Compare commits
30 Commits
0.0.2
...
a8f46113d4
| Author | SHA1 | Date | |
|---|---|---|---|
| a8f46113d4 | |||
| 99736f114d | |||
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| 9318cbca4e | |||
| a162f345c4 | |||
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| 4b4bf5ed65 | |||
| a4f78b3a95 | |||
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| 915ba55c2e | |||
| f154a2a468 | |||
| c52d438d40 | |||
| 8d3f53ba13 | |||
| 1db25e62e7 | |||
| 18312176d9 | |||
| 5be6e32b03 |
@@ -56,7 +56,7 @@ namespace Cryville.Common.Unity.UI {
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const float _placeholderLength = 100;
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int _firstIndex, _lastIndex;
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||||
readonly Stack<GameObject> _pool = new();
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||||
void Update() {
|
||||
void LateUpdate() {
|
||||
int axis = (int)m_direction;
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int sign = m_direction == 0 ? 1 : -1;
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float padding = axis == 0 ? m_padding.left : m_padding.top;
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||||
|
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@@ -1,19 +1,60 @@
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||||
using Cryville.Common.Font;
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||||
using Cryville.Common.Logging;
|
||||
using Cryville.Common.Unity.UI;
|
||||
using Cryville.Culture;
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||||
using System;
|
||||
using System.Globalization;
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||||
using System.IO;
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||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Linq;
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using UnityEngine;
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using Logger = Cryville.Common.Logging.Logger;
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namespace Cryville.EEW.Unity {
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class App {
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public static string AppDataPath { get; private set; }
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||||
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||||
public static Logger MainLogger { get; private set; }
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static FileStream _logFileStream;
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static StreamLoggerListener _logWriter;
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||||
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||||
static bool _init;
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public static void Init() {
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if (_init) return;
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_init = true;
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||||
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AppDataPath = Application.persistentDataPath;
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var logPath = Directory.CreateDirectory(Path.Combine(AppDataPath, "logs"));
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_logFileStream = new FileStream(
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Path.Combine(
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logPath.FullName,
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string.Format(
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CultureInfo.InvariantCulture,
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"{0}.log",
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DateTimeOffset.UtcNow.ToString("yyyyMMddHHmmssfff", CultureInfo.InvariantCulture)
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)
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),
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FileMode.Create, FileAccess.Write, FileShare.Read
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);
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_logWriter = new StreamLoggerListener(_logFileStream) { AutoFlush = true };
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MainLogger = new Logger();
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var listener = new InstantLoggerListener();
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listener.Log += MainLogger.Log;
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MainLogger.AddListener(_logWriter);
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Application.logMessageReceivedThreaded += OnInternalLog;
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MainLogger.Log(1, "App", null, "App Version: {0}", Application.version);
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MainLogger.Log(1, "App", null, "Unity Version: {0}", Application.unityVersion);
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MainLogger.Log(1, "App", null, "Operating System: {0}, Unity = {1}, Family = {2}", Environment.OSVersion, SystemInfo.operatingSystem, SystemInfo.operatingSystemFamily);
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MainLogger.Log(1, "App", null, "Platform: Build = {0}, Unity = {1}", PlatformConfig.Name, Application.platform);
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MainLogger.Log(1, "App", null, "Culture: {0}, UI = {1}, Unity = {2}", SharedCultures.CurrentCulture, SharedCultures.CurrentUICulture, Application.systemLanguage);
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MainLogger.Log(1, "App", null, "Device: Model = {0}, Type = {1}", SystemInfo.deviceModel, SystemInfo.deviceType);
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MainLogger.Log(1, "App", null, "Graphics: Name = {0}, Type = {1}, Vendor = {2}, Version = {3}", SystemInfo.graphicsDeviceName, SystemInfo.graphicsDeviceType, SystemInfo.graphicsDeviceVendor, SystemInfo.graphicsDeviceVersion);
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MainLogger.Log(1, "App", null, "Processor: Count = {0}, Frequency = {1}MHz, Type = {2}", SystemInfo.processorCount, SystemInfo.processorFrequency, SystemInfo.processorType);
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MainLogger.Log(1, "App", null, "Initializing font manager");
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foreach (var res in Resources.LoadAll<TextAsset>("cldr/common/validity")) {
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IdValidity.Load(LoadXmlDocument(res));
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}
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@@ -25,7 +66,10 @@ namespace Cryville.EEW.Unity {
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};
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TMPLocalizedText.DefaultShader = Resources.Load<Shader>(PlatformConfig.TextShader);
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MainLogger.Log(1, "App", null, "Loading config");
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SharedSettings.Instance.Init();
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MainLogger.Log(1, "App", null, "Initialized");
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}
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static readonly Encoding _encoding = new UTF8Encoding(false, true);
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@@ -40,5 +84,16 @@ namespace Cryville.EEW.Unity {
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using var reader = XmlReader.Create(stream, _xmlSettings);
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return XDocument.Load(reader);
