtual void Update(ContainerState s, StampedEvent ev) {
|
||||
if (s.CloneType == 3) SetPreGraphicalActive(true, s);
|
||||
else if (ev is StampedEvent.Anchor) {
|
||||
var tev = (StampedEvent.Anchor)ev;
|
||||
if (tev.Target == a_head) {
|
||||
SetGraphicalActive(true, s);
|
||||
}
|
||||
else if (tev.Target == a_tail) {
|
||||
SetGraphicalActive(false, s);
|
||||
}
|
||||
if (gogroup) {
|
||||
OpenAnchor(tev.Target);
|
||||
#if UNITY_5_6_OR_NEWER
|
||||
tev.Target.Transform.SetPositionAndRotation(Position, Rotation);
|
||||
#else
|
||||
tev.Target.Transform.position = GetCurrentWorldPoint();
|
||||
tev.Target.Transform.rotation = Quaternion.Euler(s.Direction);
|
||||
#endif
|
||||
skinContainer.MatchDynamic(s);
|
||||
CloseAnchor();
|
||||
}
|
||||
anchorEvPool.Return(tev);
|
||||
}
|
||||
else if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
|
||||
}
|
||||
#region End methods
|
||||
public virtual void EndGraphicalUpdate(ContainerState s) { }
|
||||
public virtual void EndPreGraphicalUpdate(ContainerState s) { }
|
||||
public virtual void EndLogicalUpdate(ContainerState s) { }
|
||||
public virtual void EndPhysicalUpdate(ContainerState s) { }
|
||||
public virtual void Dispose() {
|
||||
if (Disposed) return;
|
||||
Disposed = true;
|
||||
if (gogroup)
|
||||
GameObject.Destroy(gogroup.gameObject);
|
||||
// gogroup.gameObject.SetActive(false);
|
||||
Alive = false;
|
||||
}
|
||||
protected virtual void PreAwake(ContainerState s) {
|
||||
if (gogroup) gogroup.gameObject.SetActive(true);
|
||||
Awoken = true; Alive = true;
|
||||
OpenAnchor(_a_head);
|
||||
}
|
||||
protected virtual void Awake(ContainerState s) {
|
||||
CloseAnchor(_a_head);
|
||||
}
|
||||
protected virtual void GetPosition(ContainerState s) { }
|
||||
public virtual void StartUpdate(ContainerState s) {
|
||||
if (s.CloneType >= 2 && s.CloneType < 16) {
|
||||
PreAwake(s);
|
||||
Awake(s);
|
||||
}
|
||||
else if (s.CloneType == 17) {
|
||||
Init();
|
||||
public virtual void DisposeAll() { }
|
||||
#endregion
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected static bool CanDoGraphicalUpdate(ContainerState s) { return s.CloneType >= 2 && s.CloneType < 16; }
|
||||
#region Anchor
|
||||
public virtual void Anchor() {
|
||||
skinContainer.MatchDynamic(cs);
|
||||
if (cs.Active) PushAnchorEvent(cs.Time, a_cur);
|
||||
if (Alive) {
|
||||
PushAnchorEvent(cs.StampedContainer.Time, a_head, -1, true);
|
||||
PushAnchorEvent(cs.StampedContainer.Time + cs.StampedContainer.Duration, a_tail, 1, true);
|
||||
}
|
||||
}
|
||||
static readonly SimpleObjectPool<StampedEvent.Anchor> anchorEvPool
|
||||
= new SimpleObjectPool<StampedEvent.Anchor>(1024);
|
||||
protected void PushAnchorEvent(int name, double time) {
|
||||
public void PushAnchorEvent(double time, int name) {
|
||||
Anchor anchor;
|
||||
if (!DynamicAnchors.TryGetValue(name, out anchor))
|
||||
throw new ArgumentException(string.Format("Specified anchor \"{0}\" not found", IdentifierManager.SharedInstance.Retrieve(name)));
|
||||
PushAnchorEvent(time, anchor);
|
||||
}
|
||||
void PushAnchorEvent(double time, Anchor anchor, int priority = 0, bool forced = false) {
|
||||
var tev = anchorEvPool.Rent();
|
||||
tev.Time = time;
|
||||
tev.Container = Container;
|
||||
tev.Name = name;
|
||||
tev.Target = anchor;
|
||||
tev.CanDiscard = !forced;
|
||||
tev.SetPriority(priority);
|
||||
ts.Bus.PushTempEvent(tev);
|
||||
}
|
||||
public virtual void Update(ContainerState s, StampedEvent ev) {
|
||||
bool flag = !Awoken && s.CloneType >= 2 && s.CloneType < 16;
|
||||
if (flag) PreAwake(s);
|
||||
if (s.CloneType <= 2) if (gogroup) skinContainer.MatchDynamic(s);
|
||||
if (flag) Awake(s);
|
||||
}
|
||||
public virtual void ExUpdate(ContainerState s, StampedEvent ev) {
|
||||
public virtual void Discard(ContainerState s, StampedEvent ev) {
|
||||
if (ev is StampedEvent.Anchor) {
|
||||
var tev = (StampedEvent.Anchor)ev;
|
||||
if (gogroup) {
|
||||
OpenAnchor(tev.Name);
|
||||
Anchors[tev.Name].Transform.SetPositionAndRotation(Position, Rotation);
|
||||
skinContainer.MatchDynamic(s);
|
||||
CloseAnchor(tev.Name);
|
||||
}
|
||||
anchorEvPool.Return(tev);
|
||||
anchorEvPool.Return((StampedEvent.Anchor)ev);
|
||||
}
|
||||
}
|
||||
public virtual void MotionUpdate(byte ct, Chart.Motion ev) { }
