feat: Add display culture config
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@@ -13,6 +13,8 @@ namespace Cryville.EEW.Unity {
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bool DoDisplayTimeZone,
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bool DoSwitchBackToHistory,
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string OverrideDisplayCulture,
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IReadOnlyCollection<EventSourceConfig> EventSources
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) {
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public static Config Default => new(
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@@ -25,6 +27,8 @@ namespace Cryville.EEW.Unity {
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true,
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true,
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"",
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new List<EventSourceConfig> {
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new JMAAtomEventSourceConfig(Array.Empty<string>()),
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new UpdateCheckerEventSourceConfig(),
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@@ -1,4 +1,5 @@
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using Cryville.EEW.Colors;
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using Cryville.EEW.Core;
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using Cryville.EEW.Core.Colors;
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using Cryville.EEW.FERegion;
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using Cryville.EEW.Map;
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@@ -27,6 +28,7 @@ namespace Cryville.EEW.Unity {
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public ISubColorScheme TextColorScheme { get; private set; } = new DefaultTextColorScheme(Color.White, Color.Black);
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public TimeSpan NowcastWarningDelayTolerance => TimeSpan.FromMinutes(60); // TODO TTS
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public CultureInfo RVMCulture { get; private set; } = SharedCultures.CurrentUICulture;
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readonly int _infoLocationSpecificity = 3;
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readonly int _ttsLocationSpecificity = 3;
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readonly LocationNamer _locationNamer = new() { Namer = new FERegionLongNamer() }; // TODO TTS
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@@ -115,6 +117,9 @@ namespace Cryville.EEW.Unity {
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OverrideTimeZone = ParseTimeZone(config.OverrideTimeZone);
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DoDisplayTimeZone = config.DoDisplayTimeZone;
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DoSwitchBackToHistory = config.DoSwitchBackToHistory;
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RVMCulture = config.OverrideDisplayCulture is string rvmCulture
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? (string.IsNullOrEmpty(rvmCulture) ? SharedCultures.CurrentUICulture : SharedCultures.Get(rvmCulture))
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: CultureInfo.InvariantCulture;
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EventSources = config.EventSources;
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}
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@@ -64,6 +64,7 @@ namespace Cryville.EEW.Unity {
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BuildWorkers();
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_worker.RVMGeneratorContext = SharedSettings.Instance;
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_worker.TTSMessageGeneratorContext = SharedSettings.Instance;
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_worker.RVMCulture = SharedSettings.Instance.RVMCulture;
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_ongoingReportManager.Changed += OnOngoingReported;
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_worker.Reported += OnReported;
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_grouper.GroupUpdated += OnGroupUpdated;
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