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}
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static void OnInternalLog(string condition, string stackTrace, LogType type) {
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var l = type switch {
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LogType.Log => 1,
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LogType.Assert => 2,
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LogType.Warning => 3,
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LogType.Error or LogType.Exception => 4,
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_ => 1,
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};
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MainLogger.Log(l, "Internal", null, "{0}\n{1}", condition, stackTrace);
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}
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}
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}
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@@ -1,3 +1,3 @@
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using System.Reflection;
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||||
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[assembly: AssemblyVersion("0.0.2")]
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[assembly: AssemblyVersion("0.0.7")]
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@@ -1,5 +1,9 @@
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using Cryville.EEW.Core;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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||||
using System.Text.Json;
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||||
using System.Text.Json.Serialization;
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||||
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||||
namespace Cryville.EEW.Unity {
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||||
@@ -8,11 +12,18 @@ namespace Cryville.EEW.Unity {
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float SeverityColorMappingLuminanceMultiplier,
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bool UseContinuousColor,
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string ColorScheme,
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string LocationNamer,
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string OverrideTimeZone,
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bool DoDisplayTimeZone,
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bool DoSwitchBackToHistory,
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||||
|
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string NowcastWarningDelayTolerance,
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|
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string OverrideDisplayCulture,
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IReadOnlyCollection<TTSCultureConfig> TTSCultures,
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bool DoIgnoreLanguageVariant,
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||||
|
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IReadOnlyCollection<EventSourceConfig> EventSources
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) {
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||||
public static Config Default => new(
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||||
@@ -20,11 +31,18 @@ namespace Cryville.EEW.Unity {
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||||
1f,
|
||||
false,
|
||||
"Default",
|
||||
"FERegionLong",
|
||||
|
||||
null,
|
||||
true,
|
||||
true,
|
||||
|
||||
"1:00:00",
|
||||
|
||||
"",
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||||
new List<TTSCultureConfig> { new(SharedCultures.CurrentUICulture) },
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||||
true,
|
||||
|
||||
new List<EventSourceConfig> {
|
||||
new JMAAtomEventSourceConfig(Array.Empty<string>()),
|
||||
new UpdateCheckerEventSourceConfig(),
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||||
@@ -37,6 +55,7 @@ namespace Cryville.EEW.Unity {
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[JsonDerivedType(typeof(BMKGOpenDataEventSourceConfig), "BMKGOpenData")]
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[JsonDerivedType(typeof(CWAOpenDataEventSourceConfig), "CWAOpenData")]
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||||
[JsonDerivedType(typeof(EMSCRealTimeEventSourceConfig), "EMSCRealTime")]
|
||||
[JsonDerivedType(typeof(GeoNetEventSourceConfig), "GeoNet")]
|
||||
[JsonDerivedType(typeof(GlobalQuakeServerEventSourceConfig), "GlobalQuakeServer")]
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||||
[JsonDerivedType(typeof(GlobalQuakeServer15EventSourceConfig), "GlobalQuakeServer15")]
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||||
[JsonDerivedType(typeof(JMAAtomEventSourceConfig), "JMAAtom")]
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||||
@@ -48,15 +67,30 @@ namespace Cryville.EEW.Unity {
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||||
record BMKGOpenDataEventSourceConfig([property: JsonRequired] string[] Subtypes) : EventSourceConfig;
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||||
record CWAOpenDataEventSourceConfig([property: JsonRequired] string Subtype, [property: JsonRequired] string Token) : EventSourceConfig;
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||||
record EMSCRealTimeEventSourceConfig() : EventSourceConfig;
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record GeoNetEventSourceConfig(int MinimumMMI = 3, bool DoGetFullHistory = false, bool DoGetStrongMotionInfo = true) : EventSourceConfig;
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record GlobalQuakeServerEventSourceConfig([property: JsonRequired] string Host, int Port = 38000) : EventSourceConfig;
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record GlobalQuakeServer15EventSourceConfig(string Host, int Port = 38000) : GlobalQuakeServerEventSourceConfig(Host, Port);
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||||
record JMAAtomEventSourceConfig(IReadOnlyCollection<string> Filter = null, bool IsFilterWhitelist = false) : EventSourceConfig;
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||||
record NOAAEventSourceConfig([property: JsonRequired] string Subtype) : EventSourceConfig;
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record UpdateCheckerEventSourceConfig : EventSourceConfig;
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||||
record USGSQuakeMLEventSourceConfig([property: JsonRequired] string Subtype) : EventSourceConfig;
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||||
record WolfxEventSourceConfig(IReadOnlyCollection<string> Filter = null, bool IsFilterWhitelist = false) : EventSourceConfig;
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||||
record WolfxEventSourceConfig(IReadOnlyCollection<string> Filter = null, bool IsFilterWhitelist = false, bool UseRawCENCLocationName = false) : EventSourceConfig;
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||||
|
||||
[JsonSerializable(typeof(Config))]
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||||
[JsonSourceGenerationOptions(WriteIndented = true)]
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||||
[JsonSourceGenerationOptions(Converters = new Type[] { typeof(CultureInfoConverter) }, WriteIndented = true)]
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||||
sealed partial class ConfigSerializationContext : JsonSerializerContext { }
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||||
