Files
crtr/Assets/Cryville/Crtr/Event/ContainerState.cs

542 lines
15 KiB
C#

using Cryville.Common;
using Cryville.Common.Buffers;
using Cryville.Common.Collections.Specialized;
using Cryville.Common.Pdt;
using Cryville.Crtr.Ruleset;
using Cryville.Crtr.Skin;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using UnityEngine;
namespace Cryville.Crtr.Event {
public class ContainerState {
#region Struct
public EventBus Bus;
public EventContainer Container;
public StampedEvent StampedContainer;
public ContainerState Parent = null;
public ushort Depth;
public Dictionary<EventContainer, ContainerState> Children
= new();
HashSet<EventContainer> ActiveChildren
= new();
public Dictionary<Type, List<ContainerState>> TypedChildren
= new();
public ContainerState GetChild(int index, Type handlerType) {
var list = TypedChildren[handlerType];
if (index < 0 || index >= list.Count)
throw new ArgumentOutOfRangeException("index", string.Format("{0}#{1} does not exist.", list[0].Handler.TypeName, index));
return list[index];
}
private bool m_active;
public bool Active {
get { return m_active; }
private set {
if (m_active == value) return;
m_active = value;
if (!m_active) {
if (CloneType == 1) Dispose();
else if (CloneType >= 16) ReleasePools();
}
if (Parent != null) {
if (m_active) Parent.ActiveChildren.Add(Container);
else Parent.ActiveChildren.Remove(Container);
}
Bus.NotifyActiveChanged(this);
}
}
private bool m_lActive;
public bool LogicalActive {
get { return m_lActive; }
set {
if (m_lActive == value) return;
m_lActive = value;
UpdateActive();
if (m_lActive) Handler.StartLogicalUpdate(this);
else Handler.EndLogicalUpdate(this);
}
}
private bool m_pActive;
public bool PhysicalActive {
get { return m_pActive; }
set {
if (m_pActive == value) return;
m_pActive = value;
UpdateActive();
if (m_pActive) Handler.StartPhysicalUpdate(this);
else Handler.EndPhysicalUpdate(this);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void UpdateActive() { Active = m_lActive || m_pActive; }
public byte CloneType;
public ContainerState rootPrototype = null;
public ContainerHandler Handler {
get;
private set;
}
public double Time {
get {
return Bus.Time;
}
}
public ContainerState(EventContainer _ev, ContainerState parent = null) {
Container = _ev;
if (parent != null) {
AddChild(_ev, parent);
Parent = parent;
}
_rmvpa = new CategorizedPoolAccessor<int, RealtimeMotionValue>(RMVPool.Shared);
_mcpa = new CategorizedPoolAccessor<int, MotionCache>(MotionCachePool.Shared);
Values = new IntKeyedDictionary<RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
CachedValues = new IntKeyedDictionary<MotionCache>(ChartPlayer.motionRegistry.Count);
foreach (var m in ChartPlayer.motionRegistry)
Values.Add(m.Key.Key, new RealtimeMotionValue().Init(Parent == null ? m.Value.GlobalInitValue : m.Value.InitValue));
rootPrototype = this;
}
void AddChild(EventContainer c, ContainerState parent) {
parent.Children.Add(c, this);
Type t = c.GetType();
if (!parent.TypedChildren.TryGetValue(t, out List<ContainerState> tc))
parent.TypedChildren.Add(t, tc = new List<ContainerState>());
tc.Add(this);
}
public ContainerState Clone(byte ct) {
var r = (ContainerState)MemberwiseClone();
var mvs = new IntKeyedDictionary<RealtimeMotionValue>(ChartPlayer.motionRegistry.Count);
foreach (var mv in Values) {
mvs.Add(mv.Key, mv.Value.Clone());
}
r.Values = mvs;
var cvs = new IntKeyedDictionary<MotionCache>(ChartPlayer.motionRegistry.Count);
r.CachedValues = cvs;
