56 Commits

399 changed files with 33203 additions and 4826 deletions

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@@ -4,24 +4,26 @@ using System.Linq;
namespace Cryville.Common.Font {
public abstract class FontManager {
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapFullNameToTypeface { get; private set; }
public IReadOnlyDictionary<string, Typeface> MapFullNameToTypeface { get; private set; }
public IReadOnlyDictionary<string, IReadOnlyCollection<Typeface>> MapNameToTypefaces { get; private set; }
public FontManager() {
var map1 = new Dictionary<string, List<Typeface>>();
var map1 = new Dictionary<string, Typeface>();
var map2 = new Dictionary<string, List<Typeface>>();
foreach (var f in EnumerateAllTypefaces()) {
List<Typeface> set1;
if (!map1.TryGetValue(f.FullName, out set1)) {
map1.Add(f.FullName, set1 = new List<Typeface>());
if (!map1.ContainsKey(f.FullName)) {
map1.Add(f.FullName, f);
}
else {
Shared.Logger.Log(3, "UI", "Discarding a font with a duplicate full name {0}", f.FullName);
continue;
}
set1.Add(f);
List<Typeface> set2;
if (!map2.TryGetValue(f.FamilyName, out set2)) {
map2.Add(f.FamilyName, set2 = new List<Typeface>());
}
set2.Add(f);
}
MapFullNameToTypeface = map1.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
MapFullNameToTypeface = map1;
MapNameToTypefaces = map2.ToDictionary(i => i.Key, i => (IReadOnlyCollection<Typeface>)i.Value);
}
protected abstract IEnumerable<Typeface> EnumerateAllTypefaces();

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@@ -1,4 +1,4 @@
using Cryville.Common.Culture;
using Cryville.Culture;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -7,20 +7,22 @@ namespace Cryville.Common.Font {
public abstract class FontMatcher {
protected FontManager Manager { get; private set; }
public FontMatcher(FontManager manager) { Manager = manager; }
public abstract IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false);
public abstract IEnumerable<Typeface> MatchLanguage(LanguageId lang, bool distinctFamily = false);
}
public class FallbackListFontMatcher : FontMatcher {
readonly LanguageMatching _matcher;
static readonly string UltimateFallbackScript = "zzzz";
public Dictionary<string, List<string>> MapScriptToTypefaces = new Dictionary<string, List<string>>();
public static Dictionary<string, List<string>> GetDefaultWindowsFallbackMap() {
var map = new Dictionary<string, List<string>>();
ScriptUtils.FillKeysWithScripts(map, () => new List<string>());
var map = new Dictionary<string, List<string>>(StringComparer.OrdinalIgnoreCase);
FillKeysWithScripts(map, () => new List<string>());
// Reference: https://github.com/chromium/chromium/blob/main/third_party/blink/renderer/platform/fonts/win/font_fallback_win.cc
map["zyyy"].Insert(0, "SimSun"); // Custom
map["zyyy"].Insert(0, "SimHei"); // Custom
map["zyyy"].Insert(0, "Microsoft YaHei"); // Custom
map["zyyy"].Insert(0, "Arial");
map["zyyy"].Insert(0, "Times New Roman");
map["zyyy"].Insert(0, "Segoe UI"); // Custom
map[UltimateFallbackScript].Insert(0, "SimSun"); // Custom
map[UltimateFallbackScript].Insert(0, "SimHei"); // Custom
map[UltimateFallbackScript].Insert(0, "Microsoft YaHei"); // Custom
map[UltimateFallbackScript].Insert(0, "Arial");
map[UltimateFallbackScript].Insert(0, "Times New Roman");
map[UltimateFallbackScript].Insert(0, "Segoe UI"); // Custom
map["arab"].Insert(0, "Tahoma");
map["cyrl"].Insert(0, "Times New Roman");
map["grek"].Insert(0, "Times New Roman");
@@ -158,12 +160,12 @@ namespace Cryville.Common.Font {
return map;
}
public static Dictionary<string, List<string>> GetDefaultAndroidFallbackMap() {
var map = new Dictionary<string, List<string>>();
ScriptUtils.FillKeysWithScripts(map, () => new List<string>());
map["zyyy"].Insert(0, "Noto Sans CJK TC"); // TODO Modify default fallback
map["zyyy"].Insert(0, "Noto Sans CJK JP");
map["zyyy"].Insert(0, "Noto Sans CJK SC");
map["zyyy"].Insert(0, "Roboto");
var map = new Dictionary<string, List<string>>(StringComparer.OrdinalIgnoreCase);
FillKeysWithScripts(map, () => new List<string>());
map[UltimateFallbackScript].Insert(0, "Noto Sans CJK TC"); // TODO Modify default fallback
map[UltimateFallbackScript].Insert(0, "Noto Sans CJK JP");
map[UltimateFallbackScript].Insert(0, "Noto Sans CJK SC");
map[UltimateFallbackScript].Insert(0, "Roboto");
map["zsye"].Insert(0, "Noto Color Emoji");
map["zsye"].Add("Noto Color Emoji Flags");
map["arab"].Insert(0, "Noto Naskh Arabic");
@@ -275,9 +277,9 @@ namespace Cryville.Common.Font {
map["sund"].Insert(0, "Noto Sans Sundanese");
map["sylo"].Insert(0, "Noto Sans Syloti Nagri");
map["zsym"].Insert(0, "Noto Sans Symbols");
map["syrn"].Insert(0, "Noto Sans Syriac Eastern");
map["syre"].Insert(0, "Noto Sans Syriac Estrangela");
map["syrj"].Insert(0, "Noto Sans Syriac Western");
map["syrc"].Add("Noto Sans Syriac Eastern");
map["syrc"].Add("Noto Sans Syriac Western");
map["syrc"].Add("Noto Sans Syriac Estrangela");
map["tglg"].Insert(0, "Noto Sans Tagalog");
map["tagb"].Insert(0, "Noto Sans Tagbanwa");
map["tale"].Insert(0, "Noto Sans Tai Le");
@@ -296,34 +298,48 @@ namespace Cryville.Common.Font {
map["yiii"].Insert(0, "Noto Sans Yi");
return map;
}
public FallbackListFontMatcher(FontManager manager) : base(manager) { }
public override IEnumerable<Typeface> MatchScript(string script = null, bool distinctFamily = false) {
if (string.IsNullOrEmpty(script)) script = ScriptUtils.UltimateFallbackScript;
List<string> candidates;
IEnumerable<string> candidateScripts = new string[] { script };
while (candidateScripts != null) {
foreach (var candidateScript in candidateScripts) {
if (MapScriptToTypefaces.TryGetValue(candidateScript, out candidates)) {
foreach (var candidate in candidates) {
IReadOnlyCollection<Typeface> typefaces1;
if (Manager.MapFullNameToTypeface.TryGetValue(candidate, out typefaces1)) {
foreach (var typeface in typefaces1) {
static void FillKeysWithScripts<T>(IDictionary<string, T> map, Func<T> value) {
foreach (var s in IdValidity.Enumerate("script")) map.Add(s, value());
}
public FallbackListFontMatcher(LanguageMatching matcher, FontManager manager) : base(manager) {
_matcher = matcher;
}
public override IEnumerable<Typeface> MatchLanguage(LanguageId lang, bool distinctFamily = false) {
var supported = MapScriptToTypefaces.Keys.Select(i => new LanguageId(i)).ToList();
bool flag = false;
while (_matcher.Match(lang, supported, out var match, out var distance)) {
if (distance > 40) break;
Shared.Logger.Log(0, "UI", "Matching fonts for language {0}, distance = {1}", match, distance);
if (match.Script.Equals(UltimateFallbackScript, StringComparison.OrdinalIgnoreCase)) {
flag = true;
}
var candidates = MapScriptToTypefaces[match.Script];
foreach (var typeface in EnumerateTypefaces(candidates, distinctFamily)) {
yield return typeface;
}
supported.Remove(match);
}
if (flag) yield break;
Shared.Logger.Log(0, "UI", "Matching fallback fonts");
foreach (var typeface in EnumerateTypefaces(MapScriptToTypefaces[UltimateFallbackScript], distinctFamily)) {
yield return typeface;
}
}
IEnumerable<Typeface> EnumerateTypefaces(List<string> candidates, bool distinctFamily) {
foreach (var candidate in candidates) {
if (Manager.MapFullNameToTypeface.TryGetValue(candidate, out var typeface1)) {
yield return typeface1;
}
if (distinctFamily) continue;
IReadOnlyCollection<Typeface> typefaces2;
if (Manager.MapNameToTypefaces.TryGetValue(candidate, out typefaces2)) {
foreach (var typeface in typefaces2) {
if (typefaces1.Contains(typeface)) continue;
if (typeface1 == typeface) continue;
yield return typeface;
}
}
}
}
}
candidateScripts = ScriptUtils.EnumerateFallbackScripts(script);
}
}
}
}

