25 Commits

Author SHA1 Message Date
a4fdb97424 Fix IL2CPP incompatibility. 2022-11-16 17:45:52 +08:00
735a85b914 Add error notice for mcz files. 2022-11-16 17:44:56 +08:00
be0c71702b Ignore Local directory. 2022-11-16 17:44:18 +08:00
535959a6ed Use symbolic link for default resources. 2022-11-16 17:43:19 +08:00
ae37b27dc0 Remove default resources temporarily. 2022-11-16 17:42:49 +08:00
80cc5fdbda Pull down scroll velocity option. Add property categories for ruleset config. 2022-11-16 17:30:33 +08:00
87e406e903 Cleanup. 2022-11-16 12:08:11 +08:00
f04d0ec299 Loads ruleset config before worker. Implement skin option of ruleset config. 2022-11-16 11:45:28 +08:00
a19057f869 Uses original cover file name on import. 2022-11-16 11:42:51 +08:00
d0d981b790 Add string property value panel. 2022-11-16 11:40:58 +08:00
c95ae92ba8 Fix input proxy not deactivated on stop. 2022-11-16 00:28:10 +08:00
31e9f1352b Redefine stack and propagation of judge. 2022-11-16 00:27:38 +08:00
9974b25377 Adjust config scene layout. 2022-11-16 00:25:25 +08:00
852c93c6d0 Add generic ruleset config. 2022-11-16 00:25:08 +08:00
15e66d29c4 Code cleanup. 2022-11-15 20:14:36 +08:00
3d5ea4f056 Fix null vector passing. 2022-11-15 20:14:27 +08:00
1772c90c2f Fix texture wrap mode. 2022-11-15 20:12:24 +08:00
53ada70dda Remove unexpected using. 2022-11-15 18:08:13 +08:00
a8ab73ac65 Fix chart player dispose. 2022-11-15 17:29:10 +08:00
35ac57bfba Code cleanup. 2022-11-15 17:28:42 +08:00
945f9ca7d1 Implement input config scene loading and saving. 2022-11-15 17:27:51 +08:00
d2b2834a60 Implement input config loading and saving. 2022-11-15 17:26:00 +08:00
f82e0ce9ef Add ruleset config. 2022-11-15 17:22:13 +08:00
5444ea7186 Add popup for exception on worker thread. 2022-11-15 17:20:00 +08:00
3a54d2023f Pull down popup from common. 2022-11-15 17:17:30 +08:00
38 changed files with 537 additions and 276 deletions

1
.gitignore vendored
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@@ -61,6 +61,7 @@ crashlytics-build.properties
#
/Docs
/Issues
/Local
/Obsolete
/Snapshots
/UI

Binary file not shown.

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@@ -17,7 +17,7 @@ namespace Cryville.Common {
public static void SetLogPath(string path) {
logPath = path;
var dir = new DirectoryInfo(path);
if (!dir.Exists) Directory.CreateDirectory(dir.FullName);
if (!dir.Exists) dir.Create();
}
/// <summary>
/// Logs to the specified logger.

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@@ -168,5 +168,19 @@ namespace Cryville.Common {
}
return result;
}
/// <summary>
/// Gets the namespace qualified name of a type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>The namespace qualified name of the class.</returns>
public static string GetNamespaceQualifiedName(Type type) {
string result = type.Namespace + "." + type.Name;
var typeargs = type.GetGenericArguments();
if (typeargs.Length > 0) {
result = string.Format("{0}[{1}]", result, string.Join(",", from a in typeargs select GetNamespaceQualifiedName(a)));
}
return result;
}
}
}

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@@ -9,14 +9,6 @@ namespace Cryville.Common.Unity {
return (num2 & num) == num;
}
public static void ShowException(Exception ex) {
ShowMessageBox(ex.ToString());
}
public static void ShowMessageBox(string message) {
GameObject.Instantiate<GameObject>(Resources.Load<GameObject>("Common/Popup")).GetComponent<Popup>().Message = message;
}
public static void Purge(Transform obj) {
foreach (Transform i in obj)
GameObject.Destroy(i.gameObject);

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@@ -13,6 +13,7 @@ namespace Cryville.Common.Unity.Input {
};
// TODO set private
public readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly Dictionary<Type, InputHandler> _typemap = new Dictionary<Type, InputHandler>();
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
@@ -22,6 +23,7 @@ namespace Cryville.Common.Unity.Input {
try {
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
_typemap.Add(t, h);
h.OnInput += OnInput;
_handlers.Add(h);
_timeOrigins.Add(h, 0);
@@ -32,6 +34,9 @@ namespace Cryville.Common.Unity.Input {
}
}
}
public InputHandler GetHandler(string name) {
return _typemap[Type.GetType(name)];
}
public void Activate() {
lock (_lock) {
_events.Clear();

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@@ -1,34 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity {
public class Popup : MonoBehaviour {
public string Message = "";
LayoutElement layout;
float timer = 0;
const float DURATION = 5.0f;
const float DURIN = 0.4f;
const float DUROUT = 0.4f;
const float HEIGHT = 50f;
#pragma warning disable IDE0051
void Start() {
layout = GetComponent<LayoutElement>();
GetComponentInChildren<Text>().text = Message;
transform.SetParent(GameObject.Find("PopupList").transform);
layout.minHeight = 0;
}
void Update() {
if (timer <= DURIN) layout.minHeight = timer / DURIN * HEIGHT;
else if (timer >= DURATION) GameObject.Destroy(gameObject);
else if (timer >= DURATION - DUROUT) layout.minHeight = (DURATION - timer) / DUROUT * HEIGHT;
timer += Time.deltaTime;
}
#pragma warning restore IDE0051
}
}