|
||||
public virtual void EndUpdate(ContainerState s) {
|
||||
if (s.CloneType < 16) {
|
||||
Awoken = false;
|
||||
if (gogroup && s.CloneType <= 2) skinContainer.MatchDynamic(s);
|
||||
}
|
||||
}
|
||||
public virtual void Anchor() {
|
||||
if (cs.Working) PushAnchorEvent(_a_cur, cs.Time);
|
||||
}
|
||||
protected void OpenAnchor(int name) {
|
||||
if (Anchors.ContainsKey(name)) Anchors[name].Open();
|
||||
}
|
||||
protected void CloseAnchor(int name) {
|
||||
if (Anchors.ContainsKey(name)) Anchors[name].Close();
|
||||
}
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,20 +3,21 @@
|
||||
using Cryville.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr.Event {
|
||||
public class ContainerState {
|
||||
#region Struct
|
||||
public EventBus Bus;
|
||||
public EventContainer Container;
|
||||
public StampedEvent StampedContainer;
|
||||
public ContainerState Parent = null;
|
||||
public ushort Depth;
|
||||
|
||||
public Dictionary<EventContainer, ContainerState> Children
|
||||
= new Dictionary<EventContainer, ContainerState>();
|
||||
readonly HashSet<EventContainer> WorkingChildren
|
||||
= new HashSet<EventContainer>();
|
||||
readonly HashSet<EventContainer> InvalidatedChildren
|
||||
HashSet<EventContainer> ActiveChildren
|
||||
= new HashSet<EventContainer>();
|
||||
public Dictionary<Type, List<ContainerState>> TypedChildren
|
||||
= new Dictionary<Type, List<ContainerState>>();
|
||||
@@ -28,27 +29,47 @@ namespace Cryville.Crtr.Event {
|
||||
return Children[ev];
|
||||
}
|
||||
|
||||
void NotifyWorkingChanged(EventContainer key) {
|
||||
InvalidatedChildren.Add(key);
|
||||
}
|
||||
void ValidateChildren() {
|
||||
foreach (var cev in InvalidatedChildren)
|
||||
if (Children[cev].Working && !WorkingChildren.Contains(cev)) WorkingChildren.Add(cev);
|
||||
else if (!Children[cev].Working && WorkingChildren.Contains(cev)) WorkingChildren.Remove(cev);
|
||||
InvalidatedChildren.Clear();
|
||||
}
|
||||
|
||||
private bool m_Working;
|
||||
public bool Working {
|
||||
get { return m_Working; }
|
||||
set {
|
||||
m_Working = value;
|
||||
if (Parent != null) Parent.NotifyWorkingChanged(Container);
|
||||
Bus.NotifyWorkingChanged(this);
|
||||
private bool m_active;
|
||||
public bool Active {
|
||||
get { return m_active; }
|
||||
private set {
|
||||
if (m_active == value) return;
|
||||
m_active = value;
|
||||
if (!m_active && CloneType == 1) Dispose();
|
||||
if (Parent != null) {
|
||||
if (m_active) Parent.ActiveChildren.Add(Container);
|
||||
else Parent.ActiveChildren.Remove(Container);
|
||||
}
|
||||
Bus.NotifyActiveChanged(this);
|
||||
}
|
||||
}
|
||||
private bool m_lActive;
|
||||
public bool LogicalActive {
|
||||
get { return m_lActive; }
|
||||
set {
|
||||
if (m_lActive == value) return;
|
||||
m_lActive = value;
|
||||
UpdateActive();
|
||||
if (m_lActive) Handler.StartLogicalUpdate(this);
|
||||
else Handler.EndLogicalUpdate(this);
|
||||
}
|
||||
}
|
||||
private bool m_pActive;
|
||||
public bool PhysicalActive {
|
||||
get { return m_pActive; }
|
||||
set {
|
||||
if (m_pActive == value) return;
|
||||
m_pActive = value;
|
||||
UpdateActive();
|
||||
if (m_pActive) Handler.StartPhysicalUpdate(this);
|
||||
else Handler.EndPhysicalUpdate(this);
|
||||
}
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void UpdateActive() { Active = m_lActive || m_pActive; }
|
||||
|
||||
public byte CloneType;
|
||||
private ContainerState rootPrototype = null;
|
||||
public ContainerState rootPrototype = null;
|
||||
private ContainerState prototype = null;
|
||||
|
||||
public ContainerHandler Handler {
|
||||
@@ -62,47 +83,7 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
}
|
||||
|
||||
readonly RMVPool RMVPool = new RMVPool();
|
||||
protected Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>();
|
||||
protected Dictionary<Identifier, RealtimeMotionValue> Values;
|
||||
protected Dictionary<Identifier, CacheEntry> CachedValues;
|
||||
protected class CacheEntry {
|
||||
public bool Valid { get; set; }
|
||||
public Vector Value { get; set; }
|
||||
public CacheEntry Clone() {
|
||||
return new CacheEntry { Valid = Valid, Value = Value == null ? null : Value.Clone() };
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a motion value.