|
||||
sealed class CultureInfoConverter : JsonConverter<CultureInfo> {
|
||||
public override CultureInfo Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) {
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||||
Debug.Assert(typeToConvert == typeof(CultureInfo));
|
||||
var value = reader.GetString();
|
||||
if (value == null) return CultureInfo.InvariantCulture;
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||||
if (value == "") return SharedCultures.CurrentUICulture;
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||||
return SharedCultures.Get(value);
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||||
}
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, CultureInfo value, JsonSerializerOptions options) {
|
||||
writer.WriteStringValue(value.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"GUID:b92f9c7ac10b1c04e86fc48210f62ab1",
|
||||
"GUID:1e0937e40dadba24a97b7342c4559580",
|
||||
"GUID:e5b7e7f40a80a814ba706299d68f9213",
|
||||
"GUID:da293eebbcb9a4947a212534c52d1a32"
|
||||
],
|
||||
|
||||
@@ -15,17 +15,26 @@ namespace Cryville.EEW.Unity.Map {
|
||||
MapElementManager m_layerElementSub;
|
||||
[SerializeField]
|
||||
GameObject m_prefabTile;
|
||||
[SerializeField]
|
||||
GameObject m_prefabBitmapHolder;
|
||||
[SerializeField]
|
||||
int m_maxMapTileZoom = 10;
|
||||
[SerializeField]
|
||||
bool m_isEditor;
|
||||
|
||||
readonly MapTileCacheManager _tiles = new();
|
||||
MapTileCacheManager _tiles;
|
||||
float _elementLayerZ;
|
||||
|
||||
void Start() {
|
||||
_camera = GetComponent<Camera>();
|
||||
_tiles = m_isEditor ? new EditorMapTileCacheManager() : new MapTileCacheManager();
|
||||
_tiles.ExtraCachedZoomLevel = 20;
|
||||
_tiles.Parent = m_layerTile;
|
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_tiles.PrefabTile = m_prefabTile;
|
||||
_tiles.PrefabBitmapHolder = m_prefabBitmapHolder;
|
||||
_tiles.CacheDir = Application.temporaryCachePath;
|
||||
_camera.orthographicSize = 0.5f / MathF.Max(1, (float)_camera.pixelWidth / _camera.pixelHeight);
|
||||
_elementLayerZ = m_layerElement.transform.position.z;
|
||||
if (m_layerElement != null) _elementLayerZ = m_layerElement.transform.position.z;
|
||||
_mapElementUpdated = true;
|
||||
}
|
||||
void OnDestroy() {
|
||||
@@ -70,7 +79,7 @@ namespace Cryville.EEW.Unity.Map {
|
||||
}
|
||||
}
|
||||
void ZoomToMapElement() {
|
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var aabb = m_layerElement.AABB;
|
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var aabb = m_layerElement != null ? m_layerElement.AABB : null;
|
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if (aabb is not RectangleF b) return;
|
||||
if (b.Width * _camera.pixelHeight < _camera.pixelWidth * b.Height)
|
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Scale = b.Height;
|
||||
@@ -93,26 +102,30 @@ namespace Cryville.EEW.Unity.Map {
|
||||
transform.localPosition = new(nx, Math.Clamp(transform.position.y, h / 2 - 1, -h / 2), -20);
|
||||
|
||||
var bounds = new Bounds((Vector2)transform.position, new Vector2(w, h));
|
||||
int zoom = Math.Clamp((int)Math.Log(vz / 256, 2) + 1, 0, 10);
|
||||
int zoom = Math.Clamp((int)Math.Log(vz / 256, 2) + 1, 0, m_maxMapTileZoom);
|
||||
int zoomScale = 1 << zoom;
|
||||
_tiles.MoveTo(
|
||||
new(Mathf.FloorToInt(bounds.min.x * zoomScale), Mathf.FloorToInt(-bounds.max.y * zoomScale), zoom),
|
||||
new(Mathf.CeilToInt(bounds.max.x * zoomScale), Mathf.CeilToInt(-bounds.min.y * zoomScale), zoom)
|
||||
);
|
||||
|
||||
m_layerElement.Scale = h;
|
||||
m_layerElementSub.Scale = h;
|
||||
if (m_layerElement != null) {
|
||||
m_layerElement.Scale = h;
|
||||
}
|
||||
if (m_layerElementSub != null) {
|
||||
m_layerElementSub.Scale = h;
|
||||
|
||||
if (nx - w / 2 < 0) {
|
||||
m_layerElementSub.gameObject.SetActive(true);
|
||||
m_layerElementSub.transform.localPosition = new(-1, 0, _elementLayerZ);
|
||||
}
|
||||
else if (nx + w / 2 > 1) {
|
||||
m_layerElementSub.gameObject.SetActive(true);
|
||||
m_layerElementSub.transform.localPosition = new(1, 0, _elementLayerZ);
|
||||
}
|
||||
else {
|
||||
m_layerElementSub.gameObject.SetActive(false);
|
||||
if (nx - w / 2 < 0) {
|
||||
m_layerElementSub.gameObject.SetActive(true);
|
||||
m_layerElementSub.transform.localPosition = new(-1, 0, _elementLayerZ);
|
||||
}
|
||||
else if (nx + w / 2 > 1) {
|
||||
m_layerElementSub.gameObject.SetActive(true);
|
||||
m_layerElementSub.transform.localPosition = new(1, 0, _elementLayerZ);
|
||||
}
|
||||
else {
|
||||
m_layerElementSub.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
15
Assets/Cryville.EEW.Unity/Map/EditorMapTileCacheManager.cs
Normal file
15
Assets/Cryville.EEW.Unity/Map/EditorMapTileCacheManager.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using Cryville.EEW.Core.Map;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
sealed class EditorMapTileCacheManager : MapTileCacheManager {
|
||||
protected override MapTileBitmapHolder CreateBitmapHolder(MapTileIndex index) => new(
|
||||
index,
|
||||
GameObject.Instantiate(PrefabBitmapHolder, Parent, false),
|
||||
new($"https://tile.openstreetmap.org/{index.Z}/{index.NX}/{index.NY}.png")
|
||||
);
|
||||
|
||||
protected override string GetCacheFilePath(MapTileIndex index) => Path.Combine(CacheDir, $"map_editor/{index.Z}/{index.NX}/{index.NY}");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 478198b8ecc0082449fa3f68795174a9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -98,24 +98,25 @@ namespace Cryville.EEW.Unity.Map.Element {
|
||||
for (int d = 0; d < 360; d++) {
|
||||
Quaternion q = Quaternion.AngleAxis(d, axis);
|
||||
Vector3 p = q * rp;
|
||||
Vector2 p2 = ToTilePos(p).ToVector2();
|
||||
if (lp2 != null) {
|
||||
float dx = p2.x - lp2.Value.x;
|
||||
if (MathF.Abs(dx) >= 0.5) {
|
||||
_vertexBuffer[d] = p2.x < 0.5 ? p2 + new Vector2(1, 0) : p2 - new Vector2(1, 0);
|
||||
renderer.AddSegment(_vertexBuffer, segmentIndex, d - segmentIndex + 1);
|
||||
segmentIndex = d;
|
||||
}
|
||||
}
|
||||
_vertexBuffer[d] = p2;
|
||||
lp2 = p2;
|
||||
AddVertex(renderer, ref lp2, ref segmentIndex, d, p);
|
||||
}
|
||||
Vector2 rp2 = ToTilePos(rp).ToVector2();
|
||||
_vertexBuffer[360] = rp2;
|
||||
AddVertex(renderer, ref lp2, ref segmentIndex, 360, rp);
|
||||
renderer.AddSegment(_vertexBuffer, segmentIndex, 361 - segmentIndex);
|
||||
}
|
||||
renderer.SetMaterial(isHistory ? m_historyMaterial : m_ongoingMaterial);
|
||||
}
|
||||
|
||||
void AddVertex(MultiLineRenderer renderer, ref Vector2? lp2, ref int segmentIndex, int d, Vector3 p) {
|
||||
Vector2 p2 = ToTilePos(p).ToVector2();
|
||||
if (lp2 != null && MathF.Abs(p2.x - lp2.Value.x) >= 0.5) {
|
||||
_vertexBuffer[d] = p2.x < 0.5 ? p2 + new Vector2(1, 0) : p2 - new Vector2(1, 0);
|
||||
renderer.AddSegment(_vertexBuffer, segmentIndex, d - segmentIndex + 1);
|
||||
segmentIndex = d;
|
||||
}
|
||||
_vertexBuffer[d] = p2;
|
||||
lp2 = p2;
|
||||
}
|
||||
|
||||
static PointF ToTilePos(Vector3 p) => MapTileUtils.WorldToTilePos(new(MathF.Atan2(p.z, p.x) / MathF.PI * 180f, MathF.Asin(p.y) / MathF.PI * 180f));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -150,12 +150,8 @@ namespace Cryville.EEW.Unity.Map {
|
||||
_mesh.Clear();
|
||||
if (_positions == null) return;
|
||||
if (_positionCount <= 1) return;
|
||||
float hw = m_width / 2;
|
||||
int maxVertexCount = 4 * (_positionCount - 1);
|
||||
var vbuf = ArrayPool<Vector3>.Shared.Rent(maxVertexCount);
|
||||
var ubuf = ArrayPool<Vector2>.Shared.Rent(maxVertexCount);
|
||||
var ibuf = ArrayPool<int>.Shared.Rent(3 * (2 + 4 * (_positionCount - 2)));
|
||||
|
||||
float hw = m_width / 2;