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@@ -133,10 +133,10 @@ namespace Cryville.Common.Unity {
prop.SetValue(Target, v, new object[]{ });
}
catch (TargetInvocationException ex) {
CallHelper.ShowMessageBox(ex.InnerException.Message);
// CallHelper.ShowMessageBox(ex.InnerException.Message);
}
catch (Exception ex) {
CallHelper.ShowMessageBox(ex.Message);
// CallHelper.ShowMessageBox(ex.Message);
}
}
UpdateValue();

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@@ -59,24 +59,27 @@ namespace Cryville.Crtr.Browsing {
public ResourceItemMeta GetItemMeta(int id) {
var item = items[id];
AsyncDelivery<Texture2D> cover = null;
var coverFile = item.GetFiles("cover.*");
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
var meta = new ChartMeta();
string name = item.Name;
string desc = "(Unknown)";
var metaFile = new FileInfo(item.FullName + "/meta.json");
if (metaFile.Exists) {
using (var reader = new StreamReader(metaFile.FullName)) {
var meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
name = meta.song.name;
desc = meta.chart.name;
}
}
AsyncDelivery<Texture2D> cover = null;
if (meta.cover != null && meta.cover != "") {
var coverFile = item.GetFiles(meta.cover);
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
}
return new ResourceItemMeta {
IsDirectory = false,
Icon = cover,
@@ -87,21 +90,23 @@ namespace Cryville.Crtr.Browsing {
public ChartDetail GetItemDetail(int id) {
var item = items[id];
AsyncDelivery<Texture2D> cover = null;
var coverFile = item.GetFiles("cover.*");
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
ChartMeta meta = new ChartMeta();
var meta = new ChartMeta();
var metaFile = new FileInfo(item.FullName + "/meta.json");
if (metaFile.Exists) {
using (var reader = new StreamReader(metaFile.FullName)) {
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
}
}
AsyncDelivery<Texture2D> cover = null;
if (meta.cover != null && meta.cover != "") {
var coverFile = item.GetFiles(meta.cover);
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(Game.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
}
return new ChartDetail {
Cover = cover,
Meta = meta,
@@ -121,7 +126,7 @@ namespace Cryville.Crtr.Browsing {
resources = converter.ConvertFrom(file);
}
catch (Exception ex) {
CallHelper.ShowMessageBox(ex.Message);
Popup.Create(ex.Message);
return false;
}
foreach (var res in resources) {
@@ -143,7 +148,7 @@ namespace Cryville.Crtr.Browsing {
var tres = (CoverResource)res;
var dir = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
if (!dir.Exists) dir.Create();
var dest = new FileInfo(_rootPath + "/charts/" + res.Name + "/cover" + tres.Source.Extension);
var dest = new FileInfo(_rootPath + "/charts/" + res.Name + "/" + tres.Source.Name);
if (!dest.Exists) tres.Source.CopyTo(dest.FullName);
}

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@@ -0,0 +1,28 @@
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
public class PVPString : PropertyValuePanel {
string m_value;
public override object Value {
get {
return m_value;
}
set {
m_value = (string)value;
_inputField.text = m_value;
}
}
InputField _inputField;
void Awake() {
_inputField = GetComponent<InputField>();
_inputField.onValueChanged.AddListener(OnValueChanged);
}
void OnValueChanged(string value) {
m_value = value;
Callback(Value);
}
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aadf11739189bc94e9cb4f702eb7ccd3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -10,6 +10,8 @@ namespace Cryville.Crtr.Browsing {
GameObject m_bool;
[SerializeField]
GameObject m_number;
[SerializeField]
GameObject m_string;
PropertyInfo _property;
object _target;
@@ -32,6 +34,7 @@ namespace Cryville.Crtr.Browsing {
GameObject vp;
if (prop.PropertyType == typeof(bool)) vp = m_bool;
else if (prop.PropertyType == typeof(float) || prop.PropertyType == typeof(int)) vp = m_number;
else if (prop.PropertyType == typeof(string)) vp = m_string;
else return;
_value = GameObject.Instantiate(vp, _valueContainer, false).GetComponent<PropertyValuePanel>();
if (_value is PVPNumber) {

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@@ -59,11 +59,11 @@ namespace Cryville.Crtr.Browsing {
private void OnAddDialogClosed() {
if (_dialog.FileName == null) return;
if (ResourceManager.ImportItemFrom(_dialog.FileName)) {
CallHelper.ShowMessageBox("Import succeeded");
Popup.Create("Import succeeded");
OnPathClicked(ResourceManager.CurrentDirectory.Length - 1);
}
else {
CallHelper.ShowMessageBox("Import failed");
Popup.Create("Import failed");
}
}
}

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@@ -86,7 +86,7 @@ namespace Cryville.Crtr.Browsing {
void SetDataSettings(int id, ChartDetail detail) {
Settings.Default.LoadRuleset = detail.Meta.ruleset + "/.umgr";
Settings.Default.LoadSkin = detail.Meta.ruleset + "/Old KeyUI/.umgs";
Settings.Default.LoadRulesetConfig = detail.Meta.ruleset + ".json";
Settings.Default.LoadChart = MainBrowser.ResourceManager.GetItemPath(id);
}
}
@@ -107,6 +107,7 @@ namespace Cryville.Crtr.Browsing {
}
public string ruleset { get; set; }
public int note_count { get; set; }
public string cover { get; set; }
}
#pragma warning restore IDE1006
}