|
||||
/// </summary>
|
||||
/// <param name="name">The motion name.</param>
|
||||
/// <param name="clone">Returns a cloned motion value instead.</param>
|
||||
/// <returns>A motion value.</returns>
|
||||
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
||||
RealtimeMotionValue value;
|
||||
if (!Values.TryGetValue(name, out value)) {
|
||||
value = new RealtimeMotionValue().Init(Parent == null
|
||||
? ChartPlayer.motionRegistry[name].GlobalInitValue
|
||||
: ChartPlayer.motionRegistry[name].InitValue
|
||||
);
|
||||
Values.Add(name, value);
|
||||
}
|
||||
if (clone) return value.Clone();
|
||||
return value;
|
||||
}
|
||||
|
||||
void InvalidateMotion(Identifier name) {
|
||||
CacheEntry cache;
|
||||
if (!CachedValues.TryGetValue(name, out cache))
|
||||
CachedValues.Add(name, cache = new CacheEntry());
|
||||
cache.Valid = false;
|
||||
foreach (var c in Children)
|
||||
c.Value.InvalidateMotion(name);
|
||||
}
|
||||
|
||||
public ContainerState(Chart c, EventContainer _ev, ContainerState parent = null) {
|
||||
public ContainerState(EventContainer _ev, ContainerState parent = null) {
|
||||
Container = _ev;
|
||||
|
||||
if (parent != null) {
|
||||
@@ -111,9 +92,11 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
|
||||
Values = new Dictionary<Identifier, RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
|
||||
CachedValues = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
|
||||
CachedValues = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
|
||||
foreach (var m in ChartPlayer.motionRegistry)
|
||||
Values.Add(m.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
|
||||
|
||||
rootPrototype = this;
|
||||
}
|
||||
|
||||
static void AddChild(EventContainer c, ContainerState s, ContainerState target) {
|
||||
@@ -132,9 +115,11 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
r.Values = mvs;
|
||||
|
||||
var cvs = new Dictionary<Identifier, CacheEntry>(ChartPlayer.motionRegistry.Count);
|
||||
var cvs = new Dictionary<Identifier, MotionCache>(ChartPlayer.motionRegistry.Count);
|
||||
foreach (var cv in CachedValues) {
|
||||
cvs.Add(cv.Key, cv.Value.Clone());
|
||||
var dv = r.MCPool.Rent(cv.Key);
|
||||
cv.Value.CopyTo(dv);
|
||||
cvs.Add(cv.Key, dv);
|
||||
}
|
||||
r.CachedValues = cvs;
|
||||
|
||||
@@ -145,7 +130,9 @@ namespace Cryville.Crtr.Event {
|
||||
AddChild(child.Key, cc, r);
|
||||
}
|
||||
|
||||
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(PlayingMotions.Count);
|
||||
r.ActiveChildren = new HashSet<EventContainer>();
|
||||
|
||||
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
|
||||
foreach (var m in PlayingMotions)
|
||||
pms.Add(m.Key, m.Value);
|
||||
r.PlayingMotions = pms;
|
||||
@@ -156,14 +143,15 @@ namespace Cryville.Crtr.Event {
|
||||
else if (ct >= 16) Handler.ps = r;
|
||||
else throw new InvalidOperationException("Invalid clone type");
|
||||
r.prototype = this;
|
||||
if (prototype == null) r.rootPrototype = this;
|
||||
else r.rootPrototype = rootPrototype;
|
||||
r.CloneType = ct;
|
||||
return r;
|
||||
}
|
||||
|
||||
public void CopyTo(byte ct, ContainerState dest) {
|
||||
dest.Working = Working;
|
||||
dest.m_lActive = m_lActive;
|
||||
dest.m_pActive = m_pActive;
|
||||
dest.m_active = m_active;
|
||||
if (dest.m_active) dest.Bus.NotifyActiveChanged(dest);
|
||||
|
||||
foreach (var mv in Values) {
|
||||
RealtimeMotionValue dv;
|
||||
@@ -171,20 +159,24 @@ namespace Cryville.Crtr.Event {
|
||||
else dest.Values.Add(mv.Key, mv.Value.Clone());
|
||||
}
|
||||
|
||||
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
|
||||
foreach (var cv in CachedValues) {
|
||||
CacheEntry dv;
|
||||
if (dest.CachedValues.TryGetValue(cv.Key, out dv)) {
|
||||
dv.Valid = cv.Value.Valid;
|
||||
if (cv.Value.Value != null) cv.Value.Value.CopyTo(dv.Value);
|
||||
MotionCache dv;
|
||||
if (!dest.CachedValues.TryGetValue(cv.Key, out dv)) {
|
||||
dest.CachedValues.Add(cv.Key, dv = dest.MCPool.Rent(cv.Key));
|
||||
}
|
||||
else dest.CachedValues.Add(cv.Key, cv.Value.Clone());
|
||||
cv.Value.CopyTo(dv);
|
||||
}
|
||||
|
||||
if (ct != 1) foreach (var cev in WorkingChildren)
|
||||
foreach (var cev in dest.ActiveChildren) {
|
||||
if (!ActiveChildren.Contains(cev))
|
||||
Children[cev].CopyTo(ct, dest.Children[cev]);
|
||||
}
|
||||
dest.ActiveChildren.Clear();
|
||||
foreach (var cev in ActiveChildren) {
|
||||
dest.ActiveChildren.Add(cev);
|
||||
Children[cev].CopyTo(ct, dest.Children[cev]);
|
||||
else foreach (var child in Children)
|
||||
child.Value.CopyTo(ct, dest.Children[child.Key]);
|
||||
ValidateChildren();
|
||||
}
|
||||
|
||||
dest.PlayingMotions.Clear();
|
||||
foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
|
||||
@@ -197,10 +189,16 @@ namespace Cryville.Crtr.Event {
|
||||
public void Dispose() {
|
||||
if (Disposed) return;
|
||||
Disposed = true;
|
||||
if (CloneType < 16 && Handler != null) Handler.Dispose();
|
||||
if (CloneType == 1) Handler.Dispose();
|
||||
foreach (var s in Children)
|
||||
s.Value.Dispose();
|
||||
RMVPool.ReturnAll();
|
||||
MCPool.ReturnAll();
|
||||
}
|
||||
public void DisposeAll() {
|
||||
foreach (var s in Children)
|
||||
s.Value.DisposeAll();
|
||||
Handler.DisposeAll();
|
||||
}
|
||||
|
||||
public void AttachHandler(ContainerHandler h) {
|
||||
@@ -213,13 +211,40 @@ namespace Cryville.Crtr.Event {
|
||||
public void AttachSystems(PdtSkin skin, Judge judge) {
|
||||
Handler.AttachSystems(skin, judge);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Motion
|
||||
readonly RMVPool RMVPool = new RMVPool();
|
||||
readonly MotionCachePool MCPool = new MotionCachePool();
|
||||
Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new Dictionary<StampedEvent, RealtimeMotionValue>(4);
|
||||
Dictionary<Identifier, RealtimeMotionValue> Values;
|
||||
Dictionary<Identifier, MotionCache> CachedValues;
|
||||
|
||||
/// <summary>
|
||||
/// Gets a motion value.