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@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.IO;
using System.Text;
#pragma warning disable IDE0049
namespace Cryville.Common.Font {
public abstract class FontTable<T> {
protected UInt32 Offset { get; private set; }
@@ -25,14 +26,17 @@ namespace Cryville.Common.Font {
readonly UInt16 minorVersion;
readonly UInt32 numFonts;
readonly List<UInt32> tableDirectoryOffsets = new List<UInt32>();
#pragma warning disable IDE0052 // Reserved
readonly String dsigTag;
readonly UInt32 dsigLength;
readonly UInt32 dsigOffset;
#pragma warning restore IDE0052 // Reserved
public TTCHeader(BinaryReader reader, UInt32 offset) : base(reader, offset) {
ttcTag = reader.ReadTag();
if (ttcTag != "ttcf") throw new NotImplementedException();
if (ttcTag != "ttcf") throw new NotSupportedException();
majorVersion = reader.ReadUInt16();
minorVersion = reader.ReadUInt16();
if (minorVersion != 0) throw new NotSupportedException();
numFonts = reader.ReadUInt32();
for (UInt32 i = 0; i < numFonts; i++) tableDirectoryOffsets.Add(reader.ReadUInt32());
if (majorVersion == 2) {
@@ -52,12 +56,16 @@ namespace Cryville.Common.Font {
public sealed class TableDirectory : FontTable<TableRecord, object> {
readonly UInt32 sfntVersion;
readonly UInt16 numTables;
#pragma warning disable IDE0052 // Reserved
readonly UInt16 searchRange;
readonly UInt16 entrySelector;
readonly UInt16 rangeShift;
#pragma warning restore IDE0052 // Reserved
readonly List<TableRecord> tableRecords = new List<TableRecord>();
public TableDirectory(BinaryReader reader, UInt32 offset) : base(reader, offset) {
sfntVersion = reader.ReadUInt32();
if (sfntVersion != 0x00010000 && sfntVersion != 0x4F54544F &&
sfntVersion != 0x74727565 && sfntVersion != 0x74797031) throw new NotSupportedException();
numTables = reader.ReadUInt16();
searchRange = reader.ReadUInt16();
entrySelector = reader.ReadUInt16();
@@ -99,48 +107,63 @@ namespace Cryville.Common.Font {
count = reader.ReadUInt16();
storageOffset = reader.ReadUInt16();
for (UInt16 i = 0; i < count; i++)
nameRecord.Add(new NameRecord {
platformID = reader.ReadUInt16(),
encodingID = reader.ReadUInt16(),
languageID = reader.ReadUInt16(),
nameID = (NameID)reader.ReadUInt16(),
length = reader.ReadUInt16(),
stringOffset = reader.ReadUInt16(),
});
nameRecord.Add(new NameRecord(
reader.ReadUInt16(),
reader.ReadUInt16(),
reader.ReadUInt16(),
(NameID)reader.ReadUInt16(),
reader.ReadUInt16(),
reader.ReadUInt16()
));
if (version == 1) {
langTagCount = reader.ReadUInt16();
for (UInt16 i = 0; i < langTagCount; i++)
langTagRecord.Add(new LangTagRecord {
length = reader.ReadUInt16(),
langTagOffset = reader.ReadUInt16(),
});
langTagRecord.Add(new LangTagRecord(
reader.ReadUInt16(),
reader.ReadUInt16()
));
}
foreach (var i in nameRecord)
i.Load(reader, offset + storageOffset);
if (version == 1) {
foreach (var i in langTagRecord)
i.Load(reader, offset + storageOffset);
}
UInt32 origin = (UInt32)reader.BaseStream.Position;
for (int i = 0; i < nameRecord.Count; i++) nameRecord[i] = nameRecord[i].Load(reader, origin);
for (int i = 0; i < langTagRecord.Count; i++) langTagRecord[i] = langTagRecord[i].Load(reader, origin);
}
public sealed override IReadOnlyList<NameRecord> GetItems() {
return nameRecord;
}
}
public struct NameRecord {
public UInt16 platformID;
public UInt16 encodingID;
public UInt16 languageID;
public NameID nameID;
public UInt16 length;
public UInt16 stringOffset;
public String value { get; private set; }
public NameRecord Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + stringOffset;
Encoding encoding;
switch (platformID) {
case 0: encoding = Encoding.BigEndianUnicode; break;
case 3: encoding = Encoding.BigEndianUnicode; break;
default: return this;
public class NameRecord {
public UInt16 PlatformID { get; private set; }
public UInt16 EncodingID { get; private set; }
public UInt16 LanguageID { get; private set; }
public NameID NameID { get; private set; }
public UInt16 Length { get; private set; }
public UInt16 StringOffset { get; private set; }
public String Value { get; private set; }
public NameRecord(UInt16 platformID, UInt16 encodingID, UInt16 languageID, NameID nameID, UInt16 length, UInt16 stringOffset) {
PlatformID = platformID;
EncodingID = encodingID;
LanguageID = languageID;
NameID = nameID;
Length = length;
StringOffset = stringOffset;
}
value = encoding.GetString(reader.ReadBytes(length));
return this;
public void Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + StringOffset;
Encoding encoding;
try {
switch (PlatformID) {
case 0: encoding = Encoding.BigEndianUnicode; break;
case 1: encoding = Encoding.GetEncoding(10000 + EncodingID); break;
case 3: encoding = Encoding.BigEndianUnicode; break;
default: return;
}
}
catch (NotSupportedException) { return; }
catch (ArgumentException) { return; }
Value = encoding.GetString(reader.ReadBytes(Length));
}
}
public enum NameID : UInt16 {
@@ -171,47 +194,58 @@ namespace Cryville.Common.Font {
DarkBackgroundPalette = 24,
VariationsPostScriptNamePrefix = 25,
}
public struct LangTagRecord {
public UInt16 length;
public UInt16 langTagOffset;
public String value { get; private set; }
public LangTagRecord Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + langTagOffset;
value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(length));
return this;
public class LangTagRecord {
public UInt16 Length { get; private set; }
public UInt16 LangTagOffset { get; private set; }
public String Value { get; private set; }
public LangTagRecord(UInt16 length, UInt16 langTagOffset) {
Length = length;
LangTagOffset = langTagOffset;
}
public void Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + LangTagOffset;
Value = Encoding.BigEndianUnicode.GetString(reader.ReadBytes(Length));
}
}
public sealed class MetaTable : FontTable<DataMap> {
readonly UInt32 version;
#pragma warning disable IDE0052 // Reserved
readonly UInt32 flags;
#pragma warning restore IDE0052 // Reserved
readonly UInt32 dataMapCount;
readonly List<DataMap> dataMaps = new List<DataMap>();
public MetaTable(BinaryReader reader, UInt32 offset) : base(reader, offset) {
version = reader.ReadUInt32();
if (version != 1) throw new NotSupportedException();
flags = reader.ReadUInt32();
reader.ReadUInt32();
dataMapCount = reader.ReadUInt32();
for (UInt32 i = 0; i < dataMapCount; i++)
dataMaps.Add(new DataMap {
tag = reader.ReadTag(),
dataOffset = reader.ReadUInt32(),
dataLength = reader.ReadUInt32(),
});
for (int i = 0; i < dataMaps.Count; i++) dataMaps[i] = dataMaps[i].Load(reader, offset);
dataMaps.Add(new DataMap (
reader.ReadTag(),
reader.ReadUInt32(),
reader.ReadUInt32()
));
foreach (var i in dataMaps)
i.Load(reader, offset);
}
public sealed override IReadOnlyList<DataMap> GetItems() {
return dataMaps;
}
}
public struct DataMap {
public String tag;
public UInt32 dataOffset;
public UInt32 dataLength;
public String value { get; private set; }
public DataMap Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + dataOffset;
value = Encoding.ASCII.GetString(reader.ReadBytes((int)dataLength));
return this;
public class DataMap {
public String Tag { get; private set; }
public UInt32 DataOffset { get; private set; }
public UInt32 DataLength { get; private set; }
public String Value { get; private set; }
public DataMap(String tag, UInt32 dataOffset, UInt32 dataLength) {
Tag = tag;
DataOffset = dataOffset;
DataLength = dataLength;
}
public void Load(BinaryReader reader, UInt32 origin) {
reader.BaseStream.Position = origin + DataOffset;
Value = Encoding.ASCII.GetString(reader.ReadBytes((int)DataLength));
}
}
public static class BinaryReaderExtensions {

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@@ -23,9 +23,9 @@ namespace Cryville.Common.Font {
protected override void GetName(BinaryReader reader) {
var dir = new TableDirectory(reader, (uint)reader.BaseStream.Position);
var nameTable = (NameTable)dir.GetSubTable((from i in dir.GetItems() where i.tableTag == "name" select i).Single());
FamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontFamilyName && i.value != null select i.value).First();
SubfamilyName = (from i in nameTable.GetItems() where i.nameID == NameID.FontSubfamilyName && i.value != null select i.value).First();
FullName = (from i in nameTable.GetItems() where i.nameID == NameID.FullFontName && i.value != null select i.value).First();
FamilyName = (from i in nameTable.GetItems() where i.NameID == NameID.FontFamilyName && i.Value != null select i.Value).First();
SubfamilyName = (from i in nameTable.GetItems() where i.NameID == NameID.FontSubfamilyName && i.Value != null select i.Value).First();
FullName = (from i in nameTable.GetItems() where i.NameID == NameID.FullFontName && i.Value != null select i.Value).First();
}
}
}

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@@ -1,4 +1,3 @@
using Cryville.Common.Logging;
using Microsoft.Win32;
using System;
using System.Collections.Generic;
@@ -35,7 +34,7 @@ namespace Cryville.Common.Network.Http11 {
origPort = _baseUri.Port;
Headers = new Dictionary<string, string>();
_proxied = GetProxy(ref _directHost, ref _directPort);
Logger.Log("main", 0, "Network", "Connecting to {0}:{1}", DirectHost, DirectPort);
Shared.Logger.Log(0, "Network", "Connecting to {0}:{1}", DirectHost, DirectPort);
TcpClient = new TcpClient(DirectHost, DirectPort);
}
@@ -96,7 +95,7 @@ namespace Cryville.Common.Network.Http11 {
writer.Flush();
}
var response = new Http11Response(stream);
Logger.Log("main", 0, "Network", "{0}", response);
Shared.Logger.Log(0, "Network", "{0}", response);
return response;
}

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@@ -1,5 +1,4 @@
using Cryville.Common.Collections;
using Cryville.Common.Logging;
using Cryville.Common.Reflection;
using System;
using System.Collections.Generic;
@@ -203,7 +202,7 @@ namespace Cryville.Common.Pdt {
switch (GetIdentifier()) {
case "ver":
ws();
Logger.Log("main", 3, "PDT", "Legacy PDT directive #ver={0} found. Ignoring.", GetNumber());
Shared.Logger.Log(3, "PDT", "Legacy PDT directive #ver={0} found. Ignoring.", GetNumber());
break;
case "format":
ws();

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@@ -0,0 +1,7 @@
using Cryville.Common.Logging;
namespace Cryville.Common {
public static class Shared {
public static readonly Logger Logger = new Logger();
}
}