View File

@@ -2,7 +2,7 @@
using Cryville.Common;
using Cryville.Common.Plist;
using Cryville.Common.Unity.Input;
using Cryville.Crtr.Config;
using Cryville.Crtr.Event;
using Newtonsoft.Json;
using System;
@@ -52,6 +52,7 @@ namespace Cryville.Crtr {
public static Rect hitRect;
public static Plane[] frustumPlanes;
RulesetConfig _rscfg;
static bool disableGC = true;
static float clippingDist = 1f;
static float renderDist = 6f;
@@ -68,15 +69,6 @@ namespace Cryville.Crtr {
InputProxy inputProxy;
~ChartPlayer() {
Dispose();
}
public void Dispose() {
if (loadThread != null) loadThread.Abort();
if (texLoader != null) texLoader.Dispose();
}
#region MonoBehaviour
void Start() {
var logobj = GameObject.Find("Logs");
@@ -93,12 +85,32 @@ namespace Cryville.Crtr {
texHandler = new DownloadHandlerTexture();
#if BUILD
Play();
try {
Play();
}
catch (Exception ex) {
Game.LogException("Load/WorkerThread", "An error occured while loading the data", ex);
Popup.CreateException(ex);
ReturnToMenu();
}
#endif
// Camera.main.RenderToCubemap();
}
void OnDestroy() {
if (cbus != null) cbus.Dispose();
if (bbus != null) bbus.Dispose();
if (tbus != null) tbus.Dispose();
if (nbus != null) nbus.Dispose();
if (loadThread != null) loadThread.Abort();
if (texLoader != null) texLoader.Dispose();
if (inputProxy != null) inputProxy.Dispose();
if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
Camera.onPostRender -= OnCameraPostRender;
GC.Collect();
}
bool texloaddone;
diag::Stopwatch texloadtimer = new diag::Stopwatch();
bool firstFrame;
@@ -110,120 +122,116 @@ namespace Cryville.Crtr {
else Game.MainLogger.Enumerate((level, module, msg) => { });
}
void GameUpdate() {
try {
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
throw new InvalidOperationException("Window resized while playing");
float dt = firstFrame
try {
if (Screen.width != screenSize.x || Screen.height != screenSize.y)
throw new InvalidOperationException("Window resized while playing");
float dt = firstFrame
? 1f / Application.targetFrameRate
: Time.deltaTime;
firstFrame = false;
inputProxy.ForceTick();
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
UnityEngine.Profiling.Profiler.BeginSample("EventBus.Copy");
bbus.CopyTo(2, tbus);
bbus.CopyTo(3, nbus);
UnityEngine.Profiling.Profiler.EndSample();
float step = autoRenderStep ? ( firstFrame
firstFrame = false;
inputProxy.ForceTick();
cbus.ForwardByTime(dt);
bbus.ForwardByTime(dt);
UnityEngine.Profiling.Profiler.BeginSample("ChartPlayer.Forward");
UnityEngine.Profiling.Profiler.BeginSample("EventBus.Copy");
bbus.CopyTo(2, tbus);
bbus.CopyTo(3, nbus);
UnityEngine.Profiling.Profiler.EndSample();
float step = autoRenderStep ? ( firstFrame
? 1f / Application.targetFrameRate
: Time.smoothDeltaTime
) : renderStep;
actualRenderStep = step;
actualRenderStep = step;
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.Anchor();
nbus.ForwardStepByTime(clippingDist, step);
nbus.BroadcastEndUpdate();
nbus.Anchor();
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
UnityEngine.Profiling.Profiler.EndSample();
}
catch (Exception ex) {
Game.LogException("Game", "An error occured while playing", ex);
Stop();
}
tbus.ForwardStepByTime(clippingDist, step);
tbus.ForwardStepByTime(renderDist, step);
tbus.BroadcastEndUpdate();
UnityEngine.Profiling.Profiler.EndSample();
}
catch (Exception ex) {
Game.LogException("Game", "An error occured while playing", ex);
Popup.CreateException(ex);
Stop();
}
}
void LoadUpdate() {
if (texLoader != null) {
string url = texLoader.url;
string name = StringUtils.TrimExt(url.Substring(url.LastIndexOfAny(new char[] {'/', '\\'}) + 1));
if (texLoader != null) {
string url = texLoader.url;
string name = StringUtils.TrimExt(url.Substring(url.LastIndexOfAny(new char[] {'/', '\\'}) + 1));
#if UNITY_5_4_OR_NEWER
if (texHandler.isDone) {
var tex = texHandler.texture;
texs.Add(name, tex);
Logger.Log("main", 0, "Load/MainThread", "Loaded texture {0} ({1} bytes)", name, texLoader.downloadedBytes);
texLoader.Dispose();
texHandler.Dispose();
texLoader = null;
}
else if (texLoader.downloadProgress != 0) {
Logger.Log("main", 0, "Load/MainThread", "Loading texture {0} {1:P0}", name, texLoader.downloadProgress);
}
#else
if (texLoader.isDone) {
var tex = texLoader.texture;
texs.Add(name, tex);
Logger.Log("main", 0, "Load/MainThread", "Loaded texture {0} ({1} bytes)", name, texLoader.bytesDownloaded);
texLoader.Dispose();
texLoader = null;
}
else if (texLoader.progress != 0) {
Logger.Log("main", 0, "Load/MainThread", "Loading texture {0} {1:P0}", name, texLoader.progress);
}
#endif
if (texHandler.isDone) {
var tex = texHandler.texture;
tex.wrapMode = TextureWrapMode.Clamp;
texs.Add(name, tex);
texLoader.Dispose();
texHandler.Dispose();
texLoader = null;
}
if (texLoader == null)
if (texLoadQueue.Count > 0) {
#else
if (texLoader.isDone) {
var tex = texLoader.texture;
tex.wrapMode = TextureWrapMode.Clamp;
texs.Add(name, tex);
texLoader.Dispose();
texLoader = null;
}
#endif
}
if (texLoader == null)
if (texLoadQueue.Count > 0) {
#if UNITY_5_4_OR_NEWER
texHandler = new DownloadHandlerTexture();
texLoader = new UnityWebRequest(Game.FileProtocolPrefix + texLoadQueue.Dequeue(), "GET", texHandler, null);
texLoader.SendWebRequest();
texHandler = new DownloadHandlerTexture();
texLoader = new UnityWebRequest(Game.FileProtocolPrefix + texLoadQueue.Dequeue(), "GET", texHandler, null);
texLoader.SendWebRequest();
#else
texLoader = new WWW(Game.FileProtocolPrefix + texLoadQueue.Dequeue());
#endif
}
else if (!texloaddone) {
texloaddone = true;
texloadtimer.Stop();
Logger.Log("main", 1, "Load/MainThread", "Main thread done ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
}
if (!loadThread.IsAlive) {
if (cbus == null) {
Logger.Log("main", 4, "Load/MainThread", "Load failed");
loadThread = null;
}
else if (!texloaddone) {
texloaddone = true;
texloadtimer.Stop();
Logger.Log("main", 1, "Load/MainThread", "Main thread done ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
}
if (!loadThread.IsAlive) {
if (threadException != null) {
Logger.Log("main", 4, "Load/MainThread", "Load failed");
loadThread = null;
Popup.CreateException(threadException);
#if BUILD
ReturnToMenu();
ReturnToMenu();
#endif
}
else if (texLoader == null) {
Prehandle();
loadThread = null;
}
}
else if (texLoader == null) {
Prehandle();
loadThread = null;
}
}
}
string timetext = string.Empty;
void LogUpdate() {
string _logs = logs.text;
Game.MainLogger.Enumerate((level, module, msg) => {
