Compare commits
15 Commits
0.5.0-rc0
...
cb3e3e5f28
Author | SHA1 | Date | |
---|---|---|---|
cb3e3e5f28 | |||
174f616e5c | |||
0f8bb5f1f6 | |||
2d35e3177b | |||
7b1f639412 | |||
fcc9935325 | |||
8b29cd2893 | |||
f44d9546e1 | |||
1d1d2646c4 | |||
6444de41a2 | |||
ea856f3339 | |||
74b1a5485b | |||
975b48e61e | |||
9e0bf024d7 | |||
d2ff168e25 |
Binary file not shown.
@@ -10,6 +10,11 @@ namespace Cryville.Common.Unity {
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float timer = 0;
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const float DURATION = 5.0f;
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const float DURIN = 0.4f;
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const float DUROUT = 0.4f;
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const float HEIGHT = 50f;
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#pragma warning disable IDE0051
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void Start() {
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layout = GetComponent<LayoutElement>();
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@@ -19,9 +24,9 @@ namespace Cryville.Common.Unity {
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}
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void Update() {
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if (timer <= 0.8f) layout.minHeight = timer * 50;
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else if (timer >= 5f) GameObject.Destroy(gameObject);
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else if (timer >= 4.2f) layout.minHeight = (300 - timer) * 50;
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if (timer <= DURIN) layout.minHeight = timer / DURIN * HEIGHT;
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else if (timer >= DURATION) GameObject.Destroy(gameObject);
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else if (timer >= DURATION - DUROUT) layout.minHeight = (DURATION - timer) / DUROUT * HEIGHT;
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timer += Time.deltaTime;
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}
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#pragma warning restore IDE0051
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@@ -200,8 +200,7 @@ namespace Cryville.Common.Unity.UI {
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void GenerateLine(int index, int line) {
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for (int j = 0; j < LineItemCount; j++) {
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var child = GameObject.Instantiate(m_itemTemplate);
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child.transform.SetParent(transform, false);
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var child = GameObject.Instantiate(m_itemTemplate, transform, false);
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lines[index][j] = child;
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}
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LoadLine(index, line);
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@@ -60,10 +60,10 @@ namespace Cryville.Crtr.Browsing {
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}
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}
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public void OnPlay() {
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Master.Open(_id);
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Master.Open(_id, _data);
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}
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public void OnConfig() {
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Master.OpenConfig(_id);
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Master.OpenConfig(_id, _data);
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}
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}
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}
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@@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEngine;
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using Logger = Cryville.Common.Logger;
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namespace Cryville.Crtr.Browsing {
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internal class LegacyResourceManager : IResourceManager<ChartDetail> {
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@@ -115,9 +116,19 @@ namespace Cryville.Crtr.Browsing {
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var file = new FileInfo(path);
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if (!converters.ContainsKey(file.Extension)) return false;
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foreach (var converter in converters[file.Extension]) {
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var resources = converter.ConvertFrom(file);
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IEnumerable<Resource> resources = null;
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try {
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resources = converter.ConvertFrom(file);
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}