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: ae9dab8f520fadc4194032f523ca87c1
guid: ef30832cb8f75dd4bb24744d068553f2
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@@ -0,0 +1,95 @@
using System;
namespace Cryville.Common {
public class PropertyTweener<T> {
readonly Func<T> _getter;
readonly Action<T> _setter;
readonly Tweener<T> _tweener;
public PropertyTweener(Func<T> getter, Action<T> setter, Tweener<T> tweener) {
_getter = getter;
_setter = setter;
_tweener = tweener;
var initialValue = getter();
_tweener.Start(initialValue, initialValue, float.Epsilon);
}
public PropertyTweener<T> Start(T endValue, float duration) {
_tweener.Start(_getter(), endValue, duration);
return this;
}
public void Advance(float deltaTime) {
if (!_tweener.Advance(deltaTime, out var value)) return;
_setter(value);
}
}
public delegate T Addition<T>(T a, T b);
public delegate T Multiplication<T>(float k, T b);
public delegate float EasingFunction(float t);
public class Tweener<T> {
readonly Addition<T> _addition;
readonly Multiplication<T> _multiplication;
public Tweener(Addition<T> addition, Multiplication<T> multiplication) {
_addition = addition;
_multiplication = multiplication;
}
public EasingFunction EasingFunction { get; set; } = EasingFunctions.Linear;
public Tweener<T> With(EasingFunction easing) {
EasingFunction = easing;
return this;
}
T _startValue = default;
T _endValue = default;
float _duration = float.Epsilon;
float _time;
bool _endOfTween;
public Tweener<T> Start(T startValue, T endValue, float duration) {
_startValue = startValue;
_endValue = endValue;
_duration = duration;
_time = 0;
_endOfTween = false;
return this;
}
public bool Advance(float deltaTime, out T value) {
if (_endOfTween) {
value = _endValue;
return false;
}
if (_time >= _duration) {
value = _endValue;
_endOfTween = true;
return true;
}
_time += deltaTime;
var ratio = EasingFunction(System.Math.Clamp(_time / _duration, 0, 1));
value = _addition(_multiplication(1 - ratio, _startValue), _multiplication(ratio, _endValue));
return true;
}
public Tweener<object> Boxed() {
return new Tweener<object>((a, b) => _addition((T)a, (T)b), (k, v) => _multiplication(k, (T)v));
}
}
public static class Tweeners {
public static Tweener<byte> Byte => new((a, b) => (byte)(a + b), (k, v) => (byte)(k * v));
public static Tweener<sbyte> SByte => new((a, b) => (sbyte)(a + b), (k, v) => (sbyte)(k * v));
public static Tweener<short> Int16 => new((a, b) => (short)(a + b), (k, v) => (short)(k * v));
public static Tweener<ushort> UInt16 => new((a, b) => (ushort)(a + b), (k, v) => (ushort)(k * v));
public static Tweener<int> Int32 => new((a, b) => a + b, (k, v) => (int)(k * v));
public static Tweener<uint> UInt32 => new((a, b) => a + b, (k, v) => (uint)(k * v));
public static Tweener<long> Int64 => new((a, b) => a + b, (k, v) => (long)(k * v));
public static Tweener<ulong> UInt64 => new((a, b) => a + b, (k, v) => (ulong)(k * v));
public static Tweener<IntPtr> IntPtr => new((a, b) => new IntPtr((long)a + (long)b), (k, v) => new IntPtr((long)(k * (long)v)));
public static Tweener<UIntPtr> UIntPtr => new((a, b) => new UIntPtr((ulong)a + (ulong)b), (k, v) => new UIntPtr((ulong)(k * (ulong)v)));
public static Tweener<float> Float => new((a, b) => a + b, (k, v) => k * v);
public static Tweener<double> Double => new((a, b) => a + b, (k, v) => k * v);
}
public static class EasingFunctions {
public static float Linear(float x) => x;
public static float InQuad(float x) => x * x;
public static float InCubic(float x) => x * x * x;
public static float InSine(float x) => 1 - OutSine(1 - x);
public static float OutQuad(float x) => 1 - InQuad(1 - x);
public static float OutCubic(float x) => 1 - InCubic(1 - x);
public static float OutSine(float x) => MathF.Sin(x * MathF.PI / 2);
}
}

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@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0b4037ba4138aae47b8da984f30b4db9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,50 @@
#if UNITY_EDITOR
using System;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using UnityEditor;
namespace Cryville.Common.Unity {
[InitializeOnLoad]
public class ScopedThreadAttacherInjector {
static readonly Encoding _encoding = new UTF8Encoding(false, true);
static string _filePath;
static string _oldSrc;
static ScopedThreadAttacherInjector() {
BuildPlayerWindow.RegisterBuildPlayerHandler(opt => HandlePlayerBuild(opt));
}
static void HandlePlayerBuild(BuildPlayerOptions opt) {
try {
OnPreprocessBuild();
BuildPlayerWindow.DefaultBuildMethods.BuildPlayer(opt);
}
finally {
OnPostprocessBuild();
}
}
static void OnPreprocessBuild() {
var il2cppRoot = Environment.GetEnvironmentVariable("UNITY_IL2CPP_PATH");
if (string.IsNullOrEmpty(il2cppRoot)) {
_filePath = string.Empty;
return;
}
_filePath = Path.Combine(il2cppRoot, "libil2cpp", "vm", "ScopedThreadAttacher.cpp");
if (!File.Exists(_filePath)) {
_filePath = string.Empty;
return;
}
_oldSrc = File.ReadAllText(_filePath, _encoding);
File.WriteAllText(_filePath, Regex.Replace(_oldSrc, @"~\s*?ScopedThreadAttacher\s*?\(\s*?\)\s*?\{.*\}", "~ScopedThreadAttacher(){}", RegexOptions.Singleline), _encoding);
}
static void OnPostprocessBuild() {
if (string.IsNullOrEmpty(_filePath)) return;
File.WriteAllText(_filePath, _oldSrc, _encoding);
}
}
}
#endif

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@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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@@ -0,0 +1,181 @@
using Cryville.Common.Reflection;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEngine;
namespace Cryville.Common.Unity {
public class StateTweener : MonoBehaviour {
[SerializeField]
State[] m_states;
[Serializable]
struct State {
[SerializeField]
public string Name;
[SerializeField]
public AttributeState[] Attributes;
}
[Serializable]
struct AttributeState {
[SerializeField]
public AttributeBinding Attribute;
[SerializeField]
public string Value;
}
[Serializable]
struct AttributeBinding : IEquatable<AttributeBinding> {
[SerializeField]
public Component Component;
[SerializeField]
public string Attribute;
public bool Equals(AttributeBinding other) {
return Component.Equals(other.Component) && Attribute.Equals(other.Attribute);
}
public override bool Equals(object obj) {
return obj is AttributeBinding && Equals((AttributeBinding)obj);
}
public override int GetHashCode() {
return Component.GetHashCode() ^ Attribute.GetHashCode();
}
}
[SerializeField]
StateTweener[] m_children;
readonly List<string> _statePriority = new List<string>();
readonly Dictionary<AttributeBinding, object> _defaults = new Dictionary<AttributeBinding, object>();
readonly Dictionary<AttributeBinding, PropertyTweener<object>> _tweeners = new Dictionary<AttributeBinding, PropertyTweener<object>>();
readonly Dictionary<string, Dictionary<AttributeBinding, object>> _runtimeStates = new Dictionary<string, Dictionary<AttributeBinding, object>>();
void Awake() {
var types = new Dictionary<AttributeBinding, Type>();
foreach (var state in m_states) {
Dictionary<AttributeBinding, object> attrs;
_statePriority.Add(state.Name);
_runtimeStates.Add(state.Name, attrs = new Dictionary<AttributeBinding, object>());
foreach (var attr in state.Attributes) {
var binding = attr.Attribute;
if (!types.TryGetValue(binding, out var type)) {
var comp = binding.Component;
var ctype = comp.GetType();
var path = binding.Attribute.Split('.');
var propName = path[0];
var prop = ctype.GetMember(propName, MemberTypes.Field | MemberTypes.Property, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static).Single();
var gvd = FieldLikeHelper.GetGetValueDelegate(prop);
var svd = FieldLikeHelper.GetSetValueDelegate(prop);
Func<object> getter;
Action<object> setter;
if (path.Length == 1) {
type = FieldLikeHelper.GetMemberType(prop);
getter = () => gvd(comp);
setter = v => svd(comp, v);
}
else if (path.Length == 2) {
var propType = FieldLikeHelper.GetMemberType(prop);
var subPropName = path[1];
var subProp = propType.GetMember(subPropName, MemberTypes.Field | MemberTypes.Property, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static).Single();
type = FieldLikeHelper.GetMemberType(subProp);
var gsvd = FieldLikeHelper.GetGetValueDelegate(subProp);
getter = () => gsvd(gvd(comp));
var ssvd = FieldLikeHelper.GetSetValueDelegate(subProp);
setter = v => {
object obj = gvd(comp);
ssvd(obj, v);
svd(comp, obj);
};
}
else {
throw new FormatException("Invalid attribute path.");
}
_tweeners.Add(binding, CreateTweener(type, getter, setter));
_defaults.Add(binding, getter());
types.Add(binding, type);
}
attrs.Add(binding, Convert.ChangeType(attr.Value, type));
}
}
foreach (var def in _defaults) {
foreach (var state in _runtimeStates) {
if (!state.Value.ContainsKey(def.Key)) {
state.Value.Add(def.Key, def.Value);
}
}
}
_spcmp = new StatePriorityComparer(this);
}
PropertyTweener<object> CreateTweener(Type type, Func<object> getter, Action<object> setter) {
if (type == typeof(byte)) return new PropertyTweener<object>(getter, setter, Tweeners.Byte.Boxed());
else if (type == typeof(sbyte)) return new PropertyTweener<object>(getter, setter, Tweeners.SByte.Boxed());
else if (type == typeof(short)) return new PropertyTweener<object>(getter, setter, Tweeners.Int16.Boxed());
else if (type == typeof(ushort)) return new PropertyTweener<object>(getter, setter, Tweeners.UInt16.Boxed());
else if (type == typeof(int)) return new PropertyTweener<object>(getter, setter, Tweeners.Int32.Boxed());
else if (type == typeof(uint)) return new PropertyTweener<object>(getter, setter, Tweeners.UInt32.Boxed());
else if (type == typeof(long)) return new PropertyTweener<object>(getter, setter, Tweeners.Int64.Boxed());
else if (type == typeof(ulong)) return new PropertyTweener<object>(getter, setter, Tweeners.UInt64.Boxed());
else if (type == typeof(IntPtr)) return new PropertyTweener<object>(getter, setter, Tweeners.IntPtr.Boxed());
else if (type == typeof(UIntPtr)) return new PropertyTweener<object>(getter, setter, Tweeners.UIntPtr.Boxed());
else if (type == typeof(float)) return new PropertyTweener<object>(getter, setter, Tweeners.Float.Boxed());
else if (type == typeof(double)) return new PropertyTweener<object>(getter, setter, Tweeners.Double.Boxed());
else throw new NotSupportedException("Property type not supported.");
}
void Update() {
foreach (var tweener in _tweeners) tweener.Value.Advance(Time.deltaTime);
}
readonly List<string> m_cState = new List<string>();
public IReadOnlyList<string> CurrentState => m_cState;
public void ClearState(float transitionDuration = float.Epsilon) {
foreach (var child in m_children) child.ClearState(transitionDuration);
m_cState.Clear();
foreach (var tweener in _tweeners) {
tweener.Value.Start(_defaults[tweener.Key], transitionDuration);
}
}
public void EnterState(string state, float transitionDuration = float.Epsilon) {
if (_runtimeStates.TryGetValue(state, out var rs)) {
int index = m_cState.BinarySearch(state, _spcmp);
if (index < 0) {
index = ~index;
m_cState.Insert(index, state);
}
if (index == m_cState.Count - 1) {
foreach (var s in rs) {
_tweeners[s.Key].Start(s.Value, transitionDuration);
}
}
}
foreach (var child in m_children) child.EnterState(state, transitionDuration);
}
public void ExitState(string state, float transitionDuration = float.Epsilon) {
foreach (var child in m_children) child.ExitState(state, transitionDuration);
if (!_runtimeStates.ContainsKey(state)) return;
int index = m_cState.BinarySearch(state, _spcmp);
if (index < 0) return;
m_cState.RemoveAt(index);
if (index < m_cState.Count) return;
var attrs = m_cState.Count == 0 ? _defaults : _runtimeStates[m_cState[m_cState.Count - 1]];
foreach (var tweener in _tweeners) {
tweener.Value.Start(attrs[tweener.Key], transitionDuration);
}
}
StatePriorityComparer _spcmp;
class StatePriorityComparer : IComparer<string> {
readonly StateTweener _self;
public StatePriorityComparer(StateTweener self) {
_self = self;
}
public int Compare(string x, string y) {
return _self._statePriority.IndexOf(x).CompareTo(_self._statePriority.IndexOf(y));
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d605791cb18d88e4fb0ab6f794361eee
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
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View File