string color;
switch (level) {
case 0: color = "#888888"; break;
case 1: color = "#bbbbbb"; break;
case 2: color = "#0088ff"; break;
case 3: color = "#ffff00"; break;
case 4: color = "#ff0000"; break;
case 5: color = "#bb0000"; break;
default: color = "#ff00ff"; break;
}
_logs += string.Format(
"\r\n<color={1}bb><{2}> {3}</color>",
DateTime.UtcNow.ToString("s"), color, module, msg
);
});
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
var sttext = string.Format(
string _logs = logs.text;
Game.MainLogger.Enumerate((level, module, msg) => {
string color;
switch (level) {
case 0: color = "#888888"; break;
case 1: color = "#bbbbbb"; break;
case 2: color = "#0088ff"; break;
case 3: color = "#ffff00"; break;
case 4: color = "#ff0000"; break;
case 5: color = "#bb0000"; break;
default: color = "#ff00ff"; break;
}
_logs += string.Format(
"\r\n<color={1}bb><{2}> {3}</color>",
DateTime.UtcNow.ToString("s"), color, module, msg
);
});
logs.text = _logs.Substring(Mathf.Max(0, _logs.IndexOf('\n', Mathf.Max(0, _logs.Length - 4096))));
var sttext = string.Format(
"FPS: i{0:0} / s{1:0}\nSMem: {2:N0} / {3:N0}\nIMem: {4:N0} / {5:N0}",
1 / Time.deltaTime,
1 / Time.smoothDeltaTime,
@@ -245,13 +253,13 @@ namespace Cryville.Crtr {
}
void OnCameraPostRender(Camera cam) {
if (started) timetext = string.Format(
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
cbus.Time,
Game.AudioClient.Position - atime0,
inputProxy.GetTimestampAverage()
);
"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
cbus.Time,
Game.AudioClient.Position - atime0,
inputProxy.GetTimestampAverage()
);
else timetext = string.Empty;
}
}
#endregion
#region Triggers
@@ -301,7 +309,6 @@ namespace Cryville.Crtr {
autoRenderStep = renderStep == 0;
soundOffset = Settings.Default.SoundOffset;
startOffset = Settings.Default.StartOffset;
sv = Settings.Default.ScrollVelocity;
firstFrame = true;
texloaddone = false;
Game.NetworkTaskWorker.SuspendBackgroundTasks();
@@ -325,12 +332,27 @@ namespace Cryville.Crtr {
FileInfo chartFile = new FileInfo(
Game.GameDataPath + "/charts/" + Settings.Default.LoadChart
);
FileInfo rulesetFile = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
FileInfo skinFile = new FileInfo(
Game.GameDataPath + "/skins/" + Settings.Default.LoadSkin
if (!rulesetFile.Exists) throw new FileNotFoundException("Ruleset for the chart not found\nMake sure you have imported the ruleset");
FileInfo rulesetConfigFile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!rulesetConfigFile.Exists) throw new FileNotFoundException("Ruleset config not found\nPlease open the config to generate");
using (StreamReader cfgreader = new StreamReader(rulesetConfigFile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
sv = _rscfg.generic.ScrollVelocity;
FileInfo skinFile = new FileInfo(
string.Format("{0}/skins/{1}/{2}/.umgs", Game.GameDataPath, rulesetFile.Directory.Name, _rscfg.generic.Skin)
);
if (!skinFile.Exists) throw new FileNotFoundException("Skin not found\nPlease specify an available skin in the config");
loadThread = new Thread(new ParameterizedThreadStart(Load));
loadThread.Start(new LoadInfo() {
chartFile = chartFile,
@@ -365,23 +387,7 @@ namespace Cryville.Crtr {
}
Logger.Log("main", 0, "Load/Prehandle", "Initializing states");
cbus.BroadcastInit();
inputProxy = new InputProxy(pruleset, judge);
foreach (var i in Game.InputManager._handlers) {
/*if (i is UnityKeyHandler<UnityKeyboardReceiver>) {
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.Z }, Target = "track0" });
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.X }, Target = "track1" });
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.Comma }, Target = "track2" });
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = (int)KeyCode.Period }, Target = "track3" });
break;
}*/
if (i is UnityMouseHandler) {
inputProxy.Set(new InputProxyEntry { Source = new InputSource { Handler = i, Type = 0 }, Target = "screen_x" });
break;
}
}
inputProxy.Activate();
if (logEnabled) ToggleLogs();
Logger.Log("main", 0, "Load/Prehandle", "Cleaning up");
GC.Collect();
@@ -396,6 +402,7 @@ namespace Cryville.Crtr {
}
catch (Exception ex) {
Game.LogException("Load/Prehandle", "An error occured while prehandling the data", ex);
Popup.CreateException(ex);
Stop();
}
}
@@ -403,20 +410,18 @@ namespace Cryville.Crtr {
public void Stop() {
try {
Logger.Log("main", 1, "Game", "Stopping");
chart = null;
Game.AudioSession = Game.AudioSequencer.NewSession();
if (cbus != null) cbus.Dispose();
if (bbus != null) bbus.Dispose();
if (tbus != null) tbus.Dispose();
if (nbus != null) nbus.Dispose();
inputProxy.Deactivate();
foreach (var t in texs) Texture.Destroy(t.Value);
Camera.onPostRender -= OnCameraPostRender;
if (cbus != null) { cbus.Dispose(); cbus = null; }
if (bbus != null) { bbus.Dispose(); bbus = null; }
if (tbus != null) { tbus.Dispose(); tbus = null; }
if (nbus != null) { nbus.Dispose(); nbus = null; }
Logger.Log("main", 1, "Game", "Stopped");
}
catch (Exception ex) {
if (!logEnabled) ToggleLogs();
Game.LogException("Game", "An error occured while stopping", ex);
Popup.CreateException(ex);
}
finally {
if (started) {
@@ -444,6 +449,7 @@ namespace Cryville.Crtr {
public FileInfo skinFile;
}
Exception threadException;
#if !NO_THREAD
Thread loadThread = null;
diag::Stopwatch workerTimer;
@@ -460,6 +466,7 @@ namespace Cryville.Crtr {
}
catch (Exception ex) {
Game.LogException("Load/WorkerThread", "An error occured while loading the data", ex);
threadException = ex;
}
}
@@ -491,6 +498,12 @@ namespace Cryville.Crtr {
judge = new Judge(pruleset);
etor.ContextJudge = judge;
inputProxy = new InputProxy(pruleset, judge);
inputProxy.LoadFrom(_rscfg.inputs);
if (!inputProxy.IsCompleted) {
throw new ArgumentException("Input config not completed\nPlease complete the input settings");
}
cbus.AttachSystems(pskin, judge);
Logger.Log("main", 0, "Load/WorkerThread", "Attaching handlers");
var ch = new ChartHandler(chart, dir);
@@ -510,11 +523,15 @@ namespace Cryville.Crtr {
}
}
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 1)");
cbus.Clone(16).Forward();
using (var pbus = cbus.Clone(16)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
cbus.DoPatch();
Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 2)");
cbus.Clone(17).Forward();
using (var pbus = cbus.Clone(17)) {
pbus.Forward();
}
Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
bbus = cbus.Clone(1, -clippingDist);

