Disallows multiple meshes in one object.

This commit is contained in:
2023-02-26 16:24:58 +08:00
parent 18b3e0bc84
commit 28d46dbabe

View File

@@ -2,6 +2,7 @@
using UnityEngine; using UnityEngine;
namespace Cryville.Crtr.Components { namespace Cryville.Crtr.Components {
[DisallowMultipleComponent]
public abstract class MeshBase : SkinComponent { public abstract class MeshBase : SkinComponent {
public MeshBase() { public MeshBase() {
SubmitProperty("color", new PropOp.Color(v => Color = v)); SubmitProperty("color", new PropOp.Color(v => Color = v));