@@ -6,6 +6,7 @@ namespace Cryville.Common.Unity.UI {
/// <summary>
/// A <see cref="ILayoutElement" /> that takes the length of one axis to compute the preferred length of the other axis with respect to a aspect ratio.
/// </summary>
[ExecuteAlways]
public class AspectRatioLayoutElement : UIBehaviour, ILayoutElement {
[SerializeField]
[Tooltip("The aspect ratio. Width divided by height.")]
@@ -35,32 +36,27 @@ namespace Cryville.Common.Unity.UI {
SetDirty();
}
private void SetDirty() {
if (!IsActive()) return;
LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
}
/// <inheritdoc />
public float minWidth {
get {
return m_isVertical ? 0 : (transform as RectTransform).rect.height * m_aspectRatio;
return m_isVertical ? -1 : (transform as RectTransform).rect.height * m_aspectRatio;
}
}
/// <inheritdoc />
public float preferredWidth { get { return minWidth; } }
/// <inheritdoc />
public float flexibleWidth { get { return 0; } }
public float flexibleWidth { get { return -1; } }
/// <inheritdoc />
public float minHeight {
get {
return m_isVertical ? (transform as RectTransform).rect.width / m_aspectRatio : 0;
return m_isVertical ? (transform as RectTransform).rect.width / m_aspectRatio : -1;
}
}
/// <inheritdoc />
public float preferredHeight { get { return minHeight; } }
/// <inheritdoc />
public float flexibleHeight { get { return 0; } }
public float flexibleHeight { get { return -1; } }
/// <inheritdoc />
public int layoutPriority { get { return 1; } }
@@ -71,34 +67,44 @@ namespace Cryville.Common.Unity.UI {
/// <inheritdoc />
public void CalculateLayoutInputVertical() { }
protected override void OnDidApplyAnimationProperties() {
base.OnDidApplyAnimationProperties();
SetDirty();
}
protected override void OnDisable() {
SetDirty();
base.OnDisable();
}
protected override void OnEnable() {
base.OnEnable();
SetDirty();
}
protected override void OnRectTransformDimensionsChange() {
base.OnRectTransformDimensionsChange();
protected override void OnBeforeTransformParentChanged() {
base.OnBeforeTransformParentChanged();
SetDirty();
}
protected override void OnTransformParentChanged() {
base.OnTransformParentChanged();
SetDirty();
}
// Overriding fails compiler
new void OnValidate() {
protected override void OnDidApplyAnimationProperties() {
base.OnDidApplyAnimationProperties();
SetDirty();
}
protected override void OnValidate() {
base.OnValidate();
SetDirty();
}
protected override void OnDisable() {
SetDirty();
base.OnDisable();
}
protected override void OnRectTransformDimensionsChange() {
base.OnRectTransformDimensionsChange();
SetDirty();
}
bool _delayedSetDirty;
private void SetDirty() {
if (!IsActive()) return;
if (CanvasUpdateRegistry.IsRebuildingLayout()) _delayedSetDirty = true;
else LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
}
void Update() {
if (!_delayedSetDirty) return;
_delayedSetDirty = false;
LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
}
}
}

View File

@@ -56,38 +56,28 @@ namespace Cryville.Common.Unity.UI {
set { m_compact = value; }
}
[SerializeField]
[Tooltip("Whether the sprite is vertical.")]
private bool m_isVertical;
/// <summary>
/// Whether the sprite is vertical.
/// </summary>
public bool IsVertical {
get { return m_isVertical; }
set { m_isVertical = value; }
}
public override Texture mainTexture {
get { return Sprite == null ? s_WhiteTexture : Sprite.texture; }
}
void GetCornerLength(int axis, int corner, Vector4 uv, out float length, out float uvLength) {
float border = Sprite.border[(corner << 1) | axis];
float sizeRatio = border / (axis == 0 ? Sprite.rect.height : Sprite.rect.width);
length = sizeRatio * (axis == 0 ? rectTransform.rect.height : rectTransform.rect.width);
uvLength = (uv[(axis ^ 1) | 2] - uv[axis ^ 1]) * (border / (axis == 0 ? Sprite.rect.width : Sprite.rect.height));
}
protected override void OnPopulateMesh(VertexHelper vh) {
float actualWidth = rectTransform.rect.width;
Vector4 uv = DataUtility.GetOuterUV(Sprite);
float cornerLeftSizeRatio = Sprite.border.x / Sprite.rect.height;
float actualLeftCornerWidth = cornerLeftSizeRatio * rectTransform.rect.height;
float actualLeftUVWidth = (uv.w - uv.y) * (Sprite.border.x / Sprite.rect.width);
float cornerRightSizeRatio = Sprite.border.z / Sprite.rect.height;
float actualRightCornerWidth = cornerRightSizeRatio * rectTransform.rect.height;
float actualRightUVWidth = (uv.w - uv.y) * (Sprite.border.z / Sprite.rect.width);
float actualTotalCornerWidth = actualLeftCornerWidth + actualRightCornerWidth;
Vector2 corner1 = new Vector2(0f, 0f);
Vector2 corner2 = new Vector2(1f, 1f);
corner1.x -= rectTransform.pivot.x;
corner1.y -= rectTransform.pivot.y;
corner2.x -= rectTransform.pivot.x;
corner2.y -= rectTransform.pivot.y;
corner1.x *= actualWidth;
corner1.y *= rectTransform.rect.height;
corner2.x *= actualWidth;
corner2.y *= rectTransform.rect.height;
if (Sprite == null) {
throw new UnityException("No sprite");
}
@@ -95,51 +85,87 @@ namespace Cryville.Common.Unity.UI {
throw new UnityException("No sprite border");
}
int axis = IsVertical ? 1 : 0;
float actualLength = axis == 0 ? rectTransform.rect.width : rectTransform.rect.height;
Vector4 uv = DataUtility.GetOuterUV(Sprite);
GetCornerLength(axis, 0, uv, out var actualStartCornerLength, out var actualStartUVWidth);
GetCornerLength(axis, 1, uv, out var actualEndCornerLength, out var actualEndUVLength);
float actualTotalCornerLength = actualStartCornerLength + actualEndCornerLength;
float w3, w4, w5, w6;
if (actualTotalCornerWidth > actualWidth) {
if (actualTotalCornerLength > actualLength) {
switch (Compact) {
case CompactMode.SqueezeBoth:
w3 = w4 = actualLeftCornerWidth / actualTotalCornerWidth * actualWidth;
w5 = w6 = actualRightCornerWidth / actualTotalCornerWidth * actualWidth;
w3 = w4 = actualStartCornerLength / actualTotalCornerLength * actualLength;
w5 = w6 = actualEndCornerLength / actualTotalCornerLength * actualLength;
break;
case CompactMode.SqueezeLeft:
w3 = w4 = actualWidth - actualRightCornerWidth;
w5 = w6 = actualRightCornerWidth;
w3 = w4 = actualLength - actualEndCornerLength;
w5 = w6 = actualEndCornerLength;
break;
case CompactMode.SqueezeRight:
w3 = w4 = actualLeftCornerWidth;
w5 = w6 = actualWidth - actualLeftCornerWidth;
w3 = w4 = actualStartCornerLength;
w5 = w6 = actualLength - actualStartCornerLength;
break;
case CompactMode.DiagonalLeft:
w3 = actualLeftCornerWidth;
w4 = actualWidth - actualRightCornerWidth;
w5 = actualWidth - actualLeftCornerWidth;
w6 = actualRightCornerWidth;
w3 = actualStartCornerLength;
w4 = actualLength - actualEndCornerLength;
w5 = actualLength - actualStartCornerLength;
w6 = actualEndCornerLength;
break;
case CompactMode.DiagonalRight:
w3 = actualWidth - actualRightCornerWidth;
w4 = actualLeftCornerWidth;
w5 = actualRightCornerWidth;
w6 = actualWidth - actualLeftCornerWidth;
w3 = actualLength - actualEndCornerLength;
w4 = actualStartCornerLength;
w5 = actualEndCornerLength;
w6 = actualLength - actualStartCornerLength;
break;
default:
throw new ArgumentOutOfRangeException("Compact");
}
}
else {
w3 = w4 = actualLeftCornerWidth;
w5 = w6 = actualRightCornerWidth;
w3 = w4 = actualStartCornerLength;
w5 = w6 = actualEndCornerLength;
}
Vector2 corner1 = Vector2.zero;
Vector2 corner2 = Vector2.one;
corner1.x -= rectTransform.pivot[axis];
corner1.y -= rectTransform.pivot[axis ^ 1];
corner2.x -= rectTransform.pivot[axis];
corner2.y -= rectTransform.pivot[axis ^ 1];
corner1.x *= actualLength;
corner1.y *= axis == 0 ? rectTransform.rect.height : rectTransform.rect.width;
corner2.x *= actualLength;
corner2.y *= axis == 0 ? rectTransform.rect.height : rectTransform.rect.width;
vh.Clear();
if (axis == 0) {
vh.AddVert(new Vector3(corner1.x, corner2.y), color, new Vector2(uv.x, uv.w));
vh.AddVert(new Vector3(corner1.x, corner1.y), color, new Vector2(uv.x, uv.y));
vh.AddVert(new Vector3(corner1.x + w3, corner2.y), color, new Vector2(uv.x + actualLeftUVWidth, uv.w));
vh.AddVert(new Vector3(corner1.x + w4, corner1.y), color, new Vector2(uv.x + actualLeftUVWidth, uv.y));
vh.AddVert(new Vector3(corner2.x - w5, corner2.y), color, new Vector2(uv.z - actualRightUVWidth, uv.w));
vh.AddVert(new Vector3(corner2.x - w6, corner1.y), color, new Vector2(uv.z - actualRightUVWidth, uv.y));
vh.AddVert(new Vector3(corner1.x + w3, corner2.y), color, new Vector2(uv.x + actualStartUVWidth, uv.w));
vh.AddVert(new Vector3(corner1.x + w4, corner1.y), color, new Vector2(uv.x + actualStartUVWidth, uv.y));
vh.AddVert(new Vector3(corner2.x - w5, corner2.y), color, new Vector2(uv.z - actualEndUVLength, uv.w));
vh.AddVert(new Vector3(corner2.x - w6, corner1.y), color, new Vector2(uv.z - actualEndUVLength, uv.y));
vh.AddVert(new Vector3(corner2.x, corner2.y), color, new Vector2(uv.z, uv.w));
vh.AddVert(new Vector3(corner2.x, corner1.y), color, new Vector2(uv.z, uv.y));
}
else {
vh.AddVert(new Vector3(corner1.y, corner1.x), color, new Vector2(uv.x, uv.w));
vh.AddVert(new Vector3(corner2.y, corner1.x), color, new Vector2(uv.z, uv.w));
vh.AddVert(new Vector3(corner1.y, corner1.x + w4), color, new Vector2(uv.x, uv.w - actualStartUVWidth));
vh.AddVert(new Vector3(corner2.y, corner1.x + w3), color, new Vector2(uv.z, uv.w - actualStartUVWidth));
vh.AddVert(new Vector3(corner1.y, corner2.x - w6), color, new Vector2(uv.x, uv.y + actualEndUVLength));
vh.AddVert(new Vector3(corner2.y, corner2.x - w5), color, new Vector2(uv.z, uv.y + actualEndUVLength));
vh.AddVert(new Vector3(corner1.y, corner2.x), color, new Vector2(uv.x, uv.y));
vh.AddVert(new Vector3(corner2.y, corner2.x), color, new Vector2(uv.z, uv.y));
}
if (((int)Compact & 0x1) == 0) {
vh.AddTriangle(2, 1, 0);