View File

@@ -1,4 +1,8 @@
using UnityEngine;
using Newtonsoft.Json;
using System;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Cryville.Crtr.Config {
@@ -6,6 +10,51 @@ namespace Cryville.Crtr.Config {
[SerializeField]
Transform m_content;
[SerializeField]
SettingsPanel m_genericConfigPanel;
[SerializeField]
InputConfigPanel m_inputConfigPanel;
public Ruleset ruleset;
RulesetConfig _rscfg;
void Awake() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != 1) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
}
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
if (!cfgfile.Exists) {
if (!cfgfile.Directory.Exists) cfgfile.Directory.Create();
_rscfg = new RulesetConfig();
}
else {
using (StreamReader cfgreader = new StreamReader(cfgfile.FullName, Encoding.UTF8)) {
_rscfg = JsonConvert.DeserializeObject<RulesetConfig>(cfgreader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
}
}
m_genericConfigPanel.Target = _rscfg.generic;
var proxy = new InputProxy(ruleset.Root, null);
proxy.LoadFrom(_rscfg.inputs);
m_inputConfigPanel.proxy = proxy;
Game.InputManager.Activate();
}
public void SwitchCategory(GameObject cat) {
foreach (Transform c in m_content) {
c.gameObject.SetActive(false);
@@ -14,6 +63,15 @@ namespace Cryville.Crtr.Config {
}
public void ReturnToMenu() {
Game.InputManager.Deactivate();
m_inputConfigPanel.proxy.SaveTo(_rscfg.inputs);
m_inputConfigPanel.proxy.Dispose();
FileInfo cfgfile = new FileInfo(
Game.GameDataPath + "/config/rulesets/" + Settings.Default.LoadRulesetConfig
);
using (StreamWriter cfgwriter = new StreamWriter(cfgfile.FullName, false, Encoding.UTF8)) {
cfgwriter.Write(JsonConvert.SerializeObject(_rscfg, Game.GlobalJsonSerializerSettings));
}
GameObject.Find("Master").GetComponent<Master>().ShowMenu();
#if UNITY_5_5_OR_NEWER
SceneManager.UnloadSceneAsync("Config");

