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1b1ed42a1b
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Code cleanup.
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2023-02-10 15:50:49 +08:00 |
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b437925f92
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Replace TrustedAsOfLength with safe As and Set.
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2023-02-10 15:47:20 +08:00 |
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c04e50e959
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Modify priority logic for normal/temporary events.
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2023-02-09 18:22:39 +08:00 |
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314cdb9935
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Implement transform update for static judge anchor.
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2023-02-09 18:21:17 +08:00 |
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77c91d015a
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Add standalone event property.
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2023-02-09 18:20:36 +08:00 |
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291a018c13
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Activates anchors only on set.
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2023-02-09 18:19:46 +08:00 |
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18ff4b8e16
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Code cleanup.
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2023-02-09 18:18:34 +08:00 |
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7714c277fd
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Modify text in status debug info.
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2023-02-09 18:14:07 +08:00 |
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d6c2ac6be6
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Fix TypedChildren shared across ContainerState.
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2023-02-09 18:12:33 +08:00 |
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682fe38d40
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Fix priority for manually set special anchors.
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2023-02-09 18:11:32 +08:00 |
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3e525842cb
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Modify texts in input config panel.
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2023-02-09 18:09:40 +08:00 |
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3dd25b51a8
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Fix wrong context access in component creation.
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2023-02-09 18:08:12 +08:00 |
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041c1e374e
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Optimize GC for frame calculation.
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2023-02-09 18:07:06 +08:00 |
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187f07d2c9
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Optimize GC for motions.
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2023-02-07 23:15:52 +08:00 |
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4e9d7e5b87
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Optimize GC for SectionalGameObject.
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2023-02-07 23:15:11 +08:00 |
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4863aa0ae7
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Add persist in judge definition.
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2023-02-07 16:24:27 +08:00 |
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eb53c3465b
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Implement pausing.
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2023-02-07 16:23:16 +08:00 |
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f683d61298
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Reorganize resources.
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2023-02-07 14:20:47 +08:00 |
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fbd03c8037
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Add sound offset for ruleset config.
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2023-02-06 22:55:43 +08:00 |
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da68c8b877
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Move ruleset config to main scene. Add title for UI.
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2023-02-06 22:55:14 +08:00 |
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c0744a3464
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Add interval function.
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2023-02-06 15:16:35 +08:00 |
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3ca3746cec
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Fix judge passing for inputs without any events.
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2023-02-06 15:16:02 +08:00 |
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dca1ba304e
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Code cleanup.
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2023-02-05 23:01:46 +08:00 |
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8dd32afb74
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Prevents dynamic anchor set twice. Implement special dynamic anchors.
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2023-02-05 22:13:44 +08:00 |
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313824b4bb
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Fix abnormal shaking at dynamic anchor.
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2023-02-05 22:12:47 +08:00 |
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404a36f9b8
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Replace text components in the main browser with TMP.
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2023-02-05 15:56:56 +08:00 |
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84b7a6d183
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Seperate matcher from font manager.
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2023-02-05 15:53:30 +08:00 |
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b407ba88c4
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Add system font matcher.
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2023-02-02 18:35:18 +08:00 |
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bd256ba1a6
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Reimport upgraded TextMesh Pro, modified.
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2023-02-01 22:14:43 +08:00 |
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969fdc8069
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Optimize GC for status info.
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2023-01-31 22:56:06 +08:00 |
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cbc874dd72
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Optimize GC for proxied input variables.
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2023-01-31 22:51:17 +08:00 |
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450bd52095
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Implement dynamic stack for skin.
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2023-01-31 22:50:24 +08:00 |
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91f55cd9a3
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Add state count debug info.
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2023-01-31 15:54:46 +08:00 |
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a1ce459a0e
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Restructure event/container system.
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2023-01-31 15:53:43 +08:00 |
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9700992c3a
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Add DisposeAll.
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2023-01-31 15:39:40 +08:00 |
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f9a1ea72fe
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Refactor ReleaseEvent.
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2023-01-31 15:30:27 +08:00 |
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507b656eab
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Pull up StampedEvent.Temporary. Fix temporary event discarding.
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2023-01-31 15:26:13 +08:00 |
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c16776aee9
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Code cleanup. (Amend)
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2023-01-31 15:18:24 +08:00 |
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e109e0bd24
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Separate dynamic anchors.
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2023-01-31 15:15:13 +08:00 |
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776a615464
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Code cleanup.
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2023-01-31 15:06:31 +08:00 |
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5514b6cf37
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Pull up clip from judge definition. Add clip to event container.
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2023-01-31 14:55:41 +08:00 |
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8932d1b8d0
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Add current_time variable.
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2023-01-28 11:58:13 +08:00 |
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10988847b3
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Implement anchor related annotations.
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2023-01-28 11:57:49 +08:00 |
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c4b139c7a4
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Code cleanup.
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2023-01-27 17:30:10 +08:00 |
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130896df1f
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Fix SkinSelectors.ToString. (2)
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2023-01-27 16:54:11 +08:00 |
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5d5c519a1d
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Remove dynamic judge anchors. (Amend)
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2023-01-27 16:41:40 +08:00 |
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3d1a11f78b
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Remove dynamic judge anchors. Add judge time properties.
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2023-01-27 16:05:57 +08:00 |
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cc985844cd
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Optimize GC for identifier and beat time property source.
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2023-01-27 16:03:27 +08:00 |
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feffbaa5a6
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Refactor SkinPropertyKey.
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2023-01-27 15:31:51 +08:00 |
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d0f0c8ce6d
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Fix SkinSelectors.ToString.
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2023-01-27 15:28:22 +08:00 |
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