r.Children = new Dictionary<EventContainer, ContainerState>();
r.TypedChildren = new Dictionary<Type, List<ContainerState>>();
foreach (var child in Children) {
var cc = child.Value.Clone(ct);
cc.Parent = r;
cc.AddChild(child.Key, r);
}
r.ActiveChildren = new HashSet<EventContainer>();
var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
foreach (var m in PlayingMotions)
pms.Add(m.Key, m.Value);
r.PlayingMotions = pms;
if (ct == 1) Handler.bs = r;
else if (ct == 2) Handler.ts = r;
else if (ct == 3) Handler.ns = r;
else if (ct >= 16) Handler.ps = r;
else throw new InvalidOperationException("Invalid clone type");
r.CloneType = ct;
return r;
}
public void CopyTo(ContainerState dest) {
dest.m_lActive = m_lActive;
dest.m_pActive = m_pActive;
dest.m_active = m_active;
if (dest.m_active) dest.Bus.NotifyActiveChanged(dest);
foreach (var mv in Values) {
if (dest.Values.TryGetValue(mv.Key, out RealtimeMotionValue dv)) mv.Value.CopyTo(dv, false);
else dest.Values.Add(mv.Key, mv.Value.Clone());
}
foreach (var cv in dest.CachedValues) cv.Value.Valid = false;
foreach (var cv in CachedValues) {
if (!dest.CachedValues.TryGetValue(cv.Key, out MotionCache dv)) {
dest.CachedValues.Add(cv.Key, dv = dest._mcpa.Rent(cv.Key));
}
cv.Value.CopyTo(dv);
}
foreach (var cev in dest.ActiveChildren) {
if (!ActiveChildren.Contains(cev))
Children[cev].CopyTo(dest.Children[cev]);
}
dest.ActiveChildren.Clear();
foreach (var cev in ActiveChildren) {
dest.ActiveChildren.Add(cev);
Children[cev].CopyTo(dest.Children[cev]);
}
foreach (var m in dest.PlayingMotions) {
if (m.Value.CloneTypeFlag == dest.CloneType) dest._rmvpa.Return(m.Value);
}
dest.PlayingMotions.Clear();
foreach (var m in PlayingMotions) {
dest.PlayingMotions.Add(m.Key, m.Value);
}
}
public bool Disposed {
get;
private set;
}
public void Dispose() {
if (Disposed) return;
Disposed = true;
if (CloneType == 1) Handler.Dispose();
ReleasePools();
foreach (var s in Children)
s.Value.Dispose();
}
public void DisposeAll() {
foreach (var s in Children)
s.Value.DisposeAll();
Handler.DisposeAll();
}
public void ReleasePools() {
_rmvpa.ReturnAll();
_mcpa.ReturnAll();
}
public void AttachHandler(ContainerHandler h) {
if (Handler != null)
throw new InvalidOperationException("Handler attached twice");
Handler = h;
h.cs = this;
}
public void AttachSystems(PdtSkin skin, Judge judge) {
Handler.AttachSystems(skin, judge);
}
#endregion
#region Motion
readonly CategorizedPoolAccessor<int, RealtimeMotionValue> _rmvpa;
readonly CategorizedPoolAccessor<int, MotionCache> _mcpa;
Dictionary<StampedEvent, RealtimeMotionValue> PlayingMotions = new(4);
IntKeyedDictionary<RealtimeMotionValue> Values;
IntKeyedDictionary<MotionCache> CachedValues;
void InvalidateMotion(int name) {
if (!CachedValues.TryGetValue(name, out MotionCache cache))
CachedValues.Add(name, cache = _mcpa.Rent(name));
cache.Valid = false;
foreach (var c in ActiveChildren)
Children[c].InvalidateMotion(name);
}
public Vector GetComputedValue(int key) {
if (!CachedValues.TryGetValue(key, out MotionCache tr))
CachedValues.Add(key, tr = _mcpa.Rent(key));
Vector r = tr.Value;
if (tr.Valid) return r;
Values[key].Compute(ref r);
if (Parent != null) r.ApplyFrom(Parent.GetComputedValue(key));
tr.Valid = true;
return r;
}
public T GetComputedValue<T>(int key) where T : Vector {
return (T)GetComputedValue(key);
}
static readonly int n_pt = IdentifierManager.Shared.Request("pt");
public Vector2 ScreenPoint {
get {
var mv = GetComputedValue<Vec2>(n_pt);
return mv.ToVector2();