|
||||
int i, vi = 0, ii = 0, li = 0, ri = 1;
|
||||
float uvScale = 1 / (m_tilingScale * m_width);
|
||||
Vector2 p0 = _positions[0], p1 = default;
|
||||
@@ -163,6 +159,12 @@ namespace Cryville.EEW.Unity.Map {
|
||||
if ((p1 = _positions[i]) != p0) break;
|
||||
}
|
||||
if (i >= _positionCount) return;
|
||||
|
||||
int maxVertexCount = 4 * (_positionCount - 1);
|
||||
var vbuf = ArrayPool<Vector3>.Shared.Rent(maxVertexCount);
|
||||
var ubuf = ArrayPool<Vector2>.Shared.Rent(maxVertexCount);
|
||||
var ibuf = ArrayPool<int>.Shared.Rent(3 * (2 + 4 * (_positionCount - 2)));
|
||||
|
||||
Vector2 dp0 = NormalizeSmallVector(p1 - p0), np0 = GetNormal(dp0 * hw);
|
||||
vbuf[vi] = p0 - np0; ubuf[vi++] = new(0, 0);
|
||||
vbuf[vi] = p0 + np0; ubuf[vi++] = new(0, 1);
|
||||
|
||||
@@ -2,6 +2,7 @@ using Cryville.EEW.BMKGOpenData.Map;
|
||||
using Cryville.EEW.Core;
|
||||
using Cryville.EEW.CWAOpenData.Map;
|
||||
using Cryville.EEW.EMSC.Map;
|
||||
using Cryville.EEW.GeoNet.Map;
|
||||
using Cryville.EEW.GlobalQuake.Map;
|
||||
using Cryville.EEW.JMAAtom.Map;
|
||||
using Cryville.EEW.Map;
|
||||
@@ -135,6 +136,9 @@ namespace Cryville.EEW.Unity.Map {
|
||||
new CWATsunamiMapGenerator(),
|
||||
new EMSCRealTimeEventMapGenerator(),
|
||||
new FujianEEWMapGenerator(),
|
||||
new GeoNetQuakeHistoryMapGenerator(),
|
||||
new GeoNetQuakeMapGenerator(),
|
||||
new GeoNetStrongMapGenerator(),
|
||||
new GlobalQuakeMapViewGenerator(),
|
||||
new JMAAtomMapGenerator(),
|
||||
new JMAEEWMapGenerator(),
|
||||
|
||||
@@ -1,43 +1,21 @@
|
||||
using Cryville.EEW.Core.Map;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net.Http;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
[RequireComponent(typeof(SpriteRenderer))]
|
||||
sealed class MapTile : MonoBehaviour {
|
||||
static readonly SemaphoreSlim _semaphore = new(2);
|
||||
|
||||
static readonly HttpClient _httpClient = new() { Timeout = TimeSpan.FromSeconds(10) };
|
||||
|
||||
[SerializeField] Transform _idView;
|
||||
|
||||
public MapTileIndex Index { get; set; }
|
||||
public bool IsEmpty { get; private set; }
|
||||
|
||||
Action<MapTile> _callback;
|
||||
|
||||
SpriteRenderer _renderer;
|
||||
|
||||
UnityWebRequest _req;
|
||||
DownloadHandlerTexture _texHandler;
|
||||
Texture2D _tex;
|
||||
Sprite _sprite;
|
||||
|
||||
void Awake() {
|
||||
_renderer = GetComponent<SpriteRenderer>();
|
||||
}
|
||||
|
||||
FileInfo _localFile;
|
||||
bool _downloadDone;
|
||||
public void Load(MapTileIndex index, string cacheDir, Action<MapTile> onUpdated) {
|
||||
public void Init(MapTileIndex index) {
|
||||
Index = index;
|
||||
_callback = onUpdated;
|
||||
_localFile = new(Path.Combine(cacheDir, $"map/{Index.Z}/{Index.NX}/{Index.NY}"));
|
||||
float z = 1 << index.Z;
|
||||
transform.localPosition = new(index.X / z, -(index.Y + 1) / z, -index.Z / 100f);
|
||||
transform.localScale = new Vector3(1 / z, 1 / z, 1);
|
||||
@@ -45,69 +23,22 @@ namespace Cryville.EEW.Unity.Map {
|
||||
byte e = SharedSettings.Instance.IdBytes[((index.X << 2) + index.Y) & 0x1f];
|
||||
int ex = e >> 4, ey = e & 0xf;
|
||||
_idView.localPosition = new(ex / 16f, 1 - ey / 16f, -1 / 200f);
|
||||
if (_localFile.Exists) {
|
||||
_downloadDone = true;
|
||||
}
|
||||
else {
|
||||
Task.Run(() => RunAsync($"https://server.arcgisonline.com/ArcGIS/rest/services/Ocean/World_Ocean_Base/MapServer/tile/{Index.Z}/{Index.NY}/{Index.NX}"));
|
||||
}
|
||||
}
|
||||
async Task RunAsync(string url) {
|
||||
await _semaphore.WaitAsync().ConfigureAwait(true);
|
||||
try {
|
||||
Directory.CreateDirectory(_localFile.DirectoryName);
|
||||
using var webStream = await _httpClient.GetStreamAsync(new Uri(url)).ConfigureAwait(true);
|
||||
using var fileStream = new FileStream(_localFile.FullName, FileMode.Create, FileAccess.Write);
|
||||
await webStream.CopyToAsync(fileStream).ConfigureAwait(true);
|
||||
}
|
||||
finally {
|
||||
_semaphore.Release();
|
||||
}
|
||||
_downloadDone = true;
|
||||
}
|
||||
|
||||
public void Set(Sprite sprite) {
|
||||
if (_renderer) {
|
||||
_renderer.sprite = sprite;
|
||||
}
|
||||
}
|
||||
|
||||
bool _isDestroyed;
|
||||
public void Destroy() {
|
||||
_isDestroyed = true;
|
||||
}
|
||||
void Update() {
|
||||
if (_downloadDone) {
|
||||
try {
|
||||
_texHandler = new DownloadHandlerTexture();
|
||||
_req = new UnityWebRequest($"file:///{_localFile}") {
|
||||
downloadHandler = _texHandler,
|
||||
disposeDownloadHandlerOnDispose = true,
|
||||
};
|
||||
_req.SendWebRequest();
|
||||
}
|
||||
catch (Exception ex) {
|
||||
Debug.LogException(ex);
|
||||
}
|
||||
_downloadDone = false;
|
||||
if (_isDestroyed) {
|
||||
Destroy(gameObject);
|
||||
}
|
||||
if (_req == null || !_req.isDone) return;
|
||||
if (_texHandler.isDone) {
|
||||
_tex = _texHandler.texture;
|
||||
_tex.wrapMode = TextureWrapMode.Clamp;
|
||||
_sprite = Sprite.Create(_tex, new Rect(0, 0, _tex.width, _tex.height), Vector2.zero, _tex.height, 0, SpriteMeshType.FullRect, Vector4.zero, false);
|
||||
_renderer.sprite = _sprite;
|
||||
}
|
||||
else {
|
||||
Debug.LogError(_req.error);
|
||||
_localFile.Delete();
|
||||
IsEmpty = true;
|
||||
}
|
||||
_req.Dispose();
|
||||
_req = null;
|
||||
_callback?.Invoke(this);
|
||||
}
|
||||
|
||||
void OnDestroy() {
|
||||
if (_req != null) {
|
||||
_req.Abort();
|
||||
_req.Dispose();
|
||||
_texHandler.Dispose();
|
||||
}
|
||||
if (_sprite) Destroy(_sprite);
|
||||
if (_tex) Destroy(_tex);
|
||||
IsEmpty = true;
|
||||
_callback?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
36
Assets/Cryville.EEW.Unity/Map/MapTileBitmapHolder.cs
Normal file
36
Assets/Cryville.EEW.Unity/Map/MapTileBitmapHolder.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using Cryville.EEW.Core.Map;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
sealed class MapTileBitmapHolder : Core.Map.MapTileBitmapHolder {
|
||||
readonly MapTileBitmapHolderBehaviour _behaviour;
|
||||
readonly Uri _uri;
|
||||
|
||||
public MapTileBitmapHolder(MapTileIndex index, GameObject gameObject, Uri uri) : base(index) {
|
||||
_behaviour = gameObject.GetComponent<MapTileBitmapHolderBehaviour>();
|
||||
_uri = uri;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing) {
|
||||
base.Dispose(disposing);
|
||||
if (disposing) {
|
||||
if (_behaviour) _behaviour.Destroy();
|
||||
}
|
||||
}
|
||||
|
||||
protected override Uri GetUri() => _uri;
|
||||
|
||||
protected override Task LoadBitmap(FileInfo file, CancellationToken cancellationToken) {
|
||||
_behaviour.Load(file);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public void Bind(MapTile tile) {
|
||||
_behaviour.Bind(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville.EEW.Unity/Map/MapTileBitmapHolder.cs.meta
Normal file
11
Assets/Cryville.EEW.Unity/Map/MapTileBitmapHolder.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f7ad3a3ac7d829249ba21987d585b07f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,79 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
sealed class MapTileBitmapHolderBehaviour : MonoBehaviour {
|
||||
Action<Sprite> _callback;
|
||||
public void Bind(MapTile tile) {
|
||||
if (_isDone)
|
||||
tile.Set(_sprite);
|
||||
else
|
||||
_callback += tile.Set;
|
||||
}
|
||||
|
||||
UnityWebRequest _req;
|
||||
DownloadHandlerTexture _texHandler;
|
||||
Texture2D _tex;
|
||||
Sprite _sprite;
|
||||
|
||||
FileInfo _localFile;
|
||||
bool _isReady;
|
||||
bool _isDone;
|
||||
public void Load(FileInfo file) {
|
||||
_localFile = file;
|
||||
_isReady = true;
|
||||
}
|
||||
void Update() {
|
||||
if (_isDestroyed) {
|
||||
Destroy(gameObject);
|
||||
return;
|
||||
}
|
||||
if (_isReady) {