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catch (Exception ex) {
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CallHelper.ShowMessageBox(ex.Message);
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return false;
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}
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foreach (var res in resources) {
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if (res is ChartResource) {
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if (!res.Valid) {
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Logger.Log("main", 3, "Resource", "Attempt to import invalid resource {0}", res);
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}
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else if (res is ChartResource) {
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var tres = (ChartResource)res;
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var dir = new DirectoryInfo(_rootPath + "/charts/" + res.Name);
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if (!dir.Exists) dir.Create();
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@@ -134,6 +145,7 @@ namespace Cryville.Crtr.Browsing {
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if (!dir.Exists) dir.Create();
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var dest = new FileInfo(_rootPath + "/charts/" + res.Name + "/cover" + tres.Source.Extension);
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if (!dest.Exists) tres.Source.CopyTo(dest.FullName);
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}
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else if (res is SongResource) {
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var tres = (SongResource)res;
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@@ -24,10 +24,6 @@ namespace Cryville.Crtr.Browsing {
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const float SPEED = 8;
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float _ratio;
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#pragma warning disable IDE0051
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void Start() {
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m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
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}
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void Update() {
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if (_value && _ratio != 1) {
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_ratio += SPEED * Time.deltaTime;
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@@ -40,6 +36,10 @@ namespace Cryville.Crtr.Browsing {
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UpdateGraphics();
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}
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}
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void OnRectTransformDimensionsChange() {
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m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
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}
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#pragma warning restore IDE0051
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void UpdateGraphics() {
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@@ -60,7 +60,6 @@ namespace Cryville.Crtr.Browsing {
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ev.callback.AddListener(e => OnPointerClick((PointerEventData)e));
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m_ctn.triggers.Add(ev);
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m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
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if (MaxStep != 0) SetRatio(0.5f);
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}
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@@ -70,6 +69,10 @@ namespace Cryville.Crtr.Browsing {
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SetValueFromPos(pp);
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}
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}
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void OnRectTransformDimensionsChange() {
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m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
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}
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#pragma warning restore IDE0051
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Vector2 pp;
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@@ -32,8 +32,7 @@ namespace Cryville.Crtr.Browsing {
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public void Load(string name, IEnumerable<PropertyInfo> props, object target) {
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Name = name.ToUpper();
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foreach (var prop in props) {
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var obj = GameObject.Instantiate<GameObject>(m_propertyPrefab);
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obj.transform.SetParent(transform, false);
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var obj = GameObject.Instantiate<GameObject>(m_propertyPrefab, transform, false);
