Moar documentation and examples.
This commit is contained in:
106
usb.go
106
usb.go
@@ -13,9 +13,109 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
// Package gousb provides an low-level interface to attached USB devices.
|
||||
//
|
||||
// A Context represents a new
|
||||
/*
|
||||
Package gousb provides an low-level interface to attached USB devices.
|
||||
|
||||
A Short Tutorial
|
||||
|
||||
A Context manages all resources necessary for communicating with USB
|
||||
devices.
|
||||
Through the Context users can iterate over available USB devices,
|
||||
|
||||
The USB standard defines a mechanism of discovering USB device functionality
|
||||
through a mechanism of descriptors. After the device is attached and
|
||||
initialized by the host stack, it's possible to retrieve it's descriptor
|
||||
(the device descriptor). It contains elements such as product and vendor IDs,
|
||||
bus number and device number (address) on the bus.
|
||||
|
||||
In gousb Device struct represents the USB device, and Device.Descriptor
|
||||
contains all the information known about the device.
|
||||
|
||||
Among other information in the device descriptor is a list of configuration
|
||||
descriptors, accessible through Device.Descriptor.Configs.
|
||||
|
||||
USB standard allows one physical USB device to switch between different
|
||||
sets of behaviors, or working modes, by selecting one of the offered configs
|
||||
(each device has at least one).
|
||||
This allows the same device to sometimes present itself as e.g. a 3G modem,
|
||||
and sometimes a flash drive. Configs are mutually exclusive, each device
|
||||
can have only one active config at a time. Switching the active config performs
|
||||
a light-weight device reset. Each config in the device descriptor has
|
||||
a unique identification number.
|
||||
|
||||
In gousb a device config needs to be selected through Device.Config(num).
|
||||
It returns a Config struct that represents the device in this particular configuration.
|
||||
The configuration descriptor is accessible through Config.Info.
|
||||
|
||||
A config descriptor determines the list of available USB interfaces on the device.
|
||||
Each interface is a virtual device within the physical USB device and it's active
|
||||
config. There can be many interfaces active concurrently. Interfaces are
|
||||
enumerated sequentially starting from zero.
|
||||
|
||||
Additionally, each interface comes with a number of alternate settings for
|
||||
the interface, which are somewhat similar to device configs, but on the
|
||||
interface level. Each interface can have only a single alternate setting
|
||||
active at any time. Alternate settings are enumerated sequentially starting from
|
||||
zero.
|
||||
|
||||
In gousb an interface and it's alternate setting can be selected through
|
||||
Config.Interface(num, altNum). The Interface struct is the representation
|
||||
of the claimed interface with a particular alternate setting.
|
||||
The descriptor of the interface is available through Interface.Setting.
|
||||
|
||||
An interface with a particular alternate setting defines up to 15
|
||||
endpoints. An endpoint can be considered similar to a UDP/IP port,
|
||||
except the data transfers are unidirectional.
|
||||
|
||||
Endpoints are represented by the Endpoint struct, and all defined endpoints
|
||||
can be obtained through the Endpoints field of the Interface.Setting.
|
||||
|
||||
Each endpoint descriptor (EndpointInfo) defined in the interface's endpoint
|
||||
map includes information about the type of the endpoint:
|
||||
|
||||
- endpoint number
|
||||
|
||||
- direction: IN (device-to-host) or OUT (host-to-device)
|
||||
|
||||
- transfer type: USB standard defines a few distinct data transfer types:
|
||||
|
||||
--- bulk - high throughput, but no guaranteed bandwidth and no latency guarantees,
|
||||
|
||||
--- isochronous - medium throughput, guaranteed bandwidth, some latency guarantees,
|
||||
|
||||
--- interrupt - low throughput, high latency guarantees.
|
||||
|
||||
The endpoint descriptor determines the type of the transfer that will be used.
|
||||
|
||||
- maximum packet size: maximum number of bytes that can be sent or received by the device in a single USB transaction.
|
||||
and a few other less frequently used pieces of endpoint information.