|
||||
try {
|
||||
_texHandler = new DownloadHandlerTexture();
|
||||
_req = new UnityWebRequest($"file:///{_localFile}") {
|
||||
downloadHandler = _texHandler,
|
||||
disposeDownloadHandlerOnDispose = true,
|
||||
};
|
||||
_req.SendWebRequest();
|
||||
}
|
||||
catch (Exception ex) {
|
||||
App.MainLogger.Log(4, "Map", null, "An error occurred when loading map tile {0}: {1}", _localFile, ex);
|
||||
}
|
||||
_isReady = false;
|
||||
}
|
||||
if (_req == null || !_req.isDone) return;
|
||||
if (_texHandler.isDone && _texHandler.texture != null) {
|
||||
_tex = _texHandler.texture;
|
||||
_tex.wrapMode = TextureWrapMode.Clamp;
|
||||
_sprite = Sprite.Create(_tex, new Rect(0, 0, _tex.width, _tex.height), Vector2.zero, _tex.height, 0, SpriteMeshType.FullRect, Vector4.zero, false);
|
||||
}
|
||||
else {
|
||||
App.MainLogger.Log(4, "Map", null, "An error occurred when loading map tile {0}: {1}", _localFile, _texHandler.error);
|
||||
_localFile.Delete();
|
||||
}
|
||||
_req.Dispose();
|
||||
_texHandler.Dispose();
|
||||
_req = null;
|
||||
_callback?.Invoke(_sprite);
|
||||
_isDone = true;
|
||||
}
|
||||
|
||||
|
||||
bool _isDestroyed;
|
||||
public void Destroy() {
|
||||
_isDestroyed = true;
|
||||
}
|
||||
void OnDestroy() {
|
||||
if (_req != null) {
|
||||
_req.Abort();
|
||||
_req.Dispose();
|
||||
_texHandler.Dispose();
|
||||
}
|
||||
if (_sprite) Destroy(_sprite);
|
||||
if (_tex) Destroy(_tex);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c17f6b26e9a6bd74e8b2d071c6951c41
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,165 +1,40 @@
|
||||
using Cryville.EEW.Core.Map;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
sealed class TileZOrderComparer : IComparer<MapTileIndex>, IComparer<MapTile> {
|
||||
public static readonly TileZOrderComparer Instance = new();
|
||||
public int Compare(MapTileIndex a, MapTileIndex b) {
|
||||
var c = a.Z.CompareTo(b.Z);
|
||||
if (c != 0) return c;
|
||||
c = a.Y.CompareTo(b.Y);
|
||||
if (c != 0) return c;
|
||||
return a.X.CompareTo(b.X);
|
||||
}
|
||||
public int Compare(MapTile a, MapTile b) {
|
||||
if (a == null) return b == null ? 0 : -1;
|
||||
if (b == null) return 1;
|
||||
return Compare(a.Index, b.Index);
|
||||
}
|
||||
}
|
||||
|
||||
sealed class MapTileCacheManager : IDisposable {
|
||||
public int ExtraCachedZoomLevel { get; set; } = 20;
|
||||
|
||||
GameObject m_prefabTile;
|
||||
public GameObject PrefabTile {
|
||||
get => m_prefabTile;
|
||||
set {
|
||||
m_prefabTile = value;
|
||||
if (_dummyTask) GameObject.Destroy(_dummyTask.gameObject);
|
||||
_dummyTask = GameObject.Instantiate(m_prefabTile, Parent, false).GetComponent<MapTile>();
|
||||
}
|
||||
}
|
||||
class MapTileCacheManager : MapTileCacheManager<MapTileBitmapHolder> {
|
||||
public GameObject PrefabTile { get; set; }
|
||||
public GameObject PrefabBitmapHolder { get; set; }
|
||||
|
||||
public Transform Parent { get; set; }
|
||||
|
||||
public string CacheDir { get; set; }
|
||||
|
||||
public event Action Updated;
|
||||
void OnUpdated(MapTile tile) {
|
||||
if (tile.IsEmpty) {
|
||||
lock (ActiveTiles) {
|
||||
if (_cache.Remove(tile.Index)) {
|
||||
ActiveTiles.RemoveAt(ActiveTiles.BinarySearch(tile, TileZOrderComparer.Instance));
|
||||
}
|
||||
}
|
||||
}
|
||||
Updated?.Invoke();
|
||||
protected override MapTileBitmapHolder CreateBitmapHolder(MapTileIndex index) => new(
|
||||
index,
|
||||
GameObject.Instantiate(PrefabBitmapHolder, Parent, false),
|
||||
new($"https://server.arcgisonline.com/ArcGIS/rest/services/Ocean/World_Ocean_Base/MapServer/tile/{index.Z}/{index.NY}/{index.NX}")
|
||||
);
|
||||
|
||||
protected override string GetCacheFilePath(MapTileIndex index) => Path.Combine(CacheDir, $"map/{index.Z}/{index.NX}/{index.NY}");
|
||||
|
||||
readonly Dictionary<MapTile<MapTileBitmapHolder>, MapTile> _map = new();
|
||||
protected override void OnTileCreated(MapTile<MapTileBitmapHolder> tile) {
|
||||
base.OnTileCreated(tile);
|
||||
var gameObject = GameObject.Instantiate(PrefabTile, Parent, false);
|
||||
var uTile = gameObject.GetComponent<MapTile>();
|
||||
_map.Add(tile, uTile);
|
||||
uTile.Init(tile.Index);
|
||||
tile.BitmapHolder.Bind(uTile);
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
MonoBehaviour.Destroy(_dummyTask);
|
||||
|
||||
lock (ActiveTiles) {
|
||||
foreach (var task in ActiveTiles)
|
||||
GameObject.Destroy(task.gameObject);
|
||||
ActiveTiles.Clear();
|
||||
_cache.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
readonly Dictionary<MapTileIndex, MapTile> _cache = new();
|
||||
public List<MapTile> ActiveTiles { get; } = new();
|
||||
|
||||
MapTileIndex _a, _b;
|
||||
|
||||
public void MoveTo(MapTileIndex a, MapTileIndex b) {
|
||||
if (a.Z != b.Z) throw new ArgumentException("Mismatched Z index.");
|
||||
if (a.X >= b.X || a.Y >= b.Y) throw new ArgumentException("Incorrect relative X/Y index.");
|
||||
|
||||
lock (ActiveTiles) {
|
||||
UnloadTiles(a, b);
|
||||
_a = a; _b = b;
|
||||
LoadTiles(a, b);
|
||||
}
|
||||
}
|
||||
void LoadTiles(MapTileIndex a, MapTileIndex b) {
|
||||
for (int z = Math.Max(0, a.Z - ExtraCachedZoomLevel); z <= Math.Max(0, a.Z); z++) {
|
||||
var ia = a.ZoomToLevel(z, Math.Floor);
|
||||
var ib = b.ZoomToLevel(z, Math.Ceiling);
|
||||
for (int x = ia.X; x < ib.X; x++) {
|
||||
for (int y = ia.Y; y < ib.Y; y++) {
|
||||
var index = new MapTileIndex(x, y, z);
|
||||
if (_cache.ContainsKey(index)) continue;
|
||||
var task = GameObject.Instantiate(PrefabTile, Parent, false).GetComponent<MapTile>();
|
||||
task.Load(index, CacheDir, OnUpdated);
|
||||
_cache.Add(index, task);
|
||||
var i = ~ActiveTiles.BinarySearch(task, TileZOrderComparer.Instance);
|
||||
ActiveTiles.Insert(i, task);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void UnloadTiles(MapTileIndex a, MapTileIndex b) {
|
||||
if (a.Z != _a.Z) {
|
||||
for (int z = _a.Z - ExtraCachedZoomLevel; z < a.Z - ExtraCachedZoomLevel; z++) UnloadTilesAtZoomLevel(z);
|
||||
for (int z = a.Z + 1; z <= _a.Z; z++) UnloadTilesAtZoomLevel(z);
|
||||
}
|
||||
if (a.X > _a.X) {
|
||||
for (int z = Math.Max(0, a.Z); z >= Math.Max(0, a.Z - ExtraCachedZoomLevel); --z) {
|
||||
var ia0 = _a.ZoomToLevel(z, Math.Floor);
|
||||
var ib0 = _b.ZoomToLevel(z, Math.Ceiling);
|
||||
var ia1 = a.ZoomToLevel(z, Math.Floor);
|
||||
if (ia0.X == ia1.X) break;
|
||||
UnloadTilesInRegion(ia0.X, ia0.Y, ia1.X, ib0.Y, z);
|
||||
}
|
||||
}
|
||||
if (b.X < _b.X) {
|
||||
for (int z = Math.Max(0, a.Z); z >= Math.Max(0, a.Z - ExtraCachedZoomLevel); --z) {
|
||||
var ia0 = _a.ZoomToLevel(z, Math.Floor);
|
||||
var ib0 = _b.ZoomToLevel(z, Math.Ceiling);
|
||||
var ib1 = b.ZoomToLevel(z, Math.Ceiling);
|
||||
if (ib0.X == ib1.X) break;
|
||||
UnloadTilesInRegion(ib1.X, ia0.Y, ib0.X, ib0.Y, z);
|
||||
}
|
||||
}
|
||||
if (a.Y > _a.Y) {
|
||||
for (int z = Math.Max(0, a.Z); z >= Math.Max(0, a.Z - ExtraCachedZoomLevel); --z) {
|
||||
var ia0 = _a.ZoomToLevel(z, Math.Floor);
|
||||
var ib0 = _b.ZoomToLevel(z, Math.Ceiling);
|
||||
var ia1 = a.ZoomToLevel(z, Math.Floor);
|
||||
if (ia0.Y == ia1.Y) break;
|
||||
UnloadTilesInRegion(ia0.X, ia0.Y, ib0.X, ia1.Y, z);
|
||||
}
|
||||
}
|
||||
if (b.Y < _b.Y) {
|
||||
for (int z = Math.Max(0, a.Z); z >= Math.Max(0, a.Z - ExtraCachedZoomLevel); --z) {
|
||||
var ia0 = _a.ZoomToLevel(z, Math.Floor);
|
||||
var ib0 = _b.ZoomToLevel(z, Math.Ceiling);
|
||||
var ib1 = b.ZoomToLevel(z, Math.Ceiling);
|
||||
if (ib0.Y == ib1.Y) break;
|
||||
UnloadTilesInRegion(ia0.X, ib1.Y, ib0.X, ib0.Y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
void UnloadTilesInRegion(int x1, int y1, int x2, int y2, int z) {
|
||||