View File

@@ -0,0 +1,38 @@
using UnityEngine;
using UnityEngine.EventSystems;
namespace Cryville.Common.Unity.UI {
[ExecuteAlways]
[RequireComponent(typeof(RectTransform))]
public class SafeArea : UIBehaviour {
bool _delayedUpdate;
protected override void OnValidate() {
_delayedUpdate = true;
}
void Update() {
if (_delayedUpdate) {
_delayedUpdate = false;
UpdateRect();
}
}
protected override void OnRectTransformDimensionsChange() {
base.OnRectTransformDimensionsChange();
UpdateRect();
}
protected override void OnTransformParentChanged() {
base.OnTransformParentChanged();
UpdateRect();
}
void UpdateRect() {
var safeArea = Screen.safeArea;
var rectTransform = transform as RectTransform;
var canvas = GetComponentInParent<Canvas>(true).transform as RectTransform;
RectTransformUtility.ScreenPointToLocalPointInRectangle(canvas, new Vector2(safeArea.xMin, safeArea.yMin), Camera.main, out var pt1);
RectTransformUtility.ScreenPointToLocalPointInRectangle(canvas, new Vector2(safeArea.xMax, safeArea.yMax), Camera.main, out var pt2);
var result = Rect.MinMaxRect(pt1.x, pt1.y, pt2.x, pt2.y);
rectTransform.anchoredPosition = result.center;
rectTransform.sizeDelta = result.size;
rectTransform.anchorMin = rectTransform.anchorMax = rectTransform.pivot = new Vector2(0.5f, 0.5f);
}
}
}

View File

@@ -0,0 +1,11 @@
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@@ -134,9 +134,13 @@ namespace Cryville.Common.Unity.UI {
private void OnFrameUpdate() {
if (!initialized) return;
if (lines != null) for (int i = 0; i < lines.Length; i++)
if (lines[i] != null) foreach (GameObject c in lines[i])
GameObject.Destroy(c);
if (lines != null) {
for (int i = 0; i < lines.Length; i++) {
if (lines[i] != null) {
foreach (GameObject c in lines[i]) Destroy(c);
}
}
}
lines = new GameObject[VisibleLines][];
refl = new int[VisibleLines];
for (int i = 0; i < refl.Length; i++) refl[i] = i;
@@ -153,8 +157,9 @@ namespace Cryville.Common.Unity.UI {
private void ResetLines() {
for (int i = 0; i < lines.Length; i++) {
if (lines[i] != null) foreach (GameObject c in lines[i])
GameObject.Destroy(c);
if (lines[i] != null) {
foreach (GameObject c in lines[i]) Destroy(c);
}
lines[i] = new GameObject[LineItemCount];
GenerateLine(i, refl[i]);
}
@@ -200,7 +205,7 @@ namespace Cryville.Common.Unity.UI {
void GenerateLine(int index, int line) {
for (int j = 0; j < LineItemCount; j++) {
var child = GameObject.Instantiate(m_itemTemplate, transform, false);
var child = Instantiate(m_itemTemplate, transform, false);
lines[index][j] = child;
}
LoadLine(index, line);

View File

@@ -0,0 +1,94 @@
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Common.Unity.UI {
[AddComponentMenu("Layout/Single Layout Group")]
[ExecuteAlways]
public class SingleLayoutGroup : LayoutGroup {
[SerializeField]
protected bool m_ChildForceExpandWidth = true;
[SerializeField]
protected bool m_ChildForceExpandHeight = true;
[SerializeField]
protected bool m_ChildControlWidth = true;
[SerializeField]
protected bool m_ChildControlHeight = true;
[SerializeField]
protected bool m_ChildScaleWidth;
[SerializeField]
protected bool m_ChildScaleHeight;
public override void CalculateLayoutInputHorizontal() {
base.CalculateLayoutInputHorizontal();
CalcAlongAxis(0);
}
public override void CalculateLayoutInputVertical() { CalcAlongAxis(1); }
public override void SetLayoutHorizontal() { SetChildrenAlongAxis(0); }
public override void SetLayoutVertical() { SetChildrenAlongAxis(1); }
protected void CalcAlongAxis(int axis) {
float combinedPadding = (axis == 0) ? padding.horizontal : padding.vertical;
bool controlSize = (axis == 0) ? m_ChildControlWidth : m_ChildControlHeight;
bool useScale = (axis == 0) ? m_ChildScaleWidth : m_ChildScaleHeight;
bool childForceExpandSize = (axis == 0) ? m_ChildForceExpandWidth : m_ChildForceExpandHeight;
float totalMin = combinedPadding;
float totalPreferred = combinedPadding;
float totalFlexible = 0f;
RectTransform child = rectChildren[0];
GetChildSizes(child, axis, controlSize, childForceExpandSize, out var min, out var preferred, out var flexible);
if (useScale) {
float scaleFactor = child.localScale[axis];
min *= scaleFactor;
preferred *= scaleFactor;
flexible *= scaleFactor;
}
totalMin = Mathf.Max(min + combinedPadding, totalMin);
totalPreferred = Mathf.Max(preferred + combinedPadding, totalPreferred);
totalFlexible = Mathf.Max(flexible, totalFlexible);
totalPreferred = Mathf.Max(totalMin, totalPreferred);
SetLayoutInputForAxis(totalMin, totalPreferred, totalFlexible, axis);
}
protected void SetChildrenAlongAxis(int axis) {
float size = rectTransform.rect.size[axis];
bool controlSize = (axis == 0) ? m_ChildControlWidth : m_ChildControlHeight;
bool useScale = (axis == 0) ? m_ChildScaleWidth : m_ChildScaleHeight;
bool childForceExpandSize = (axis == 0) ? m_ChildForceExpandWidth : m_ChildForceExpandHeight;
float alignmentOnAxis = GetAlignmentOnAxis(axis);
float innerSize = size - ((axis == 0) ? padding.horizontal : padding.vertical);
RectTransform child = rectChildren[0];
GetChildSizes(child, axis, controlSize, childForceExpandSize, out var min2, out var preferred2, out var flexible2);
float scaleFactor2 = useScale ? child.localScale[axis] : 1f;
float requiredSpace = Mathf.Clamp(innerSize, min2, (flexible2 > 0f) ? size : preferred2);
float startOffset = GetStartOffset(axis, requiredSpace * scaleFactor2);
if (controlSize) {
SetChildAlongAxisWithScale(child, axis, startOffset, requiredSpace, scaleFactor2);
}
else {
float offsetInCell2 = (requiredSpace - child.sizeDelta[axis]) * alignmentOnAxis;
SetChildAlongAxisWithScale(child, axis, startOffset + offsetInCell2, scaleFactor2);
}
}
void GetChildSizes(RectTransform child, int axis, bool controlSize, bool childForceExpand, out float min, out float preferred, out float flexible) {
if (!controlSize) {
min = child.sizeDelta[axis];
preferred = min;
flexible = 0f;
}
else {
min = LayoutUtility.GetMinSize(child, axis);
preferred = LayoutUtility.GetPreferredSize(child, axis);
flexible = LayoutUtility.GetFlexibleSize(child, axis);
}
if (childForceExpand) {
flexible = Mathf.Max(flexible, 1f);
}
}
}
}

View File

@@ -0,0 +1,11 @@
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serializedVersion: 2
defaultReferences: []
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View File

@@ -1,6 +1,8 @@
using Cryville.Common.Font;
using Cryville.Culture;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Reflection;
using TMPro;
using UnityEngine;
@@ -22,19 +24,21 @@ namespace Cryville.Common.Unity.UI {
if (FontMatcher == null) return;
_text = GetComponent<TextMeshProUGUI>();
if (_font == null) {
foreach (var typeface in FontMatcher.MatchScript(null, true)) {
foreach (var typeface in FontMatcher.MatchLanguage(new LanguageId(CultureInfo.CurrentCulture.Name), true)) {
try {
var ifont = CreateFontAsset(typeface.File.FullName, typeface.IndexInFile);
if (m_shader) ifont.material.shader = m_shader;
else if (DefaultShader) ifont.material.shader = DefaultShader;
if (_font == null) {
_font = ifont;
Shared.Logger.Log(1, "UI", "Using main font: {0}", typeface.FullName);
if (MaxFallbackCount <= 0) break;
}
else {
if (_font.fallbackFontAssetTable == null)
_font.fallbackFontAssetTable = new List<FontAsset>();
_font.fallbackFontAssetTable.Add(ifont);
Shared.Logger.Log(1, "UI", "Using fallback font #{0}: {1}", _font.fallbackFontAssetTable.Count, typeface.FullName);
if (_font.fallbackFontAssetTable.Count >= MaxFallbackCount) break;
}
}