}
}
static readonly int n_dir = IdentifierManager.Shared.Request("dir");
public Vector3 Direction {
get {
Vec3 r = GetComputedValue<Vec3>(n_dir);
return r.ToVector3();
}
}
static readonly int n_normal = IdentifierManager.Shared.Request("normal");
public Vector3 Normal {
get {
Vec3 r = GetComputedValue<Vec3>(n_normal);
return r.ToVector3();
}
}
public Quaternion QuatDir {
get {
return Quaternion.LookRotation(Quaternion.Euler(Direction) * Vector3.forward, Normal);
}
}
static readonly int n_sv = IdentifierManager.Shared.Request("sv");
static readonly int n_svm = IdentifierManager.Shared.Request("svm");
public float ScrollVelocity {
get {
return GetComputedValue<Vec1>(n_sv).Value * GetComputedValue<Vec1m>(n_svm).Value;
}
}
static readonly int n_dist = IdentifierManager.Shared.Request("dist");
public float Distance {
get {
return GetComputedValue<Vec1>(n_dist).Value;
}
}
static readonly int n_track = IdentifierManager.Shared.Request("track");
public float Track {
get {
return GetComputedValue<Vec1>(n_track).Value;
}
}
#endregion
#region Update
bool breakflag = false;
public void Break() {
// Handler.EndLogicalUpdate(this);
breakflag = true;
// LogicalActive = false;
}
public void Discard(StampedEvent ev) {
Handler.Discard(this, ev);
if (ev is StampedEvent.RelativeMotion motion) {
ReturnRelativeMotionEvent(motion);
}
else if (ev.Origin is StampedEvent.RelativeMotion) {
ReturnEndRelativeMotionEvent((StampedEvent.Temporary)ev);
}
}
public void Handle(StampedEvent ev) {
if (breakflag) return;
if (ev != null) {
if (ev.Unstamped is Chart.Motion) {
var tev = (Chart.Motion)ev.Unstamped;
var mv = _rmvpa.Rent(tev.Name.Key);
mv.CloneTypeFlag = CloneType;
Values[tev.Name.Key].CopyTo(mv, true);
PlayingMotions.Add(ev, mv);
Update(ev);
if (!ev.Unstamped.IsLong) {
PlayingMotions.Remove(ev);
_rmvpa.Return(mv);
}
}
else if (ev is StampedEvent.RelativeMotion tev) {
var mv = _rmvpa.Rent(tev.Name);
mv.CloneTypeFlag = CloneType;
Values[tev.Name].CopyTo(mv, true);
PlayingMotions.Add(ev, mv);
Update(ev);
if (ev.Duration == 0) {
PlayingMotions.Remove(ev);
_rmvpa.Return(mv);
ReturnRelativeMotionEvent(tev);
}
}
else if (ev.Unstamped is EventContainer) {
var cev = (EventContainer)ev.Unstamped;
var ccs = Children[cev];
ccs.LogicalActive = true;
UpdateMotions();
if (!cev.IsLong) {
ccs.LogicalActive = false;
}
}
else if (ev.Origin != null) {
var oev = ev.Origin;
if (oev is StampedEvent.RelativeMotion motion) {
Update(ev);
var mv = PlayingMotions[oev];
if (mv.CloneTypeFlag == CloneType) _rmvpa.Return(mv);
PlayingMotions.Remove(oev);
ReturnEndRelativeMotionEvent((StampedEvent.Temporary)ev);
ReturnRelativeMotionEvent(motion);
}
else {
var nev = oev.Unstamped;
if (nev is Chart.Motion) {
Update(ev);
var mv = PlayingMotions[oev];
if (mv.CloneTypeFlag == CloneType) _rmvpa.Return(mv);
PlayingMotions.Remove(oev);
}
else if (nev is EventContainer cev) {
var ccs = Children[cev];
UpdateMotions();
ccs.LogicalActive = false;
}
}
}
Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
}
else Update(null);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void Update(StampedEvent ev) {
UpdateMotions();
Handler.Update(this, ev);
}
private void UpdateMotions() {
foreach (var m in PlayingMotions) {
if (m.Key is StampedEvent.RelativeMotion) {
var tev = (StampedEvent.RelativeMotion)m.Key;
var value = Values[tev.Name];
InvalidateMotion(tev.Name);
if (tev.Duration == 0) {
tev.Node.Value.CopyTo(value.RelativeValue);
}
else {
var scaledTime = (float)((Time - tev.Time) / tev.Duration);