|
||||
/// </summary>
|
||||
/// <param name="name">The motion name.</param>
|
||||
/// <param name="clone">Returns a cloned motion value instead.</param>
|
||||
/// <returns>A motion value.</returns>
|
||||
RealtimeMotionValue GetMotionValue(Identifier name, bool clone = false) {
|
||||
RealtimeMotionValue value = Values[name];
|
||||
if (clone) return value.Clone();
|
||||
return value;
|
||||
}
|
||||
|
||||
void InvalidateMotion(Identifier name) {
|
||||
MotionCache cache;
|
||||
if (!CachedValues.TryGetValue(name, out cache))
|
||||
CachedValues.Add(name, cache = MCPool.Rent(name));
|
||||
cache.Valid = false;
|
||||
foreach (var c in ActiveChildren)
|
||||
Children[c].InvalidateMotion(name);
|
||||
}
|
||||
|
||||
public Vector GetRawValue(Identifier key) {
|
||||
CacheEntry tr;
|
||||
MotionCache tr;
|
||||
if (!CachedValues.TryGetValue(key, out tr))
|
||||
CachedValues.Add(key, tr = new CacheEntry { Valid = false });
|
||||
if (tr.Value == null)
|
||||
tr.Value = RMVPool.Rent(key).AbsoluteValue;
|
||||
CachedValues.Add(key, tr = MCPool.Rent(key));
|
||||
Vector r = tr.Value;
|
||||
#if !DISABLE_CACHE
|
||||
if (tr.Valid) return r;
|
||||
@@ -308,16 +333,22 @@ namespace Cryville.Crtr.Event {
|
||||
return GetRawValue<Vec1>(n_track).Value;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Update
|
||||
bool breakflag = false;
|
||||
|
||||
public void Break() {
|
||||
Handler.EndUpdate(this);
|
||||
// Handler.EndLogicalUpdate(this);
|
||||
breakflag = true;
|
||||
Working = false;
|
||||
// LogicalActive = false;
|
||||
}
|
||||
|
||||
public void Handle(StampedEvent ev, Action<StampedEvent> callback = null) {
|
||||
public void Discard(StampedEvent ev) {
|
||||
Handler.Discard(this, ev);
|
||||
}
|
||||
|
||||
public void Handle(StampedEvent ev) {
|
||||
if (breakflag) return;
|
||||
if (ev != null) {
|
||||
if (ev.Unstamped is Chart.Motion) {
|
||||
@@ -326,7 +357,7 @@ namespace Cryville.Crtr.Event {
|
||||
mv.CloneTypeFlag = CloneType;
|
||||
GetMotionValue(tev.Name).CopyTo(mv);
|
||||
PlayingMotions.Add(ev, mv);
|
||||
Callback(ev, callback);
|
||||
Update(ev);
|
||||
if (!ev.Unstamped.IsLong) {
|
||||
PlayingMotions.Remove(ev);
|
||||
RMVPool.Return(mv);
|
||||
@@ -335,48 +366,37 @@ namespace Cryville.Crtr.Event {
|
||||
else if (ev.Unstamped is EventContainer) {
|
||||
var cev = (EventContainer)ev.Unstamped;
|
||||
var ccs = GetChild(cev);
|
||||
ccs.Working = true;
|
||||
ccs.StartUpdate();
|
||||
ccs.LogicalActive = true;
|
||||
UpdateMotions();
|
||||
if (!ev.Unstamped.IsLong) {
|
||||
ccs.Working = false;
|
||||
ccs.BroadcastEndUpdate();
|
||||
if (CloneType == 1) ccs.Dispose();
|
||||
if (!cev.IsLong) {
|
||||
ccs.LogicalActive = false;
|
||||
}
|
||||
}
|
||||
else if (ev.Unstamped is InstantEvent) {
|
||||
var tev = (InstantEvent)ev.Unstamped;
|
||||
if (tev.IsRelease) {
|
||||
var nev = tev.Original;
|
||||
if (nev is Chart.Motion) {
|
||||
Callback(ev, callback);
|
||||
var mv = PlayingMotions[ev.Origin];
|
||||
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
|
||||
PlayingMotions.Remove(ev.Origin);
|
||||
}
|
||||
else if (nev is EventContainer) {
|
||||
var cev = (EventContainer)ev.Origin.Unstamped;
|
||||
var ccs = GetChild(cev);
|
||||
UpdateMotions();
|
||||
ccs.Working = false;
|
||||
ccs.BroadcastEndUpdate();
|
||||
if (CloneType == 1) ccs.Dispose();
|
||||
}
|
||||
else if (ev.Unstamped is ReleaseEvent) {
|
||||
var tev = (ReleaseEvent)ev.Unstamped;
|
||||
var nev = tev.Original;
|
||||
if (nev is Chart.Motion) {
|
||||
Update(ev);
|
||||
var mv = PlayingMotions[ev.Origin];
|
||||
if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
|
||||
PlayingMotions.Remove(ev.Origin);
|
||||
}
|
||||
else if (nev is EventContainer) {
|
||||
var cev = (EventContainer)ev.Origin.Unstamped;
|
||||
var ccs = GetChild(cev);
|
||||
UpdateMotions();
|
||||
ccs.LogicalActive = false;
|
||||
}
|
||||
}
|
||||
Callback(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null, callback);
|
||||
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
|
||||
}
|
||||
else Callback(null, callback);
|
||||
else Update(null);
|
||||
}
|
||||
|
||||
void Callback(StampedEvent ev, Action<StampedEvent> callback) {
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
void Update(StampedEvent ev) {
|
||||
UpdateMotions();
|
||||
if (callback != null)
|
||||
callback(ev);
|
||||
if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
|
||||
else Handler.ExUpdate(this, ev);
|
||||
foreach (var m in PlayingMotions)
|
||||
Handler.MotionUpdate(CloneType, (Chart.Motion)m.Key.Unstamped);
|
||||
Handler.Update(this, ev);
|
||||
}
|
||||
|
||||
private void UpdateMotions() {
|
||||
@@ -421,14 +441,17 @@ namespace Cryville.Crtr.Event {
|
||||
}
|
||||
}
|
||||
|
||||
public void StartUpdate() {
|
||||
Handler.StartUpdate(this);
|
||||
public void EndPreGraphicalUpdate() {
|
||||
Handler.SetPreGraphicalActive(false, this);
|
||||