|
||||
|
||||
An IN Endpoint can be opened for reading through Interface.InEndpoint(epNum),
|
||||
while an OUT Endpoint can be opened for writing through Interface.OutEndpoint(epNum).
|
||||
|
||||
An InEndpoint implements the io.Reader interface, an OutEndpoint implements
|
||||
the io.Writer interface. Both Reads and Writes will accept larger slices
|
||||
of data than the endpoint's maximum packet size, the transfer will be split
|
||||
into smaller USB transactions as needed. But using Read/Write size equal
|
||||
to an integer multiple of maximum packet size helps with improving the transfer
|
||||
performance.
|
||||
|
||||
Apart from 15 possible data endpoints, each USB device also has a control endpoint.
|
||||
The control endpoint is present regardless of the current device config, claimed
|
||||
interfaces and their alternate settings. It makes a lot of sense, as the control endpoint is actually used, among others,
|
||||
to issue commands to switch the active config or select an alternate setting for an interface.
|
||||
|
||||
Control commands are also ofen use to control the behavior of the device. There is no single
|
||||
standard for control commands though, and many devices implement their custom control command schema.
|
||||
|
||||
Control commands can be issued through Device.Control().
|
||||
|
||||
See Also
|
||||
|
||||
For more information about USB protocol and handling USB devices,
|
||||
see the excellent "USB in a nutshell" guide: http://www.beyondlogic.org/usbnutshell/
|
||||
|
||||
*/
|
||||
package gousb
|
||||
|
||||
// Context manages all resources related to USB device handling.
|
||||
|
136
usb_test.go
136
usb_test.go
@@ -15,7 +15,11 @@
|
||||
|
||||
package gousb
|
||||
|
||||
import "testing"
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestListDevices(t *testing.T) {
|
||||
_, done := newFakeLibusb()
|
||||
@@ -84,3 +88,133 @@ func TestOpenDeviceWithVIDPID(t *testing.T) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This examples demonstrates the use of a few convenience functions that
|
||||
// can be used in simple situations and with simple devices.
|
||||
// It opens a device with a given VID/PID,
|
||||
// claims the default interface (use the same config as currently active,
|
||||
// interface 0, alternate setting 0) and tries to write 5 bytes of data
|
||||
// to endpoint number 7.
|
||||
func Example_simple() {
|
||||
// Initialize a new Context.
|
||||
ctx := NewContext()
|
||||
defer ctx.Close()
|
||||
|
||||
// Open any device with a given VID/PID using a convenience function.
|
||||
dev, err := ctx.OpenDeviceWithVIDPID(0x046d, 0xc526)
|
||||
if err != nil {
|
||||
log.Fatalf("Could not open a device: %v", err)
|
||||
}
|
||||
defer dev.Close()
|
||||
|
||||
// Claim the default interface using a convenience function.
|
||||
// The default interface is always #0 alt #0 in the currently active
|
||||
// config.
|
||||
intf, err := dev.DefaultInterface()
|
||||
if err != nil {
|
||||
log.Fatalf("%s.DefaultInterface(): %v", dev, err)
|
||||
}
|
||||
defer intf.Close()
|
||||
|
||||
// Open an OUT endpoint.
|
||||
ep, err := intf.OutEndpoint(7)
|
||||
if err != nil {
|
||||
log.Fatalf("%s.OutEndpoint(7): %v", intf, err)
|
||||
}
|
||||
|
||||
// Generate some data to write.
|
||||
data := make([]byte, 5)
|
||||
for i := range data {
|
||||
data[i] = byte(i)
|
||||
}
|
||||
|
||||
// Write data to the USB device.
|
||||
numBytes, err := ep.Write(data)
|
||||
if numBytes != 5 {
|
||||
log.Fatalf("%s.Write([5]): only %d bytes written, returned error is %v", numBytes, err)
|
||||
}
|
||||
fmt.Println("5 bytes successfuly sent to the endpoint")
|
||||
}
|
||||
|
||||
// This example demostrates the full API for accessing endpoints.