View File

@@ -1,4 +1,5 @@
using Cryville.Common.Collections.Specialized;
using Cryville.Crtr.Skin;
using UnityEngine;
namespace Cryville.Crtr {

View File

@@ -1,21 +0,0 @@
using Cryville.Common;
using UnityEngine;
namespace Cryville.Crtr.Browsing {
internal abstract class BrowserItem : MonoBehaviour {
public int? Id { get; private set; }
protected ResourceItemMeta meta;
internal virtual void Load(int id, ResourceItemMeta item) {
Id = id;
meta = item;
}
}
public struct ResourceItemMeta {
public bool IsDirectory { get; set; }
public AsyncDelivery<Texture2D> Icon { get; set; }
public string Name { get; set; }
public string DescriptionMain { get; set; }
public string DescriptionSub { get; set; }
}
}

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@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: cfa7de3f6f944914d9999fcfda245f97
timeCreated: 1637552994
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,53 +0,0 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
internal class BrowserItemTile : BrowserItem {
#pragma warning disable IDE0044
[SerializeField]
private Sprite m_iconPlaceholder;
#pragma warning restore IDE0044
private bool _dir;
private Image _icon;
private TMP_Text _title;
private TMP_Text _desc;
#pragma warning disable IDE0051
void Awake() {
_icon = transform.Find("__content__/Icon").GetComponent<Image>();
_title = transform.Find("__content__/Texts/Title/__text__").GetComponent<TMP_Text>();
_desc = transform.Find("__content__/Texts/Description/__text__").GetComponent<TMP_Text>();
}
void OnDestroy() {
if (meta.Icon != null) meta.Icon.Cancel();
if (_icon.sprite != null && _icon.sprite != m_iconPlaceholder) {
Texture2D.Destroy(_icon.sprite.texture);
Sprite.Destroy(_icon.sprite);
}
}
#pragma warning restore IDE0051
internal override void Load(int id, ResourceItemMeta item) {
OnDestroy();
base.Load(id, item);
_dir = meta.IsDirectory;
_icon.sprite = m_iconPlaceholder;
if (meta.Icon != null) meta.Icon.Destination = DisplayCover;
_title.text = meta.Name;
_desc.text = string.Format("{0}\n{1}", meta.DescriptionMain, meta.DescriptionSub);
}
private void DisplayCover(bool succeeded, Texture2D tex) {
if (succeeded) {
_icon.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 160, 0, SpriteMeshType.FullRect);
}
}
public void OnClick() {
if (Id == null) return;
ResourceBrowser resourceBrowser = GetComponentInParent<ResourceBrowser>();
if (_dir) resourceBrowser.OnDirectoryItemClicked(Id.Value);
else resourceBrowser.OnObjectItemClicked(Id.Value);
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: b38d66b3e6e5d94438c72f855c4efff9
timeCreated: 1637554149
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -0,0 +1,10 @@
using Cryville.Common;
using Cryville.Crtr.Extension;
using UnityEngine;
namespace Cryville.Crtr.Browsing {
public struct ChartDetail {
public AsyncDelivery<Texture2D> Cover { get; set; }
public ChartMeta Meta { get; set; }
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5f9870328bccefa4d8d4f6d5e3cef591
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,67 +0,0 @@
using Cryville.Common;
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
public class DetailPanel : ResourceBrowserUnit {
#pragma warning disable IDE0044
[SerializeField]
private Sprite m_coverPlaceholder;
#pragma warning restore IDE0044
int _id;
ChartDetail _data;
GameObject _placeholder;
GameObject _outerContent;
Transform _content;
Image _cover;
TMP_Text _title;
TMP_Text _desc;
protected override void Awake() {
base.Awake();
_placeholder = transform.Find("__placeholder__").gameObject;
_outerContent = transform.Find("__content__").gameObject;
_content = _outerContent.transform.Find("__content__");
_cover = _content.Find("Cover").GetComponent<Image>();
_title = _content.Find("Texts/Title").GetComponent<TMP_Text>();
_desc = _content.Find("Texts/Description").GetComponent<TMP_Text>();
}
void OnDestroy() {
if (_data.Cover != null) _data.Cover.Cancel();
if (_cover.sprite != null && _cover.sprite != m_coverPlaceholder) {
Texture2D.Destroy(_cover.sprite.texture);
Sprite.Destroy(_cover.sprite);
}
}
public void Load(int id, ChartDetail data) {
_id = id;
_placeholder.SetActive(false);
_outerContent.SetActive(true);
OnDestroy();
_data = data;
_cover.sprite = m_coverPlaceholder;
if (data.Cover != null) data.Cover.Destination = DisplayCover;
var meta = data.Meta;
_title.text = string.Format("{0}\n{1}", meta.song.name, meta.name);
_desc.text = string.Format(
"Music artist: {0}\nCharter: {1}\nLength: {2}\nNote Count: {3}",
meta.song.author, meta.author,
TimeSpan.FromSeconds(meta.length).ToString(3), meta.note_count
);
}
private void DisplayCover(bool succeeded, Texture2D tex) {
if (succeeded) {
_cover.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 160, 0, SpriteMeshType.FullRect);
}
}
public void OnPlay() {
Master.Open(_id, _data);
}
public void OnConfig() {
Master.OpenConfig(_id, _data);
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 477e04b1ed5b60e48886fb76081245c5
timeCreated: 1637722157
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,3 @@
using Cryville.Common.Logging;
using Cryville.Crtr.Extension;
using Mono.Cecil;
using System;
@@ -36,7 +35,7 @@ namespace Cryville.Crtr.Browsing {
modules.Enqueue(new ModuleItem(extension.OpenRead()));
}
catch (Exception ex) {
Logger.Log("main", 4, "Extension", "Failed to load DLL {0}: {1}", extension, ex);
Game.MainLogger.Log(4, "Extension", "Failed to load DLL {0}: {1}", extension, ex);
}
}
}
@@ -68,10 +67,10 @@ namespace Cryville.Crtr.Browsing {
LoadExtension(type);
}
}
Logger.Log("main", 1, "Extension", "Loaded module {0}", module.Definition.Name);
Game.MainLogger.Log(1, "Extension", "Loaded module {0}", module.Definition.Name);
}
catch (Exception ex) {
Logger.Log("main", 4, "Extension", "An error occurred while trying to load module {0}: {1}", module.Definition.Name, ex);
Game.MainLogger.Log(4, "Extension", "An error occurred while trying to load module {0}: {1}", module.Definition.Name, ex);
}
finally {
module.Definition.Dispose();
@@ -89,7 +88,7 @@ namespace Cryville.Crtr.Browsing {
missingList.Add(reference.Name);
}
}
Logger.Log("main", 4, "Extension", "Could not load the module {0} because the following dependencies were missing: {1}", module.Definition.Name, missingList.Aggregate((current, next) => current + ", " + next));
Game.MainLogger.Log(4, "Extension", "Could not load the module {0} because the following dependencies were missing: {1}", module.Definition.Name, missingList.Aggregate((current, next) => current + ", " + next));
module.Definition.Dispose();
module.Stream.Dispose();
}
@@ -128,10 +127,10 @@ namespace Cryville.Crtr.Browsing {
if (name != null && path != null) _localRes.Add(name, path);
}
}
Logger.Log("main", 1, "Extension", "Loaded extension {0}", type);
Game.MainLogger.Log(1, "Extension", "Loaded extension {0}", type);
}
catch (Exception ex) {
Logger.Log("main", 4, "Extension", "Failed to load extension {0}: {1}", type, ex);
Game.MainLogger.Log(4, "Extension", "Failed to load extension {0}: {1}", type, ex);
}
}
}

View File

@@ -1,17 +1,22 @@
using System;
using System.Collections.Generic;
namespace Cryville.Crtr.Browsing {
public interface IResourceManager<T> {
string[] CurrentDirectory { get; }
int ChangeDirectory(string[] dir);
int OpenDirectory(int id);
int ReturnToDirectory(int id);
ResourceItemMeta GetItemMeta(int id);
T GetItemDetail(int id);
string GetItemPath(int id);
public interface IResourceManager<T> : IReadOnlyList<T> {
Uri GetItemUri(int id);
bool ImportItemFrom(string path);
bool ImportItemFrom(Uri uri);
[Obsolete]
string[] GetSupportedFormats();
[Obsolete]
IReadOnlyDictionary<string, string> GetPresetPaths();
event Action ItemChanged;
}
public interface IPathedResourceManager<T> : IResourceManager<T> {
string[] CurrentDirectory { get; }
void ChangeDirectory(string[] dir);
void OpenDirectory(int id);
void ReturnToDirectory(int index);
}
}

