From 28d46dbabe835c1b4d22ad5da3291e9c9661ab7c Mon Sep 17 00:00:00 2001 From: PopSlime Date: Sun, 26 Feb 2023 16:24:58 +0800 Subject: [PATCH] Disallows multiple meshes in one object. --- Assets/Cryville/Crtr/Components/MeshBase.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Cryville/Crtr/Components/MeshBase.cs b/Assets/Cryville/Crtr/Components/MeshBase.cs index 2d9291a..031d10d 100644 --- a/Assets/Cryville/Crtr/Components/MeshBase.cs +++ b/Assets/Cryville/Crtr/Components/MeshBase.cs @@ -2,6 +2,7 @@ using UnityEngine; namespace Cryville.Crtr.Components { + [DisallowMultipleComponent] public abstract class MeshBase : SkinComponent { public MeshBase() { SubmitProperty("color", new PropOp.Color(v => Color = v));