for (int x = x1; x < x2; x++) {
|
||||
for (int y = y1; y < y2; y++) {
|
||||
var index = new MapTileIndex(x, y, z);
|
||||
if (!_cache.TryGetValue(index, out var task)) continue;
|
||||
GameObject.Destroy(task.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MapTile _dummyTask;
|
||||
void UnloadTilesAtZoomLevel(int z) {
|
||||
if (z < 0) return;
|
||||
|
||||
_dummyTask.Index = new(int.MinValue, int.MinValue, z);
|
||||
var i0 = ActiveTiles.BinarySearch(_dummyTask, TileZOrderComparer.Instance);
|
||||
if (i0 < 0) i0 = ~i0;
|
||||
|
||||
_dummyTask.Index = new(int.MinValue, int.MinValue, z + 1);
|
||||
var i1 = ActiveTiles.BinarySearch(_dummyTask, TileZOrderComparer.Instance);
|
||||
if (i1 < 0) i1 = ~i1;
|
||||
|
||||
for (var i = i1 - 1; i >= i0; --i) {
|
||||
var index = ActiveTiles[i].Index;
|
||||
if (!_cache.TryGetValue(index, out var task)) continue;
|
||||
GameObject.Destroy(task.gameObject);
|
||||
protected override void OnTileDestroyed(MapTile<MapTileBitmapHolder> tile) {
|
||||
base.OnTileDestroyed(tile);
|
||||
if (_map.TryGetValue(tile, out var uTile)) {
|
||||
uTile.Destroy();
|
||||
_map.Remove(tile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
219
Assets/Cryville.EEW.Unity/Map/RegionEditor.cs
Normal file
219
Assets/Cryville.EEW.Unity/Map/RegionEditor.cs
Normal file
@@ -0,0 +1,219 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
sealed class RegionEditor : MonoBehaviour {
|
||||
QuadTreeNode _root;
|
||||
|
||||
[SerializeField] CameraController m_cameraController;
|
||||
[SerializeField] GameObject m_regionViewPrefab;
|
||||
|
||||
[SerializeField] TMP_Text m_textSelectedInfo;
|
||||
[SerializeField] TMP_Text m_textHoveredInfo;
|
||||
[SerializeField] TMP_InputField m_inputId;
|
||||
|
||||
readonly Dictionary<QuadTreeNode, RegionView> _map = new();
|
||||
|
||||
void Start() {
|
||||
var file = new FileInfo(Path.Combine(Application.persistentDataPath, "regions.json"));
|
||||
if (file.Exists) {
|
||||
using var stream = file.OpenRead();
|
||||
_root = JsonSerializer.Deserialize<QuadTreeNode>(stream);
|
||||
}
|
||||
else {
|
||||
_root = NewNode();
|
||||
}
|
||||
BuildView(_root);
|
||||
}
|
||||
|
||||
public void Save() {
|
||||
var file = new FileInfo(Path.Combine(Application.persistentDataPath, "regions.json"));
|
||||
using var stream = file.Open(FileMode.Create);
|
||||
JsonSerializer.Serialize(stream, _root);
|
||||
}
|
||||
|
||||
void BuildView(QuadTreeNode node) {
|
||||
var view = Instantiate(m_regionViewPrefab, transform, false).GetComponent<RegionView>();
|
||||
view.Init(node.X, node.Y, node.Z);
|
||||
view.Id = node.Data.Id;
|
||||
view.IsLeaf = node.Children == null;
|
||||
_map.Add(node, view);
|
||||
BuildChildViews(node);
|
||||
}
|
||||
|
||||
void BuildChildViews(QuadTreeNode node) {
|
||||
if (node.Children == null) return;
|
||||
foreach (var child in node.Children) {
|
||||
BuildView(child);
|
||||
}
|
||||
}
|
||||
|
||||
void DestroyChildViews(QuadTreeNode node) {
|
||||
if (node.Children == null) return;
|
||||
foreach (var child in node.Children) {
|
||||
Destroy(_map[child].gameObject);
|
||||
_map.Remove(child);
|
||||
}
|
||||
}
|
||||
|
||||
QuadTreeNode _hoveredNode;
|
||||
QuadTreeNode _selectedNode;
|
||||
Vector3? _ppos;
|
||||
void Update() {
|
||||
var pos = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||
pos.y += 1;
|
||||
var hoveredNode = _root.Get(pos);
|
||||
if (hoveredNode != _hoveredNode) {
|
||||
HoverNode(hoveredNode);
|
||||
}
|
||||
if (Input.GetMouseButtonDown(0)) {
|
||||
_ppos = Input.mousePosition;
|
||||
}
|
||||
if (Input.GetMouseButton(0) && _ppos is Vector3 pos0) {
|
||||
if (Input.mousePosition != pos0) {
|
||||
_ppos = null;
|
||||
}
|
||||
}
|
||||
if (hoveredNode == null) return;
|
||||
if (Input.GetMouseButtonUp(0) && _ppos != null) {
|
||||
SelectNode(hoveredNode);
|
||||
_ppos = null;
|
||||
}
|
||||
if (m_inputId.isFocused)
|
||||
return;
|
||||
if (Input.GetKeyUp(KeyCode.A)) {
|
||||
MergeNode(hoveredNode);
|
||||
}
|
||||
if (Input.GetKeyUp(KeyCode.S)) {
|
||||
SplitNode(hoveredNode);
|
||||
}
|
||||
if (Input.GetKeyUp(KeyCode.C)) {
|
||||
m_inputId.text = hoveredNode.Data.Id;
|
||||
}
|
||||
if (Input.GetKeyUp(KeyCode.V)) {
|
||||
hoveredNode.Data.Id = m_inputId.text;
|
||||
_map[hoveredNode].Id = hoveredNode.Data.Id;
|
||||
}
|
||||
}
|
||||
void HoverNode(QuadTreeNode node) {
|
||||
if (_hoveredNode != null) {
|
||||
_map[_hoveredNode].IsHovered = false;
|
||||
}
|
||||
_hoveredNode = node;
|
||||
if (_hoveredNode != null) {
|
||||
_map[_hoveredNode].IsHovered = true;
|
||||
m_textHoveredInfo.text = string.Format(CultureInfo.InvariantCulture, "<Hovered>\nZ: {2}, XY: ({0}, {1})\nD: {3}", node.X, node.Y, node.Z, node.Data.Id);
|
||||
}
|
||||
else {
|
||||
m_textHoveredInfo.text = "";
|
||||
}
|
||||
}
|
||||
void SelectNode(QuadTreeNode node) {
|
||||
if (_selectedNode != null) {
|
||||
_map[_selectedNode].IsSelected = false;
|
||||
}
|
||||
_selectedNode = node;
|
||||
if (_selectedNode != null) {
|
||||
_map[_selectedNode].IsSelected = true;
|
||||
m_textSelectedInfo.text = string.Format(CultureInfo.InvariantCulture, "<Selected>\nZ: {2}, XY: ({0}, {1})\nD: {3}", node.X, node.Y, node.Z, node.Data.Id);
|
||||
}
|
||||
else {
|
||||
m_textSelectedInfo.text = "";
|
||||
}
|
||||
}
|
||||
void MergeNode(QuadTreeNode node) {
|
||||
var parent = node.Parent;
|
||||
if (parent == null)
|
||||
return;
|
||||
DestroyChildViews(parent);
|
||||
_map[parent].IsLeaf = true;
|
||||
parent.Merge();
|
||||
_hoveredNode = null;
|
||||
if (_selectedNode != null && !_map.ContainsKey(_selectedNode)) {
|
||||
_selectedNode = null;
|
||||
}
|
||||
}
|
||||
void SplitNode(QuadTreeNode node) {
|
||||
node.Split();
|
||||
_map[node].IsLeaf = false;
|
||||
BuildChildViews(node);
|
||||
}
|
||||
|
||||
static QuadTreeNode NewNode() => new() { Data = new("") };
|
||||
|
||||
sealed class QuadTreeNode {
|
||||
QuadTreeNode[] m_children;
|
||||
public QuadTreeNode[] Children {
|
||||
get => m_children;
|
||||
set {
|
||||
if (m_children != null) {
|
||||
foreach (var child in m_children) {
|
||||
child.DetachFromParent();
|
||||
}
|
||||
}
|
||||
m_children = value;
|
||||
UpdateChildren();
|
||||
}
|
||||
}
|
||||
QuadTreeNode m_parent;
|
||||
[JsonIgnore] public QuadTreeNode Parent => m_parent;
|
||||
void AttachToParent(QuadTreeNode parent, int index) {
|
||||
if (m_parent != null && m_parent != parent)
|
||||
throw new InvalidOperationException("Node already in a tree.");
|
||||
m_parent = parent;
|
||||
X = (parent.X << 1) | (index is 0 or 3 ? 1 : 0);
|
||||
Y = (parent.Y << 1) | (index is 0 or 1 ? 1 : 0);
|
||||
Z = parent.Z + 1;
|
||||
UpdateChildren();
|
||||
}
|
||||
void DetachFromParent() => m_parent = null;
|
||||
void UpdateChildren() {
|
||||
if (m_children != null) {
|
||||
for (int i = 0; i < m_children.Length; i++) {
|
||||
m_children[i].AttachToParent(this, i);
|
||||
}
|
||||
}
|
||||
}
|
||||
[JsonIgnore] public int X { get; private set; }
|
||||
[JsonIgnore] public int Y { get; private set; }
|
||||
[JsonIgnore] public int Z { get; private set; }
|
||||
public RegionData Data { get; set; }
|
||||
|
||||
public QuadTreeNode Get(Vector2 pos) {
|
||||
if ((pos.x is < 0 or >= 1) || (pos.y is < 0 or >= 1))
|
||||
return null;
|
||||
if (m_children == null)
|
||||
return this;
|
||||
Vector2 subPos = pos * 2;
|
||||
subPos.x %= 1;
|
||||
subPos.y %= 1;
|
||||
return pos.x >= 0.5f
|
||||
? (pos.y >= 0.5f ? m_children[0] : m_children[3]).Get(subPos)
|
||||
: (pos.y >= 0.5f ? m_children[1] : m_children[2]).Get(subPos);
|
||||
}
|
||||
|
||||
public void Merge() {
|
||||
Children = null;
|
||||
}
|
||||