View File

@@ -3,65 +3,88 @@ using Cryville.Common.Unity;
using Cryville.Crtr.Extension;
using Cryville.Crtr.Extensions;
using Cryville.Crtr.Extensions.Umg;
using Cryville.Crtr.UI;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEngine;
using Logger = Cryville.Common.Logging.Logger;
namespace Cryville.Crtr.Browsing {
internal class LegacyResourceManager : IResourceManager<ChartDetail> {
private readonly string _rootPath;
private DirectoryInfo cd;
private DirectoryInfo[] items = new DirectoryInfo[0];
internal class LegacyResourceManager : IPathedResourceManager<ChartDetail> {
readonly string _rootPath;
DirectoryInfo _cd;
readonly FileSystemWatcher _watcher = new FileSystemWatcher();
DirectoryInfo[] _items = new DirectoryInfo[0];
public string[] CurrentDirectory { get; private set; }
public int Count { get { return _items.Length; } }
static bool _init;
public event Action ItemChanged;
int _version;
public LegacyResourceManager(string rootPath) {
_rootPath = rootPath;
if (!_init) {
_init = true;
ExtensionManager.Init(rootPath);
}
_watcher.Changed += OnFileChanged;
_watcher.Created += OnFileChanged;
_watcher.Deleted += OnFileChanged;
_watcher.Renamed += OnFileChanged;
_watcher.Error += OnFileWatcherError;
}
public int ChangeDirectory(string[] dir) {
void OnFileWatcherError(object sender, ErrorEventArgs e) {
Game.MainLogger.Log(4, "Data", "An error occurred while watching file changes: {0}", e.GetException());
}
void OnFileChanged(object sender, FileSystemEventArgs e) {
ReloadFiles();
}
void ReloadFiles() {
_items = _cd.GetDirectories();
_version++;
ItemChanged?.Invoke();
}
public void ChangeDirectory(string[] dir) {
CurrentDirectory = dir;
cd = new DirectoryInfo(_rootPath + "/charts/" + string.Join("/", dir));
items = cd.GetDirectories();
return items.Length;
string path = Path.Combine(_rootPath, "charts", Path.Combine(dir));
_cd = new DirectoryInfo(path);
_watcher.Path = path;
_watcher.EnableRaisingEvents = true;
ReloadFiles();
}
public int OpenDirectory(int id) {
public void OpenDirectory(int id) {
string[] nd = new string[CurrentDirectory.Length + 1];
Array.Copy(CurrentDirectory, nd, CurrentDirectory.Length);
nd[CurrentDirectory.Length] = items[id].Name;
return ChangeDirectory(nd);
nd[CurrentDirectory.Length] = _items[id].Name;
ChangeDirectory(nd);
}
public int ReturnToDirectory(int id) {
string[] nd = new string[id + 1];
Array.Copy(CurrentDirectory, nd, id + 1);
return ChangeDirectory(nd);
public void ReturnToDirectory(int index) {
string[] nd = new string[index + 1];
Array.Copy(CurrentDirectory, nd, index + 1);
ChangeDirectory(nd);
}
public ResourceItemMeta GetItemMeta(int id) {
var item = items[id];
var meta = new ChartMeta();
string name = item.Name;
string desc = "(Unknown)";
var metaFile = new FileInfo(item.FullName + "/.umgc");
public ChartDetail this[int index] {
get {
var item = _items[index];
ChartMeta meta = null;
AsyncDelivery<Texture2D> cover = null;
var metaFile = new FileInfo(Path.Combine(item.FullName, ".umgc"));
if (metaFile.Exists) {
using (var reader = new StreamReader(metaFile.FullName)) {
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
name = meta.song.name;
desc = meta.name;
}
}
AsyncDelivery<Texture2D> cover = null;
if (meta.cover != null && meta.cover != "") {
var coverFile = item.GetFiles(meta.cover);
if (coverFile.Length > 0) {
@@ -71,51 +94,27 @@ namespace Cryville.Crtr.Browsing {
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
}
return new ResourceItemMeta {
IsDirectory = false,
Icon = cover,
Name = name,
DescriptionMain = desc,
};
}
public ChartDetail GetItemDetail(int id) {
var item = items[id];
var meta = new ChartMeta();
var metaFile = new FileInfo(item.FullName + "/.umgc");
if (metaFile.Exists) {
using (var reader = new StreamReader(metaFile.FullName)) {
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
}
}
AsyncDelivery<Texture2D> cover = null;
if (meta.cover != null && meta.cover != "") {
var coverFile = item.GetFiles(meta.cover);
if (coverFile.Length > 0) {
cover = new AsyncDelivery<Texture2D>();
var task = new LoadTextureTask(PlatformConfig.FileProtocolPrefix + coverFile[0].FullName, cover.Deliver);
cover.CancelSource = task.Cancel;
Game.NetworkTaskWorker.SubmitNetworkTask(task);
}
}
return new ChartDetail {
Cover = cover,
Meta = meta,
};
}
}
public string GetItemPath(int id) {
var item = items[id];
public Uri GetItemUri(int id) {
var item = _items[id];
var meta = new ChartMeta();
var metaFile = new FileInfo(item.FullName + "/.umgc");
var metaFile = new FileInfo(Path.Combine(item.FullName, ".umgc"));
using (var reader = new StreamReader(metaFile.FullName)) {
meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
}
return string.Format("{0}/{1}.json", items[id].Name, meta.data);
return new Uri(Path.Combine(_items[id].Name, string.Format("{0}.json", meta.data)));
}
public bool ImportItemFrom(string path) {
var file = new FileInfo(path);
public bool ImportItemFrom(Uri uri) {
if (!uri.IsFile) throw new NotSupportedException();
var file = new FileInfo(uri.LocalPath);
IEnumerable<ResourceConverter> converters;
if (!ExtensionManager.TryGetConverters(file.Extension, out converters)) return false;
foreach (var converter in converters) {
@@ -136,12 +135,12 @@ namespace Cryville.Crtr.Browsing {
}
else if (res is RawChartResource) {
var tres = (RawChartResource)res;
var dir = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
var dir = new DirectoryInfo(Path.Combine(_rootPath, "charts", res.Name));
if (!dir.Exists) dir.Create();
using (var writer = new StreamWriter(dir.FullName + "/.json")) {
using (var writer = new StreamWriter(Path.Combine(dir.FullName, ".json"))) {
writer.Write(JsonConvert.SerializeObject(ConvertChartData(tres.Main), Game.GlobalJsonSerializerSettings));
}
using (var writer = new StreamWriter(dir.FullName + "/.umgc")) {
using (var writer = new StreamWriter(Path.Combine(dir.FullName, ".umgc"))) {
tres.Meta.data = "";
writer.Write(JsonConvert.SerializeObject(tres.Meta, Game.GlobalJsonSerializerSettings));
}
@@ -156,18 +155,18 @@ namespace Cryville.Crtr.Browsing {
DirectoryInfo dest;
bool singleFileFlag = false;
if (res is ChartResource)
dest = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
dest = new DirectoryInfo(Path.Combine(_rootPath, "charts", res.Name));
else if (res is ExtensionResource) {
dest = new DirectoryInfo(_rootPath + "/extensions");
dest = new DirectoryInfo(Path.Combine(_rootPath, "extensions"));
singleFileFlag = true;
Popup.Create("Please restart the game to reload the extensions");
}
else if (res is RulesetResource)
dest = new DirectoryInfo(_rootPath + "/rulesets/" + res.Name);
dest = new DirectoryInfo(Path.Combine(_rootPath, "rulesets", res.Name));
else if (res is SkinResource)
dest = new DirectoryInfo(_rootPath + "/skins/" + (res as SkinResource).RulesetName + "/" + res.Name);
dest = new DirectoryInfo(Path.Combine(_rootPath, "skins", (res as SkinResource).RulesetName, res.Name));
else if (res is SongResource)
dest = new DirectoryInfo(_rootPath + "/songs/" + res.Name);
dest = new DirectoryInfo(Path.Combine(_rootPath, "songs", res.Name));
else {
LogAndPopup(3, "Attempt to import unsupported file resource: {0}", res);
continue;
@@ -191,15 +190,57 @@ namespace Cryville.Crtr.Browsing {
return false;
}
Enumerator GetEnumerator() { return new Enumerator(this); }
IEnumerator<ChartDetail> IEnumerable<ChartDetail>.GetEnumerator() { return GetEnumerator(); }
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
public struct Enumerator : IEnumerator<ChartDetail> {
readonly LegacyResourceManager _list;
int _index;
readonly int _version;
ChartDetail _current;
public ChartDetail Current => _current;
object IEnumerator.Current => Current;
public Enumerator(LegacyResourceManager list) {
_list = list;
_index = 0;
_version = list._version;
_current = default(ChartDetail);
}
public void Dispose() { }
public bool MoveNext() {
LegacyResourceManager list = _list;
if (_version != list._version)
throw new InvalidOperationException("Collection was changed.");
if (_index < list.Count) {
_current = list[_index++];
return true;
}
else {
_current = default(ChartDetail);
return false;
}
}
void IEnumerator.Reset() {
if (_version != _list._version)
throw new InvalidOperationException("Collection was changed.");
_index = 0;
_current = default(ChartDetail);
}
}
void LogAndPopup(int level, string format, params object[] args) {
var msg = string.Format(format, args);
Logger.Log("main", level, "Resource", msg);
Game.MainLogger.Log(level, "Resource", msg);
Popup.Create(msg);
}
void LogAndPopupExtra(int level, object extraLog, string format, params object[] args) {
var msg = string.Format(format, args);
Logger.Log("main", level, "Resource", "{0}\n{1}", msg, extraLog);
Game.MainLogger.Log(level, "Resource", "{0}\n{1}", msg, extraLog);
Popup.Create(msg);
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 5d443a346e9a19d4eabbb0fa9ec7016f
timeCreated: 1637566071
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,77 +0,0 @@
using Cryville.Common.Unity;
using Cryville.Common.Unity.UI;
using System;
using UnityEngine;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
public class ResourceBrowser : ResourceBrowserUnit {
public IResourceManager<ChartDetail> ResourceManager;
public ScrollableItemGrid PathContainer;
public ScrollableItemGrid ItemContainer;
FileDialog _dialog;
protected void Start() {
PathContainer.LoadItem = LoadPathPart;
ItemContainer.LoadItem = LoadItem;
ItemContainer.ItemCount = ResourceManager.ChangeDirectory(new string[] { "" });
PathContainer.ItemCount = ResourceManager.CurrentDirectory.Length;
_dialog = GameObject.Instantiate(Resources.Load<GameObject>("Common/FileDialog")).GetComponent<FileDialog>();
_dialog.gameObject.SetActive(false);
_dialog.Filter = ResourceManager.GetSupportedFormats();
_dialog.PresetPaths = ResourceManager.GetPresetPaths();
_dialog.OnClose += OnAddDialogClosed;
}
private bool LoadPathPart(int id, GameObject obj) {
var item = ResourceManager.CurrentDirectory[id];
obj.GetComponent<PathPart>().Load(id, item);
return true;
}
private bool LoadItem(int id, GameObject obj) {
var bi = obj.GetComponent<BrowserItem>();
try {
var item = ResourceManager.GetItemMeta(id);
bi.Load(id, item);
}
catch (Exception) {
bi.Load(id, new ResourceItemMeta { Name = "<color=#ff0000>Invalid resource</color>" });
}
return true;
}
public void OnDirectoryItemClicked(int id) {
ItemContainer.ItemCount = ResourceManager.OpenDirectory(id);
PathContainer.ItemCount = ResourceManager.CurrentDirectory.Length;
if (PathContainer.ItemCount >= PathContainer.VisibleLines - 1)
PathContainer.GetComponentInParent<ScrollRect>().velocity = new Vector2(-Screen.width, 0);
}
public void OnObjectItemClicked(int id) {
Master.ShowDetail(id, ResourceManager.GetItemDetail(id));
}
public void OnPathClicked(int id) {
ItemContainer.ItemCount = ResourceManager.ReturnToDirectory(id);
PathContainer.ItemCount = ResourceManager.CurrentDirectory.Length;
}
public void OnAddButtonClicked() {
_dialog.Show();
}
private void OnAddDialogClosed() {
if (_dialog.FileName == null) return;
if (ResourceManager.ImportItemFrom(_dialog.FileName)) {
Popup.Create("Import succeeded");
OnPathClicked(ResourceManager.CurrentDirectory.Length - 1);
}
else {
Popup.Create("Import failed");
}
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: c6b4df13dea0e4a469d7e54e7e8fb428
timeCreated: 1637234060
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,97 +0,0 @@
using Cryville.Common;
using Cryville.Common.Unity.UI;
using Cryville.Crtr.Config;
using Cryville.Crtr.Extension;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing {
public class ResourceBrowserMaster : MonoBehaviour {
[SerializeField]
private Button m_playButton;
[SerializeField]
private Button m_configButton;
[SerializeField]
private ConfigPanelMaster m_configPanel;
private DockLayoutGroup _group;
public ResourceBrowser MainBrowser { get; private set; }
private DetailPanel _detailPanel;
readonly List<ResourceBrowserUnit> _units = new List<ResourceBrowserUnit>();
#pragma warning disable IDE0051
void Awake() {
_group = GetComponent<DockLayoutGroup>();
MainBrowser = transform.GetChild(0).GetComponent<ResourceBrowser>();
MainBrowser.ResourceManager = new LegacyResourceManager(Settings.Default.GameDataPath);
_detailPanel = transform.GetChild(1).GetComponent<DetailPanel>();
_units.Add(MainBrowser);
_units.Add(_detailPanel);
}
int _slideDest = 0;
void Update() {
var cv = _group.SlideIndex;
_group.SlideIndex = (cv - _slideDest) * 0.86f + _slideDest;
}
#pragma warning restore IDE0051
public void ShowDetail(int id, ChartDetail detail) {
SlideIntoView(1);
_detailPanel.Load(id, detail);
m_playButton.gameObject.SetActive(true);
m_configButton.gameObject.SetActive(true);
}
/*[Obsolete]
public void ShowSettings(int id, ChartDetail detail) {
SlideIntoView(2);
_settingsPanel.Load(id, detail);
}*/
public bool Back() {
if (_slideDest == 0) return false;
SlideIntoView(_slideDest - 1);
return true;
}
private void SlideIntoView(int v) {
v = Mathf.Clamp(v, 0, _units.Count - 1);
var cv = _group.SlideIndex;
if (cv < v) _slideDest = v - 1;
else _slideDest = v;
_units[_slideDest].SlideToLeft();
_units[_slideDest + 1].SlideToRight();
}
public void Open(int id, ChartDetail detail) {
SetDataSettings(id, detail);
#if UNITY_5_3_OR_NEWER
SceneManager.LoadScene("Play", LoadSceneMode.Additive);
#else
Application.LoadLevelAdditive("Play");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
#endif
}
public void OpenConfig(int id, ChartDetail detail) {
SetDataSettings(id, detail);
}
void SetDataSettings(int id, ChartDetail detail) {
Settings.Default.LoadRuleset = detail.Meta.ruleset + "/.umgr";
Settings.Default.LoadRulesetConfig = detail.Meta.ruleset + ".json";
Settings.Default.LoadChart = MainBrowser.ResourceManager.GetItemPath(id);
}
}
public struct ChartDetail {
public AsyncDelivery<Texture2D> Cover { get; set; }
public ChartMeta Meta { get; set; }
}
}