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obj.GetComponent<PropertyPanel>().Load(prop, target);
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}
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}
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@@ -33,7 +33,7 @@ namespace Cryville.Crtr.Browsing {
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if (prop.PropertyType == typeof(bool)) vp = m_bool;
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else if (prop.PropertyType == typeof(float) || prop.PropertyType == typeof(int)) vp = m_number;
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else return;
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_value = GameObject.Instantiate(vp, _valueContainer).GetComponent<PropertyValuePanel>();
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_value = GameObject.Instantiate(vp, _valueContainer, false).GetComponent<PropertyValuePanel>();
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if (_value is PVPNumber) {
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var t = (PVPNumber)_value;
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t.IntegerMode = prop.PropertyType == typeof(int);
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@@ -59,11 +59,11 @@ namespace Cryville.Crtr.Browsing {
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private void OnAddDialogClosed() {
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if (_dialog.FileName == null) return;
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if (ResourceManager.ImportItemFrom(_dialog.FileName)) {
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Debug.Log("Import succeeded"); // TODO
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CallHelper.ShowMessageBox("Import succeeded");
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OnPathClicked(ResourceManager.CurrentDirectory.Length - 1);
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}
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else {
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Debug.Log("Import failed"); // TODO
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CallHelper.ShowMessageBox("Import failed");
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}
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}
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}
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@@ -64,8 +64,8 @@ namespace Cryville.Crtr.Browsing {
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_units[_slideDest + 1].SlideToRight();
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}
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public void Open(int id) {
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SetDataSettings(id);
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public void Open(int id, ChartDetail detail) {
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SetDataSettings(id, detail);
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#if UNITY_5_3_OR_NEWER
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SceneManager.LoadScene("Play", LoadSceneMode.Additive);
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#else
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@@ -74,8 +74,8 @@ namespace Cryville.Crtr.Browsing {
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GameObject.Find("/Master").GetComponent<Master>().HideMenu();
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}
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public void OpenConfig(int id) {
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SetDataSettings(id);
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public void OpenConfig(int id, ChartDetail detail) {
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SetDataSettings(id, detail);
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#if UNITY_5_3_OR_NEWER
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SceneManager.LoadScene("Config", LoadSceneMode.Additive);
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#else
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@@ -84,9 +84,9 @@ namespace Cryville.Crtr.Browsing {
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GameObject.Find("/Master").GetComponent<Master>().HideMenu();
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}
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void SetDataSettings(int id) {
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Settings.Default.LoadRuleset = "key/.umgr";
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Settings.Default.LoadSkin = "key/0/.umgs";
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void SetDataSettings(int id, ChartDetail detail) {
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Settings.Default.LoadRuleset = detail.Meta.ruleset + "/.umgr";
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Settings.Default.LoadSkin = detail.Meta.ruleset + "/Old KeyUI/.umgs";
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Settings.Default.LoadChart = MainBrowser.ResourceManager.GetItemPath(id);
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}
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}