var transition = GetTransition(scaledTime, tev.Node.Transition);
tev.Node.Value.LerpWith(m.Value.RelativeValue, transition, ref value.RelativeValue);
}
}
else {
var tev = (Chart.Motion)m.Key.Unstamped;
if (tev.Node.Id >= 0 && (CloneType == 2 || CloneType == 3)) continue;
var value = Values[tev.Name.Key];
InvalidateMotion(tev.Name.Key);
if (m.Key.Duration == 0) {
if (tev.Node.Id >= 0) {
if (CloneType != 0) continue;
value.SetRelativeNode(tev.Node);
}
else {
tev.Node.Value.CopyTo(value.AbsoluteValue);
}
}
else {
var scaledTime = (float)((Time - m.Key.Time - ChartPlayer.actualRenderStep * tev.sumfix) / m.Key.Duration);
var transition = GetTransition(scaledTime, tev.transition);
if (tev.Node.Id >= 0) {
if (CloneType != 0) continue;
var start = m.Value.GetRelativeNode(tev.Node.Id);
if (start == null) {
value.SetRelativeNode(tev.Node);
}
else {
var target = value.GetRelativeNode(tev.Node.Id);
if (target == null) value.SetRelativeNode(tev.Node);
else tev.Node.LerpWith(start, transition, ref target);
}
}
else {
tev.Node.Value.LerpWith(m.Value.AbsoluteValue, transition, ref value.AbsoluteValue);
}
}
}
}
}
static readonly PropStores.Float _ttimest = new();
static readonly PropStores.Vector4 _transst = new();
Vector4 GetTransition(float time, PdtExpression transition) {
if (time >= 1) return Vector4.one;
if (transition == null) return new Vector4(time, time, time, time);
_ttimest.Value = time;
PdtEvaluator.Instance.ContextSelfValue = _ttimest.Source;
PdtEvaluator.Instance.Evaluate(_transst.Target, transition);
PdtEvaluator.Instance.ContextSelfValue = null;
return _transst.Value;
}
public void BroadcastPreInit() {
Handler.PreInit();
foreach (var c in Children) {
c.Value.BroadcastPreInit();
}
}
public void BroadcastPostInit() {
Handler.PostInit();
foreach (var c in Children) {
c.Value.BroadcastPostInit();
}
}
public void EndPreGraphicalUpdate() {
Handler.SetPreGraphicalActive(false, this);
foreach (var ls in ActiveChildren) {
Children[ls].EndPreGraphicalUpdate();
}
}
public void EndGraphicalUpdate() {
Handler.SetGraphicalActive(false, this);
foreach (var ls in ActiveChildren) {
Children[ls].EndGraphicalUpdate();
}
}
static readonly SimpleObjectPool<StampedEvent.RelativeMotion> relmEvPool
= new(1024);
static readonly SimpleObjectPool<StampedEvent.Temporary> erelmEvPool
= new(1024);
public void PreAnchor() {
PushRelativeMotions(Handler.ns.Bus);
Handler.PreAnchor();
foreach (var ls in Children) {
if (ls.Value.Handler.Alive) ls.Value.PreAnchor();
}
}
public void Anchor() {
PushRelativeMotions(Handler.ts.Bus);
Handler.Anchor();
foreach (var ls in Children) {
if (ls.Value.Handler.Alive) ls.Value.Anchor();
}
}
void PushRelativeMotions(EventBus bus) {
foreach (var m in Values) {
foreach (var node in m.Value.RelativeNodes) {
var ev = relmEvPool.Rent();
ev.Time = rootPrototype.Time + node.Value.Time.Value;
ev.Container = Container;
ev.Name = m.Key;
ev.Node = node.Value;
bus.PushTempEvent(ev);
if (node.Value.EndTime.Value > node.Value.Time.Value) {
var eev = erelmEvPool.Rent();
eev.Time = rootPrototype.Time + node.Value.EndTime.Value;
eev.Container = Container;
eev.Origin = ev;
ev.ReleaseEvent = eev;
bus.PushTempEvent(eev);
}
}
}
}
void ReturnRelativeMotionEvent(StampedEvent.RelativeMotion ev) {
ev.Container = null;
ev.Node = null;
ev.ReleaseEvent = null;
relmEvPool.Return(ev);
}
void ReturnEndRelativeMotionEvent(StampedEvent.Temporary ev) {
ev.Container = null;
ev.Origin = null;
erelmEvPool.Return(ev);
}
#endregion
}
}