View File

@@ -1,12 +0,0 @@
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timeCreated: 1638414803
licenseType: Free
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timeCreated: 1638415083
licenseType: Free
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fileFormatVersion: 2
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guid: ba8a8b6df16a9714f9785aba6adc0427
folderAsset: yes
DefaultImporter:
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View File

@@ -0,0 +1,18 @@
using UnityEngine;
namespace Cryville.Crtr.Browsing.UI {
internal abstract class BrowserItem : MonoBehaviour {
public int? Id { get; private set; }
protected ChartDetail meta;
internal void Load(int id, ChartDetail item, bool selected) {
OnReset();
Id = id;
meta = item;
OnLoad(selected);
}
protected abstract void OnReset();
protected abstract void OnLoad(bool selected);
internal virtual void OnSelect() { }
internal virtual void OnDeselect() { }
}
}

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@@ -0,0 +1,11 @@
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View File

@@ -0,0 +1,80 @@
using Cryville.Common.Unity;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing.UI {
internal class BrowserItemTile : BrowserItem, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler {
#pragma warning disable IDE0044
[SerializeField]
Sprite m_iconPlaceholder;
#pragma warning restore IDE0044
[SerializeField]
Image m_icon;
[SerializeField]
TMP_Text m_title;
[SerializeField]
TMP_Text m_desc;
StateTweener _tweener;
void Awake() {
_tweener = GetComponent<StateTweener>();
}
void OnDestroy() {
OnReset();
}
protected override void OnReset() {
if (meta.Cover != null) meta.Cover.Cancel();
if (m_icon.sprite != null && m_icon.sprite != m_iconPlaceholder) {
Destroy(m_icon.sprite.texture);
Destroy(m_icon.sprite);
}
_tweener.ClearState();
}
protected override void OnLoad(bool selected) {
m_icon.sprite = m_iconPlaceholder;
if (meta.Cover != null) meta.Cover.Destination = DisplayCover;
if (meta.Meta != null) {
m_title.text = meta.Meta.song.name;
m_desc.text = meta.Meta.name;
}
else {
m_title.text = "<color=#ff0000>Invalid resource</color>";
m_desc.text = string.Empty;
}
if (selected) _tweener.EnterState("Selected");
}
private void DisplayCover(bool succeeded, Texture2D tex) {
if (succeeded) {
m_icon.sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.zero, 160, 0, SpriteMeshType.FullRect);
}
}
public void OnClick() {
if (Id == null) return;
var resourceBrowser = GetComponentInParent<PathedResourceBrowser>();
resourceBrowser.OnObjectItemClicked(Id.Value);
}
public void OnPointerClick(PointerEventData eventData) {
OnClick();
}
public void OnPointerEnter(PointerEventData eventData) {
_tweener.EnterState("Hovered", 0.1f);
}
public void OnPointerExit(PointerEventData eventData) {
_tweener.ExitState("Hovered", 0.1f);
}
internal override void OnSelect() {
base.OnSelect();
_tweener.EnterState("Selected", 0.1f);
}
internal override void OnDeselect() {
base.OnDeselect();
_tweener.ExitState("Selected", 0.1f);
}
}
}

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@@ -0,0 +1,11 @@
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View File

@@ -0,0 +1,55 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing.UI {
[RequireComponent(typeof(BrowserTabLayout))]
[RequireComponent(typeof(CanvasGroup))]
internal class BrowserTab : MonoBehaviour, IPointerClickHandler {
[SerializeField]
Image m_icon;
[SerializeField]
TextMeshProUGUI m_text;
[SerializeField]
float m_deselectedAlpha = 0.6f;
public event Action<BrowserTab> Clicked;
public Sprite Icon {
get { return m_icon.sprite; }
set { m_icon.sprite = value; }
}
public string Text {
get { return m_text.text; }
set { m_text.text = value; }
}
bool m_selected;
public bool Selected {
get { return m_selected; }
set {
if (m_selected == value) return;
m_selected = value;
UpdateSelected();
}
}
void UpdateSelected() {
_group.alpha = Selected ? 1 : m_deselectedAlpha;
_layout.Selected = Selected;
}
CanvasGroup _group;
BrowserTabLayout _layout;
void Awake() {
_group = GetComponent<CanvasGroup>();
_layout = GetComponent<BrowserTabLayout>();
UpdateSelected();
}
public void OnPointerClick(PointerEventData eventData) {
Clicked?.Invoke(this);
}
}
}

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@@ -0,0 +1,11 @@
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serializedVersion: 2
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View File

@@ -0,0 +1,104 @@
using Cryville.Common;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Cryville.Crtr.Browsing.UI {
[ExecuteAlways]
internal class BrowserTabLayout : UIBehaviour, ILayoutElement {
[SerializeField]
float m_minWidth = 150;
public float MinWidth {
get { return m_minWidth; }
set {
if (m_minWidth == value) return;
m_minWidth = value;
UpdateTweener();
}
}
float GetTargetLayoutMinWidth() {
var width = MinWidth;
if (Selected) {
var preferredWidth = LayoutUtility.GetPreferredWidth(transform as RectTransform);
if (preferredWidth > width) width = preferredWidth;
}
return width;
}
float m_layoutMinWidth = -1;
float ILayoutElement.minWidth { get { return m_layoutMinWidth; } }
void UpdateLayoutMinWidth(float value) {
if (m_layoutMinWidth == value) return;
m_layoutMinWidth = value;
SetDirty();
}
public float preferredWidth { get { return -1; } }
public float flexibleWidth { get { return -1; } }
public float minHeight { get { return -1; } }
public float preferredHeight { get { return -1; } }
public float flexibleHeight { get { return -1; } }
public int layoutPriority { get { return 1; } }
bool m_selected;
public bool Selected {
get { return m_selected; }
set {
if (m_selected == value) return;
m_selected = value;
UpdateTweener();
}
}
[SerializeField]
float m_tweenDuration = 0.2f;
PropertyTweener<float> _tweener;
void UpdateTweener() {
_tweener.Start(GetTargetLayoutMinWidth(), m_tweenDuration);
}
void Update() {
_tweener.Advance(Time.deltaTime);
}
public void CalculateLayoutInputHorizontal() { }
public void CalculateLayoutInputVertical() { }
protected override void OnEnable() {
base.OnEnable();
m_layoutMinWidth = GetTargetLayoutMinWidth();
if (_tweener == null)
_tweener = new PropertyTweener<float>(
() => m_layoutMinWidth,
v => UpdateLayoutMinWidth(v),
Tweeners.Float.With(EasingFunctions.OutQuad)
);
SetDirty();
}
protected override void OnBeforeTransformParentChanged() {
base.OnBeforeTransformParentChanged();
SetDirty();
}
protected override void OnTransformParentChanged() {
base.OnTransformParentChanged();
SetDirty();
}
protected override void OnDidApplyAnimationProperties() {
base.OnDidApplyAnimationProperties();
SetDirty();
}
protected override void OnValidate() {
base.OnValidate();
SetDirty();
}
protected override void OnDisable() {
SetDirty();
base.OnDisable();
}
void SetDirty() {
if (!IsActive()) return;
LayoutRebuilder.MarkLayoutForRebuild(transform as RectTransform);
}
}
}

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