|
||||
// It opens a device with a known VID/PID, switches the device to
|
||||
// configuration #2, in that configuration it opens (claims) interface #3 with alternate setting #0.
|
||||
// Within that interface setting it opens an IN endpoint number 6 and an OUT endpoint number 5, then starts copying
|
||||
// data between them,
|
||||
func Example_complex() {
|
||||
// Initialize a new Context.
|
||||
ctx := NewContext()
|
||||
defer ctx.Close()
|
||||
|
||||
// Iterate through available Devices, finding all that match a known VID/PID.
|
||||
vid, pid := ID(0x04f2), ID(0xb531)
|
||||
devs, err := ctx.ListDevices(func(desc *Descriptor) bool {
|
||||
// this function is called for every device present.
|
||||
// Returning true means the device should be opened.
|
||||
return desc.Vendor == vid && desc.Product == pid
|
||||
})
|
||||
// All returned devices are now open and will need to be closed.
|
||||
for _, d := range devs {
|
||||
defer d.Close()
|
||||
}
|
||||
if err != nil {
|
||||
log.Fatalf("ListDevices(): %v", err)
|
||||
}
|
||||
if len(devs) == 0 {
|
||||
log.Fatalf("no devices found matching VID %s and PID %s", vid, pid)
|
||||
}
|
||||
|
||||
// Pick the first device found.
|
||||
dev := devs[0]
|
||||
|
||||
// Switch the configuration to #2.
|
||||
cfg, err := dev.Config(2)
|
||||
if err != nil {
|
||||
log.Fatalf("%s.Config(2): %v", dev, err)
|
||||
}
|
||||
defer cfg.Close()
|
||||
|
||||
// In the config #2, claim interface #3 with alt setting #0.
|
||||
intf, err := cfg.Interface(3, 0)
|
||||
if err != nil {
|
||||
log.Fatalf("%s.Interface(3, 0): %v", cfg, err)
|
||||
}
|
||||
defer intf.Close()
|
||||
|
||||
// In this interface open endpoint #6 for reading.
|
||||
epIn, err := intf.InEndpoint(6)
|
||||
if err != nil {
|
||||
log.Fatalf("%s.InEndpoint(6): %v", intf, err)
|
||||
}
|
||||
|
||||
// And in the same interface open endpoint #5 for writing.
|
||||
epOut, err := intf.OutEndpoint(5)
|
||||
if err != nil {
|
||||
log.Fatalf("%s.OutEndpoint(5): %v", intf, err)
|
||||
}
|
||||
|
||||
// Buffer large enough for 10 USB packets from endpoint 6.
|
||||
buf := make([]byte, 10*epIn.Info.MaxPacketSize)
|
||||
total := 0
|
||||
// Repeat the read/write cycle 10 times.
|
||||
for i := 0; i < 10; i++ {
|
||||
// readBytes might be smaller than the buffer size. readBytes might be greater than zero even if err is not nil.
|
||||
readBytes, err := epIn.Read(buf)
|
||||
if err != nil {
|
||||
fmt.Println("Read returned an error:", err)
|
||||
}
|
||||
if readBytes == 0 {
|
||||
log.Fatalf("IN endpoint 6 returned 0 bytes of data.")
|
||||
}
|
||||
// writeBytes might be smaller than the buffer size if an error occured. writeBytes might be greater than zero even if err is not nil.
|
||||
writeBytes, err := epOut.Write(buf[:readBytes])
|
||||
if err != nil {
|
||||
fmt.Println("Write returned an error:", err)
|
||||
}
|
||||
if writeBytes != readBytes {
|
||||
log.Fatalf("IN endpoint 5 received only %d bytes of data out of %d sent", writeBytes, readBytes)
|
||||
}
|
||||
total += writeBytes
|
||||
}
|
||||
fmt.Printf("Total number of bytes copied: %d\n", total)
|
||||
}
|
||||
|
Reference in New Issue
Block a user