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@@ -12,6 +12,10 @@ namespace Cryville.Crtr.Browsing {
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Name = StringUtils.EscapeFileName(name);
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}
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public string Name { get; private set; }
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public abstract bool Valid { get; }
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public override string ToString() {
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return string.Format("{0} ({1})", Name, ReflectionHelper.GetSimpleName(GetType()));
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}
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}
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public class ChartResource : Resource {
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public ChartResource(string name, Chart main, ChartMeta meta) : base(name) {
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@@ -19,17 +23,20 @@ namespace Cryville.Crtr.Browsing {
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}
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public Chart Main { get; private set; }
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public ChartMeta Meta { get; private set; }
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public override bool Valid { get { return true; } }
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}
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public class CoverResource : Resource {
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public CoverResource(string name, FileInfo src) : base(name) {
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Source = src;
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}
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public FileInfo Source { get; private set; }
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public override bool Valid { get { return Source.Exists; } }
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}
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public class SongResource : Resource {
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public SongResource(string name, FileInfo src) : base(name) {
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Source = src;
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}
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public FileInfo Source { get; private set; }
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public override bool Valid { get { return Source.Exists; } }
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}
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}
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@@ -1,4 +1,3 @@
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//#define NO_THREAD
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#define BUILD
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using Cryville.Common;
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@@ -74,9 +73,7 @@ namespace Cryville.Crtr {
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}
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public void Dispose() {
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#if !NO_THREAD
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if (loadThread != null) loadThread.Abort();
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#endif
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if (texLoader != null) texLoader.Dispose();
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}
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@@ -107,8 +104,12 @@ namespace Cryville.Crtr {
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bool firstFrame;
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double atime0;
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void Update() {
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// if (Input.GetKeyDown(KeyCode.Return)) TogglePlay();
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if (started) {
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if (started) GameUpdate();
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else if (loadThread != null) LoadUpdate();
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if (logEnabled) LogUpdate();
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else Game.MainLogger.Enumerate((level, module, msg) => { });
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}
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void GameUpdate() {
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try {
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if (Screen.width != screenSize.x || Screen.height != screenSize.y)
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throw new InvalidOperationException("Window resized while playing");
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@@ -144,8 +145,7 @@ namespace Cryville.Crtr {
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Stop();
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}
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}