|
||||
public void Split() {
|
||||
Children = new QuadTreeNode[] {
|
||||
new() { Data = Data.Copy() },
|
||||
new() { Data = Data.Copy() },
|
||||
new() { Data = Data.Copy() },
|
||||
new() { Data = Data.Copy() },
|
||||
};
|
||||
}
|
||||
}
|
||||
sealed record RegionData(string Id) {
|
||||
public string Id { get; set; } = Id;
|
||||
public RegionData Copy() => (RegionData)MemberwiseClone();
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville.EEW.Unity/Map/RegionEditor.cs.meta
Normal file
11
Assets/Cryville.EEW.Unity/Map/RegionEditor.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd7b70d11ebfe324e830806e394cc334
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
68
Assets/Cryville.EEW.Unity/Map/RegionView.cs
Normal file
68
Assets/Cryville.EEW.Unity/Map/RegionView.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.EEW.Unity.Map {
|
||||
sealed class RegionView : MonoBehaviour {
|
||||
[SerializeField]
|
||||
SpriteRenderer m_spriteRenderer;
|
||||
|
||||
Color _color;
|
||||
|
||||
bool m_isHovered;
|
||||
public bool IsHovered {
|
||||
get => m_isHovered;
|
||||
set {
|
||||
m_isHovered = value;
|
||||
UpdateColor();
|
||||
}
|
||||
}
|
||||
|
||||
bool m_isSelected;
|
||||
public bool IsSelected {
|
||||
get => m_isSelected;
|
||||
set {
|
||||
m_isSelected = value;
|
||||
UpdateColor();
|
||||
}
|
||||
}
|
||||
|
||||
bool m_isLeaf = true;
|
||||
public bool IsLeaf {
|
||||
get => m_isLeaf;
|
||||
set {
|
||||
m_isLeaf = value;
|
||||
UpdateColor();
|
||||
}
|
||||
}
|
||||
|
||||
string m_id;
|
||||
public string Id {
|
||||
get => m_id;
|
||||
set {
|
||||
m_id = value;
|
||||
unchecked {
|
||||
uint hash = (uint)value.GetHashCode();
|
||||
_color = Color.HSVToRGB(((hash >> 24) ^ ((hash >> 16) & 0xff) ^ ((hash >> 8) & 0xff) ^ (hash & 0xff)) / (float)0xff, 1, 1);
|
||||
}
|
||||
UpdateColor();
|
||||
}
|
||||
}
|
||||
|
||||
public void Init(int x, int y, int z) {
|
||||
float scale = 1f / (1 << z);
|
||||
transform.localScale = new Vector3(scale, scale, 1);
|
||||
transform.localPosition = new Vector3(x * scale, y * scale - 1, -1 - z / 100f);
|
||||
}
|
||||
|
||||
void UpdateColor() {
|
||||
if (!m_isLeaf)
|
||||
_color.a = 0.0f;
|
||||
else if (m_isSelected)
|
||||
_color.a = 0.6f;
|
||||
else if (m_isHovered)
|
||||
_color.a = 0.4f;
|
||||
else
|
||||
_color.a = 0.2f;
|
||||
m_spriteRenderer.color = _color;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Cryville.EEW.Unity/Map/RegionView.cs.meta
Normal file
11
Assets/Cryville.EEW.Unity/Map/RegionView.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c57a0e86eb63b6048ba265e9d98e84f6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,4 +1,5 @@
|
||||
using Cryville.EEW.Colors;
|
||||
using Cryville.EEW.Core;
|
||||
using Cryville.EEW.Core.Colors;
|
||||
using Cryville.EEW.FERegion;
|
||||
using Cryville.EEW.Map;
|
||||
@@ -25,8 +26,23 @@ namespace Cryville.EEW.Unity {
|
||||
public IColorScheme ColorScheme { get; private set; } = new SeverityBasedColorScheme(DefaultSeverityScheme.Instance, DefaultSeverityColorMapping.Instance);
|
||||
public ISubColorScheme BorderColorScheme { get; private set; } = new WrappedColorScheme(new SeverityBasedColorScheme(DefaultSeverityScheme.Instance, DefaultSeverityColorMapping.SecondaryInstance));
|
||||
public ISubColorScheme TextColorScheme { get; private set; } = new DefaultTextColorScheme(Color.White, Color.Black);
|
||||
public ILocationConverter LocationConverter => new FERegionLongConverter(); // TODO TTS
|
||||
public TimeSpan NowcastWarningDelayTolerance => TimeSpan.FromMinutes(60); // TODO TTS
|
||||
public TimeSpan NowcastWarningDelayTolerance { get; private set; } = TimeSpan.FromMinutes(60);
|
||||
|
||||
public CultureInfo RVMCulture { get; private set; } = SharedCultures.CurrentUICulture;
|
||||
readonly int _infoLocationSpecificity = 3;
|
||||
readonly int _ttsLocationSpecificity = 3;
|
||||
readonly LocationNamer _locationNamer = new() { Namer = new FERegionLongNamer() };
|
||||
public bool NameLocation(double lat, double lon, CultureInfo localCulture, ref CultureInfo targetCulture, out string name, out int specificity) {
|
||||
specificity = _ttsLocationSpecificity;
|
||||
return _locationNamer.Name(lat, lon, localCulture, ref targetCulture, out name, ref specificity);
|
||||
}
|
||||
public bool NameLocation(double lat, double lon, CultureInfo localCulture, ref CultureInfo targetCulture, out string name) {
|
||||
int specificity = _infoLocationSpecificity;
|
||||
return _locationNamer.Name(lat, lon, localCulture, ref targetCulture, out name, ref specificity);
|
||||
}
|
||||
|
||||
public IReadOnlyCollection<TTSCultureConfig> TTSCultures { get; private set; }
|
||||
public bool DoIgnoreLanguageVariant { get; private set; }
|
||||
|
||||
public TimeZoneInfo OverrideTimeZone { get; private set; }
|
||||
public bool DoDisplayTimeZone { get; private set; } = true;
|
||||
@@ -101,9 +117,20 @@ namespace Cryville.EEW.Unity {
|
||||
"SREV" => new DefaultTextColorScheme(Color.White, Color.FromArgb(28, 28, 28), 0.555f),
|
||||
_ => new DefaultTextColorScheme(Color.White, Color.Black),
|
||||
};
|
||||
_locationNamer.Namer = config.LocationNamer switch {
|
||||
"FERegionShort" => new FERegionShortNamer(),
|
||||
_ => new FERegionLongNamer(),
|
||||
};
|
||||
if (config.NowcastWarningDelayTolerance is string nowcastWarningDelayTolerance)
|
||||
NowcastWarningDelayTolerance = TimeSpan.Parse(nowcastWarningDelayTolerance, CultureInfo.InvariantCulture);
|
||||
OverrideTimeZone = ParseTimeZone(config.OverrideTimeZone);
|
||||
DoDisplayTimeZone = config.DoDisplayTimeZone;
|
||||
DoSwitchBackToHistory = config.DoSwitchBackToHistory;
|
||||
RVMCulture = config.OverrideDisplayCulture is string rvmCulture
|
||||
? (string.IsNullOrEmpty(rvmCulture) ? SharedCultures.CurrentUICulture : SharedCultures.Get(rvmCulture))
|
||||
: CultureInfo.InvariantCulture;
|
||||
TTSCultures = config.TTSCultures ?? new List<TTSCultureConfig> { new(CultureInfo.InvariantCulture) };
|
||||
DoIgnoreLanguageVariant = config.DoIgnoreLanguageVariant;
|
||||
EventSources = config.EventSources;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.EEW.Unity {
|
||||
class SoundPlayer : Core.SoundPlayer {
|
||||
class SoundPlayer : Core.Audio.SoundPlayer {
|
||||
public SoundPlayer() : base(GetEngineList(), AudioUsage.NotificationEvent) { }
|
||||
static List<Type> GetEngineList() => new() {
|
||||
typeof(Audio.Wasapi.MMDeviceEnumeratorWrapper),
|
||||
@@ -13,6 +13,7 @@ namespace Cryville.EEW.Unity {
|
||||
};
|
||||
|
||||
protected override Stream Open(string path) {
|
||||
App.MainLogger.Log(0, "Audio", null, "Opening audio file {0}", path);
|
||||
path = Path.Combine(Application.streamingAssetsPath, "Sounds", path + ".ogg");
|
||||
if (!File.Exists(path)) return null;
|
||||
return new FileStream(path, FileMode.Open, FileAccess.Read);
|
||||
|
||||
@@ -1,25 +1,53 @@
|
||||
using SpeechLib;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Cryville.EEW.Unity {
|
||||
class TTSWorker : Core.TTSWorker {
|
||||
public TTSWorker() : base(CreateSoundPlayer()) { }
|
||||
class TTSWorker : Core.Audio.TTSWorker {
|
||||
readonly ISpVoice _voice;
|
||||
|
||||
public TTSWorker() : base(CreateSoundPlayer()) {
|
||||
App.MainLogger.Log(1, "Audio", null, "Initializing TTS worker");
|
||||
try {
|
||||
_voice = new SpVoiceClass();
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
static SoundPlayer CreateSoundPlayer() {
|
||||
App.MainLogger.Log(1, "Audio", null, "Creating sound player");
|
||||
try {
|
||||
return new SoundPlayer();
|
||||
}
|
||||
catch (InvalidOperationException) {
|
||||
catch (InvalidOperationException ex) {