View File

@@ -1,15 +1,14 @@
using Cryville.Common.Unity;
using Cryville.Common.Unity.Input;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Config {
public class InputConfig : MonoBehaviour {
public class InputConfigPanel : MonoBehaviour {
[SerializeField]
ConfigScene m_configScene;
[SerializeField]
GameObject m_inputDialog;
@@ -25,14 +24,13 @@ namespace Cryville.Crtr.Config {
[SerializeField]
GameObject m_prefabInputConfigEntry;
InputProxy _proxy;
Dictionary<string, InputConfigEntry> _entries = new Dictionary<string, InputConfigEntry>();
public InputProxy proxy;
Dictionary<string, InputConfigPanelEntry> _entries = new Dictionary<string, InputConfigPanelEntry>();
string _sel;
public void OpenDialog(string entry) {
_sel = entry;
m_inputDialog.SetActive(true);
Game.InputManager.Activate();
CallHelper.Purge(m_deviceList);
_recvsrcs.Clear();
AddSourceItem(null);
@@ -40,38 +38,24 @@ namespace Cryville.Crtr.Config {
public void CloseDialog() {
m_inputDialog.SetActive(false);
Game.InputManager.Deactivate();
}
public void CloseDialog(InputSource? src) {
_proxy.Set(new InputProxyEntry {
proxy.Set(new InputProxyEntry {
Target = _sel,
Source = src,
});
m_inputDialog.SetActive(false);
Game.InputManager.Deactivate();
}
void Start() {
ChartPlayer.etor = new PdtEvaluator();
FileInfo file = new FileInfo(
Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
);
DirectoryInfo dir = file.Directory;
using (StreamReader reader = new StreamReader(file.FullName, Encoding.UTF8)) {
var ruleset = JsonConvert.DeserializeObject<Ruleset>(reader.ReadToEnd(), new JsonSerializerSettings() {
MissingMemberHandling = MissingMemberHandling.Error
});
if (ruleset.format != 1) throw new FormatException("Invalid ruleset file version");
ruleset.LoadPdt(dir);
_proxy = new InputProxy(ruleset.Root, null);
foreach (var i in ruleset.Root.inputs) {
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigEntry>();
_entries.Add(i.Key, e);
e.SetKey(this, i.Key);
}
_proxy.ProxyChanged += OnProxyChanged;
foreach (var i in m_configScene.ruleset.Root.inputs) {
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigPanelEntry>();
_entries.Add(i.Key, e);
e.SetKey(this, i.Key);
OnProxyChanged(this, proxy[i.Key]);
}
proxy.ProxyChanged += OnProxyChanged;
}
void OnProxyChanged(object sender, ProxyChangedEventArgs e) {
@@ -94,7 +78,7 @@ namespace Cryville.Crtr.Config {
var obj = Instantiate(m_prefabListItem, m_deviceList);
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "None" : src.Value.Handler.GetTypeName(src.Value.Type);
var btn = obj.GetComponent<Button>();
if (src != null) btn.interactable = !_proxy.IsUsed(src.Value);
if (src != null) btn.interactable = !proxy.IsUsed(src.Value);
btn.onClick.AddListener(() => {
CloseDialog(src);
});

View File

@@ -2,7 +2,7 @@
using UnityEngine.UI;
namespace Cryville.Crtr.Config {
public class InputConfigEntry : MonoBehaviour {
public class InputConfigPanelEntry : MonoBehaviour {
[SerializeField]
Text m_key;
@@ -12,7 +12,7 @@ namespace Cryville.Crtr.Config {
[SerializeField]
Button m_button;
public void SetKey(InputConfig master, string name) {
public void SetKey(InputConfigPanel master, string name) {
m_key.text = name;
m_value.text = "None";
m_button.onClick.AddListener(() => {

View File

@@ -0,0 +1,32 @@
using Cryville.Common.ComponentModel;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
namespace Cryville.Crtr.Config {
public class RulesetConfig {
public Generic generic = new Generic();
public class Generic {
[Category("basic")]
[JsonProperty("skin")]
public string Skin { get; set; }
[Category("deprecated")][Obsolete]
[JsonProperty("scroll_velocity")][DefaultValue(1)]
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
public float ScrollVelocity { get; set; }
public Generic() {
Skin = "";
ScrollVelocity = 1;
}
}
public Dictionary<string, InputEntry> inputs
= new Dictionary<string, InputEntry>();
public class InputEntry {
public string handler;
public int type;
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: aa140184f4b7acb4b994a0826e1f107d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -196,7 +196,7 @@ namespace Cryville.Crtr.Event {
public void Dispose() {
if (Disposed) return;
Disposed = true;
if (Handler != null) Handler.Dispose();
if (CloneType < 16 && Handler != null) Handler.Dispose();
foreach (var s in Children)
s.Value.Dispose();
RMVPool.ReturnAll();