foreach (var ls in ActiveChildren) {
|
||||
Children[ls].EndPreGraphicalUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
public void BroadcastEndUpdate() {
|
||||
Handler.EndUpdate(this);
|
||||
foreach (var ls in Children.Values) {
|
||||
if (ls.Working) ls.BroadcastEndUpdate();
|
||||
public void EndGraphicalUpdate() {
|
||||
Handler.SetGraphicalActive(false, this);
|
||||
foreach (var ls in ActiveChildren) {
|
||||
Children[ls].EndGraphicalUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -438,5 +461,6 @@ namespace Cryville.Crtr.Event {
|
||||
if (ls.Handler.Alive) ls.Anchor();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,124 +9,148 @@ namespace Cryville.Crtr.Event {
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
ContainerState RootState;
|
||||
/// <summary>
|
||||
/// event => the container state that handles the event
|
||||
/// </summary>
|
||||
readonly Dictionary<ChartEvent, ContainerState> table
|
||||
readonly Chart chart;
|
||||
ContainerState rootState;
|
||||
readonly Dictionary<ChartEvent, ContainerState> containerMap
|
||||
= new Dictionary<ChartEvent, ContainerState>();
|
||||
public List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
||||
readonly Dictionary<EventContainer, ContainerState> stateMap
|
||||
= new Dictionary<EventContainer, ContainerState>();
|
||||
readonly Dictionary<ChartEvent, StampedEvent> map
|
||||
= new Dictionary<ChartEvent, StampedEvent>();
|
||||
readonly Dictionary<EventContainer, List<StampedEvent>> coeventMap
|
||||
= new Dictionary<EventContainer, List<StampedEvent>>();
|
||||
readonly HashSet<ChartEvent> coevents = new HashSet<ChartEvent>();
|
||||
readonly List<StampedEvent> stampedEvents = new List<StampedEvent>();
|
||||
readonly List<EventBatch> batches = new List<EventBatch>();
|
||||
|
||||
double beat;
|
||||
float tempo;
|
||||
|
||||
public EventBatcher(Chart c) : base(c, new List<ChartEvent>()) {
|
||||
public EventBatcher(Chart c) : base(new List<ChartEvent>()) {
|
||||
chart = c;
|
||||
beat = chart.BeatPosition;
|
||||
tempo = (float)c.sigs[0].tempo;
|
||||
events.Add(c);
|
||||
events.Add(c.ReleaseEvent);
|
||||
Events.Add(c);
|
||||
Events.Add(c.ReleaseEvent);
|
||||
AddEventContainer(c);
|
||||
events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
||||
Events.Sort((a, b) => a.BeatPosition.CompareTo(b.BeatPosition));
|
||||
}
|
||||
|
||||
void AddEventContainer(EventContainer c, ContainerState parent = null) {
|
||||
var cs = new ContainerState(chart, c, parent);
|
||||
var cs = new ContainerState(c, parent);
|
||||
stateMap.Add(c, cs);
|
||||
if (parent == null) {
|
||||
cs.Depth = 0;
|
||||
RootState = cs;
|
||||
rootState = cs;
|
||||
}
|
||||
else {
|
||||
cs.Depth = (ushort)(parent.Depth + 1);
|
||||
}
|
||||
foreach (var ev in c.Events) {
|
||||
if (ev.time == null) {
|
||||
coevents.Add(ev);
|
||||
ev.time = c.time;
|
||||
if (ev is EventContainer)
|
||||
ev.endtime = c.endtime;
|
||||
}
|
||||
if (ev.IsLong) {
|
||||
events.Add(ev.ReleaseEvent);
|
||||
table.Add(ev.ReleaseEvent, cs);
|
||||
Events.Add(ev.ReleaseEvent);
|
||||
containerMap.Add(ev.ReleaseEvent, cs);
|
||||
}
|
||||
events.Add(ev);
|
||||
table.Add(ev, cs);
|
||||
Events.Add(ev);
|
||||
containerMap.Add(ev, cs);
|
||||
if (ev is EventContainer)
|
||||
AddEventContainer((EventContainer)ev, cs);
|
||||
}
|
||||
}
|
||||
|
||||
public override void ForwardOnceToTime(double toTime, Action<ChartEvent> callback) {
|
||||
public override void ForwardOnceToTime(double toTime) {
|
||||
double toBeat = Math.Round(beat + (toTime - Time) * tempo / 60f, 6);
|
||||
if (EventId >= events.Count)
|
||||
if (EventId >= Events.Count)
|
||||
goto return_ahead;
|
||||
double ebeat = events[EventId].BeatPosition;
|
||||
double ebeat = Events[EventId].BeatPosition;
|
||||
double etime = Math.Round((ebeat - beat) / tempo * 60f + Time, 6);
|
||||
if (etime > toTime)
|
||||
goto return_ahead;
|
||||
var batch = GetEventBatch();
|
||||
Time = etime;
|
||||
beat = ebeat;
|
||||
bool flag = false;
|
||||
foreach (var ev in batch) {
|
||||
EventContainer con = null;
|
||||
if (table.ContainsKey(ev)) con = table[ev].Container;
|
||||
if (containerMap.ContainsKey(ev)) con = containerMap[ev].Container;
|
||||
var sev = new StampedEvent() {
|
||||
Time = etime,
|
||||
Unstamped = ev,
|
||||
Container = con
|
||||
};
|
||||
if (ev is InstantEvent) {
|
||||
var tev = (InstantEvent)ev;
|
||||
var pev = stampedEvents.First(tpev => tpev.Unstamped == tev.Original);
|
||||
pev.Subevents.Add(sev);
|
||||
if (ev is EventContainer) {
|
||||
var tev = (EventContainer)ev;
|
||||
stateMap[tev].StampedContainer = sev;
|
||||
stampedEvents.Add(new StampedEvent.ClipBehind {
|
||||
Container = con,
|
||||
Origin = sev,
|
||||
Time = etime + tev.Clip.Behind,
|
||||
});
|
||||
if (!ev.IsLong) {
|
||||
stampedEvents.Add(new StampedEvent.ClipAhead {
|
||||
Container = con,
|
||||
Origin = sev,
|
||||