|
||||
App.MainLogger.Log(3, "Audio", null, "An error occurred when creating sound player: {0}", ex);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool IsSpeaking() => false;
|
||||
protected override bool IsSpeaking() {
|
||||
if (_voice == null) return false;
|
||||
_voice.GetStatus(out var status, out _);
|
||||
return (status.dwRunningState & (uint)SpeechRunState.SRSEIsSpeaking) != 0;
|
||||
}
|
||||
|
||||
protected override Task Speak(CultureInfo culture, string content, CancellationToken cancellationToken) => Task.CompletedTask;
|
||||
protected override Task Speak(CultureInfo culture, string content, CancellationToken cancellationToken) {
|
||||
if (_voice == null) return Task.CompletedTask;
|
||||
_voice.Speak(
|
||||
string.Format(CultureInfo.InvariantCulture, "<LANG LANGID=\"{0:x}\">{1}</LANG>", culture.LCID, content),
|
||||
(uint)(SpeechVoiceSpeakFlags.SVSFlagsAsync | SpeechVoiceSpeakFlags.SVSFPurgeBeforeSpeak),
|
||||
out _
|
||||
);
|
||||
App.MainLogger.Log(0, "Audio", null, "TTS ({0}): {1}", culture, content);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
protected override void StopCurrent() { }
|
||||
protected override void StopCurrent() {
|
||||
if (_voice == null) return;
|
||||
App.MainLogger.Log(0, "Audio", null, "TTS stopping current");
|
||||
_voice.Skip("SENTENCE", int.MaxValue, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,9 +14,12 @@ namespace Cryville.EEW.Unity.UI {
|
||||
[SerializeField] GameObject m_listViewRail;
|
||||
[SerializeField] GameObject m_expander;
|
||||
|
||||
void Start() {
|
||||
void OnEnable() {
|
||||
m_groupHeader.onClick.AddListener(OnGroupHeaderClicked);
|
||||
}
|
||||
void OnDisable() {
|
||||
m_groupHeader.onClick.RemoveListener(OnGroupHeaderClicked);
|
||||
}
|
||||
void OnGroupHeaderClicked() {
|
||||
SetExpanded(!m_listViewContainer.activeSelf);
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace Cryville.EEW.Unity.UI {
|
||||
child.SetViewModel(e);
|
||||
child.transform.SetParent(m_listView, false);
|
||||
_displayingViews.Add(child);
|
||||
OnDisplayingViewsChanged();
|
||||
|
||||
SwitchTo(_displayingReports.Count - 1);
|
||||
|
||||
@@ -37,6 +38,7 @@ namespace Cryville.EEW.Unity.UI {
|
||||
child.SetParent(null, false);
|
||||
Destroy(child.gameObject);
|
||||
_displayingViews.RemoveAt(index);
|
||||
OnDisplayingViewsChanged();
|
||||
|
||||
if (_displayingReports.Count == 0) {
|
||||
m_currentView.gameObject.SetActive(false);
|
||||
@@ -49,6 +51,14 @@ namespace Cryville.EEW.Unity.UI {
|
||||
|
||||
if (_displayingReports.Count <= 1) m_listView.gameObject.SetActive(false);
|
||||
}
|
||||
void OnDisplayingViewsChanged() {
|
||||
_maxBaseDuration = 1;
|
||||
foreach (var e in _displayingReports) {
|
||||
float duration = GetBaseDuration(e);
|
||||
if (duration > _maxBaseDuration)
|
||||
_maxBaseDuration = duration;
|
||||
}
|
||||
}
|
||||
|
||||
void Awake() {
|
||||
if (Instance != null) {
|
||||
@@ -63,6 +73,7 @@ namespace Cryville.EEW.Unity.UI {
|
||||
|
||||
int _index = -1;
|
||||
float _tickDown;
|
||||
float _maxBaseDuration;
|
||||
void Update() {
|
||||
if (_displayingReports.Count == 0) return;
|
||||
_tickDown -= Time.deltaTime;
|
||||
@@ -77,12 +88,15 @@ namespace Cryville.EEW.Unity.UI {
|
||||
_index = index;
|
||||
var e = _displayingReports[index];
|
||||
m_currentView.SetViewModel(e, true);
|
||||
var keyProp = e.Properties.FirstOrDefault();
|
||||
_displayingViews[_index].SetCurrent(true);
|
||||
_tickDown = MathF.Exp(Math.Max(-1f, keyProp?.Severity ?? -1f) + 1);
|
||||
_tickDown = GetBaseDuration(e) / Math.Min(_maxBaseDuration, 4) * 4;
|
||||
m_currentView.gameObject.SetActive(true);
|
||||
Worker.Instance.SetCurrent(e);
|
||||
}
|
||||
static float GetBaseDuration(ReportViewModel e) {
|
||||
return MathF.Exp(Math.Max(-1f, e.Properties.FirstOrDefault()?.Severity ?? -1f) + 1);
|
||||
}
|
||||
|
||||
public void OnItemClicked(ReportViewModel viewModel) {
|
||||
int index = _displayingReports.IndexOf(viewModel);
|
||||
if (index == -1) return;
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace Cryville.EEW.Unity.UI {
|
||||
}
|
||||
void SetView(float mainSeverity, string title, string location, CultureInfo culture) {
|
||||
SetSeverity(mainSeverity);
|
||||
SetText(m_textView, string.Format("{0} {1}", title, location), culture);
|
||||
SetText(m_textView, string.Format(culture, "{0} {1}", title, location), culture);
|
||||
}
|
||||
static void SetText(TMPLocalizedText view, string text, CultureInfo culture) {
|
||||
if (string.IsNullOrWhiteSpace(text)) {
|
||||
@@ -47,9 +47,12 @@ namespace Cryville.EEW.Unity.UI {
|
||||
void Awake() {
|
||||
_dockRatioTweener = new(() => m_dockLayoutGroup.DockOccupiedRatio, v => m_dockLayoutGroup.DockOccupiedRatio = v, Tweeners.Single);
|
||||
}
|
||||
void Start() {
|
||||
void OnEnable() {
|
||||
m_button.onClick.AddListener(OnViewClicked);
|
||||
}
|
||||
void OnDisable() {
|
||||
m_button.onClick.RemoveListener(OnViewClicked);
|
||||
}
|
||||
void OnViewClicked() {
|
||||
EventOngoingListView.Instance.OnItemClicked(_viewModel);
|
||||
}
|
||||
|
||||
@@ -14,9 +14,12 @@ namespace Cryville.EEW.Unity.UI {
|
||||
[SerializeField] TMPLocalizedText m_revisionView;
|
||||
ReportViewModel _viewModel;
|
||||
|
||||
protected virtual void Start() {
|
||||
protected virtual void OnEnable() {
|
||||
if (m_reportViewButton != null) m_reportViewButton.onClick.AddListener(OnViewClicked);
|
||||
}
|
||||
protected virtual void OnDisable() {
|
||||
if (m_reportViewButton != null) m_reportViewButton.onClick.RemoveListener(OnViewClicked);
|
||||
}
|
||||
void OnViewClicked() {
|
||||
Worker.Instance.SetSelected(_viewModel);
|
||||
}
|
||||
|
||||
@@ -8,10 +8,14 @@ namespace Cryville.EEW.Unity.UI {
|
||||
|
||||
[SerializeField] Button m_revisionViewContainerButton;
|
||||
|
||||
protected override void Start() {
|
||||
base.Start();
|
||||
protected override void OnEnable() {
|
||||
base.OnEnable();
|
||||
m_revisionViewContainerButton.onClick.AddListener(OnRevisionViewClicked);
|
||||
}
|
||||
protected override void OnDisable() {
|
||||
base.OnDisable();
|
||||
m_revisionViewContainerButton.onClick.RemoveListener(OnRevisionViewClicked);
|
||||
}
|
||||
void OnRevisionViewClicked() {
|
||||
m_listView.gameObject.SetActive(!m_listView.gameObject.activeSelf);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Globalization;
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -11,17 +12,30 @@ namespace Cryville.EEW.Unity.UI {
|
||||
_textView = GetComponent<TMP_Text>();
|
||||
}
|
||||
|
||||
readonly StringBuilder _sb = new();
|
||||
readonly char[] _buffer = new char[256];
|
||||
void Update() {
|
||||
_textView.text = string.Format(
|
||||
_sb.Clear();
|
||||
_sb.AppendFormat(
|
||||
CultureInfo.InvariantCulture,
|
||||
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
|
||||
"FPS: i{0:0} / s{1:0}\n",
|
||||
1 / Time.deltaTime,
|
||||
1 / Time.smoothDeltaTime,
|
||||
1 / Time.smoothDeltaTime
|
||||
);
|
||||
_sb.AppendFormat(
|
||||
CultureInfo.InvariantCulture,
|
||||
"SMem: {0:N0} / {1:N0}\n",
|
||||
UnityEngine.Profiling.Profiler.GetMonoUsedSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong(),
|
||||
UnityEngine.Profiling.Profiler.GetMonoHeapSizeLong()
|
||||
);
|
||||
_sb.AppendFormat(
|
||||
CultureInfo.InvariantCulture,
|
||||
"IMem: {0:N0} / {1:N0}",
|
||||
UnityEngine.Profiling.Profiler.GetTotalAllocatedMemoryLong(),
|
||||
UnityEngine.Profiling.Profiler.GetTotalReservedMemoryLong()
|
||||
);
|
||||
_sb.CopyTo(0, _buffer, _sb.Length);
|
||||
_textView.SetText(_buffer, 0, _sb.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user