View File

@@ -18,6 +18,7 @@ namespace Cryville.Crtr.Extensions.Malody {
public override IEnumerable<Resource> ConvertFrom(FileInfo file) {
List<Resource> result = new List<Resource>();
MalodyChart src;
if (file.Extension != ".mc") throw new NotImplementedException("mcz file is not supported");
using (var reader = new StreamReader(file.FullName)) {
src = JsonConvert.DeserializeObject<MalodyChart>(reader.ReadToEnd());
}
@@ -148,9 +149,11 @@ namespace Cryville.Crtr.Extensions.Malody {
};
meta.note_count = group.notes.Count;
string chartName = string.Format("{0} - {1}", meta.song.name, meta.chart.name);
result.Add(new ChartResource(chartName, chart, meta));
if (src.meta.background != null)
if (src.meta.background != null) {
result.Add(new CoverResource(chartName, new FileInfo(file.DirectoryName + "/" + src.meta.background)));
meta.cover = src.meta.background;
}
result.Add(new ChartResource(chartName, chart, meta));
return result;
}

View File

@@ -1,13 +1,13 @@
using Cryville.Common;
using Cryville.Common.Pdt;
using Cryville.Common.Unity.Input;
using Cryville.Crtr.Config;
using System;
using System.Collections.Generic;
using UnityEngine;
using Logger = Cryville.Common.Logger;
namespace Cryville.Crtr {
public class InputProxy {
public class InputProxy : IDisposable {
readonly PdtEvaluator _etor;
readonly PdtRuleset _ruleset;
readonly Judge _judge;
@@ -37,33 +37,61 @@ namespace Cryville.Crtr {
readonly Dictionary<string, int> _use = new Dictionary<string, int>();
readonly Dictionary<string, List<string>> _rev = new Dictionary<string, List<string>>();
public event EventHandler<ProxyChangedEventArgs> ProxyChanged;
public void LoadFrom(Dictionary<string, RulesetConfig.InputEntry> config) {
foreach (var cfg in config) {
Set(new InputProxyEntry {
Target = cfg.Key,
Source = new InputSource {
Handler = Game.InputManager.GetHandler(cfg.Value.handler),
Type = cfg.Value.type
}
});
}
}
public void SaveTo(Dictionary<string, RulesetConfig.InputEntry> config) {
config.Clear();
foreach (var p in _tproxies) {
config.Add(p.Key, new RulesetConfig.InputEntry {
handler = ReflectionHelper.GetNamespaceQualifiedName(p.Value.Source.Value.Handler.GetType()),
type = p.Value.Source.Value.Type
});
}
}
public void Set(InputProxyEntry proxy) {
var name = proxy.Target;
if (_tproxies.ContainsKey(name)) Remove(proxy);
if (_use[proxy.Target] > 0)
var target = proxy.Target;
if (!_ruleset.inputs.ContainsKey(target)) throw new ArgumentException("Invalid input name");
if (_tproxies.ContainsKey(target)) Remove(proxy);
if (_use[target] > 0)
throw new InvalidOperationException("Input already assigned");
if (proxy.Source != null) {
if (_judge != null) {
proxy.Source.Value.Handler.OnInput -= OnInput; // Prevent duplicated hooks, no exception will be thrown
proxy.Source.Value.Handler.OnInput += OnInput;
}
_tproxies.Add(proxy.Target, proxy);
_tproxies.Add(target, proxy);
_sproxies.Add(proxy.Source.Value, proxy);
IncrementUseRecursive(name);
IncrementReversedUseRecursive(name);
IncrementUseRecursive(target);
IncrementReversedUseRecursive(target);
}
}
void Remove(InputProxyEntry proxy) {
var name = proxy.Target;
if (_judge != null) _tproxies[name].Source.Value.Handler.OnInput -= OnInput;
_sproxies.Remove(_tproxies[name].Source.Value);
_tproxies.Remove(name);
DecrementUseRecursive(name);
DecrementReversedUseRecursive(name);
var target = proxy.Target;
if (_judge != null) _tproxies[target].Source.Value.Handler.OnInput -= OnInput;
_sproxies.Remove(_tproxies[target].Source.Value);
_tproxies.Remove(target);
DecrementUseRecursive(target);
DecrementReversedUseRecursive(target);
}
public bool IsUsed(InputSource src) {
return _sproxies.ContainsKey(src);
}
public bool IsCompleted {
get {
foreach (var i in _use)
if (i.Value == 0 && !_tproxies.ContainsKey(i.Key)) return false;
return true;
}
}
void IncrementUseRecursive(string name) {
BroadcastProxyChanged(name);
var passes = _ruleset.inputs[name].pass;
@@ -100,7 +128,12 @@ namespace Cryville.Crtr {
}
void BroadcastProxyChanged(string name) {
var del = ProxyChanged;
if (del != null) del(this, new ProxyChangedEventArgs(name, _tproxies.ContainsKey(name) ? _tproxies[name].Source : null, _use[name] > 0));
if (del != null) del(this, this[name]);
}
public ProxyChangedEventArgs this[string name] {
get {
return new ProxyChangedEventArgs(name, _tproxies.ContainsKey(name) ? _tproxies[name].Source : null, _use[name] > 0);
}
}
#endregion
@@ -115,6 +148,22 @@ namespace Cryville.Crtr {
}
public void Deactivate() { foreach (var src in _sproxies.Keys) src.Handler.Deactivate(); }
~InputProxy() {
Dispose(false);
GC.SuppressFinalize(this);
}
public void Dispose() {
Dispose(true);
}
protected void Dispose(bool disposing) {
if (disposing) {
Deactivate();
foreach (var proxy in _tproxies.Values) {
proxy.Source.Value.Handler.OnInput -= OnInput;
}
}
}
readonly object _lock = new object();
static readonly int _var_value = IdentifierManager.SharedInstance.Request("value");
static readonly PropOp.Arbitrary _arbop = new PropOp.Arbitrary();
@@ -133,14 +182,15 @@ namespace Cryville.Crtr {
if (!_vect.TryGetValue(id, out ft)) ft = tt;
if (vec.IsNull) {
_etor.ContextCascadeUpdate(_var_value, new PropSrc.Arbitrary(PdtInternalType.Null, _nullvalue));
OnInput(id, proxy.Target, ft, tt, true);
}
else {
fixed (byte* ptr = _vecbuf) {
*(Vector3*)ptr = vec.Vector;
}
_etor.ContextCascadeUpdate(_var_value, new PropSrc.Arbitrary(PdtInternalType.Vector, _vecbuf));
OnInput(id, proxy.Target, ft, tt, false);
}
OnInput(id, proxy.Target, ft, tt);
_vect[id] = tt;
_etor.ContextCascadeDiscard();
}
@@ -148,14 +198,14 @@ namespace Cryville.Crtr {
}
static readonly int _var_fv = IdentifierManager.SharedInstance.Request("fv");
static readonly int _var_tv = IdentifierManager.SharedInstance.Request("tv");
unsafe void OnInput(InputIdentifier id, Identifier target, float ft, float tt) {
unsafe void OnInput(InputIdentifier id, Identifier target, float ft, float tt, bool nullflag) {
var def = _ruleset.inputs[target];
if (def.pass != null) {
foreach (var p in def.pass) {
_etor.ContextCascadeInsert();
_arbop.Name = _var_value;
_etor.Evaluate(_arbop, p.Value);
OnInput(id, p.Key, ft, tt);
if (!nullflag) _etor.Evaluate(_arbop, p.Value);
OnInput(id, p.Key, ft, tt, nullflag);
_etor.ContextCascadeDiscard();
}
}