Time = etime + tev.Clip.Ahead,
|
||||
});
|
||||
}
|
||||
}
|
||||
if (ev is ReleaseEvent) {
|
||||
var tev = (ReleaseEvent)ev;
|
||||
var oev = tev.Original;
|
||||
var pev = map[oev];
|
||||
pev.ReleaseEvent = sev;
|
||||
sev.Origin = pev;
|
||||
if (oev is EventContainer) {
|
||||
stampedEvents.Add(new StampedEvent.ClipAhead {
|
||||
Container = con,
|
||||
Origin = pev,
|
||||
Time = etime + ((EventContainer)oev).Clip.Ahead,
|
||||
});
|
||||
}
|
||||
}
|
||||
stampedEvents.Add(sev);
|
||||
if (ev.Priority >= 0) {
|
||||
if (callback != null) callback(ev);
|
||||
flag = true;
|
||||
if (con != null && coevents.Contains(ev)) {
|
||||
List<StampedEvent> cevs;
|
||||
if (!coeventMap.TryGetValue(con, out cevs)) {
|
||||
coeventMap.Add(con, cevs = new List<StampedEvent>());
|
||||
}
|
||||
cevs.Add(sev);
|
||||
}
|
||||
else stampedEvents.Add(sev);
|
||||
map.Add(ev, sev);
|
||||
if (ev is Chart.Signature) {
|
||||
var tev = (Chart.Signature)ev;
|
||||
if (tev.tempo != null) tempo = (float)tev.tempo;
|
||||
}
|
||||
EventId++;
|
||||
}
|
||||
if (callback != null && !flag) callback(batch.First());
|
||||
return;
|
||||
return_ahead:
|
||||
Time = toTime;
|
||||
beat = toBeat;
|
||||
if (callback != null) callback(null);
|
||||
}
|
||||
|
||||
IOrderedEnumerable<ChartEvent> GetEventBatch() {
|
||||
float cbeat = events[EventId].BeatPosition;
|
||||
float cbeat = Events[EventId].BeatPosition;
|
||||
int b = EventId;
|
||||
while (Mathf.Approximately(events[b].BeatPosition, cbeat)) {
|
||||
while (Mathf.Approximately(Events[b].BeatPosition, cbeat)) {
|
||||
b--;
|
||||
if (b == -1) break;
|
||||
}
|
||||
int a = EventId;
|
||||
while (Mathf.Approximately(events[a].BeatPosition, cbeat)) {
|
||||
while (Mathf.Approximately(Events[a].BeatPosition, cbeat)) {
|
||||
a++;
|
||||
if (a == events.Count) break;
|
||||
if (a == Events.Count) break;
|
||||
}
|
||||
return from ev in events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
||||
return from ev in Events.GetRange(b + 1, a - b - 1) orderby ev.Priority select ev;
|
||||
}
|
||||
|
||||
public EventBus Batch() {
|
||||
stampedEvents.Sort((a, b) => {
|
||||
int u = a.CompareTo(b);
|
||||
if (u != 0) return u;
|
||||
if (a.Unstamped != null && b.Unstamped != null)
|
||||
if (table.ContainsKey(a.Unstamped) && table.ContainsKey(b.Unstamped)) {
|
||||
u = table[a.Unstamped].Depth.CompareTo(table[b.Unstamped].Depth);
|
||||
if (u != 0) return u;
|
||||
}
|
||||
return a.GetHashCode().CompareTo(b.GetHashCode());
|
||||
});
|
||||
stampedEvents.Sort(CompareStampedEvents);
|
||||
var cb = new EventBatch(stampedEvents[0].Time);
|
||||
foreach (var ev in stampedEvents) {
|
||||
if (ev.Time != cb.Time) {
|
||||
@@ -134,10 +158,36 @@ namespace Cryville.Crtr.Event {
|
||||
cb = new EventBatch(ev.Time);
|
||||
}
|
||||
cb.Enqueue(ev);
|
||||
BatchCoevents(ev);
|
||||
}
|
||||
batches.Add(cb);
|
||||
Bus = new EventBus(chart, RootState, batches);
|
||||
Bus = new EventBus(rootState, batches);
|
||||
return Bus;
|
||||
}
|
||||
|
||||
void BatchCoevents(StampedEvent ev, List<StampedEvent> ocevs = null) {
|
||||
if (!(ev.Unstamped is EventContainer)) return;
|
||||
List<StampedEvent> cevs;
|
||||
if (coeventMap.TryGetValue((EventContainer)ev.Unstamped, out cevs)) {
|
||||
var rootFlag = ocevs == null;
|
||||
if (rootFlag) ev.Coevents = ocevs = new List<StampedEvent>();
|
||||
foreach (var cev in cevs) {
|
||||
ocevs.Add(cev);
|
||||
BatchCoevents(cev, ocevs);
|
||||
}
|
||||
if (rootFlag) ocevs.Sort(CompareStampedEvents);
|
||||
else ocevs.Add(ev);
|
||||
}
|
||||
}
|
||||
|
||||
int CompareStampedEvents(StampedEvent a, StampedEvent b) {
|
||||
int u = a.CompareTo(b);
|
||||
if (u != 0) return u;
|
||||
if (a.Unstamped != null && b.Unstamped != null && containerMap.ContainsKey(a.Unstamped) && containerMap.ContainsKey(b.Unstamped)) {
|
||||
u = containerMap[a.Unstamped].Depth.CompareTo(containerMap[b.Unstamped].Depth);
|
||||
if (u != 0) return u;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,32 +11,27 @@ namespace Cryville.Crtr.Event {
|
||||
|
||||
Dictionary<EventContainer, ContainerState> states
|
||||
= new Dictionary<EventContainer, ContainerState>();
|
||||
List<EventContainer> activeContainers
|
||||
= new List<EventContainer>();
|
||||
HashSet<ContainerState> workingStates
|
||||
HashSet<ContainerState> activeStates
|
||||
= new HashSet<ContainerState>();
|
||||
HashSet<ContainerState> invalidatedStates
|
||||
= new HashSet<ContainerState>();
|
||||
public int ActiveStateCount { get { return activeStates.Count; } }
|
||||
|
||||
public EventBus(Chart c, ContainerState root, List<EventBatch> b)
|
||||
: base(c, b) {
|
||||
public EventBus(ContainerState root, List<EventBatch> b) : base(b) {
|
||||
RootState = root;
|
||||
Expand();
|
||||
AttachBus();
|
||||
RootState.Working = true;
|
||||
}
|
||||
|
||||
public EventBus Clone(byte ct, float offsetTime = 0) {
|
||||
var r = (EventBus)MemberwiseClone();
