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Cryville.EEW.Unity/Assets/Cryville.EEW.Unity/TTSWorker.cs
2025-06-06 19:32:31 +08:00

54 lines
1.6 KiB
C#

using SpeechLib;
using System;
using System.Globalization;
using System.Threading;
using System.Threading.Tasks;
namespace Cryville.EEW.Unity {
class TTSWorker : Core.Audio.TTSWorker {
readonly ISpVoice _voice;
public TTSWorker() : base(CreateSoundPlayer()) {
App.MainLogger.Log(1, "Audio", null, "Initializing TTS worker");
try {
_voice = new SpVoiceClass();
}
catch { }
}
static SoundPlayer CreateSoundPlayer() {
App.MainLogger.Log(1, "Audio", null, "Creating sound player");
try {
return new SoundPlayer();
}
catch (InvalidOperationException ex) {
App.MainLogger.Log(3, "Audio", null, "An error occurred when creating sound player: {0}", ex);
return null;
}
}
protected override bool IsSpeaking() {
if (_voice == null) return false;
_voice.GetStatus(out var status, out _);
return (status.dwRunningState & (uint)SpeechRunState.SRSEIsSpeaking) != 0;
}
protected override Task Speak(CultureInfo culture, string content, CancellationToken cancellationToken) {
if (_voice == null) return Task.CompletedTask;
_voice.Speak(
string.Format(CultureInfo.InvariantCulture, "<LANG LANGID=\"{0:x}\">{1}</LANG>", culture.LCID, content),
(uint)(SpeechVoiceSpeakFlags.SVSFlagsAsync | SpeechVoiceSpeakFlags.SVSFPurgeBeforeSpeak),
out _
);
App.MainLogger.Log(0, "Audio", null, "TTS ({0}): {1}", culture, content);
return Task.CompletedTask;
}
protected override void StopCurrent() {
if (_voice == null) return;
App.MainLogger.Log(0, "Audio", null, "TTS stopping current");
_voice.Skip("SENTENCE", int.MaxValue, out _);
}
}
}