diff --git a/Assets/Cryville/Crtr/Components/MeshBase.cs b/Assets/Cryville/Crtr/Components/MeshBase.cs index 2d9291a..031d10d 100644 --- a/Assets/Cryville/Crtr/Components/MeshBase.cs +++ b/Assets/Cryville/Crtr/Components/MeshBase.cs @@ -2,6 +2,7 @@ using UnityEngine; namespace Cryville.Crtr.Components { + [DisallowMultipleComponent] public abstract class MeshBase : SkinComponent { public MeshBase() { SubmitProperty("color", new PropOp.Color(v => Color = v));