|
||||
r.prototype = this;
|
||||
r.states = new Dictionary<EventContainer, ContainerState>();
|
||||
r.activeContainers = new List<EventContainer>();
|
||||
r.workingStates = new HashSet<ContainerState>();
|
||||
r.activeStates = new HashSet<ContainerState>();
|
||||
r.invalidatedStates = new HashSet<ContainerState>();
|
||||
r.tempEvents = new List<StampedEvent>();
|
||||
r.tempEvents = new List<StampedEvent.Temporary>();
|
||||
r.Time += offsetTime;
|
||||
r.RootState = RootState.Clone(ct);
|
||||
r.RootState.StartUpdate();
|
||||
r.Expand();
|
||||
r.AttachBus();
|
||||
foreach (var s in r.states) r.invalidatedStates.Add(s.Value);
|
||||
@@ -46,26 +41,20 @@ namespace Cryville.Crtr.Event {
|
||||
|
||||
public void CopyTo(byte ct, EventBus dest) {
|
||||
base.CopyTo(dest);
|
||||
dest.workingStates.Clear();
|
||||
dest.activeStates.Clear();
|
||||
dest.invalidatedStates.Clear();
|
||||
RootState.CopyTo(ct, dest.RootState);
|
||||
if (ct >= 2) {
|
||||
dest.activeContainers.Clear();
|
||||
foreach (var c in activeContainers) {
|
||||
if (states[c].Working) {
|
||||
states[c].CopyTo(ct, dest.states[c]);
|
||||
dest.activeContainers.Add(c);
|
||||
}
|
||||
}
|
||||
}
|
||||
dest.ValidateStates();
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
RootState.Dispose();
|
||||
}
|
||||
public void DisposeAll() {
|
||||
RootState.DisposeAll();
|
||||
}
|
||||
|
||||
public void NotifyWorkingChanged(ContainerState state) {
|
||||
public void NotifyActiveChanged(ContainerState state) {
|
||||
if (!invalidatedStates.Contains(state)) invalidatedStates.Add(state);
|
||||
}
|
||||
|
||||
@@ -84,12 +73,6 @@ namespace Cryville.Crtr.Event {
|
||||
s.Bus = this;
|
||||
}
|
||||
|
||||
void EnsureActivity(EventContainer c) {
|
||||
if (activeContainers.Contains(c)) return;
|
||||
if (RootState.CloneType >= 2) prototype.states[c].CopyTo(RootState.CloneType, states[c]);
|
||||
activeContainers.Add(c);
|
||||
}
|
||||
|
||||
void AttachBus() {
|
||||
foreach (var s in states.Values)
|
||||
s.Bus = this;
|
||||
@@ -100,31 +83,58 @@ namespace Cryville.Crtr.Event {
|
||||
s.AttachSystems(skin, judge);
|
||||
}
|
||||
|
||||
List<StampedEvent> tempEvents = new List<StampedEvent>();
|
||||
public void PushTempEvent(StampedEvent ev) {
|
||||
List<StampedEvent.Temporary> tempEvents = new List<StampedEvent.Temporary>();
|
||||
public void PushTempEvent(StampedEvent.Temporary ev) {
|
||||
var index = tempEvents.BinarySearch(ev);
|
||||
if (index < 0) index = ~index;
|
||||
tempEvents.Insert(index, ev);
|
||||
}
|
||||
|
||||
public override void ForwardOnceToTime(double toTime, Action<EventBatch> callback = null) {
|
||||
double time1 = EventId < events.Count ? events[EventId].Time : double.PositiveInfinity;
|
||||
readonly StampedEvent.Temporary _dummyEvent = new StampedEvent.Temporary();
|
||||
public void StripTempEvents() {
|
||||
_dummyEvent.Time = Time;
|
||||
var index = tempEvents.BinarySearch(_dummyEvent);
|
||||
if (index < 0) index = ~index;
|
||||
for (var i = index - 1; i >= 0; i--) {
|
||||
var ev = tempEvents[i];
|
||||
tempEvents.RemoveAt(i);
|
||||
if (ev.CanDiscard) {
|
||||
if (ev.Container != null) {
|
||||
states[ev.Container].Discard(ev);
|
||||
}
|
||||
}
|
||||
else {
|
||||
ev.Time = Time;
|
||||
PushTempEvent(ev);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void ForwardOnceToTime(double toTime) {
|
||||
double time1 = EventId < Events.Count ? Events[EventId].Time : double.PositiveInfinity;
|
||||
double time2 = tempEvents.Count > 0 ? tempEvents[0].Time : double.PositiveInfinity;
|
||||
double time0 = Math.Min(time1, time2);
|
||||
if (time0 <= toTime && time0 != double.PositiveInfinity) {
|
||||
Time = time0;
|
||||
foreach (var s in workingStates) s.Handle(null);
|
||||
foreach (var s in activeStates) s.Handle(null);
|
||||
ValidateStates();
|
||||
if (time1 == time0) {
|
||||
var batch = events[EventId];
|
||||
var batch = Events[EventId];
|
||||
for (var i = 0; i < batch.Count; i++) {
|
||||
var ev = batch[i];
|
||||
if (ev.Container != null) {
|
||||
EnsureActivity(ev.Container);
|
||||
states[ev.Container].Handle(ev);
|
||||
if (ev is StampedEvent.ClipBehind) {
|
||||
var cevs = ev.Origin.Coevents;
|
||||
if (cevs != null) foreach (var cev in cevs) {
|
||||
if (cev.Container == null) continue;
|
||||
states[cev.Container].Handle(cev);
|
||||
}
|
||||
states[(EventContainer)ev.Origin.Unstamped].PhysicalActive = true;
|
||||
}
|
||||
if (ev.Unstamped is EventContainer) {
|
||||
if (ev.Container != null) EnsureActivity((EventContainer)ev.Unstamped);
|
||||
else if (ev is StampedEvent.ClipAhead) {
|
||||
states[(EventContainer)ev.Origin.Unstamped].PhysicalActive = false;
|
||||
}
|
||||
else if (ev.Container != null) {
|
||||
states[ev.Container].Handle(ev);
|
||||
}
|
||||
}
|
||||
EventId++;
|
||||
@@ -132,26 +142,25 @@ namespace Cryville.Crtr.Event {
|
||||
if (time2 == time0) {
|
||||
