Fix conditional compilation.

This commit is contained in:
2023-01-01 20:07:58 +08:00
parent 2b5bc5dd08
commit e8f8593555
4 changed files with 7 additions and 1 deletions

View File

@@ -73,7 +73,9 @@ namespace Cryville.Crtr.Browsing {
Application.LoadLevelAdditive("Play");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
#endif
}
public void OpenConfig(int id, ChartDetail detail) {