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#if !NO_THREAD
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else if (loadThread != null) {
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void LoadUpdate() {
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if (texLoader != null) {
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string url = texLoader.url;
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string name = StringUtils.TrimExt(url.Substring(url.LastIndexOfAny(new char[] {'/', '\\'}) + 1));
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@@ -203,8 +203,8 @@ namespace Cryville.Crtr {
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}
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}
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}
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#endif
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if (logEnabled) {
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string timetext = string.Empty;
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void LogUpdate() {
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string _logs = logs.text;
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Game.MainLogger.Enumerate((level, module, msg) => {
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string color;
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@@ -239,19 +239,19 @@ namespace Cryville.Crtr {
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UnityEngine.Profiling.Profiler.GetTotalReservedMemory()
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#endif
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);
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if (started) sttext += string.Format(
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sttext += timetext;
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if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
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status.text = sttext;
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}
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void OnCameraPostRender(Camera cam) {
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if (started) timetext = string.Format(
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"\nSTime: {0:R}\nATime: {1:R}\nITime: {2:R}",
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cbus.Time,
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Game.AudioClient.Position - atime0,
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inputProxy.GetTimestampAverage()
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);
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if (judge != null) sttext += "\n== Scores ==\n" + judge.GetFullFormattedScoreString();
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status.text = sttext;
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else timetext = string.Empty;
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}
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else {
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Game.MainLogger.Enumerate((level, module, msg) => { });
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}
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}
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#endregion
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#region Triggers
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@@ -303,12 +303,12 @@ namespace Cryville.Crtr {
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startOffset = Settings.Default.StartOffset;
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sv = Settings.Default.ScrollVelocity;
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firstFrame = true;
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#if !NO_THREAD
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texloaddone = false;
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#endif
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Game.NetworkTaskWorker.SuspendBackgroundTasks();
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Game.AudioSession = Game.AudioSequencer.NewSession();
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Camera.onPostRender += OnCameraPostRender;
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var hitPlane = new Plane(Vector3.forward, Vector3.zero);
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var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
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float dist;
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@@ -331,23 +331,12 @@ namespace Cryville.Crtr {
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FileInfo skinFile = new FileInfo(
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Game.GameDataPath + "/skins/" + Settings.Default.LoadSkin
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);
|
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#if NO_THREAD
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texloadtimer.Stop();
|
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Logger.LogFormat("main", 0, "Load/MainThread", "Textures loaded successfully ({0}ms)", texloadtimer.Elapsed.TotalMilliseconds);