while (tempEvents.Count > 0) {
|
||||
var ev = tempEvents[0];
|
||||
if (ev.Time != time0) break;
|
||||
if (ev.Container != null) {
|
||||
EnsureActivity(ev.Container);
|
||||
states[ev.Container].Handle(ev);
|
||||
}
|
||||
tempEvents.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
ValidateStates();
|
||||
}
|
||||
else {
|
||||
Time = toTime;
|
||||
foreach (var s in workingStates) s.Handle(null);
|
||||
ValidateStates();
|
||||
foreach (var s in activeStates) s.Handle(null);
|
||||
}
|
||||
ValidateStates();
|
||||
}
|
||||
|
||||
private void ValidateStates() {
|
||||
foreach (var s in invalidatedStates)
|
||||
if (s.Working && !workingStates.Contains(s)) workingStates.Add(s);
|
||||
else if (!s.Working && workingStates.Contains(s)) workingStates.Remove(s);
|
||||
if (s.Active && !activeStates.Contains(s)) activeStates.Add(s);
|
||||
else if (!s.Active && activeStates.Contains(s)) activeStates.Remove(s);
|
||||
invalidatedStates.Clear();
|
||||
}
|
||||
|
||||
@@ -162,13 +171,21 @@ namespace Cryville.Crtr.Event {
|
||||
RootState.BroadcastPostInit();
|
||||
}
|
||||
|
||||
public void BroadcastEndUpdate() {
|
||||
RootState.BroadcastEndUpdate();
|
||||
public void EndPreGraphicalUpdate() {
|
||||
RootState.EndPreGraphicalUpdate();
|
||||
}
|
||||
public void EndGraphicalUpdate() {
|
||||
RootState.EndGraphicalUpdate();
|
||||
foreach (var ev in tempEvents) {
|
||||
if (ev.Container != null) {
|
||||
states[ev.Container].Discard(ev);
|
||||
}
|
||||
}
|
||||
tempEvents.Clear();
|
||||
}
|
||||
|
||||
public void Anchor() {
|
||||
RootState.Anchor();
|
||||
if (RootState.Handler.Alive) RootState.Anchor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
55
Assets/Cryville/Crtr/Event/MotionCache.cs
Normal file
55
Assets/Cryville/Crtr/Event/MotionCache.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using Cryville.Common;
|
||||
using Cryville.Common.Buffers;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Cryville.Crtr.Event {
|
||||
internal class MotionCache {
|
||||
public bool Valid { get; set; }
|
||||
public Vector Value { get; set; }
|
||||
public void CopyTo(MotionCache dest) {
|
||||
dest.Valid = Valid;
|
||||
Value.CopyTo(dest.Value);
|
||||
}
|
||||
}
|
||||
internal class MotionCachePool {
|
||||
private class Bucket : ObjectPool<MotionCache> {
|
||||
readonly MotionRegistry _reg;
|
||||
public Bucket(string name, int capacity) : base(capacity) {
|
||||
_reg = ChartPlayer.motionRegistry[name];
|
||||
}
|
||||
protected override MotionCache Construct() {
|
||||
var result = new MotionCache();
|
||||
result.Value = (Vector)ReflectionHelper.InvokeEmptyConstructor(_reg.Type);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
static Dictionary<Identifier, Bucket> _buckets;
|
||||
public static void Prepare() {
|
||||
_buckets = new Dictionary<Identifier, Bucket>(ChartPlayer.motionRegistry.Count);
|
||||
foreach (var reg in ChartPlayer.motionRegistry)
|
||||
_buckets.Add(reg.Key, new Bucket(reg.Key, 4096));
|
||||
}
|
||||
|
||||
static readonly SimpleObjectPool<Dictionary<MotionCache, Identifier>> _dictPool
|
||||
= new SimpleObjectPool<Dictionary<MotionCache, Identifier>>(1024);
|
||||
Dictionary<MotionCache, Identifier> _rented;
|
||||
public MotionCache Rent(Identifier name) {
|
||||
var obj = _buckets[name].Rent();
|
||||
obj.Valid = false;
|
||||
if (_rented == null) _rented = _dictPool.Rent();
|
||||
_rented.Add(obj, name);
|
||||
return obj;
|
||||
}
|
||||
public void Return(MotionCache obj) {
|
||||
_buckets[_rented[obj]].Return(obj);
|
||||
_rented.Remove(obj);
|
||||
}
|
||||
public void ReturnAll() {
|
||||
if (_rented == null) return;
|
||||
foreach (var obj in _rented)
|
||||
_buckets[obj.Value].Return(obj.Key);
|
||||
_rented.Clear();
|
||||
_dictPool.Return(_rented);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville/Crtr/Event/MotionCache.cs.meta
Normal file
11
Assets/Cryville/Crtr/Event/MotionCache.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d11b50a98974254f87273c94ed20de7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -24,10 +24,9 @@ namespace Cryville.Crtr.Event {
|
||||
= new SimpleObjectPool<Dictionary<RealtimeMotionValue, Identifier>>(1024);
|
||||
Dictionary<RealtimeMotionValue, Identifier> _rented;
|
||||
public RealtimeMotionValue Rent(Identifier name) {
|
||||
var n = name;
|
||||
var obj = _buckets[n].Rent();
|
||||
var obj = _buckets[name].Rent();
|
||||
if (_rented == null) _rented = _dictPool.Rent();
|
||||
_rented.Add(obj, n);
|
||||
_rented.Add(obj, name);
|
||||
return obj;
|
||||
}
|
||||
public void Return(RealtimeMotionValue obj) {
|
||||
@@ -35,6 +34,7 @@ namespace Cryville.Crtr.Event {
|
||||
_rented.Remove(obj);
|
||||
}
|
||||
public void ReturnAll() {
|
||||
if (_rented == null) return;
|
||||
foreach (var obj in _rented)
|
||||
_buckets[obj.Value].Return(obj.Key);
|
||||
_rented.Clear();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user