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283783954f
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refactor: Update Unity to 2022.3.62
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2025-06-21 01:22:02 +08:00 |
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1f58390298
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Code structure cleanup.
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2023-08-24 15:47:34 +08:00 |
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5393ff1451
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Code cleanup with the implementation of property store.
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2023-08-02 17:20:45 +08:00 |
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3db8f61e3b
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Decouple the usage of PDT evaluator of chart player.
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2023-07-28 14:13:49 +08:00 |
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5f4d35b3b3
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Add exception description for invalid child index.
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2023-05-25 15:02:03 +08:00 |
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17042b6664
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Code cleanup.
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2023-05-25 14:57:42 +08:00 |
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b143fb49ce
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Move some classes to Cryville.Common.
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2023-05-03 22:51:30 +08:00 |
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2784544884
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Fix memory leak from object pools.
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2023-04-21 12:18:29 +08:00 |
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1c1560f17f
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Fix transition clipping.
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2023-04-20 19:47:35 +08:00 |
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0699bc5614
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Code cleanup.
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2023-04-20 19:47:10 +08:00 |
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d1ad68debe
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Share realtime relative motion nodes across state clones.
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2023-04-20 19:45:25 +08:00 |
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8670482c04
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Implement new transition.
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2023-04-20 00:18:49 +08:00 |
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2b3898655f
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Re-implement relative motion.
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2023-04-19 13:54:35 +08:00 |
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1b30d3e62c
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Code cleanup.
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2023-04-19 13:52:55 +08:00 |
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bdbb1fcb07
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Optimize GC caused by playing motions.
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2023-04-19 13:49:55 +08:00 |
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659f2165ff
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Remove motion lerper. Reconstruct RMV and motion node. Add motion node pool.
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2023-04-19 13:48:06 +08:00 |
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cf6a7a795b
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Code cleanup.
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2023-04-19 13:31:17 +08:00 |
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f54564c567
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Unify VecPtComp with Vec1 , and VecPt with Vec2 .
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2023-04-18 09:45:46 +08:00 |
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a2c5850fcd
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Optimize GC while prehandling.
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2023-04-18 09:35:37 +08:00 |
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f4411629e4
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Obsolete transition and rate, and add end time for relative motion node.
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2023-04-18 09:33:47 +08:00 |
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5887b1267a
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Fix relative node interpolation.
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2023-04-14 14:47:07 +08:00 |
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ff19b45a9f
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Code cleanup.
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2023-04-04 22:12:10 +08:00 |
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f467832115
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Fix logic of lerping a missing relative motion node.
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2023-04-04 22:11:36 +08:00 |
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676d19f452
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Unify absolute value and relative node of motion event.
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2023-04-04 21:18:34 +08:00 |
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c98536e8ab
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Prune and clean up code.
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2023-04-04 20:48:17 +08:00 |
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e2c683567e
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Introduce IntKeyedDictionary to improve performance.
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2023-03-24 17:06:47 +08:00 |
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a1f7418d32
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Code cleanup.
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2023-02-18 14:46:08 +08:00 |
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9c08cbf0d2
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Remove some dedicated properties on ISkinnableGroup.
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2023-02-17 18:10:46 +08:00 |
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db0165d145
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Pull up ISkinnableGroup.
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2023-02-17 15:19:18 +08:00 |
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9fd685b8b3
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Pull up CategorizedPool. Add Reset method for ObjectPool.
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2023-02-11 23:08:43 +08:00 |
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18ff4b8e16
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Code cleanup.
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2023-02-09 18:18:34 +08:00 |
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d6c2ac6be6
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Fix TypedChildren shared across ContainerState.
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2023-02-09 18:12:33 +08:00 |
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187f07d2c9
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Optimize GC for motions.
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2023-02-07 23:15:52 +08:00 |
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a1ce459a0e
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Restructure event/container system.
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2023-01-31 15:53:43 +08:00 |
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9700992c3a
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Add DisposeAll.
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2023-01-31 15:39:40 +08:00 |
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c16776aee9
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Code cleanup. (Amend)
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2023-01-31 15:18:24 +08:00 |
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776a615464
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Code cleanup.
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2023-01-31 15:06:31 +08:00 |
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10988847b3
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Implement anchor related annotations.
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2023-01-28 11:57:49 +08:00 |
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c4b139c7a4
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Code cleanup.
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2023-01-27 17:30:10 +08:00 |
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9f73c8ffad
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Code cleanup.
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2023-01-21 20:14:41 +08:00 |
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c1c354959d
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Add MotionCache.
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2023-01-21 20:13:40 +08:00 |
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4222176979
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Add temporary event discard handling.
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2023-01-16 15:09:34 +08:00 |
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6efe70d751
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Implement coevent. (2)
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2023-01-13 16:37:31 +08:00 |
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ea9000f2b0
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Cleanup.
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2023-01-09 22:17:42 +08:00 |
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723ec937ad
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Remove callback parameters on states.
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2023-01-03 12:09:16 +08:00 |
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6da4b96b24
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Optimize motion invalidation performance.
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2023-01-02 20:05:14 +08:00 |
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2b5bc5dd08
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Optimize GC for RMV pool.
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2023-01-01 19:03:19 +08:00 |
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356f4df9a9
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Exception cleanup. Code cleanup.
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2022-12-23 15:20:16 +08:00 |
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d7b0ca77e9
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Change state timestamp to double precision.
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2022-12-19 14:55:15 +08:00 |
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35d2e06625
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Fix improper use of RMVPool.
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2022-12-01 12:33:32 +08:00 |
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