|
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Load(new LoadInfo(){
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chartFile = chartFile,
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rulesetFile = rulesetFile,
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skinFile = skinFile,
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});
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Prehandle();
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#else
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loadThread = new Thread(new ParameterizedThreadStart(Load));
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loadThread.Start(new LoadInfo() {
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chartFile = chartFile,
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rulesetFile = rulesetFile,
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skinFile = skinFile,
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});
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#endif
|
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|
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Logger.Log("main", 0, "Load/MainThread", "Loading textures...");
|
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texloadtimer = new diag::Stopwatch();
|
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@@ -355,15 +344,7 @@ namespace Cryville.Crtr {
|
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texs = new Dictionary<string, Texture2D>();
|
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var flist = skinFile.Directory.GetFiles("*.png");
|
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foreach (FileInfo f in flist) {
|
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#if NO_THREAD
|
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using (WWW w = new WWW("file:///" + f.FullName)) {
|
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string name = StringUtils.TrimExt(f.Name);
|
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while (!w.isDone);
|
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texs.Add(name, w.texture);
|
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}
|
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#else
|
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texLoadQueue.Enqueue(f.FullName);
|
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#endif
|
||||
}
|
||||
}
|
||||
|
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@@ -430,6 +411,7 @@ namespace Cryville.Crtr {
|
||||
if (nbus != null) nbus.Dispose();
|
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inputProxy.Deactivate();
|
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foreach (var t in texs) Texture.Destroy(t.Value);
|
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Camera.onPostRender -= OnCameraPostRender;
|
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Logger.Log("main", 1, "Game", "Stopped");
|
||||
}
|
||||
catch (Exception ex) {
|
||||
|
@@ -3,6 +3,16 @@ using UnityEngine.SceneManagement;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class ConfigScene : MonoBehaviour {
|
||||
[SerializeField]
|
||||
Transform m_content;
|
||||
|
||||
public void SwitchCategory(GameObject cat) {
|
||||
foreach (Transform c in m_content) {
|
||||
c.gameObject.SetActive(false);
|
||||
}
|
||||
cat.SetActive(true);
|
||||
}
|
||||
|
||||
public void ReturnToMenu() {
|
||||
GameObject.Find("Master").GetComponent<Master>().ShowMenu();
|
||||
#if UNITY_5_5_OR_NEWER
|
||||
|
@@ -66,8 +66,7 @@ namespace Cryville.Crtr.Config {
|
||||
ruleset.LoadPdt(dir);
|
||||
_proxy = new InputProxy(ruleset.Root, null);
|
||||
foreach (var i in ruleset.Root.inputs) {
|
||||
var e = GameObject.Instantiate(m_prefabInputConfigEntry).GetComponent<InputConfigEntry>();
|
||||
e.transform.SetParent(m_entryList.transform);
|
||||
var e = GameObject.Instantiate(m_prefabInputConfigEntry, m_entryList.transform).GetComponent<InputConfigEntry>();
|
||||
_entries.Add(i.Key, e);
|
||||
e.SetKey(this, i.Key);
|
||||
}
|
||||
@@ -92,8 +91,7 @@ namespace Cryville.Crtr.Config {
|
||||
void AddSourceItem(InputSource? src) {
|
||||
if (_recvsrcs.Contains(src)) return;
|
||||
_recvsrcs.Add(src);
|
||||
var obj = Instantiate(m_prefabListItem);
|
||||
obj.transform.SetParent(m_deviceList);
|
||||
var obj = Instantiate(m_prefabListItem, m_deviceList);
|
||||
obj.transform.Find("Text").GetComponent<Text>().text = src == null ? "None" : src.Value.Handler.GetTypeName(src.Value.Type);
|
||||
var btn = obj.GetComponent<Button>();
|
||||
if (src != null) btn.interactable = !_proxy.IsUsed(src.Value);
|
||||
|
@@ -2,6 +2,7 @@ using Cryville.Crtr.Browsing;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
@@ -21,19 +22,25 @@ namespace Cryville.Crtr.Extensions.Malody {
|
||||
src = JsonConvert.DeserializeObject<MalodyChart>(reader.ReadToEnd());
|
||||
}
|
||||
if (src.meta.mode != 0) throw new NotImplementedException("The chart mode is not supported");
|
||||
if (src.meta.mode_ext.column != 4) throw new NotImplementedException("The key count is not supported");
|
||||
|
||||
var ruleset = "malody!" + MODES[src.meta.mode];