View File

@@ -116,8 +116,8 @@ namespace Cryville.Crtr {
if (def.scores != null) UpdateScore(def.scores);
if (def.pass != null) Pass(def.pass);
actlist.RemoveAt(index);
if (def.stack != def.prop && actlist.Count > 0) {
index = BinarySearchFirst(actlist, ev.StartClip, def.prop);
if (def.prop != 0 && actlist.Count > 0) {
index = BinarySearchFirst(actlist, ev.StartClip, def.stack - def.prop);
if (index < 0) index = ~index;
}
else index++;
@@ -216,7 +216,7 @@ namespace Cryville.Crtr {
public Identifier[] miss;
public Dictionary<ScoreOperation, PdtExpression> scores;
public int stack;
public int prop = -1;
public int prop = 1;
}
public class ScoreOperation {
public Identifier name;

View File

@@ -0,0 +1,37 @@
using System;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr {
public class Popup : MonoBehaviour {
public string Message = "";
CanvasGroup group;
float timer = 0;
const float DURATION = 5.0f;
const float DURIN = 0.4f;
const float DUROUT = 0.4f;
void Start() {
group = GetComponent<CanvasGroup>();
group.alpha = 0;
GetComponentInChildren<Text>().text = Message;
transform.SetParent(GameObject.Find("PopupList").transform);
}
void Update() {
if (timer <= DURIN) group.alpha = timer / DURIN;
else if (timer >= DURATION) GameObject.Destroy(gameObject);
else if (timer >= DURATION - DUROUT) group.alpha = (DURATION - timer) / DUROUT;
timer += Time.deltaTime;
}
public static void CreateException(Exception ex) {
Create(ex.Message);
}
public static void Create(string msg) {
Instantiate(Resources.Load<GameObject>("Common/Popup")).GetComponent<Popup>().Message = msg;
}
}
}

View File

@@ -84,6 +84,18 @@ namespace Cryville.Crtr {
}
}
[Browsable(false)]
[Category("data")]
[Description("The ruleset config file to load.")]
public string LoadRulesetConfig {
get {
return PlayerPrefs.GetString("LoadRulesetConfig", "");
}
set {
PlayerPrefs.SetString("LoadRulesetConfig", value);
}
}
[Browsable(false)]
[Category("data")]
[Description("The skin file to load.")]
@@ -100,7 +112,7 @@ namespace Cryville.Crtr {
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
public float RenderDistance {
get {
return PlayerPrefs.GetFloat("RenderDistance", 6);
return PlayerPrefs.GetFloat("RenderDistance", 4);
}
set {
PlayerPrefs.SetFloat("RenderDistance", value);
@@ -119,17 +131,6 @@ namespace Cryville.Crtr {
}
}
[Category("gameplay")]
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
public float ScrollVelocity {
get {
return PlayerPrefs.GetFloat("ScrollVelocity", 1);
}
set {
PlayerPrefs.SetFloat("ScrollVelocity", value);
}
}
[Category("gameplay")]
[Step(0.04f)][Precision(1e-3)]
public float SoundOffset {

Binary file not shown.

View File

@@ -0,0 +1,24 @@
#if UNITY_EDITOR
using System;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
public class MsvcStdextWorkaround : IPreprocessBuildWithReport {
const string kWorkaroundFlag = "/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS";
public int callbackOrder => 0;
public void OnPreprocessBuild(BuildReport report) {
var clEnv = Environment.GetEnvironmentVariable("_CL_");
if (string.IsNullOrEmpty(clEnv)) {
Environment.SetEnvironmentVariable("_CL_", kWorkaroundFlag);
}
else if (!clEnv.Contains(kWorkaroundFlag)) {
clEnv += " " + kWorkaroundFlag;
Environment.SetEnvironmentVariable("_CL_", clEnv);
}
}
}
#endif // UNITY_EDITOR

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9ed0687e714ce1042921c0057f42039f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: d3142009b74dda042a75e9b808dde66d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

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@@ -0,0 +1 @@
../../Local/default_resources.zip