|
||||
if (src.meta.mode == 0) {
|
||||
ruleset += "." + src.meta.mode_ext.column.ToString(CultureInfo.InvariantCulture) + "k";
|
||||
}
|
||||
|
||||
ChartMeta meta = new ChartMeta() {
|
||||
song = new ChartMeta.MetaInfo() {
|
||||
name = src.meta.song.titleorg != null ? src.meta.song.titleorg : src.meta.song.title,
|
||||
author = src.meta.song.artistorg != null ? src.meta.song.artistorg : src.meta.song.artist,
|
||||
},
|
||||
ruleset = "malody!" + MODES[src.meta.mode],
|
||||
ruleset = ruleset,
|
||||
};
|
||||
|
||||
Chart chart = new Chart {
|
||||
format = 2,
|
||||
time = new BeatTime(-4, 0, 1),
|
||||
ruleset = "malody!" + MODES[src.meta.mode],
|
||||
ruleset = ruleset,
|
||||
sigs = new List<Chart.Signature>(),
|
||||
sounds = new List<Chart.Sound>(),
|
||||
motions = new List<Chart.Motion>(),
|
||||
@@ -68,7 +75,7 @@ namespace Cryville.Crtr.Extensions.Malody {
|
||||
float pbeat = 0f, ctime = 0f;
|
||||
int[] endbeat = new int[] { 0, 0, 1 };
|
||||
foreach (var ev in events) {
|
||||
float cbeat = bp(ev.beat);
|
||||
float cbeat = ConvertBeat(ev.beat);
|
||||
ctime += baseBpm == null ? 0 : (cbeat - pbeat) / baseBpm.Value * 60f;
|
||||
pbeat = cbeat;
|
||||
if (ev is MalodyChart.Time) {
|
||||
@@ -105,7 +112,7 @@ namespace Cryville.Crtr.Extensions.Malody {
|
||||
else throw new NotImplementedException();
|
||||
}
|
||||
else {
|
||||
if (bp(tev.beat) > bp(endbeat)) endbeat = tev.beat;
|
||||
if (ConvertBeat(tev.beat) > ConvertBeat(endbeat)) endbeat = tev.beat;
|
||||
var rn = new Chart.Note() {
|
||||
time = new BeatTime(tev.beat[0], tev.beat[1], tev.beat[2]),
|
||||
motions = new List<Chart.Motion> {
|
||||
@@ -113,7 +120,7 @@ namespace Cryville.Crtr.Extensions.Malody {
|
||||
},
|
||||
};
|
||||
if (tev.endbeat != null) {
|
||||
if (bp(tev.endbeat) > bp(endbeat)) endbeat = tev.endbeat;
|
||||
if (ConvertBeat(tev.endbeat) > ConvertBeat(endbeat)) endbeat = tev.endbeat;
|
||||
rn.endtime = new BeatTime(tev.endbeat[0], tev.endbeat[1], tev.endbeat[2]);
|
||||
longEvents.Add(ev, new StartEventState {
|
||||
Destination = rn,
|
||||
@@ -152,7 +159,7 @@ namespace Cryville.Crtr.Extensions.Malody {
|
||||
public ChartEvent Destination { get; set; }
|
||||
}
|
||||
|
||||
float bp(int[] beat) {
|
||||
float ConvertBeat(int[] beat) {
|
||||
return beat[0] + (float)beat[1] / beat[2];
|
||||
}
|
||||
}
|
||||
|
@@ -43,8 +43,10 @@ namespace Cryville.Crtr {
|
||||
if (_use[proxy.Target] > 0)
|
||||
throw new InvalidOperationException("Input already assigned");
|
||||
if (proxy.Source != null) {
|
||||
proxy.Source.Value.Handler.OnInput -= OnInput; // Prevent duplicated hooks, no exception will be thrown
|
||||
proxy.Source.Value.Handler.OnInput += OnInput;
|
||||
if (_judge != null) {
|
||||
proxy.Source.Value.Handler.OnInput -= OnInput; // Prevent duplicated hooks, no exception will be thrown
|
||||
proxy.Source.Value.Handler.OnInput += OnInput;
|
||||
}
|
||||
_tproxies.Add(proxy.Target, proxy);
|
||||
_sproxies.Add(proxy.Source.Value, proxy);
|
||||
IncrementUseRecursive(name);
|
||||
@@ -53,7 +55,7 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
void Remove(InputProxyEntry proxy) {
|
||||
var name = proxy.Target;
|
||||
proxy.Source.Value.Handler.OnInput -= OnInput;
|
||||
if (_judge != null) _tproxies[name].Source.Value.Handler.OnInput -= OnInput;
|
||||
_sproxies.Remove(_tproxies[name].Source.Value);
|
||||
_tproxies.Remove(name);
|
||||
DecrementUseRecursive(name);
|
||||
|
@@ -85,6 +85,19 @@ namespace Cryville.Crtr {
|
||||
}
|
||||
return ~num;
|
||||
}
|
||||
int BinarySearchFirst(List<JudgeEvent> list, float time, int stack) {
|
||||
if (list[0].Definition.stack == stack && list[0].StartClip == time) return 0;
|
||||
int num = 0;
|
||||
int num2 = list.Count - 1;
|
||||
while (num <= num2) {
|
||||
int num3 = num + (num2 - num >> 1);
|
||||
int num4 = -list[num3].Definition.stack.CompareTo(stack);
|
||||
if (num4 == 0) num4 = list[num3].StartClip.CompareTo(time);
|
||||
if (num4 >= 0) num2 = num3 - 1;
|
||||
else num = num3 + 1;
|
||||
}
|
||||
return num + 1;
|
||||
}
|
||||
public void Feed(Identifier target, float ft, float tt) {
|
||||
Forward(target, tt);
|
||||
var actlist = activeEvs[target];
|
||||
@@ -103,8 +116,11 @@ namespace Cryville.Crtr {
|
||||
if (def.scores != null) UpdateScore(def.scores);
|
||||
if (def.pass != null) Pass(def.pass);
|
||||
actlist.RemoveAt(index);
|
||||
index = BinarySearch(actlist, ev.StartClip, def.prop);
|
||||
if (index < 0) index = ~index;
|
||||
if (def.stack != def.prop && actlist.Count > 0) {
|
||||
index = BinarySearchFirst(actlist, ev.StartClip, def.prop);
|
||||
if (index < 0) index = ~index;
|
||||
}
|
||||
else index++;
|
||||
}
|
||||
else index++;
|
||||
}
|
||||
@@ -150,10 +166,12 @@ namespace Cryville.Crtr {
|
||||
var key = scoreop.Key;
|
||||
_etor.ContextSelfValue = scoreSrcs[key.name.Key];
|
||||
_etor.Evaluate(scoreOps[key.name.Key], scoreop.Value);
|
||||
scoreSrcs[key.name.Key].Invalidate();
|
||||
foreach (var s in _rs.scores) {
|
||||
if (s.Value.value != null) {
|
||||
_etor.ContextSelfValue = scoreSrcs[s.Key.Key];
|
||||
_etor.Evaluate(scoreOps[s.Key.Key], s.Value.value);
|
||||
scoreSrcs[s.Key.Key].Invalidate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -6,11 +6,13 @@ namespace Cryville.Crtr {
|
||||
public class Menu : MonoBehaviour {
|
||||
#pragma warning disable IDE0044
|
||||
[SerializeField]
|
||||
private ResourceBrowserMaster m_browserMaster;
|
||||
ResourceBrowserMaster m_browserMaster;
|
||||
[SerializeField]
|
||||
private Animator m_targetAnimator;
|
||||
Animator m_targetAnimator;
|
||||
[SerializeField]
|
||||
private ProgressBar m_progressBar;
|
||||
ProgressBar m_progressBar;
|
||||
[SerializeField]
|
||||
SettingsPanel m_settingsPanel;
|
||||
#pragma warning restore IDE0044
|
||||
|
||||
bool initialized = false;
|
||||
@@ -19,6 +21,7 @@ namespace Cryville.Crtr {
|
||||
void Awake() {
|
||||
Game.Init();
|
||||
transform.parent.Find("Canvas/Contents").gameObject.SetActive(true);
|
||||
m_settingsPanel.Target = Settings.Default;
|
||||
}
|
||||
void Update() {
|
||||
if (!initialized) {
|
||||
|
@@ -146,6 +146,8 @@ namespace Cryville.Crtr {
|
||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("attack_timing"), new func_attack_timing(cccb));
|
||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("enter_timing"), new func_enter_timing(cccb));
|
||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("release_timing"), new func_release_timing(cccb));
|
||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("leave_timing"), new func_leave_timing(cccb));
|
||||
_ctxops.Add(IdentifierManager.SharedInstance.Request("contact_timing"), new func_contact_timing(cccb));
|
||||
}
|
||||
static PdtEvaluator() {
|
||||
_shortops.Add(new PdtOperatorSignature("@", 2), new op_at_2());
|
||||
@@ -507,6 +509,22 @@ namespace Cryville.Crtr {
|
||||
return ft > t0 && ft <= t1;
|
||||
}
|
||||
}
|
||||
class func_leave_timing : JudgeFunction {
|
||||
public func_leave_timing(Func<int, PropSrc> ctxcb) : base(1, ctxcb) { }
|
||||
protected override bool ExecuteImpl(float fn, float tn, float ft, float tt, Vector3? fv, Vector3? tv) {
|
||||
if (fv == null || tv == null) return false;
|
||||
var t1 = GetOperand(0).AsNumber() + tn;
|
||||
return ft < t1 && tt >= t1;
|
||||
}
|
||||
}
|
||||
class func_contact_timing : JudgeFunction {
|
||||
public func_contact_timing(Func<int, PropSrc> ctxcb) : base(2, ctxcb) { }
|
||||
protected override bool ExecuteImpl(float fn, float tn, float ft, float tt, Vector3? fv, Vector3? tv) {
|
||||
var t0 = GetOperand(0).AsNumber() + fn;
|
||||
var t1 = GetOperand(1).AsNumber() + tn;
|
||||
return (fv == null || ft < t1) && (tv == null || tt >= t0);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
unsafe static class oputil {
|
||||
public static float AsNumber(PropSrc src) {
|
||||
|
@@ -6,6 +6,7 @@ namespace Cryville.Crtr {
|
||||
public abstract class PropSrc {
|
||||
int _type;
|
||||
byte[] _buf = null;
|
||||
public void Invalidate() { _buf = null; }
|
||||
public void Get(out int type, out byte[] value) {
|
||||
if (_buf == null) InternalGet(out _type, out _buf);
|
||||
type = _type;
|
||||
|
@@ -7,30 +7,41 @@ using UnityEngine;
|
||||
namespace Cryville.Crtr {
|
||||
public class SettingsPanel : MonoBehaviour {
|
||||
[SerializeField]
|
||||
private GameObject m_categoryPrefab;
|
||||
GameObject m_categoryPrefab;
|
||||
|
||||
private Transform _container;
|
||||
[SerializeField]
|
||||
Transform m_container;
|
||||
|
||||
#pragma warning disable IDE0051
|
||||
void Awake() {
|
||||
_container = transform.Find("Content/__content__");
|
||||
}
|
||||
public void Start() {
|
||||
LoadProperties();
|
||||
foreach (Transform c in _container) GameObject.Destroy(c.gameObject);
|
||||
foreach (var c in _categories) {
|
||||
var obj = GameObject.Instantiate<GameObject>(m_categoryPrefab);
|
||||
obj.transform.SetParent(_container, false);
|
||||
obj.GetComponent<PropertyCategoryPanel>().Load(c.Key, c.Value, Settings.Default);
|
||||
bool _invalidated = true;
|
||||
object m_target;
|
||||
public object Target {
|
||||
get {
|
||||
return m_target;
|
||||
}
|
||||
set {
|
||||
if (m_target != value) {
|
||||
m_target = value;
|
||||
_invalidated = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
Dictionary<string, List<PropertyInfo>> _categories = null;
|
||||
public void Update() {
|
||||
if (!_invalidated) return;
|
||||
LoadProperties();
|
||||
foreach (Transform c in m_container) GameObject.Destroy(c.gameObject);
|
||||
foreach (var c in _categories) {
|
||||
var obj = GameObject.Instantiate<GameObject>(m_categoryPrefab, m_container, false);
|
||||
obj.GetComponent<PropertyCategoryPanel>().Load(c.Key, c.Value, Target);
|
||||
}
|
||||
}
|
||||
|
||||
Dictionary<string, List<PropertyInfo>> _categories = new Dictionary<string, List<PropertyInfo>>();
|
||||
public void LoadProperties() {
|
||||
if (_categories != null) return;
|
||||
_categories = new Dictionary<string, List<PropertyInfo>>();
|
||||
foreach (var p in typeof(Settings).GetProperties()) {
|
||||
_categories.Clear();
|
||||
_invalidated = false;
|
||||
if (Target == null) return;
|
||||
foreach (var p in Target.GetType().GetProperties()) {
|
||||
bool browsable = true;
|
||||
string category = "miscellaneous";
|
||||
foreach (var attr in p.GetCustomAttributes(true)) {
|
||||
|
Binary file not shown.
Reference in New Issue
Block a user